- Publisher: Namco , Bandai Namco Games
- Release Date: Oct 19, 2018
- Also On: PC, Xbox One
User Score
Mixed or average reviews- based on 360 Ratings
User score distribution:
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Positive: 210 out of 360
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Mixed: 53 out of 360
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Negative: 97 out of 360
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- Most helpful
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Nov 10, 2018
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Feb 19, 2019
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Oct 29, 2018
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Oct 22, 2018Multiplayer delay sucks even on a "good" connection between players. The game feels dated. I wouldn't recommend throwing your hard earned money into this dumpster fire.
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Oct 24, 2018Rock-Paper-Scissors QTE in Soulcalibur! Not. A. Good. Idea. Thanks, but NO.
OST is meh. Graphics are not bad, but not great -
Oct 22, 2018
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Mar 13, 2019
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Oct 19, 2018
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Oct 21, 2018
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Oct 20, 2018Each of the single player modes have meaningless stories buried in text. Can barely get one fight in without having to read countless pages of silly, melodramatic stories that play out like a cheap Japanese graphic novel. The graphics are clearly not up to this generation's level. No physics on clothing etc.
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Oct 19, 2018
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Jan 17, 2019
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Dec 18, 2020
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Apr 24, 2019
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Nov 19, 2021
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Aug 16, 2021
Awards & Rankings
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CD-ActionNov 14, 2019A very well done fighting game – nuanced and demanding, but also fun in simple instances of waving some big swords around. [13/2018, p.70]
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May 6, 2019SoulCalibur VI tries to go back to its roots and mostly succeeds. It is far from being the game expected after waiting so long for the sixth entry, with low quality visuals, long loading times, and not much improvement over the same old combat, but if the return of old character favourites and that classic gameplay is what is sought after, this will do the job, with plenty to do for the solo player in story modes, although there is a lack of options outside of that.
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Mar 6, 2019Precise and dynamic fighting system, great looking maps and characters, and the best customization system in any fighting game to date.