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7.4

Mixed or average reviews- based on 1696 Ratings

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  1. Jun 22, 2020
    8
    First as comparison, I gave 10/10 to tomb raider 9 (2013), 4/10 to rise of tomb raider because of the numerous bugs.
    The graphics of this game is still at the top level. The story is overall good. But, the game design and the battles are too similar to the previous 2 games.
  2. Jan 28, 2021
    8
    Es un juego muy notable.
    Me lo acabo de pasar y es una maravilla en todos los apartados.
    ¡Suerte a la compañía creadora con el siguiente juego!
  3. Aug 11, 2020
    8
    A pure stunner on PS4 Pro. Aesthetically, it is by far the most impressive Tomb Raider game and gives Uncharted 4 a run for its money (at least graphically). I even prefer it over Rise of the Tomb Raider because I felt the snowy environments in that one made for a visually repetitive experience. The gameplay here is also far more dynamic than its ever been; A much deeper emphasis onA pure stunner on PS4 Pro. Aesthetically, it is by far the most impressive Tomb Raider game and gives Uncharted 4 a run for its money (at least graphically). I even prefer it over Rise of the Tomb Raider because I felt the snowy environments in that one made for a visually repetitive experience. The gameplay here is also far more dynamic than its ever been; A much deeper emphasis on stealth, and the combat environments allow for more aerial traversal that wasn't as prevalent in previous entries. I also thought the parkour segments were very impressive, giving you a plethora of new tools that make exploration feel brand new again. It makes the climbing segments in Jedi Fallen Order feel like an absolute joke in comparison. There's weight to every impact. Even though it's generally pretty easy, I always feel like I'm scurrying by a thin thread. Swinging off ropes is so exhilirating like a rollercoaster ride. It's as enjoyably cinematic as you'd want.

    Story-wise, I found the game to be a little more by-the-numbers, but there were definitely some series highlights with Lara's childhood flashback sequence and a nice emphasis on her friendship with Jonah. I can't even remember the villain's name or what he really wanted, and he overall doesn't have a strong presence throughout the story, but I can at least say that exploring tombs and uncovering the big mystery was more than enough to stay interested in Lara's plight. She just seems so desperate and you can't help but route for her as she throws her life on the line. It's also refreshing for the genre that instead of raiding tombs for treasure, Lara is trying to prevent bad people from raiding them.

    I think one of the bigger falters was unfortunately Shadow's newest integration: There's plenty of side missions and a hub-world to explore but I never cared to do any of it. The biggest problem with them is not only their fetch-quest nature, but their automated cutscenes. My biggest pull for the Tomb Raider reboots have always been their top-notch motion capture performances and the work Camila Luddington puts into her role. All of that is still present in the main story. But that caliber of storytelling sadly gets lost in the procedural cutscenes, and it doesn't help that the stories within them are not all that interesting. I think it works in games like Fallout and Skyrim that are built around a sandbox world, but in a linear game like Tomb Raider, it just grinds the momentum to a halt. Thankfully they're largely skippable, but it unfortunately makes the game feel on the shorter side by choosing to ignore them.

    Ultimately, I'd rather have a 10-12 hour game full of highlights and fun moments than a 19 hour game that feels stretched out. I'd probably say Shadow is my 2nd favorite of the reboot trilogy. It has the best gameplay and graphics by far, so I definitely see it having a higher replayability than the others. But I still think the first reboot game has a far more memorable and compelling story. And all the gameplay mechanics that are expanded and refined in Shadow, wouldn't exist without that game. Shadow still makes for a worthwhile entry, but I would be sad if this is really the closer for the franchise. It makes for a good closer in a Skyfall kind of way, but definitely leaves me craving more. I don't know if I'm ready to say goodbye to this version of Lara.
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  4. Nov 29, 2021
    8
    Shadow of the Tomb Raider was great, from the start of I liked it! Graphic great, sound great, setting great, story....well here it comes, 1 and 2 was better. The story from part 3 was a bit over the top, a bit too much of all. With all the DLC`s I was happy finally when it was over. I liked the documents and relics which I could find at the beginning where they speak about the realShadow of the Tomb Raider was great, from the start of I liked it! Graphic great, sound great, setting great, story....well here it comes, 1 and 2 was better. The story from part 3 was a bit over the top, a bit too much of all. With all the DLC`s I was happy finally when it was over. I liked the documents and relics which I could find at the beginning where they speak about the real explore to the hidden city Z, pretty cool. So the game is great for sure, but the story was a little bit too far beyond. I still hope for a new game, I like the new Lara character! The 3 games were great! Expand
  5. Jun 8, 2022
    8
    Mit Shadow of the Tomb Raider legt Eidos Montreal den Abschluss ihres dreiteiligen Tomb Raider Reboots für die PS4 vor. Und wie auch Uncharted 4, dem immerwährenden Konkurrenten, spielt sich auch Shadow of the Tomb Raider als eine gelungene Evolution des Franchises, das die bekannten Mechaniken nicht revolutioniert, sie aber gezielt verbessert und expandiert und uns somit die spielerischMit Shadow of the Tomb Raider legt Eidos Montreal den Abschluss ihres dreiteiligen Tomb Raider Reboots für die PS4 vor. Und wie auch Uncharted 4, dem immerwährenden Konkurrenten, spielt sich auch Shadow of the Tomb Raider als eine gelungene Evolution des Franchises, das die bekannten Mechaniken nicht revolutioniert, sie aber gezielt verbessert und expandiert und uns somit die spielerisch bisher vielleicht beste Tomb Raider Erfahrung dieser Konsolengeneration präsentiert.

    So fokussiert sich Eidos Montreal, die für den dritten Teil der Reihe die Federführung von Crystal Dynamics übernommen haben, noch stärker auf die klassischen Tomb Raider Tugenden. Feindkontakt und Balleraction treten zugunsten der hervorragend gestalteten Tombs und des Erkundens der großen Areale noch stärker in den Hintergrund. Nur noch gelegentlich bekommen wir es mit den bekannten Trinity Schergen zu tun, die wir, dank der verbesserten Schleichmechanik, größtenteils aber auch lautlos ausschalten können. Shadow of the Tomb Raider spricht also vor allem unseren Forschergeist und unsere Rätselfreude an, weniger den Action Fan. Aber das ist auch gut so, da Tomb Raider sich so nochmals stärker auch als eigenständige Marke profilieren kann.

    Auch Charakterzeichnung und Dialoge wurden im Vergleich zu den Vorgängern deutlich verbessert. Insbesondere die Interaktion zwischen Lara und Jonah gibt den Charakteren mehr Leben und reichert das Gameplay so auch mit stärker cineastischen Elementen an. Weniger überzeugt jedoch die Hintergrundgeschichte um den Trinity Orden und Bösewicht Dominguez, die wieder einmal sehr konstruiert und unmotiviert wirkt. Hier kann es ein Tomb Raider weiterhin nicht ansatzweise mit der spannenden Erzählung eines Uncharted 4 aufnehmen.

    Doch sei es drum: Wer das Gameplay der Vorgänger mochte, wird auch an Shadow of the Tomb Raider seine Freude haben. Sicherlich auch, da die visuelle Umsetzung des Dschungels von Peru atemberaubend atmosphärisch geworden ist und uns die vielen kleine Nebenbeschäftigungen und zusätzlichen Tombs locker 30 Spielstunden hervorragend unterhalten können.
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  6. Sep 2, 2020
    8
    Sometimes you can feel, that this game is missing something, but graphics is just beautiful, and though it didn't bring anything special from the second part, it's still a nice charming game.
  7. Aug 7, 2020
    8
    Shadow of the Tomb Raider was both equally enjoyable and equal parts infuriating poor. I enjoy playing games on the hardest difficulty for the challenge - that's what I find enjoyable, the difficulty plus the story. However in the case of this game it made it very hard to enjoy and appreciate the game. There's no difference in combat difficulty between Hard and Deadly Obsession, the onlyShadow of the Tomb Raider was both equally enjoyable and equal parts infuriating poor. I enjoy playing games on the hardest difficulty for the challenge - that's what I find enjoyable, the difficulty plus the story. However in the case of this game it made it very hard to enjoy and appreciate the game. There's no difference in combat difficulty between Hard and Deadly Obsession, the only difference being no save points (you die you have to redo the whole level again), so I can't find much point in the harder difficulty. It was beyond frustrating because I only died once in the entire game due to the difficulty of the combat. The other times I died were due to camera angle malfunctions and glitches in the platforming meaning I had redo 30-40 minutes of gameplay again that I solved first run with combat simply because I missed a jump by the smallest of margins. This really detracted from the game for me. The story and general gameplay was good but found the difficulty and difficulty to get the trophy pointless. No dying doesn't make a game more challenging. The combat health and puzzles are what do. Put that aside though, and it wa still a great game. Expand
  8. Aug 17, 2020
    8
    This review contains spoilers, click expand to view. بالنسبة للقصة أساسها جيد لكن التنفيذ عادي فهي تملك المقومات لتصبح جميلة لكن توجد أشياء عديدة منعت هذا الأمر
    أولا لم نعرف قدرة الصندوق والمفتاح وشخصية العدو كانت عادية لم يكن الشر فيها كبيرا وباقي الشخصيات كانت متقطعة الظهور ولا يوجد لها تأثير كبير على اللاعب من حيث الإعجاب والكره ولم نعرف كذلك قوة كائنات "الإيشيل" -إن لم أكن مخطأ في الأسم- فهل هم بشر أم لا وغيرها من الأسئلة التي تطرح بعد هذا السؤال
    بالنسبة لنظام اللعب جيد جدا والعالم كذلك لولا
    من السلبيات في اللعبة ضعف الألغاز وعدم معرفة الحد الأقصى لسعة الموارد إلا بعد إمتلاء الموارد أو عند التاجر الذي لو ترك بدون كلام لكان خيرا بدل تكريره الثلاث أو الأربع جمل
    وأيضا من السلبيات إختفاء الحيوانات إذا إتجه الحيوان نحو حواف الخريطة أو المكان
    ولو كانت تطويرات السلاح تنتقل للسلاح الأخر لكان جيدا
    وكنت أتمنى أن يتم تحديد المسار في اللعبة كخطوط على الأرض أو أي وسيلة أخرى بدل تحديد المكان وعليك إيجاد طريقك
    أعجبني نظام حرية إنها المهمة بالإغتيال أو الهجوم المباشر الذي تستطيع تقوية كل أمر على حسب إختياراتك في شجرة المهارات
    اللعبة جميلة لكن بها سلبيات
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  9. Feb 4, 2021
    8
    Shadow of the Tomb raider is a classical action adventure game with top quality Hollywood style plot. The game plays well and the progression is well-balanced mix of shooting or stealth sections, puzzles and platforming, talking with NPC's and quick time event style running action sequences. Most of these are well implented, and allow different play styles with good difficulty level. TheShadow of the Tomb raider is a classical action adventure game with top quality Hollywood style plot. The game plays well and the progression is well-balanced mix of shooting or stealth sections, puzzles and platforming, talking with NPC's and quick time event style running action sequences. Most of these are well implented, and allow different play styles with good difficulty level. The most annoying I find are the quick-time eventish running scene where you are basically always running from something and have to react to falling things and stuff, they aren't real QTEs so there's no button prompts but you still have to memorise what do on each step and it's usually not obvious at all so it just becomes annoying. The camera is sometimes quite bad and especially swimming is torture. Other than that there is no big problems in the game. The music is top notch and the voice acting is passable. I kind of like using native languages for npc's but calling it immersive is quite absurd, that's not quite how it works in real world. Expand
  10. Sep 4, 2020
    8
    Il migliore della nuova trilogia, peccato per la storia poteva essere molto meglio, belle le boss fight, ottima ambientazione anche se non ottimizzato al meglio, buona grafica. Consiglio di giocarlo alla massima difficoltà ossessione mortale regala soddisfazionei.
  11. Jul 19, 2023
    8
    Visually Stunning! I play these games for the adventure/exploration mostly & this game delivered on that front. The kind of vibe you get when exploring in the first two games & reminiscent of Uncharted series, for visuals it's a 10/10. I captured so many spectacular pics & videos.

    I didn't do all the tombs & mostly stuck to the main story, took me 16-17 hrs. Like others have mentioned,
    Visually Stunning! I play these games for the adventure/exploration mostly & this game delivered on that front. The kind of vibe you get when exploring in the first two games & reminiscent of Uncharted series, for visuals it's a 10/10. I captured so many spectacular pics & videos.

    I didn't do all the tombs & mostly stuck to the main story, took me 16-17 hrs. Like others have mentioned, compared to the TR & RoTR, there's A LOT LESS combat.

    The first two games had a better balance imo. I was put off by some of the other reviews tbh, BUT SoTR is worth checking out, especially if you can get it on sale.
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  12. Sep 2, 2022
    8
    Nunca había jugado a un tomb raider por que pensaba que eran juegos mas para público infantil o muy casual, me recomendaron este y la verdad me lo pasé super bien jugando-lo. Con ganas de jugar a los anteriores de la nueva trilogía.
  13. Jan 16, 2022
    8
    Shadow of the Tomb Raider est un de ces bon jeu aux facettes imparfaites.

    L'aventure est épique et scénarisée de fort belle manière le fantasque et le surnaturelle ne prenant place que très tard dans l'aventure. Placé au milieu de la culture d'Amérique du sud on découvre une jungle dense, luxuriante, aux effets sonores saisissants et aux dangers multiples. La direction artistique
    Shadow of the Tomb Raider est un de ces bon jeu aux facettes imparfaites.

    L'aventure est épique et scénarisée de fort belle manière le fantasque et le surnaturelle ne prenant place que très tard dans l'aventure.
    Placé au milieu de la culture d'Amérique du sud on découvre une jungle dense, luxuriante, aux effets sonores saisissants et aux dangers multiples. La direction artistique autour des environnements et des temples est vraiment un superbe travail, on s'y croirait presque. L'histoire est à mon sens plutôt bien écrite on prend le temps de s'attacher aux différents protagonistes. Fort heureusement, le jeu ne tombe pas dans la facilité et s'abroge d'une vision maniquéiste trop poussée, il apporte certaines nuances et nous amène vers une perspective assez originale bien que maladroite.

    Le design de l'héroïne est très qualitatif et même si les différentes tenues, soient rendant hommage aux jeux précédents, soient versés dans l'exagération la plus totale, sont d'un goût parfois très discutable cependant certaines s'intègrent parfaitement dans l'univers. On regrettera cependant un artisanat trop basique à mon goût qui consiste à littéralement passer son temps à ouvrir des caisses en bois perdues au milieu de la jungle, niveau cohérence on a vu mieux... D'autant qu'à l'instar de son prédécesseur creuser le sol n'apporte que des composants n'ayant aucune cohérence, les pièces anciennes de Rise of étaient déjà largement un choix plus malin.

    Au rang des défauts on notera un aliasing parfois très envahissant gâchant parfois l'expériences lors de scènes cinématiques ou une végétation qui par moment va devenir floue pour on ne sait qu'elle raison en fonction du point de vue. La répétitivité des tombeaux et la nature parfois fantasque des cascades de Lara nous sortent parfois du jeu.

    Un autre élément à mon sens complètement raté, se concentre sur les phases "d'escape", ces phases où l'héroïne doit échapper à un danger la poursuivant. Elles manquent clairement de dynamisme et on se retrouve parfois avec une Lara faisant son footing pendant que tout s'effondre, cela manque d'enjeux et d'adrénaline pour des phases censés nous oppresser par leur caractère dangereux.

    Les combats sont très ennuyeux et génériques. C'est du TPS pan pan boum classique, principe de couverture et dégâts localisés parfois aux fraises. L'infiltration, bien qu'ayant des techniques très ingénieuses (notamment avec la boue), s'encombre d'une IA idiote faisant systématiquement des rondes et ne se mettant en alerte que lorsqu'elle vous voit. Les morts par dizaines de leurs camarades ne les inquiètent pas, aucune adaptation, ils se contentent de vous foncer dessus quand vous êtes détecté et il est très difficile de "reset" l'alerte. Idem avec les phases sous-marines où vous pouvez littéralement abuser de l'IA et tuer tout le monde sans prendre une seule balle et sans que personne ne vous voit jamais.

    Mais à côté de ça le jeu est une réussite, hormis les quêtes secondaires qui sont d'un ennui mortel, et le chara-design des PNJ qui se ressemblent tous, le jeu a une réelle saveur. L'exploration est superbement orchestrée et ponctuée par des **** évènements donnant plus de saveur (je ne préfère pas en parler pour ne pas spoiler). Les sons d'ambiances et surtout de l'eau sont à couper le souffle, les musiques bien qu'oubliables s'intègrent plutôt bien, mais malheureusement aucune d'elle n'est vraiment marquante.

    J'ai passé un très bon moment sur ce Tomb Raider, et je suis un peu déçu de voir que beaucoup prennent pour référence le premier opus dont certains oublie qu'il était dirigiste, mal équilibré et avec des énigmes très moyennent. Après 16 heures de jeu, je l'ai bouclé en mode "état sauvage" et mes seules morts concernaient les tombeaux optionnels dont la difficulté de certains vous fera vous arracher les cheveux. Imparfait, maladroit par moment, manquant un peu de cohérence, j'ai malgré tout adoré faire ce voyage en compagnie de Lara Croft et pour honnête je ne dirais pas non à un 4ème opus.
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  14. Jan 23, 2021
    8
    Is a very enjoyable game, if you love in game puzzle s. After 5 hours of play, the fighting is scarce. while from the graphic point of view, it literally leaves you speechless. At the moment it looks like the best graphics engine you can run on PS5
  15. Feb 6, 2021
    8
    I was really looking for this game. It turns out to be a prety good game. I liked how it focus now more on exploring and puzzles but i feel like the weapons and upgrading were somewhat pointless now because there is barely any combat in this game compared to the other tomb raiders on ps4. Overall everything was top notch, graphics sometimes appeared low quality at some times. Overall a funI was really looking for this game. It turns out to be a prety good game. I liked how it focus now more on exploring and puzzles but i feel like the weapons and upgrading were somewhat pointless now because there is barely any combat in this game compared to the other tomb raiders on ps4. Overall everything was top notch, graphics sometimes appeared low quality at some times. Overall a fun game for anyone that likes adventure games. Expand
  16. Feb 27, 2021
    8
    It’s a very fun game. The story wasn’t particularly compelling for me, but the open-world gameplay and environmental puzzles were a lot of fun. The crafting system was engaging—albeit limited—and the combat was consistently entertaining. While I ultimately preferred Tomb Raider (2013) and Rise of the Tomb Raider, Shadow of the Tomb Raider is a worthy addition to the modern franchise.
  17. Apr 29, 2021
    8
    This game obsolute masterpiece. This game graphics are great the fighting is very funny and it's competitive to a bearable degree. However,some bosses in the game are so difficult to defeat that it makes dark souls look like a game of snake and leaders. This game background music is amazing,example Azuma the feldsher,please please please please make this boss easier! I have fought him soThis game obsolute masterpiece. This game graphics are great the fighting is very funny and it's competitive to a bearable degree. However,some bosses in the game are so difficult to defeat that it makes dark souls look like a game of snake and leaders. This game background music is amazing,example Azuma the feldsher,please please please please make this boss easier! I have fought him so many times and I haven't come close to winning in any of them. Also , a bit too many game but this game truly brilliant game .I love this game it has cool graphics and great fighting styles.But is difficult to play you spend all time to defeats a villain and all you get is 100 coins and weapons. Expand
  18. Jul 14, 2021
    8
    This review contains spoilers, click expand to view. Ich bin ein riesiger Tomb Raider Fan, ich besitze jedes Spiel, weshalb es nicht verwunderlich ist, das ich dieses Spiel 2018 vorbestellt hatte und das hat sich wirklich gelohnt. Ich mag die Reboot Serie von Tomb Raider wirklich gerne und dieser Teil ist der beste der neuen Reihe, die Story ist vielleicht etwas weit hergeholt und an manchen Stellen etwas stumpf, aber trotzdem extrem cineastisch und spannend inszeniert, zur Story werde ich wie gewohnt nichts sagen, aber es sei so viel gesagt, es geht um die Rettung der Erde.
    Die Grafik des Spiels ist extrem gut, die Charaktere sind wie gewohnt sehr gut geschrieben und auch das Gunpolay konnten die Entwickler bei Crystal Dynamics verbessern, dieses hatte mir in den Vorgängern Tomb Raider (2013) und Rise Of The Tomb Raider nicht gefallen.
    Wer die beiden Vorgänger kennt, weiß wie action geladen die Reboot Reihe ist und auch das kommt in diesem Spiel nicht zu kurz. Ich Haber aber auch Eoin Problem mit dem Spiel, ein Problem das vielleicht sogar seine größte Stärke es, ich weiß verwirrend, aber lasst es mich mal erklären bis zur Mitte des Spiels war die Story zwar wie gewohnt gut inszeniert, aber um ehrlich zu sein eher blass geblieben, bis es aber wie bei der typischen Heldenreise zum Tiefpunkt für Lara kommt. Ihr wollt euch eigentlich in eine gegnerische Basis schleichen werdet dabei aber entdeckt und fallt unter schwerem Gegnerbeschuss ins Wasser. Lara treibt auf den Grund des Sees zu, sie sieht verloren aus, doch plötzlich reist sie ihre Augen auf, unter epischen Bassklängen steigt sie aus dem Wasser aus, umringt von Flammen und massakriert, die Gegner die vor dem See auf sie warten, ab diesem Moment dreht sich die Grundstimmung des Spiels komplett und die Gejagte wird zur Jägerin, ab da an macht das Spiel unfassbar viel Spaß und zählt deswegen zu einem der besten Tomb Raider Erlebnisse seit langem.
    -NerdGaming
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  19. Mar 12, 2023
    8
    Great story and visuals - my first Tomb Raider game in probably about 15 years, and have thoroughly enjoyed it. Takes a while to complete if you are looking at doing side stories!

    The only cons are: gets a little repetitive, going around collecting resources - you will probably spend half your gameplay time doing just that. Sometimes the characters' lip movements are out of synch.
  20. Mar 25, 2022
    8
    Scénario mise en scène : 7/10
    Gameplay : 7/10
    Univers : 8/10
    Réalisation technique : 8/10
    Réalisation graphique : 8/10
  21. Dec 21, 2022
    8
    Fanatico desde hace tiempo de esta saga es increible 100% recomendado. Es una pelicula.
  22. Feb 8, 2023
    8
    Shadow of the Tomb Raider, I played the game as a good action adventure with a lot of interesting details of the mystery that is revealed.. In my opinion, it is a very interesting game, I would definitely recommend it, with all the praise from me, and I have to say for the graphics that is at a fairly good level
  23. Jul 19, 2023
    8
    The overall score is based on how much fun I personally had with every component of the game
    and the overall experience.
  24. Apr 23, 2020
    7
    A strangely imbalanced game. Much like the last two, this is stunning to behold with a grit that keeps you playing as Lara once again leaps, climbs and slides across a vast, barren landscape that is just ripe for exploration. I say imbalanced because I think the in game collectible content, which is admittedly large and encourages exploration, hardly matters when the majority of game isA strangely imbalanced game. Much like the last two, this is stunning to behold with a grit that keeps you playing as Lara once again leaps, climbs and slides across a vast, barren landscape that is just ripe for exploration. I say imbalanced because I think the in game collectible content, which is admittedly large and encourages exploration, hardly matters when the majority of game is more about exploration and discovery over combat. The combat itself is varied with a mixture of weapons and custom ammunition and is challenging fun when you actually get some. There is nowhere enough combat content to justify the amount of collectibles and skills which in turn left the game feeling imbalanced. A big shout out though to the couple of playable set pieces that occur throughout the game.

    The biggest let down however is the story here which is simply boring. Compared to the bases and facilities of Trinity in the last game which made them seem like a genuine threat, here we have none of that and all we get is a primitive South American jungle village with no memorable characters. Billed as the moment when Lara Croft finally becomes the Tomb Raider we know and love, frankly I don't see it happen here. It is so focused on the main storyline that anything personal seems to be lost except for a moment at the end. To be honest I thought the ending of 2013's Tomb Raider did a better job at establishing Lara as the Tomb Raider we know her to be.

    The game play is familiar and fun and of course the gorgeous visuals will keep you playing and exploring and collecting all these items. For me however this is a bit of a disappointment and a step down from the outstanding two preceding games.
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  25. Sep 25, 2018
    7
    It's a decent adventure game but it is not the best of this trilogy. Actually, I'd say this is the worst of the 3. The first two games were amazing, had great moments and they were a blast to explore; lots of secrets, tombs, challenges, upgrades, great narratives.

    This third one is just more of the same but it does not taste as good. Campfires to upgrade, locked content until you have a
    It's a decent adventure game but it is not the best of this trilogy. Actually, I'd say this is the worst of the 3. The first two games were amazing, had great moments and they were a blast to explore; lots of secrets, tombs, challenges, upgrades, great narratives.

    This third one is just more of the same but it does not taste as good. Campfires to upgrade, locked content until you have a particular gear and/or weapon, exploration, kills, rinse and repeat. It's not bad, it just feels... less inspired. And I also think this new game does not look as good and polished as the first two... it feels kind of rushed to be honest. Some of Lara's facial expressions are atrocious.

    It's a nice game to have some casual, adventure fun for 15/20 hours. And that's it. Kind of a weird end for the trilogy though... thought they would end it with a bang, and I was left with: ok, thanks I guess.

    This Lara reboot lacks soul. Look how amazing the Uncharted series is. Those games have jaw dropping moments. This new Tomb Raider series is just about killing, upgrading stuff and finding caves while avoiding some mysterious threat to destroy the world.
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  26. Jan 12, 2021
    7
    What I like is that You actually do more exploring than gun-fighting. What I don't: Laura's voice acting and character itself, it's just not her.. and the flashlight is buggy.
  27. Jul 7, 2020
    7
    Shadow of the Tomb Raider, unfortunately, is yet another more-of-the-same type of sequel.

    The game's strengths are, still, its graphics (I even took some screenshots during gameplay) and tomb exploration. Tombs are more numerous this time, and generally well-designed, with better ones reserved for DLCs. Combat and climbing are serviceable, but nothing special. The addition of a rope is
    Shadow of the Tomb Raider, unfortunately, is yet another more-of-the-same type of sequel.

    The game's strengths are, still, its graphics (I even took some screenshots during gameplay) and tomb exploration. Tombs are more numerous this time, and generally well-designed, with better ones reserved for DLCs. Combat and climbing are serviceable, but nothing special. The addition of a rope is welcome, but its uses are limited throughout the game, sadly.

    The main weakness is, also still, the game's story, which largely mirrors Rise's, starts out in an intriguing way, but slows down to a halt promptly. Croft mostly acts like a whiny b**ch, her "lost my parents" backstory still doesn't make you care, Jonah is still an annoying friendzone type ("R U OK, LARAH?" constitutes 50+% of his dialogue), Trinity is a lame antagonist, and the aboriginal allies are forgettable cliches. The franchise continues to suffer from an identity crisis, with its gameplay mechanics more honed towards open-world style, while the levels are mostly tight limiting corridors. Plus, there is a strong imbalance in favor of exploration at the expense of combat, so you spend the majority of the game unlocking combat skills only to use them a handful of times. The game tries to stretch itself, as that's what AAA games are expected to do nowadays, unfortunately, so we also get a number of side missions, which are split into alright tomb missions and horrendously boring fetch quests, where only the strongest won't skip through the cringy dialogues and free 4 prisoners / talk to 5 natives / read 3 murals / etc.

    The Tomb Raider reboot started out strong, but took a step back with its sequel, and a new developer studio couldn't shake things up. It's just an alright game worth picking up at a discount with all the DLCs included, which is a shame, as the potential to be something greater is still there.
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  28. Sep 24, 2018
    7
    This is both a good and terrible franchise. It's good in terms of graphics and sound. But the puzzles are more irritating and action seems less than the last two entries. Plus, it seems a bit cut scene heavy for what it is supposed to be.
  29. Oct 3, 2019
    7
    I enjoyed this more than ROTTR, although only slightly. As before, the graphics are great and the tombs are even better. By focusing on exploration, stealth, and using the bow and arrow instead of constant gunfights, the game manages to be more unique and memorable instead of just being an inferior Uncharted. There's also less grindy collectable crap, which is a plus.

    The story is
    I enjoyed this more than ROTTR, although only slightly. As before, the graphics are great and the tombs are even better. By focusing on exploration, stealth, and using the bow and arrow instead of constant gunfights, the game manages to be more unique and memorable instead of just being an inferior Uncharted. There's also less grindy collectable crap, which is a plus.

    The story is pretty mediocre, but I wasn't too bothered by that. Most side characters are rather lame, but I did appreciate how Jonah was given a bigger role than in Rise. Lara's voice acting is great, even if some of the lines feel cheesy.

    There was also a little too much swimming for my liking.
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  30. Sep 4, 2019
    7
    Its a 6.5 for me and here is why.
    Its not a bad game to kill time and relax your brain waiting for something good to come out.
    Story and game play where fun at start but at the middle to end got predictable and repetitive. Linear if you follow objective markers. Spamming the Lara senses button makes exploring the world for secrets an easy task. And the worst part is you cant stop, every
    Its a 6.5 for me and here is why.
    Its not a bad game to kill time and relax your brain waiting for something good to come out.
    Story and game play where fun at start but at the middle to end got predictable and repetitive.
    Linear if you follow objective markers. Spamming the Lara senses button makes exploring the world for secrets an easy task. And the worst part is you cant stop, every few steps hit that key, set your marker, go get stuff, rince and repeat. Tomb puzzles easy, and rewards for them are meaningless. No real boss fights. Ammo everywhere. Graphics and overall look are ok. Some fun shooting action moments. Finished with 91% completion, and not even thinking of doing another play trough, ever.
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  31. Oct 9, 2018
    7
    This isn't a bad game by any means, but there's nothing new in the content. It feels like the developers are just lazily treading water and relying on the formula that's worked for them a dozen times before, without trying to go that little bit further and surprise the player with something new. If you're a TR fan then this is definitely worth a play, but perhaps wait til it's on discount,This isn't a bad game by any means, but there's nothing new in the content. It feels like the developers are just lazily treading water and relying on the formula that's worked for them a dozen times before, without trying to go that little bit further and surprise the player with something new. If you're a TR fan then this is definitely worth a play, but perhaps wait til it's on discount, and don't go expecting to be wowed by anything. You've seen it all before, trust me. Expand
  32. Sep 24, 2018
    7
    First of all developers should stop releasing games every year. This game was not made but Crystal dynamics and it can be seen at once! This game is like Uncharted the Lost legacy, because it is really short, there is just one map. I really liked the first two Tomb raiders, they had very good narrative, nice shooting, jumping and so on. But this game is completely boring, there is zeroFirst of all developers should stop releasing games every year. This game was not made but Crystal dynamics and it can be seen at once! This game is like Uncharted the Lost legacy, because it is really short, there is just one map. I really liked the first two Tomb raiders, they had very good narrative, nice shooting, jumping and so on. But this game is completely boring, there is zero story, almost no shooting, you just don’t understand, why you are doing all of this. This game looks like developers had very short time to make it, it could be much better if not greedy Square Enix. Ubisoft was punished already for this practice with bad sales of Assassin’s creed, I hope same will happen here. And I will wait for much better Lara made by CD next year. Expand
  33. Dec 24, 2019
    7
    Nice setting and nice graphic. It's more focused on exploring and adventure than combat so all the levelling up is almost pointless. You may easily walk trough the game with no skill points spent since you never feel it makes a difference. To me this is a huge shortcoming. Also no need to buy other weapons and upgrade them since you hardly get to use them. I did all of these throughout theNice setting and nice graphic. It's more focused on exploring and adventure than combat so all the levelling up is almost pointless. You may easily walk trough the game with no skill points spent since you never feel it makes a difference. To me this is a huge shortcoming. Also no need to buy other weapons and upgrade them since you hardly get to use them. I did all of these throughout the game just for the sake of it but never saw the reason for it. I also find that those thousands of collectibles spread all over the world break the fluidity of the game since you need to stop every ten seconds to collect something. Of course, you can just give up on most of them but with some items they are needed to upgrade the language skills that will open some small sidequests. Expand
  34. Oct 27, 2018
    7
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal… If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar.. Shadow of
    Shadow of the Tomb Raider
    A Shadow of itself
    Shadow of the Tomb Raider is a 3rd person action adventure game where you play as Lara Croft in search of a hidden city, a dagger, and a silver box.. and you also have to kind stop a mayan apocalypse.. no big deal…
    If the plot of stopping an apocalypse sounds familiar… don’t worry. .this isn’t the end of things sounding familiar..
    Shadow of the Tomb Raider is probably one of the most generic and unoriginal aaa games ive played all year…
    There is just no soul here…
    The game is beautiful, the mechanics are great…
    tons of stleath options.. you have your bow and arrow, you have guns that go in and out as this 14 hour story plays out, theres an xp system and skills… there are tombs which are easily the coolest and best part of the game
    But the rest of the game is just so uninspired and boring…
    The scenery never really changes.. its jungle, caves, and under water sections.. which of course, youre in south america .. but nothing is done to make any of the sections feel different… nothing sticks out or is memorable, aside from again the tombs… theyre great…
    But Shadow of the Tomb Raider just makes the mistake of trying to be what it used to be instead of evolve and create something new….
    This feels more like assassins creed and uncharted thrown into a pot, melted, and poured into an action adventure mold…
    A linear feeling third person assassins creed walking simulator almost…
    just climbing through these boring platforming sections over and over, just to hop in some water and do it all over again for 14 hours that just feels like it goes on forever in scenery that never changes…
    Shadow of the tomb raider just tries so hard to be a past version of itself because it thinks that that’s what fans want.. tombs. Puzzles, constant platforming… when just 5 years ago this series was rebooted and that reboot brought tomb raider to near masterpiece level.. it felt real and gritty.. I felt anxiety when I would have to climb, lara felt vulnerable and scared… she felt real…
    In shadow of the tomb raider she feels like an emotionaless mass murderer… just killing everyone in here way not because she has to like I felt in the reboot, but because this is a video game and theyre in the way…
    I feel like shadow and rise of the tomb raider just threw away the magic they created in the reboot.. they cept the semi open world fast traveling, the hunting animals for crafting and upgrades.. but they threw away the emotion..
    Shadow of the tomb raider is a beautiful well polished games, the tombs are amazing, the little towns feel well populated and alive…
    But theres no heart here.. no soul…
    I only felt anything at the end during a touching moment that had nothing to do with this games main story…
    but I didn’t feel for lara, any of her friends or any of this games main characters.
    Shadow of the Tomb Raider is simply forgettable.
    I give Shadow of the Tomb Raider
    a 6.5/10
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  35. Oct 7, 2018
    7
    You know what? Let´s face the fact that iam not the smartest guy under the sun. Iam not the best puzzle solver. But man, this game is a letdown of year 2018. Puzzles are not fun, frustrating. Game is almost only climbing and swimming. Almost no action (end is action heavy, but the rest of the game is almost no action). Stealth is a joke, graphics is ugly and script is dull and boring. VeryYou know what? Let´s face the fact that iam not the smartest guy under the sun. Iam not the best puzzle solver. But man, this game is a letdown of year 2018. Puzzles are not fun, frustrating. Game is almost only climbing and swimming. Almost no action (end is action heavy, but the rest of the game is almost no action). Stealth is a joke, graphics is ugly and script is dull and boring. Very dissappointing game and bad end of the series. Average at best. Expand
  36. Mar 16, 2019
    7
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD! -incredibly beautiful and alive world. -Good voice acting as always. -Good controls. -Good optimized. WHATS BAD: -Short campaign as always. -Almost non existing side quests that have story or
    The environment is incredibly beautiful and alive and combined with the great graphics you just want to enjoy the beauty of its world all day long. So many magical views.

    WHATS GOOD!
    -incredibly beautiful and alive world.
    -Good voice acting as always.
    -Good controls.
    -Good optimized.

    WHATS BAD:
    -Short campaign as always.
    -Almost non existing side quests that have story or anything.
    -Collectibles are boring to collect and have no meaning.
    -Totally useless Upgrade tree and useless weapons that you won't use because lack of fight encounters in the game. Most of the game you are running free and no enemies to be found.
    -Game is very easy and there are hits allover the place.
    -Lack of content.

    It still a good beautiful and enjoyable game but not worth the 60$ because of lack of content and combat with very poor useless upgrading tree. 25$ or less would be worth the pick.

    What I want to see from future TR-Games. I would like a lot of side quests to do here and there instead of brainless collectibles. Also I would like a longer campaign and A LOT more enemys encounters so I can enjoy some action so that the skill tree would mean something.

    They put such hard work in creating one of the most beautiful environment I've seen in a game yet the lack of content is disastrous and makes me sad as hell.
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  37. Sep 16, 2018
    7
    Mixed Review- Overall, the game is good. But the tombs are almost impossible to find. I only got 2 notices of tombs nearby in the main campaign. Had to go back & cheat to find the rest. Campaign by itself without tombs only took about 12 hours. It fits well with the previous entries, but feels more like Uncharted- even has some of exact same moves as Nathan Drake. I'll play it again onMixed Review- Overall, the game is good. But the tombs are almost impossible to find. I only got 2 notices of tombs nearby in the main campaign. Had to go back & cheat to find the rest. Campaign by itself without tombs only took about 12 hours. It fits well with the previous entries, but feels more like Uncharted- even has some of exact same moves as Nathan Drake. I'll play it again on Game+. Overall, worth buying if you like action/adventure games. Expand
  38. Feb 21, 2019
    7
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting + abundance of smartly designed tombs / puzzles - weak story (plot holes, confusing narrative, weak villain) - poor pacing - combat/action is sparse - documents/murals/artifacts are a bit of a letdown - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no
    + solid gameplay mechanics
    + beautiful visual presentation
    + great voice acting
    + abundance of smartly designed tombs / puzzles

    - weak story (plot holes, confusing narrative, weak villain)
    - poor pacing
    - combat/action is sparse
    - documents/murals/artifacts are a bit of a letdown
    - design elements at odds with each other (e.g. extensive combat skill tree/unlocks yet almost no opportunities to use said skills, switching to/buying new weapons is pointless because starting ones are already upgraded and much stronger)

    Overall it's a bit of a let down when compared to the excellent Tomb Raider & Rise of the TR, certainly the weakest of the trilogy.
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  39. Dec 25, 2018
    7
    I really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easilyI really enjoyed this game, but I still ended up a bit disappointed by it. We are a the third installment of the reboot and the control, while good, still feel clunky from time to time, and the jumping feel even more hand holding to the player than before. It's also very difficult to know whre you can and can't jump as the game decide if you can climb it or not, even if Lara could easily climb it in real life. The story is still not so great, with characters barely getting developments, other than Lara. Graphically, It is gorgeous and I love the scenery in general. Overall, I love the fact that the game throw less action at you, and focus more on adventuring, and I love the exploration as I did in the previous one. It is enjoyable and I recommend it if you like the previous one. Expand
  40. Jan 3, 2019
    7
    For me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends upFor me, this is probably the best of the reboot in the series although I cannot help but feel I am playing a version of uncharted. In its own right its a good game there is no doubt but it doesn't have the complete Tomb Raider feel for me as an original 1996 fan. The action outweighs the puzzles, not once was there a time where trying to figure a puzzle proved tricky, and when Lara ends up once again battling a military helicopter fitted with sub machine guns with waves of enemies pouring in gunning them down I just felt like I was playing a diluted version of the uncharted series. I am not sure why the puzzles and intricacies of working a tomb out are second par when you consider we live in a world where people are locked onto mobile phones with puzzle apps as a primary focus. I hope they one day reboot the original, from memory there was only one other human in most of the original game, a guy called 'Pierre' who was always one step ahead and the enemies were wildlife not military grade Navy Seal teams. Lastly the setting as graphically nice as it was, it was all the same location - not scouting the world for some secret treasure which did become repetitive. Expand
  41. Aug 18, 2019
    7
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také. Co me nebavilo byl combat. Ten mi prisel takovy prkeny. V podstate hodnoceni je takove... 3,6 Not Great Not
    Predchozi dily mi prisly lepsi. Tahle hra byla takova..... divna. Porad zabavna to ano ale pusobila "dolepene". Pribeh byl fajn. Vizualne hra take vypada pekne ale celkove cut sceny a jak to bylo za sebou poskladane pusobilo zvlastne.

    Hadanky byly fajn. Průzkum světa také.

    Co me nebavilo byl combat. Ten mi prisel takovy prkeny.

    V podstate hodnoceni je takove... 3,6 Not Great Not Terrible.
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  42. Oct 3, 2018
    7
    Shadow of the Tomb Raider was a action filled game that was trhilling at times. The storyline is maybe the worst of the trilogy and could have been improved on the characters. The location was beautiful but repepetive at times. Overall I had fun and that is the most important factor into this game.
  43. Jan 2, 2019
    7
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further.. My final rating is: Almost good but not great. Ask Naughty
    Crystal Dynamics created Lara Croft as a great character in the 2010's trilogy but failed to achieve the greatness of Rise Of the Tomb Raider in the latest entry of the series.

    I hope that Square Enix and Crystal Dynamics review Shadow Of The Tomb Raider very carefully and give the franchise the time to develop further..

    My final rating is: Almost good but not great.

    Ask Naughty Dog how they clone Tomb Raider and make the clone better than the original :D
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  44. Feb 17, 2019
    7
    Gameplay/Mechanics: 8
    Sound/Music: 8
    Graphics/Art: 9
    Story/Atmosphere: 5
    OVERALL: 7.5/10
  45. Feb 10, 2022
    7
    This game doesn't feel like a proper end or with a story that ends with a bang. First off, the story is fine but feels rather uninteresting. I tried my best to be invested in it, but idk the story just didn't make me care for it. The characters are ok. Lara and Jonah are good, but the villain was just horrendous, boring and so forgettable. The graphics have improved a lot from the RiseThis game doesn't feel like a proper end or with a story that ends with a bang. First off, the story is fine but feels rather uninteresting. I tried my best to be invested in it, but idk the story just didn't make me care for it. The characters are ok. Lara and Jonah are good, but the villain was just horrendous, boring and so forgettable. The graphics have improved a lot from the Rise game. The emphasis on the puzzles were good too, but again the encounters just weren't fun and didn't have proper level design. Overall, it was a fine game but a step down from Rise. Expand
  46. Feb 3, 2021
    7
    Shadow of Tomb Raider, reviewed on PS5 with PS4 edition.
    The Goods:

    Overall animations of looting/playing in general is good. I noticed some subtle animations added to Laura which makes the game feel better. Having 60FPS option is great and so is 4K, but I have to select only one, and 9/10 times I select frame-rate. Sadly I lose amazing 4K graphics that game designers worked on!
    Shadow of Tomb Raider, reviewed on PS5 with PS4 edition.
    The Goods:

    Overall animations of looting/playing in general is good. I noticed some subtle animations added to Laura which makes the game feel better.
    Having 60FPS option is great and so is 4K, but I have to select only one, and 9/10 times I select frame-rate. Sadly I lose amazing 4K graphics that game designers worked on!
    Amazing visuals even in cutscenes!
    Crafting improved a lot!

    The Bads:
    Story is by far the weakest, but the setting is SO GOOD! Good side characters but somehow story does not feel well made.
    Character animations aren't great on Lara, this does not feel like 2018 game.
    Hair, mouth animations and quality also could have been better.
    Fire effects are straight up from 20 years ago, have you seen them!?
    Lost of things are added for sake of adding it, like upside down scaling cliff, I think it's a gimmick and does not work well on several occasions where I was doing everything correctly, yet I died.
    Game is heavily inspired by Uncharted series and I can tell. This is good, but when you compare, controls are way better in Uncharted.
    Also game clearly can handle 4K/60 but somehow we have to choose one or another :(

    Would I recommend? YES
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  47. Oct 1, 2018
    7
    It's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any ofIt's still a good game but it's easily the worst of the trilogy and the things it chooses to focus on actively undermine other parts of the game. Simply put, if you haven't played the first two, there's no reason to play this one. This time, they've chosen to focus on swimming, stealth and realistic villages. All three of these things were present in the last game but I don't think any of them were deserving of expansion.

    The swimming mechanics work far better than I feared but the gameplay it provides still isn't very compelling. Every thirty minutes or so, you'll go underwater for a 3-5 minute segment that'll inevitably poop you out in a new area. There might be some deadly fish but it really doesn't change anything. If you die, just try again and you'll probably make it the second time. They don't present much interesting exploration either, as the swimming areas are usually linear or optional ponds with treasure inside. These sections were just brainless to me, nowhere near as interesting as the core platforming mechanics. More importantly, who thought focusing on water levels was a good idea? Who likes water levels? Rise of the Tomb Raider already got just about all the utility you can get out of swimming mechanics in a Tomb Raider, this was a silly thing to focus on.

    Next is stealth. This was heavily featured in the game's marketing but it really didn't change the game much to me. The main changes are you can cover yourself in mud like in the movie Predator and you can hide in grassy walls. Much like the focus on swimming, this just doesn't change the overall experience in a meaningful way. There are more sections where you're forced into stealth but this, too, is a negative in my view. I cannot understate how little combat this game has. There are almost no shoot-outs, and almost every enemy encounter can be overcome with stealth. This has a couple unintended consequences. Firstly, people like me that prefer the shooting to the stealth are likely to feel left out in the cold. These games' stealth mechanics are fine but I think the shooting is far more enjoyable, being some of my favorite third-person-shooter mechanics. The bigger problem is that this stealth focus massively undermines the upgrade system. You can upgrade your guns as usual and pick from a wide array of ability upgrades but all this is largely pointless in a game that has almost no combat.

    Lastly, is the shift in world design. While the first two Tomb Raiders were focused on making elaborate, vertical, jungle-gyms that were as enjoyable to explore as they were to look at, Shadow of the Tomb Raider takes a more muted approach. Firstly, almost the entire game takes place in a Peruvian jungle. There's lots of jungle, jungle, ruins, and more jungle. The variety on display here pales in comparison to the first two games. Even the game's intro level is just a Mexican jungle instead of a Peruvian jungle. So different... Worse, the game clearly puts a lot of focus into its 3 main village areas, where you can talk with tons of natives, do sidequests, and buy gear. Unfortunately, these areas really drop the ball. All three are incredibly flat, with nothing interesting to climb or explore, offer tedious fetch-quest sidequests, and turn the 100% quest into a grind. I really just didn't care to talk to these NPC's or solve their problems. This was handled far better in Rise and it's undermined by the weak level design. Especially if you're a completionist, you'll come to despise this game's main village, as it contains about 50% of the game's optional content but is the least interesting area to play in the entire series.

    So throw all that together. Shadow of the Tomb Raider doesn't do much new, and what it does do differently usually undermines some other aspect of the game. With this one, it really felt like they were trying to make the game realistic, more like a full open-world sandbox game, and more like Uncharted, all of which are at odds with what I love about this Tomb Raider series. Again, only play this if you've played the first two and want more. I replayed Rise of the Tomb Raider after completing this one and found that it was, in fact, far more enjoyable even the second time through than Shadow is on the first play. It's still a good game overall but pales in comparison to its predecessors. Also, I'd recommend you avoid the game's side content except the tombs. Getting to 100% really eroded this game in my mind.
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  48. Jun 28, 2020
    7
    I just finished it and i enjoyed every aspect of the game.
    Yes it is not a huge improvement over their previous games and that's why they did not delay it but still they made some changes here and there which made it an amazing cinematic single player experience!
    ( I don't know if this is right to say it here but i hate seeing people saying that it is like Uncharted... You know that
    I just finished it and i enjoyed every aspect of the game.
    Yes it is not a huge improvement over their previous games and that's why they did not delay it but still they made some changes here and there which made it an amazing cinematic single player experience!
    ( I don't know if this is right to say it here but i hate seeing people saying that it is like Uncharted...
    You know that Lara existed before Drake, they are both archaeologists searching for treasures,ruins. Of course they have their similarities and yes i am a fan of both games and i still enjoy them!)

    The only thing that i hated was their decision to make the game kinda short (about 12 hours) and make you purchase the Season Pass if you would like more adventures of Lara... Aside from that it deserves every penny, especially if you have an RTX GPU. And believe me, they made a very good job with the performance which makes it run butter smooth!

    I know they did their best to market this game enough with all those trailers but i still think that it could get a bit more recognition from players that enjoy Single Player games...
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  49. Jul 26, 2020
    7
    there's almost no combat. As someone who has completed the first two games, I find this game disappointing.
  50. Mar 22, 2020
    7
    Having finally the time to finish this trilogy, I can definitely say tha I enjoyed this game, and that I feel glad to have taken the journey beside Lara for all these games. The gameplay is good, the setting looks gorgeaus and the mythology is very interesting. But all in all, I can't give this game more than a Good as an adjective because it really never does anything that surprises me,Having finally the time to finish this trilogy, I can definitely say tha I enjoyed this game, and that I feel glad to have taken the journey beside Lara for all these games. The gameplay is good, the setting looks gorgeaus and the mythology is very interesting. But all in all, I can't give this game more than a Good as an adjective because it really never does anything that surprises me, the mechanics, gameplay, abilities, quests, all of it feels like an expansion of Rise, and not really a new game. It never veers off or does something new. So I recommend for fans of the series or if it is at a sale, but if you are tired of the same action gameplay, maybe its not for you. Good game, but I would have liked for a little more risk than safe. Expand
  51. Jun 4, 2023
    7
    The game appears to intentionally blend elements from Uncharted 4 and Assassin's Creed Origins, taking inspiration from these titles but falling short in terms of execution. Shadow of the Tomb Raider doesn't excel in any particular aspect, but it still offers an enjoyable experience worth playing, especially if you can overlook the forgettable plot.
  52. Oct 19, 2018
    7
    El juego es bueno. De la trilogía, no es el mejor. Esperaba mas de un Tomb Raider. Buenos gráficos. Pero varios Bugs y glitches se encontraron. La historia es corta, si no fuera por las tumbas extras y las búsquedas de tesoros. En ciertos momentos es repetitivo. No es un mal juego, pero no el mejor. 7/10.
  53. Sep 2, 2020
    7
    + Some very good graphics, and an ok story, brilliant environments and a lot of different things to explore and enemies to take down in different ways. Climbing that gives you a feel of Uncharted and ok mechanics! Without the puzzles, would have been a 9/10

    - The puzzles. My god the f-cking puzzles. Someone please let me skip them. They ruin some parts of the game completely and lowers
    + Some very good graphics, and an ok story, brilliant environments and a lot of different things to explore and enemies to take down in different ways. Climbing that gives you a feel of Uncharted and ok mechanics! Without the puzzles, would have been a 9/10

    - The puzzles. My god the f-cking puzzles. Someone please let me skip them. They ruin some parts of the game completely and lowers the allaround score.
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  54. May 5, 2020
    7
    I just finished it and nothing impressive for me 7 score that's all, uncharted out of doubt it's better though. it's a good game
  55. May 28, 2023
    7
    Not the best Tomb Raider installment, but very underrated. There is less action and more emphasis on exploration and puzzles. The change in direction recalls the original PS1 games which should please some fans. However, the controls are a bit iffy and none of the side-quests are too exciting. After a solid beginning, the game's pace slows down. Still, there is more good than there is bad.Not the best Tomb Raider installment, but very underrated. There is less action and more emphasis on exploration and puzzles. The change in direction recalls the original PS1 games which should please some fans. However, the controls are a bit iffy and none of the side-quests are too exciting. After a solid beginning, the game's pace slows down. Still, there is more good than there is bad. I liked the addition of the grappling hook and all the fancy upgrades. Like Uncharted: The Lost Legacy and Horizon Zero Dawn, "Shadow" is a must play for action fans. I would rate this with a 7.7 out of 10. Expand
  56. Jan 9, 2021
    7
    Quite beautiful game with a nice atmosphere.
    Well, the story itself is quite naive, gameplay mechanics are very-very simplified, though done well. It feels like a kids movie a bit. But everything is designed so well, i almost felt like I am really inside the jungles. And there definetely is a sence of adventure!
  57. Sep 29, 2019
    7
    The story is not so interesting as the previous games, in fact the game forget some aspects of the initial story to introduce a small one
    The game introduced new mechanics in the gameplay, but don't have you so muchs oportunitie to use it, because the Combats are very few Graphically the game is beautifully
  58. Jan 17, 2021
    7
    Shadow of the Tomb Raider is probably and hopefully the last instalment in this reboot saga.
    Shadow is loyal to its predecessors. Super long jumping, map overflowing with useless collectables in Ubisoft style, Lara's uncanny English accent, Lara's plot armour thicker than Drake's and Ellie's combined. The story is a recycled Rise of the Tomb Raider's story, just relocated from Russia to
    Shadow of the Tomb Raider is probably and hopefully the last instalment in this reboot saga.
    Shadow is loyal to its predecessors. Super long jumping, map overflowing with useless collectables in Ubisoft style, Lara's uncanny English accent, Lara's plot armour thicker than Drake's and Ellie's combined. The story is a recycled Rise of the Tomb Raider's story, just relocated from Russia to Peru. I really don't understand the "voice-over immersion". Why have NPCs talk in their native languages when Lara always answers them in English? Nothing lost in translation.
    Overall, the gameplay is slightly more enjoyable than in Rise. It has craftable outfits which give you slight advantages when worn. The game forces you to wear two outfits for ¾ of the game. Well done, devs.
    The whole series lack good characters (the only one being Jesus from Rise) which makes Tomb Raider look like a weak alternative to Uncharted.
    I'm glad journos (except for Lucy the virgin-shamer) finally realised these games are not extraordinary in any way and lowered their scores from 9/10 to 7/10.

    Stop making one hour long DLCs and bring the old Lara back.
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  59. Sep 24, 2018
    7
    Lara Crofts reboot trilogy is finally at an end, and sadly they didn't end on the highest of notes. I need to say Shadow of the Tomb Raider isn't a bad game, but it will be forgettable. This series has had solid games throughout the trilogy with gripping cinematic sequences. Unfortunately I feel like after the first game they haven't quite gotten the same spark that it held.

    The
    Lara Crofts reboot trilogy is finally at an end, and sadly they didn't end on the highest of notes. I need to say Shadow of the Tomb Raider isn't a bad game, but it will be forgettable. This series has had solid games throughout the trilogy with gripping cinematic sequences. Unfortunately I feel like after the first game they haven't quite gotten the same spark that it held.

    The gameplay is exactly what you would expect from the new Tomb Raider series. You have a dash of survival with crafting, and a little exploration mixed in. The level up system seemed more useless now then ever before. I never felt like I got a new ability or was stronger in any way. Shadow also threw in a stealth only section that was infuriating, both as a mechanic and logic wise. In the stealth section you are killing guys with guns only using a knife. Not once can you pick up a weapon and shoot back. There isn't any story reason for this it was just to make you be stealthy. The high notes of the game were in the first hour. I was so excited for what was to come playing the beginning. Unfortunately Tomb Raider blows its load and actually doesn't pick up again towards the end.

    The story was boring. The villain didn't have a good plan at all, and Lara seemed like she was going to go through a deep character change, but then she was over it fairly quick. The side characters along Lara are so bland they needed to have someone with some charisma in this game to make it a tad more interesting. Lastly the hell with the ending they try and pull the rug over your head and it is so played out you aren't remotely surprised by the outcome.

    Overall Shadow of the Tomb Raider has a bland story with decent gameplay. The gameplay does get a bit stale due to the lack of blockbuster set pieces and enemy types. If you are a fan of the series give it a shot just don't buy it new. Wait for a sale on Amazon, or Gamestop it will be worth a BARGAIN BIN price.
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  60. Jul 14, 2020
    7
    Good installment, although it pales in comparison with its predecessor.
    - The gameplay, world design and technical aspects (graphics, sound, etc) are great, though not better than Rise of the Tomb Raider. The mechanics of blending in with nature do not seem completely utilised.
    - The story is a bit more bland and less interesting (and is told worse), with fewer action sequences and way
    Good installment, although it pales in comparison with its predecessor.
    - The gameplay, world design and technical aspects (graphics, sound, etc) are great, though not better than Rise of the Tomb Raider. The mechanics of blending in with nature do not seem completely utilised.
    - The story is a bit more bland and less interesting (and is told worse), with fewer action sequences and way more puzzles and tombs, with tons of secondary content. This makes the game a bit repetitive at times.
    Overall, the game is okay and gets the job done closing a trilogy remarkable for its 2nd installment. Worth buying for 20-30€.
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  61. Aug 26, 2020
    7
    The Playability is good, a lot of exploration, tons of collectibles, i did enjoy reading the stories left here and there from time past, and YES finaly we've got more Tombs to explore.
    The Graphics are well done, they could do better for a 2018 game.
    The Sound, average, nothing that i ll keep in mind. The Story and the writing are good, how they mixed real and fictional attrait of
    The Playability is good, a lot of exploration, tons of collectibles, i did enjoy reading the stories left here and there from time past, and YES finaly we've got more Tombs to explore.
    The Graphics are well done, they could do better for a 2018 game.
    The Sound, average, nothing that i ll keep in mind.
    The Story and the writing are good, how they mixed real and fictional attrait of history is very interesting.
    The Characters are ... mmm we've got a mature Lara, becoming The Tomb Raider and that's good, aside her, pfff nothing, i mean they could do better, a lot better, Jonah, Unuratu.. i felt more for Xaakchil queen than those 2 who are more involved.
    There is few combats than the precedent games , that's not bad in itself but when you see all the weapons, you ask : why all this ? hihih
    At the end the game deserve a 7.5 for me.
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  62. Jan 22, 2019
    7
    Nice finish to something that I hope is staying a trilogy. A bit more openness to the world with a lot more sidekicks, nice visuals, but nothing extraordinary that we haven't seen before in the two Tomb Raiders before this. Finally a good female protagonist that's not just there to suck up to feminists or to wank off misogynists.
  63. Sep 20, 2018
    7
    I really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new character arcs and interactions between Lara, Jonah, and other main characters, I feel as if the game pacing is odd and the amount of content, particularly after Rise of the Tomb Raider, fell short of my expectations. The ending of Lara's origin story seemedI really love the Square Enix Tomb Raider games, but I feel as if Shadow of the Tomb Raider fell short. While I welcome the new character arcs and interactions between Lara, Jonah, and other main characters, I feel as if the game pacing is odd and the amount of content, particularly after Rise of the Tomb Raider, fell short of my expectations. The ending of Lara's origin story seemed anticlimactic. I loved having more tombs to explore and utilizing my gear more, as well as the large, open areas (Kuwak Yaku and Paititi). The setting was great and I loved being able to have characters speak in native languages. However, the number of challenges, side missions, and combat (Why am I spending money and resources on weapons I'll never use!) seem to be lacking. Lara's hints during puzzles on Normal mode were excruciating - (YES LARA, I KNOW YOU NEED TO GET TO MIRROR 3, I'M JUST EXPLORING) but I didn't want to change the difficulty because I want to get all the achievements for the different difficulty. It seems excessive. I also hated the water caverns (so anxiety inducing!) but I know that is a nitpicky thing and I'm not letting that affect my score.

    Overall it is a fun action adventure game. I liked it! I enjoyed myself while playing it! But it is not free of criticism and problems.
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  64. Oct 14, 2018
    7
    The third instalment in the Tomb Raider reboot has arrived, and although not quite the apocalypse depicted in the game – it is the weakest of this new triad.

    Lara’s final ‘coming of age’ chapter takes the player to Peru, a locale some players may recall being her first outing back in the original Tomb Raider. There are no pieces of the Scion to find this time though, but an artefact
    The third instalment in the Tomb Raider reboot has arrived, and although not quite the apocalypse depicted in the game – it is the weakest of this new triad.

    Lara’s final ‘coming of age’ chapter takes the player to Peru, a locale some players may recall being her first outing back in the original Tomb Raider. There are no pieces of the Scion to find this time though, but an artefact connected to an imminent apocalypse of Lara’s own doing. The game attempts to be profound in this way; it asks of us: “What is the human cost of all these tombs you’re raiding? An excellent question, and one you can seemingly ponder while recklessly raiding more tombs. This nonsensical approach to the story and its themes is replicated in many of Shadow of the Tomb Raider’s plot points, to the extent that it gets noticeable for someone even vaguely following the story. It can be frustrating.

    For all that, the story does have a fantastic setting. The Peruvian Jungle teems with life and the first few hours exploring it is a joy. There are intermittent settlements as well, and one of these is perhaps the single most beautiful setting in any Tomb Raider to date, the city of Paititi. These settlements add a new element to the games, which is the RPG style side-quests that you can undertake by interacting with the residents. Sadly, these are usually dull affairs that fail to utilise the lore and to set to its real potential. It also seems like the developers wanted to reduce the number of human enemies this time around, and there are far less shooting, maiming and general carnage to be done on this outing.

    The best adventures await you in the tombs, and the game does shine in this respect. The new challenge tombs are creative, challenging and have enough variety to stay interesting. Playing the game on the harder difficulties, as I was, the clues were not available, and a few tombs took me back to the old Tomb Raiding days of being ‘stuck.’ I never knew how much I missed it. On familiarity, Shadow brings back the skill trees, the campfires and the weapon upgrades. Nothing about it has changed enough to warrant mention, except for the fact that this third instalment has lost a lot of its ‘survivor,’ feel. You will never really feel in any danger in this game. Supplies are so abundant as to make it feel redundant as a feature. This feeling is made more apparent by the caches and treasure troves that usually reward you with yet more supplies you are not using.

    Completionists among you will be busy. There are ridiculous amounts of collectables and documents that delve into the lore of both the Maya and the Inca. Some of the artefacts are genuinely interesting, and avid readers may be able to reconcile themselves with the developers by filling some of the story’s vagueness with the descriptions therein (though I was not). The trophies are a mixed bunch that encourage you to play the full game for your platinum but are not overly burdensome.

    Overall, I do recommend this game. It is an underwhelming end, but to a journey that I enjoyed and felt compelled to finish. If you have played the other two, this is a must.
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  65. Dec 6, 2018
    7
    The story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) inThe story is all over the place. The gameplay mechanics are really nice but this is definitely a game you shouldn't put much thought into the story because you'll start to notice some very obvious and wide open plot holes that will in the end frustrate you greatly. Also the game is pretty short all things considered. I finished the main story and most side missions (my file was 84.45%) in four days of playing roughly two hours a day. I mean I could go back and finish some crypts and platinum the game but the story really made me angry with the really lazy writing that could have been avoided. Expand
  66. Jan 2, 2019
    7
    I really dont know what to thing about Shadow of the Tomb Raider honestly. On one side i want to like it cause i really like the reboot of the Tomb Raider Series, on the other side SOTR is so full of plotholes and things that are not though to the end that it makes it hard for me to stay on Laras side.
    The Game itself is flawless, Dungeon and Level Design are good. But the plot is way way
    I really dont know what to thing about Shadow of the Tomb Raider honestly. On one side i want to like it cause i really like the reboot of the Tomb Raider Series, on the other side SOTR is so full of plotholes and things that are not though to the end that it makes it hard for me to stay on Laras side.
    The Game itself is flawless, Dungeon and Level Design are good. But the plot is way way behind something i would like to had for a series finaly.
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  67. Mar 23, 2019
    7
    As someone who love the Tomb Raider franchise, I'm a little disappointed with this one. Besides the story I really liked, the combat is missing, it's almost a explorable open world with 2-3 fights to get you some action, but that's it. The trilogy comes to an end and still glad I had the pleasure to play, but this is my last favorite.
  68. NXT
    Apr 16, 2020
    7
    If the first 2 were a solid 8 this one is a 7 because the story is horrible. The gameplay is good and the graphics are superb as usual. Still enjoyable.
  69. Oct 16, 2019
    7
    Played the game on PS4 Pro. If you loved the two prior Tomb Raider games then you'll like this one. Its more of the same. While I believe the first one was the best, this game is about the same as Rise of the Tomb Raider. One of the major problems i had with the game was the lip syncing and voices. You can change in the settings whether you want everyone to speak English or have NativesPlayed the game on PS4 Pro. If you loved the two prior Tomb Raider games then you'll like this one. Its more of the same. While I believe the first one was the best, this game is about the same as Rise of the Tomb Raider. One of the major problems i had with the game was the lip syncing and voices. You can change in the settings whether you want everyone to speak English or have Natives speak their own language. Both seemed to have same issue with voices not exactly syncing up with their lips and for most of my playthrough it left me a bit distracted.

    In my Ratings:
    0-4 Games that I wish I hadn't spent money on
    5-7 Games that I enjoyed but probably wont play again
    8-10 Games that I loved and will definitely play again
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  70. Jul 21, 2020
    7
    What a wasted opportunity! Lots of weapons to use, very few enemies to encounter.
  71. Feb 19, 2020
    7
    El juego esta muy bien gráficamente, aunque no me acabó de convencer del todo. Es entretenido para pasarlo una vez, pero para mi gusto no lo rejugaría.
  72. Apr 6, 2020
    7
    Ia an okay game. Its really short, around 10 hours. At the end it felt rushed but its ok. Unfortunately not the satisfied ending of the reboot trilogy
  73. Aug 4, 2020
    7
    The bad
    Slightly better gameplay, but as far as action games go, it just doesn't cut it.
    The story was doing alright, until the end, the end feels rushed and poorly thought out. No interesting side characters. It says something when the first game in the trilogy, is the best This is also Lara's third big adventure, she shouldn't act like she is clueless and has no idea what to do.
    The bad
    Slightly better gameplay, but as far as action games go, it just doesn't cut it.
    The story was doing alright, until the end, the end feels rushed and poorly thought out.
    No interesting side characters.
    It says something when the first game in the trilogy, is the best
    This is also Lara's third big adventure, she shouldn't act like she is clueless and has no idea what to do.
    Raiding tombs still isn't really a major part of the game.
    Even on the hardest difficulty it was still to easy.
    Sometimes it seems like Lara just knows what she needs to, even if she shouldn't know it, and other times she seems to forget crutial information

    The good
    Great atmosphere
    Had some really fun moments
    Fewer human enemies was a nice touch
    Graphics were good but not great
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  74. Oct 12, 2020
    7
    Not a bad game. But I had the same problem I did with the last game. I get to a point in the game and I would just get bored with it. This reboot had a lot of potential but feel a lil flat with the third game
  75. Jun 25, 2020
    7
    I think 70 score is completely representative of this game. The plot of the game does not stand out with something extraordinary and continues the story that the two previous parts of this series started. It’s all the same flat and time to time stupid, but sometimes game can still surprise with really beautiful action elements. Characters, the world, gameplay are also at an average level.I think 70 score is completely representative of this game. The plot of the game does not stand out with something extraordinary and continues the story that the two previous parts of this series started. It’s all the same flat and time to time stupid, but sometimes game can still surprise with really beautiful action elements. Characters, the world, gameplay are also at an average level. I would say that Shadow Of The Tomb Raider is the game that you can unobtrusively complete in a couple of evenings, but if you miss it, then you absolutely will not miss anything. Expand
  76. Jan 11, 2021
    7
    the story was not as good as rise of the tomb raider but for some reason i felt way more interested in exploring the tombs and also the side missions were pretty decent. the game is not as good as rise of the tomb raider but for me this game was more fun in exploring the tombs which was a lot of fun the game is probably more like a 6.5
  77. Jul 27, 2020
    7
    A great return to "original" form for the potentially last installment of the series.

    I finished all 3 of the rebooted Tomb Raider series. I can safely say this third installment of the game does not disappoint. Is it an amazing Tomb Raider game? No, far from it. But it sure is great. Gameplay? As much as you can expect from the previous 2 Tomb Raiders, the same great platforming,
    A great return to "original" form for the potentially last installment of the series.

    I finished all 3 of the rebooted Tomb Raider series. I can safely say this third installment of the game does not disappoint. Is it an amazing Tomb Raider game? No, far from it. But it sure is great.

    Gameplay? As much as you can expect from the previous 2 Tomb Raiders, the same great platforming, puzzle-solving and combat mechanics are brought in and fine tuned in this last installment. Platforming is still awesome due to the fact that they have indeed improved Lara's animations. She glides, swims, rappels with great ease and you feel great controlling her due to the fluid controls. Combat has been put to the backseat in this installment, and it's not a bad thing. The only issue I have is the stealth kills could be more violent and impactful. Tomb exploring has been put into more emphasis now. And you will be invested in alot of it due to its great design.

    Graphics? Great, very impressive. The environments have been vastly improved. Foliage,dirt,mud,surfaces and lighting has been improved. I played on very high graphical settings and its just a visual bliss. SOTTR world and its tombs is a great time to spend time in.

    Story? Mediocre to be honest. Crystal Dynamic opted for a "apocalypse is imminent and we must stop it" thrope and its not exactly the most compelling story arc to be invested in. I do enjoy the flashback segment and also more character development for Lara.

    Overall, Crystal Dynamics played it safe, and well. Not taking to much risks but also not exactly innovating. Its no Uncharted 4. But for a Tomb Raider game, its great and a blast to play. A solid 7.8!
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  78. Jan 14, 2021
    7
    This is not what I espect after rise of the tomb raider...I loved the new gameplay ideas and some fun action scenes but this weak story telling about Lara Craft was total clashed and again new place again new treasure hunting...come on guys you can do so much better
  79. Mar 21, 2021
    7
    Since when lots of death traps and 1 stone plate makes it a challenging old tomb?
  80. Apr 19, 2021
    7
    É muito bom quando estamos explorando os mitos da região em que o game se localiza, mas as sequências nas vilas são tediosas e desnecessárias, além de quebrar o ritmo visceral do jogo.
  81. May 7, 2021
    7
    That's an OK game, that's it. Story-wise it's beyond average, but way too many unnecessary cutscenes, I felt like I was watching a movie or something. Not replayable.
  82. Aug 14, 2021
    7
    good story. gameplay okay, but nothing innovative compared to the predecessor.
  83. Oct 5, 2022
    7
    Discreto capitolo, a mio parere però il meno riuscito della nuova trilogia.
    Ad ogni modo godibile e da giocare per chiudere la trama avviate con i precedenti due capitoli.
  84. Mar 9, 2022
    7
    The new Tomb Raider games have been quite good but we have been gradually getting worse. The 1st one was awesome, then rise of the tomb raider was good but I thought maybe they took feedback into account and its improved in this one. Nope it gets worse again. They finally added swimming under water. Well you could do this in rise of the tomb raider but it hardly counts because there was noThe new Tomb Raider games have been quite good but we have been gradually getting worse. The 1st one was awesome, then rise of the tomb raider was good but I thought maybe they took feedback into account and its improved in this one. Nope it gets worse again. They finally added swimming under water. Well you could do this in rise of the tomb raider but it hardly counts because there was no vertical movement. But now you can swim under water properly its way to over used and just annoying. Also STOP TELLING ME HOW TO DO EVERYTHING. Its annoying and I wanna learn myself. Il be there looking at something then Lara just blurts out "I need to climb that wall" or I will shoot a rope with my bow and she will say "That needs to be timed". Why make a puzzle and then tell people how its solved. Imagine if you paid to go to an escape room and then when you was in there someone over an intercom was like the key is in this box, that opens this door which gives you a combination to... You would want your money back. Well some goes for a puzzle game. Maybe have an option to disable it. Ive turned off Tutorial hints but she still keeps opening her mouth when I am trying to think.
    The shooting in this game in minuscule and I could probably complete the game without even using a gun or bow in combat scenarios. Also when I use survival instinct can Lara shut the hell up. She keeps repeating herself like a broken record and its annoying as hell. Maybe she should only repeat it once every 5 minutes and not everytime I press the button. I found myself muting my TV until the puzzle was finished. The graphics in this game slightly improved from previous games which is nice. The attention to detail in these games has been under whelming. Things are just rushed and made to work but closer details are left untouched which is a huge shame as I think it would part really well in a game with such a nice atmosphere. Just small things like when climbing if you left marks in the rocks where you climbing axe had penetrated the wall, when tying a rope if there was an actual knot rather then a rope rapped around something just appears, skinning an animal actual leaves a skinned carcass (They already have the texture for this aswell because you see them in wolf dens of previous games), Or the worst one yet when you fire an arrow into something there is no arrow left stuck where you shot it? Like seriously if I fire an arrow into wood why can't I see the arrow. Its things like this that make a game feel real and when they are not present it really does let the game down.
    Way to many collectables. The hole point in collectables is the are more fun to collect when they are rare. In this game they are found everywhere and I mean everything. Sometimes in a single building there is 2 or 3. At this point they are just a nuisance and if I spent time reading them all then this would take 2 maybe 3 times as long to complete the game so most people like myself will not bother reading them making it a waste of time adding them to the game. Maybe the time you wasted making these collectables could have been spent adding extra attention to the details of this game???
    The story isn't terrible but it could be better. I found it generic and more of a placeholder just so you could sell the game with a story rather then just be a series of levels and tombs.
    I seriously hope Tomb Raider 2 they do a huge over haul and ditch this basic crap. I mite sound a bit harsh but a company this size can do much better. They are rushing games out left right and centre to make quick cash. What they don't realize is that if they spent time perfecting less games then these would be far more popular and make more money. 1 great game is better then 2 rushed small games. In 12 years they made 9 tomb raider games. Wouldn't it be better if they made less but those were amazing games instead?
    If you see this game on sale I would say grab it. I got all 3 games for £15 so I am happy with my purchase.
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  85. Jul 17, 2022
    7
    The Black Sheep of Tomb Raider.
    Unfortunately it's indeed the weakest game in the trilogy but it's still a pretty good game, just lacks the charm and the things that made the previous games iconic.
    The game repeats itself many times, you'll climb and swim a lot in this game... A LOT, to the point where I got exhausted. There are barely any gunfights, most of the game is either exploring
    The Black Sheep of Tomb Raider.
    Unfortunately it's indeed the weakest game in the trilogy but it's still a pretty good game, just lacks the charm and the things that made the previous games iconic.

    The game repeats itself many times, you'll climb and swim a lot in this game... A LOT, to the point where I got exhausted. There are barely any gunfights, most of the game is either exploring or killing enemies from the shadows, and the pacing felt weird, it takes way too long for the game to pick up which is a shame because the core gameplay is great, and the stealth mechanics are very fun.

    The story is quite nonsensical, similarly to the previous games it's just another adventure, but I enjoyed the dark atmosphere, and there are some scary moments which actually creeped me out.

    The puzzles are even better than before, and the game mostly focuses on raiding tombs instead of fighting hordes of enemies. There are also actual side quests you can do, which aren't anything special but they're a welcome addition.

    And lastly, this game contains the single best moment in the entire trilogy in my opinion, Lara Croft's development really shows here, and yet again, she is the star of the show.

    Overall, I think I prefer this game more than the first game (Rise is still my favorite one though), I like how the trilogy ends, it could have been better but still, the game has some very strong moments, its highs are pretty high, but sadly the lack of innovation is disappointing.

    Final Rating: "Good" ~ 7/10.
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  86. Mar 7, 2022
    7
    Adventure treasure hunts are very fun.

    The scene is very well made.

    The difficulty of solving the puzzle is neither too difficult nor too easy.
  87. Nov 27, 2022
    7
    Muy divertido el uncharted en mujer xd, la neta esta perro, historia muy genérica de exploradores pero me encantó la neta.
  88. May 27, 2023
    7
    The gameplay is the same as in the other series, but there is one annoying detail: Lara Croft walks slowly when talking on the walkie-talkie or talking to someone, and this slows down the game.
  89. Jul 21, 2023
    7
    Good graphics but not as good gameplay wise as other tomb raider games.....
  90. Nov 10, 2018
    6
    It's all about Meh really.The first couple of hours seems promising until you realise that this is all it is throughout the game.The ending was laughable.
  91. May 5, 2020
    6
    I’ve played this game a million times before. Can we move on to new experiences please? And there is nothing that takes you out of the game more than having to repeat encounters where you failed to grab a specific ledge or whatever and fell to your death. I tried it out via PlayStation Now but deleted it after the tsunami scene. Did I mention that I’ve played this game before?
  92. Oct 9, 2018
    6
    Disappointing entry in the Tomb Raider franchise. Beautiful graphics as usual and Story is decent, but its the gameplay that disappointed me the most. Mostly walking, exploring and cut-scenes almost every time. Stupid side missions and literally there was just 6-7 combat sequences in the entire 10-hour game. That too very short and couple of them were stealth only missions...After the hugeDisappointing entry in the Tomb Raider franchise. Beautiful graphics as usual and Story is decent, but its the gameplay that disappointed me the most. Mostly walking, exploring and cut-scenes almost every time. Stupid side missions and literally there was just 6-7 combat sequences in the entire 10-hour game. That too very short and couple of them were stealth only missions...After the huge build up for finale, expected some serious action...then let down again with mostly cut-scenes and a boss fight finally. Huge let down in the series and I loved the first games a lot. Expand
  93. Feb 20, 2019
    6
    I played the 2013 Tomb Raider, but before that never touched any other Tomb Raider games apart from the odd Tomb Raider on the PS1 demo disks. Shadow of the Tomb Raider is a average game. Game-play is your classic third-person stealth action. The story has semi open maps which you get to explore filled with side quest and tombs to raid and the story is a classic save the world scenario butI played the 2013 Tomb Raider, but before that never touched any other Tomb Raider games apart from the odd Tomb Raider on the PS1 demo disks. Shadow of the Tomb Raider is a average game. Game-play is your classic third-person stealth action. The story has semi open maps which you get to explore filled with side quest and tombs to raid and the story is a classic save the world scenario but there aren't any big story twist and when I finished, my response was "well that was algood" and moved onto the next game and in a week I had already forgotten everything in the story. Honestly I got this game free with my PS4 pro but if I hadn't I probably wouldn't have brought it. Expand
  94. Oct 3, 2021
    6
    There is something wrong with Square Enix as an organization. You can see the effort of the developers that is wasted on this game. Although small, the playable areas are lush with details. The tombs are filled with glittering detail and artifacts have detailed backstories. And all of it is wasted on this game.

    A great example of wasted potential is the unlockable ability of
    There is something wrong with Square Enix as an organization. You can see the effort of the developers that is wasted on this game. Although small, the playable areas are lush with details. The tombs are filled with glittering detail and artifacts have detailed backstories. And all of it is wasted on this game.

    A great example of wasted potential is the unlockable ability of simultaneously hitting three marked targets with silent arrows. You might imaging perching above a group of enemies, strategically picking your three targets, and winnowing down the enemy numbers three at a time. You will rarely if ever have that opportunity. Enemies are sparse. Enemies wear helmets which have to be knocked off like some kind of Mario game. Lara Croft can always resort to mowing down enemies with a machine gun.

    This iteration of the Croft saga adds an additional stealth tactic, covering Lara with mud and hiding her in a wall of vegetation. Lara can wait for enemies to walk by and stealth kill them one by one. While it is nice to have options, the level design takes this to the extreme. Areas will have too many enemies clustered together to take them out silently. Or areas will have the other extreme of all enemies with their back to Lara and taking them it is as easy as moving forward. Each area is also quite small, as if we are still in the PS3/Xbox 360 era. This game would have sung as a true open world with roving squads of threats to avoid.

    Crafting and hunting are back for better or worse. Unlike “Rise of the Tomb Raider”, the trees look like trees, so there’s an improvement. Hunting wild animals is more of side show. Lara can buy animal hides at vendors and certain abilities abrogate the need for animal hides. (Why does Lara even need a particular animal hide to make wrap for her pistol handle?) The first craftable outfit has so much more utility than all the other that I had Lara wear it for the entire game. Some of the most important items in the game have to be bought from a vendor, assuming you have Lara find that vendor.

    The star of the game should be the tombs. You know, tombs for raiding. The “Tomb Raider” reboot had some ingenious puzzles. “Rise of the Tomb Raider” had two few puzzles, with some of the best coming from DLC packs. (Thank you PS+ for the 25th Anniversary collection.) The tombs in “Shadow of the Tomb Raider” are a shadow of their former selves. The visual design is outstanding. Square Enix has great artists. The execution is terrible. Unlike physics based or knowledge based puzzles, the puzzles in “Shadow of the Tomb Raider” make no sense. I simply ran through them and pushed every lever I saw. The tombs were a bigger letdown than the combat.

    Lastly, the story is just awful and I hated almost everything the characters had to say. If you despise cutscenes that make a mockery of player effort, then get ready to hit the skip button. If you can’t stand having the protagonist yell for no reason, then get ready to hit the skip button. If you don’t want to hear an isolated tribe in the Amazon jungle speak perfect English, smash that skip button. The evil archeologists from “Rise of the Tomb Raider” return like Spectre in a Bond film. I still have no idea what their purpose is. Step one, get powerful world changing artifact. Step three, profit. Meanwhile, Lara is running around, ex-aspirated, and yelling at everyone. The effort that was put into the backstory of each artifact needed to find its way into the main story. Or maybe the writing team was trying to hard. Perhaps my gripes are borne from comparisons to the Uncharted series. The team at Naughty Dog makes good dialogue look easy. Maybe Xbox players will rate Tomb Raider higher because they don’t know what they are missing.

    Full disclosure, I played this game as a PS+ “free” game on a PS5. Square Enix optimized this PS4 game for next gen, and I enjoyed 4K at 60fps with improved load times on PS5. Even with all that, ”Shadow of the Tomb Raider” is no “Uncharted 4”, but it was a big improvement over “Rise of the Tomb Raider”.

    All in all, my 12-14 hour adventure had a few good moments. I enjoyed the setting and seeing an Aztec village in action. Ultimately, Square Enix needs to put more effort into their games. If they ever bring Lara back, do right by this character.
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  95. Jan 16, 2022
    6
    This was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogicallyThis was a lot better than the incoherent plot mess that was Rise of Tomb Raider. Lara Croft returns as a mass murderer and historical site destroyer with auto-healing, god-like powers and probability-manipulation super powers from X-Force's Domino. The bad guys have 100 chances to kill Lara Croft, but they keep leaving her alive simply for plot. It's so over-the-top illogically ridiculous. The action and tomb diving is also very repetitive, and I kept wanting for the game to end.

    But it's still better than Rise of Tomb Raider, which is a 4/10.
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  96. Nov 25, 2018
    6
    I found the game pretty dull and it all felt like a formulaic B action movie that does nothing especially well but does just enough to be mildly entertaining. I really enjoyed the first reboot, but the second and third games haven't done enough to innovate and improve. Too much platforming and exploring; not enough action. I'm not against exploring, but it was all pretty boring and addedI found the game pretty dull and it all felt like a formulaic B action movie that does nothing especially well but does just enough to be mildly entertaining. I really enjoyed the first reboot, but the second and third games haven't done enough to innovate and improve. Too much platforming and exploring; not enough action. I'm not against exploring, but it was all pretty boring and added little to the experience. The upgrade system wasn't interesting. The story and the writing weren't good enough for it to be a slower game. Lara as a character is not much fun to be with. It's all just very meh, like a cheap Uncharted knock-off. Expand
  97. Oct 22, 2018
    6
    I gotta be honest. The game is a bit disappointing. I was expecting an excellent title but got an average one. It's not bad, but it's definitely not great. The story made me go "Hyh?!?" not once. At some point started skipping cut scenes and for a story driven game that's a big no no.

    The game trows away any shred of realism out the window literally with the introduction. It is a very
    I gotta be honest. The game is a bit disappointing. I was expecting an excellent title but got an average one. It's not bad, but it's definitely not great. The story made me go "Hyh?!?" not once. At some point started skipping cut scenes and for a story driven game that's a big no no.

    The game trows away any shred of realism out the window literally with the introduction. It is a very promising title that feels ultimately shallow and empty. Beautiful execution of course with a slight lack of variety at some point.

    And the combat mechanics are painfully terrible. Every single time it was a pain in the ass to fight. The danger from combat came from the controls rather than the magnetically attracted opponents. Once they see you, they are very tricky to let go. At the beginning of the game you get a automatic rifle combined with the bow you don't need any upgrades to progress. You do the rest of the game just for the achievements and not much more of a reason.

    Decently fun game but it won't glue you to the monitor from start to end. NOTE: I finished the main story on normal difficulty with a 100% which wasn't that hard to achieve. There weren't that many collectibles.
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  98. Sep 21, 2018
    6
    really good looking game... unfortunately it is just not much fun... dodgy controls & frustrating platforming... seemingly useless weapons upgrade system make the rpg elements feel tacked-on... dull, somewhat racist story... pretty linear progression... despite the vast, lush jungle setting, the game often feels claustrophobic as opposed to free-to-explore... towns feel like tedious,really good looking game... unfortunately it is just not much fun... dodgy controls & frustrating platforming... seemingly useless weapons upgrade system make the rpg elements feel tacked-on... dull, somewhat racist story... pretty linear progression... despite the vast, lush jungle setting, the game often feels claustrophobic as opposed to free-to-explore... towns feel like tedious, needless hubs with relatively boring NPCs... underwater is neat, but who really cares about collecting that plant down there... quests & challenge tombs are occasionally interesting but often don't feel rewarding... i had to push myself to see it all through rather than feeling excited about playing it more... it is easy enough to knock out the main quest in a weekend... as much as i wanted to like the new Tomb Raider, i'd have to say that Uncharted 4 & Lost Legacy were both much more enjoyable, rewarding experiences... Expand
  99. Oct 2, 2018
    6
    Shadow of the Tomb Raider is probably the most disapointing game I´ve played this generation.
    Coming from the two last games that I enjoyed (the first more than the second) the direction of this story has no direction at all.
    -Story: the game tries to deliver a epic journey but with no success. Why Trinity is now a paramilitar organization and its head boss a guy who lives in a hidden
    Shadow of the Tomb Raider is probably the most disapointing game I´ve played this generation.
    Coming from the two last games that I enjoyed (the first more than the second) the direction of this story has no direction at all.

    -Story: the game tries to deliver a epic journey but with no success. Why Trinity is now a paramilitar organization and its head boss a guy who lives in a hidden village pretending to be the god messenger? In RIse of the TR the enemies were heavily armed and hard to kill, now you can take down most enemies with 4-5 bullets, no joke, even the armored ones. These leads to a poor use of the stealth mechanics. Why use stealth if going berserker is more effective?That is a huge problem.
    Also Lara is like a superhuman, even if a jaguar **** her back she is like "only a scratch, no real deal".
    Also Jonah... An unnecessary character like in RotTR.

    -World: beautifull I have to say.

    -Combat: the combat in this new trilogy has evolved practically nothing. Same animations, same moves, same weapons, same enemies. In addition on this game there are significally less combat than in the previous two, why?

    -Conclusion: a huge dissapointment and a bitter ending to a trilogy than looked promissing.
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  100. Aug 4, 2019
    6
    There were some pretty cool moments in this one, but overall i felt this entry was just not nearly as good as the other two (especially the first). I've also played every Uncharted game, and this doesn't come close to any of those either. The story/writing/characters just feel bland and is missing the soul of those games.
Metascore
75

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 63
  2. Negative: 2 out of 63
  1. Mar 11, 2019
    60
    Shallow story aside, Shadow of the Tomb Raider has the best tomb exploration in the series, and that’s what it’s all about.
  2. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    Still very good, but in some ways weaker than the previous game. Still, fans shouldn’t miss it, just because it is the conclusion of the trilogy. [Issue#289]
  3. Oct 22, 2018
    74
    Shadow of the Tomb Raider should leave us wanting more from the rebooted Lara Croft game, but with some clunky controls and a lazy combat system, what saves the game from being below average are beautiful visuals, fantastic puzzles and tomb layouts along with true adventuring. It’s as mixed up of a bag as one can get.