User Score
8.1

Generally favorable reviews- based on 4269 Ratings

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  1. Feb 2, 2017
    9
    This using PSPro and VR... This is the best VR title I have played, graphically it's not perfect but a lot of the little touches really draw you into a rich immersive and brown trouser experience. Gun play is good and you really learn to make every shot count with the minimal ammo drops you find. I have got about 12 hours play so far and I haven't been trying to speed run it preferring toThis using PSPro and VR... This is the best VR title I have played, graphically it's not perfect but a lot of the little touches really draw you into a rich immersive and brown trouser experience. Gun play is good and you really learn to make every shot count with the minimal ammo drops you find. I have got about 12 hours play so far and I haven't been trying to speed run it preferring to take the time and try to see as much as possible.... 9/10 Expand
  2. Feb 2, 2017
    0
    How this game can get a good score is beyond me. As a stand alone game it gets a 3/10.
    For a Resident Evil game it gets a well-deserved 0.
    This is a disgrace to RE. Whoever thinks this is as good as Code Veronica is high. It's not even as good as RE4 which isn't a real resident evil game anyways (although fun to play) The point is, like the movies, this game should not be called
    How this game can get a good score is beyond me. As a stand alone game it gets a 3/10.
    For a Resident Evil game it gets a well-deserved 0.
    This is a disgrace to RE. Whoever thinks this is as good as Code Veronica is high.
    It's not even as good as RE4 which isn't a real resident evil game anyways (although fun to play)
    The point is, like the movies, this game should not be called Resident Evil.
    If you are reading this CAPCOM I want you to know you have let down your greatest fans
    and I hope you get RE2 REMAKE right, Bring back Shinji, for he understands what RE is all about.
    The producer who has lead your development team over the last 13 years has ruined the brand.
    I'm sorry that I played this game, but happy I didn't have to pay for it.
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  3. Feb 2, 2017
    10
    Note: If you just want to know what I liked and what I think could be improved scroll to the bottom*
    First of all I want to start this review saying: My favorite RE game is RE4 by far. So no, i'm not one of those fans who were always complaining about the new games getting away from their "origins". In fact, I hated those comments. So, when this demo was announced and the first person
    Note: If you just want to know what I liked and what I think could be improved scroll to the bottom*
    First of all I want to start this review saying: My favorite RE game is RE4 by far. So no, i'm not one of those fans who were always complaining about the new games getting away from their "origins". In fact, I hated those comments. So, when this demo was announced and the first person camera was introduced I was SO disappointed. I really wanted something that looked more like RE4. I almost thought about not buying the game. Being a fan of this franchise for more tan 10 years though I just said **** it" and I bought the damn game. And WOW was that one of the best choices I've made. This game has to be one of the best, if not THE best RE game I have ever played. It is nothing like Alien Isolation or OUTLAST like everyone is ranting about. It is SO much better in my opinion.
    Things I loved in the Game:
    1) Weapon Variation: It's not only the fact that there are many weapons, but that you get them in momentous ways.
    2) Sound: Simply beautiful in general. God you'll spend at least 13+ hours of extreme suspense in this game.
    3) Voice Acting: Impeccable.
    4) The introduction of Antique coins: Very clever.
    5) Puzzles: Finally puzzles that actually make you think. (Now with the DLC's Bedroom I am even more impressed in this aspect of the game).
    6) Story: Extremely fluent and intriguing.
    7) Characters: The introduction of new characters was something the franchise needed to avoid a repetitive feel in the game. Relax, I obviously I missed the iconic one and only Chris and his 300 pound arms and Leon with his hair and all but it was about time Capcom introduced in some fresh faces.
    8) Upgrades: You can upgrade things about your character.
    9) They have MUCH more content coming and i'm still excited!

    What could have been better:
    1) Longer story
    2) Just two or three new enemies (for the ship part at least).
    3) Upgradable weapons (I simply love this aspect of upgrading your character in games).

    In all, buy the game guys. Well spent $90 for me (I obviously bought the Season Pass after finishing the game. I WANT MORE).
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  4. Feb 2, 2017
    2
    Nope, not RE. Not even vaguely. After one hour, I was already regretting my purchase and I know this will sit in its box forever more now and I will not even bother to complete it. When did game development take this massive downturn? Software houses will not even send out review code until the day before release encouraging half-hearted, surface only reviews. Micro transactions for halfNope, not RE. Not even vaguely. After one hour, I was already regretting my purchase and I know this will sit in its box forever more now and I will not even bother to complete it. When did game development take this massive downturn? Software houses will not even send out review code until the day before release encouraging half-hearted, surface only reviews. Micro transactions for half finished games and franchises used to sell knock-off goods. Sad.
    If anyone who reads this saves themselves the cost of this abortion, I will be glad, don't be suckered in like I was.
    So my little five pence worth;
    Gameplay 2/10
    Content 2/10
    Longevity 1/10
    Story 2/10
    Value for money 1/10
    Overall 16/100 (so by Metacritic barely 2/10)
    Verdict Keep your wallet in your pocket and walk away, for your own sake.
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  5. Feb 1, 2017
    9
    Resident Evil 7: biohazard is a glorious return to survival horror yet it contains dated elements from older games. RE7 is one of my favorite games in the Resident Evil franchise. People claiming this is not a true Resident Evil experience are dead wrong.
    The game plays like classic Resident Evil games where you are forced to survive biological monsters in a single location. Here you play
    Resident Evil 7: biohazard is a glorious return to survival horror yet it contains dated elements from older games. RE7 is one of my favorite games in the Resident Evil franchise. People claiming this is not a true Resident Evil experience are dead wrong.
    The game plays like classic Resident Evil games where you are forced to survive biological monsters in a single location. Here you play as Ethan Winters an average Joe who comes to a creepy plantation run by the sinister Baker family in Dulvey Louisiana in search of his missing wife. The story is very simple and not overcomplicated unlike the previous games. New players can play this as this first RE game without having played the previous. The game ends with many unanswered questions and plot holes that I hope will answered in the free DLC coming up. The game tells an overall good simple story that was nothing special.
    RE7 has gameplay that is great but needs some updating. The game contains save rooms along with item boxes that were used in the early titles of the series. The player can also craft chem fluids to create health kits, standard ammunition as well as special ammunition throughout the game. I liked the game’s crafting system but found the save rooms not very useful due to implementation of auto saving checkpoints throughout the game. Save rooms were an important part of the franchise’s early history but seems archaic compared to modern horrors games. The exploration is easily the best part of RE7’s gameplay. The game rewards the player for exploration by rewarding them with more story details and playable VHS tapes. The game’s puzzles are well done and simple and do not stop the free flowing nature of the gameplay. Item management is crucial part of surviving the horrors in RE7 and I am happy to see their return here. The boss fights are hit or miss. Some where you would have a one on one encounter with one of the members of the Baker family can be very intense and uncomfortable. I wish that they have scrapped the giant mutant boss fights the game has. These boss fights lack subtlety the rest of the game has and belong in an action game rather than a horror focused title. When the player is not fighting the Bakers the player fights monsters called molded. Ethan is armed with a knife, pistol, shotgun, flamethrower to name a few of the weapons. I found that by the end of the game I was given more weapons than I thought was necessary. I feel that even though it may be a series tradition combat should be dropped in future installments or left only for boss encounters.
    RE7 has some of the best graphics I have seen in a game. It uses Capcom’s new RE Engine that uses advanced photogrammetry to design detailed characters and environments. The character and monsters are realistic and detailed adding to the scares and immersion. The game’s gore is horrifically detailed and so are the horrifically grimey filled environments. RE7 has some great environments but some are more miss than hit. The beginning of the game which takes place in the guest house is darkly detailed absolutely beautiful in the worse kind of ways looking very photorealistic while the main Baker mansion building looks too colorful or drab at times. The excessive colors make the characters and environment look much faker and take away from the impressive photogrammetry the developers worked so hard on. The game looks its best in dingy and filthy environments but looks less immersive in cleaner, brightly lit environments which show off the game's graphical flaws. RE7 besides having the visuals down has some great ambient sound effects that help strengthen the game's immersion such as the noise of creaky wood and the gusts of wind outside. Other than a few small technical problems such as texture pop in, some occasional blurry textures, and slow load times RE7 is a technical wonder.
    RE7 features many disturbing violent moments that definitely add to the fear factor but I was not very scared during my playthrough. The Baker Family can be cartoony and ridiculous at times. I found the family members of Jack and Lucas by far the least scary with their goofy over the top accents and cringe worthy one liners they constantly spout. Ironically, I feel like the game felt too much like a classic RE game at times and wish that they added more elements from newer horror games such as Outlast.
    Resident Evil 7: biohazard is a great horror game that should be played by all fans of the survival horror genre. RE7 is definitely not a perfect game that suffers from dated gameplay features and concepts from older RE games that take away a bit from the horror. But what the game succeeds in by innovating horror games through its new game engine far outways minor issues the game faces. RE7 has put the series on the right path and is one of the best AAA survival horror games of the current generation.

    8.5/10: Great
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  6. Feb 1, 2017
    8
    A very well made game with good Art, story and implementation. But there is left me with a major answer: Back to the roots, or finding a cover to hide from a AAA looking slender?
  7. Feb 1, 2017
    10
    Its the first good thing about 2017. After the awful 5 and 6 games, 7 comes and rescues the day.The take on the story is very interesting as you're playing as a normal guy unlike all the other games, and the game is First person which adds more to the chills. The game-play mechanics work perfectly together, the new crafting system made making supplies much easier. Boss fights appear out ofIts the first good thing about 2017. After the awful 5 and 6 games, 7 comes and rescues the day.The take on the story is very interesting as you're playing as a normal guy unlike all the other games, and the game is First person which adds more to the chills. The game-play mechanics work perfectly together, the new crafting system made making supplies much easier. Boss fights appear out of nowhere, and when they happen you better pray that you have enough ammo to finish them off. Props to Capcom for reviving the series after the disastrous 5 and 6 games. Expand
  8. Feb 1, 2017
    9
    Okay so after playing the game all of the way through on the psvr pro version I'll give you the pros and cons:

    Pros: general flow of the game is great, Storyline is fun and linked to other RE games The mechanics are mostly good The puzzles are fun, but not to hard No nausea Immersion is almost as good as it gets in VR boss fights are fun and challenging It's fun to explore, and
    Okay so after playing the game all of the way through on the psvr pro version I'll give you the pros and cons:

    Pros:
    general flow of the game is great,
    Storyline is fun and linked to other RE games
    The mechanics are mostly good
    The puzzles are fun, but not to hard
    No nausea
    Immersion is almost as good as it gets in VR
    boss fights are fun and challenging
    It's fun to explore, and there are usually rewards for doing so
    Synopsis, immersive fun game with replayability especially with the deluxe edition, and VR!!!

    Cons:
    sometimes the hands in the game don't sync, like after falling when a monster knocks you down

    Towards the end even though I had a "rocket launcher" when I killed enemies with it, it didn't feel real. The sound effects for the bullets are the same.

    The ending in VR was sooo disappointing, with so much build up through my 14 hour adventure I was expecting the boss fight to be more immersive, you get taken from VR perspective to TV to VR and the immersion is gone

    Synopsis: in VR the graphics and sound need tweaking, and oh my God please fix the ending!!
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  9. Feb 1, 2017
    8
    (i am fanboy) i play every resident evil game resident evil 1 , 2 ,3 is horor game re 4 is survival horor 5 6 action and 7... 7 is all of this. (sorry for bad english) and this game have not good npc
  10. Feb 1, 2017
    2
    This review contains spoilers, click expand to view. Post Game Review: Spoilers:

    Having completed the game and digested the plot of the game as a whole, it falls short and leaves much to be desired. Many things are completely unexplained, ridiculous or just stupid. When the game starts and meets Mia, Ethan doesn't seem shocked or want answers at all. When the cop comes to the house and is killed by Jack, there is no followup by police at all. If a cop went missing along with his car, the place would be swarming with police within an hour. No explanation is given as to why the little girl has been able to terrorize this Baker family for years even though she is an umbrella experiment. Yet this innocent Baker family just happens to have a processing room, a morgue, a mansion, another house and all sorts of bizarre trap doors, rooms, elaborate puzzles and no driveways. Also, this Ethan guy brings NOTHING with him to a bizarre ghost house, never has a thought upon coming up to a spooky looking house or the van to maybe leave, go get the police, go get some weapons, go get SOMETHING to go into the house with, hell, hire someone to go with you, or bring food. As far as being scary. The first 20 minutes are the scariest. After that, it's not. How is electric even running for those houses? I find it hard to believe they're paying their bills anymore. And those huge generators in the basement? Those would need lots of oil or fuel to run. Makes no sense at all. I could go on and on. Like, why didn't he at any point think he has to get back to his car and get the fk out of there. Why couldn't he find something to break open the door he initially came through. It was a **** wood door.
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  11. Feb 1, 2017
    8
    THIS REVIEW IS SPOILER FREE

    Intro Let me preface this review with the fact that I've never played a Resident Evil game, or even a horror game, and that I am historically a **** So why did I decide to play Resident Evil 7: Biohazard? The honest answer is HYPE. This game has been hyped as the best Resident Evil game of the past decade, returning to their origins of puzzles and
    THIS REVIEW IS SPOILER FREE

    Intro

    Let me preface this review with the fact that I've never played a Resident Evil game, or even a horror game, and that I am historically a **** So why did I decide to play Resident Evil 7: Biohazard? The honest answer is HYPE.

    This game has been hyped as the best Resident Evil game of the past decade, returning to their origins of puzzles and horror survival, ditching the FPS feel of RE5. I took the scary factor of the game as a challenge and only played the game when the sun had gone down and the lights had been turned off. Brightness was set to the correct low level and the volume was turned up.

    Graphics

    Overall the graphics are incredible, which they should be since a majority of the time your environment is static so all rendering power can be dedicated to the environment. The only moments when I felt the graphics were sub par are when antagonists faces are pressed up very close to your own. Other than that the graphics are very high quality.

    Audio

    Audio is incredibly important in a mostly quiet horror game like this. Things are constantly going bump in the night making you look over your shoulder. Did someone just knock on that door? What was that creak? The audio is 80% of the scary factor in this game.

    Gameplay

    The game takes place in a bijou in **** Louisiana. Most of your time is spent in old destitute houses and the surrounding property with monsters and no shortage of body parts.

    The controls are very intuitive and natural, so much so that there's not much to talk about! You're in control. My only gripe is that R1 instantly uses any healing medicine you have, and to craft an item you open you inventory with Triangle, and then press R1. Needless to say more often than I care to admit I accidentally used a healing solution when really I meant to craft an item. This usually ended with me stopping the game and going back to my last save point, see below!

    I must have been saving every 10 minutes. You save your progress in little "safe" rooms that also usually include a chest to store your items since on-person storage is limited. These safe rooms are surprisingly plentiful and strategically located, but that didn't stop me from saving constantly just in case (just in case I'm an idiot who keeps wasting his healing solutions).

    Shoot for the head or run and hide! Ammo and health are not as limited as other games in the horror survival genre, but that doesn't give you the go ahead to be loosey goosey with your booger hook on the bang switch either. There are items hidden everywhere that you can collect and combine together to craft usable items like health or ammo.

    The puzzles are sometimes difficult, but not impossible. The games gives you a look into the future with the video tapes you find. When you watch a video tape you get to experience the environment you are about to go into in the "real" game which can be very useful if you pay attention.

    Conclusion

    Resident Evil 7: Biohazard is a very entertaining horror survival game that is hard to put down. Is it worth the price for only 8 hours of gameplay with little replay value? That's your decision. Is the game fun and satisfying to complete? Absolutely.
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  12. Feb 1, 2017
    6
    Игра хорошая,но из-за названия Resident Evil я ставлю только 6. Она не имеет ничего общего с прошлыми частями. Разработчики назвали эту игру резидентом чтобы лучше её продать... назвали бы лучше просто biohazard.
  13. Feb 1, 2017
    9
    After several Resident Evil games that were just that in name and story, Resident Evil 7 brings a perfect blend the modernization that the previous controversial games brought, but with a more intense horror experience than ever before going back to the roots of the series. Gameplay was solid and even though it was first person, it still very much felt like a Resident Evil game. DespiteAfter several Resident Evil games that were just that in name and story, Resident Evil 7 brings a perfect blend the modernization that the previous controversial games brought, but with a more intense horror experience than ever before going back to the roots of the series. Gameplay was solid and even though it was first person, it still very much felt like a Resident Evil game. Despite what some other reviewers have said, the Resident Evil lore and story connection actually fit quite well with a not in your face approach this time arrive leaving most of the game for the player to connect the dots, reading documents, files, watching VHS tapes, it adds to the whole build up and atmosphere to the end of the game. That game was intense, horrifying, on par with the likes of Outlast, but with much more gameplay depth that made this game feel more than just a guided walk through a house of horrors. The only thing holding this game back was the ending where I thought they could explained the aftermath a bit more and the impact of the game's event on the series, but once could also argue that this is just set up for later titles to build upon these events in RE7. I would definitely recommend this game to any longtime Resident Evil fan (if you already haven't picked it up) and especially if you are fan of polished horror experience that keeps you hooked all the way through. Expand
  14. Jan 31, 2017
    9
    Resident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn’t a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out toResident Evil 7 is one of the most enjoyable horror gaming experiences to date. The visual jump scares seldom feel cheap in part due to the masterful sound design. Making people jump isn’t a difficult task. However, making people terrified to progress the plot is a daunting task to pull off. Resident Evil 7 absolutely succeeds in pulling off what developer/publisher Capcom set out to accomplish. After the failure of RE6, the need for the series to return to the survival horror genre became clear. Horror is all about maintaining an atmosphere. Walking down a corridor, Ethan Winter (the surrogate for the player) might hear some variety of crash off in the next room or in the room above. The mansion is lived in (a slightly inaccurate phrase) and a sense of foreboding never escapes the player except for around the ending. The sound design mixed in with phenomenal limited lighting merge in encouraging the player never be overconfident in a given environment. Unlike previous entries, the locations are realistically scaled down. The Baker homestead never features a room or ground that feels out of place. In other words, the property is very much one might find in reality. Conversely, the game’s need to feature a puzzle at every turn suspends belief every once in awhile. In the end, the limited environmental scope aids in augmenting the horror. The developers painstakingly created the home to a disturbing degree. Every nook and cranny of the home serve a purpose in telling the Baker family’s story. The player is rewarded at great cost for exploring the environment. In addition, the exploration feeds into a very enjoyable item management system. All of the items encountered are useful. In order to make backpack space, the player has to really decide what is the most useful item in a given situation. Looking through your inventory doesn’t stop the game time. You could be looking at the very low ammo of a given gun and suddenly come under attack. In most fights, the best solution is often to run away until a more advantageous moment. The narrative lasts little more than ten hours. The duration of the experience ensures the plot never drags or overstays its welcome. The mysteries of the circumstances surrounding Ethan Walker are more than enough to ensure the player fights their fear. The player won’t be able to stop themselves from enjoying their twisted adventure with the Baker family. Expand
  15. Jan 31, 2017
    10
    Resident Evil 7 is a return to the roots of the saga, as it bets on a frightening perspective on first and that's what I loved about this title. I must admit that what I did not like was the last battle with the boss, since it does not give you different ways to kill him.
  16. Jan 31, 2017
    6
    Spoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. HavingSpoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. Having such stamina and access to such an arsenal undermines the "survival" tension the devs were trying to create. With the exception of the intro scene, I rarely felt the paranoid vulnerability I felt playing something like Outlast or even Dying Light. This lack of tension coupled with very clunky fighting mechanics which, in the extreme close quarters, often made me feel I was slow dancing with the enemies rather than fighting them, I would say save your money and play Outlast or Soma or Alien Isolation. Expand
  17. Jan 31, 2017
    9
    An Amazing entry in the RE universe. I have been Playing RE since #1 directors cut and its one of my favorite franchises. That being said I was a little worried that they were deviating from the RE formula, man was I wrong! this is probably the best RE game I have played since 4. Graphics are beautiful. Game play is fun, the puzzles ranged from hard to easy. Boss fights were intenseAn Amazing entry in the RE universe. I have been Playing RE since #1 directors cut and its one of my favorite franchises. That being said I was a little worried that they were deviating from the RE formula, man was I wrong! this is probably the best RE game I have played since 4. Graphics are beautiful. Game play is fun, the puzzles ranged from hard to easy. Boss fights were intense except the final boss was weak. Definitely has a lot of rememberable characters. the atmosphere was creepy, set in the Louisiana bayou I was hoping to see a zombie gator but never came across any. Took me about 11 hours to complete and I was taking my time trying to find all the collectables. Only Cons I can think of is it was to short I wanted to keep playing longer and the ending could of been a lot better. So if you are on the fence of buying I would say buy it if you are a fan or buy it when it drops to $30 which will probably be soon. I did not Play this on VR but you could totally tell this game would be perfect for it. Expand
  18. Jan 31, 2017
    10
    Capcom this time has really done a great job! Resident evil 7 incorporates the main elements of the series that had been lost in 5 and 6. This game is fun and scary, the story is interesting, spectacular settings and if you have the VR experience will be even more exciting. The saga has been reborn !
  19. Jan 31, 2017
    8
    Nice try to implement a new seting, all at a height, excellent graphics, storyline, the end of the boring and easy final boss pleased with the appearance of Redfield, and so beautiful
  20. Jan 30, 2017
    9
    Resident Evil is back and better than ever. The series has finally returned to its classic roots and does it with a modern style that perfectly blends past resident evil with modern horror gaming.
    Cant wait to continue..
  21. Jan 30, 2017
    9
    I played this game in VR and must say it is great in both VR and regular. The horror and eery feeling stays with you throughout and you stay hooked throughout the game. Perfect survival game that makes you feel helpless and yet allows for weapons to be useful still. I hate horror games and jump scares, but this game has convinced me to change my opinion. Must buy in my opinion.
  22. Jan 30, 2017
    7
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros: 1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want. 2) Good music that keeps you pumped and yet nervous that synchronizes well
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros:
    1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want.
    2) Good music that keeps you pumped and yet nervous that synchronizes well with the enemies.
    3) First-person perspective. Many think that the game taking place in first person would be a bad idea, but it made things better. Makes combat frantic, intense and feels like you are the character.
    4) Combat is fun and satisfying to see enemies hold scars, gnashes and cuts and still come at you. Using the inventory and seeing the old school heart monitor bar is fitting and feels like fanservice done well.

    Cons:
    1) VR is terrible. Not so much the graphics or anything, but it was so hard to play with a PSVR headset on that I felt like vomiting and had a migraine from just 15 minutes of it on. A dealbreaker to get a VR personally.
    2) Story is awful. I am well aware Resident Evil is not a Shakespeare of writing (never has) but at least RE4 had self-awareness and its characters were far more likeable (in a so bad its good attitude). The story has massive plot holes and uses pointless plot contrivances that makes it seem well-connected, but is rushed out of the gate instead. Ethan Winters is no Leon "Bingo?" Kennedy and his reactions and responses are so unrealistic I laughed my ass off when the situation was very serious.
    3) Enemy and Boss variety is lacking. When Resident Evil first came out, we got to fight zombies, hunters, dogs, sharks, snakes, and all sorts of creatures to survive. RE4 had ganados, regenerators, novistadors, garridors, el gigante, wolves and more. RE7 has only three types of enemies (Mold zombies, mold 'lickers' and mold pukers) with also a another type of enemy, but that type is only relevant in one area and no where else in the game. The bosses are lame (aside from the first and second fight with Jack) and offer no real horror or tension. More annoyance than anything. In fact one boss is a series of tests (who you never kill or even see again) than an actual boss to fight. The final boss is a joke and is nothing to Tyrant, Saddler or Nemesis.
    4) Post Game Content is weak. You only get the story and that's it. There is no NG+ at all. You can rerun things on different playthroughs (say speedrun, not dying, not saving, etc.) but the game will last (between the two runs I did) in seven hours average. Having no mercenaries, raid, separate ways or anything is really shameful when you consider that Capcom wants to sell a season pass on top of a full retailed game and basically contain all the content that this game needs to make it worth it.
    5) Textures are not that great. There is motion blur that makes VR difficult to impossible to play (no way to turn it off either). The beginning part of Ethan riding his car in 1st person shows really muddy, ugly and poorly rendered grass and vegetation that feels like it was down scaled for VR. Even when it fully renders it is barely standard.

    I like Resident Evil 7. A 7/10 to me is a good score that shows it has a solid foundation, but it needs more water in the roots it reaches to the older games for to make this RE tree big and massive like it's predecessors.
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  23. Jan 30, 2017
    9
    I never really thought that there would be another really good resident evil, I was wrong this game is awesome!
    Just like the original it's all about surving monsters in a spooky house while solving some puzzles n stuff.
    I have 2 complaints however, first the game is to short, I beat it in 8 h and there's a trophy for beating it in less than 4h. Short. It was 8 great hours though with
    I never really thought that there would be another really good resident evil, I was wrong this game is awesome!
    Just like the original it's all about surving monsters in a spooky house while solving some puzzles n stuff.
    I have 2 complaints however, first the game is to short, I beat it in 8 h and there's a trophy for beating it in less than 4h.
    Short.
    It was 8 great hours though with atmoswere thick enough to cut with a knife.
    Second thing I dont like is Madhouse difficulty.
    It raises difficulty by removing some checkpoints this forces u to relive scary and shocking moments until its not scary anymory, Stupid!
    Otherwise great game.
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  24. Jan 30, 2017
    9
    Capcom took a chance to bring back the horror aspect of Resident Evil. They succeeded in doing that and have eliminated the bombastic-Hollywood-action that has plagued the past couple of installments.

    The story is mysterious and enticing enough to keep you going down the rabbit hole. It may not seem to match up with the Resident Evil lore but trust me, this is called Resident Evil "7"
    Capcom took a chance to bring back the horror aspect of Resident Evil. They succeeded in doing that and have eliminated the bombastic-Hollywood-action that has plagued the past couple of installments.

    The story is mysterious and enticing enough to keep you going down the rabbit hole. It may not seem to match up with the Resident Evil lore but trust me, this is called Resident Evil "7" for a reason.

    The VR component is very satisfying and may arguably be the best way to play the game. The aiming becomes much smoother and easier and the immersion intensifies significantly.

    My only gripes are the lack of enemies and when playing in VR at certain moments it does a fade to black, I am assuming to help with comfort. But I didn't like these fade to black cuts it did as it kinda takes you out of the experience.

    Overall, really fun horror game and a step in the right direction for Resident Evil. Well done Capcom.
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  25. Jan 30, 2017
    6
    Let me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've neverLet me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've never enjoyed the puzzle sections in the Resident Evil games, which is why I enjoy part 4 the most, as well as a plethora of other reasons, but I digress. The location in Resident Evil 7 is actually very intriguing and atmospheric, with amazing graphics to boot most of the time. But it all became very stale and boring after I had to endless pass through each section over and over again while being stalked by enemies who refused to die. You better get used to endlessly seeing the same, rather small areas, time and time again, because you're stuck in more or less the same location for the entirety of the game. But, the game is a decent throwback to parts 1-3, and that's actually my biggest gripe with Resident Evil 7. It feels too much like an older video game, with artificial, unrealistic barriers impeding your progress. Ironically, the more it tried to be like early Resident Evil titles, the less enjoyable it was for me. These old conventions just make it feel dated, and stuck in the past, with nothing new to offer. However, the dialogue, opposed to most Resident Evil games, is actually pretty good, and there are quite a few clever jump scares that effectively add to the tension. I enjoyed the optional VHS tapes that expand the story as well. Furthermore, the music and sound is excellent. But at the end of the day, my time with Resident Evil 7 (about 5-6 hours in) seemed like a waste. I simply found no reason to continue to the end credits. It's unfortunate, because Resident Evil 7 does a lot right, and is actually rather excellent in small bursts, but the artificial "gamey" elements really took the fun out of it for me. The longer my journey went on, the less engaged I became, which is quite a shame, because I feel Resident Evil 7 had so much going for it. Oh well, there's always part 8 to look forward to. In the meantime, I suppose another playthrough of Resident Evil 4 is in order... Expand
  26. Jan 30, 2017
    8
    Em clima de dúvidas, Resident Evil 7 foi lançado, sendo o mais diferente de todos os games da franquia até aqui. Com um enredo que quase não faz conexões com o cânone original e uma jogabilidade totalmente diferente dos jogos anteriores, o resgate ao terror aconteceu, mas aparentemente mais baseado em jogos atuais como Outlast do que nos jogos anteriores da franquia.

    Resident Evil 7
    Em clima de dúvidas, Resident Evil 7 foi lançado, sendo o mais diferente de todos os games da franquia até aqui. Com um enredo que quase não faz conexões com o cânone original e uma jogabilidade totalmente diferente dos jogos anteriores, o resgate ao terror aconteceu, mas aparentemente mais baseado em jogos atuais como Outlast do que nos jogos anteriores da franquia.

    Resident Evil 7 possui uma atmosfera extremamente tensa, com sustos inesperados e aquela sensação de que a qualquer curva encontraremos algum monstro. Este é o tipo de jogo que consegue te deixar em um estado de alerta constante, afinal de contas, qualquer distração pode significar sua morte no jogo.

    Apesar de não trazer personagens da franquia antiga, os vilões são muito bem caracterizados e atendem muito bem ao propósito, que é assustar. A família perturbada que "abriga" o protagonista é absolutamente assustadora. E assim, há de fato um resgate ao terror na franquia.

    Assim como desde o Resident Evil 4 muitos fãs se incomodavam com os "Zumbis" super inteligentes, aqui alguns podem se incomodar com a falta deles. Sim, não tem zumbis em Resident Evil 7, apenas monstros genéricos, além da família Baker (que já representa um baita desafio).

    Com gráficos de ponta, um cenário bem construído e inimigos desafiadores, o game é garantia de horas de tensão e angústia enquanto se tenta achar a saída da casa dos Bakers.

    Contudo, é difícil enxergar muito da franquia Resident Evil no game. Obviamente, há referências, há elementos do jogo em comum, mas além da visão em primeira pessoa, que já afasta muito dos outros jogos, o enredo não se conecta muito com o resto do universo. O que pode, ou não, ser ruim para os fãs de longas datas da franquia.

    Não se pode dizer que o jogo é ruim, muito pelo contrário, é um excelente game! Excelente ao ponto de que poderia ter sido lançado sob qualquer outro nome que ainda teria sido um bom game e evitaria muitas discussões se o jogo realmente faz jus à franquia.

    Sendo assim, Resident Evil 7 é o melhor Resident Evil que não é Resident Evil. Ignorando o histórico da franquia, a Capcom lançou um bom jogo que pouco tem a ver com o nome que carrega. O nome Resident Evil pode atrair fãs da franquia, mas também pode afastar aqueles que não a conhecem bem e acham que precisarão jogar os outros jogos para entender.

    Para voltar a gostar de Resident Evil, é preciso primeiro se desapegar de Resident Evil...
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  27. Jan 30, 2017
    10
    Un juego excelente, volviendo a la esencia de los survival, rejugable, muy bien adaptado a la época, con la dosis justa de acción, mucho gore, junto a los 3 primeros este es de los mejores Resident Evil.
  28. Jan 30, 2017
    4
    This review contains spoilers, click expand to view. I wouldn't say it's the worst resident evil game within the series but its certainly not the best either. I felt no emotional connection to Any of the characters, the boss fights were meaningless and the voice acting was beyond poor. I do think the game is visually stunning, that's an undisputed fact but as a long term fan of this game I just didn't feel any connection whilst playing this game. I puzzled how Capcom think it's acceptable to charge extra money for DLC when the game's overall playtime is 10 hours. I feel as though Resident evil was trying to emulate the playable trailer, however this has failed miserably and playable trailer was scary.
    Overall, I wasn't happy with the final product and the price I paid. I urge anyone who wants to buy this game to wait until it drops in price.
    This game feels as though it was created predominately for VR players and that's where Capcom have gone wrong.

    As i said people, wait for this game to drop significantly in price.
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  29. Jan 30, 2017
    7
    While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console.While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console. However, for all of the things I like about RE7, there's at least a handful of things that I don't like. First off, the game is a little too difficult if you're not playing on easy mode. It reminds me a little too much of Alien Isolation in that the game can be brutally unfair at times. Seriously, it may take me a month to get through this game just because of the difficulty in some parts. That's not a good thing, I still have 5 unopened games that I need to get to before Gran Turismo Sport comes out in May. Another big gripe I have is the puzzle to combat ratio. I wish there were less puzzles and more combat in the final product. I've put 5 hours into the game, and I think that I've only killed 4 enemies to date, but I've solved at least 7 puzzles already. That ratio is way off, and the game would be so much better if it didn't force you to solve strange shadow puzzles in the middle of an abandoned Louisiana estate. Anyway, other than the difficulty, and Capcom's obsession with strange puzzles, I find this game very fun. It's not going to put a smile on your face from ear to ear the entire time like Dead Rising 4, but the game is very enjoyable. If you're ready to play RE7 then turn off the lights, grab your controller and enjoy the scarefest Expand
  30. Jan 30, 2017
    10
    This review contains spoilers, click expand to view. I believe this game deserves a solid 8.5 score. The reason I'm giving it a 10 is to balance some of the negative reviews which gave the game a 0 because they said "why is there ghost's in the game? It's not RE". They have clearly not played the game and are going off the test demo (btw there are no ghost's in the game).

    The first half of the game feels like RE2 with the puzzles, limited supplies, and inventory management (I'm only comparing it to RE2 and not RE1 is because the puzzles in RE1 were much more complicated and RE2 was more lenient). The second half feels like RE5 with more action. Of course, if you were not conservative with supplies in the first half of the game, you'll still have to consider ammunition and herb usage.

    Is it frightening? Definitely if you have not been desensitized to horror trends (especially in the US, I've been watching streams and people are definitely more scared in other countries). Truthfully, for me there were a few jumps but not enough to make it frightening. I would compare it to Condemned or FEAR in terms of scare.

    Madhouse is also very challenging. It really tests your knowledge of the enemy and bosses and you will always have to decide whether to risk using ammo or running, because ammo is much more precious in Madhouse.

    The bosses, for the most part, are underwhelming. The 2nd boss fight was pretty decent, and the 3rd boss fight was good and truly felt like a RE boss fight, but the last boss was horrible. More cinematic than anything. FYI there is a special molded, which I would consider a miniboss and even harder than some bosses in Madhouse.

    I also thought the enemy variety was good, but could have added 1 or 2 more types. There's 4 molded types and 4 bosses (if you don't count the introduction). Also, there are bugs, but their more of an obstacle...a very annoying obstacle.

    Overall, it was a very good game. Probably the best RE since RE4. The first-person view was a refreshing change. I'm sorry for those that don't understand this, but 3rd person horror games aren't scary. I think the last time I was truly scared in 3rd person was Silent Hills when I was a child. I'm not saying 3rd person horror games aren't good (for example Dead Space and Alan Wake were really good imo), but 1st person adds the horror aspect while still maintaining the survival aspect.
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  31. Jan 30, 2017
    9
    Deserves a 10/10 for sheer browned-panted-ness, anyone who has played this game in VR I salute you because it is absolutely terrifying! Actually stopped playing after about 45 minutes because my nerves were shredded then when I came back I turned the brightness up in-game to about 80% which has made it far more palatable. I'm a big resident evil fan and like most felt pretty ambivalentDeserves a 10/10 for sheer browned-panted-ness, anyone who has played this game in VR I salute you because it is absolutely terrifying! Actually stopped playing after about 45 minutes because my nerves were shredded then when I came back I turned the brightness up in-game to about 80% which has made it far more palatable. I'm a big resident evil fan and like most felt pretty ambivalent about resi 6 so this is a refreshing and terrifyingly fun return to form, genuinely feels like I'm in a horror film. Definitely worth a buy even if you aren't a big resi fan as it doesn't draw that much on the series prior to 7 (having said that I'm only a few hours in). Expand
  32. Jan 30, 2017
    10
    This game is simply: awesome in (and without, too) VR. I don´t know how long it takes to finish the story, but i enjoyed every simple minute so far, my playtime is about 8 hours so far. Well done, guys!
  33. Jan 30, 2017
    9
    There is a saying that goes, "If it ain't broke, don't fix it." I believe that was Capcom's motto for succeeding Resident Evil iterations after the success of the fourth in the mainline series.

    Fast forward to this time of writing, it turns out that motto did more wrong than good--as Resident Evil 5 and 6, though commercial wonders, hurt the series for straying too far away from its
    There is a saying that goes, "If it ain't broke, don't fix it." I believe that was Capcom's motto for succeeding Resident Evil iterations after the success of the fourth in the mainline series.

    Fast forward to this time of writing, it turns out that motto did more wrong than good--as Resident Evil 5 and 6, though commercial wonders, hurt the series for straying too far away from its roots.

    So Capcom made a decision to make a fresh start in the form of Resident Evil (7): Biohazard. This is the sequel that should have been after loud outcries were made in reaction to Resident Evil 5's inevitable new direction. Better late than never they say, as the newest entry in the series not only goes back to its roots, it also wraps the best qualities of Resident Evil 1, 3 and 4 in a very compelling package.

    The game brilliantly adopts the strengths of its prime predecessors and works them into a fine synergy. This means you'll be wandering a residence (pun intended), dogged by a nemesis-like antagonist, while conserving your resources for some of the most gruesome boss fights in Resident Evil history. Puzzles are back, but they are neither too tough nor very interesting.

    One thing that might discourage (die-hard) fans from playing this game, however, is the change in camera perspective. For the first time in the main series, you will have to brave Resident Evil's horrors in first person view. That's kinda scary for some, but, the truth of the matter is, this crucial change only works for the overall greatness of the game.

    In terms of story, Resident Evil 7 is more grounded and believable. The game is wonderfully paced, so much so that you will be left wanting to continue playing simply to uncover more truths to the slowly unraveling mystery surrounding the Baker family.

    There's no online or multiplayer mode to speak of this time around, so replay value is exclusive to the game's solo campaign--a solo campaign that once has been Resident Evil's strength, which now again is.

    Have fun with this game, and God bless all!
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  34. Jan 29, 2017
    10
    An absolute masterpiece. Everything is perfect and polished. A must buy not only for survival horror lovers, but for everyone who enjoys good games. Game got your attention from the very beggining and let you go only after the final boss. I
  35. Jan 29, 2017
    0
    I platinum this game under 15 hours. ITS A **** FRAUD!
    I wasted 60 dollars on this ****
    Finish the main game 8 hours, then I went for the under 4 hours trophy and thats was all!!!
    Dont buy ti, wait till drops to 20 dollars.
  36. Jan 29, 2017
    9
    Beat 100 percent in VR. Shows promise for future AAA titles that it can be done. VR definitely enhanced the overall experience and is a critical feature no one should ignore. The full 360 viewing angle is a life changing mechanic. The artistry that Capcom has pulled off in past RE classics is still present here, and viewing it with an added layer of realism compares to some very vividBeat 100 percent in VR. Shows promise for future AAA titles that it can be done. VR definitely enhanced the overall experience and is a critical feature no one should ignore. The full 360 viewing angle is a life changing mechanic. The artistry that Capcom has pulled off in past RE classics is still present here, and viewing it with an added layer of realism compares to some very vivid nightmares I've been haunted by ever since I was a kid.

    Not only did this game innovate in a lot of ways, it brought back all of the core features from the original games. The Tyrant old man transforms into a creature similar to Nemesis and chases you throughout a grisly mansion. Was not expecting this game to resemble the classics so closely. It holds the spirit of the originals all the way down to the similar locations and events that took place in Racoon City.

    A notable let down here is that we only get a small variety of enemy types. Would have been a 10/10 if we got some zombies, dogs, hunters, sharks, and giant spiders. Also if load times didn't suck so bad and all cut scenes had a skip feature.

    Really hoping the announced Resident Evil 2 Remake will go full VR and include7's FPS viewing angle. As an added bonus they should include the psx version.
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  37. Jan 29, 2017
    9
    Gran juego de horror, que le hace justicia a las mejores entregas de la saga. Da legítimo miedo sin necesidad de utilizar recursos fáciles, sino con una ambientación muy trabajada y rica visualmente. Dicho lo anterior, en parte me arrepiento de haberlo jugado con ratón y teclado, en lugar de VR, que imagino será una experiencia alucinante. ¿Lo malo? Supongo que la escasa variedad en losGran juego de horror, que le hace justicia a las mejores entregas de la saga. Da legítimo miedo sin necesidad de utilizar recursos fáciles, sino con una ambientación muy trabajada y rica visualmente. Dicho lo anterior, en parte me arrepiento de haberlo jugado con ratón y teclado, en lugar de VR, que imagino será una experiencia alucinante. ¿Lo malo? Supongo que la escasa variedad en los enemigos (algo inconsecuente considerando los mejores Resident Evil a lo sumo nos ofrecían zombies y perros) y los puzles podrían ser más interesantes (alguno que otro acertijo como los de antaño habría estado bien). Expand
  38. Jan 29, 2017
    4
    The actual survival game starts after first play-through. The tanker level is dump, no management gameplay at all, just stupid kind of action, which is the worst part of the game. One more stupid thing about tanker is that you need to take the same rout over and over again, in the past, in the present, sick of it totally.
  39. Jan 29, 2017
    5
    RE7 does not use the previous RE universe which is a good thing. With a blank slate in-front of them they could have crafted a compelling story. Instead we get simple puzzles and jump scares.

    Its not a bad game buy why brand it RE is beyond me.
  40. Jan 29, 2017
    10
    Even better then RE 1, just try it, don't watch any walkthroughs and you will get amazing horror game. Sound and visuals are awesome. Turn of the light, grab your headphones and dive into this great game.
  41. Jan 28, 2017
    10
    This is classic Resident Evil, only now it's in the first person. It has most of the elements of the old games and a few new ones the turn it into the best RE game to date, in this reviewer's humble opinion. The first person perspective adds a heavy dose of suspense and the news characters are well fleshed out through classic RE files and documents laying around the game. By the end of theThis is classic Resident Evil, only now it's in the first person. It has most of the elements of the old games and a few new ones the turn it into the best RE game to date, in this reviewer's humble opinion. The first person perspective adds a heavy dose of suspense and the news characters are well fleshed out through classic RE files and documents laying around the game. By the end of the game, I felt sorry for most everyone involved in the whole mess. I am a massive fan of the series, and Capcom made the perfect mix of old and new. Expand
  42. Jan 28, 2017
    8
    First half of the game is solid. second half is not bad but not very engaging. Story is copy pasted from fear series. Not very scary. Overall, I had a good time but not what I was expecting. I thought it would be way more scary with better story.
  43. Jan 28, 2017
    9
    RE 7 is awesome. Scary,challenging (especially on madhouse mode) and has things that belongs to resident evil series franchise.
    Move from third person view was a bold move and it has succeed. Gameplay is balanced perfectly. Firstly, I was frustrated by speed of Ethan's movements but later I realized that speed is perfect and it makes sense to get tension and it looks like its exactly same
    RE 7 is awesome. Scary,challenging (especially on madhouse mode) and has things that belongs to resident evil series franchise.
    Move from third person view was a bold move and it has succeed. Gameplay is balanced perfectly. Firstly, I was frustrated by speed of Ethan's movements but later I realized that speed is perfect and it makes sense to get tension and it looks like its exactly same movement speed from old RE, however I am not 100% sure. Combat is nice and challenging at times. Game has awesome replaying value. Story is interesting and until the end you are wondering how is everything is gonna to stuck up with original story. And I loved Baker family. They so mad and each of them has insane personality.
    I dont like only couple things. Game is clearly lucking hard mode. It has easy, normal and madhouse. Normal is not challenging after first completion and madhouse is too hard to enjoy at times. And I think basic enemies are so generic and not interesting.
    But I am so satisfied overall.
    Welcome To The Family, Son!
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  44. Jan 28, 2017
    9
    At first glance this doesn't even feel like a Resident Evil game. The classic RE characters are nowhere to be seen, and there are no zombies in sight. Without a few recycled puzzles from the previous games and an occasional reference, you would never guess you're playing Resident Evil. Despite all that, I'm gonna say this is the best Resident Evil since the PS1 era.

    The environments are
    At first glance this doesn't even feel like a Resident Evil game. The classic RE characters are nowhere to be seen, and there are no zombies in sight. Without a few recycled puzzles from the previous games and an occasional reference, you would never guess you're playing Resident Evil. Despite all that, I'm gonna say this is the best Resident Evil since the PS1 era.

    The environments are beautiful and disgusting all at once. Great use of light and shadows intuitively guides you through the levels, and memorable set pieces ensure you don't get lost despite the maze-like structure of the buildings. The atmosphere is dark and oppressive, with great pacing and build-up leading to rather scarce but all the more powerful jump scares. The monsters are disturbing yet cool, and the sound design is simply fantastic. More than once did this game make me wish I owned a VR headset - and simultaneously feel grateful for not having one. I also particularly appreciated the VHS mechanic that foreshadows future events. It's smart and very well done. Add to it great, responsive controls and you have one fine game on your hands.

    If you're a survival horror fan, this is a must-play title for you. Yes, it's a little short (hence the 9 instead of 10), but it's intense and really, really fun. It just makes me a little sad. If this game is so good, imagine what Silent Hills could've been like if Konami didn't cancel it. I'm just glad Capcom stepped in and filled the void.
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  45. Jan 28, 2017
    9
    RE7: biohazard is a return to form to the franchise and one of the best game of this generation. The fact that there are a lot of haters of this game is perplexing. Then again, I've been a fan of this series for years, and many of the younger fans only knew RE as a third person action game, not as a survival horror game. The Bakers became one of the series best villains since Nemesis manyRE7: biohazard is a return to form to the franchise and one of the best game of this generation. The fact that there are a lot of haters of this game is perplexing. Then again, I've been a fan of this series for years, and many of the younger fans only knew RE as a third person action game, not as a survival horror game. The Bakers became one of the series best villains since Nemesis many years ago. Scary, unhinged and completely unpredictable, they stalk you throughout the game, and give you some of the best scares of your gaming life. The switch to 1st perspective creates another revolution, similar to what RE did with RE4. Bottom line, great game and a must buy. Expand
  46. Jan 28, 2017
    7
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series didn't appreciated it that much, claiming that the series that should "go back to its roots", this continued until now, where the franchise supposedely "got back to its roots", wich, spoiler alert, it didn't.

    I know that this criticism isn't really "original", but Resident Evil 7 looks more like an indie horror game than an actual Resident Evil game, the first person camera perspective, the jumpscares, and the plot that has (almost) nothing to do with RE are some of the elements that make you wonder if you're actually playing a game of the classic survival horror series or, again, just another indie horror game.

    But there are some things that should be praised, like the graphics, for example, the detail, the animations and the 3D models are simply fantastic. Also, the VR in the game is also really good. Also, the story, although not really original, i really good.

    So, overall, the game isn't bad... it's just no RE.

    also that chainsaw fight doe, damn that was awesome.
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  47. Jan 28, 2017
    0
    Resident evil: the slender clone with rednecks edition.
    This was a game that I was not totally sold on when it was released but for good reason. I have played the resident evil games (All of them Including the sub par survivor and dead aim) and this so called resident evil game turned out to be truly terrifying but not in a good way. the most terrifying part of this game is the way it has
    Resident evil: the slender clone with rednecks edition.
    This was a game that I was not totally sold on when it was released but for good reason. I have played the resident evil games (All of them Including the sub par survivor and dead aim) and this so called resident evil game turned out to be truly terrifying but not in a good way. the most terrifying part of this game is the way it has been reviewed as though it is the holy grail when in reality it's as original as all the amnesia clones before it. item management and save rooms do not make the game survival horror running from the same hillbilly over and over makes it look like a really crappy low budget film released by the asylum it's only reason for being is to try and sell people VR units it's like a really bad version of PT combined with Outlast. If you are really desiring to try this disaster of Operation raccoon city levels I recommend that you do what I did and pay three bucks to pick it up from red box of a day.
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  48. Jan 28, 2017
    4
    This review contains spoilers, click expand to view. El juego cumple con respecto al terror, pero esto es un resident evil? no que va. NO LO ES. Las personas creen que porque aparezca la hierba verde, documentos y cosas por el estilo ya lo es. no esto no es un RE. Esto se parece mas a un Penumbra. El juego no es precisamente malo, pero es corto, es algo fácil cuando captas el truco de esquivar y esconder, posee un sistema de apuntado muy malo, muchas municiones que son prácticamente desperdiciadas al fallar la cabeza de los poquitos enemigos. con una historia interesante si pero que ella misma termina cansando, No hay zombies, los enemigos pareciera que sufren del bendito respawn, estoy harto de los benditos de DLC. Capcom juega con nosotros... bah. bendito dinero y benditas promesas incumplidas. Expand
  49. Jan 28, 2017
    9
    After Resident Evil 6 i was starting to worry about the series future, but thankfully CAPCOM is still capable of doing a great Resident Evil game and even better, it has a lot in common with the first entry, even with the first person perspective. The setting and mood are very similar, and not only that, the Rambo style gunshot is gone and it plays like a modern take on classic ResidentAfter Resident Evil 6 i was starting to worry about the series future, but thankfully CAPCOM is still capable of doing a great Resident Evil game and even better, it has a lot in common with the first entry, even with the first person perspective. The setting and mood are very similar, and not only that, the Rambo style gunshot is gone and it plays like a modern take on classic Resident Evil gameplay. That means you'll be backtracking a lot searching for keys that gains access to different areas or searching for hidden items; analyzing every corner of the mansion searching clues to solve puzzles or elements like photos, books and piece of papers that provide plot information; and of course, lot of scare moments.

    By the way, the first hours are the most intense and frighting moments of the whole game. Dad Jack chases you in a similar way done in ''Alien Isolation''. You never feel safe, except when you're inside a safe room(again, classic Resident Evil stuff).

    The only real letdown i had with this game is the protagonist, Ethan. I don't know why he's so underdeveloped. We don't even have a chance to see what his face is like or get any more background information about him. Plays as him felt almost like playing with a NPC.

    I also have some reservations about the enemies design. Besides the Baker Family, they lack variety, originality (most of them look like the ones you see in RE Revelations) and don't like anything that match the frightening looks of the Tyrant, Giant Snake or Neptune.

    Besides that, i'm very pleased. Resident Evil 7 looks great, it's scary and fun. I do recommend it for newcomers and fans, even with the lack of connection to the old games story wise (almost none, except at the very end). I didn't play using the VR accessory, so can't say anything about it, but i heard nice stuff about it.
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  50. Jan 28, 2017
    4
    The title is dramatically short (8-10 hours) for the price it is sold.

    The media blitz on release with buzz everywhere and paid for promotional materials on gaming sites is nauseatingly overwhelming. The latest I read was how the game had been played for 570 years by its players, as if trying to counteract the fact the game is so very short, this kind of tentative manipulation is just
    The title is dramatically short (8-10 hours) for the price it is sold.

    The media blitz on release with buzz everywhere and paid for promotional materials on gaming sites is nauseatingly overwhelming.
    The latest I read was how the game had been played for 570 years by its players, as if trying to counteract the fact the game is so very short, this kind of tentative manipulation is just un-assumed dishonesty.
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  51. Jan 28, 2017
    8
    I rate this 8, rather than 9 for one reason that only affects PS4 VR players. The game does not support move controllers. If you have experienced Batman Arkham VR or the game, I Expect You To Do, or the VR Worlds DVD with the Heist game, or Robinson's Journey, then you know how much move controllers add to the immersion of VR. Reassembling that shattered bomb trigger device by lifting andI rate this 8, rather than 9 for one reason that only affects PS4 VR players. The game does not support move controllers. If you have experienced Batman Arkham VR or the game, I Expect You To Do, or the VR Worlds DVD with the Heist game, or Robinson's Journey, then you know how much move controllers add to the immersion of VR. Reassembling that shattered bomb trigger device by lifting and turning and putting the pieces together with my hands in 3D in Batman Arkham VR was intensely immersive. Nothing like that is possible here, though. In fact, most of the VR titles I've played (the XWing simulation being the only exception) have used the move controllers and it feels quite compromising to use a regular controller with Resident Evil 7 when you're in VR mode. Here's hoping theyl add motion controller support with a patch. Expand
  52. Jan 28, 2017
    7
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes you care at least a little about the characters. I don't particularly care about the story tying into the RE universe (I found the premise of the older games pretty corny). However, I found myself not caring about the main characters at all, since I didn't really have a reason to (they're voiced well, but have almost no depth). The atmosphere here is also anything but subtle or creepy, it's more just gory than anything else. Maybe that's really frightening to some people, but I got bored and complacent very quickly.

    On the other hand a good action game needs tight controls and engaging mechanics. This is what RE4 pioneered (and then RE5 and 6 copied, watered down, and wore out). The controls here are extremely clunky. To name a few things: Attache access is real time and not well implemented, quick turn is difficult to pull off consistently (holding back and hitting circle doesn't make you turn?), strafing left or right too much slows your moving speed to a crawl, enemies don't react or animate well, often clipping through you, the AI is far too easily fooled (run around a corner and crouch behind a box and they will suddenly lose interest in pursuing you, why not let us hide in cupboards, under beds, etc. like someone actually trying to hide?), boss fights are for the most part confusing and annoying after you die 5 times in a row having no clue what you're supposed to be doing.

    Graphically it's a mixed bag, some scenes have near photo-realism, but many others are bland and washed out. Texture pop in happens enough to be noticeable, and some of the full res textures, particularly on flat objects, are extremely blurry (text is completely unreadable, looks like PS2 era).

    In the end it most closely resembles Outlast, but with a less engaging story, more bland atmosphere, hindering controls, and inferior graphics. Horror wise its scares become predictable, the story and characters aren't particularly engaging, and the atmosphere is far more gory than scary. And as an action game its controls and boss fights don't hold a candle to anything in RE4. It's not unplayable or a complete abomination, but everything its trying to do has already been done better in other games.
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  53. Jan 28, 2017
    10
    Resident evil 7 is a huge success to the survival horror genera and give's an excellent come back the the trilogy. This was the best Res game since RES 4, and this is coming from a huge fan. oh yeah the last five minutes.... just whoa.
  54. Jan 28, 2017
    8
    Unlike some of these **** reviews, I've actually played the original and recently too. At first I was afraid this game would be more like Outlast, but after getting past the Mia intro, it's true colors began to show. This new iteration is more like the original than people realize except it's surprisingly scarier. I replayed a couple of scenes to do it better and found myself still gettingUnlike some of these **** reviews, I've actually played the original and recently too. At first I was afraid this game would be more like Outlast, but after getting past the Mia intro, it's true colors began to show. This new iteration is more like the original than people realize except it's surprisingly scarier. I replayed a couple of scenes to do it better and found myself still getting freaked out even though I just experienced the scares. All in all, RE7 encapsulates that campy, claustrophobic feel of first one with all the odd puzzle pieces and house layouts included! My only gripe is that it's too short for what it's worth. Expand
  55. Jan 28, 2017
    10
    An amazing return to form for the franchise. Even without VR, the game is highly immersive as you explore and scavenge throughout the Baker estate. The fantastic story fits neatly within the Resident Evil universe as you fight new monstrosities that are both resilient and absolutely terrifying. A must play for any horror fan, as well as fans of the classic Resident Evil series.
  56. Jan 28, 2017
    10
    This is a great game, and a return to form for RE series. Sure, there are a few things I would have liked, such as more enemy types. However, this doesn't void the amazing experience I had with this game.

    I can't wait to see what they do with RE8, this franchise is finally back on my radar.
  57. Jan 28, 2017
    9
    Mix of old and new. In this aspect it's similar to DOOM2016. It has a lot of replayability and it's very speedrun friendly. Bosses fights are very intense and hard, especially on Madhouse mode. One thing I didn't enjoy were puzzles. It's either puzzle shadow repeated 5 times, or find three, easy findable keys to open the door. Also pacing is too fast and you can't fully enjoy fighting withMix of old and new. In this aspect it's similar to DOOM2016. It has a lot of replayability and it's very speedrun friendly. Bosses fights are very intense and hard, especially on Madhouse mode. One thing I didn't enjoy were puzzles. It's either puzzle shadow repeated 5 times, or find three, easy findable keys to open the door. Also pacing is too fast and you can't fully enjoy fighting with nemesis kind of characters (the Bakers) beacuse their "episode" ends too soon. Don't listen to negative reviews. They are either kids who like action packed RE games and they just enjoy ridiculous superhero characters, or they are retarded Outlast fans. BTW there is free downloadable episode coming this spring called "Not a Hero" that will feature returning character as protagonist. Expand
  58. Jan 28, 2017
    10
    A Massive redemption for Capcom, RE7 is true terror in it's finest form.
    It's the first game I've played in a long time that I keep wanting to go back onto. You will get scared, you will need a break and you NEED to get this game. It's amazing. Good job guys
  59. Jan 28, 2017
    10
    This game truly surprised me. After the disappointing Resident Evil 5 and 6, I didn't really have that high of hopes for this game. This game proved me wrong. Its scary as hell and looks great. I personally think this is the scariest game in the entire series. Don't listen to the haters. This game is worth the 60 dollar launch price. Its as good as RE4. Trust me and buy it!!
  60. Jan 28, 2017
    4
    Resident Evil 7 is a step in the right direction from Resident Evil 6 nightmare, BUT i can't call this game for Resident Evil , if it was a free standing game and hade nothing to do with the original Resident Evil series i would give it a 7/10 and say "you need to play it"

    And remember, i compare this game to the other games in the series, "The Resident Evil line" NOT as as stand alone
    Resident Evil 7 is a step in the right direction from Resident Evil 6 nightmare, BUT i can't call this game for Resident Evil , if it was a free standing game and hade nothing to do with the original Resident Evil series i would give it a 7/10 and say "you need to play it"

    And remember, i compare this game to the other games in the series, "The Resident Evil line"
    NOT as as stand alone game (as a stand alone game, i give it a 7/10) and a good VR game.

    The graphics in the game is great and with a VR i gives a good experience so i give graphics a 8/10.
    And with limited ammo the survival is back (Big Plus) , the puzzles are ok, buit not great, most of them was to easy and hade little challange to them.

    The story was weak, i give it a 3/10 i hade no connection whatever!! i dident care one bit for it!, and felt like a B story.

    The characters in the game was lame and empty, only Mia Winters was good and feelt intresting
    2/10

    Enemies in the game was NOT scary at all and hade almost ZERO challenged at all, the only problems was runing out of ammo (and that dident happend many times, about 1-2 times in the game, at the end of the game i hade so much ammo)
    3/10

    The bosses in the game is really really bad, no challenge at all, the "end" boss is a joke,
    Easy like hell, (if you manage to get killed by the end boss you deserves a medal)
    1/10

    The controls of the game run's great, well done!
    10/10

    The length of the games, well it is short, 4 hours and 27 min, started the game about 12:00 and at 16:30 i have beaten the game ..................FAIL!, big times and i play on "normal"
    There is a speedrun of the games at 1 hour and 45 min........OMG!
    3/10

    Co-op..............Nope!
    0/10

    replay value.........almost zero
    2/10

    This game have no connection to the other games in the series, if i was a standalone game and hade no ties to Resident Evil series i is "Good" game, but the titel say's Resident Evil 7: Biohazard,

    Buy it on a sale, not worth 60$ at the most it is worth 30$, maybe 40 $

    End score is 3,7/10
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  61. Jan 28, 2017
    10
    In VR there is only one way to describe this game. Jaw dropping!! I think I have a new favourite game ever!! Every stage is better and more exciting than the last, until the end credits roll.
  62. Jan 28, 2017
    10
    This game, Wow this game, Capcom has learned from their mistakes and completely fix the franchise, Hell this game might be my favourite resident evil game now its that good, First of all we start off with the story, the pacing is very good and makes you want to play more to find out more about the story, Ethan, Mia, Zoe, Jack, Margueritte, Lucas and Eveline are all really good charactersThis game, Wow this game, Capcom has learned from their mistakes and completely fix the franchise, Hell this game might be my favourite resident evil game now its that good, First of all we start off with the story, the pacing is very good and makes you want to play more to find out more about the story, Ethan, Mia, Zoe, Jack, Margueritte, Lucas and Eveline are all really good characters and I will remember them to this day.(Especially Jack Baker) The videotapes are a perfect addition to this game which helps you know what's going to be on the next path. The story gets a 10/10 for me. The graphics, for a linear story game it has pretty good graphics even if it is a dynamic resolution. For me the Graphics get a 10/10 as well. The gameplay, ooo the gameplay is simple but great. The ammo found in the game is scarce but just enough for the player. The enemies, there's more than just the bakers, there's the molds and others that i will not spoil. The gun mechanics are great. The gameplay gets a 10/10 again. The acting, For a resident evil game the acting is very superb, especially lucas' and jack's 10/10. The dialogue, I added this section cos resident evil is known for silly dialogue, the dialogue in this game is very well done and not cringey or dumb its especially good a resident evil game. 10/10. Only downside to this game is that it's very short i completed it in 6 hours and 45 minutes and I wish it could be longer, but I will definitely remember this game for sure. This game might be my favourite resident evil game but I will play re4 again just to make sure. Overall I give this game a 10/10 its simply a masterpiece and I can't wait for the dlc, I will for sure buy them all. Can't wait what capcom are going to do for resident evil 8 Expand
  63. Jan 27, 2017
    9
    Resident Evil 7 Bio-Hazard was an outstanding game, From the realism and the intense moments, I was left speechless, Can't say the same for Resident Evil 6 though
  64. Jan 27, 2017
    7
    After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so,After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so, C+?). Anyway, where I'm going with this is the thing those all had in common was Raccoon City, the evil corporation and their experiments (the horror is man-made), cheesy over-the-top characters. This game is not of that universe. So I can see where some folks are upset with a bait-and-switch.

    Now that the elephant in the room has been acknowledged, this is a pretty decent game and certainly a good VR one. It's touch to play for more than 30 - 60 minutes in the helmet though. Horror + VR definitely = motion barf. The play is fluid and fairly intuitive if limited in interaction. The graphics are touted as photorealistic. I would argue the lighting is, but sacrifices were made for CR and fluid motion - 3D models are less-refined and textures are large. The developers did a good job with the palette they had under the circumstances and so it's pretty easy to let your critical eyes and focus loosen a bit and feel more in a film.

    The scares so far are mostly jump scares with a lot of grim surrounding and tense mucking about. It definitely has more of an Amnesiac/Outlast/Blair Witch vibe to it, as a number of other reviewers have pointed out. The voice acting is just good enough to make you wish it wasn't bad. That is, it's bad. You'll wish it had been laughably bad though because it tries. Earnestly at times, it really does. But it's like a singer who just can't quite get that one note.... or twelve.

    Overall - 7 or 8 out of 10. Pretty on the eyes. Messes with your head. Short for a TV game, but long for a VR one. Pick it up at full price only if you have the VR headse. Otherwise wait for a sale unless you're a die-hard fan of the genre. Get Outlast to bide your time.t
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  65. Jan 27, 2017
    5
    The worst game in the Resident Evil saga, where a company trying to find relevance declines in the lowest worlds of video games delivering a product full of screamers, forgettable characters and plagiarisms of movies and videogames. It has no follow up of the saga Resident Evil nor shares any similarity, is just another Outlast in the video game industry.
  66. Jan 27, 2017
    10
    Amazing game. Best Resident evil since RE4, maybe better. The gameplay, story, graphics and sound design are stellar. Changing to 1st person perspective is a game changer. It makes the scares so much scarier and the shooting/combat mechanics so much better. The only point that might be taken away is for the length. Still, considered as a whole, an awesome game from Capcom.
  67. Jan 27, 2017
    4
    The scare jump effects totally didnt get me, completely predictable, and i never felt any proper tension too be honest. There are 3 to 4 cool moments in this game and thats it... there are only 2 1/2 different enemy-types, and obviously this gets boring really quickly. First time you see a Molded is one of those rare "good" moments, but from there on they spawn so frequently that theyThe scare jump effects totally didnt get me, completely predictable, and i never felt any proper tension too be honest. There are 3 to 4 cool moments in this game and thats it... there are only 2 1/2 different enemy-types, and obviously this gets boring really quickly. First time you see a Molded is one of those rare "good" moments, but from there on they spawn so frequently that they simply lost their creepiness, and they are easy to kill too. RE7 has technically nothing in common with the Resident Evil games we use to know and/or love (doesnt include RE5+RE6). No classic characters, no classic creatures from previous titles. The only thing that is known from Resident Evil are the "herbs" lol, most of the weapons, and the Molded look like a similar creature from another RE-game, but thats absolutely it. Its just one of these games like Outlast, with a moderate visualization, but it doesnt deserve the name Resident Evil. If you are a true Resident Evil fan from day one on, you better skip this game because it will just bore you to death from the beginning. I recommend everyone to skip this game, unless that person is totally interested into ego/horror-games. Expand
  68. Jan 27, 2017
    7
    Resident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games didResident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games did before it went full gear on action or does it surmise into the depths of darkness in being one of the forgotten games in recent memory?

    Story- After 4 years in the events of Resident Evil 6, you play as Ethan Winters. A new protagonist in search of his wife Mia who has disappeared for 3 years, leaving Ethan a message saying that he should stay away from her. Ignoring the message, he located the source of the message, Louisiana. I thought the story flowed at a good enough pace to keep the player intrigued through the 8-10 hours it takes to play through the game. The writing is spot on and the voice actors do an amazing job of making the game feel more alive compared to the past Installments of the franchise. The few things that hold the story being any better is that the Resident Evil Mythos is almost non-existent until the very end.

    Graphics- Capcom has integrated a new RE engine that uses photorealism technology, giving a more rural detail area that gives a new life to the franchise. On the PS4, the game runs smoothly with a 60 fps and at times the game can look amazing with the use of lighting on certain parts of the game. The atmosphere of the game is amazing with the whole game having a darker mood to it and a dreary feel that emits a sense of claustrophobia that makes the player feel incredibly secluded in tight areas. The design of the enemies in the game was design well enough with character models being absolutely fantastic with such clear design and texture, giving life to the Baker family and the other families in the game, which gives a Texas Chainsaw Massacre vibe from how they act. The other enemies called the Molded are design fairly well but with only a few varied monsters to kill in the game, they become more of a nuisance to kill compared to the other monsters the players had faced in the past.

    Gameplay-By recreating the Resident Evil's "horror roots" , they change the games perspective into being 1st person rather than it being 3rd person but by doing this, it makes the whole game even more less of it being Resident Evil and more like Outlast with guns. The player are given types of different guns, secret caches, a vendor antique system, and the return of emblem doors. The aiming of the game is surprisingly well given it being a survival horror game. What's exhilarating about the First Person perspective is the VR option. The player can play the whole game in VR which immerses the player even more and also making the aiming of the game even more accurate. Through the end though, the game focused too much on combat as tons of molded just complie together against the player and the last boss wasn't even a damn boss. The part that is survival is so minimum that the only time you can call it really survival is when the first Baker family member goes on full frontal assault as the first part of the game, the player is forced on heavily scripted events in the game, making the player think that using their weapons and items are in good use except it's not.

    Overall- The game took me 7-8 hours to beat which is fine for it's length but for some reason I thought the game overstayed its welcome as the end became horde mode and the "final boss" being a disappointment, but being that, the first 75% of the game is well thought out. Good atmosphere, intriguing opening and idea of the whole game, and well-made psychopath characters. The gameplay can be more desired but I had a fine experience playing through the whole game. I'd say wait for a price drop around 30. It's a good buy for that price.
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  69. Jan 27, 2017
    9
    A fantastic transition back to it's survival horror roots, maintaining the core systems of the franchise, i.e. spooks, ridiculous puzzles, ect.

    The only real qualm is that it's too short.
  70. Jan 27, 2017
    10
    that good game! I bought it game 2 days ago and.... I want to play in any time. I think its good good game and I think Resident Evill must be like this game!
  71. Jan 27, 2017
    9
    Not all resident evil games are properly well made, in some sense it is down right self loathing. However since playing this games all of my worst fears turned into excitement. This is a game that is meant to creep the hell out of people in a good way.
  72. Jan 27, 2017
    7
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros - Classic Gameplay - Does not rely on Jumpscares to scare - Grotesque Scenes - Pacing - Boss Fights (Excluding the Final Boss) - Scavenging for Items - Sound Design Mixed - Puzzles (Most were Easy and straight forward) - Cheesy Dialogue (Certain Characters) Cons -
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros
    - Classic Gameplay
    - Does not rely on Jumpscares to scare
    - Grotesque Scenes
    - Pacing
    - Boss Fights (Excluding the Final Boss)
    - Scavenging for Items
    - Sound Design

    Mixed
    - Puzzles (Most were Easy and straight forward)
    - Cheesy Dialogue (Certain Characters)

    Cons
    - Few Enemy Types
    - Short (Expect 5-7 hours long)
    - Autosaves (Easy or Normal difficulty) ruin the tension
    - Madhouse difficulty(No Autosaves) not given at the start(if you didn't preorder)
    - The Final Boss
    - A decision made around 2/3 of the game
    - How similar all endings were
    - The Forgettable Protagonist
    - Heavily Scripted
    - Little to No Replayablility
    - The Main Game is all that you get
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  73. Jan 27, 2017
    9
    Ok let me take the bad out of the way first. The lack of enemies really bothers me. The Mofados and the Bakers are just not enough. There could be some other enemy types to surprise the player like previous RE games did. Also, the franchise is known by its cool characters and their stories. Here, Ethan pretty much doesn't have a personality and doesn't speak much during the game. ThatOk let me take the bad out of the way first. The lack of enemies really bothers me. The Mofados and the Bakers are just not enough. There could be some other enemy types to surprise the player like previous RE games did. Also, the franchise is known by its cool characters and their stories. Here, Ethan pretty much doesn't have a personality and doesn't speak much during the game. That hurts the immersion a little bit.

    That said, this game is very well made. The graphics are beautiful and the moments in the beggining really made me feel uncomfortable AND left me terrified. Being pursued by Jack, that comes out of nowhere is absolutely unnerving. I could complain about its length, but I played RESI 2 again during the previous weekend and I finished the campaign with Claire, on normal, in about 3 hours. Sure, there is the whole scenario thing, which could make the game last for about 10 hours.
    Anyway, in RE7 the boss battles are amazing and seem to be taken from a horror movie. The weapons are also cool and there are many itens throughout the scenarios, which can be a pain to find (unless you take some pills that will help you out in this regard).

    RE7 is both for fans and for newcomers. It can be hard at times, which is good, and it recquires ammo management, but it is a very sattisfying and horrifying experience.
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  74. Jan 27, 2017
    9
    A quality entry to the resident evil franchise after the disappointment of the last 2 games in my opinion.Maybe a bit short but really pleased with it.
  75. Jan 27, 2017
    3
    Enemy variety is pretty much zero. You only fight molded enemies for the whole game other than the occassional Baker family member. The final boss is the worst one in the series imo and nowhere as intimidating as Nemesis or Alexia. Also, the game is on the shorter in the series and it doesn't help there are no interesting side modes this time like 4th Survivor or Seperate Ways. Overall,Enemy variety is pretty much zero. You only fight molded enemies for the whole game other than the occassional Baker family member. The final boss is the worst one in the series imo and nowhere as intimidating as Nemesis or Alexia. Also, the game is on the shorter in the series and it doesn't help there are no interesting side modes this time like 4th Survivor or Seperate Ways. Overall, another half assed job. Expand
  76. Jan 26, 2017
    9
    An incredible throwback to classic resident evil while also showing growth with an effective use of first person VR. Just beat the game and have only played with PSVR, but i can definitely say i have no reason to play without. Resident evil 7 wss made for VR and it adds a fantastic level of immersion. The story of the game is classic style resident evil with the player thrust into aAn incredible throwback to classic resident evil while also showing growth with an effective use of first person VR. Just beat the game and have only played with PSVR, but i can definitely say i have no reason to play without. Resident evil 7 wss made for VR and it adds a fantastic level of immersion. The story of the game is classic style resident evil with the player thrust into a situation they are struggling to understand, fighting living dead type enemies, solving ridiculous puzzles and scavenging for any supplies just to make sure you csn survive the next boss fight. The length is just right at about 10 hours if your thorough. The game looks fantastic in VR though it does struggle to load textures as quickly as i wss moving through the game and at a few times had to pause me so it i could load in the courtyard. All together the game is incredible and should satisfy any true fan resident evil. Expand
  77. Jan 26, 2017
    10
    After seeing how the series turned after RE4 I had my doubts that Capcom would be able to create a RE game again that would as great as the original 2 or RE4. But they did and I could not be happier. The move from 3rd person to 1st person was the right decision. The game feels like a fresh and modern RE1.
    I hope the game sells enough copies to get a sequel and I hope even more that Capcom
    After seeing how the series turned after RE4 I had my doubts that Capcom would be able to create a RE game again that would as great as the original 2 or RE4. But they did and I could not be happier. The move from 3rd person to 1st person was the right decision. The game feels like a fresh and modern RE1.
    I hope the game sells enough copies to get a sequel and I hope even more that Capcom does not f*ck up again and continues to play to what makes a great RE game.
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  78. Jan 26, 2017
    9
    Amazing game , a real difference to the recent games but a slight similarity to the old ones. This one has amazing graphics and is fun to play would highly recommend.
  79. Jan 26, 2017
    4
    Modeled as a horror game but tripped up and became a first person puzzle shooter. Disappointing, especially with the large plot holes and lazy writing near the end. The story becomes cliche and predictable. Stop trying to sell these games as 'horror' games, games like this ruin the horror genre.
  80. Jan 26, 2017
    10
    10/10 its a masterpiece of a game after so **** years. Played so far about 4 times now and cannot wait for the dlc to come to see what they have in store for us this time
  81. Jan 26, 2017
    8
    This review contains spoilers, click expand to view. I had my doubts about re7 from the very start. A shift from third person to first person seemed like it would change the entire dynamic of the game. which it did,but that dynamic had gone down hill after its first incarnation with re4. Two of my largest fears were that it was going to be a "run away" simulator such as Outlast,but the game says "naw son you can fight" very early on. *Heavy spoiler alert* for this next bit,but the 2nd fear was the addition of paranormal stuff with Eveline,the spooky child. But as the game makes crystal clear its not paranormal its completely physiological that the virus is spreading to peoples brains and causes a sort of hivemind influence since shes the Source. It also ends like every Resident Evil game should,someone throwing the main character a deus ex machina, named after a certain shade wearing man that can bamf. Expand
  82. Jan 26, 2017
    7
    This review contains spoilers, click expand to view. I have always been a big RE fan and still am, this review isn't gonna have whining over ridiculous things like most people but also isn't just gonna praise it where it doesn't deserve it.

    (May contain minor gameplay spoilers and story spoilers at the end but I'll mark them so you don't have to read them.)

    This game is a solid, survival horror experience, the first person really works despite being a little clunky and the characters, though not as memorable as older RE characters are for the most part enjoyable and intriguing, mostly.

    Pros:

    1. It has elements that are very reminiscent of RE1 in the puzzles and mechanics of the game.

    2. Item progression is good and feels satisfying, getting that shotgun feels just as enjoyable as it did in RE1 and it steadily inclines as the game progresses.

    3. Exploration is interesting and worthwhile most of the time, even if a little fruitless in some areas.

    4. Boss fights are fun, with elements similar to RE4 in that you will have a few tactics available to you during them outside of just shooting the weakspot.

    5. Horror is strong, especially in the earlier half of the game, from a strong introduction all the way up until just after the 3rd boss fight, offering both suspenseful and gore-fest style moments in a nice balance.

    6. Story is intriguing and you want to know more almost the whole way through.

    Cons:

    1. Enemy variety is lackluster outside of the Boss characters, the basic enemy is quite dull and uninspiring and although having 3-4 variants, it still, visually is almost entirely the same, which makes them sadly quite dull after about the halfway point.

    2. While elements of the older games are definitely present, alot of the charm and presence of mansion and police station from earlier games just isn't replicated, making alot of rooms, while well designed, far less memorable or pleasing, partly due to the look of the game being somewhat washed out and dreary the whole way through.

    3. Characters, while most are good and somewhat memorable for various reasons, it's sadly the main character and main villain who end up being the weakest and least interesting. Partly a pitfall of being entirely in first person.

    4. The world pulls you in and keeps you guessing and wanting to discover more and more, however the payoff is never quite good enough, with parts of the story being deliberately vague and rushed just for the sake of making you buy dlc as well having almost nothing to do with the resident evil universe for most of the game.

    (Spoiler territory I'll mark when I'm no longer talking about it)

    5. The ending. The ending to this game is a horrible let down for a few reasons, completely skipping out one of the main antagonists without really addressing why and then rushing straight to the end with only the occasional text file to fill in some of the many blanks.

    But the two biggest let down's are the final boss and the laughable attempt to link to RE universe. The final boss fight is nothing but a scripted 2 minute fight with unsatisfactory pay off in regards to the design of the monster and the means with which you quickly kill it.

    6. The name Resident Evil on the box is pretty much all there is for anyone who likes the series as far as story or characters is concerned. This game could have been called anything and it wouldn't have changed a single thing but they chose to use the RE name and sadly it's just nothing to do with it. The rare 1 line of text or random photo is about all you get here.

    The cameo of a character at the end and the arrival of umbrella is completely cringe worthy as far as how forced in it feels, especially with the character looking and sounding nothing like their self in other RE games and their motives along with Umbrella's being completely skewed in incredibly unlikely way.

    Also the fact that they almost entirely ript off the premise for F.E.A.R's story is incredibly lazy.

    (Spoilers Over)

    In conclusion this game is a good horror game and worth playing through for anyone who enjoys horror of both the suspenseful kind or the grotesque. But for RE fans looking for the next chapter in their favorite character's story lines it fails completely to deliver, with almost no connection to the RE universe outside of very limited easter-eggs.

    CAPCOM's attempt to sell the game in parts, by tearing out key story elements, essentially butchering the final act of the game to sell it as DLC is likely the cause for the state that it's in and is kind of saddening to see go the way it did.

    This didn't need to be a Resident Evil game and it pretty much isn't, in the same way if they made a new super mario game, but you didn't play as anyone from any Mario game and the only reference to Mario in it was that you could jump, run and see the occasional picture of previous mario games on the wall.

    It's a good horror game, worth buying, but it's not a Resident evil game.
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  83. Jan 26, 2017
    8
    Resident Evil is back! Bravo to Capcom for being brave enough to ditch the action-horror genre and go back to what made RE special in the first place. Like many I was skeptical, but this game turned out to be one of the best survival horror games I've played in years. It's both terrifying and nostalgic.

    My only complaints are that the puzzles were mostly lame, and the game doesn't
    Resident Evil is back! Bravo to Capcom for being brave enough to ditch the action-horror genre and go back to what made RE special in the first place. Like many I was skeptical, but this game turned out to be one of the best survival horror games I've played in years. It's both terrifying and nostalgic.

    My only complaints are that the puzzles were mostly lame, and the game doesn't give any real incentive to play through it again. Would wait for a sale personally, but by all means throw money at the devs so we can see more awesome AAA survival horror games in the future.
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  84. Jan 26, 2017
    10
    Being kind of a wuss, i've never really been into actual horror games. The early resident evil games i was fine with since i played them in the late 2000's so the graphics made it less threatening than if i had played them when they released. resident evil 4-6 i was also fine with since they were more oriented around action rather than horror. So that makes this the first "horror" residentBeing kind of a wuss, i've never really been into actual horror games. The early resident evil games i was fine with since i played them in the late 2000's so the graphics made it less threatening than if i had played them when they released. resident evil 4-6 i was also fine with since they were more oriented around action rather than horror. So that makes this the first "horror" resident evil game i've played. And damn do i love it. I played the game for two days in multiple short sessions (i had to take a lot of breaks since, as i said, i'm kind of a wuss) and i can confidently say this is probably one of my favorite playstation 4 games so far.

    Please note i played on a PS4 Pro, so i can't speak for the graphics or performance an an og PS4 or PS4 Slim.
    Graphically the game is very appealing, despite some textures looking of lower quality than others. It runs solid too. I hadn't noticed any significant frame drops or screen tearing during the course of my playthrough. The character models themselves are on point as well. Storywise i don't want to spoil anything, so i'll try to be as simple as possible. the premise is: you play as a man named Ethan, who goes to a plantation in Louisiana to find his missing wife Mia. He gets there, and as you can assume, resident evil hijinks ensue. The tone of the game is more akin to older resident evil titles rather than the newer ones. It is serious, yes, but some of the line deliveries can reach almost campish levels of amusing, at least to me. I'm not sure if that one on purpose, but i hope it was. In terms of the actual plot i liked it a lot. I saw some hate for the ending section, but i didn't think it was that bad. Disappointing? a little, yeah. But not bad.

    A significant portion of the game is dedicated to exploring and puzzles. The puzzles aren't too hard to figure out, and exploring the house made me feel tension i haven't felt from a game in a long time. Gunplay is toned down down dramatically from the last few resident evil releases. That's not to say it isn't fun however. For the most part the combat is well done. You have a variety of weapons to work with to tackle the challenges you face, including boss fights, which i was surprised this game had. Being that there were limited resources to work with, almost every encounter i had with enemies had me on edge. Some people had problems with the game being in first person, and i myself have some mixed feelings about it. Yes it's scary, and yes it makes the shooting tighter, but my problem with it is more of a character problem than a gameplay problem. See Ethan as a character isn't that great. Yeah i know the focus is more on the family than him but still. I feel like if the game was 3rd person he could've felt more like... you know, an actual interesting character. He would've at least felt more like a genuine character rather than just a vessel for the player to see the game through, but i diigress.

    To be honest i had some doubts about this game when it was first revealed. But i'm relieved at just how wrong i was Overall, resident evil 7 is a truly remarkable experience, one that i'll no doubt come back to again
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  85. Jan 26, 2017
    10
    This is the best Resident Evil game so far in the series. It's very well made game, no bugs. 60fps with good grapichs on ps4(!!!).

    I'm impressed capcom, please make more games like this!
  86. Jan 26, 2017
    9
    I really liked what Capcom did with Resident evil 7, bringing back the saga to its roots, I dare to say RE7 stands right with what I call the all star REs: 1, 2, 3, 4 and Code veronica. Cheers to Capcom and hoping the planned DLC actually adds more amazing moments to this game
  87. Jan 26, 2017
    1
    A Umbrella virou centro de umbanda agora? Nem spin off isso é. O jogo dá medo, mas passa longe de ser um RE. Pegaram a família lá do massacre da serra elétrica e jogaram nesse jogo. Desperdício de personagens de uma série onde se tem tanto vínculo com os mesmos.
  88. Jan 26, 2017
    9
    this is one of my first horror games and its good but to **** scary for me
    positive
    + great story + that rotten family is scary as **** when chasing you + you play in the videotapes + its good done by the designer that its just in one house (and a little outside) but still feels different and big + scary house and incredible graphics negative - to scary for probaly a lot of people
    this is one of my first horror games and its good but to **** scary for me
    positive
    + great story
    + that rotten family is scary as **** when chasing you
    + you play in the videotapes
    + its good done by the designer that its just in one house (and a little outside) but still feels different and big
    + scary house and incredible graphics
    negative
    - to scary for probaly a lot of people
    - sometimes unlogic and a little bid to weird
    but overall very good
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  89. Jan 26, 2017
    10
    Um dos melhores títulos da franquia. Resident Evil 7 consegue trazer de volta os elementos clássicos unidos à novos recursos e nos envolver com a mesma emoção sentida anos atrás. A história traz fatores patológicos que claramente rememoram ao título original Bio Hazard e nos localiza precisamente em que ponto estamos cronologicamente posicionados na trama da franquia como um todo. NovasUm dos melhores títulos da franquia. Resident Evil 7 consegue trazer de volta os elementos clássicos unidos à novos recursos e nos envolver com a mesma emoção sentida anos atrás. A história traz fatores patológicos que claramente rememoram ao título original Bio Hazard e nos localiza precisamente em que ponto estamos cronologicamente posicionados na trama da franquia como um todo. Novas perguntas deixam ganchos para DLCs e novo títulos criando um novo arco dentro da trama principal. Personagens e grupos antigos são lembrados junto dos novos e isso nos faz pensar na gama infinita de possibilidades para o futuro. Definitivamente Resident Evil 7 traz de volta a emoção da jogatina e tem tudo que os fãs, da antiga e nova gerações pedem e precisam. Um título simplesmente incrível. Expand
  90. Jan 26, 2017
    9
    Solid installment in the franchise. Just playing the first hour in PSVR I was totally immersed, I was surprised how well paced the game was with perfect moments of release and tension. Even if the story is not about the originals RE, it is a solid addition to the franchise on its own. The series lost me with RE4, and had brought me back to actually enjoying a RE game like a did on theSolid installment in the franchise. Just playing the first hour in PSVR I was totally immersed, I was surprised how well paced the game was with perfect moments of release and tension. Even if the story is not about the originals RE, it is a solid addition to the franchise on its own. The series lost me with RE4, and had brought me back to actually enjoying a RE game like a did on the first one back in 96. Expand
  91. Jan 26, 2017
    10
    Absolutely stunning game. Graphically it's a step above most other games, sound design is spot on, the atmosphere is chilling and the most important thing is it feels like a resident evil despite it being in 1st person. Fantastic game.
  92. Jan 26, 2017
    10
    (spoilers may follow)

    To OldSchoolGamer lol... Have you actually finished the game? This fits completely within the RE universe (which is actually one of the only things which turned me off about the game).

    As for the other low review... Trust me, there is a lot of psychological horror and metaphor. Again, have you actually finished the game.
  93. Jan 26, 2017
    10
    This ist my first review on metacritic, because i hate the really unfair reviews of many users which gave the game zero points!

    I played the first resident evil and i really loved it. It was one of the games which invented something new (okay : i know it was "alone in the dark "... but for me and millions other gamer it was resident evil!). Within the years the franchise got older
    This ist my first review on metacritic, because i hate the really unfair reviews of many users which gave the game zero points!

    I played the first resident evil and i really loved it. It was one of the games which invented something new (okay : i know it was "alone in the dark "... but for me and millions other gamer it was resident evil!).

    Within the years the franchise got older and boring.... The last episode was a kick in the ass for the former great gaming series. An action game like many others on the market.

    But this game ist great. This game is the next "new thing"!

    VR is a great opportunity. I really enjoy VR and this game is the best example to show how good it works!
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  94. Jan 26, 2017
    9
    I've only played a few hours, but in that short time I can't speak highly enough of RE7. Yes, it is a stark departure from Resident Evil of old, but the complaints about that are trivial. It abandoned Resident Evil norms for something better: a visceral survival-horror experience and a return to form that Capcom hasn't displayed since, arguably, the very first Resident Evil.

    Resident
    I've only played a few hours, but in that short time I can't speak highly enough of RE7. Yes, it is a stark departure from Resident Evil of old, but the complaints about that are trivial. It abandoned Resident Evil norms for something better: a visceral survival-horror experience and a return to form that Capcom hasn't displayed since, arguably, the very first Resident Evil.

    Resident Evil as a franchise is all over the map in terms of scariness, gunplay, and the like, and this game reverses what has been a rather negative course in the recent history of the series. For the first time in a while, you feel helpless within the confines of one of the most genuine horror settings I can think of. The Baker house is brutally detailed and full of heart; there are so many items and environmental cues to chart the descent into madness that has surrounded the home and the family. I actually was afraid just being there. Unlike RE5, 6, or Revelations, you're not a special forces soldier with an arsenal and a buddy at your disposal. You have weapons, but your best bet is often to find an alternative to fighting, or risk some pretty brutal and visually engaging fatalities. Think Outlast meets Texas Chainsaw Massacre, but with more polish and vision. It is horrible and fascinating and it paces the action so well. It also keeps you horrifyingly uneasy, throughout my time playing, I never stopped thinking: I do not belong here.

    Perhaps the only drawback I can come up with is that, at times, it feels too much like Outlast and recent FPS horror games, and plays on some recycled tropes at times. For example, an initial encounter with the Baker family puts the player in a familiar situation in modern horror: hide, wait, listen for footsteps, and try and sneak around a patrolling baddie. While this format has the ability to ratchet up the tension with frequent chases and unnerving changes of pace, after a death or two it loses all impact. At that point, the fear of capture no longer outweighs the frustration of defeat, so sprinting around and largely ignoring the atmosphere becomes a habit to progress. While it certainly isn't a dealbreaker, and this specific sequence is thus far the major one like it that I've experienced, I hope encounters like that are fewer and farther between in RE7 than they are in other titles as I progress further.

    Overall, it is terrifying, visually stunning in a grotesque way, the story is compelling, the location is already legendary in my pantheon of horror... I could go on. If you like scaring yourself silly in a beautiful and captivating way, get this game ASAP.
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  95. Jan 26, 2017
    0
    thrash game ho has nothing of reident evil just the name.NO MANSION NO ZOMBIES NO HUNTERS NO CLASSIC CHARACTERS AND THE WORST A **** FIRST PERSON CAMERA
  96. Jan 26, 2017
    10
    finalmente um Resident evil que traz elementos que fizeram a série Resident Evil se consagrar

    + Momentos de terror e confusão sobre o que esta acontecendo e aonde voce esta + Puzzles como os das antigas em que era necessário um pouco de raciocínio + Aquele elemento sangue e gore que dava aquela sensação de nojo misturado com aflição como nos antigos + Medo de morrer de um save pra
    finalmente um Resident evil que traz elementos que fizeram a série Resident Evil se consagrar

    + Momentos de terror e confusão sobre o que esta acontecendo e aonde voce esta
    + Puzzles como os das antigas em que era necessário um pouco de raciocínio
    + Aquele elemento sangue e gore que dava aquela sensação de nojo misturado com aflição como nos antigos
    + Medo de morrer de um save pra outro quando pega um item importante voltou
    + Inimigos que realmente representam algo e desafiante
    + Uma casa cheia de hospedes malditos que da sentido mais ainda ao nome da franquia
    + Mansão , noite chuvosa o suspense a espreita a cada porta

    - Zumbis com metralhadoras , obrigado Capcom
    - Quick Time events desnecessarios como no 4,5 e 6
    - Locais chatos sem terror nenhum
    - Africa , Granados com bazoocas portas inquebraveis
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  97. Jan 26, 2017
    10
    Resident Evil 7 played the whole game on a PS4 Pro using PSVR. Resident Evil won't be a 3rd person, fixed camera angle, pre rendered background and clunky control game again like it used to be and how i liked it but this is the next best thing because it brings back the horror and gore!! Playing the game on the PSVR was unreal, the immersion is unbelievable you feel like you are in theResident Evil 7 played the whole game on a PS4 Pro using PSVR. Resident Evil won't be a 3rd person, fixed camera angle, pre rendered background and clunky control game again like it used to be and how i liked it but this is the next best thing because it brings back the horror and gore!! Playing the game on the PSVR was unreal, the immersion is unbelievable you feel like you are in the Bakers house wondering how the hell you are going to survive this and what is behind every door. The combat is perfect on PSVR, where you look you aim and its easy to pull off. I had no motion sickness at all and i completed it in just under 9 hours. Resident Evil has it's name back as the kings of horror. I just hope future games are made in VR too. Expand
  98. Jan 26, 2017
    9
    Say what you will about Resident Evil 7, but there is not a single person who has touched this game that can deny that much love and care went into crafting this unsettling horror adventure. RE7 manages to capture the key elements that made the originals such monumental classics, albeit in a much less cheesy and more modern fashion. The first person view can be seen as an updated versionSay what you will about Resident Evil 7, but there is not a single person who has touched this game that can deny that much love and care went into crafting this unsettling horror adventure. RE7 manages to capture the key elements that made the originals such monumental classics, albeit in a much less cheesy and more modern fashion. The first person view can be seen as an updated version of the original's forced perspective, keeping whatever lurks around the corner hidden until it rears it's (very) ugly head. The bulk of the gameplay is very similar to the original Resident Evil; confronting or avoiding enemies, collecting keys and other items to unlock rooms and doors, as well as collecting documents to uncover more of the backstory behind the decrepit Baker Estate. However, RE7 doesn't just copy and paste what made it's predecessors a success, it makes them it's own by adding a new spin, replacing some documents with interactive video tapes that often reveal key details of what you need to do at certain points in the game, and then there are the Bakers themselves which function like an updated version of Nemesis from Resident Evil 3, they can be momentarily knocked out, but for the most part that can't be killed. 'That gun ain't gonna work they way you think it will'.

    Still, RE7 is not without it's flaws. The boss battles, while spectacular and engaging at first, can often get annoying when you have to repeat them multiple times until you figure out the trick to besting the enemy, and while the Bakers are very well designed in how they act/re-act, the lesser enemies in the game feel stupid by comparison, often letting you run straight past them, making them virtually harmless unless you get yourself cornered or play on the madhouse difficulty which is generally unlocked post-game unless you nabbed the pre-order bonus survival kit which unlocks the increased difficulty early.

    Overall, Resident Evil 7 is a phenomenal horror game and, even better, a fantastic Resident Evil game, which is something that we have been waiting for in the mainline series for quite some time. While RE4 and 5 were fantastic action/horror games in their own right, they lacked the heart and soul of the original core games that made them such a hit with the original fans that have stuck around since the 90s. I sincerely hope that Capcom uses RE7 as a mold (no pun intended) for future installments of the series, perhaps continuing the RE4/5 style of gameplay within the Revelations sub-series because, lets be honest, the co-op in RE5 and Revelations 2 was bloody fun! RE6 even had it's moments.

    Please, do not listen to the reviews giving this game obnoxiously low scores, because I guarantee that more than half of them have not played the game. Look up gameplay (but not too much, the mystery is half the fun!) and listen to people that you know for a fact have played the game, and then make the choice for yourself.
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  99. Jan 26, 2017
    8
    It is definitely a Resident Evil game, that much cannot be denied.
    The game captures the feel of the original with ideas such as ammo conservation and manual saving, with little touches such as a save room that has its own music, and also with the nature of the objectives. You'll be finding various keys throughout the game and you'll need to revisit certain areas in order to proceed
    It is definitely a Resident Evil game, that much cannot be denied.
    The game captures the feel of the original with ideas such as ammo conservation and manual saving, with little touches such as a save room that has its own music, and also with the nature of the objectives. You'll be finding various keys throughout the game and you'll need to revisit certain areas in order to proceed further.

    However, it is not a total return to its roots. There are a lot of new concepts here, but that's not a bad thing.
    Resident Evil is known for evolving with time. RE4 did the same and it was well received.

    The new concepts include elements like the constant threat of the Baker family; you'll have to sneak through the house in order to avoid the family members. That is something that hasn't been experienced in any other older games, but it is easy to assume that games like Outlast and Alien have hugely influenced this new direction for the series. It is not a bad thing at all, it works very well.

    However, there are certain things that I didn't like:
    - Boss fights aren't well designed, and it's very easy to get through them. A game like Evil Within totally captured what a boss fight in a survival horror game should be like, but unfortunately, Resident Evil 7 lacks in that department.

    - The game really isn't that difficult. There is item management and a constant lack of ammunition, but the game itself isn't very challenging. Perhaps the game desperately needed a hard difficulty that could be selectable from the very beginning.

    - Puzzles are very simplistic, and they're rather bland. They don't require much thought at all. They're almost non-existent.

    - I feel like the game is missing a basic enemy character in the beginning stages. You are chased by Jack Baker in the beginning, and after a while you'll come across the Molded, but it seems like there's a missing enemy between these important encounters. A normal, quintessential zombie-type enemy would have added to the experience.

    Ultimately, the game isn't scary or terrifying, it is rather exciting and tense. Paranormal elements are not to be found here, and in that sense, the game is much more in line with something like Alien: Isolation than it is with a game like P.T.
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  100. Jan 26, 2017
    9
    I may be a little baby, but this game absolutely terrified me. Watching Let's Plays is nothing in comparison to actually playing this by yourself with headphones on, which is the experience people should be reviewing in my opinion. I didn't get to review the VR portion, but it seems like I'd only be able to play 5 minutes at a time before getting too scared to continue.

    If you want to
    I may be a little baby, but this game absolutely terrified me. Watching Let's Plays is nothing in comparison to actually playing this by yourself with headphones on, which is the experience people should be reviewing in my opinion. I didn't get to review the VR portion, but it seems like I'd only be able to play 5 minutes at a time before getting too scared to continue.

    If you want to be scared by something this game should do it and I like the puzzles and Resident Evil tropes they throw at you like the Inventory System which is as close as they've gotten to 4's Inventory since that game debuted. It may seem a little annoying going back and forth between rooms and then grabbing your items, but it also reinforces your knowledge of area layout and forces you to act with limited resources, so I personally like the mechanic.

    I'd recommend the game if you're looking for something scary, but if you're looking for a run and gun or for the Resident Evil franchise to remain unchanged the game probably isn't for you.
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Metascore
86

Generally favorable reviews - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 96 out of 100
  2. Negative: 0 out of 100
  1. Apr 23, 2017
    90
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
  2. Apr 21, 2017
    90
    Whether played in VR or not, Resident Evil 7: biohazard is a thrilling game and it shouldn’t be missed. If you have the option to play the game with a PSVR, you should by all means do so. Regardless of how you play Resident Evil 7: biohazard, just be sure that you do because it is one of 2017’s finest releases and the constant stream of DLC keeps the nightmare alive.
  3. Games Master UK
    Apr 2, 2017
    88
    Gets under your skin by erasing past frills and putting you eyeball to eyeball with a new world of horror. [March 2017, p.60]