User Score
8.1

Generally favorable reviews- based on 4269 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Jan 24, 2017
    6
    Now I can say the franchise "Resident Evil" is dead. In a series of games about zombies, mutants, bioharard etc, added paranormal activities. Seriously, Capcom?! I think that you have decided to make a clone Outlast or Silent Hills. Great job!
    What we have as a result? Boring boss fights. Only one kind of enemy, lol! With a series binding only mention of Umbrella. Don't waste your money and time.
  2. Jan 25, 2017
    5
    game not bad. I actually liked it a bit, but please Capcom don't do it again. I want a strong character that I can remember later like Jill or Leon, but this guy in the other hand has no face nor I can see his body (only floating hands). and where is Umbrella man?
  3. Feb 7, 2022
    7
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these. Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to. The last third
    My first game from the RE series.

    I was pleasantly surprised when I started the game. The atmosphere, the whole style, the graphics (for the 2017 game), the gameplay and the story itself of course - I really liked all of these.

    Some bad sides had shown for me closer to the end of the game - very strange shooting sometimes and not really great way to lead the plot to.
    The last third of the game spoils the impression of the whole story a little, but in sum we have the good story, with the good gameplay and the great atmosphere.
    Expand
  4. Jul 8, 2020
    5
    Really shouldn't be first person only. Should give you the option to play as mutliple characters with 3rd person view
  5. Nov 22, 2021
    7
    Радует, что вернулись к классическому инвентарю и дизайну локаций.
    Не нравится однообразные противники. Ну и платный контент...
  6. Feb 8, 2022
    7
    Pretty good but still does not compare to the classics. The same is still a good game of terror but it does not end up being a good Resident Evil for me.
  7. May 4, 2017
    7
    This was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game wasThis was one of my most hyped games of all time. Being a huge resident evil fan, I was really looking forward for Capcom to bring back the horror in Resident Evil. I felt like this game had a lot of potential but didnt fully capitalize on it. I thought the first person perspective was a nice change and I really liked the idea of the Baker family. In the end though, I felt this game was one of the weakest of the series. I even enjoyed re4, re5, and re6 better than this entry. The enemy variety was very poor which decreased the scariness. Also, the game started off super strong. I thought the first half of the was brilliant and I wish they kept that pace the whole game. I felt the second half of the game was repetitive and very lackluster. It felt like it belonged in a side entry game. I think they put too much filler towards the end. Also, the bosses were not as good as the old school resident evil games. I think this game is a good foundation for future games in the series. Hopefully, they can improve on their mistakes and make the next game a lot better. Expand
  8. Apr 21, 2017
    7
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but
    Resident Evil Bio-Hazard (Quick Review) (From Horror To Recycled Horror)
    Close corridors, Scary mansion, terrifying atmosphere, remind you of something? Capcom have left behind the action spectacle of Resident Evil 6 and have gone back to the survival roots or have they? Resident Evil 7 is about a typical guy who goes to save his girlfriend in a scary mansion out in the wilderness, but its not so typical as this scary mansion is much scarier than you would think. Before you enter you really get that shivering feel of what horrors are awaiting you...and they all come true. As I progressed through the many layers of the mansion loosing limbs jumping from my seat, screaming for dear life against a person much bigger and stronger than me PLease DDon't!!! which is all probably good for my heart right? I began to think that this was the horror game that I craved for a while... and yes it was for a while until!

    The monsters started to get much bigger and less scarier? How is that possible?, well maybe its due to when you play a game like Resident Evil its all about survival, and yes you do fight the odd mutated monster now and again, but not to the scale of were I feel I'm playing FFXIV. Yes for the first four hours you will enjoy RE7 and reminisce to true survival horror, and will have adapted to the new game-play of RE7 especially the new fist person view approach that really gets you up in close with the horror. However as you progress the fond memories of generic recycled monsters who aren't that scary anymore such as in RE6 and RE-Revelations will be the horror for you.

    Perks
    Graphics.
    First person horror.
    The first 2-3 hours.
    First encounter with a true Zombie.

    Negatives
    The last 3-4 hours.
    Big Monsters.
    Recycled Monsters, wait didn't I just kill you like several times before?
    I'm bored now with you go away!
    too many guns?
    Why call it an abandoned house? when its clearly a HUGE mansion!

    Conclusion
    Resident Evil 7 has all the horror tucked into that so called abandoned house, but it's downfall is that there too much
    unnecessary horror, We get it but stop trying to hard Capcom.
    Expand
  9. Jan 29, 2017
    5
    RE7 does not use the previous RE universe which is a good thing. With a blank slate in-front of them they could have crafted a compelling story. Instead we get simple puzzles and jump scares.

    Its not a bad game buy why brand it RE is beyond me.
  10. Jan 28, 2017
    7
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series
    This game is... weird, it isn't necessarily a bad game, but it's not worth of its title, it's just simply not a Resident Evil game.

    The Resident Evil series changed a lot throughout its history, reaching its peak at Resident Evil 4, but then, things went on a different path with Resident Evil 5, wich was a action-packed game that, in itself, was a good game, but the fans of the series didn't appreciated it that much, claiming that the series that should "go back to its roots", this continued until now, where the franchise supposedely "got back to its roots", wich, spoiler alert, it didn't.

    I know that this criticism isn't really "original", but Resident Evil 7 looks more like an indie horror game than an actual Resident Evil game, the first person camera perspective, the jumpscares, and the plot that has (almost) nothing to do with RE are some of the elements that make you wonder if you're actually playing a game of the classic survival horror series or, again, just another indie horror game.

    But there are some things that should be praised, like the graphics, for example, the detail, the animations and the 3D models are simply fantastic. Also, the VR in the game is also really good. Also, the story, although not really original, i really good.

    So, overall, the game isn't bad... it's just no RE.

    also that chainsaw fight doe, damn that was awesome.
    Expand
  11. Jan 30, 2017
    7
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros: 1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want. 2) Good music that keeps you pumped and yet nervous that synchronizes well
    Resident Evil 7: Biohazard is a solid, good, yet disappointing game to be called a true comeback to form of the classic RE games.

    Pros:
    1) Wonderful atmosphere. The setting feels like the Spencer Mansion of RE1. Virtually no loading screens so you can constantly move through environments how ever much you want.
    2) Good music that keeps you pumped and yet nervous that synchronizes well with the enemies.
    3) First-person perspective. Many think that the game taking place in first person would be a bad idea, but it made things better. Makes combat frantic, intense and feels like you are the character.
    4) Combat is fun and satisfying to see enemies hold scars, gnashes and cuts and still come at you. Using the inventory and seeing the old school heart monitor bar is fitting and feels like fanservice done well.

    Cons:
    1) VR is terrible. Not so much the graphics or anything, but it was so hard to play with a PSVR headset on that I felt like vomiting and had a migraine from just 15 minutes of it on. A dealbreaker to get a VR personally.
    2) Story is awful. I am well aware Resident Evil is not a Shakespeare of writing (never has) but at least RE4 had self-awareness and its characters were far more likeable (in a so bad its good attitude). The story has massive plot holes and uses pointless plot contrivances that makes it seem well-connected, but is rushed out of the gate instead. Ethan Winters is no Leon "Bingo?" Kennedy and his reactions and responses are so unrealistic I laughed my ass off when the situation was very serious.
    3) Enemy and Boss variety is lacking. When Resident Evil first came out, we got to fight zombies, hunters, dogs, sharks, snakes, and all sorts of creatures to survive. RE4 had ganados, regenerators, novistadors, garridors, el gigante, wolves and more. RE7 has only three types of enemies (Mold zombies, mold 'lickers' and mold pukers) with also a another type of enemy, but that type is only relevant in one area and no where else in the game. The bosses are lame (aside from the first and second fight with Jack) and offer no real horror or tension. More annoyance than anything. In fact one boss is a series of tests (who you never kill or even see again) than an actual boss to fight. The final boss is a joke and is nothing to Tyrant, Saddler or Nemesis.
    4) Post Game Content is weak. You only get the story and that's it. There is no NG+ at all. You can rerun things on different playthroughs (say speedrun, not dying, not saving, etc.) but the game will last (between the two runs I did) in seven hours average. Having no mercenaries, raid, separate ways or anything is really shameful when you consider that Capcom wants to sell a season pass on top of a full retailed game and basically contain all the content that this game needs to make it worth it.
    5) Textures are not that great. There is motion blur that makes VR difficult to impossible to play (no way to turn it off either). The beginning part of Ethan riding his car in 1st person shows really muddy, ugly and poorly rendered grass and vegetation that feels like it was down scaled for VR. Even when it fully renders it is barely standard.

    I like Resident Evil 7. A 7/10 to me is a good score that shows it has a solid foundation, but it needs more water in the roots it reaches to the older games for to make this RE tree big and massive like it's predecessors.
    Expand
  12. Jan 26, 2017
    7
    This review contains spoilers, click expand to view. I have always been a big RE fan and still am, this review isn't gonna have whining over ridiculous things like most people but also isn't just gonna praise it where it doesn't deserve it.

    (May contain minor gameplay spoilers and story spoilers at the end but I'll mark them so you don't have to read them.)

    This game is a solid, survival horror experience, the first person really works despite being a little clunky and the characters, though not as memorable as older RE characters are for the most part enjoyable and intriguing, mostly.

    Pros:

    1. It has elements that are very reminiscent of RE1 in the puzzles and mechanics of the game.

    2. Item progression is good and feels satisfying, getting that shotgun feels just as enjoyable as it did in RE1 and it steadily inclines as the game progresses.

    3. Exploration is interesting and worthwhile most of the time, even if a little fruitless in some areas.

    4. Boss fights are fun, with elements similar to RE4 in that you will have a few tactics available to you during them outside of just shooting the weakspot.

    5. Horror is strong, especially in the earlier half of the game, from a strong introduction all the way up until just after the 3rd boss fight, offering both suspenseful and gore-fest style moments in a nice balance.

    6. Story is intriguing and you want to know more almost the whole way through.

    Cons:

    1. Enemy variety is lackluster outside of the Boss characters, the basic enemy is quite dull and uninspiring and although having 3-4 variants, it still, visually is almost entirely the same, which makes them sadly quite dull after about the halfway point.

    2. While elements of the older games are definitely present, alot of the charm and presence of mansion and police station from earlier games just isn't replicated, making alot of rooms, while well designed, far less memorable or pleasing, partly due to the look of the game being somewhat washed out and dreary the whole way through.

    3. Characters, while most are good and somewhat memorable for various reasons, it's sadly the main character and main villain who end up being the weakest and least interesting. Partly a pitfall of being entirely in first person.

    4. The world pulls you in and keeps you guessing and wanting to discover more and more, however the payoff is never quite good enough, with parts of the story being deliberately vague and rushed just for the sake of making you buy dlc as well having almost nothing to do with the resident evil universe for most of the game.

    (Spoiler territory I'll mark when I'm no longer talking about it)

    5. The ending. The ending to this game is a horrible let down for a few reasons, completely skipping out one of the main antagonists without really addressing why and then rushing straight to the end with only the occasional text file to fill in some of the many blanks.

    But the two biggest let down's are the final boss and the laughable attempt to link to RE universe. The final boss fight is nothing but a scripted 2 minute fight with unsatisfactory pay off in regards to the design of the monster and the means with which you quickly kill it.

    6. The name Resident Evil on the box is pretty much all there is for anyone who likes the series as far as story or characters is concerned. This game could have been called anything and it wouldn't have changed a single thing but they chose to use the RE name and sadly it's just nothing to do with it. The rare 1 line of text or random photo is about all you get here.

    The cameo of a character at the end and the arrival of umbrella is completely cringe worthy as far as how forced in it feels, especially with the character looking and sounding nothing like their self in other RE games and their motives along with Umbrella's being completely skewed in incredibly unlikely way.

    Also the fact that they almost entirely ript off the premise for F.E.A.R's story is incredibly lazy.

    (Spoilers Over)

    In conclusion this game is a good horror game and worth playing through for anyone who enjoys horror of both the suspenseful kind or the grotesque. But for RE fans looking for the next chapter in their favorite character's story lines it fails completely to deliver, with almost no connection to the RE universe outside of very limited easter-eggs.

    CAPCOM's attempt to sell the game in parts, by tearing out key story elements, essentially butchering the final act of the game to sell it as DLC is likely the cause for the state that it's in and is kind of saddening to see go the way it did.

    This didn't need to be a Resident Evil game and it pretty much isn't, in the same way if they made a new super mario game, but you didn't play as anyone from any Mario game and the only reference to Mario in it was that you could jump, run and see the occasional picture of previous mario games on the wall.

    It's a good horror game, worth buying, but it's not a Resident evil game.
    Expand
  13. Apr 18, 2017
    6
    This review contains spoilers, click expand to view. This was a weird game for me you know. It felt like a step forward as a horror title but two steps back as a video game if that even makes sense. There is briliant moments like the begining house and the "Happy Birthday" events which felt almost out of place to the rest of what this title was. Its moments as a horror escape fantasy were great but moments where you seem to be on a "hunt and kill" sort of mission seem really really ... uninspired?

    I enjoy the return to form of hunting down keys and opening certain doors while danger looms and roams around a house. Felt amazingly resident evil! But what it wasn't... was scary. Resident Evil 3 Nemesis does this better and the jake Campaign of Resident evil 6 feels like a better "Being chased" Horror fantasy.

    I want more like this but I want the game to be just overall improved. The end just turns into a really easy section of resident evil 4 and loses all horror aspects and that was kinda a bummer.

    I blame it on production rushing near the end but this is a game that has a lot of potential and I want them to hit the peak of greatness with this concept because this didn't quite reach the bar of a great game. It had great moments but were overshadowed by a rather dull low action game ending that played like Crysis without interesting threats.
    Expand
  14. Jun 14, 2017
    5
    I finally got a copy and what a disappointment. The game is very linear a lot of scripted events , it felt more like a demo than a game. There are only a couple of uninteresting enemy types and your guns against those are basically useless. The "boss" battles when they happen are way too easy . I'm glad I didn't pay full price for this because it has no replay value at all. Give me anotherI finally got a copy and what a disappointment. The game is very linear a lot of scripted events , it felt more like a demo than a game. There are only a couple of uninteresting enemy types and your guns against those are basically useless. The "boss" battles when they happen are way too easy . I'm glad I didn't pay full price for this because it has no replay value at all. Give me another RE 1-4 over this any day . Expand
  15. Mar 1, 2017
    7
    Pretty good but still does not compare to the classics. The REEngine does not end up liking me and some puzzles are very simple. The same is still a good game of terror but it does not end up being a good Resident Evil for me.
  16. Feb 10, 2017
    5
    This review contains spoilers, click expand to view. What started out as something quite fresh quickly goes in the opposite direction. First I'll praise Capcom for bringing the game play that made Outlast, Alien Isolation and a few others successfully redefine survival horror. It works very well here in first person and is a great fit for Resident Evil. Unfortunately, they play it safe. The middle section and the ending ruin what could have been something new. A few later boss battles are terrible with the boss designs utterly stupid looking compared to Mia, Jack and Marguerite (who by the way end up joining your side.. what way to diminish the atmosphere). Along with some weak level layouts (besides the house), we also get a drawn out section on a boat that somehow manages to end up in the swamp and an option to make a choice that only changes one scene in the game at the end. If you want to experience the story make sure to play on easy mode as the enemies are less bullet sponges. Graphics are terrific and sound design is really well done but nothing can save it from ultimately being a major let down by the end in the story department where it ties into Umbrella and Chris Redfield making an appearance. Bit late to the party don't ya think Chris? I'd have rather seen Ethan and Mia escape in his half damaged Dodge Challenger. I really was expecting something new and fresh and leaving behind the old characters from the past. Would have been a much better game if they had taken the chance. Overall a let down for me personally. Didn't play it VR so no comment there. Expand
  17. Jan 27, 2017
    7
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros - Classic Gameplay - Does not rely on Jumpscares to scare - Grotesque Scenes - Pacing - Boss Fights (Excluding the Final Boss) - Scavenging for Items - Sound Design Mixed - Puzzles (Most were Easy and straight forward) - Cheesy Dialogue (Certain Characters) Cons -
    It's a mixture of classic and modern Resident Evil that is well paced but disappointing once it's over.

    Pros
    - Classic Gameplay
    - Does not rely on Jumpscares to scare
    - Grotesque Scenes
    - Pacing
    - Boss Fights (Excluding the Final Boss)
    - Scavenging for Items
    - Sound Design

    Mixed
    - Puzzles (Most were Easy and straight forward)
    - Cheesy Dialogue (Certain Characters)

    Cons
    - Few Enemy Types
    - Short (Expect 5-7 hours long)
    - Autosaves (Easy or Normal difficulty) ruin the tension
    - Madhouse difficulty(No Autosaves) not given at the start(if you didn't preorder)
    - The Final Boss
    - A decision made around 2/3 of the game
    - How similar all endings were
    - The Forgettable Protagonist
    - Heavily Scripted
    - Little to No Replayablility
    - The Main Game is all that you get
    Expand
  18. Jan 25, 2017
    5
    This review contains spoilers, click expand to view. I'll give it a 5 because the makers had successfully brought back the survival horror game but it's NOT this kind of horror. The puzzles were copied from the previous series which makes it easy to solve. There's no virus that has been introduced. They are obviously being watched and didn't even figure that out. When playing the game, the new character of this game is basically one of Umbrella's Guinea Pigs and he doesn't even realize it that the people who rescued them is behind it. Expand
  19. Feb 8, 2017
    6
    I feel like this game is just a clock tower/haunting grounds mix with resident evils name stamped on it. It's not bad but really lacks that true resident evil feel. Enemies become very boring since they use the same ones over and over and the boss fights are the worst. I also just hate first person especially in this franchise. If I wouldn't had had the opportunity to play this in V.R. II feel like this game is just a clock tower/haunting grounds mix with resident evils name stamped on it. It's not bad but really lacks that true resident evil feel. Enemies become very boring since they use the same ones over and over and the boss fights are the worst. I also just hate first person especially in this franchise. If I wouldn't had had the opportunity to play this in V.R. I don't know if I would have given it the score I did. I usually replay these games all of the time since the original came out and I don't think this game has any sort of replay value. Not really the direction I was hoping for. Expand
  20. Jan 27, 2017
    7
    Resident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games didResident Evil has had its problems throughout the several years(with the exception of Revelations 2) in which the the franchise was going in for more of an action series rather than horror that the series thrived on the early years of its premiere. Now that the suppose 7 is going back to its roots on horror, does it deliver that chilling suspense and fear that the original RE games did before it went full gear on action or does it surmise into the depths of darkness in being one of the forgotten games in recent memory?

    Story- After 4 years in the events of Resident Evil 6, you play as Ethan Winters. A new protagonist in search of his wife Mia who has disappeared for 3 years, leaving Ethan a message saying that he should stay away from her. Ignoring the message, he located the source of the message, Louisiana. I thought the story flowed at a good enough pace to keep the player intrigued through the 8-10 hours it takes to play through the game. The writing is spot on and the voice actors do an amazing job of making the game feel more alive compared to the past Installments of the franchise. The few things that hold the story being any better is that the Resident Evil Mythos is almost non-existent until the very end.

    Graphics- Capcom has integrated a new RE engine that uses photorealism technology, giving a more rural detail area that gives a new life to the franchise. On the PS4, the game runs smoothly with a 60 fps and at times the game can look amazing with the use of lighting on certain parts of the game. The atmosphere of the game is amazing with the whole game having a darker mood to it and a dreary feel that emits a sense of claustrophobia that makes the player feel incredibly secluded in tight areas. The design of the enemies in the game was design well enough with character models being absolutely fantastic with such clear design and texture, giving life to the Baker family and the other families in the game, which gives a Texas Chainsaw Massacre vibe from how they act. The other enemies called the Molded are design fairly well but with only a few varied monsters to kill in the game, they become more of a nuisance to kill compared to the other monsters the players had faced in the past.

    Gameplay-By recreating the Resident Evil's "horror roots" , they change the games perspective into being 1st person rather than it being 3rd person but by doing this, it makes the whole game even more less of it being Resident Evil and more like Outlast with guns. The player are given types of different guns, secret caches, a vendor antique system, and the return of emblem doors. The aiming of the game is surprisingly well given it being a survival horror game. What's exhilarating about the First Person perspective is the VR option. The player can play the whole game in VR which immerses the player even more and also making the aiming of the game even more accurate. Through the end though, the game focused too much on combat as tons of molded just complie together against the player and the last boss wasn't even a damn boss. The part that is survival is so minimum that the only time you can call it really survival is when the first Baker family member goes on full frontal assault as the first part of the game, the player is forced on heavily scripted events in the game, making the player think that using their weapons and items are in good use except it's not.

    Overall- The game took me 7-8 hours to beat which is fine for it's length but for some reason I thought the game overstayed its welcome as the end became horde mode and the "final boss" being a disappointment, but being that, the first 75% of the game is well thought out. Good atmosphere, intriguing opening and idea of the whole game, and well-made psychopath characters. The gameplay can be more desired but I had a fine experience playing through the whole game. I'd say wait for a price drop around 30. It's a good buy for that price.
    Expand
  21. Apr 3, 2017
    7
    RE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to createRE VII is another first-person entry into the bloated "survival horror" genre that Capcom helped create with the Biohazard series. It's obvious from the outset that this game caters to VR setups, so expect to be underwhelmed if (like me) you use a gamepad. The slow, plodding movement only makes sense in the context of expensive "3D" head-tracking goggles, or possibly an attempt to create extra tension within the mostly vanilla slasher-flick environment.

    The usual clunky interface is present, yet presents less of an obstacle than expected--relatively speaking. Detailed visuals more than manage to set the disturbing tone with a mix of realism and "found footage" style. The sound design is also particularly impressive, but the mixed-bag of English voice acting ruins and enhances the mood in equal measure--unless you're in it for the whole B-movie shtick for which the series is known. No one plays this sort of thing expecting a deep plot, so the thick layer of otherwise solid cheese in VII's writing is unlikely to scare anyone away.

    There are also several difficulty levels, weapon upgrades, and secrets that invite multiple runs through Capcom's twisted little nightmare. Purists may be repelled by the break with tradition, but overall, i would rank this among the best that the series has to offer. While I can't comment on the VR experience, RE VII was clearly built with such hardware in mind, so consider that before you dive in.
    Expand
  22. Mar 24, 2017
    5
    Didn1t like the camera and the protagonist,but all the rest is great.
    If you are a fan of terror games,you are very likely to enjoy it,but if you are a fan of Resident Evil...Well...I don't know...
  23. Dec 19, 2017
    7
    Resident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almostResident Evil VII is a very fun and greatly compelling game. It creates a solid atmosphere and really pushes the series into exciting new directions. However, I feel much of what makes survival horror games so amazing is missing here. Everything feels kinda scripted, there are few moments that I felt in danger of anything. Nothing even resembling a normal enemy shows up until you're almost finished with the game, and that makes things kinda dull beyond the greatly telegraphed appearances of The Family. Compare that to the original Resident Evil or Silent Hill games where danger lurks beyond nearly every corner, there's just no comparison in my mind. I don't mind a change, this game is great mechanically, but gutting these elements is a mistake for such an established franchise. Expand
  24. Feb 21, 2017
    7
    Let me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a fewLet me start by telling the reader a little about my past with the RE franchise. I am 30 years old with 2 older brothers, the oldest of which is 10 years older. It was him that came back from the store with a Playstation, a new T.V and of coarse Resident Evil after getting his student loans and financial aide on march 25 or 26, 1996 :-). I I know the date only because it was a few days after RE's initial release in the U.S. We spent almost 13 hours straight playing it. That started my infatuation with the RE series. For some context, and I know most might disagree but as far as my favorite (I'm not saying its the BEST one, just my favorite) Resident Evil 2 has to be my favorite out of all of them. I was amazed it came with two discs to play as different characters, whose stories intertwine all throughout the game. I know, I know you aren't here to read about some punk's past with RE. I just want to give the reader some context. RE7 is definitely a return to RE's roots as a survival horror game. I must say I was super weary about RE7 being in first person but it really does a fantastic job of making the setting and enemies even more unsettling. Almost in the same way as the original. Like in the first few RE games, that third person perspective coupled with the tank controls made every corridor, and really long hallway super suspenseful, all because you simply couldn't see anything that was more than 5 or so feet from your character. The first person perspective works somewhat in the same way. That cone of vision is super limited, giving you a very uneasy feeling. I am not ashamed to admit that it is f@#king scary as all hell. Not just cheap jump scares either. I am talking 100% bonafide terrifying. One gripe I have, and I don't want to spoil anything for you here so I will be super vague, but it is really difficult at times knowing when you are supposed to fight or run. This lead to being very wasteful in terms of ammunition, and getting myself in really bad situations. You could say that it just lead to an even more cautious play style, but an annoyance none the less. I am not real sure about anyone else but for me using VR is the BEST way to play, and honestly could not see myself playing any other way. I'm shocked I haven't seen many people that was all that impressed with the VR gameplay. Anyway, if you are a long time RE fan I think you will like this one. Still not perfect, RE7 gets ever so closer to it's roots while being a much more modern take on the genre. Expand
  25. Jan 30, 2017
    7
    While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console.While Resident Evil 7 retains a lot of the same basic format as the previous RE games, the story and overall pacing are decidedly more convoluted. Luckily, the graphics and scares have been upgraded immeasurably over the other installments in the RE series. RE: Biohazard uses a combination of sight, sound, imagery and imagination to create one of the scariest games on any home console. However, for all of the things I like about RE7, there's at least a handful of things that I don't like. First off, the game is a little too difficult if you're not playing on easy mode. It reminds me a little too much of Alien Isolation in that the game can be brutally unfair at times. Seriously, it may take me a month to get through this game just because of the difficulty in some parts. That's not a good thing, I still have 5 unopened games that I need to get to before Gran Turismo Sport comes out in May. Another big gripe I have is the puzzle to combat ratio. I wish there were less puzzles and more combat in the final product. I've put 5 hours into the game, and I think that I've only killed 4 enemies to date, but I've solved at least 7 puzzles already. That ratio is way off, and the game would be so much better if it didn't force you to solve strange shadow puzzles in the middle of an abandoned Louisiana estate. Anyway, other than the difficulty, and Capcom's obsession with strange puzzles, I find this game very fun. It's not going to put a smile on your face from ear to ear the entire time like Dead Rising 4, but the game is very enjoyable. If you're ready to play RE7 then turn off the lights, grab your controller and enjoy the scarefest Expand
  26. Jan 28, 2017
    7
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes
    I am a huge horror fan, and I was extremely excited by the trailers for this game (they seemed to be taking cues from PT/Silent Hills), however after playing I am extremely underwhelmed. RE7 is trying to be equal parts action game and horror game, and it does neither very well.

    A good horror game doesn't need great controls, but it needs good atmosphere, pacing, and a story that makes you care at least a little about the characters. I don't particularly care about the story tying into the RE universe (I found the premise of the older games pretty corny). However, I found myself not caring about the main characters at all, since I didn't really have a reason to (they're voiced well, but have almost no depth). The atmosphere here is also anything but subtle or creepy, it's more just gory than anything else. Maybe that's really frightening to some people, but I got bored and complacent very quickly.

    On the other hand a good action game needs tight controls and engaging mechanics. This is what RE4 pioneered (and then RE5 and 6 copied, watered down, and wore out). The controls here are extremely clunky. To name a few things: Attache access is real time and not well implemented, quick turn is difficult to pull off consistently (holding back and hitting circle doesn't make you turn?), strafing left or right too much slows your moving speed to a crawl, enemies don't react or animate well, often clipping through you, the AI is far too easily fooled (run around a corner and crouch behind a box and they will suddenly lose interest in pursuing you, why not let us hide in cupboards, under beds, etc. like someone actually trying to hide?), boss fights are for the most part confusing and annoying after you die 5 times in a row having no clue what you're supposed to be doing.

    Graphically it's a mixed bag, some scenes have near photo-realism, but many others are bland and washed out. Texture pop in happens enough to be noticeable, and some of the full res textures, particularly on flat objects, are extremely blurry (text is completely unreadable, looks like PS2 era).

    In the end it most closely resembles Outlast, but with a less engaging story, more bland atmosphere, hindering controls, and inferior graphics. Horror wise its scares become predictable, the story and characters aren't particularly engaging, and the atmosphere is far more gory than scary. And as an action game its controls and boss fights don't hold a candle to anything in RE4. It's not unplayable or a complete abomination, but everything its trying to do has already been done better in other games.
    Expand
  27. Jan 30, 2017
    6
    Let me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've neverLet me start out with a confession. I didn't finish the game. I tried to. I really did, but I became too bored to continue. With that said, I actually like a lot of what I played. The first person view was very effective, and the first hour was masterfully executed. But, it just started falling apart after that, and became a puzzle-oriented, backtracking mess. I'll admit, I've never enjoyed the puzzle sections in the Resident Evil games, which is why I enjoy part 4 the most, as well as a plethora of other reasons, but I digress. The location in Resident Evil 7 is actually very intriguing and atmospheric, with amazing graphics to boot most of the time. But it all became very stale and boring after I had to endless pass through each section over and over again while being stalked by enemies who refused to die. You better get used to endlessly seeing the same, rather small areas, time and time again, because you're stuck in more or less the same location for the entirety of the game. But, the game is a decent throwback to parts 1-3, and that's actually my biggest gripe with Resident Evil 7. It feels too much like an older video game, with artificial, unrealistic barriers impeding your progress. Ironically, the more it tried to be like early Resident Evil titles, the less enjoyable it was for me. These old conventions just make it feel dated, and stuck in the past, with nothing new to offer. However, the dialogue, opposed to most Resident Evil games, is actually pretty good, and there are quite a few clever jump scares that effectively add to the tension. I enjoyed the optional VHS tapes that expand the story as well. Furthermore, the music and sound is excellent. But at the end of the day, my time with Resident Evil 7 (about 5-6 hours in) seemed like a waste. I simply found no reason to continue to the end credits. It's unfortunate, because Resident Evil 7 does a lot right, and is actually rather excellent in small bursts, but the artificial "gamey" elements really took the fun out of it for me. The longer my journey went on, the less engaged I became, which is quite a shame, because I feel Resident Evil 7 had so much going for it. Oh well, there's always part 8 to look forward to. In the meantime, I suppose another playthrough of Resident Evil 4 is in order... Expand
  28. Feb 1, 2017
    6
    Игра хорошая,но из-за названия Resident Evil я ставлю только 6. Она не имеет ничего общего с прошлыми частями. Разработчики назвали эту игру резидентом чтобы лучше её продать... назвали бы лучше просто biohazard.
  29. Apr 10, 2019
    6
    Even though the story is dumb, the protagonist is the worst in Resident Evil history, the enemies are lackluster and some of the dialogues are horrible i still can somewhat enjoy this game because of the sound design, mystery and exploration values. The DLCs are much better than the game itself though.
  30. Jan 24, 2017
    6
    They tried very hard to re-invent the wheel. I played Biohazard 1-6 enjoyed them all. 3 was by far my favorite one. The thing is the first two had a good mix of puzzle, dread, and action whereas 5 and 6 focused more on pure action and had taken out the sense of dread completely. Let me say the game is not the type of resident evil you're used to if you've played any of the previousThey tried very hard to re-invent the wheel. I played Biohazard 1-6 enjoyed them all. 3 was by far my favorite one. The thing is the first two had a good mix of puzzle, dread, and action whereas 5 and 6 focused more on pure action and had taken out the sense of dread completely. Let me say the game is not the type of resident evil you're used to if you've played any of the previous titles... It serves almost identically as Alien Isolation where its a 1st person narrative with no actual Plot. You figure out how to dodge enemies, hide, and memorize routes between areas. We've played these types of games before challenging? No. Good for a scare? yes. Replay value? 0. The moment you finish this game its like watching a bad movie. You've experienced it once and you aren't going to waste time doing it over from scratch again. No multiplayer, no REAL content. 60 dollar price tag for 5 hours of game content. Overall it'll drop down to 20 bucks at Gamestop when all the returns come pouring in GUARANTEED. After you beat it its just going to collect dust on your shelf. Trust me in this review wait until its 20 bucks. This isn't really a Resident Evil game by far. It serves as a stand alone project. No affiliation with the other games what so ever. Do not give in to all these other bias reviews for you to drop 60 bucks. It really isn't that amazing. Expand
  31. Jan 26, 2017
    6
    So the reviews I have been seeing are either praising the game or hating but i was more in the middle. The game does what it promised and returned to its roots of horror and item management. That is where the game succeeds in true RE fashion.

    The areas where it falters are its mediocre plot and predictable and easy enemies. I also think the game was not worth the $70 ($100 if you got
    So the reviews I have been seeing are either praising the game or hating but i was more in the middle. The game does what it promised and returned to its roots of horror and item management. That is where the game succeeds in true RE fashion.

    The areas where it falters are its mediocre plot and predictable and easy enemies. I also think the game was not worth the $70 ($100 if you got the pass) if i am going to be honest. Luckily I was able to borrow my friends copy and beat it in 8 hours, which is a normal length for most games but has low replayability. It also wouldn't have hurt to have more modes like mercenaries.

    All in all an ok game but it is just not worth the amount they are asking for. Rent or borrow if possible.
    Expand
  32. Jan 27, 2017
    5
    The worst game in the Resident Evil saga, where a company trying to find relevance declines in the lowest worlds of video games delivering a product full of screamers, forgettable characters and plagiarisms of movies and videogames. It has no follow up of the saga Resident Evil nor shares any similarity, is just another Outlast in the video game industry.
  33. Jan 24, 2017
    5
    O jogo é até um bom jogo de Horror ... Mas decepciona como Resident Evil... Personagem prinicpal sem carisma ... A luta com os Boss não é tão legal .... Pouca ligação com os jogos anteriores ... E o final decepciona para o que era esperado desse jogo ... Resident Evil 7 funcionaria bem melhor como um Reboot da serie
  34. Feb 3, 2017
    5
    Resident Evil 7 is a solid, well polished first person horror game, but unfortunately it doesn't really have an original thought in it. The influences are clear, Texas Chainsaw Massacre, Evil Dead and P.T. being the most obvious ones. The game starts off quite strongly with some good tension building, but by the end all of that is lost as the game starts feeling more and more like a lowResident Evil 7 is a solid, well polished first person horror game, but unfortunately it doesn't really have an original thought in it. The influences are clear, Texas Chainsaw Massacre, Evil Dead and P.T. being the most obvious ones. The game starts off quite strongly with some good tension building, but by the end all of that is lost as the game starts feeling more and more like a low budget throwaway horror flick.

    You're still better off playing Outlast or Amnesia in my opinion.
    Expand
  35. Jan 31, 2017
    6
    Spoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. HavingSpoilers. It's "good". To call it a survival horror is a little misleading. Let's not forget, you can carry up to four weapons - including a grenade launcher. Also, your enemies have superhuman capabilities - one is strong enough to tear the roof off a car - and they are often hitting you with large metal objects, even a chainsaw at one point, and yet you are still able to fight. Having such stamina and access to such an arsenal undermines the "survival" tension the devs were trying to create. With the exception of the intro scene, I rarely felt the paranoid vulnerability I felt playing something like Outlast or even Dying Light. This lack of tension coupled with very clunky fighting mechanics which, in the extreme close quarters, often made me feel I was slow dancing with the enemies rather than fighting them, I would say save your money and play Outlast or Soma or Alien Isolation. Expand
  36. Nov 19, 2017
    7
    This is the first Resident Evil game since Resident Evil 4 I've enjoyed. Resident Evil 5 did not feel like a Resident Evil game, and Resident Evil 6 was even worse. Revelations, and Revelations 2 were mehhh at best. This games feels like a Resident Evil game and I'm really glad Capcom is getting back to the roots of Resident Evil. The graphics in this game are great, and it does a good jobThis is the first Resident Evil game since Resident Evil 4 I've enjoyed. Resident Evil 5 did not feel like a Resident Evil game, and Resident Evil 6 was even worse. Revelations, and Revelations 2 were mehhh at best. This games feels like a Resident Evil game and I'm really glad Capcom is getting back to the roots of Resident Evil. The graphics in this game are great, and it does a good job of creating a creepy and suspenseful environment. There were times during the game I felt my adrenaline pumping. Overall this is a good game but I did find the second half of the game a little weak. The game was challenging in the beginning, but as I started getting more guns and ammo I found it fairly easy to blow through enemies. I didn't really die much in the game, and even when I did there was no real penalty. The story in the game was sort of vague at times and didn't really make a ton of sense but it didn't ruin the experience by any means. Like most Resident Evil games the game isn't particularly long. Expand
  37. Feb 6, 2017
    6
    6/5 stars for this game? 10/10s? Scores of 100? "Masterpiece", "instant classic", "Scariest game ever".
    What??? Just what...? I dont think we have played the same game at all.
    In fact, the whole review section of RE7 is just filled with lies. How can these "critics" sleep at night, knowing that they have given such misinformation to consumers? SHAME! SHAME! SHAME! This game is 6/10 at
    6/5 stars for this game? 10/10s? Scores of 100? "Masterpiece", "instant classic", "Scariest game ever".
    What??? Just what...? I dont think we have played the same game at all.
    In fact, the whole review section of RE7 is just filled with lies. How can these "critics" sleep at night, knowing that they have given such misinformation to consumers? SHAME! SHAME! SHAME!

    This game is 6/10 at most and heres why its only that, without any fanboyism or bias added:
    -First of all, this game is not scary, unless you use VR and see the hideous face models of the NPCs up in your face, which seems to be their sole way of trying to scare you. This game is nothing compared to Outlast or even Alien: Isolation.
    -Its extremely scripted to the point that it destroys all replay value and its even less scary in future playthroughs, if for some reason you have nothing better to do...
    -There are only a few varieties of a single enemy type with just a few attack patterns. And also, you can just skip these said enemies all together by just running past them, removing all danger they pose as they become more of an annoyance than a threat after a while. They cant even go through doors for **** sake...
    -The item management is abysmal and taken too far, you will be spending more time playing Tetris with your inventory or backtracking to a safe house to throw your junk away, than being terrified. Like really?
    -The movement and gun play is slow and sluggish, and possibly made intentionally to not make VR users throw up. It almost feels like tank controls in first person...
    -Theres only a few boss fights and oh... my... god, that last boss fight is just terribad, never have i seen such a bad boss encounter. Its even worse than Ndesu in RE5 if you can believe it...
    -The graphics are above average at best, the level design is great due to the small areas but the textures on all the clutter can be downright fugly. Photorealistic like advertised? Nope.
    -The game is short, clocking from 5-8 hours on the first run, and the two endings are so extremely similar to each other that theres NO point doing a replay, especially since everything is scripted. The game banks on you replaying its short story over and over and over again without any incentive for you to do so. Sure, Madhouse mode adds few changes in there, such as limited saves, but its still the same game in the core. And predictable.
    -The game is SP only, not even Co-op of any sort included.
    -This game has almost nothing to do with Resident Evil, its a VR tech demo with Resident Evil stamped on it. Kawata said they were going to go back to the "roots" of RE, well this is not it. Just because they slapped inventory management or herbs in there, doesnt make it a Resident Evil game.
    -And ofc... the DLC practices are **** as usual(Capcom man...), cutting up the game and serving it to us for 10€ a piece after a week is simply not acceptable, especially since the game is so short and desperately needed new modes or missions. These sort of game modes used to be given to us for free after beating the original game. Remember Mercenaries? Now thats called Nightmare except its worse than Mercenaries and it costs 10 bucks thank you very much! Corporate commander thanks you.

    Also as a side note... Wtf is up with the story? Its full of holes and loose ends near the end that make no sense and never get answered, almost like it was just pushed out quick to meet a deadline. Lets be real here, they are probably just saving all that for DLC because... more money?

    I could just go on and on and on, this game makes no sense on so many levels...

    Anyway... the game is not worth 60€$£ at all, at best it shouldve been 30-40. It almost feels like it was going to be 40 but the suits said "Oh yea its in VR...add another 20 in there", lets call it a... VR tax.
    Wait till its on sale and then get it when it has more content and value for your money.

    I get that RE fans have been waiting for a better RE game since 4... but this game is NOT the masterpiece some people make it out to be, its above average game at best. Dont trust those sources that tell you this game is anything above 7/10 because its not, those people let their fanboyism blind their judgement.
    Either that, or they just have insanely low standards and are just not trustworthy at all.

    If this review saves at least one persons hard earned money then iam happy, spend it on something you enjoy longer and has more bang for your buck than this mediocre Haunted House 7: The Item Management game.
    Expand
  38. Apr 29, 2017
    7
    Iam not the brightest guy in this world. Let´s face it. But iam also not stupid at all. Why em i saying this? Resident evils first half is A LOT about puzzles, which are sometimes very frustrating. I circled that damn house like 10 times over just to find one piece of something. On the other hand, i really liked the gore atmosphere of Bakers residence.
    Second part of the game is much more
    Iam not the brightest guy in this world. Let´s face it. But iam also not stupid at all. Why em i saying this? Resident evils first half is A LOT about puzzles, which are sometimes very frustrating. I circled that damn house like 10 times over just to find one piece of something. On the other hand, i really liked the gore atmosphere of Bakers residence.
    Second part of the game is much more about action and that was the part that i really enjoyed. Game lenght is very good. Around 10 hours. Overall i don´t know if i really liked this game that much. It is hard to say. It´s a good game but it has some downsides that are really frustrating.
    Expand
  39. Jan 24, 2017
    7
    These are the types of reviews that can cause you to believe developers are paying "video game critics" for high scores. So the VR is bad, the bosses are bad and it's only 10-12 hours first play through. This game plays painfully mediocre, doesn't look nearly as good as something like Final Fantasy XV and it's kind of boring.
  40. Jul 2, 2017
    7
    A masterclass of atmosphere with an amazing first third, which sadly deteriorates into a mundane, run of the mill FPS.
    Capcom saw what PT was and decided to run with it. They've done a pretty good job at it, it just feels rushed and not fleshed out enough. The horror is there in spades, the jump scares are perfectly executed and the violence is smack bang in your face and its
    A masterclass of atmosphere with an amazing first third, which sadly deteriorates into a mundane, run of the mill FPS.
    Capcom saw what PT was and decided to run with it. They've done a pretty good job at it, it just feels rushed and not fleshed out enough. The horror is there in spades, the jump scares are perfectly executed and the violence is smack bang in your face and its spectacular!
    The boss battles are same old RE, find the weak point and shoot, its the grunt enemies, the things that serve as nothing more than an obstacle between boss fights, they are we the game really starts to show its true colors. The enemies are so boring, so generic with such poor AI and lack of variety you start to notice the same problems with pretty much every other aspect of the game.
    Whilst a massive step in the right direction after the abomination that was RE6, its still not the reboot the dead franchise so desperately needed. Operation Racoon City anyone?
    Its Outlast with a budget.
    A peek at what PT or Silent Hills could've been, or a new IP all together.
    I'd give it a 7.5, but it ain't an 8
    Expand
  41. Jan 26, 2017
    6
    Never really enjoyed the Resident Evil games, but this one didn't look much like them. Its truly a survival horror. Its truly scary (most of the time). The world has been designed with such detail, and with great graphics, its impossible to not to explore; which you are rewarded for doing so. Most criticisms are towards the plot, which is a little over-elaborate for a game that is at itsNever really enjoyed the Resident Evil games, but this one didn't look much like them. Its truly a survival horror. Its truly scary (most of the time). The world has been designed with such detail, and with great graphics, its impossible to not to explore; which you are rewarded for doing so. Most criticisms are towards the plot, which is a little over-elaborate for a game that is at its best, when its at its most subtle, yet the plot at least provides some gratifying moments.

    The main issue is that the game loses its footing, feeling rushed and poorly designed in the later stages. For a short game, that personally offers little replay value, I'm frustrated by these weaker sequences, which are unforgiveable for the game's price and short length. The clearest representation of the game's decline in quality, are the boss fights, which initially feel uniquely real, get laughably bad by the end. There are also a lot of little issues which constantly dissipated any tension, such as doors closing without an animation (something I'm now used to seeing in games), or scary bits always being presented as cut scene. These make it feel less of an immersive and personal experience.
    Expand
  42. Jan 27, 2017
    7
    After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so,After putting the kids to bed and playing this for a couple of days now I feel safe in weighing in. I played the original Resident Evil back in the day, and .either the last one or RE 5 (I'm not sure - that's how die-hard a fan I am not). Both were good fun. I watched the first three RE movies. The first was B-grade entertaining, the second two were C-grade but with Milla Jovavich (so, C+?). Anyway, where I'm going with this is the thing those all had in common was Raccoon City, the evil corporation and their experiments (the horror is man-made), cheesy over-the-top characters. This game is not of that universe. So I can see where some folks are upset with a bait-and-switch.

    Now that the elephant in the room has been acknowledged, this is a pretty decent game and certainly a good VR one. It's touch to play for more than 30 - 60 minutes in the helmet though. Horror + VR definitely = motion barf. The play is fluid and fairly intuitive if limited in interaction. The graphics are touted as photorealistic. I would argue the lighting is, but sacrifices were made for CR and fluid motion - 3D models are less-refined and textures are large. The developers did a good job with the palette they had under the circumstances and so it's pretty easy to let your critical eyes and focus loosen a bit and feel more in a film.

    The scares so far are mostly jump scares with a lot of grim surrounding and tense mucking about. It definitely has more of an Amnesiac/Outlast/Blair Witch vibe to it, as a number of other reviewers have pointed out. The voice acting is just good enough to make you wish it wasn't bad. That is, it's bad. You'll wish it had been laughably bad though because it tries. Earnestly at times, it really does. But it's like a singer who just can't quite get that one note.... or twelve.

    Overall - 7 or 8 out of 10. Pretty on the eyes. Messes with your head. Short for a TV game, but long for a VR one. Pick it up at full price only if you have the VR headse. Otherwise wait for a sale unless you're a die-hard fan of the genre. Get Outlast to bide your time.t
    Expand
  43. Jul 28, 2017
    7
    What a total piece of crap!! Awful!! Capcom should stop producing more REs. They've managed to increasingly suck at game production. Don't play it! Waste of time.
  44. Aug 2, 2017
    6
    Decent game and all, but it feels to similar to most modern horror games but with classic RE tropes. Not too bad of a game, but I still didn't enjoy it too much
  45. Oct 25, 2017
    7
    This review contains spoilers, click expand to view. I was not thrilled by RE7.
    The series took a turn from the classic 3rd person view to a 1st person, usually associated with other horror games (and shooters, of course). The story is a rather personal one, and we do not get the usual big game tragedies we have come to expect from Resident Evil Games ever since the 1st one. I cannot complain that this is a bad game; however, I am not sure that it is a Resident Evil game: aside from a few facts (not mentioned to avoid major spoilers) and scenes that could had been left out without substantial change to the game or, to be more accurate, were included for no apparent reason other than branding it Resident Evil, there is literally nothing that justifies this game being launched under this franchise. I understand that many people may not consider this important if they are enjoying the game, but managing expectations is also justifiable: if one buys NBA 2017 and ends up with a baseball game, maybe they will enjoy it very much... but that's not what they wanted to buy.
    Of course, one should always read reviews etc before buying, however I am not sure that the reviews can adequately explain how different this game is: it needs to be played in order to be felt.
    Aside from this most obvious criticism, I was not thrilled by RE7; although it has its moments, it also has its flaws: in my opinion, the boss fights are appalling! tThey do not convey any feeling of horror nor any feeling of achievement once they are completed, but merely serve as vehicles to move on to the next level, which by the way takes mostly place in the same locations. So, all in all, I think this is an entertaining and well-made game, but not anything special. I have higher expectations from the company that once gave us RE4, easily one of the best games of all time, and I hope that their next release will focus on recreating the feeling of being lost in a creepy world of horrors, terrible monsters and ridiculously outrageous conspiracies to destroy mankind, and not just in some old farmhouse with a monster family that doesn't right out kill you for any other reason aside from letting you play the game...
    Overall, this is nothing more than an above average survival horror game.
    Expand
  46. Dec 17, 2017
    7
    this time resident evil turned to their roots. FPS does not look much for old games except for being. especially the Baker family is very good at keeping you in tension. the story, the atmosphere, the music are great. If you do not like the latest resident evil games, give this game a chance. maybe it could be the game of the year.
  47. Jun 7, 2021
    6
    Nice Art Design, nice Story, too linear, too short. No Highlight but not bad.
  48. Mar 7, 2019
    6
    Very disappointing game - too short, NO FRICKIN ENEMY VARIETY (molded are the most unimaginative, stupidest enemies I’ve ever fought), and really, really crappy end boss fight. Yes it was scary, but pretty much everything else about it sucked. Also really hated how it was first person view - this keeps you from really getting to know the protagonist, and it seemed more like a gimmick toVery disappointing game - too short, NO FRICKIN ENEMY VARIETY (molded are the most unimaginative, stupidest enemies I’ve ever fought), and really, really crappy end boss fight. Yes it was scary, but pretty much everything else about it sucked. Also really hated how it was first person view - this keeps you from really getting to know the protagonist, and it seemed more like a gimmick to generate more PS VR consoles. Also, there is almost zero mention of previous titles in this game, like nothing about Raccoon City or anything resident evil - related. If this game didn’t have a title, very few people would even know this was a Resident Evil game! Also not a big fan of leaving 2 of the biggest boss battles as extra DLCs - they should have just included all this in the base game! Also, way too many stealth sections and those get old quick, and are not at all enjoyable. I’m glad Capcom got things right with the RE 2 remake - now that is a quality game! I enjoyed RE 6 waaay better than 7. This is a renter and nothing more. Expand
  49. Nov 6, 2018
    7
    half an hour after pausing it and setting it aside, I'm still freaked out. The FP POV makes it that much more immersive, frightening and, at times, frantic. You will not be dis
  50. Jun 4, 2021
    7
    With its dark mysterious atmosphere, life-threatening enemies, and well-leveled design, Resident Evil 7 does surprisingly well as an FPS horror game along with beautiful graphics to better capture the horror of what lies in the area to explore. The gameplay is great, it knows when you need it and when you use it, that is until you get to the boss fights though. The earlier chunk of it isWith its dark mysterious atmosphere, life-threatening enemies, and well-leveled design, Resident Evil 7 does surprisingly well as an FPS horror game along with beautiful graphics to better capture the horror of what lies in the area to explore. The gameplay is great, it knows when you need it and when you use it, that is until you get to the boss fights though. The earlier chunk of it is good but as it goes on, you soon realize how easy and lifeless the bosses are in their final stages, they don't feel like a final challenge but rather a cutscene only for us to click and press just simple buttons. The reason for it is because of its story that contradicts in certain places that makes the game starting to fall apart, thus leading to a lackluster end. Despite its short length and contradictory pieces in its game, you still have a very thrilling game to experience firsthand. If it was longer and had more details, I would've given this a positive point. Expand
  51. Sep 2, 2022
    7
    Excellent first two acts a lackluster third act, overall a great change of pace in the series and awesome way to go back to the roots.
  52. Aug 1, 2020
    5
    Resident Evil 7 is a return to the horror genre from the survival action games that the previous three games had been. Presented in a first person perspective, you play as Ethan, a man who is trying to find his missing wife, who sent him a mysterious message, first telling him not to look for her, then where to find her.

    The game starts off very promising – the house is suitably creepy,
    Resident Evil 7 is a return to the horror genre from the survival action games that the previous three games had been. Presented in a first person perspective, you play as Ethan, a man who is trying to find his missing wife, who sent him a mysterious message, first telling him not to look for her, then where to find her.

    The game starts off very promising – the house is suitably creepy, and when you run into the Baker family for the first time, they’re proper horror game enemies. Completely impossible to kill, they are implacable and unstoppable, and all you can do is slow them down and then run and hide. Horrible things happen to the main character, and there is something fundamentally wrong with his wife, Mia. Zoe, who seems to be related to the Bakers in some way, helps you out over the phone, and the whole thing seems to be unfolding rather nicely, as you try to explore a house while being stalked by a man who can’t be stopped and can’t be killed.

    There are even boss fights against these enemies, where you use powerful environmental objects to seemingly cause them severe damage and even “kill” them, but just minutes later they pop back up again and start throwing you around.

    The problem is, the game has to move on, and after that point, the game stops really working.

    The reason for this is fairly simple – when you’re early on in the game, you are weak and helpless. The house is creepy, the enemies are implacable, and you don’t know what’s going on. The few “lesser” enemies you face are really tough to take down and take a ton of shots from the pistol to the head to kill.

    To finally break out of the house, you get a shotgun and you manage to take down one of the Bakers before you break out. The fight is suitably dramatic – after multiple prior encounters where no matter what you did, your foe kept on coming back, here, you can finally do a good number on him, and there isn’t the same sense that he’s just going to pop back up again.

    But at this point, the Bakers are no longer invulnerable, and you are better armed and can actually meaningfully fight back. And this pretty much makes the game fall apart, because now, you know what’s going to happen – you’re going to creep around for a bit, there’s going to be a boss fight, and you’re going to kill them, and then they’ll come back and you’ll kill them again.

    So what was originally a really cool horror game turns into a more action oriented game. The enemies are still not something you want to waste ammo on, but the fact that you know you CAN just take them down makes them feel a lot less menacing – something that stays until a brief section towards the end of the game, where you are temporarily disarmed again (well, sort of. It’s complicated). The feeling of helplessness is gone.

    Worse, after searching the first house, the next two areas just feel like rehashes, where you’re just going up against a different member of the Baker family. The third area does mix up the formula a bit, but it still ends up following the same structure, which makes the game feel too predictable, which undermines the horror.

    And frankly, the other two members of the Baker family just aren’t as good at being intimidating as Jack is.

    The result is something like letting air out of a balloon, as the game feels like it just gradually deflates, transitioning more and more into a FPS game as enemies become less and less of a threat – but it still feels a bit janky, because it was originally a horror game.

    All in all, by the end of it, I was armed to the gills and ready for anything, and while this served as a bit of catharsis, it ultimately felt like the game was too long even at only 10 hours in length.

    It doesn’t help that the protagonists of the game – Ethan and his wife, Mia – are frankly not very interesting characters. Ethan feels kind of generic, and often seems to be kind of useless, and Mia’s character is very vaguely defined for most of the game, until you get to nearly the end of it. And while Jack Baker is a cool foe, the other two members of the family aren’t as interesting, even if a late-game twist tries to fix that.

    So what are my overall feelings on this game?

    On the one hand, the start of the game was really good, and delivered the horror, “don’t get caught” feel very well. On the other hand, the game just kind of goes downhill after you escape the first “real” area of the game.

    So I’m not sure I can really recommend this. It was interesting to play through for a bit, but at the end, I wasn’t terribly invested.
    Expand
  53. Mar 9, 2022
    6
    Survival seems to be much more of the focus this time (as opposed to action or horror), and that's fine with me. Gunplay is solid, exploration is interesting, and the story is alright.

    Unfortunately, this game is not scary and the environments were mostly dull. The only two that interested me were the ship and the birthday shed. The enemies were well designed and creepy, however.
    Survival seems to be much more of the focus this time (as opposed to action or horror), and that's fine with me. Gunplay is solid, exploration is interesting, and the story is alright.

    Unfortunately, this game is not scary and the environments were mostly dull. The only two that interested me were the ship and the birthday shed. The enemies were well designed and creepy, however. Overall this is a solid game, but the horror aspect needs to be re-evaluated. I just don’t think this game feels very Resident Evil. It hits all the check boxes of the OG titles, but it just doesn’t feel the same.
    Expand
  54. Jul 17, 2022
    6
    Resident Evil 7 is a step back from the previous work of ares of the classic series.

    Graphics: I'm playing on the PS4 Pro and I have to say they are really good, in fact scary good. Music and soundtrack: It's just creepy enough to set the mood. Though it would have been nice to have the classic save room music in at least one location as an easter egg. Gameplay: weapons don't feel
    Resident Evil 7 is a step back from the previous work of ares of the classic series.

    Graphics: I'm playing on the PS4 Pro and I have to say they are really good, in fact scary good.

    Music and soundtrack: It's just creepy enough to set the mood. Though it would have been nice to have the classic save room music in at least one location as an easter egg.

    Gameplay: weapons don't feel over powered. Also, I didn't have a ton of ammo to ever take on hordes of enemies but instead had to use my ammo carefully but I felt more powerful than other games like outlast meaning I could actually fight back!
    Expand
  55. Mar 29, 2018
    6
    Well where do I begin. First, story is weird. Second, game is hard. I mean for me those monsters are not scary but incredibly annoying. I kinda enjoyed game but I would lie if i say that I am not disappointed.
  56. Feb 24, 2018
    5
    This review contains spoilers, click expand to view. Very disappointed with how short this game is. I expected it to be at least twice as long. Beside the bosses, there are only 3 types of enemies which is weak.

    Graphics are awesome. Storyline is ok. Controls are a deliberate handicap which was expected. Some bosses are a little too tough to beat and retrying over and over took the fun out of it for me. Final boss looks dumb and was too easy to beat.
    Expand
  57. Jun 4, 2019
    7
    `Cuidado´
    Lo primero que hay que tener en cuenta. Este no es un juego habitual de Resident Evil. Aquí nos adentramos en un mundo mucho más oscuro, realista y macabro. Irónicamente, es el juego de las saga que mas tiene similitud con su título `Resident Evil´ (Residente Malvado), es el mejor titulo posible para este paseo lleno de pesadilla y repugnancia.
    Recordemos que: Mientras en
    `Cuidado´
    Lo primero que hay que tener en cuenta. Este no es un juego habitual de Resident Evil. Aquí nos adentramos en un mundo mucho más oscuro, realista y macabro. Irónicamente, es el juego de las saga que mas tiene similitud con su título `Resident Evil´ (Residente Malvado), es el mejor titulo posible para este paseo lleno de pesadilla y repugnancia.

    Recordemos que: Mientras en otros juegos de la franquicia, el personaje junto a un gran arsenal de armas, se adentra en una aventura de acción y suspenso en la que matas zombies y salvas el mundo....RE7 deja al lado todas las comodidades. La historia se basa en un hombre que va a buscar a su esposa desaparecida, y se topa en una casa llena de horrores, donde la supervivencia es la prioridad definitiva, mientras es acechado por una familia con insaciable sed de sangre.

    Es imposible evitar las comparaciones de este juego con P. T Silent Hills (2014), tanto en dirección de cámara, como jugabilidad y la forma exitosa de crear suspenso... Aunque a mi parecer, RE7 lo supera en todos y cada uno de esos aspectos. Este juego esta diseñado para sumergir al jugador en un estado de estrés extremo. Hay escenas horrendas de tortura, mutilación y daño psicológico hacia nuestro protagonista. Y no hay nada que se pueda hacer para saltar dichas escenas.
    Se puede descubrir un largo historial de referencias a los demás juegos de la saga, y películas de terror de los 70s y 80s. Siendo una de las mas notorias `Evil Dead´ De hecho si este juego hubiera seguido su propio universo sin depender de la saga Resident Evil, habría pertenecido sin dudas a la franquicia `Chainsaw texas Massacre´ , las similitudes que tiene con dicha saga van mas allá de un simple guiño.

    La primera mitad del juego es una perfecta mezcla de Horror psicológico, Gore extremo, realismo y momentos perturbadores que son dignos de una calificación NC-17. Sin embargo la calidad del juego baja considerablemente cuando se convierte de repente en un producto común de la saga Resident Evil. Entonces, el drama psicológico con el que empezó esta entrega, termina convirtiéndose en un juego de Acción, Sci-Fi, y survial horror típico de la saga, una verdadera decepción que no hayan decidido concluir de la forma tan innovadora y excelente en la que iniciaron. Este tipo de giros pueden ser peligrosos ya que son los que arruinan juegos enteros, aunque por suerte, este no fue el caso en su totalidad.

    En resumen. Es un titulo plenamente dirigido hacia un publico adulto y a los fans del horror, el cual ofrece la oportunidad de vivir una experiencia en el mundo de Resident Evil, desde los ojos de la victima. Éste fácilmente habría sido el mejor juego de toda la saga, si hubieran mantenido un solo rumbo en la narrativa, dirección y decisiones de personajes. Su alto nivel de contenido sádico, inmoral y explicito deja a juegos como Manhunt en pañales. Único, visceral y gran homenaje al genero de horror extremo.

    Jugabilidad: 7/10
    Personajes: 7/10
    Historia: 7/10
    Diseño: 8/10
    Entretenimiento: 7.5/10
    Expand
  58. Dec 28, 2017
    7
    Resident Evil 7 is the first real AAA VR game come out. Unlike the other RE games this game is in first person to facilitate this. I definitely welcome this change as I'm not a fan of lot of the older games. As far as the VR goes it works and it's cool to see but it doesn't offer anything over the base game experience.
  59. Jun 6, 2018
    7
    I’m 33 years old, I have played this serie since teenage, since RE 2. (which still is better than any of the newer ones in my opinion). So, in RE 7 FPW view is ok, but after hour or two it gets boring like the story. No replay value at all, this game is so good to start more than once, but..
    I like that they used western writer, who knows japanese horror somewhat (?). But the story is too
    I’m 33 years old, I have played this serie since teenage, since RE 2. (which still is better than any of the newer ones in my opinion). So, in RE 7 FPW view is ok, but after hour or two it gets boring like the story. No replay value at all, this game is so good to start more than once, but..
    I like that they used western writer, who knows japanese horror somewhat (?). But the story is too overwhelming and not enough respectful to the original canon. As a horror game I’ll give it 5/5, but as a new RE 3/5. Waiting for RE 8 enthusiastically though.
    Expand
  60. May 20, 2020
    5
    Resident Evil 7 brings us horror and suspense, but I don't think the first-person camera mode is good for the saga. I also believe that history left us wanting a little more, so let's hope that in the future it gets better!
  61. XV_
    Jul 9, 2022
    7
    Pros:
    + Good atmosphere
    + Nice tie in with the rest of the franchise
    + If you're into classic RE games this would feel familiar
    + Nice combat mechanics

    Cons:
    - Generic environment and characters
    - Easy to exploit
    - Forgettable
    - Feels limited on purpose

    Full review:
    https://uneducatedreviews.wordpress.com/2022/07/09/resident-evil-7-biohazard/
  62. Apr 7, 2020
    7
    First of all I want to say that it is not a resident evil, It looks like a spin-off or some kind of this, but it is not totally bad. It is a good horror story but there are not a lot of moments that scared me, the gameplay is usual and holding on killing enemies and sometimes managing with puzzles.
  63. Sep 10, 2018
    6
    Mostly just bleh; no screams of terror here. The "family" is such an outdated southern rural American stereotype with buffoonery dialed up to eleven that it insults the player's intelligence; the wife you're out to rescue is introduced with so little emotional attachment there's no motivation to rescue her in the first place; acting (particularly the unfunny camera crew) is so atrocious itMostly just bleh; no screams of terror here. The "family" is such an outdated southern rural American stereotype with buffoonery dialed up to eleven that it insults the player's intelligence; the wife you're out to rescue is introduced with so little emotional attachment there's no motivation to rescue her in the first place; acting (particularly the unfunny camera crew) is so atrocious it elevates 'The Room' to Shakespeare levels; scares are solely of the jump variety that Hollywood is so fond of. Squinting around in the game's frequent monochromatic tunnel vision sequences gave us headaches; the VR experience gave us motion sickness before we got in the house. Boss battles are monotonous and feel cheap when you realize the models are just teleporting around the map; AI and physics issues mean "Dad" is prone to getting stuck on the garage shelves during your first fight with him. Severely limited ammo elicits frustration rather than fear as you encounter the same generic baddie for the eleven millionth time. Most confounding of all was "Mom" barking at us to "get out of her house" - we're trying to, Madam, but you're blocking the doorway.

    The scariest experiences we've ever had video gaming were when the NES would occasionally eat our RPG saves; modern horror games have still got a long, long way to go.
    Expand
  64. Jul 31, 2021
    7
    This review contains spoilers, click expand to view. After the great disappointment of RE 6 (I know that many like it but...) Capcom decided to completely redesign the series.

    The truth is that at the beginning I was reluctant to try this title, but when I finally did, I didn't regret it. I don't think it's the best release of the saga but it certainly fulfills very well what is necessary to be a good videogame and a good Resident Evil.

    It has good puzzles, the horror and atmosphere is really scary and it has BOWs as it should be (not those shooting enemies since RE4 ).

    However, the enemies vary little and are boring, the first person perspective is not to my total liking (yes, there have been RE like that before, but spin-offs), I don't think you ever felt that vulnerability of a classic RE (pre-RE4) and in the end you feel like you're playing a Call of Duty. The "tone" of the horror is very "basic American horror movie" and that, even if it works, makes it stray quite far from the original tone and I feel it was too cliché.

    If this game had been in classic perspective like RE remake, it would have been much better, but I think even in first person it works.

    The plot is not bad, it just wants to be pretentious to the end to be pretty meh, the whole campaign seems something ghostly or paranormal, it feels like the biological side was only added at the end to fulfill that it's a Resident Evil and the "DLCs" of Chris and Zoe honestly are better and should have been in the normal campaign, not extras (even if one of them is free).
    Expand
  65. Feb 6, 2020
    7
    8/10 ------------------------------------------------------------------------------------
  66. Jun 25, 2019
    6
    The game was all about survival and finishing it more than rather enjoying it
  67. Aug 13, 2020
    7
    Capcom nos trae un nuevo formato de la saga RE, cambiando la cámara y oscureciendo el juego a algo todavía más tétrico y escalofriante si cabe.

    Respecto al Gameplay cambia totalmente a un shooter en primera persona que te hace sentir más la acción y el terror del título, la tensión es sobrecogedora y el juego se decanta más por el miedo que por otras variantes. La historia no es mala
    Capcom nos trae un nuevo formato de la saga RE, cambiando la cámara y oscureciendo el juego a algo todavía más tétrico y escalofriante si cabe.

    Respecto al Gameplay cambia totalmente a un shooter en primera persona que te hace sentir más la acción y el terror del título, la tensión es sobrecogedora y el juego se decanta más por el miedo que por otras variantes.

    La historia no es mala algún giro de guión interesante pero poco más Los gráficos son espectaculares en este apartado cumple más que de sobra.

    Como nota personal diría que este Resident Evil pierde un poco su esencia, los enamorados de los juegos clásicos lo entenderán y los que esperen algo como los Remakes de los títulos 2 y 3, pasa de ser un título que quiere modernizarse pero no deja de ser una "inspiración" que ya está muy vista en otros juegos, creo que pierde personalidad la saga quitando esa vista en tercera persona que tan famosa la hizo, el juego no es malo pero no es lo que uno se espera de un RE.
    Expand
  68. Dec 8, 2019
    5
    Nice (long waited) comeback to the survival horror but the game have plot holes and it's too short. No replay value whatsoever.
  69. Apr 29, 2021
    7
    It's amazing how much the quality changes over the course of the game. Half of the game is well done with horror moments and puzzles; and the second - a rare mediocrity, where you just go and shoot. The game is one playthrough and too short...
  70. Apr 6, 2020
    6
    Its not really a resident evil. Its when you put together some horror aspects and release it in fp. Its far away from bad but i personal dont like the fp implementation
  71. Sep 19, 2020
    7
    This is a great game to revitalize the resident evil series, with a horror atmosphere to kick you off and great but horrifying combat to give you goosebumps. The ending was somewhat fairly quick and easy, I felt the game overall was a blast and would recommend this to any horror fan.
  72. Jul 2, 2021
    5
    This game is boring,whit 2009 year graphic,bad story, normal puzzles,and not so bad gameplay, and the main, this game is not scary!There weren't any moment to scare me. Better play resident evil 2 remake.
  73. Jun 22, 2020
    7
    Графика - 6/10.
    Сюжет - 6/10.
    Атмосфера - 7/10.
    Звуки/Музыка - 6/10.
    Геймплей - 7/10.
    Покупать ли эту игру? Да!
  74. May 9, 2021
    6
    This review contains spoilers, click expand to view. no es re,personaje lamentable,poca variedad de enemigos,repetitivo,primera persona no le hace honor a la saga que vuelva la tercera persona o al menos metan mas variedad de enemigos,re5 y re6 mejores de largo,de largisimo Expand
  75. Jul 1, 2020
    7
    This review contains spoilers, click expand to view. Resident Evil 7 is an enjoyable experience, however, it does not excel in many aspects of the game and doesn’t bring anything fresh to the table.

    Pros:
    •Very creative way to treat their characters
    •Sticks to the saga’s basics
    •Guns are nicely balanced
    •Feels enjoyable and fun
    •Creates a good horror atmosphere
    •It’s scary

    Cons:
    •Difficulty spikes
    •House structure doesn’t make that much sense
    •Certain decision feels dumb •Uninteresting Characters
    •Movement feels heavy and unpleasent
    •Doesn’t stand out from another survival horror games

    Do I recommend it?
    Sure, it won’t blow your mind but it will sure be a game that you will enjoy.
    Expand
  76. Jul 24, 2020
    7
    The first 2/3 of the game were nerve racking. Exploring the mansion was just interesting and scary. I really wanted to know more about the baker family. The last two bigger areas felt however rushed from a level design perspective. Some story bits were interesting but as a whole it was actually a rather typical resident evil story. I would really like to rate it higher but the lastThe first 2/3 of the game were nerve racking. Exploring the mansion was just interesting and scary. I really wanted to know more about the baker family. The last two bigger areas felt however rushed from a level design perspective. Some story bits were interesting but as a whole it was actually a rather typical resident evil story. I would really like to rate it higher but the last chapters of the game dragged it down for me. It's still a really good game though and absolutely worth a try.

    Story.: 6
    Graphics / Sound / Atmosphere.: 8
    Gameplay.: 8

    Result: 7
    Expand
  77. Jul 13, 2020
    7
    The atmosphere is beautifully terrifying. The game is scary and immersive. It feels like something is gonna pop up and kill you at any moment and that keeps you on edge most of the times. Having said that, something about this game feels a little off. Maybe it's the inability to see the protagonist that makes it more like a Blair Withc/Half Life combo than a Resident Evil game.
  78. Dec 16, 2020
    7
    Le Jeu est intéressant dans l'ensemble les énigmes ont la bonne difficulté. Par contre j'ai pas trouvé que le jeux fasse extrêmement peur. Une histoire a faire en mode Chill sans problème
  79. Dec 28, 2020
    7
    First half of game was really well desinged with horror materials but I can't say the same for second half. It was quite lineer and boring.
  80. Sep 5, 2020
    6
    Atmosfera é muito boa, a trilha sonora é boa, o jogo não da medo, mas por momentos nos deixa um pouco apavorado, não é tipo de jogo que eu jogaria de novo mas é bom, eu não sou grande consumidor da franquia Resident Evil mas tenho que concordar que isso não parece em nada com Resident Evil, o jogo se parece com qualquer jogo genérico de terror eu daria um 6.5
  81. Sep 12, 2020
    6
    Resident Evil 7 is... pretty ok? Obviously a step up from 5 and 6, however it still has many obvious flaws. The puzzles were way too easy, my favorite being the birthday room and least favorite being the ones where you need to use a projected light to make a certain shape on a painting. The Baker family are great in this game, the survival horror elements of resource scarcity are fineResident Evil 7 is... pretty ok? Obviously a step up from 5 and 6, however it still has many obvious flaws. The puzzles were way too easy, my favorite being the birthday room and least favorite being the ones where you need to use a projected light to make a certain shape on a painting. The Baker family are great in this game, the survival horror elements of resource scarcity are fine although at times I did feel like they left too much in normal mode, overall it was definitely a positive. The main characters of Ethan and Mia felt a bit flat to me, however the story was pretty decent, with the ties to the previous games at the end seeming more like an afterthought. As well as this, the enemies were super repetitive and the last section of the game felt more like a shooter than a horror game, but overall this game is fine. Expand
  82. Sep 26, 2020
    7
    This Resident evil game was decent. I hope Capcom goes back to third person perspective I hate first person games
  83. Nov 21, 2020
    6
    I shouldn't be playing horrors and keep doing this to myself... But for a good game, it's worth to be frightened for a whole night. Well made, scary and, for a horror, not that predictable. I actually liked first person camera, however, because of that the main character seems blank. I kinda missed strong characters, such as Leon. The climate is very different from previous parts. ItI shouldn't be playing horrors and keep doing this to myself... But for a good game, it's worth to be frightened for a whole night. Well made, scary and, for a horror, not that predictable. I actually liked first person camera, however, because of that the main character seems blank. I kinda missed strong characters, such as Leon. The climate is very different from previous parts. It doesn't feel like playing a Resident Evil game, but just a pretty good horror. Expand
  84. V7q
    Jun 19, 2022
    7
    I recommend playing and familiarizing yourself with this game. I had fun playing this game.
  85. Jan 28, 2021
    7
    A very atmospheric title that shows a lot of promise for future instalments, just let down a little from being very short, even by RE standards and a lack of enemy variety. The shift to 1st person works extremely well.
  86. Jun 23, 2021
    6
    It is a good game but it has a low replayability, once you pass it you already know all the tricks for the following games. It is of very short duration, I liked that it is in the first person although there are many people who criticize it and a very good soundtrack and immersion in the story. I give it a 6 since I had very high expectations that have not been fully met
  87. Oct 12, 2022
    5
    The game has a great story but there are things that just let it completely down. Melee is practically useless other then to open boxes. In a game lacking ammo this really doesn't make a lot of sense. It takes 6 stabs to the head to kill the avarage enemy. It's extremely difficult to use as it misses all the time. And enemies hit you more or less every time when you get close? The playerThe game has a great story but there are things that just let it completely down. Melee is practically useless other then to open boxes. In a game lacking ammo this really doesn't make a lot of sense. It takes 6 stabs to the head to kill the avarage enemy. It's extremely difficult to use as it misses all the time. And enemies hit you more or less every time when you get close? The player character "Ethen" is annoying as hell. Shows barely any care in serious situations and you don't get to see his face which doesn't work in a game like this. Certain parts of the game are boring and meaningless. Movement is far to slow although this was improved in re8. I didn't really enjoy spending half the game in 1 building and just constantly walking back on myself but some may feel different. The ending was quite good but I won't spoil it. Gun mechanics weren't bad. I think some weapons need small buff. The burner was terrible and dealt hardly any damage. The machine gun took like half a clip per kill.

    I hate infinite spawning enemies in any game. It's misleading and those who don't know about them could end up using countless supplies for no reason and in a game with limited resources it's a terrible idea. You could ruin your save through wasting resources for no reason. The best way to play this game is just to hardly ever kill anything unless you really need to and just run away, sometimes shoot to flinch the enemy allowing you to run past, get to a save room and they all die. Save rooms are in all areas to you never have to run far. Also enemies can't breach doors so while your running just close doors behind you. The fact you can do that in this game is just stupid to say the least. Bosses in this game are terrible and boring. They give you no feeling of accomplishment. You never know if your suppose to just shoot it or they have infinite health and you have to kill them through an objective. For example 1 boss you have to keep knocking them back every so many seconds with 1 headshot. If you didn't know this you could sit there and drain tons of ammo. In this game you always have an immortal NPC chasing you. You can't kill them until you are in a certain encounter. But it's just annoying. I didn't mind it once but when it's every level it gets old. You think you killed 1 but then another NPC is walking round. This game stretches recycling content to the max. Each boss has 3 encounters. Things are changed but it's still the same NPC. Another terrible idea is exploding loot crates. It's just a cheap way to damage the player because they can't be told apart. The only way you would know is if you knew it was there. It's a shame because the story in this game is amazing. But the gameplay is just disappointing and not thought out enough.
    Expand
  88. Jul 1, 2023
    7
    I like resident evil formula a lot, however this game would ve worked better if had the same thing as re2 did where u can see if a room you ve explored has no more items u can get. The level design while its still mind blowing at times it isnt as well put together as sometimes i didnt know if i should keep some items or if theyre usages is gone. Also the last act felt a bit overwhelming,I like resident evil formula a lot, however this game would ve worked better if had the same thing as re2 did where u can see if a room you ve explored has no more items u can get. The level design while its still mind blowing at times it isnt as well put together as sometimes i didnt know if i should keep some items or if theyre usages is gone. Also the last act felt a bit overwhelming, like i totally wanted to be done with the game, and thats bad cuz the level design in that area was surprisingly well thought out Expand
  89. Ygs
    Jul 14, 2022
    6
    It's a really good game, but not a good experience from Resident Evil. The new camera is very slow. They all fight with the same type of enemy again and again.
  90. Jun 4, 2022
    7
    Resident Evil 7 (8/10 Terrifying Wife Finding Adventure): Resident Evil 7 (RE7) is a terrifying trek through a decrepit Louisiana property hounded by the psychotic Baker family. The game nails atmosphere and dread as the player slowly advances through the sprawling Baker mansion. I was surprised at how creepy and unsettling multiple sections throughout the game had me feeling. I wasResident Evil 7 (8/10 Terrifying Wife Finding Adventure): Resident Evil 7 (RE7) is a terrifying trek through a decrepit Louisiana property hounded by the psychotic Baker family. The game nails atmosphere and dread as the player slowly advances through the sprawling Baker mansion. I was surprised at how creepy and unsettling multiple sections throughout the game had me feeling. I was constantly checking corners and looking behind to make sure I was alone and safe. The game is full of interesting puzzles and worthwhile exploration. I enjoyed nabbing new guns and discovering hidden secrets. Later sections in the game do slow down the pacing, but I did appreciate the variety in setting. The game's story is interesting and worth experiencing. The Baker family’s descent into madness is well explained and the antagonists are all compelling and interesting. Staples of Resident Evil games such as crafting and limited resources make a return here. Both do an excellent job of allowing the player freedom in ammo choice and amplifying the need for resource conservation and exploration. The worst aspect of RE7 has to be the actual gunplay. Aiming feels unresponsive and clunky. This can largely be explained by the fact that RE7 was made for VR. The VR aiming and shooting is actually extremely precise. The boss battles are hit or miss with some being extremely fun and cinematic and others being cinematic but not very engaging. My most memorable moment has to be using a car to run down a boss in a climactic battle. Overall, RE7 succeeds in everything important and left me excited for the future of the franchise. Expand
  91. Apr 11, 2023
    7
    This game is pretty mixed imo. The protagonist is very lifeless, he barely seems to feel pain or any emotions, so i don't really care for his safety. The antagonits are way to goofy to take them seriously (Ramon Salazar kind of goofy). The story is a total mess with many flaws and stupid character decisions, (the world dumbest police officer suspects Ethan of wrongdoing, Jack cuts offThis game is pretty mixed imo. The protagonist is very lifeless, he barely seems to feel pain or any emotions, so i don't really care for his safety. The antagonits are way to goofy to take them seriously (Ramon Salazar kind of goofy). The story is a total mess with many flaws and stupid character decisions, (the world dumbest police officer suspects Ethan of wrongdoing, Jack cuts off Lucas' arm and he shoots himself in the head, all of this for no apparent reason). My other problem is with gameplay, you fight the same kind of enemies for the whole game and Ethan moves and turns like a snail, making - amongst others - the chainsaw fight with Jack very frustrating. But there are a lot of things to enjoy. The graphics are mind blowing, the sound design is superb, the Baker House and the boathouse sections are great and they feel like old Resident Evil, and Lucas' escape room felt really satisfying to figure out. Sadly we have the boring boat and salt mine section at the end. Expand
  92. Jun 15, 2022
    7
    You pick up the saw and the beautiful game slips from your hands, replaced by sheer disappointment. A very good first half continues with a sad second half. You can stop the game halfway and try to imagine the last scene...
  93. Mar 19, 2023
    6
    Very memorable opening. This game has some extremely memorable set pieces and characters. The opening section of the house with Jack Baker is definitely the peak of the game. As a survival horror game this game somewhat delivers especially early on however it really doesn't take long before the game feels trivial and the second half of the game is far weaker with far less personality thanVery memorable opening. This game has some extremely memorable set pieces and characters. The opening section of the house with Jack Baker is definitely the peak of the game. As a survival horror game this game somewhat delivers especially early on however it really doesn't take long before the game feels trivial and the second half of the game is far weaker with far less personality than the starting half. With all that said it is still a good game and a good direction for the series with lots of room for refinement. Expand
  94. Mar 31, 2023
    7
    Good horror game overall but they made imo so very odd decisions with the design. Last half of the game seems kinda phoned in aswell and pretty lackluster enemy variety but better than the few games preceeding it by far
Metascore
86

Generally favorable reviews - based on 100 Critic Reviews

Critic score distribution:
  1. Positive: 96 out of 100
  2. Negative: 0 out of 100
  1. Apr 23, 2017
    90
    Honestly, I don’t know if the world is ready for a game like Resident Evil 7: Biohazard in VR and that’s exactly what makes it so exhilarating.
  2. Apr 21, 2017
    90
    Whether played in VR or not, Resident Evil 7: biohazard is a thrilling game and it shouldn’t be missed. If you have the option to play the game with a PSVR, you should by all means do so. Regardless of how you play Resident Evil 7: biohazard, just be sure that you do because it is one of 2017’s finest releases and the constant stream of DLC keeps the nightmare alive.
  3. Games Master UK
    Apr 2, 2017
    88
    Gets under your skin by erasing past frills and putting you eyeball to eyeball with a new world of horror. [March 2017, p.60]