User Score
7.1

Mixed or average reviews- based on 285 Ratings

User score distribution:
  1. Negative: 51 out of 285

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 8, 2019
    6
    Remnant: From The Ashes is a tough game and frequently feels unfair especially you are unfamiliar with the Soulsborne genre. The gun play is satisfying and when you beat a boss you feel as if you've achieved something in the game. But the random nature of the procedurally generated worlds means you can be faced with a maddening degree of difficulty which depending on your skill may rRemnant: From The Ashes is a tough game and frequently feels unfair especially you are unfamiliar with the Soulsborne genre. The gun play is satisfying and when you beat a boss you feel as if you've achieved something in the game. But the random nature of the procedurally generated worlds means you can be faced with a maddening degree of difficulty which depending on your skill may r result in becoming stuck and unable to progress further (which unfortunately is my case as of writing this).

    And that is the problem with Remnant: From the Ashes, If you are good with this type of game you'll progress and find a satisfying experience here but if you are more of a casual gamer you'll most likely struggle and be frustrated.
    Expand
  2. Sep 11, 2019
    7
    I wanted to love this game so much. I've always wanted a souls-like with gameplay like RE4 or Dead Space and Remnant largely succeeds in doing that but it's hampered so much by its rogue elements and focus on multiplayer. It ultimately fails at being both a souls-like and a loot-shooter.

    PRO + Gunplay is fantastic. RE4 + Dark Souls i-frame dodging is a win + Limited ammo, bonfires,
    I wanted to love this game so much. I've always wanted a souls-like with gameplay like RE4 or Dead Space and Remnant largely succeeds in doing that but it's hampered so much by its rogue elements and focus on multiplayer. It ultimately fails at being both a souls-like and a loot-shooter.

    PRO
    + Gunplay is fantastic. RE4 + Dark Souls i-frame dodging is a win
    + Limited ammo, bonfires, and estus give it a great survival horror feel

    CON
    - Level design is absolutely terrible. Rogue map generation adds nothing and is a huge detractor, with blocky homogeneous maps that liberally reuse pieces. This is theoretically good for replay value but why would I replay a game that was this dull and repetitive the first time?
    - There's only 4 areas, all of which follow the same pattern and overstay their welcome. Having more areas that are smaller, making them more elaborate, having them connect, etc could have done wonders for the world design.
    - Standard combat encounters very rarely offer unique or interesting scenarios. You always have quicker melee enemies charging you while slow brutes shoot you from a distance. That's 80% of the encounters in this game.
    - Basically every single boss in this game is a mob fight that's more about crowd-control than actually fighting the boss. This gets old fast.
    - DO NOT PLAY THIS GAME IN SINGLE PLAYER. I played the first half in single player until I just couldn't take it anymore. The aforementioned mob bosses can feel so irritating and unfair, and you move through the game at a snail's pace if solo.
    - Multiplayer kills what little Souls appeal the game has. The game is balanaced for multiple people but it's still sooooo much easier in coop. The tension of surviving to the next bonfire is mostly absent and it starts to feel more like a poor man's Destiny or Borderlands. The bosses are still brutal but far more manageable.

    Many have called this a souls-like but it fails pretty hard at this. The sense of immersion, exploration, and character progression are all bad here. Souls fans apply elsewhere. So it's a pretty mediocre souls-like if you play alone and a forgettable loot-shooter in coop. You're damned if you do and damned if you don't. The excellent gunplay can't make up for the fact that everything around it is mediocre.
    Expand
  3. May 24, 2021
    5
    Solo players should avoid this, unless you need something to do while you listen to a podcast. Co-op players will enjoy it a bit more as the gameplay isn't half bad. Unfortunately RftA doesn't live up to its potential and features some unwelcome padding and grinding. A more focused vision might have made this a surprise delight, but as it stands it's like the equivalent of oatmeal: itSolo players should avoid this, unless you need something to do while you listen to a podcast. Co-op players will enjoy it a bit more as the gameplay isn't half bad. Unfortunately RftA doesn't live up to its potential and features some unwelcome padding and grinding. A more focused vision might have made this a surprise delight, but as it stands it's like the equivalent of oatmeal: it will sustain you but no one gets too excited for it. Expand
  4. Aug 22, 2019
    5
    yeah if you're a solo player like me and have no friends to play co-op with, pretty sure you should avoid this game or at least wait for this game to be half price. Solid gun mechanics and feel, but that's pretty much it. A lot of shooting, not much else. The worst part is the enemies spawn especially during boss battles, and it's continuous. Basically any objective you do, prepared to beyeah if you're a solo player like me and have no friends to play co-op with, pretty sure you should avoid this game or at least wait for this game to be half price. Solid gun mechanics and feel, but that's pretty much it. A lot of shooting, not much else. The worst part is the enemies spawn especially during boss battles, and it's continuous. Basically any objective you do, prepared to be swarmed by non-challenging but annoying enemies that makes this game artificially difficult. Bullet sponge bosses are enough, why with the annoying side enemies? Looting is just monotonous, like others said don't go into this game as a looter shooter. Oh and if you play co-op with randoms, you literally have to progress in your own world if you want to progress further into the game, or it's going to keep dropping you into the same mission as in your world. For solo gamer's best to avoid. Expand
  5. Aug 26, 2019
    5
    The game is mediocre.

    Playing in the world, fighting elites and other mobs and collecting cash and resources is fun, don't get me wrong, but the bosses are all completely lame. They follow the same formula, big bad with huge dmg and health pool, then add a million littles mobs to piss you off and ruin your timing. It's fine in a co-op campaign, but solo, the game is a bust. It also
    The game is mediocre.

    Playing in the world, fighting elites and other mobs and collecting cash and resources is fun, don't get me wrong, but the bosses are all completely lame. They follow the same formula, big bad with huge dmg and health pool, then add a million littles mobs to piss you off and ruin your timing. It's fine in a co-op campaign, but solo, the game is a bust. It also crashes on PS4 A LOT. Like, at least once per 2-3 hour session for me. This is the only game on my PS4 that has ever crashed for me, let alone to have crashed this often.

    I still managed to beat the whole thing solo, but did I have fun? During the exploration, yes, it was fun. During the boss fights, they were annoying as **** Another complaint, why is it that every item, armor piece, weapon, and crafting resource you find it split magically between all members of a co-op session, but ammunition ****ing isn't? It's the most important resource and you end up having to fight your own team mates to even pick-up bullets so you can keep fighting! THAT is a terrible design.

    People also seem to think adds are needed so you can get ammo during a boss fight. Why? Ammo could spawn from literally anywhere. You could just get a magical reload as part of making it to the bosses next phase if you wanted. Adds even TAKE UP more bullets to kill, so they usually end up paying you for the bullets you use to kill them.

    If they could make the boss encounters less annoying and fix the crashes, it'd be worth 8-9 stars at least. There's definitely potential, and I want Gunfire to succeed, but the fact is, the current formula copies only the worst bosses of Dark Souls and the game is looking to be a replacement. You can see it clearly from the aesthetic, the mechanics, and many of the items, but DS had really challenging and FUN boss designs. Royal Rat Authority sucked, and every boss in Remnant is a variation of that encounter.

    Tons of people may hate this review, but whatever, that's life. Not everyone will be a fanboy who forgives poor designs because Gunfire is an indie dev. And Gunfire needs to be aware that some of their audience is dissatisfied and for what reason. I'll keep my eye on this game and I'll prolly buy their DLC, after other people have played it to see if they make the next bosses better and fix the crashing issues. If not, I'll avoid the game.

    In its current state, I'd say the game is worth 20$, but Gunfire saw a lot of success, so maybe the DLC and whatever game they make next will benefit from the increased resources. I really hope so. They were so close to making a GREAT game. I just feel like this one falls a bit short.
    Expand
  6. Aug 23, 2019
    6
    As a solo gamer playing this on hard mode, it's a fun and challenging experience that can feel intense. The thing is, this game has procedurally generated campaigns. In my first two attempts in the first areas I had barely any resources to upgrade my weapons to get me by. I got to the first boss and died in 10 seconds. I thought I could then farm for resources but I already collectedAs a solo gamer playing this on hard mode, it's a fun and challenging experience that can feel intense. The thing is, this game has procedurally generated campaigns. In my first two attempts in the first areas I had barely any resources to upgrade my weapons to get me by. I got to the first boss and died in 10 seconds. I thought I could then farm for resources but I already collected it all. You can buy 7-10 iron at the base every now and then but thats not enough to upgrade your gear to progress further without it being a grind. It felt like I had to play this coop to progress through the game. Sad thing is, the enemies scale with you so...whats the point of upgrading gear? I want to dominate and not feel underpowered through out the entire campaign.

    In my current third attempt, by the time I died I had enough resources to +5 all my weapons and buy better armour and level that up substantially. This greatly improved the experience. But theres only so much you can level up because theres different resources that you need thats found in different biomes that you access as you progress and fight bosses. But whats to say that in the next areas I won't have enough resources to upgrade my gear to have a fair boss fight? I can't roll a better level. I can only roll another entire campaign and start from the beginning. So you might end up rolling a low resource campaign and have a tough and unfair time.

    The levels themselves are interesting. There are buildings and underground tunnels, streets with different pathways. In my third attempt, my areas had multiple paths that led to side dungeons and 3 story buildings full of resources. Before that, I didn't have a side dungeon to gather extra resources or 3 story buildings. The difference between my first two attempts and my third is night and day. Before the levels were small to medium size but in my third attempt the areas are huge and open.

    What will you roll? This is important because if you're going into this game solo on hard difficulty, you want the third attempt type campaign like I have. Otherwise you're going to have to rely on coop to get you by which sucks.

    It'd be great if you could load into side dungeons from the crystal to level up your character, gather resources to upgrade gear and then go back into the campaign and progress further. I mean, this game does have procedurally generated levels and 400 enemies or something. I'm sure other players have rolled a campaign where they felt underpowered because they didn't get enough resources to manage all the enemies.

    At times this game can feel really unfair. On solo, prepare to play offensive and take out enemies from a distance. There are these little ball creatures that stab you. The hit box is absolute **** You'll be taking on these ball creatures, then an elite boss with swords will spawn and start going for you while you're being rushed by these ball creatures. Not to mention that some elite bosses spawn more n00b enemies that drain your ammo. They do drop ammo but how can you push forward to get it when you're getting rushed?

    Theres no weapon wheel in this game. I'll be using my rifle to take out enemies long range but then an elite boss will spawn and start rushing me. I won't have time to go into my menu, unequip the mod from my current weapon, pick the shotgun, equip the mod, then go back into the game and fight the elite enemy.

    I think when it comes to solo, it really comes down to luck on what you roll. The last thing you want to happen is get to the third or fourth boss and realise you don't have enough resources to level up and now you have to run around and start farming hoping that the enemies will drop the right iron that you need. This might not sound like a big deal but each weapon benefits a type of enemy or boss. You want the shotgun for close range and the rifle for long rage. But you'll have to use resources to level them both up. Armour has special resistance to certain environmental effects. Well, prepare to upgrade those to get you by but again, no more iron because you found it all and upgraded the **** out of your guns to fight back against the ball creatures with the knives.

    I don't know if I would recommend this game. It is fun but I don't know how long it will last. Right now I'm up against a ball creature boss and rolls at me like Sonic. Meanwhile n00b ball creatures are also spawning around me and its a good thing I had enough resources to upgrade my shotgun.

    Will you?
    Expand
  7. Aug 21, 2019
    7
    After 4 hours, I think I had enough. I bought this game based on raving reviews like "art and vision are incredible" and "multiplayer is fun as hell" and what i got was a decent attempt at best.
    Some of the most glaring problems:
    - Public coop, aka Jolliy Cooperation simply does not work. Its simply a "join a lobby" and require a restart of the level to work. - Instead of level they
    After 4 hours, I think I had enough. I bought this game based on raving reviews like "art and vision are incredible" and "multiplayer is fun as hell" and what i got was a decent attempt at best.
    Some of the most glaring problems:
    - Public coop, aka Jolliy Cooperation simply does not work. Its simply a "join a lobby" and require a restart of the level to work.
    - Instead of level they have this bizzare dynamic levelling with weighted average whatever that basically means "update everything or suffer"
    - The same key is used for Melee AND shooting. That means to shoot you have to press L2 and then R2. If you press R2 (hip fire) it does a melee attack. This alone gets you killed billion of times.
    - oh and you cannot remap controller keys. In 2019.
    - "difficult" consist in the old gangink - they throw 3 enemies at you spawning from the floor (something under you) and thats it.
    - Boss fights - the one I did consisted in running around looking for a teleporting enemy.
    - Oh and this gem - the "cough cough" mechanics. You are infected and that means that - randomly - instead of a melee or shooting your toon starts coughing around and proceeds to be massacred.
    Still I give it a 7 solely because the developer seems genuinely interested in fixing this flaws. If this will happen I will give the game another shot and update this review.
    Expand
  8. Aug 27, 2019
    7
    Maybe on PC the controls work great. PS4 controls lack responds time, sensitivity and deadzone fix. This makes it harder and after a few attempt frustrating to fight a Boss. Matchmaking needs major work. Loading screens could be slighty faster. Hope DEVs are listing and with some minor fixes this game can become a massive hit. It’s just not there yet. It can be an 8 or 9 just not yet.
  9. Aug 25, 2019
    7
    Probably the best thing that could happen out of darksiders . In general recycled environments from darksiders 3 but made to be closer to reality and with way more complete though yet easier to master combat systems combining 3rd person shooting and melee . Still challenging of course not as good as dark souls 3 probably as good as sekiro shadows die twice and borderlands 2 . A not perfectProbably the best thing that could happen out of darksiders . In general recycled environments from darksiders 3 but made to be closer to reality and with way more complete though yet easier to master combat systems combining 3rd person shooting and melee . Still challenging of course not as good as dark souls 3 probably as good as sekiro shadows die twice and borderlands 2 . A not perfect but still exciting game and for a reduced price worth checking out Expand
  10. Sep 14, 2019
    7
    В коопе с другом , или единомышленниками, очень даже ничего, учитывая, что я не играл в соулс игры и в прицепе жанр "боль и страдания" не переношу. В начале немного погорел, потом более менее комфортно стало.
  11. Sep 2, 2019
    7
    This review contains spoilers, click expand to view. I want to give this game a 9 but its just too broken. Me, my son and my friend have been playing it a lot but the game crashes several times a day and thats not ok. In the last update they nerfed weapons and all kinds of other stuff. They need to fix this broken game first. Then you can start fixing weaponstrength and such. But the game itself is still way too buggy. Sometimes you get stuck and need to restart and at times your data can be corrupted. Sometimes you cant talk to certain characters due to bugs. Expand
  12. Apr 22, 2021
    5
    I tried the partial download, and unfortunately I leave the demo disappointed and unconvinced to continue. The opening movie is very badly done, the first moments of the game leave the time they find ...Also, the characters have very poorly crafted movements.I'll see if I review this score, but I doubt it.
  13. Aug 8, 2022
    6
    With Earth overrun by evil entities known as the Root, a wandering survivor of the apocalypse determines to put an end to them by travelling to a tower on an island that appears to be the epicentre of the invasion.

    To say Remnants is inspired by the Dark Souls/Bloodborne would be an understatement, and fans of the FromSoftware titles will immediately recognise many familiar elements.
    With Earth overrun by evil entities known as the Root, a wandering survivor of the apocalypse determines to put an end to them by travelling to a tower on an island that appears to be the epicentre of the invasion.

    To say Remnants is inspired by the Dark Souls/Bloodborne would be an understatement, and fans of the FromSoftware titles will immediately recognise many familiar elements. The combat and gameplay is relatively enjoyable, especially in co-op, but it is the world design that is severely lacking in comparison. The intricate, interweaving locations that make navigating the worlds of Lordran and Yharnam such a joy are replaced by procedurally generated levels. Not only do these look dull, but it also makes finding the way to go confusing and we got lost on more than one occasion.

    If you’ve played all of FromSoftware’s titles and want something in the same vein then this is may be worth a look, but I don’t think many people would say it’s even close to being on the same level.
    Expand
  14. Apr 5, 2021
    7
    A good surprise! I love coop games so when I saw PS Plus offering it among the games of March, I was quite interested. We tried it out with together with 2 friends and we were very happy to complete this game. I call it a TPS-RPG hybrid.

    I will keep good memories from it, especially during certain boss fights where many laughs and some frustration emerged. The story is not very
    A good surprise! I love coop games so when I saw PS Plus offering it among the games of March, I was quite interested. We tried it out with together with 2 friends and we were very happy to complete this game. I call it a TPS-RPG hybrid.

    I will keep good memories from it, especially during certain boss fights where many laughs and some frustration emerged. The story is not very engaging, but the way the game makes you voyage between different worlds, each with their own bosses, is fun.

    RFA is not very long (~12 hours main story) and gameplay is quite limited (a few guns, a few armors, some traits to upgrade) but it is sufficient to keep the player interested for that amount of time. Give it a try, ideally for free, but even for a small amount of money. It won’t revolutionize the genre, but it stands as a decent game to play in coop, with some very interesting bosses.
    Expand
  15. Jul 31, 2020
    7
    Si te gustan los tiros y las volteretas este es tu juego. Y no tengas miedo que tampoco es difícil, quizás le falta un hervor en casi todo pero este tipo de juegos viven en la justificación de la jugabilidad dura para ahorrase estos menesteres, de todos modos, he de decir, que a mi me gusto. Tengo algún gameplay en y0u7ube
  16. Aug 29, 2019
    6
    In General, the game is wonderful, it has never been so interesting to explore the world as after the games from Fromsoftware. The game often throws you excessive complexity, motivating to farm, and this is best done in coop, because then you can not move forward alone, and your world researched and collected resources. And yes, don't wait someone connect to your game! ;) And so I'm goingIn General, the game is wonderful, it has never been so interesting to explore the world as after the games from Fromsoftware. The game often throws you excessive complexity, motivating to farm, and this is best done in coop, because then you can not move forward alone, and your world researched and collected resources. And yes, don't wait someone connect to your game! ;) And so I'm going to play on the network to collect resources and level up. I get into a random game, a random location where I may not have the resources I need. I get on the bosses, which can be trying for hours or even the last boss in the game! Matchmaking it just does not hold water! In this case, if you leave the game, no matter for what reason, disconnect, exit, you was kicked by another player - there is a timeout few minutes during which to go to a new or create your own session you can not. "You already in session!" And so can occur over and over again, so instead of playing you will observe a menu or repeatedly trying your own game alone. I write this review just in one of these moments. Developers, please fix the network! Make matchmaking closer to your current task and remove unjustified timeout on creating network sessions! If two players in squad don't need third player - make it possible to restrict number of players. There is nothing more annoying than a good game that you can't play! Expand
  17. Sep 3, 2019
    7
    Il gioco è fatto bene , divertente e veramente veramente difficile , pensato per giocare in co-op , grafica ben fatta , sonoro decente , armatevi di Santa pazienza
  18. Jul 19, 2023
    5
    Remnant is a weird mix of Dark Souls, Fortnite, Fallout and some other games. It took me 14h to beat and I can say its kinda.. average.

    The guns arent too bad and the selection of weapons is alright, but as soon as enemies get right in your face they dogpile you which can be really frustrating. Almost every encounter in the game is like this: One big enemy and lots of trashmobs rushing
    Remnant is a weird mix of Dark Souls, Fortnite, Fallout and some other games. It took me 14h to beat and I can say its kinda.. average.

    The guns arent too bad and the selection of weapons is alright, but as soon as enemies get right in your face they dogpile you which can be really frustrating. Almost every encounter in the game is like this: One big enemy and lots of trashmobs rushing at you, so you have to constantly backpaddle to avoid getting overrun. This is the main source of difficulty in this game. Some bosses are alright but most of them are really easy... until they summon another load of trashmobs and the game turns into a clown show again. I seriously doubt the developers of this game know how to make a boss that is difficult, great to fight and just ONE entity.

    The upgrade and ability system is fine though, and the levels with huge optional dungeons arent too bad either. The graphics are ok but there is some lack of style and inspiration here and there and the whole game is quite blurry on a 4K screen on PS5. Also the loading times are very long sometimes.

    Overall an average game. Its not the best or worst Souls game and I had some fun with it. 5/10
    Expand
  19. Aug 31, 2021
    7
    Pros: Pretty good and entertaining co-op souls-like 3rd person shooter, not too many co-ops like this, fun weapons, balanced challenge. Would recommend, especially with friends.
    Cons: Some very frustrating boss fights, enemy variety.
  20. Oct 8, 2022
    6
    A fun game in coop, but unfortunately, it is extremely buggy.
    Would suggest skipping this one.
  21. Jan 10, 2021
    7
    Gameplay..............Great
    Graphics................Great
    Story.......................Good
    Score.....................Great
  22. Mar 12, 2021
    5
    For every step in the right direction, Remnant takes two steps backward. This game does a few things right but overall I have a mixed opinion of it.

    While Remnant: From the Ashes can be fun at times, it also feels very clunky control and combat-wise, and it feels super unoriginal. It kinda looks like an uninspired mix between Dark Souls, Bloodborne, and Fallout 4. Graphically it looks
    For every step in the right direction, Remnant takes two steps backward. This game does a few things right but overall I have a mixed opinion of it.

    While Remnant: From the Ashes can be fun at times, it also feels very clunky control and combat-wise, and it feels super unoriginal. It kinda looks like an uninspired mix between Dark Souls, Bloodborne, and Fallout 4. Graphically it looks bad and the character customization is also extremely poor for a 2019 game. Not that it matters anyway, since almost instantly, your character is covered in armor and you don't ever see his facial features again.

    I can't really say much about the story because I and a buddy were only playing it for the gameplay and barely listened to any dialogue so I won't rate this any lower since it's not a review of the full product anyway. It did not sound interesting anyway.

    In conclusion: frustrating controls, enemies, and boss fights. Fun for a few hours if you're going co-op but the lack of controls and skills make it a dull experience overall. The maps look like low-effort Fallout and The Last of Us zones.
    Expand
  23. Jan 28, 2021
    6
    Lost incentive to play after fully gearing a character at 25hrs and RNG is waay too easy, an easy grind. Grinding gear is easy while playing on harder difficulties offer nothing other than additional exp and no changes to environment or enemies except damage. Competitive and superior random generation mechanics to other major titles, but a painfully short lived experience with littleLost incentive to play after fully gearing a character at 25hrs and RNG is waay too easy, an easy grind. Grinding gear is easy while playing on harder difficulties offer nothing other than additional exp and no changes to environment or enemies except damage. Competitive and superior random generation mechanics to other major titles, but a painfully short lived experience with little complexity or number crunching towards creating an end-game character, then to only join another person's story progress. Also holds some of the worst designed bosses in any gane Expand
  24. May 22, 2022
    7
    Enjoyable gameplay, unique world design and very intresting skill tree system. However, game runs like trash, crashes very often (which is soul destroying when attempting survival gauntlet runs) and loading times are extremely elongated. The game is just optimised poorly I'm general. But apart from that, playing this with friends is a good laugh.
  25. Apr 2, 2021
    7
    This review contains spoilers, click expand to view. Solid 7, nothing more nothing less.. Sometimes it feels less then 30fps...

    My top PS4/PS5 games
    1. Ghost of Tsushima 9,7/10
    2. God of War 9,5/10 and Spiderman 9,5/10
    3. Other for TOP3
    Expand
  26. Apr 7, 2021
    7
    + Gameplay
    + Character design + Generazione dungeon procedurale + Direzione artistica
    + Difficoltà - Trama troppo “fumosa”
    - Bilanciamento build
  27. Nov 28, 2021
    7
    OPPORTUNITY MISSED - could have been 10/10 except that boss fights are unbalanced, frustrating and too hard even on the lowest difficulty, which makes the game unplayable. Only because of the community and others helping me I enjoyed it.
  28. Aug 27, 2021
    7
    Eu diria que é quase um Souls like mais focado em armas de fogo, mas ele consegue se diferenciar bem de um Souls, tanto positivamente, quanto negativamente.
  29. Aug 17, 2022
    6
    The game is cool, enemy designs are very cool. Areas are good too, the procedural worlds works fine, the game have tons of guns and playstyles. My only problem is that the game seems to want you to play coop, since EVERY BOSS has infinite Ads, this for me, almost ruined the game since they attack you outside the camera, so you cant just really focus on the boss and keep rolling forever toThe game is cool, enemy designs are very cool. Areas are good too, the procedural worlds works fine, the game have tons of guns and playstyles. My only problem is that the game seems to want you to play coop, since EVERY BOSS has infinite Ads, this for me, almost ruined the game since they attack you outside the camera, so you cant just really focus on the boss and keep rolling forever to escape the ads. Expand
  30. Dec 18, 2022
    7
    REAL SCORE 7.5. This is a good game to pla with your friends. Its not great in anything, neither bad at something. Its enjoyable.
Metascore
77

Generally favorable reviews - based on 19 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 19
  2. Negative: 0 out of 19
  1. Jun 11, 2021
    85
    As a fan of these kinds of games, I can say that Remnant: From the Ashes is a type of soulslike that I would have probably passed over in favor of something more traditional, but after giving it a fair shot I’m glad to say that it’s the successful spin on the genre that I didn’t know I wanted.
  2. Mar 22, 2021
    70
    Remnant: From the Ashes is a brilliant game that will undoubtedly satisfy the masochistic urges of all those Souls-Like (really can't apologise enough) fanatics out there that need their next fix of brutal punishment in the form of a video game. The game is let down by a few minor faults and won't provide the same amount of gameplay that the majority of Souls games deliver to players, but the positives of this game far outweigh its negatives and the ability to replay it and take it on with friends negate the admittedly short standard campaign time.
  3. Mar 16, 2020
    78
    Remnant: From the Ashes is an entertaining and challenging game, that also give us some options to try its gameplay and challenge its enemies. However, you should not forget that it's mainly a coop game, and playing alone can be tough or even frustrating for the most part of the journey.