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4.8

Generally unfavorable reviews- based on 5473 Ratings

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  1. Aug 30, 2016
    5
    The game has a *ton* of potential. I wasn't that involved in the buildup to the game. I only really started a month or so before release. But was really excited at the things being talked up.

    Then the release came, and... well, while the game delivered on certain aspects, it really lacks on others. The art style is great, but this is of course subjective. The game is fun, but it's
    The game has a *ton* of potential. I wasn't that involved in the buildup to the game. I only really started a month or so before release. But was really excited at the things being talked up.

    Then the release came, and... well, while the game delivered on certain aspects, it really lacks on others. The art style is great, but this is of course subjective. The game is fun, but it's extremely light on content. The main "pillars" that had been touted so loudly prior to the game really filter into "exploration" alone as they other items, survival, combat, trading feel "empty".

    The game is very repetitive, which wouldn't be a bad thing if the actions/interactions were meaningful or impactful, but I don't feel they are.
    Many items that were mentioned prior to release didn't make it into the game, e.g. faction standings, trade routes, large space combat etc.

    The game could be amazing if it added these items in, because they've done a great job creating a massive universe, but currently, it just feels a little light.

    I gave it a 5 because it's only half way there in my opinion. Wait for further patches or for a price drop before you buy.
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  2. Aug 17, 2017
    7
    I bought the game back in 2016 and I totally fell for the hype. Like the majority of the playerbase at that time, I was disappointed and felt scammed. I started trying to figure out ways to get my money back, but eventually I just forgot about it and moved on.

    Fast forward to today. The game has had a few updates, the hype is gone, expectations are extremely low. So I re-downloaded it
    I bought the game back in 2016 and I totally fell for the hype. Like the majority of the playerbase at that time, I was disappointed and felt scammed. I started trying to figure out ways to get my money back, but eventually I just forgot about it and moved on.

    Fast forward to today. The game has had a few updates, the hype is gone, expectations are extremely low. So I re-downloaded it and started it up on my PS4 Pro, and I was truly surprised. Now, this game is certainly not for everybody, but it is leagues better than the NMS we saw at launch. The updates have added a lot to improve the experience, so if you are in the category of players who likes the concept and aesthetics of No Man's Sky, by all means give it second chance. The photo-mode is an excellent addition and I find myself spending a lot of time setting up those pretty shots.
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  3. Apr 24, 2018
    7
    No Man's Sky is not game for everybody, it is explore, it is journey, No Man's Sky is the universe in your hands and you explore it, the planets are beautiful and the sound excellent. We know that the game didn't sell the thing that the people want in the moment due the great hype behind the marketing but it isn't bad game, It is a explore game if you want spend time in a relax andNo Man's Sky is not game for everybody, it is explore, it is journey, No Man's Sky is the universe in your hands and you explore it, the planets are beautiful and the sound excellent. We know that the game didn't sell the thing that the people want in the moment due the great hype behind the marketing but it isn't bad game, It is a explore game if you want spend time in a relax and adventure journey in the space it is the game. Expand
  4. Sep 7, 2020
    7
    It got better, but it is still boring. It's an empty game, and the new storyline isn't interesting.
  5. Aug 11, 2016
    6
    A couple of weeks ago, I wrote a review for 'Starbound', where I basically said it was interesting, but flawed. Well, No Man's Sky is flawed, but not very interesting.

    It's a curious release, because this type of space-exploration sandbox hasn't really been made with consoles in mind, yet Sony are the ones who've been beating the drum for this title. It's basically an
    A couple of weeks ago, I wrote a review for 'Starbound', where I basically said it was interesting, but flawed. Well, No Man's Sky is flawed, but not very interesting.

    It's a curious release, because this type of space-exploration sandbox hasn't really been made with consoles in mind, yet Sony are the ones who've been beating the drum for this title. It's basically an exploration/survival game, with minimal crafting and adventure elements. If you came to this game expecting an epic, sweeping story, you will not find one. You effectively do the same thing in every star system and every planet, with very small, cosmetic alterations between them.

    Even the much vaunted 'quintillion worlds' feature is a bit of a let-down as, apart from palette differences, most planets are created from the same few templates. Plants (flora) are especially indistinct, as every planet has the same basic types that contain iron, platinum, zinc, etc.

    Also, the graphics are pretty poor; I own several consoles and a PC, and I know a console is never going to be cutting edge in terms of graphics, but this wouldn't look out of place on PS3. And I'm talking early-release PS3.

    I've played the game quite a bit and there is a grim determination to the grind of upgrading, travelling to a new star system, searching for elements, etc. But where does it end? The game has three 'paths', but these are just a clever way of rationalising your gameplay type; explore, head for the end or just wander about randomly. They make no difference to the plot.

    An odd choice for an AAA release, and an even odder choice for a tentpole console game. I can imagine this finding its audience in the Steam community, with mods and the like, but for £45/$60 on the PS4... What were Sony thinking?
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  6. Aug 11, 2016
    6
    Let me start bu saying that No Man's Sky does so much right. It has an amazing universe, with endless outcomes and things to find. It is fun at its core and provides a fun memorable experience. Yet for all of its grandeur, it lack longevity, and the experience is a fleeting one. Hello Games has made a empty corpse. Imagine going to a massive party, and being the only one there. For aLet me start bu saying that No Man's Sky does so much right. It has an amazing universe, with endless outcomes and things to find. It is fun at its core and provides a fun memorable experience. Yet for all of its grandeur, it lack longevity, and the experience is a fleeting one. Hello Games has made a empty corpse. Imagine going to a massive party, and being the only one there. For a company with a name that is a social greeting, they mist their opportunity to make one of the most inspiring social experiments yet. They say they want you to feel small and show the scope of reality, and while that is amazing, I also play games to have fun. That said, I always tend to have fun with friends and other people in general. When thinking of what this game could have been at the pinnacle of its hype, I thought about how cool it could be to wage galactic war in a glorious infinite game world. A game where you could make your own faction, your own kingdom. Hello games has some amazing ground work here, but until the shell is filled, they have something just OK. I hope that this game is one that continues to expand. They are withholding one of modern gaming's treasures from us, a social No Man's Sky would be the definitive social experience, if only. So until we can wage war to claim the sky, I will say no to fully recommending this game, although it is fun in bursts, there is nothing long term here. Expand
  7. Aug 10, 2016
    7
    It is pretty obvious that the hype around this game was all about the scale that it offers to players. and yes it does deliver the scale Hello games was talking about. Its varied, huge, endless and it gives you the feeling that you are actually travelling the endless space.

    However when it comes to gameplay aspect it pretty much lacks lots of things and it is mainly due to the fact that
    It is pretty obvious that the hype around this game was all about the scale that it offers to players. and yes it does deliver the scale Hello games was talking about. Its varied, huge, endless and it gives you the feeling that you are actually travelling the endless space.

    However when it comes to gameplay aspect it pretty much lacks lots of things and it is mainly due to the fact that after a couple of hours the game feels pointless. You start as explorer, only quest you can officially squire is to find center of galaxy. other than that you are just another traveler. There are no other quests that you can obtain. The game is all about exploring planets, gathering material and upgrade yourself in outposts through the galaxy. This feels good for a while as you start to feel more powerful through your journey but in some point it comes to mind what is the point of becoming powerful when there are not any obstacles on the way ? such as small quests, boss battles and so on. Or even some story related quests. Atlas pass and star battles are interesting for a while but they become boring as there are not story and questing aspect in them. So it all comes down to a lonely pointless game! and the reason behind that is that 1. It is a single player but it doest set itself as survivor or an action game, its lost in between because from both of those genres it lacks relevant content! (e.g no quest, no building houses and so on) 2. second reason is that it seems it was not a good decision not to have multiplayer ! you cant complete with others, you cant explore with your friend, you cant do anything with your friend. Only because of this two reason it is easy to understand how much the game is missing in terms of gameplay content.

    just imagine if you could have build space outpost, houses on planet, meet your friends and so on. It would have been amazing. and I hope Hello Games think about updating game with this sort of content. NMS is such a gorgeous game, fantastic visuals, amazing variety and huge scale that is overwhelming at first. but shortly after you will realize its a small game.

    Finally, I believe that NO MAN SKY is a product of technology, a test engine that shows you what future games can hold and how big they can be in scale. other than this unfortunately NMS falls into category of a average game and it is shame to see this has happened to a game that holds an amazing potential in itself.
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  8. Aug 9, 2016
    7
    Everything I expected and more. I'm not sure what false hope everyone's been thinking, but this lives up to it's expectations. If people would stop letting hype build up so much that they expect a perfect 10/10 game, it wouldn't get the lower reviews being posted. No, this game is not perfect, and it's not THE traveling game with endless possibilities. Many gameplay videos show exactlyEverything I expected and more. I'm not sure what false hope everyone's been thinking, but this lives up to it's expectations. If people would stop letting hype build up so much that they expect a perfect 10/10 game, it wouldn't get the lower reviews being posted. No, this game is not perfect, and it's not THE traveling game with endless possibilities. Many gameplay videos show exactly what this game is and there aren't any surprises. It's exactly what it should be.

    Again, this game is not perfect. But what it does is build new possibilities for the future of gaming! It is a mediocre play-style. Maybe what a 5/10 game would have. But the exploring the endless planets easily adds 3 more points. It's new and different. It's not anything seen before.

    All I would want added to this is the ability to find a friend and explore planets together. Help each other out by repairing each other's gear or weapon, but not trading so you can't break the need of exploring and gathering.

    BREAKDOWN:

    Graphics: 6 out of 10. Nothing to gawk at, but not horrible! Considering the game it's compared to most is Minecraft, it's a change to a positive direction.

    Gameplay: 8 out of 10. Clearly not meant to be a FPS. Don't go in expecting that. You will be disappointed a Master Chief rip-off isn't destroying bad aliens. It's main focus is survival and exploration. With a small nod to a shooter. That said, I've seen worse FPS that didn't play near as good, and that was their main focus! You will be doing a lot of the same. Flying, exploring, mining, crafting, and repeat.

    Sound: 8 out of 10. A great soundtrack with good sound effects. Some animals did make me lower the volume a bit, especially after feeding them, but it's still solid.

    Story: 7 out of 10. Yeah, there's not one. But this game doesn't need one! It's what you make of it. Not having a story is why I rated story so high. A decision to keep a basic been-there-done-that storyline out and to have a focus on what matters for this genre!

    The average would be 7/10. But pushing limits and making breakthroughs for future gaming deserves more! This game is a first of it's kind, and deserves big recognition for what a group of a dozen people created! A lot of sweat, tears, beard growing, and lots of plaid shirts were used in this creation. And it shows. It really does.

    Love the game for what it is, not what others hyped it up to be.
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  9. Aug 11, 2016
    5
    Esperava um pouco mais além da exploração de mundos, a falta de multiplayer também é desanimadora. O game possuía elementos para se tornar uma grande franquia, masquem sabe em uma segunda versão os erros não sejam corrigidos(ou quem sabe em uma dlc)
  10. Aug 12, 2016
    7
    Game Reviews

    No Man’s Sky No Man's Sky is a technological and artistic wonder, but - as a game - it's not very good. I'm sure by now you've heard all the press about the 80Q (Quadrillion) stars out there. That they're all generated by some art-code love-child called procedural generation. People say this is an epic achievement in game design. It is. That's all true. And the
    Game Reviews

    No Man’s Sky
    No Man's Sky is a technological and artistic wonder, but - as a game - it's not very good.

    I'm sure by now you've heard all the press about the 80Q (Quadrillion) stars out there. That they're all generated by some art-code love-child called procedural generation. People say this is an epic achievement in game design.

    It is.

    That's all true. And the fact Hello Games does it in a way that is compelling, interesting, and believable should earn them the Academy Award for Technical Achievement (or whatever the game equivalent is).

    But unless you're in The Industry (like me), that is probably hard to appreciate on it's own...especially after you've shelled out $60! But if you've made that poor decision - as I did - you'll have to live with the fact you now own a storied piece of academic gaming history with no real commercial merit. Kinda like owning an OUYA. Also like me. Okay, so I am an epic sucker for unrealized potential.

    And Unrealized Potential is the subscript for No Man’s Sky.

    Right from the get-go, there is very little "game". In order for a game to exist (or at least be interesting) you have to have an objective. At the start, the objective is "fix this busted ass spaceship you're standing next to". Interesting, but far from epic. But as a dutiful gamer, I did as I was told. This led to several hours of fixing this thing or that which was significantly purloined by all the optional side-questing (I'm easily distracted). I really should put "side quest" in quotes, because these shiny objects I was lured toward didn't fit into some grand story arc either. They just were question marks...?...on the map I stumbled upon in my random exploring. Most led to marginal increases in my wealth - achieved through the mind-blowing game mechanic of opening chests - but every once in 2-3 hours I got a much needed upgrade to my limited starting inventory slots.

    Ten-odd hours in and I still had no idea what I was doing or why. Some of this was not undesirable. I had some fun cataloging new discoveries, leveling up my mining tools, and exploring new worlds. Until I realized every world looked like Utah on hallucinogens. Forget that crazy trailer you saw with the brontosaurus and triceratops creatures stomping through flowing fields of purple wheat. Nothing in the game actually looks like that. NOTHING.

    Okay, at least nothing of the 0.00000000000019% of the NMS universe that I saw.

    Instead imagine visiting the Moon, with some plants, odd crystals, and deer-like thingys...all cast in various psychedelic colors.

    Then repeat that. Over, and over. With the occasional generic encampment with 2-3 interactive console and pithy story segments.

    Even the character/item advancement is bland and frustratingly bloated. Instead of earning permanent upgrades, you have to use your valuable inventory slots to hold upgrades for your, weaponry, mining equipment, etc..

    I bet you’re super psyched now huh?

    I shouldn’t be so harsh. It’s not that exploring isn't fun. It is. Marginally so. For the first ten hours. Then the rest is rinse-and-repeat. Again, there is no game here. There's no objective. It's exactly UNlike Skyrim which has layers of story, a tapestry of small-medium-large quests, and honed character advancement. In NMS there is just never-ending exploration among worlds that are kinda all the same.

    Don’t fear: there is one objective in the game. To get to the center of the universe! There’s only one problem: it takes too durn long to achieve. I had spent my first ten hours accumulating my first 5M credits. (We'll put to the side for a second that was achieved through a series of excruciatingly monotonous mining exercises that made Minecraft seem like a day in a forest made of chocolate, rainbow sprinkles, and cherry juice).

    To the Center of the Universe, I came up with roughly 100 hours of gameplay remaining....in a repetitive...boring...wasteland...that looks like Utah...on LSD.

    Keep in mind my estimate was for straight-line space travel, which would make sense given space is a frictionless, mostly empty, vacuum, but in NMS you actually have to backtrack between stars. So assume 100+ hours.

    No thanks.

    You probably never want to play this game now. No, you should! Definitely. In fact, I feel so strongly you should I can easily predict there will be a time - years from now - when you'll be talking with your kids at home or coworkers at the office about the latest VR blockbuster and someone will say it's what NMS should have been. If you don't play this "game", you won't get that reference! And I'm sure that reference will be made as NMS is a notable bookmark in the pages of technical, artistic, and - okay fine - game design.

    So, wait for the inevitable price discount. Feel okay at $40, better at $20, and rapturous at $10.

    But no matter what, play it. It's an achievement.

    (Just not a very fun game.)
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  11. Aug 12, 2016
    6
    Its a ok game but in my opinion there are many cheaper and better survival games that you can play.The graphics are mediocre and in my experience the game crashes every 30 to 50 minutes.
  12. Aug 19, 2016
    5
    I'm bored and need to force me to play it further after only 12 Hours..... For a € 60 game this is very bad. I have plenty of € 10 to € 20 Games which I played hundred of hours.
    This should never have been more expensive than € 25.
    This also should have been Early Access. The whole Game is just to Arcadish... its not really exploring if you find a base every 100 meters. Then this is
    I'm bored and need to force me to play it further after only 12 Hours..... For a € 60 game this is very bad. I have plenty of € 10 to € 20 Games which I played hundred of hours.
    This should never have been more expensive than € 25.
    This also should have been Early Access.
    The whole Game is just to Arcadish... its not really exploring if you find a base every 100 meters.
    Then this is the only Game which Heats my CPU up to 76 degrees and this not even with every setting maxed.
    Its overall a disappointment.

    0 Kommentare Kommentare
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  13. Aug 16, 2016
    6
    It's going to be the best game ever in five years.

    This game's poor reception is due to a promise of something more than just 'another sandbox'. It's a great sandbox for the first few hours, but once you've discovered the next sandbox is the same as the last sandbox you were just in except for a different colour of sand, you don't feel like going sand-mining again. What I and
    It's going to be the best game ever in five years.

    This game's poor reception is due to a promise of something more than just 'another sandbox'. It's a great sandbox for the first few hours, but once you've discovered the next sandbox is the same as the last sandbox you were just in except for a different colour of sand, you don't feel like going sand-mining again.

    What I and everyone else believed it to be was the next big thing. Halo and Half-Life 2 were the next big things, changing the way how we saw FPS's. GTA 3 revolutionized the idea of what a sandbox could be. I thought No Man's Sky would change what games could be. It has the space to do that, but it currently has nothing other than the foundation dug out.

    That's why I say in five years, this game will be one of the best ever. The developers have so much to work on, but if they follow through on their promise to provide free (or at least frequent) updates, it will turn out to be amazing.
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  14. Aug 24, 2016
    6
    Expectations were set. They were not met. The game was misrepresented in many ways. The idea put forward is truly revolutionary, though not achieved fully in No Man's Sky. Does that take away from its uniqueness as a game? No. It is one of a kind. It needs massive refinement and overhauls of some of its fundamental systems. After a complete run through of the game, I did something mostExpectations were set. They were not met. The game was misrepresented in many ways. The idea put forward is truly revolutionary, though not achieved fully in No Man's Sky. Does that take away from its uniqueness as a game? No. It is one of a kind. It needs massive refinement and overhauls of some of its fundamental systems. After a complete run through of the game, I did something most would frown upon. I installed a trainer... then simply turned off the repetitive mining for survival. The focus of my experience then shifted to the intended purpose of the game "Exploration". It gets a 6 cause there is massive room for improvement. Without the repetitive mining for survival most disappointed Gamers would enjoy this game far more than they do at present! Expand
  15. Aug 22, 2016
    7
    It's good, but not what I expected, the game is very repetitive, the planets are identical to each other, where are the planets with vegetation? Where are the incredible creatures, where is the content presented at E3? Therefore deserves a 7
  16. Aug 9, 2016
    7
    The game delivers exactly what I thought it would deliver: a slow-paced romp across as vast universe. It's aesthetically pleasing, has an easy learning curve, has an outstanding soundtrack, and has a decent crafting system. It is quite repetitive, as most exploration games are. But I don't mind. I find it quite relaxing. I spend most of my gaming hours these days on DCS World A-10C WarthogThe game delivers exactly what I thought it would deliver: a slow-paced romp across as vast universe. It's aesthetically pleasing, has an easy learning curve, has an outstanding soundtrack, and has a decent crafting system. It is quite repetitive, as most exploration games are. But I don't mind. I find it quite relaxing. I spend most of my gaming hours these days on DCS World A-10C Warthog simulator, so it's nice to shift into low-gear and just go space trucking for a couple hours at a time instead of engaging in a labor-intensive and often nerve-racking bomb and missile spree while trying to remember every function of my Thrustmaster HOTAS.

    I read the reviews, positive and negative. I certainly can't give any merit to the 0's simply because it's not that bad of a game, no matter what some unenlightened and non-objective players may say. On the flip side, it's not a 10, either. Combat, while fun at times, has nowhere near the depth of, say, ELITE: Dangerous. And, as I mentioned earlier, it's quite repetitive. But the term 'procedurally generated' should have clued you in long before your purchase.

    I do agree with the price point criticism. 60 dollars is steep for a game of this nature. It's more like a 40 dollar title, or 30 if you're a cheap-skate. So I took a point off my rating on price alone.

    For all it's short-comings, No Man's Sky is quite addictive. I'm sure I'll tire of it at some point, but I can also foresee myself revisiting it's vast universe after a hiatus or two. Follow the advice of other wise reviewers and watch at least an hour or so of game-play streams before you buy.

    Make no mistake, however, this is a pretty good effort from a modest-sized studio. It's not pretentious at all, unlike some indie 8 bit platform style games that flooded the market in the last few years. It delivers EXACTLY what the developers promised. If you find yourself displeased with the experience, it's not because it's poor title. It just means that No Man's Sky just isn't for you. Learn to separate your feelings from objective criticism. I personally detest Minecraft, but I acknowledge that it's a great game. Try doing the same for No Man's Sky.
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  17. Aug 9, 2016
    5
    As an old school gamer, we dreamed of this game back in the days of Frontier Elite. It's finally here, and will appeal to some, but isn't the 'fun' game you may be looking for. It's more a meditative, immersive, atmospheric experience. It truly excels in that regard and in my opinion is worth it for this aspect.

    I'm an older gamer (39) and my preference is mostly towards FPS games
    As an old school gamer, we dreamed of this game back in the days of Frontier Elite. It's finally here, and will appeal to some, but isn't the 'fun' game you may be looking for. It's more a meditative, immersive, atmospheric experience. It truly excels in that regard and in my opinion is worth it for this aspect.

    I'm an older gamer (39) and my preference is mostly towards FPS games (Project Reality, CS:GO, Red Orchestra, Insurgency, Mass Effect) but recently moved over to console exclusively as it is more relaxing. I love open-world games like GTA V (except for slow multiplayer loading times). For the larger games like Skyrim, Fallout, and Witcher I never fully finish them. As much as I love their worlds, you can still grow tired of them.

    No Man's Sky was destined to be divisive. Early-buyer disappointment could have been avoided if we were shown more of the specific gameplay upfront. This is on both Sony and Hello Games. They had a masterful marketing campaign underway, and it appears they gambled on withholding gameplay to maximize anticipation/revenue. In many ways, it is exactly what has been shown in the trailers, and conversely, no more than what is shown. There are hidden mysteries, and details. You have a sense of player agency that is boundless yet sharply limited by the mechanics.

    You will get tired of No Man's Sky, but for some you will return to it, to visit, like you would a familiar destination. It's predictable, yet always different. No Man's Sky is mathematical beauty. It is just touching the surface of what will be possible using generative algorithms. To me, part of the beauty of what No Man's Sky is what it represents, is what is possible in years to come. We will have our holodeck, so patience. In the meantime enjoy this for what it is.
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  18. Aug 10, 2016
    6
    This review contains spoilers, click expand to view. Im an iraninan gamer this game is perfect i was waiting for it for a long time and when its come out i was so happy to play it and i play it its aswam Expand
  19. Aug 12, 2016
    6
    There's both good and bad here, I won't lie.

    I like the aesthetic, the sense of wonder and exploration and the whole premise of the game

    I dislike the repetition, bugs (3 crashes and a save data wipe in the last 5 hours, not ideal) and grind-heavy gameplay

    So I'll give it a 6. Once the developers have got a bit more stability and verity in the game I'm sure I'll enjoy it much more.
  20. Aug 12, 2016
    7
    How a game that allow to explore a nearly infinite universe can be judge so early?
    The game-play is repetitive?b* please you have only scratch the surface and you pretend to know how no man's sky works?
    How is it possible that this game receives "0"? Stop being kids guys if you were disappointed of your new "toy" it doesn't mean that the toy is broken or a total crap. Please! Honest
    How a game that allow to explore a nearly infinite universe can be judge so early?
    The game-play is repetitive?b* please you have only scratch the surface and you pretend to know how no man's sky works?
    How is it possible that this game receives "0"? Stop being kids guys if you were disappointed of your new "toy" it doesn't mean that the toy is broken or a total crap. Please!
    Honest judgment :
    No man's sky it's not for anyone BUT it's well done and it deserves min a "5".
    If you like exploration gives it a chance.

    I know , this isn' t a review but you can find many worst no-sense below.

    (sorry for syntax and grammar error )
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  21. Aug 13, 2016
    5
    Your first contact with No Man's Sky comes across as something a bit different, something wonderful even, but it won't last. Eventually you'll discover what a shallow grind this game is, with as much depth as a puddle.

    It doesn't matter that it's an indie game, they're still charging £40 for it and right now on PC it's very broken with hard crashes, regular lock ups and frame rate
    Your first contact with No Man's Sky comes across as something a bit different, something wonderful even, but it won't last. Eventually you'll discover what a shallow grind this game is, with as much depth as a puddle.

    It doesn't matter that it's an indie game, they're still charging £40 for it and right now on PC it's very broken with hard crashes, regular lock ups and frame rate issues (even running on this 6700K with a GTX 1080) and that's before you get to the lack of game in the game. I started at 7/10 but after close to eight hours you can see it for what it is, a tech demo without substance.

    What it isn't is a great game; they desperately need to sort out space combat, inventory management and controls (are you flying the spaceship or is it flying you?), Either way, you can only mine rocks for so long before you start questioning your very existence.

    It's a passable game perhaps which with updates might become more interesting. Maybe.

    5/10 wouldn't hyperspace again.
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  22. Aug 12, 2016
    5
    Pros:
    +No loading times at all, seamless transitions between land, space, and stations
    +Beautiful graphics and sountrack +Incredible amount of planets, species, plants, etc. in procedurally generated worlds +Simple game mechanics with lots of freedom Cons: -Almost TOO MUCH freedom with too little structure -Lack of multiplayer and NPCs makes you feel very small and alone in a huge
    Pros:
    +No loading times at all, seamless transitions between land, space, and stations
    +Beautiful graphics and sountrack
    +Incredible amount of planets, species, plants, etc. in procedurally generated worlds
    +Simple game mechanics with lots of freedom

    Cons:
    -Almost TOO MUCH freedom with too little structure
    -Lack of multiplayer and NPCs makes you feel very small and alone in a huge universe
    -After initial awe wears off, game begins to feel repetitive
    -Resource gathering feels grind-y
    -Space combat is both predictable yet difficult
    -Lack of purpose/endgame/direction

    When I first started the game up, I was completely awed by the sense of scale that this game had. Zooming out on the galaxy map made you really feel like you were in the biggest sandbox in gaming history. The lack of loading between space and ground is remarkable, the procedurally generated worlds looked unique and polished, and I can't overstate how incredible an accomplishment this is for a developer team as small as Hello Games.

    After about 10 hours, that initial shine has begun to tarnish and the core gameplay elements are overshadowing the amazement that I experienced at first. Despite the fun mini-quests of distress calls, crashed ships, and language research, and the path of the Atlas and quest to get to the center of the galaxy, I couldn't help but ask myself "...is this it?" In a universe of 18 quintillion planets, with essentially limitless possibilities of animals, plants, planets, encounters, and more, I felt like I would just be doing the same thing, over and over again, on a new planet as I follow a path towards one of two unknown, unexplained purposes.

    Resource gathering is far too simple, as nearly anything you need to gather is within a minute's walk from your ship. There was never a time where I felt panicked over not having enough of a resource for any of my essential systems. Space combat basically consists of enemies flying away from you, turning around, and flying straight at you over and over until one of you dies.

    I understand the importance of freedom in this game, when they advertised "trade-explore-fight-survive" as the four pillars of the game. But there was never really a point where I felt like "I'll become a pirate!" or "I'll become an explorer!" because all four of those elements are so interwoven and equally as important that it's essentially impossible to survive by doing just one of them.

    However, more than anything, you just feel alone in an impossibly big universe, where you never encounter more than one NPC at a time unless there are multiple ships sitting in the same hanger. The lack of multiplayer support (and I'm not a huge multiplayer person) in a game of this size just doesn't make sense. As I wandered around, cataloguing animals and talking with the one NPC stationed in each outpost, I felt like what I was doing would have absolutely zero impact on the universe, because nobody would ever know I was there.

    Hopefully, as the devs release new content and add more elements to the game, it will become what everyone wants it to be. For now, it's just another survival-crafting game, albeit one set in an amazingly large sandbox made by an amazingly small team of people.
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  23. Aug 12, 2016
    5
    Okay, so NMS is a good game but it lacks massively in different areas and that is a problem...a big one! What they have done is nothing short of brilliant, so why the low score?

    I like others have been waiting for this game or even a game like this for a long time. Very eager to crack on and in the beginning I was taken aback at how good it is, then we skip to now only 5-6 hours in and
    Okay, so NMS is a good game but it lacks massively in different areas and that is a problem...a big one! What they have done is nothing short of brilliant, so why the low score?

    I like others have been waiting for this game or even a game like this for a long time. Very eager to crack on and in the beginning I was taken aback at how good it is, then we skip to now only 5-6 hours in and I have lost patience and become bored with the same routines. Poor spaceflight and lack of solid interaction with the other races, the grind to expand the lack of inventory, yes I can get more slots, yes I can grind until I have a bigger ship at a cost of more grinding, endlessly mining the same minerals over and over to fly back to a space port to sell and see if I can upgrade but for what? Dont get me wrong, I enjoy this sandbox type of game, I dont require a purpose in a game Minecraft springs to mind...but it is on a different level. NMS lack of depth is becoming more and more apparent which is a massive shame as it could, with a bit more polish and a few more features be an amazing game it truly could.

    It should not in my opinion have been released at this point as it is just a huge sandbox demo of what it could do and very little to do at this point. Hellogames have done a brilliant job of building this huge world but should have held this back for another year to fill it with all the features it craves or passed this massive world to someone that has the expertise to add all of the bits into it as the platform is done and is done quite well, the size is there for all to see but what isn't is everything or anything even close to what people want to do inside it.

    The biggest shame of all is that it can all be sorted through months or even years of updates, but by then it will be just another amongst the other forgotten about hyped up games which could have delivered but due to pressures of deadlines and the need to rush the end and cash in, it didn't.
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  24. Aug 15, 2016
    6
    Obviously it's huge, obviously it's beautiful, obviously it's ambitious... but it's true that there's not a lot to actually do. I find myself between two frames of mind: either not being bothered to play it because I have no desire to do anything, or being so enveloped and engrossed in the game that I can't stop.

    If you're someone with a short attention span or not much time to play the
    Obviously it's huge, obviously it's beautiful, obviously it's ambitious... but it's true that there's not a lot to actually do. I find myself between two frames of mind: either not being bothered to play it because I have no desire to do anything, or being so enveloped and engrossed in the game that I can't stop.

    If you're someone with a short attention span or not much time to play the game, then I wouldn't recommend it. If you're happy farming planets for the same elements over and over, and love the challenges of freeing up inventory space constantly (this does annoy me), then you will love it. There are things to discover and do, but not a lot of it means anything.

    Beautiful and ambitious, but ultimately a bit empty. Hype is a powerful thing, kids.
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  25. Aug 18, 2016
    7
    Until they patch this to run on the AMD Phenom processors that ALOT of us have in our gaming rigs, I'm gonna have to rate this a 0. I'll change it when I can play it.
  26. Aug 15, 2016
    5
    Do not listen to all the 3's and below. No Man's Sky did exactly what it promised (unless if it turns out they lied about having multiplayer. I don't know if that has been determined yet). It is a practically endless universe with randomized planets that you visit, mine for materials, and then set off for more discoveries. It isn't for everyone by any means, but you can still get enjoymentDo not listen to all the 3's and below. No Man's Sky did exactly what it promised (unless if it turns out they lied about having multiplayer. I don't know if that has been determined yet). It is a practically endless universe with randomized planets that you visit, mine for materials, and then set off for more discoveries. It isn't for everyone by any means, but you can still get enjoyment out of it if you are the type of person who will dig in minecraft for hours looking for diamond. No Man's Sky is basically the same concept as that. Expand
  27. Aug 14, 2016
    6
    This is a very tricky game to recommend. I like parts of it but the whole experience is marred by very shallow flying controls and the lack of any meaningful or interesting space content.

    No Man's Sky shines brightest when your boots are on the ground of a planet and you're wandering around collecting resources, scanning animals, plants and rocks and spelunking in a cave. Bizarre design
    This is a very tricky game to recommend. I like parts of it but the whole experience is marred by very shallow flying controls and the lack of any meaningful or interesting space content.

    No Man's Sky shines brightest when your boots are on the ground of a planet and you're wandering around collecting resources, scanning animals, plants and rocks and spelunking in a cave. Bizarre design choices not withstanding (like not having access to a map or being able to set waypoints on a planet), this is where I find myself enjoying the game the most. However, the actual in-space portions of No Man's Sky leave a lot to be desired.

    Unfortunately, if you want a good space sim where you can be a bounty hunter, pirate or a trader and actually have a meaningful game experience then there really is nothing to see here; maybe try Elite: Dangerous instead. That game has a much more nuanced flying experience, an actual functioning inter-galactic economic system, warring factions to join or oppose and actual maps and other UI systems to keep you informed and engaged with the content.

    Unless Hello Games does some major work to completely retool the space portion of this game, fix their lack of maps, waypoints and necessary user interface options then it will remain a very one-sided experience and will continue to be only half of a potentially awesome game.
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  28. Aug 18, 2016
    6
    Had high hopes for this game, I'm generally pretty easy to please game wise, I appreciate a wide range of games and generally am a glass half full type of person. Despite this game being huge, having virtually seamless ground to space travel, with some awesome visual variations, this game is boring.

    It's as if they've created an awesome game world but haven't added in the actual game
    Had high hopes for this game, I'm generally pretty easy to please game wise, I appreciate a wide range of games and generally am a glass half full type of person. Despite this game being huge, having virtually seamless ground to space travel, with some awesome visual variations, this game is boring.

    It's as if they've created an awesome game world but haven't added in the actual game yet, exploring is moderately fun, I'll still play just to see more, different planets and animals but this game won't last long at all with nothing to do.
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  29. Aug 23, 2016
    5
    I actually went int o this game knowing almost nothing about it. Saw only a handful of screen shots. So hype wise there was nothing for me. I only learned about all the promises and BS afterwards. Good thing as I got to experience it without any expectations. So what did I think? *meh*

    Visually the game is pretty, yet bland at the same time. The worlds all look unique, kind of. But
    I actually went int o this game knowing almost nothing about it. Saw only a handful of screen shots. So hype wise there was nothing for me. I only learned about all the promises and BS afterwards. Good thing as I got to experience it without any expectations. So what did I think? *meh*

    Visually the game is pretty, yet bland at the same time. The worlds all look unique, kind of. But after a while the worlds can just be simplified: Toxic, Ice, Radiation, Hot, Rainy, Barren, Water, Nice. Even though they are all procedurally generated they all fit into at least one of those categories. Same more or less applies to all the Flora, Fauna and buildings. Don't get me wrong, at first it's really cool. But after about the 10th or so planet repetition and tedium kick in.From that point it's just the same thing over and over with practically no real payoff.

    The music and sound are great. The score kind of reminds me of a cross between the soundtrack of the Dig and the ambient music of Minecraft.

    For all the gripe I still enjoyed it, or at least the first 10 - 20 hours. No Man's Sky feels like it was trying too hard to be something it's not. Yet this game does give me hope. The concept is solid and I truly hope other developers use what this game does right. If anything this game is a stepping stone for other great things. A milestone in gaming, provided it doesn't get buried in its own controversy.

    Overall:
    No Man's Sky is a decent game that hyped itself up too much. Clearly it could be improved allot, but we should not overlook all the things it does right. Hopefully a bigger developer might step in and apply the ideas to their game. Imagine what Bethesda or Bioware could have done with this (aside from DLC'ing it to death.)

    Tip:
    Don't underestimate how far the Galactic core is. Always jump as far as your engines will allow.
    Scan and upload everything you see.
    Don't upgrade your initial weapon or ship more than you need to. +26 ship size and +22 Weapon size is when you focus on upgrades.
    Sigma < Tau < Theta < Omega. Always aim to have the highest. Only need to have 1 of each item on the exosuit, no need stack those things.
    Grenade launcher is great if you get lost in caves. Just shoot your way out.
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  30. Aug 23, 2016
    6
    This review contains spoilers, click expand to view. I've been following the game since the 2014 reveal, I've watched pretty much all the interviews and was very hyped for the game. As person who enjoys Sci-Fi, particular Star Trek, Stargate etc.. I thought this could be the game of my dreams.
    But now after 2 weeks I have come to find the game being shallow. Most of the worlds I have seen have been varied of content, specifically animals, weather and colour pallet. But there is about 50% of the stuff (flora and fauna) you see that are all the same just a different name/colour.
    The gameplay mechanics is very dumbed down from all those videos. The game is nothing like the videos. Now I will say I never expected to see anything like that 2014 E3 video, but I did expect the gameplay to be better. FInding material in the game is very very frustrating, being a Sci-Fi themed game you'd think you'd have the ability to scan for certain materials and not just hope to find some. It's become very tedious. The whole Suit and Ship upgrade system is dull, the space combat is boring. The Story is, missing and broken. All my Atlas way points take me away from the centre.
    And now the actual point of the game, traveling to the centre. It's dull, it's slow and at the centre [spoiler] Its a kick in the teeth[/spolier]
    I really wanted this to succeed, maybe it's my own fault in believing HG were developing a mind blowing engine. But its repetitive, un-exciting and I have no wish to play it any more.
    A AAA price for a indie game, I should have known better.
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  31. Aug 17, 2016
    7
    "There's nothing in a desert and No Man needs nothing" this quote from Lawrence of Arabia in my opinion precisely explains current condition of the game. Vast, yet blank
  32. Aug 21, 2016
    5
    No Man's Sky: Hello Games has built something quite impressive, unfortunately it doesn't make for a very enjoyable game.

    At exactly 21:00 on the launch day, I started up NMS and prepared for a new experience. I knew it wasn't from a big studio, so the finished product wouldn't be as polished as possible, but the premise was really interesting: survive and explore an incredible Galaxy
    No Man's Sky: Hello Games has built something quite impressive, unfortunately it doesn't make for a very enjoyable game.

    At exactly 21:00 on the launch day, I started up NMS and prepared for a new experience. I knew it wasn't from a big studio, so the finished product wouldn't be as polished as possible, but the premise was really interesting: survive and explore an incredible Galaxy with unique planetary systems, creatures, and aliens. It was amazing seeing the first planet, trying to gather the resources to repair my ship while interacting with the environment. The colours were beautiful in parts, and the animals humorous in their own Island of doctor Monroe way. When I finally repaired the initial engines on my ship, it was thrilling to take off and leave the planet for open space. Following this, it was a bit jaw dropping travelling through the planetary system. I began to realize just how big the scale of this game was during this time. It was all a bit mind blowing for the first couple of hours.... Once I repaired and fuelled my warp drive, I experienced another moment of excitement as I took off to a new star to begin my exploration.

    It was at about 0:00, perhaps 3 or so hours in, that my enjoyment with NMS took a steep plunge. As I travelled from one star to another, explored planet after another, met one alien race then others, fought in space and on the ground, I started to see just how little resides outside of that first 3 hour experience. In just a few hours I was seeing repeat creatures, planets that I would be hard pressed to tell you how they differed beyond lighting, and the grind it takes to move around the galaxy just to see pretty much the exact same thing.

    I believe Hello Games have created something impressive, something that can be so huge and just work... However the mechanics behind the game are decidedly below average, with the survival, fighting, and mining aspects feeling tacked on just to pad out the game. But the base of the game? Exploration leaves so incredibly much to be desired when after just 10-20 hours in a galaxy with 18 quintillion "uniqiue" planets, you feel like you've seen it all.

    To me it seems like HG conducted the hype train, which Sony helped them create with their marketing and $60 price tag, straight to the bank. I'm sure this means HG will have the resources to make a much better game in the future, but I would prefer to wait for another studio to do it better. As I said, Hg have done something quite impressive, but it isn't usually the first mover that makes the best use of the tools available... Give this one a pass, there's a ton of potential in this genre for more well rounded and capable studios.
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  33. Aug 18, 2016
    7
    A bit disappointed in this game. It's got a massive universe to explore but can feel a bit empty at times. Inventory management is a pain. But with all that said it has tons of cool moments, lots of variety in planets, and tons of upgrades to be found. Not bad if you're looking for a bit of a laid back experience.
  34. May 28, 2017
    7
    In my honest opinion, I don't think No Man's Sky is as bad as most people say. Certainly not now that there's been a few content updates. However, it has problems aplenty. Due to its repetitive nature it is best played in short bursts. No Man's Sky is an admirably ambitious title but full of a number of flaws that quickly show themselves. Depending on how lenient you are, you'll either putIn my honest opinion, I don't think No Man's Sky is as bad as most people say. Certainly not now that there's been a few content updates. However, it has problems aplenty. Due to its repetitive nature it is best played in short bursts. No Man's Sky is an admirably ambitious title but full of a number of flaws that quickly show themselves. Depending on how lenient you are, you'll either put up with these flaws or turn off the console and never play it again. Expand
  35. Aug 19, 2016
    5
    I really want to like this game. The team have created a really interesting sandbox with some great visuals but everything just feels empty. You repeat the same actions over and over without any real reward or reason for doing so...

    I hope to come back to this in 6-12 months and see what they have added but as things stand, this just feels like a tech-demo. It's amazing to see how many
    I really want to like this game. The team have created a really interesting sandbox with some great visuals but everything just feels empty. You repeat the same actions over and over without any real reward or reason for doing so...

    I hope to come back to this in 6-12 months and see what they have added but as things stand, this just feels like a tech-demo. It's amazing to see how many planets exist in this game and the size of each one. It's amazing to hear how it works and how it is created. The problem is that whilst you are playing it, you can't help but think "imagine when someone makes a proper game with this tech."
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  36. Aug 19, 2016
    7
    I like it, the mechanics are good but it's clearly not finished. They need to put a lot more variety in there or I won't be playing for long. Elite Dangerous is a far better game right now but has had significantly more development
  37. Aug 29, 2016
    7
    No Man's Sky is amazing for the first 2-3 hours for almost any player. How much and how long you can enjoy the game afterwards depends on your style and mindset. I bought the game without following much of the hype and expecting a "walking simulator" in space with a few added perks. As a result, I really like the game after 20 hours. The colors and landscapes can be beautiful, the faunaNo Man's Sky is amazing for the first 2-3 hours for almost any player. How much and how long you can enjoy the game afterwards depends on your style and mindset. I bought the game without following much of the hype and expecting a "walking simulator" in space with a few added perks. As a result, I really like the game after 20 hours. The colors and landscapes can be beautiful, the fauna and flora intriguing. Transitioning from planet to space to moon, etc is a really nice experience. I don't think they should have charged $60, but I would have felt comfortable paying $40 for this.

    That being said, I fully understand why so many people are disappointed for 2 main reasons - 1) misleading and false advertisement, and 2) shallow gameplay.

    The developers kept the aura of mystery to drive sales but in the process, they flat-out lied about features and displayed a demo that doesn't reflect the actual gameplay. If you're going to use mystery to sell your game I feel that you have a responsibility not to say anything misleading. They are very quiet since release and haven't really addressed any concerns. The reaction from the players would have been largely different if they had released a statement to clarify what would and would not be in the game at release (especially regarding multiplayer)

    The gameplay feels pretty shallow. Mining and crafting is very grindy. The inventory management is a chore. There are only 3 alien races. They don't really feel that unique to each other except their dialogue and your interactions with them are limited. The storyline is pretty meh and the journey to the center of the galaxy is seemingly pointless.

    I hope in the future they add new features to the game and perhaps someday a game will come out that builds on this foundation they have.

    TL;DR If you like exploring, appreciate simple aesthetics and don't get easily bored with a walking simulator you can absolutely enjoy this game. If you want a complex game with a nicely developed and fleshed-out storyline, gameplay system, combat, trading, etc, I wouldn't bother with this one. There isn't much to work towards and you will not find much in the way of rewards for your progress.
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  38. Aug 18, 2016
    7
    Game is enjoyable. Most crashes have been resolved. Sightseeing around the galaxy is pretty cool.

    Sound in this game is superb. Music too. The writing is also excellent.

    Note: This is an amended review. My original score was much lower but with the latest patch the game is a lot more stable and therefore more chill to play.
  39. Aug 16, 2016
    6
    As Sean Murray said long time ago and did it again at official blog (August 8, 2016) that NMS "It’s a weird game, it’s a niche game and it’s a very very chill game." And it is completly true. I've spend 6 hours full of exploration on my first planet just to feel the journey that awaits me. And this game fully satisfy my hunger of atmospheric sci-fi journey through galaxy (and beyond?)As Sean Murray said long time ago and did it again at official blog (August 8, 2016) that NMS "It’s a weird game, it’s a niche game and it’s a very very chill game." And it is completly true. I've spend 6 hours full of exploration on my first planet just to feel the journey that awaits me. And this game fully satisfy my hunger of atmospheric sci-fi journey through galaxy (and beyond?) with aestetic of extraterrestrial scenery taken from Sir Arthur Charles Clarke, Isaac Asimov, Ursula Kroeber Le Guin's novels.

    NMS is full of lore, it have lots of small "quests/sutuations/accidents" when aliens need you assistance.

    This game keep many things simple. Space fight and travels, crafting system and survival just to be "very very chill game" which lets you explore and travel through space with pleasure but still feel tension and be aware of managing all the aspects of ship/suit/cargo etc.

    Greate game to play after long busy day.

    [Sorry for mistakes in text. English isn't my strong side]
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  40. Aug 15, 2016
    6
    Have you ever been to a Rock Show before? You get there, the show hasn't started yet, but you can see the entire stage set-up. It looks awesome, with all sorts of cool looking set pieces too look at. But after a while you start to get a little impatient. You just want to show to start. That is what No Man's Sky is right now. It is a great base, with lots of little set pieces thrown in. ButHave you ever been to a Rock Show before? You get there, the show hasn't started yet, but you can see the entire stage set-up. It looks awesome, with all sorts of cool looking set pieces too look at. But after a while you start to get a little impatient. You just want to show to start. That is what No Man's Sky is right now. It is a great base, with lots of little set pieces thrown in. But after about 20 hours, you start to see the same stuff over and over. There is a lot of potential to do more, but they need to starting adding that potential sooner rather than later.

    You built the stage Hello Games, now it's time to be rock stars.
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  41. Aug 14, 2016
    7
    This game is for a certain type of person that likes to chill and just collect things and who doesn't get entirely upset if something that seems a little unfair kills you and all that inventory you collected and what's more the inventory that you discard just to FIT the inventory that you've found because of such small inventory space...may get people annoyed. This game was changed at theThis game is for a certain type of person that likes to chill and just collect things and who doesn't get entirely upset if something that seems a little unfair kills you and all that inventory you collected and what's more the inventory that you discard just to FIT the inventory that you've found because of such small inventory space...may get people annoyed. This game was changed at the last minute to be more of a survival game but I think they went a little bit too far in that direction. And what's more is the fact that this game BEGS to be online with friends in space to find and yet there's none of that and yet they took what would have been a $20-$30 indie game and made it a full priced game at $60 was just plain wrong. Read all the reviews, not just the numbers and if you're still on the fence, I can recommend this game when it goes on sale at $40, tops. The game is a 6.5 right now and potentially can become an 8 with the right patches but who knows what they'll do. It's just a humble team of 10 developers. Expand
  42. Aug 15, 2016
    7
    While this game had potential to be more than it is, it managed to hook me even though I've been down on survival games since the early days of Minecraft. I was initially hesitant to buy the game, even though I had been extremely hyped for it. The 60$ price tag seemed to steep for what I thought I was getting (mind you, I had watched almost no newer trailers because if I was going to playWhile this game had potential to be more than it is, it managed to hook me even though I've been down on survival games since the early days of Minecraft. I was initially hesitant to buy the game, even though I had been extremely hyped for it. The 60$ price tag seemed to steep for what I thought I was getting (mind you, I had watched almost no newer trailers because if I was going to play the game, I wanted to know as little as possible about it), but when my brother told me he had pre-ordered I jumped on the wagon too and I do not regret it.

    The sense of wonder this game offers you for the first 10-15 hours is astonishing. While it all is procedurally generated, some moments manage to stand out and leave you in awe, motivating you to push further into space to see what's next. Coming back to the procedurally generated nature of the game, it also sometimes leaves you with something that feels undercooked. A few times I tried finding and outpost that had no doors, or a marker leading me to something that apparently hadn't been generated at all. Moments like these take you out of the fantasy and makes it apparent to you that you are playing a procedurally generated game.

    If only there was something that could make up for that - and there is. The transition going from a planet and into space is seamless - you just get up into your ship and dart off, and it's amazing. When you warp to another solar system there is a pseudo loading screen where you'll see some yellow colors from the cockpit of your ship, simulating extremely fast space travel, when in reality you are not moving, but just loading the new solar system - but the illusion isn't broken and therefore it doesn't take you out of the space fantasy.

    The space combat is very simplistic, but that is 100% the way it should be in my opinion. Putting layers upon layers on top of steering the starship as well as operating the weapons system would add unnecessary hindrance to traversing the galaxies.

    The game has technical issues though. I don't know how many hours I have played the game for, I am guessing upwards of 30, but during those hours the game has crashed on me more times than Trump has gone back on his word (okay maybe that's an exaggeration, but you get the point) - I estimate somewhere in the late thirties/low forties.

    This game could have been more, and what's there may not be enough for the majority of people. but despite the shortcomings this game still has me hooked and I've spent a multitude of hours flying through space so far, and I definitely won't stop until I get the platinum trophy on PlayStation 4 (which I am close to).

    7/10
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  43. Aug 23, 2016
    7
    No Man's Sky gets so much hate but not all of that is deserved. To be honest the game is great in the first 10-20 hours but then it gets meh... I think it is a good game but it can be a lot better. If u have a lot of expectations then do not buy it. At least wait for major updates of the game or even a sequel.
  44. Aug 15, 2016
    5
    The best and most accurate description of this that I have seen is "A mile wide, an inch deep". Because it really is. I came in looking for this sort of meditative game, where even sky isn't a limit, but... Well, you see, if you want to make an exploration game, there must be things to explore. While there are endless combinations of factor in the generating algorithm, everything'sThe best and most accurate description of this that I have seen is "A mile wide, an inch deep". Because it really is. I came in looking for this sort of meditative game, where even sky isn't a limit, but... Well, you see, if you want to make an exploration game, there must be things to explore. While there are endless combinations of factor in the generating algorithm, everything's ultimately the same. Same lonely stations, same boring caves, same useless ruins, same interactive stations with same tech upgrades you learned 12 hours ago, same everything. Discovering same planet with grass that is different color is not exploration. It's uninspired.
    Is there a way to save this with future updates? Perhaps. Add more variety. Tweak little nuances (like, give credits instead of schematics you already know), add variety; basically just add a lot of stuff.
    Will this happen? Unlikely.
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  45. Aug 14, 2016
    7
    The fact that the game contains lots of bugs shouldn't be such a big deal. The studio who made this isn't that big and improvements can still be done. The somewhat empty world perhaps would be a bigger issue as your progress more and more. I have had people compare this to Minecraft, but they are not the same. No Man's Sky allows its users to engage in a massive universe, and althoughThe fact that the game contains lots of bugs shouldn't be such a big deal. The studio who made this isn't that big and improvements can still be done. The somewhat empty world perhaps would be a bigger issue as your progress more and more. I have had people compare this to Minecraft, but they are not the same. No Man's Sky allows its users to engage in a massive universe, and although mining is a common factor, this game give a different feel to it as it involves trades and finding your way around the universe given to you. I have to give props to Hello Games for delivering something new to us. It's not action-packed like shooters, nor is it fast-paced like racing games, it's the type of game the gives you a break. No Man's Sky is a game that gives you relaxation, a pause of short breath in the midst of all the organized chaos in gaming. You have to understand that this is something else in order to comprehend the beauty of this game. Otherwise, you'd just see an empty shell. Nevertheless, I think if you're thinking of getting this game, wait for a price drop. Expand
  46. Aug 15, 2016
    6
    This review contains spoilers, click expand to view. Warning: Minor game element spoilers ahead.
    Let me start by saying this game is a technological marvel, to a degree. The feeling you get when flying from planet to planet within a cluster, sans loading screens, is somewhat fantastic. But, the wonder ends shortly after you realize the lack of content in this game. Every space station is the same, every cluster of buildings of a certain type are identical. Every outpost that's been in disrepair EXACTLY the same. The aliens you encounter have little to no variety. And you'll never run across a place that feels...well, real. There's no real presentation of the alien culture in a way that's unique and meaningful. The loose narrative associated with the game's "Path" you can choose to go on fails to land home. The exploration of this game falls into a quick pattern that easy to see, and loses its charm almost exactly at that moment.
    I really wanted to like this game... but for $60 this game feels like it's a rip-off. I've seen games like Starbound or Terraria put together better experiences with less, and at half the price. As is, I feel like this game should be about that price too.
    It just feels incomplete. In making such a large universe made after such a small set of possibilities, they made the whole thing uninspiring.
    I don't expect they'll really expand upon the game, either. They're a small studio with limited resources-- they'll probably be fixing bugs for the foreseeable future, and not be able to put in new features like multiplayer. Which was promised with the game's announcement, and many interviews with the lead developer, and didn't launch with the game at all.
    An overall disappointment.
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  47. Aug 20, 2016
    5
    It's a fun game for about 6 hours. After that you've seen everything and there is not much left to do. I would consider waiting for the price tag to drop before buying.
  48. Aug 12, 2016
    7
    We waited and waited, and finally the day came when we play, did not meet the minimum of my expectations, plus another set normal survival like any other, despite the massive operation and beautiful scenery, the game piece in frame drops, failures rendering and involvement of history and the universe, but disappointing nonetheless be a good experience.
  49. Aug 16, 2016
    5
    It's alright.

    There, that could be the review, but you know, character limit. Yeah, it's alright. Lots of good and lots of bad. The good includes a massive procedurally generated universe with a lot to explore. The bad includes the fairly substantial problem is that everything you do in the game is repetitive, dull and cookie cutter survival game at it's heart. Is it worth a buy?
    It's alright.

    There, that could be the review, but you know, character limit.

    Yeah, it's alright. Lots of good and lots of bad. The good includes a massive procedurally generated universe with a lot to explore. The bad includes the fairly substantial problem is that everything you do in the game is repetitive, dull and cookie cutter survival game at it's heart.

    Is it worth a buy? Nah, not really, because despite how big the universe presented here is, it really is stunning just how small and inconsequential the actual game is - no emergent storytelling, but plenty of floaty flying in a big universe (albeit a constantly repetitive one, as despite being procedurally generated, it re-uses assets all the time.)

    You can safely ignore this one, and wait to pick it up on sale when/if it drops to a more reasonable price point of around £15.
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  50. Aug 22, 2016
    7
    "A mile wide but an inch deep." Most widely used and most unfair criticism for this game. No Man's Sky is a galaxy sandbox with countless planets, that you can go anywhere that you set your eyes on. And it is developed by an indie company, about 10 people. Lets appreciate that for a moment... Whether this game justifies its asking price or lives up to the hype, that's another story."A mile wide but an inch deep." Most widely used and most unfair criticism for this game. No Man's Sky is a galaxy sandbox with countless planets, that you can go anywhere that you set your eyes on. And it is developed by an indie company, about 10 people. Lets appreciate that for a moment... Whether this game justifies its asking price or lives up to the hype, that's another story.

    Most of the disappointment comes from the fact that some important features are nonexistent, that were either implied or mentioned by the devs. These include lack of multiplayer, faction space battles and most importantly; lack of variety, action (by the NPCs) and unfulfilled space physics (planetary rotation etc.).

    If these features are somehow added to the game, this game would become one of all time favorite for me, despite its repetitive nature. But still in its current state, the game has decent graphics, very few bugs (my experience with ps4) and a mystery solving vibe on top of exploration, so it is definitely due some credit.
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  51. Aug 13, 2016
    7
    After sorting through the reviews, hearing a ton about the negativity surrounding the launch (especially on PC), and playing the game for myself, I've come to a conclusion.

    I honestly don't think this game is as bad as some think it to be. The game is repetitive, sure, but Hello Games have promised to fix that with future updates with help from the community. Most of the other problems
    After sorting through the reviews, hearing a ton about the negativity surrounding the launch (especially on PC), and playing the game for myself, I've come to a conclusion.

    I honestly don't think this game is as bad as some think it to be. The game is repetitive, sure, but Hello Games have promised to fix that with future updates with help from the community. Most of the other problems people have with the game (multiplayer, performance issues, etc) are going to be fixed with future updates and patches.

    Overall, I'd consider No Man's Sky a proof of concept. Hello Games have promised us updates, and this kind of response from the community is going to drive this game to be something better.
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  52. Aug 14, 2016
    7
    Yes, this game gets repetitive and there is little to no story. Still, I find it impressive and fun to pass time. I give them a pass because it's made by a small studio. Certainly an ambitious project for them. I agree that it's overpriced as is, however when the price eventually drops it'll be worth it. I don't mind paying $60 to an independent developer if it means we get moreYes, this game gets repetitive and there is little to no story. Still, I find it impressive and fun to pass time. I give them a pass because it's made by a small studio. Certainly an ambitious project for them. I agree that it's overpriced as is, however when the price eventually drops it'll be worth it. I don't mind paying $60 to an independent developer if it means we get more people taking risks instead of the same rehash of FPS' and button smashers. It's a great concept that just wasn't perfected. Expand
  53. Aug 12, 2016
    7
    Less of a game and more of an experience, No Man's Sky is gorgeous, mathematically constructed, sanctuary that keeps getting you back for short amounts of time.

    It's definitely not suitable for long play sessions, as it can get pretty repetitive in it's gameplay mechanics ( collect materials in order to explore and survive), but the sheer scale and look of the things, and the fact that
    Less of a game and more of an experience, No Man's Sky is gorgeous, mathematically constructed, sanctuary that keeps getting you back for short amounts of time.

    It's definitely not suitable for long play sessions, as it can get pretty repetitive in it's gameplay mechanics ( collect materials in order to explore and survive), but the sheer scale and look of the things, and the fact that this humongous and diverse universe is made by mathematics and organised by few humans is impressive in itself. Such an experience is worth checking out, especially if you are a Sci-Fi and Space addict.

    It's not the fun gameplay that drives this game, it's the feeling of insignificance, amazement and curiosity that it evokes.
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  54. Aug 13, 2016
    7
    No mans sky is not for everyone but if you are ones of those that does like it you will end up playing it for hours on end...... But for those who are more used to games such as COD or anything that does not involve long hours of grinding and repeating certain actions I give you this warning... "Stay away... very very far away." This also goes to the MMO fans for the time being (maybeNo mans sky is not for everyone but if you are ones of those that does like it you will end up playing it for hours on end...... But for those who are more used to games such as COD or anything that does not involve long hours of grinding and repeating certain actions I give you this warning... "Stay away... very very far away." This also goes to the MMO fans for the time being (maybe they'll put in some form of multiplayer in the future... here's to hoping!).

    I give it a 7/10 for those of us who like to go nuts exploring and just finding every little detail. Its not the best game, but it could have been much much worse.
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  55. Aug 18, 2016
    6
    The game is alright. Lots of things to do ranging from "mining" planets, space fights, and whatever. But it gets incredibly repetitive sometimes, and sometimes the generation just makes you wonder if something like that could happen in real-life. If this game was under 20€ i'd give it a 10, but 60€ is too much, i feel like the over-hype and the publisher shipping it as an AAA game justThe game is alright. Lots of things to do ranging from "mining" planets, space fights, and whatever. But it gets incredibly repetitive sometimes, and sometimes the generation just makes you wonder if something like that could happen in real-life. If this game was under 20€ i'd give it a 10, but 60€ is too much, i feel like the over-hype and the publisher shipping it as an AAA game just ruined it. Not to mention the huge UI change that happened just before it games release, and you can't fly under 20 meters to the ground.

    I was generally not hyped for this game and found it boring, until i watched jacksepticeye play it. I got caught on to it and wasted my 60€ on it.

    I now refer to this game as One Man's Lie, you can thank Sean Murray for that. 6/10
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  56. Aug 12, 2016
    5
    It's a great concept, but the execution leaves room for immense improvement. Think of it as Minecraft with extra features (except, take out the ability to build constructs), or bare bones 3D StarBound.

    -+ There is no hand holding. I think this is good and bad, because some of the important features it doesn't even mention. A better middle ground can be found here. + The audio is
    It's a great concept, but the execution leaves room for immense improvement. Think of it as Minecraft with extra features (except, take out the ability to build constructs), or bare bones 3D StarBound.

    -+ There is no hand holding. I think this is good and bad, because some of the important features it doesn't even mention. A better middle ground can be found here.

    + The audio is good. I'm a fan of the music.

    + I've stood in awe of some landscapes.

    + The monoliths tell an interesting story that I care to hear more about.

    - I spent a great deal of time in my home system, and after leaving it I found that the next system over is, from a gameplay perspective, identical. The only differences is that there's some snow on a few more planets. The animals look a little different but that's of little consequence, they all behave the exact same way either passively roaming or aggressively charging. The resources for the most part look identical, save if you harvest the foliage. The settlements are identical except for a few, slight cosmetic changes.

    - Ground combat is meh as it heavily relies on auto-aim and there's really no strategy to it. Space combat is awkward at best, and boring and frustrating at worst. I'm not a huge fan of the right stick causing my in-ship camera to pan around the cockpit as if that feature would ever be useful. The only utility that serves is to create a slightly more scenic and I'm guessing an immersive experience but it causes the flying to be uncomfortable for me.

    - The inventory system is inconvenient, causing you to have to shuffle through multiple pages to sometimes find a recipe. Some items can't be moved at all causing your upgrades to be dotted throughout the menu randomly if you don't place it intelligently, or receive it that way. There is no sorting system.

    - The life in general seems hallow, and constantly reminds me that this is all a mirage. Ships land and within a minute take off again as if they forgot something at home. Intelligent aliens all behave the exact same, and in general all look alike within the same species. Ships streak through the sky, but if followed do absolutely nothing besides fly around for infinity. Frigates warp into sight but just sit there and do absolutely nothing after warping in.

    - Playing the trade market is a profitable thing to do in some games that have that feature, but so far I can't tell if there's a way to actually make it worth my while. Buying an Atlas Stone for 2 million credits only to sell it for a max of 70,000? That doesn't look like a system that was made to profit off of.

    - Why do I have essentially 4 health bars? There's Life Support, environmental protection (this may have a better name), shielding, and health. I understand the purpose of each one, but this seems convoluted.

    - Literally the only difference between ships besides their appearance is the number of slots they have. Research looking ship will be as good at combat as Combat looking ship with the same upgrades. The same goes for multi-tools; no difference between them except their slot count.

    - All planetary hazards behave the exact same. The only thing you'll notice is a different colored bar draining on your screen.

    - If I follow a cave system and it goes for miles I need to either grenade myself out of the cave system, get lucky and find my way out, or give up and go to a previous save point. This discourages cave exploration.

    - There is basically no map system. Found something cool? Forget about it, you'll never find it again. Want to mark a trade hub so you can come back to it after gathering resources? Too bad, there's no way to place a marker.

    - Bugs. My wife has the ability to pin recipes so it tracks resource accrual towards it, but I don't. What's up with that? We're both up to date with patches. Our TVs are side by side so we know we're in the exact same menu. Also, our games have crashed probably close to a dozen times already between the two of us. Another unsavory thing I came across was the Antimatter bug. After obtaining my first unit that's supposed to get me out of my home system, I upgraded to a new ship and lost the fuel I put in my hyperdrive. As a result I had to farm, literally for hours (5+) asking every single NPC I could find to look at their inventory for Antimatter to make another unit of fuel. Sean commented on this saying that there's something in place to prevent this, but I can tell you from experience that there was no fallback. No prompts to find a new unit. Just grind city.

    - Field of view can get real ugly with the landscape morphing right before you if your'e flying around.

    - Why can I buy a ship, but can't sell my ship? I literally just buy one and give the previous one a huge middle finger as I walk away from it and throw my keys? I would think I'd get something for it, I pay good units for those things.
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  57. Aug 17, 2016
    5
    no mans sky its essentially a good game, an exploration game get resources BUT the sin of this game is little contain just a bit materials, don´t much enemies, the skeleton of planet are the same but different colors, obviously this game need more time to development... i have a potent NASA pc but in mid price pc this game crash or don´t open... pc version so bugged
  58. Aug 18, 2016
    6
    No Man's Sky fails to deliver 60$ worth of content, but is relatively fun game.

    From the beginning NMS was advertised as this huge universe with every planet being different and interesting. This isn't true. There's just not enough different assets to build from and each planet, animal, plant, and rock ends up looking very similar and uninteresting. There's very little new to do
    No Man's Sky fails to deliver 60$ worth of content, but is relatively fun game.

    From the beginning NMS was advertised as this huge universe with every planet being different and interesting. This isn't true. There's just not enough different assets to build from and each planet, animal, plant, and rock ends up looking very similar and uninteresting.

    There's very little new to do after you've played for an hour or so, and you'll just spend your time repeating same stuff over and over again.
    I personally like games where you gather resources and build new items, but NMS isn't like that. There's very little to build, your inventory is too small, and mining resources becomes annoying fast.

    All could be forgiven, but one thing really ruins the immersion. NMS has a system, where your weapon and armor require recharging from time to time. This requires you to go to the menu, choosing your weapon/armor piece and then recharging them. This especially annoying when the ships thrusters need to be recharged too... after lifting of the ground 4 times. 4 TIMES.
    You don't want to explore the planet since it's too big to walk around in and you're forced to mine resources just to get of the ground all the time.

    Honestly, as it is now I wouldn't recommend buying NMS.
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  59. Sep 21, 2016
    7
    Ok, so we all know why you are here looking for a review. The hype and the concept of the game made you want an amazing game but the result have been bashed from here to kingdom come. Can it be true? Is it a bad game? And can it be that bad?

    I think we need to start to talk about the definition of a game first. What is a game (good or bad)? Most people think that a game need to have
    Ok, so we all know why you are here looking for a review. The hype and the concept of the game made you want an amazing game but the result have been bashed from here to kingdom come. Can it be true? Is it a bad game? And can it be that bad?

    I think we need to start to talk about the definition of a game first. What is a game (good or bad)?
    Most people think that a game need to have direction… it does not.

    From Merriam Webster we find this.

    Definition of a game:
    activity engaged in for diversion or amusement.
    And
    a physical or mental activity or contest that has rules and that people do for pleasure

    Ok, is No mans sky a game? Sure. it is has a rule set and it is a diversion. The thing that we can take away for the remainder of this review is the part: "…diversion or amusement" and "… do for pleasure".

    This is my opinion. I play No man's sky and enjoy it. I could probably enjoy it a lot more if there were deeper mechanics for trade and crafting… but then again I do not enjoy mine craft for extended periods of time .

    No Man's sky, for me, is all about a sense of wonder. i usually play the game for about an hour at the time before i turn it of. But the game-session stays with me in my mind for days. Last night I entered the atmosphere of a water planet with only small islands here and there, and. When I landed the game prompted me that the planet had abundant fauna. But I couldn't find any animals on the island I was on, and not the three I visited next. I couldn't see any water dwellers or birds either.

    So, since I turned the game of I have been thinking of where they are hiding. There should be plenty, are they all underground? Have I just not found a large enough island? No Man's sky is all about this sense of wonder and mystery. Sure it gets repetitive. I am not chasing the path of atlas anymore, or even try to upgrade my ship. I just walk around, look at things and truly enjoy my self.

    Could No man's sky be more? Sure, and I hope it will. But even when they add I will probably still play sessions for the sense of wonder. And I hope that I never ever get to the center of the galaxy.

    I give this game a 7 because of course there are issues. But this game, for me give me something totally different than any other game I have played for a while. And for that No Man's sky deserve all praise.
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  60. Aug 23, 2016
    6
    this is a weird 1 ,., iv played the damn thing almost every day for the last 2 weeks now ,., & its addictive ,., very much so ., must be the lights & colours ,., you get to see alot of cool things ,.but its overkill its too big a spread too thin for to taste the butter on the family sized loaf ,., & theres just not enough jam to keep things tasty .,,
    The thing is theres just not enough
    this is a weird 1 ,., iv played the damn thing almost every day for the last 2 weeks now ,., & its addictive ,., very much so ., must be the lights & colours ,., you get to see alot of cool things ,.but its overkill its too big a spread too thin for to taste the butter on the family sized loaf ,., & theres just not enough jam to keep things tasty .,,
    The thing is theres just not enough here for full price ,., hell more than full price ,., most iv spent on a new game is £38 ,., that was fallout 4 ,., witcher 3 was £35,., this fthing was £45.50 ,., & it feels so half done ,. empty rooms , empty crafting boxes,. empty things just all over the place where something looks like it should be , lots of folk are making up theorys of hidden ways to beat the game ,., but there is no ending u just pinball around this place forever ,.,every place is the same over & over a god damn over again ,., its why off ballance for a suravial game ,., iv never died a planet & only afew times at the start of the game in space ,.,
    really really nice at times ,., total recall space 1999,., enemy mine .., ect ect lots of times u feel like ur there ,., or atleast looks like it ,., little happens on planet ,., well afew things ,., but no 1 hit kills or anything
    the age 7 on the box seems too be an issue ,.,. & where is my sandworm!!!!!!
    alot is just copy paste ,., iv still not found 1 other persons discoveries yet .,., so not worth the price ,., £30 at launch for sure & maybe 15quadtilion planets less ,., maybe a better balance of stuff on planets ,., & fill in the blanks of missing features
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  61. Sep 7, 2017
    7
    Regardless of all the pissed people out there, i've got a platinum trophy, so I've seen a lot of things in this game.

    I grabbed this game for 13 bucks, and altough its really good content for the money, I wouldn't pay more than 20 for it. Why? Its very repetitive and very buggy. After the base building update, you get a lot of new content, but at one point you can't continue. One quest
    Regardless of all the pissed people out there, i've got a platinum trophy, so I've seen a lot of things in this game.

    I grabbed this game for 13 bucks, and altough its really good content for the money, I wouldn't pay more than 20 for it. Why? Its very repetitive and very buggy. After the base building update, you get a lot of new content, but at one point you can't continue. One quest sent me to the bottom of the ocean to disable a signal which wasnt there. Quest reset - same **** again. Very annoying.

    Space combat is ok, but nothing special. but the transitions from space to planet are excellent. Its really fun to land on a new planet - the exploration isn't. for platinum I had to scan every species on a few planets and its a pain in the ass. you sometimes walk for hours to find the final species. but it was fun though. 7/10.
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  62. Nov 4, 2016
    5
    Es una pena porque pintaba bien, aún así les doy un 5 porque son Indies y bastante currazo se han pegado. Pegas en el tema inventario y en lo que es el juego en si, muy lento y el rollo farmeo no me mola mucho pero hay que reconocer que el juego no está mal del todo.
  63. Jan 23, 2017
    7
    Expected much, got the smallest. No Man's Sky is a game for a few days. It will not delay you with its atmosphere, the idea, structure. It doesn't offer you all that you need to look for yourself. Routine the road to the center of the galaxy and can not be varied, I agree. But to add at least something interesting and exciting could have been. The game has races, but the dynamics betweenExpected much, got the smallest. No Man's Sky is a game for a few days. It will not delay you with its atmosphere, the idea, structure. It doesn't offer you all that you need to look for yourself. Routine the road to the center of the galaxy and can not be varied, I agree. But to add at least something interesting and exciting could have been. The game has races, but the dynamics between them. For interest you could add some kind of confrontation between races, to pick a side. But no...along the way you'll only learn languages, to get the materials to create the antimatter and play with the thought of how would hurry already to get to the center of the universe. Expand
  64. Mar 20, 2017
    5
    No Man's Sky is the Destiny of indie games: it had a very ambitious concept and idea that was not truly realized at launch and even to this day. The graphics are great, but the planets and what it offers becomes mundane after your first few and makes it frustrating to really feel like you should be apart of. Combat is not that great and managing your inventory constantly while balancingNo Man's Sky is the Destiny of indie games: it had a very ambitious concept and idea that was not truly realized at launch and even to this day. The graphics are great, but the planets and what it offers becomes mundane after your first few and makes it frustrating to really feel like you should be apart of. Combat is not that great and managing your inventory constantly while balancing this with survival is cumbersome and annoying. It is a game that really is mediocre in its entirety, with as many good things to say as there are bad things to say. Perhaps the patches and work on the game by Hello Games might marginally improve it, but it will sit in that divided spectrum for its launch reception. Expand
  65. Nov 25, 2018
    5
    Хочу сказать, спасибо за игру! Спасибо за постоянные обновления и полностью переведённый на русский язык локализацию! Вы большие молодцы. Но, я жду обновление NMS 2.0, тогда вернусь на пару часов... Всего лишь на пару часов...
  66. Sep 27, 2020
    5
    I bought this game last week, so i don't know the original game. I must say that i never played a game who became so boring so quick.
    No chance to stick at it. Simply a void game.
  67. Jul 14, 2019
    7
    A lot of potential, but just extremely boring due to the immense amount of info coming in: these minerals, these Flora, need this, need that, need this and that to make this which further, (when added with X) results in object A which you need to further purify mineral F. It's just tried too hard to be complicated. I'm still stuck on the first part of the game because it's boringA lot of potential, but just extremely boring due to the immense amount of info coming in: these minerals, these Flora, need this, need that, need this and that to make this which further, (when added with X) results in object A which you need to further purify mineral F. It's just tried too hard to be complicated. I'm still stuck on the first part of the game because it's boring collecting minerals and building lame gizmos. I just want to lightspeed travel and leave to other places. Expand
  68. Aug 22, 2016
    6
    I will update the score when we get what we paid/promised for. HOWEVER! It is a sandbox game like all other of the same genre...and it is a damn good one as well as unique! Its game to lose yourself into. There is no ultimate goal in exploring the universe. Only the journey. Great graphics, framerate, variety, sounds, music although i would prefer a dark/realistic colour pallet like EliteI will update the score when we get what we paid/promised for. HOWEVER! It is a sandbox game like all other of the same genre...and it is a damn good one as well as unique! Its game to lose yourself into. There is no ultimate goal in exploring the universe. Only the journey. Great graphics, framerate, variety, sounds, music although i would prefer a dark/realistic colour pallet like Elite Dangerous. The price tag is quite high but...whatever...wait for a drop in price or a steam sale if you cannot afford it. NMS has GREAT UPDATING POTENTIAL and this is something they definitely had in mind. They built the universe and some good gameplay. No they just have to build upon it.

    If you like space sims, minecraft, journey...THIS IS THE GAME (until Dual Universe is out...well then again they will have added many many things up until then...so it may be comparable).
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  69. May 18, 2020
    7
    Edit 05/2020: Much much better game now. Hello games has done a good job repairing the damaged mechanisms and listening to fans feedback. Although the game is far from perfect, it is finally very playable and as a paying customer you no longer feel scammed. Well done!

    Old review: Very similar case to Elite (which I still take as a scam and thus a clear 0/10). I understand what might
    Edit 05/2020: Much much better game now. Hello games has done a good job repairing the damaged mechanisms and listening to fans feedback. Although the game is far from perfect, it is finally very playable and as a paying customer you no longer feel scammed. Well done!

    Old review:
    Very similar case to Elite (which I still take as a scam and thus a clear 0/10). I understand what might have been the purpose, yet the actual game.. Well it's not a game. It is an interesting and maybe promising concept alas absolutely out of the reach of a present technology. Such project requires enormous computing capabilities to deliver a truly playable and enjoyable experience. In vast future filled with quantum computers NMS may be given as an example of what our generation had wanted to create but was limited by very ancient technology (simple Turing machine principle). Therefore one simply cannot appreciate NMS as a computer game. I also dont agree presenting this "technological concept" to a broad public as a game. And there is absolutely no excuse for that in creating a "very sophisticated algorithm" for a full price. If an engineer wishes to create and design complex algorithms his place is either at a uni or private company willing to pay him for such activities. But to cover his programming ambitions for high complex algorithms with a creating and selling a computer game it's an inexcusable deception and should not be tolerated. Awarding this weird 'procedural generation algorithm' project 1/10 is therefore a completely and utterly deserved in my opinion.
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  70. Oct 30, 2016
    5
    this game is a misery, not just the game itself but the whole marketing around it ,why promise something that is not in the game completely?now after two month when I think about the experience this game got,well its certainly not bad,decent is the right word,why?hello games?why Sean Murray?I just hope someday we can have the answer we deserve.
  71. Mar 10, 2017
    6
    Not as bad as it's made out to be. The game starts off great, this whole universe for you to discover with amazing and strange animals and plant life to find. But getting a little further into the game it becomes more of a chore to do some of the objectives and to accomplish things like upgrading your ship. This really is one of those "game preview" games, I have no doubt that within timeNot as bad as it's made out to be. The game starts off great, this whole universe for you to discover with amazing and strange animals and plant life to find. But getting a little further into the game it becomes more of a chore to do some of the objectives and to accomplish things like upgrading your ship. This really is one of those "game preview" games, I have no doubt that within time it will become a decent if not great game to play. To put it simply I believe this game is an investment, one that could go either way at this point. Still worth a handful of hours to mess around in a spaceship, fly to different planets and destroy and take all of it's natural resources (including the animals). Expand
  72. Feb 16, 2019
    6
    My experience with this game so far is phenomenal. The gripping from people who think there is not enough equipment slots, try exploring the planet more than just five way points. I have only been to five separate star systems and my exo-suit already has thirty slots. My Spaceship on the other hand only has nineteen but I am saving up for a ship that has twenty-eight. The graphics areMy experience with this game so far is phenomenal. The gripping from people who think there is not enough equipment slots, try exploring the planet more than just five way points. I have only been to five separate star systems and my exo-suit already has thirty slots. My Spaceship on the other hand only has nineteen but I am saving up for a ship that has twenty-eight. The graphics are about as good as your going to get for the scope of the game. The combat is secondary to the exploration so don't go into this game expecting COD style of combat. The resource system is ok given that you will be constantly using them if you take your sweet time exploring a planet (I usually take an hour or two). Since the ships and weapons come with upgrades already built in, you don't really have to worry about building upgrades right off the bat. If you do find upgrades that are better then what are currently on the weapon then just dismantle and craft the better ones, same thing with ships ect. The mix of planets, animals, different aliens make this game enjoyable but still feel like something is missing. For all these people who have been complaining about the game, they need to put more time in before reviewing. It's not fair to the developers and not fair to other gamers coming here for a n honest opinion. Expand
  73. Nov 1, 2016
    6
    Graphics: 7.0 Sound: 8.0 Gameplay: 7.5 Fun/Story: 5.0

    A innovate idea badly explored. Great random level design formula but it generates too similar planets with different color palettes with less or more fauna and flora. Very weak combat system and story. Technically poor with low resolution textures and despite the generating formula the deja vu feeling´s always present.
  74. Jun 15, 2017
    7
    Bought in at the Pre-Release version (To get the extra ship etc) a few dys prior to live. Did not follow the hype train on this game, Since playing through the updates and so forth and being a little disappointed at the beginning, I have come to enjoy No Man's Sky for what it truly is.

    An exploration game, with some side fun of shooting AI pirates and trading. If you enjoy losing
    Bought in at the Pre-Release version (To get the extra ship etc) a few dys prior to live. Did not follow the hype train on this game, Since playing through the updates and so forth and being a little disappointed at the beginning, I have come to enjoy No Man's Sky for what it truly is.

    An exploration game, with some side fun of shooting AI pirates and trading. If you enjoy losing yourself in many different worlds exploring for the enjoyment, You will get a lot out of this game, if you impatient and expecting something like a space shooter/RPG look elsewhere.

    For myself and my Kids, we enjoy traversing the galaxy(s) checking out new planets and finding new critters to work out interesting name for. I hope updates continue for NMS, as it has improved out of sight since release. But by now a price reduction I think would help sales a lot more.......
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  75. Mar 20, 2017
    7
    Well yet another situation like this - I never played this game, but I had a rating of 0 in my profile on "latest low score" - could anybody in Metacritic staff explain to me how did this happened?
    Im giving this 7 only to submit the review and because its near the rating of critic score and Im not really interested in this game.
  76. Feb 10, 2017
    7
    No Man's Sky is truly a wonderous technical achievement in terms of procedurally generated open world gameplay, boasting a seemingly infinite play-space to occupy your time, not to mention the impressive feat of landing on or leaving a planet. The flipside to this gaming marvel is the overall lack of purpose you feel while exploring your 'universe'.

    No matter what you do or how much
    No Man's Sky is truly a wonderous technical achievement in terms of procedurally generated open world gameplay, boasting a seemingly infinite play-space to occupy your time, not to mention the impressive feat of landing on or leaving a planet. The flipside to this gaming marvel is the overall lack of purpose you feel while exploring your 'universe'.

    No matter what you do or how much time you invest in NMS, you invariably feel that you're achieving nothing and thus, wasting your time. The problem is that there is TOO MUCH to explore and TOO MUCH to do. The lack of story is sorely felt at every second. Ship and inventory maintenance is tedious in the extreme with a persistent focus on upgrading storage capacity. Even leaving the planet that you're on or just taking off to cruise to somewhere else is ruined by the fact that you need to constantly refuel your landing thrusters. Better yet, if you crash your ship, you're back to square one and need to repair everything like you did at the start of the game.

    I'm happy that I experienced this much touted game, but even happier at the prospect of NOT PLAYING IT AGAIN. Gaming is meant to be fun, but at the same time not feel like a repetitive chore or feel like a seemingly endless task. Hello Games needs to realise this if they want to make another contribution to the industry.
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  77. Nov 26, 2017
    6
    No Man's Sky is the first current gen game from Hello Games, the developers of the less known Joe Danger games. I have never played these, so this game was my very first experience from this team. It was a poor experience. Let's just start with what the game does right. The soundtrack is great, it does a great job of setting the tone and atmosphere of this experience. The art style is veryNo Man's Sky is the first current gen game from Hello Games, the developers of the less known Joe Danger games. I have never played these, so this game was my very first experience from this team. It was a poor experience. Let's just start with what the game does right. The soundtrack is great, it does a great job of setting the tone and atmosphere of this experience. The art style is very good, too. Very nice visuals. And the sense of scale is great too. The planets are massive, the landscapes are very sweeping and lengthy. But this game does a lot more things wrong. The planets all look exactly the same, you do exactly the same things on every damn planet, and last but not least, the 'center of the universe' is very poorly executed. When you tap the button to go there, the center just teleports even further away. And if you follow it, the center just constantly escapes your grasp every damn time. This stuff is completely stupid and illogical. With multiple delays, huge anticipation, and a full 60$ price at launch, No Man's Sky feels like an unfinished, poorly built tech demo. This game would be a 5 but the developers have added some helpful updates, the music is great, the art style is awesome, and the sense of scale is perfectly executed. I say this a lot lately, but don't get this game for above 15$. Expand
  78. Feb 23, 2017
    7
    Overall, No Man’s Sky was an experience that I’m glad I had. It was an extremely memorable experience in the beginning and it felt truly magical for the first couple hours. Throughout the rest of the game though, it really lost its touch. The lackluster story and gameplay really show as you progress and all the missing features added to the disappointment. Even though I was disappointedOverall, No Man’s Sky was an experience that I’m glad I had. It was an extremely memorable experience in the beginning and it felt truly magical for the first couple hours. Throughout the rest of the game though, it really lost its touch. The lackluster story and gameplay really show as you progress and all the missing features added to the disappointment. Even though I was disappointed with the final outcome, I rate the game on what it is, not what it could have been. So for those who have dreamed of space exploration or just love exploring in general, this is still something I would recommend checking out if you get the chance. But for others who are looking for a more engaging story or characters, you might want to skip it. Expand
  79. Aug 30, 2019
    5
    Not what they said it would be, but still a somewhat entertaining experience.
  80. Mar 2, 2017
    5
    After all the hype, all the excitement, you're left with a disappointing game that lacks both content and diversity. No Man's Sky fails to deliver the endless exploration we've been promised. It gives you an enjoyable experience for about 6 hours but that's it, from then on it's just a sad, sad journey through a boring and empty world.
  81. Sep 5, 2016
    6
    Edit: (9-5-2016) Around 100 hours of gameplay and I have "finished" the game. This "ending" is disappointing and unsatisfying. Changed my rating from 9 to 6.

    I read a lot about repetition in this game being very stale. From one perspective, that's perfectly understandable, but perhaps I choose a different point of view. For example, I think GTA and COD are overwhelmingly stale and
    Edit: (9-5-2016) Around 100 hours of gameplay and I have "finished" the game. This "ending" is disappointing and unsatisfying. Changed my rating from 9 to 6.

    I read a lot about repetition in this game being very stale. From one perspective, that's perfectly understandable, but perhaps I choose a different point of view. For example, I think GTA and COD are overwhelmingly stale and repetitive. MOBA games are very repetitive, Destiny is the very definition of repetitive; yet many people like those games and while consistently complaining about them still religiously play them. Thus my review recommends that gamer's embrace the new idea's No Man's Sky is trying to create. See if you can't join the developers in the feelings that they have about this game. Though, read GameSpot's review for a precise description.

    This game exceeds my expectations and is an example I will use henceforth of how one can disagree with the critics. We all know the internet mob is emotional and undependable, but the real surprise for me is that even my most trusted critics, while making great points, don't rate this game high enough in my opinion. It's fantastic and I'm thoroughly excited about it.

    Perhaps since I kept out of social media and read some weekly articles over time, I was never really on the melodramatic hype wagon like everyone else. Though most assuredly I was hyped about this game for almost a year. MOST THINGS that Sean Murray talked about is in the game. Speaking from just over 20 hours of game play, I feel he was very precise and gracefully cautious with his details. The more he puts out on topic of this game and the more I learn about his team, the better I understand what this game is about. Thus I find a certain way of enjoying it that seems totally new and fresh to me. It's not really like any other game, in a big picture kind of way.

    Pros: It's a lot of fun to fly around space and in and out planets/space stations/solar systems. I like discovering new plants, regions, animals, resources, aliens, and languages. The game has no tutorial, which to me, thrust me into a complete "explorer type" experience. Basically, throwing me into a unforgiving universe and forcing me to figure s*** out for myself. Thus, I teach myself damn near everything and therefor have a more personal connection with my own gaming story line, both good and bad.

    Cons: Combat is meh, I feel Space Combat is fun, but still meh. Loneliness is a good and bad thing, comparable to my feelings when playing Shadow of the Colossus. The biggest con is of course not having multiplayer. But, that does disagree with the founding intention of the dev's plan for the game, so I tend to be forgiving of this aspect as I like the current "explorer type" experience.
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  82. Dec 25, 2016
    5
    I gave this game the many chances. At first I was amazed by the vast size of the planets. You can literally spend hours exploring one planet alone, it was nice discovering new creatures on different planets seeing how they interacted with me and the environment.
    That was until I began seeing the same creatures on different planets just with a different skin color. I gave the game a pass
    I gave this game the many chances. At first I was amazed by the vast size of the planets. You can literally spend hours exploring one planet alone, it was nice discovering new creatures on different planets seeing how they interacted with me and the environment.
    That was until I began seeing the same creatures on different planets just with a different skin color. I gave the game a pass because there are quadrillions of planets it would be near impossible to make different creatures on every planet. Now the game started to become quite boring when I found myself only mining and exploring that is just about it. No Building, Fighting is very difficult, and there's nothing else to do! Even played this game while on Shrooms and found myself getting bored.
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  83. Sep 6, 2016
    5
    While being an interesting game, it is has not come anywhere near of reaching its potential. Numerous promised aspects of the game have never made into the final version and the vague possibility of their implementation in the future is just not good enough. Is it a cool game for a couple of hours? Yes. Is it worth 55 EUR? No. You will find the first 2 hours of the gameplay amazing, justWhile being an interesting game, it is has not come anywhere near of reaching its potential. Numerous promised aspects of the game have never made into the final version and the vague possibility of their implementation in the future is just not good enough. Is it a cool game for a couple of hours? Yes. Is it worth 55 EUR? No. You will find the first 2 hours of the gameplay amazing, just to find out that there is nothing more to it. Maybe one day, after adding a TON of additional features and keeping the original promises could the game gain its original selling value. Until then, I only recommend the game to hardcore explorer / crafter kind of gamers. Expand
  84. Dec 20, 2018
    5
    Buenas ideas, mala ejecución.

    No Man´s Sky se podría resumir en muy pocas palabras, pero de muchas formas diferentes, con el paso del tiempo si bien el juego a mejorado muchísimo y se ha hecho realidad la idea original que nos vendieron a todos, el daño ya estaba hecho y no se va a olvidar nunca. Es un juego que no esta hecho para todo el mundo y nos lo vendieron como un AAA con un
    Buenas ideas, mala ejecución.

    No Man´s Sky se podría resumir en muy pocas palabras, pero de muchas formas diferentes, con el paso del tiempo si bien el juego a mejorado muchísimo y se ha hecho realidad la idea original que nos vendieron a todos, el daño ya estaba hecho y no se va a olvidar nunca.

    Es un juego que no esta hecho para todo el mundo y nos lo vendieron como un AAA con un enfoque para que todo el mundo que le gusta lo que es el universo y la ciencia ficción se lo terminase comprando.

    Y no es para nada un juego que se adapte a todo tipo de persona, es un juego que con el tiempo se hace muy repetitivo, si bien es un juego de exploración y farmeo de materiales, abusa mucho de lo que es el farmeo de materiales, hasta llegar ha aburrir.

    El videojuego tal como esta a día de hoy lo puedes jugar hasta junto con 4 amigos al mismo tiempo, que es la forma ideal de jugar, si se tiene la idea de jugar solo no es nada recomendable, con amigos la experiencia se hace mas amena y disfrutable.

    En conclusión, un juego lleno de polémicas en su lanzamiento y con razón, que ha mejorado, pero nunca llegara a ser lo que por un principio nos hicieron pensar.
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  85. Oct 18, 2016
    6
    Sad to see how such an outstanding idea for a game turn out like this. If you're not hunting for trophies like what I was doing then you quickly lose interesting. Such a shame.
  86. Jul 17, 2021
    5
    From the beginning this game reminded me Death Stranding because of the repetitive things (although I know they're not the same). I played this game for almost 14 hours (probably 1/3 of the game) but because it's getting repetitive and I don't see that the story is advancing much I'm gonna quit. But let's talk about the game. The best of this game is the environment, sound and soundtrack.From the beginning this game reminded me Death Stranding because of the repetitive things (although I know they're not the same). I played this game for almost 14 hours (probably 1/3 of the game) but because it's getting repetitive and I don't see that the story is advancing much I'm gonna quit. But let's talk about the game. The best of this game is the environment, sound and soundtrack. The place where you can see the things you are carrying reminds me the old free rpg games I use to play as a kid in my computer. Don't hesitate on destroying things because you'll see that you can't carry much things (destroy cheap things or things that you are not going to use or that are easy to find). The story is told as the old RPGs; I mean is more description about what's going on than dialogues. You could say this is a kind of an old rpg game but with good graphics (and a bit of action). I know I could beat the game but because is going to be more of the same with few new things I'm going to stop playing. It's not a bad game per se but in my opinion it should be shorter (and also let you carry more things when you start). If you play this game, you're going to need a few hours to settle and get used to everything. I myself thought on quitting more than once but I recommend you to play at least about 10 hours and from that point if you want to keep playing go on but that's up to you. Definitely not a game for everybody but if you want to try something new give it a try.

    P.S: Also, go straight for the main story and don't do side quests unless you feel to.
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  87. Sep 15, 2016
    7
    This review contains spoilers, click expand to view. No Man's Sky
    Average User Score: 4.6
    Sep 5, 2016
    6
    No Man's Sky Image This review contains spoilers, click expand to view. No man's Sky fails in a few areas (1). Cannot Scan bird life from ground without killing a bird , there is often no way to target these birds until you find a targeting updgrade which I cannot build due to needing aqua spheres and it means you have to waste a lot of time shooting then finding the thing you killed. (2) cannot take upgrades or stuff on your tools and ships to your new ship or weapon which is rather stupid if its a crafting game as you would have the know how on how to uninstall something you equipped. (3) Rewards from NPCs are not rewards as you can find a better Multi-tool on occasion about 5 seconds after talking to an NPC who upgraeds your multi-tool. (4) cannot buy technology or things to craft. (5) evil glitch that makes planets 100% and even if you have got the creatures on the planet to 100% in the 1.3 patch you can't redeem it meaning my zoology can't go up and stops the platinum trophy already reached milestones for most of the game. (6) No way to mark or map areas. (7) No way to visit previous outposts. 8 Ship combat has no way to lock on enemy currently (unless you need an upgrade of some form), Ship combat also slows down your ship. 9. Sometimes when you scan a new life form it won't register to records. 10. No real civilzations of alien life e.g proper towns. 11. Creatures can feel samely after visting a couple of planets. 12 finding all creatures on a planet is tedious and boring as it took me 8 hours to find all the species on a planet after leaving the first solar system then coming back to it later and then I couldn't upload it to get a +1 to my zoology when a game wastes my time its going to get a bad score. 13 No out posts or beacons marks so you can head straight for one to do 1 of the games 4 boring mini missions (shelter, montolith etc). 14 no way to mark a waypoint for later so crashed ships are often just broken dreams. (It gets a six for it can be relaxing, the annoying birds could be seen as a crap mini game (what i mean by this is if you wanted to play a pacafist is that you can't as you won't be able to scan birds) "Can i hit this" and the space travel is good as Xs do mark where you have been in the universe which makes it seem pirate like if not cliche, I am disappointed in myself however for not waiting for review like I normally do, as it seems a costly mistake considering I got this instead of other games for birthday. In the 1.08 update this game loses a futher point for not fixing my problem with the game after 3 patches so it goes from an okay 6 to a desired pass it by. if it had fixed my problem with the game by now the record glitch then it might have moved up a point but i am not going to further review this game ... decided to review as of 16/09/2016 again and made my mind up that's its a relaxation simulator its fine to play in small amounts when you just want something to look at but very little to do its gained two points as a way to relax in short intervals. The birds can also now be scanned but the 100% zoology glitch is still there I only lost 1 planet but I lost a lot of hours getting it to 100% so i am still a little annoyed.
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  88. Sep 23, 2016
    5
    It's pretty meh. Kinda fun at first, quickly gets boring -- and FRUSTRATING. Crafting and juggling inventory is repetitive and annoying. The whole experience left me thinking "if only...." What a shame.
  89. Mar 16, 2017
    6
    This Version Of No Man's Sky Is Slightly Better Than The PC, But Still, What I Hate About No Man's Sky Is It Will Take 585,000,000,000 Years To Fully Explore The Galaxy In This Game
  90. Dec 22, 2017
    5
    No Man's Sky was a huge endeavour for Hello Games, and one that ultimately excels in certain aspects whilst falling drastically short in others. For a start, the graphics are lovely, with a preposterously vibrant colour palette and gorgeous layers of scenery. The gameplay is clunky however, with only the space-planet-space transition being impressive. When the game was originally releasedNo Man's Sky was a huge endeavour for Hello Games, and one that ultimately excels in certain aspects whilst falling drastically short in others. For a start, the graphics are lovely, with a preposterously vibrant colour palette and gorgeous layers of scenery. The gameplay is clunky however, with only the space-planet-space transition being impressive. When the game was originally released last year, it felt unfinished, empty and pointless (especially when it came to the lack of a real story/narrative). Whilst a number of minor problems have been fixed in the latest patch/update, we are still missing any sense of purpose. This might be acceptable for some, but in reality it's just an intergalactic version of Minecraft. Expand
  91. Aug 29, 2016
    6
    Meh. Im pretty disappointed. This game has cool art but it can get pretty boring. The combat isn't great, and overall the game lacks debth. Its a very big unpolished game with a lot of good ideas that could have been executed better.
  92. Mar 20, 2019
    7
    Here to update my original review 2 years ago. After all these patches and improves, the game finally has more features and fun. But because it's an auto-gen universe, everything still looks repeated. The underwater ecosystem is same for all planet doesn't make any scene.

    ------ original ----- Really bad designed and finished. My feeling is the entire universe is not running without
    Here to update my original review 2 years ago. After all these patches and improves, the game finally has more features and fun. But because it's an auto-gen universe, everything still looks repeated. The underwater ecosystem is same for all planet doesn't make any scene.

    ------ original -----
    Really bad designed and finished. My feeling is the entire universe is not running without the player. All the aliens, animals in this game are living aimlessly. Not ever two NPCs in game are connected to each other. Basically, it's a Minecraft-like space game without crafting, end dragon, modding and multi-playing, but with extra bugs. I would say it worth 8 score if it cost only $20.
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  93. Sep 21, 2016
    5
    No man's sky reminds me of Spore, hailed as the next big thing in gaming. Just like spore it failed to deliver . Every time you jump you know exactly what you are going to find. There will be 2 to six celestial bodies you can land on with at least one extreme planet , 6 to 16 forms of life that are basically exactly the same as the ones you found on the last planet except they may haveNo man's sky reminds me of Spore, hailed as the next big thing in gaming. Just like spore it failed to deliver . Every time you jump you know exactly what you are going to find. There will be 2 to six celestial bodies you can land on with at least one extreme planet , 6 to 16 forms of life that are basically exactly the same as the ones you found on the last planet except they may have a different head. They made 20 quadrillion planets ,but they are NOT all unique really only about a dozen replicated quadrillions of times. At best this game should sell for 15 dollars so save your 60 bucks and wait for a steep discount . Hell I won't be surprised if it becomes a ps plus freebie in the next 18 months. Expand
  94. Sep 23, 2016
    5
    Sinceramente no se que tiene este juego, tiene algo que te hace resentir de él, pero que según la persona a la que preguntes te dirá una cosa u otra.
    Algunos te dirán que es por su apartado gráfico, su falta de contenido, exceso de ideas pero que no llevan a ningún sitio, engaños por parte de la compañía, su multijugador raro.
    En su conjunto parece que ha habido falta de comunicación y
    Sinceramente no se que tiene este juego, tiene algo que te hace resentir de él, pero que según la persona a la que preguntes te dirá una cosa u otra.
    Algunos te dirán que es por su apartado gráfico, su falta de contenido, exceso de ideas pero que no llevan a ningún sitio, engaños por parte de la compañía, su multijugador raro.

    En su conjunto parece que ha habido falta de comunicación y no han sabido explicar que iba a ser este juego, y Sony ha invertido bastante en Marketing para crear Hype, por lo que tenemos un juego que no llega a... ¿Ningún lado?

    Alguien encontrará su belleza en los paisajes, jugabilidad...

    Para mi gusto a este juego le falta al menos un multijugador serio, al menos podría tapar esa falta de contenido con la originalidad de los jugadores y de las tonterías de encontrarte con otras personas, hacer cosas juntos.

    En teoría, y habrá que esperar a las actualizaciones de contenido que dice que tendrá este título pero que no justifica sus 60€
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  95. Sep 27, 2016
    6
    It's like everyone keeps saying an ocean wide but the depth of a puddle. I've been waiting or this game for 2 years and there was something distinct about it that made it different from other games like it in the genre. The fact that a game was gaining this much popularity and the developer team was only 15 people blew my mind. However when the game finally came out I was so excited andIt's like everyone keeps saying an ocean wide but the depth of a puddle. I've been waiting or this game for 2 years and there was something distinct about it that made it different from other games like it in the genre. The fact that a game was gaining this much popularity and the developer team was only 15 people blew my mind. However when the game finally came out I was so excited and when if first played it I thought it had lived up to its hype. The first hour of gameplay I had the time of my life, though after playing for awhile I slowly got bored, and when I went to other planets they all looked the same just red planets with same same plants and animals with just different names. I expected more of the game after seeing so much from interviews and gameplay,but after seeing all of these things cut out it made the experience lesser than what it was supposed to be. Expand
  96. Dec 11, 2016
    6
    This game is great for exploration aspects, which is how it was designed. The high initial price tag and ridiculous hype created much more negative reaction than it deserves.

    The greatest aspect of the game is that you can name the planets and fauna (and flora is your really keen) and know someone else may discover it (though it should be easier for someone to discover your planets).
    This game is great for exploration aspects, which is how it was designed. The high initial price tag and ridiculous hype created much more negative reaction than it deserves.

    The greatest aspect of the game is that you can name the planets and fauna (and flora is your really keen) and know someone else may discover it (though it should be easier for someone to discover your planets). When I was doing it properly I found I actually came up with cool interesting names for all the planets and animals in a system. I think I could actually be a good explorer after all! Other times it was a laugh to see how obscene I could make the name and have it pass the profanity filter! This by far the best aspect of the game.

    Whilst there is one really good aspect to the game, there are a number of negatives. The grinding is very tedious, I never bothered with any of the new technologies anyway. The space battles were OK, but mostly I wished they would go away, I wasn't harming anyone. There was also a lot of reading required!

    For all the well publicized tedious irritating aspects this game has one brilliant aspect in the exploration that is overlooked. This game would not interest most people, but if you has some interest in being able to name the animals and planets in our galaxy, this is a great simulator. By now this game must be a sensible price and the tedious aspects are probably worth baring for this!
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  97. Jan 8, 2017
    6
    I was hyped for this game, and I think the game deserves the hype...mostly. The graphics are a joy to the eyes and 16 quintillion planets means infinite possibilaties. Unfortunatly, this suffers from the same problem that Minecraft does; it's repetitive and BORING. I still think it's worth checking out if you own a PS4 or have a Steam account (as it's availble on Steam), but you're likelyI was hyped for this game, and I think the game deserves the hype...mostly. The graphics are a joy to the eyes and 16 quintillion planets means infinite possibilaties. Unfortunatly, this suffers from the same problem that Minecraft does; it's repetitive and BORING. I still think it's worth checking out if you own a PS4 or have a Steam account (as it's availble on Steam), but you're likely to put the controller down within the first 15 minutes. and for a big budget game that was massively hyped, that's never a good thing. Expand
  98. Jan 13, 2017
    6
    I have attempted to be very fair in my assessment of this game. Overall, I believe it it receives a bit more hatred than it deserves. The majority issue with the game seems to be disappointment. The hype train is a dangerous thing. And this game is a perfect example of that. But if you ignore the hype, ignore the exceptionally high expectations, what you are left with is a game thatI have attempted to be very fair in my assessment of this game. Overall, I believe it it receives a bit more hatred than it deserves. The majority issue with the game seems to be disappointment. The hype train is a dangerous thing. And this game is a perfect example of that. But if you ignore the hype, ignore the exceptionally high expectations, what you are left with is a game that completely fulfills its intended purpose of appeasing interstellar wanderlust. As a species we are obsessed with the sky. Our ancients used to worship it, study it, and live by it. Outer space is more than a just a vast place. It is a terrifying and curious testament to what it means to be human in this universe. It intrigues and fascinates us. All the while reminding us of how small and insignificant we must be in a place so extensively vast. I am fueled by a hunger for knowledge. And as a child I would look at the night sky and be overcome with the desire to just get a glimpse of what's out there. This game finally gave me that glimpse. When I first played it I was returned to that small child and I was able to satisfy his cravings if only slightly. Of course the game could have been better. Sure. I can list a million differences I'd have made. But can any of us truly thing of a game we wouldn't at least change something about? I firmly believe that this games problem was an overshot of their market. Far too much anticipation on a far too massive scale. If the game makers had remained humble, and didn't try to oversell it, I believe we'd see a much different response. This is not a game for everyone. And it should not have been marketed as such. This is a game for a very specific demographic. The people needing to ease the heavy sensation of interstellar wanderlust. The people who just need to taste the stars for no other reason other than the sake of doing so. Expand
  99. Feb 26, 2017
    5
    No Man's Sky is difficult to review, because it is difficult to determine what the root of the game even is. The main chunk of the game is to go from planet to planet, collecting and selling resources so that you may buy enough fuel to get to the next star system on your path to the center of the galaxy. That's all and good for a mechanic to progress in the game, but there is neverNo Man's Sky is difficult to review, because it is difficult to determine what the root of the game even is. The main chunk of the game is to go from planet to planet, collecting and selling resources so that you may buy enough fuel to get to the next star system on your path to the center of the galaxy. That's all and good for a mechanic to progress in the game, but there is never anything to look forward to progressing towards. The center of the galaxy is a very abstract goal, and not one that makes the journey feel important. There is a sense of pointlessness to progressing in No Man's Sky. Every jump to a new star system feels like a fruitless task. Each upgrade you find, except for new slots to your suits inventory, feel practically useless. There is never any sense that you are actually gaining anything or doing anything of value, no matter how many credits you accumulate or ship and weapon upgrades you unlock. That is the biggest problem with No Man's Sky in my opinion. Let alone all the missing features, the meat of the game is fundamentally broken. Expand
  100. Mar 25, 2017
    5
    The game was nothing like I wanted. I had fun at first but was surprised by no hostiles, repeat plants and animals, and meh gameplay. The updates made it worse somehow also.
Metascore
71

Mixed or average reviews - based on 96 Critic Reviews

Critic score distribution:
  1. Positive: 41 out of 96
  2. Negative: 1 out of 96
  1. May 8, 2020
    80
    While I’m sure developer Hello Games is still tweaking things and perhaps even creating more content for No Man’s Sky, the current state of affairs is a strong one. This galactic opus still offers an infinite amount of content for those who want to lose themselves among the stars, but now also contains a concrete throughline that will satisfy a wider array of players. It can be irritating at times, but it’s also full of stunning moments and the satisfaction of building a virtual life among the stars. Four years after launch, it’s finally a journey worth taking.
  2. Feb 10, 2017
    60
    The world of No Man's Sky is insanely vast and beautiful, but there’s nothing to do in it! There’s no goal, no destination, no ending, nothing!
  3. Dec 1, 2016
    60
    While No Man's Sky is engrossing for the first few hours, repetition starts to set in and the proceedings grow dull. The developers stated that they plan to add significant features such as base building which could dramatically change the game for the better. There's a promising foundation present, so it's possible to envision a more substantial game down the line. As it currently stands, though, our excitement to cross the universe faded sooner than we expected.