User Score
4.9

Generally unfavorable reviews- based on 1686 Ratings

User score distribution:
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  1. May 5, 2023
    0
    Don't bother with this games. It's the exact same as the first one. WB also patented the Nemesis system, which prevents other studios from improving upon the concept.
  2. Dec 22, 2020
    4
    They squeezed the theme a bit too much now. And this opinion is not even based on microtransactions.

    It's predecessor was simple but delivered fun and this game now had engaging moments at first and looked like a major enhancement in every way. But later on this grew into a major and repetitive grind with a very senseless story and down right unlikeable characters. I could not gather
    They squeezed the theme a bit too much now. And this opinion is not even based on microtransactions.

    It's predecessor was simple but delivered fun and this game now had engaging moments at first and looked like a major enhancement in every way. But later on this grew into a major and repetitive grind with a very senseless story and down right unlikeable characters.

    I could not gather enough interest to grind up for the major siege defending part of the story (Shadow War) so I missed out on the real ending and I really don't care anymore. Quite sad what they did to this.
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  3. Jan 18, 2021
    2
    One of the most frustrating game I ever played.
    Pit fight are totally stupid, the enemy orc attack and does stuff, mine stand still doing nothing and getting killed.
    The defend missions, at the end game, are stupid as well. You have to defend your castle against orcs lvl 40-50-60 with yours that barely reach lvl 30-40. If you try to find new orcs to recruit, they are always low level.
    One of the most frustrating game I ever played.
    Pit fight are totally stupid, the enemy orc attack and does stuff, mine stand still doing nothing and getting killed.
    The defend missions, at the end game, are stupid as well.
    You have to defend your castle against orcs lvl 40-50-60 with yours that barely reach lvl 30-40.
    If you try to find new orcs to recruit, they are always low level.
    The only thing you can do is let one of them kill you and then recruit, but that's doesn't work because 99% of the time one of your orc save you before you die and kill him.
    And of course when you need to be saved, you died.
    When you fight a Captain, there is a high chance that another captain spawned under your feet because yes, there is no sense in this.
    I hate this game.
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  4. Nov 15, 2020
    1
    Wwhat a sh game omg... I got it for free and it's still sh. Never ending hordes of orcs... This game is like mario, jump and run. Cheating death orcs... What's the point of this game? I got borred after 2 hours... Just do the same sh over and over again.
  5. Feb 1, 2021
    1
    I can’t in good conscience give this even a decent rating. The game itself is mostly fine, but the nemesis system is just straight up ungodly annoying, every time you cone across a captain (which is VERY often) he gives a 20-30 second UNSKIPPABLE speech. For the love of **** god, why would the developers do this? I wanted to give the game a fair go, but I’m probably about an hour in andI can’t in good conscience give this even a decent rating. The game itself is mostly fine, but the nemesis system is just straight up ungodly annoying, every time you cone across a captain (which is VERY often) he gives a 20-30 second UNSKIPPABLE speech. For the love of **** god, why would the developers do this? I wanted to give the game a fair go, but I’m probably about an hour in and just can’t take this anymore. Expand
  6. Mar 27, 2021
    4
    Pretty average even if you remove the microtransactions. It gets repetitive. Dominate/Kill Captain, Overthrow overlord, repeat. The story is also too weak. The ending was good though. The map is so big yet so small. It has a large area but there is too little to explore. Overall meh.
  7. May 2, 2021
    0
    Если кто то думает, что без микротранзакций это стало нормальной игрой, то он заблуждается. Это не игра, это фекалии бабуинов, которые возомнили себя разработчиками. Плохо всё. От перемещения, дизайна уровней, до... Неужели после первого высера 2014 года, кто то сказала бабуинам, что идея с "приветствием" капитанов хороша? Бесит. просто бесит.Если кто то думает, что без микротранзакций это стало нормальной игрой, то он заблуждается. Это не игра, это фекалии бабуинов, которые возомнили себя разработчиками. Плохо всё. От перемещения, дизайна уровней, до... Неужели после первого высера 2014 года, кто то сказала бабуинам, что идея с "приветствием" капитанов хороша? Бесит. просто бесит.
  8. Jan 29, 2022
    3
    Куча не нужных механик, отвратительные анимации врагов и тупые диалоги капитанов. Не смог закончить и первый акт
  9. Dec 7, 2020
    3
    I'm baffled by the positive reviews this game has received. Shadow of War is a horrible amalgamation of Arkham combat, AC traversal and Saint's Row IV-like powers which feels as cheap as it gets. Every aspect of it's gameplay is a bad bargain bin version of something that was astonishing and new 10 years ago. The only original idea it has, the nemesis system from the first game, feels likeI'm baffled by the positive reviews this game has received. Shadow of War is a horrible amalgamation of Arkham combat, AC traversal and Saint's Row IV-like powers which feels as cheap as it gets. Every aspect of it's gameplay is a bad bargain bin version of something that was astonishing and new 10 years ago. The only original idea it has, the nemesis system from the first game, feels like a gimmick at this point - it was cool the first time around, not as cool the second though...

    The story, although I am in no way a LotR fan, is so bland, boring and predictable that you just end up zoning out during most of it. There are a few sort of funny dialogues here and there but 95% of it is the tale of the most generic and characterless warrior in all of the realms, who's personality and appearance you forget immediately after pausing the game, and his annoying warrior friends who never get more than 30 seconds of character development. Together they have to fight millions of orcs to get a thingy.

    When you add the fact that the game is very buggy, it's got idiotic micro-transactions, the graphics are straight up 2008 PS3 levels of unimpressive and the world itself feels both annoyingly big to traverse and too small to be considered even decent - there just isn't anything good to say about the game.

    I usually have a final statement with which to finish my review but since Shadow of War didn't feel the need to have an actual ending and just gave us 20 fort defense missions to grind through for hours, I don't feel the need to summarize my review. Absolute **** 3/10

    P.S: PS+ really keep hitting a new low every month...
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  10. May 20, 2021
    0
    Mindlessly repetitive, terrible controls on all levels but especially poor movement through environment controls. Really happy I waited and only spent $10 to buy this game.
  11. Nov 11, 2019
    4
    Shadow of War fails as an improvement upon its predecessor marring the potential this game had.
    Instead of focusing on a more personalized nemesis system and a larger variation of missions it delivers a clunky mess that just throws you in 5 slightly oversized and poorly tested map areas which should’ve only been 3 but it will try to use as an excuse to build a game that you can play for
    Shadow of War fails as an improvement upon its predecessor marring the potential this game had.
    Instead of focusing on a more personalized nemesis system and a larger variation of missions it delivers a clunky mess that just throws you in 5 slightly oversized and poorly tested map areas which should’ve only been 3 but it will try to use as an excuse to build a game that you can play for 90+ hours but after you complete the story and side missions and collectibles about 25-30 hours in you’ll find no reason to stick around.
    The controls to this game feel clunky and not quite as smooth as the previous installment with an absolutely unneeded and unwanted equipment drop mechanic being added which should’ve had an expanded equipment upgrade system instead along with keeping the Gem drops. and an unforgivable OVERLY bloated skill tree that requires you to not have more then one improvement upgrade being activated but allows you to toggle on whenever you want if you go into the menu mid fight. With all of these combined cause this game to eventually dissolve into a tiresome grind.
    Other problems surround the siege missions. their upgrades, your orc army upgrades, and their overpriced expenses which were originally meant to be Microtransactions. But these missions are the big draw to the new installment essentially being A set of either attacking or defending fortresses. Which also ends up being the core Post gameplay loop. Well at its core being fun and intriguing falls short of its glory mixed with the sometimes clunky control mechanics and the Orcs constantly introducing themselves in the middle of the war, it essentially boils downing to orc fortress CTF that’s constantly pausing when your trying to do a combo move.

    All In all a fun experience that should’ve been thought out and executed in a more organized manner. And instead of going bigger it should’ve went more personalized
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  12. Oct 24, 2021
    3
    Un juego que podría haber sido de 10, se lo cargan completamente por malas decisiones y falta de continuidad.
    Con un input lag que mucha gente considera incluso que lo hace injugable, unos controles que recuerdan a la peor época de Assassins Creed, diría que bastante peor de hecho (como tener un capitán debajo, marcado para atacar con sigilo, y en el momento de darle se cambia a un uruk
    Un juego que podría haber sido de 10, se lo cargan completamente por malas decisiones y falta de continuidad.
    Con un input lag que mucha gente considera incluso que lo hace injugable, unos controles que recuerdan a la peor época de Assassins Creed, diría que bastante peor de hecho (como tener un capitán debajo, marcado para atacar con sigilo, y en el momento de darle se cambia a un uruk normal y corriente que está a 3 metros, algo qué pasa muuuuy a menudo).
    Es un juego tremendamente desesperante, no por la dificultad en si, sino porque esta es injusta. Capitanes que te sobrepasan en 8 o 10 niveles empiezan a llamarse unos a otros, en 3 movimientos se han adaptado a todo tu repertorio de ataques, alarmas que no se pueden parar sumando a lo anterior enemigos infinitos (aparecen literalmente de la nada).
    Este sistema némesis del que tanto parecen enorgullecerse tienes demasiados agujeros, lo único que consigue es que avanzar no sea en absoluto satisfactorio. Y no es que no le haya dado una oportunidad, me he pasado el juego, pero me da mucha pena que se hayan cargado un juego con tanto potencial y que no se hayan molestado en arreglarlo con parches ni en las reediciones.
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  13. Jun 12, 2020
    1
    Liked the first game well enough, though the nemesis system while cool in concept could sometimes really screw you over in unexpected ways. Sequels are generally expected to build upon the original title, featuring things like improved graphics and gameplay, perhaps a more engaging narrative and complex worldbuilding. Standard stuff. This game however, is in every single respect aLiked the first game well enough, though the nemesis system while cool in concept could sometimes really screw you over in unexpected ways. Sequels are generally expected to build upon the original title, featuring things like improved graphics and gameplay, perhaps a more engaging narrative and complex worldbuilding. Standard stuff. This game however, is in every single respect a downgrade from the original. The graphics and character models look worse, the environments look worse, the combat is worse, the story is more confusing and less interesting. Even the UI has been downgraded. And on top of all that, every single menu page is pushing advertisements for DLC content on you, as if to say, "Hey, you notice how this game is a bunch of cheap and badly made BS? Would like to buy MORE OF IT???" Absolutely disappointed. Expand
  14. Mar 6, 2022
    0
    so boring. also the graphics aren't great considering the times we are in. even tho i love the LOTR trilogy the game is bad. do not get it.
  15. Sep 16, 2021
    3
    This review contains spoilers, click expand to view. I made an account to post this. This game is absolute **** The only redeeming thing about this game is the Nemesis system; without it, this would probably be one of the most uninteresting, uninspired, poorly made games I have played in a long time. The game, even four years out from launch, is still a buggy mess. I have fallen through the world while walking. I have been given the losing grip minigame while standing on a flat surface; I have also had captains disappear and show up dead on the army screen.

    The combat system ripped straight from the Arkham games does not work when your swarm you effectively, rendering your counter and ground executions useless until level 15, when you can finally kill with your counters. Until then, you are better off running away and picking off enemies with stealth kills, and that's only if you can, as some missions force you to sword fight, multiple enemies without being able to break away from combat. This is unacceptable. On top of that, Talion being the primary target for all enemies does ruin any setup or planning while in battle as enemies will run a football field's length to smack Talion for daring to think he can complete a frozen hit stun combo. And god forbid you shoot a Drake bait because if the Drake sees you, it will ignore everyone and attack you. This has ruined so many surprise attacks on enemy captains as I would have to leave the area and come back to try and set up an attack again.

    Also, the tracking for this game is diarrhea doo-doo. There have been multiple times where I will be attacking a captain, get wrath meter, and performing an execution just for Talion to ignore the person he was attacking to waste the execution on a random ork 50 feet away. This happens constantly and can change the way a fight is going; this also goes for Dominating enemy orks as you will always fight with the game so you can try and dominate an ork or log captain only to have Talion try and dominate a **** spider or random grunt that showed up right next to you wasting time and leaving yourself vulnerable to attack, which again can immediately change the way a fight is going. That is one of the most egregious things this game does because dominating orks is the whole point of this game, and if you don't make that process fun, then what's the point of the game?

    The story is only interesting when it is about Talion and Celebrimbor. None of the humans from that act matter in any way; the only person we meet in that act that matters is Eltariel. Idril and Baranor could have died in act 1, and it wouldn't have made a difference. Also, Idril is incredibly insufferable, showing up twice to fight in the Gondorian plotline after act 1, and is the worst at fighting. It just screams that Monolith didn't have enough material with the good story content and shoehorned in the Minas Ithil plot and Gondorian storyline to pad the game's run time. But let me say that The Desolation of Mordor is the best DLC in this game. I wish it weren't timed. I wish we could have just started out dominating orks instead of wasting the entirety of Act 1, the first couple of hours of the game, failing to read visions properly, and wasting time with Minas Ithil.

    This game is good for one time through, and that's it because the first time you play, you will be enamored by the nemesis system, and you will overlook the flaws, but on subsequent playthroughs, you start to notice the mechanics more and more, and that is where this game falls apart. Whenever the Nemesis system spits out something unique and cool, you tend to forget the 30 minutes of frustrating combat, annoying movement, and random bugs that got you there. This is a bad game that you could cut wholely 1/3 of it out, and it wouldn't make a difference. Anyone who tells you that this game is a masterpiece 10/10 is viewing it through rose-tinted glasses while sucking down their favorite brand of copium. This game should have been an expansion pack to Shadow of Mordor, not its own game.
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  16. Oct 29, 2021
    2
    Muito ruim em relação ao primeiro game, nada evoluiu, muito pelo contrário o gráfico ficou pior, a história é sem sentido, eu particularmente não tive paciência de terminar o jogo, já o primeiro embora seja um pouco repetitivo ainda gera uma gameplay satisfatória, tanto é que pra mim foi uma platina prazerosa.
Metascore
80

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 69
  2. Negative: 0 out of 69
  1. CD-Action
    Dec 19, 2017
    80
    I was annoyed by various flaws (both technical and design-related) and tedious, dragged out final stages of the campaign, but overall I enjoyed the ride. It looks like the developers wanted to stuff the game with all the best elements Middle-earth has to offer. Shadow of War’s atmosphere is terrific and watching Talion rise in power is surprisingly addictive. [12/2017, p.62]
  2. Nov 26, 2017
    70
    A handful of issues, some much more annoying than others, do not negate how solid of an action RPG Middle-earth: Shadow of War is. A tremendous achievement for the team at Monolith Productions, this is an exciting, if not sometimes slow, and too often unfair, title that manages to be as impressively fun as it is big.
  3. Playstation Official Magazine UK
    Nov 20, 2017
    60
    Big, brutal, and - alas - bloated, Shadow of War is a disappointing follow-up, conjuring battles of grand scale and then deadening their impact through grinding repetition. [December 2017, p.79]