Metascore
80

Generally favorable reviews - based on 69 Critic Reviews

Critic score distribution:
  1. Positive: 53 out of 69
  2. Negative: 0 out of 69
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  1. Nov 26, 2017
    70
    A handful of issues, some much more annoying than others, do not negate how solid of an action RPG Middle-earth: Shadow of War is. A tremendous achievement for the team at Monolith Productions, this is an exciting, if not sometimes slow, and too often unfair, title that manages to be as impressively fun as it is big.
  2. 70
    Middle-earth: Shadow of War still has a great mechanic in the Nemesis System but struggles to find the perfect game to fit around it. The missions are straightforward and repetitive and the fortress attacking and defending is stretched to breaking point. It just about manages to keep you entertained, but if every element was up to the quality of the Nemesis System then it would be amazing. Instead it's just good.
  3. If you like Tolkien fantasy and all you really care about is finely crafted and gratifying combat, then you’re bound to have a ton of fun. Buy with abandon. You’re in for dozens of hours of bloody and gruesome entertainment. If, however, you want a fantasy role-playing game with a little more story, a more thoughtfully designed world that’s a pleasure to explore, and a pace of play that allows for more time engaged in activities outside of battle, then keep shopping. Middle-earth: Shadow of War won’t be for you.
  4. Oct 14, 2017
    70
    Middle-earth: Shadow of War aims for the spectacle of the films, but falls short with a directionless, lore-breaking campaign.
  5. Oct 11, 2017
    70
    Middle-earth: Shadow of War has a lot of fluff that attempts to sabotage it, but the game succeeds in its effort to make its world worth roaming around and killing things in. Although I wasn't enthralled by the silly story beats that try to dance around telling an actual epic and somber tale, the ability to create my own stories with an expanded level of depth was more than sufficient to call this a step up.
  6. Oct 9, 2017
    70
    Many of the best moments in Shadow of War come from elements returning from the first game, along with a few squabbles between Celebrimbor and Talion that begin to give them some identity. Otherwise, orcs always take center stage. The combat isn’t terribly difficult, but it’s a lot of fun to rip enemies apart. The story isn’t very satisfying, but it’s amusing to assemble a cast of murderous Captains. Shadow of War is a successful update to a smart formula, but it lacks enough depth and diversity to keep us enthralled.
  7. Oct 5, 2017
    70
    Things like the storefront and the menus and loot system don't make the game terrible, it just would've been better without them. It tries to be larger than its predecessor, there are more abilities, more weapons, more Orcs, yet it leaves you wanting less. But at its core, it's a fun experience with brilliant moments that provide fascinating insight into some of the untold stories of Middle-earth. I just wish it had known when to stop.
  8. Oct 21, 2017
    65
    Middle-Earth Shadow of War has its spectacular moments, but it is tormented by odd design choices.
  9. Playstation Official Magazine UK
    Nov 20, 2017
    60
    Big, brutal, and - alas - bloated, Shadow of War is a disappointing follow-up, conjuring battles of grand scale and then deadening their impact through grinding repetition. [December 2017, p.79]
  10. Edge Magazine
    Nov 9, 2017
    60
    A game of this size may please those who equate volume with value, but despite a handful of sensational moments, Shadow of War mostly proves that more can be so much less. [Christmas 2017, p.112]
  11. At its core Shadow of War is a tremendous amount of fun, but its good mechanical parts are under constant threat of suffocation from its gormless framework. The player's own story of an endless struggle against (and alongside) powerful orcs is enthralling, but the game's actual narrative is a boring trudge. The loop of killing powerful enemies for new loot is a great motivator, and building your army piece by piece to take strongholds seems like a perfect fit for this game, until you hit a wall and are faced with its app-style payed-for incentives.
  12. 60
    It’s addictive fun even with the paper-thin story, because the battling is so good.
  13. Oct 22, 2017
    60
    This core action and the complex systems that underpin it are fun enough to play around with that it's a real shame that so many issues exist around the edges of this package, because those issues eventually started to diminish my enjoyment of the game's good parts.
  14. Oct 14, 2017
    60
    If Talion is supposed to represent a better future for Middle-earth, Shadow of War is the first time Middle-earth has seemed better off left to the orcs.
  15. Oct 26, 2017
    50
    Shadow of War is an inconsistent mess of repetitive gameplay, really bad implemented fighting system, gameplay exploits and an indifferent and lacking respect for the original material story. The presentation is reminiscent of the 360 era and hastiness is a common feature for every aspect of the game.
  16. 50
    The whole experience feels so utterly soulless it’s hard to really care about any of it. It feels like a game that has been carefully pieced together with every feature, bit of narrative and gameplay moment structured out of commercial desire, rather than any love or respect for the Lord of the Rings franchise. And as far as I'm concerned, for a game that's quite explicitly a Lord of the Rings game, that's a fail.
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  1. Oct 5, 2017
    A greatly expanded and improved action game let down by a dreadful story.
  2. Oct 5, 2017
    Despite my criticisms, Shadow of War’s purgatory is seductive. Technically, it is the only game doing the nemesis system these days, and so there’s nowhere else to get this stuff, even as grimly executed as it is, anywhere else. When the game informed me that there would be no turning back after the final mission, I took stock of the nemesis board. I stopped and dominated more even more orcs. I didn’t need them. By this point, I was drowning in orcs. But like a Ring of Power whispering in my ear, I just couldn’t let go.
  3. Oct 11, 2017
    The game has been affected by the loot box system...The game is compulsively playable.
  4. Oct 14, 2017
    There are times when Shadow of War’s increased scope is a good thing — when you’re fighting off towering lava monsters or giant fire-breathing dragons, for instance — but many of the additions actually take away from the experience. It’s big for the sake of big. And that makes it harder to truly hate an orc.
User Score
4.9

Generally unfavorable reviews- based on 1686 Ratings

User score distribution:
  1. Oct 10, 2017
    1
    Decent game but what's with the loot crates? I pay for game full prize so why should I pay more? Nope. Do not buy. I'm boycotting this kind ofDecent game but what's with the loot crates? I pay for game full prize so why should I pay more? Nope. Do not buy. I'm boycotting this kind of marketing. Here and in Battlefront. Full Review »
  2. Oct 10, 2017
    10
    WTF Man, all people are absolutely stupid who whining and complaining about Microtransaction on games if they love games and enjoying games soWTF Man, all people are absolutely stupid who whining and complaining about Microtransaction on games if they love games and enjoying games so far.. just ignore it and don't bother pay Microtransactions if they don't like pay for anything that interesting them. SMH. this game is hell fantastic game ever i playing on my PS4 Pro.. graphic look great but not better than AC Origins. gameplay is great. Story is very interesting. i having alot fun playing this for 4 hours now. Full Review »
  3. Oct 10, 2017
    0
    From an AC-alike game to a Lineage clone. Griiiinding, griiiinding, griiiinding! And then a little bit of grinding, again! Or... it isFrom an AC-alike game to a Lineage clone. Griiiinding, griiiinding, griiiinding! And then a little bit of grinding, again! Or... it is pay-to-win! Actual game ending is hiding on the other side of "loot-boxes-wall" wich requires either or dontaing hundreds of dollars to get legendary orcs (they are NOT availible via in-game drop, maximum that you can get are epics ones) - or dozens of hours of mindless grinding via orc hunting or abusing the nemesis system. Which, in it's case, is really merciless to even smallest mistakes in the process of raising your perfect orc. I would say that this game poisonoed lootbox system - but lootbox system itself poisoned microtransaction system a couple of years ago. Full Review »