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6.5

Mixed or average reviews- based on 1535 Ratings

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  1. Apr 13, 2015
    6
    I'm truly disappointed, as a recent Metal Gear fan (I've played the collection a few month before playing Ground Zeroes) this feel just like Kojima has been forced to take part of the Phantom Pain experience to cash in some money for Konami. It lacks features that were present in the other MGS and would probably be in Phantom Pain (like Fulton system) and most of all it's way too short, 1I'm truly disappointed, as a recent Metal Gear fan (I've played the collection a few month before playing Ground Zeroes) this feel just like Kojima has been forced to take part of the Phantom Pain experience to cash in some money for Konami. It lacks features that were present in the other MGS and would probably be in Phantom Pain (like Fulton system) and most of all it's way too short, 1 hour for the main mission, 3 hours to complete all the Side and Extra ops (and they're all in the same area that the main mission).
    It's a shame because the gameplay (but not as much as others MGS because of the lack of tool/weapons), the graphics and the story are still amazing (and I do recommend to play it if you want the link between Peace Walker and Phantom Pain). It was just way too expensive, half priced (15€/$) or a rent are the best way to play it without having the feeling of being Konami's cow.
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  2. Apr 5, 2015
    5
    Let me just start off by saying this game was extremely short, way too short. I know this is just a prequel to the actual game Metal Gear solid V: Phantom Pains coming out in 2015. But this was not even worth the money. The graphics obviously seemed pretty good, but for such a famous franchise, and to be on next gen, it just looked so rushed it's like they didn't even care.
  3. Apr 3, 2015
    3
    i was aware this was a demo of sorts (although it wasn't ostensibly advertised that way if you ask me) and that i was probably being ripped off ($30 are you f*cking kidding me?), but what disappointed me the most was the fact that there is only one map in the entire game. 5 missions on the same map - not even close to being open world. a touch of the open world of phantom pain is what ii was aware this was a demo of sorts (although it wasn't ostensibly advertised that way if you ask me) and that i was probably being ripped off ($30 are you f*cking kidding me?), but what disappointed me the most was the fact that there is only one map in the entire game. 5 missions on the same map - not even close to being open world. a touch of the open world of phantom pain is what i think most people were hoping for. the missions got old pretty quick because of the redundant environment. decent gameplay, not great. the controls are a bit inconsistent, eg first person aiming while crouching or prone by ledges or mounds of dirt will work sometimes but not others, getting in and out of vehicles is not as fluid as it should be, the AI is very weak. adding an option for gameplay without the cheesy music would've been a nice touch, but alas, you're forced into hearing the soundtrack. i have huge expectations for phantom pain, and i'm sure it will be awesome, i'm just sad we weren't able to get a proper taste of it in ground zeroes. Expand
  4. Mar 25, 2015
    4
    It took me 53 minutes to complete the main mission. There are five or so "side missions" USING THE SAME MAP. That's it, that's the entire "game". Yes, the voice acting, graphics, gameplay etc are outstanding. But to market this as a full game is very deceptive.
  5. Mar 25, 2015
    10
    MGS V: Ground Zeroes is a phenomenal game, and anyone saying it "is a demo" obviously does not understand how to play video games. Yes, the main story is short. But it is open ended; you can complete it when and how you see fit. Also, there is a large amount of additional storyline and content available by completing the side missions and challenges. You are able to get a lot of substanceMGS V: Ground Zeroes is a phenomenal game, and anyone saying it "is a demo" obviously does not understand how to play video games. Yes, the main story is short. But it is open ended; you can complete it when and how you see fit. Also, there is a large amount of additional storyline and content available by completing the side missions and challenges. You are able to get a lot of substance and storyline if you do all of the stuff and get all the collectibles.

    Also, the graphics and lighting are stunning; FOXEngine is amazing and produces the best lighting, shadowing, and graphics in console gaming to date. I highly highly recommend this game and series.
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  6. Mar 21, 2015
    8
    This review contains spoilers, click expand to view. I put a 8 and not a 10 because of the duration of the game.

    But besides that, the game it's simply perfect the better stealth experience that i have during all my life.

    The graphics are the best that i seen in so many time!.

    And even it's a ahortly history, i was schocked when i see Mother Base destroyed, the Miller reaction and all the Paz thing was simply perfect.

    After you play this, the only thing you want is that the Phantom Pain comes quickly to your PS4 to play it!!!
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  7. Mar 13, 2015
    8
    Metal Gear Solid V was a great addition to the already great franchise of games Kojima has released. I'm not sure why people have given this game such bad reviews. Yes the game is short. but there are still a solid 8 hours of gameplay. At least it looked wonderful. the lighting in this game was beautiful.
    I would suggest playing if your into Metal Gear Solid
  8. Feb 25, 2015
    10
    When playing this game:
    1: realize its a demo(yes a demo thats not free)
    2:gameplay is amazing and if you think its too easy play one hard with no reflex, no map icons. 3:best graphics that run at a smooth 60fps on ps3. (not as good as The Order but for 60fps its the best) 4: Story line enough to get you hooked. Watch the multiple trailers out for the game. WATCH THEM!!! 5: Your not a
    When playing this game:
    1: realize its a demo(yes a demo thats not free)
    2:gameplay is amazing and if you think its too easy play one hard with no reflex, no map icons.
    3:best graphics that run at a smooth 60fps on ps3. (not as good as The Order but for 60fps its the best)
    4: Story line enough to get you hooked. Watch the multiple trailers out for the game. WATCH THEM!!!
    5: Your not a fanboy? you better start or your gonna miss the best game of the year maybe even the decade! especially with the clash of clans meets stealth action pvp the game offers where you can build up your own base and deffend it/ attack others or steal rescources.
    6: Everything was perfected. everything... not one thing wrong with this except how much i want the Phantom Pain NOWWWW!!!!!
    Im willing to bet that this games going to get more 9.5-10/10 than any game in last decade. If not then I have worries about the gaming comunity.
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  9. Feb 6, 2015
    7
    Should a game be judged based on its length to the price you paid? To an extent. Simply put this game is fantastic. I love it to hell and back. Of course I'm a fanboy of MGS, but in all fairness all of the previous games kicked major ass. This one is good to! However, where this game has great sound design, lovely gameplay, interesting characters (if you already knew who they were) and allShould a game be judged based on its length to the price you paid? To an extent. Simply put this game is fantastic. I love it to hell and back. Of course I'm a fanboy of MGS, but in all fairness all of the previous games kicked major ass. This one is good to! However, where this game has great sound design, lovely gameplay, interesting characters (if you already knew who they were) and all the love I expect from a MGS game...except for the story. I'm mad because the story is really just not there. For me, it's amazing! But I know these characters, I'm already attached to them. Kojima, I love you to death. But don't do this again. Expand
  10. Feb 5, 2015
    7
    Let's get this out of the way IT"S A DEMO TO MGS:V PP, but it's a good demo. During the events after Peace Walker, Big Boss is on a mission to save two agents in a Base in Cuba and that's it. The main mission is short and will take at least more than an hour on our first try. There are also other short mission to play as well. The gameplay is fun and the controls are perfect. The graphicsLet's get this out of the way IT"S A DEMO TO MGS:V PP, but it's a good demo. During the events after Peace Walker, Big Boss is on a mission to save two agents in a Base in Cuba and that's it. The main mission is short and will take at least more than an hour on our first try. There are also other short mission to play as well. The gameplay is fun and the controls are perfect. The graphics are good looking for the PS4, but with all the positives, there are some big negative. It's a $20-30 dollars demo for something I think it should be at least five to ten dollars for a game like this that is just wrong. I like the concept and enjoy it, but if you want to play Metal gear Solid game play MSG 1-4 first to get to know the story and for a better time. Expand
  11. Jan 27, 2015
    10
    Really Dont get the complaining if you didn't pay more than $20. I paid $6.80 so maybe im not at the loss. Did i beat main op 1st play in around an hour? Yes. Did i go back to title screen and see i was 8% complete with everything? Yes. Do i master games if i like them? Yes. Replay value? Yes. Do i miss hayter? Yes. Sutherland dials it in like hes only getn paid $20. Do i think it lacksReally Dont get the complaining if you didn't pay more than $20. I paid $6.80 so maybe im not at the loss. Did i beat main op 1st play in around an hour? Yes. Did i go back to title screen and see i was 8% complete with everything? Yes. Do i master games if i like them? Yes. Replay value? Yes. Do i miss hayter? Yes. Sutherland dials it in like hes only getn paid $20. Do i think it lacks som of the metal gear charm?Yes. But theres not much story to judge. Do i think gameplay and controlls are excellent? Yes. Do i think ai is smart and fair? Yes. Back to the length. This game is set up like peace walker which is a whole different beast than 1 campaign and way better for replay value.More than likely so is phantom pain. Which i have a good feeling about after this. Am i happy to pay for anything? No.Would i have paid more for this if i hadn't listend to people? Yes.Way better than some of the games ive purchase over the past decade, hell sum of those full games dont even work after purchase. Im given a 10 since i waited so long to play and paid so little. Expand
  12. Jan 26, 2015
    4
    Okay let me just say that gameplay wise this game is pretty good. The running animation is weird to watch and it is incredibly easy to be spotted. Of course that is why this game is out to help us with the open stealth style of gameplay. There is sadly a lack of the CODEC system which is kinda sad for a fan of this game since the original MGS. The graphics are great and the options forOkay let me just say that gameplay wise this game is pretty good. The running animation is weird to watch and it is incredibly easy to be spotted. Of course that is why this game is out to help us with the open stealth style of gameplay. There is sadly a lack of the CODEC system which is kinda sad for a fan of this game since the original MGS. The graphics are great and the options for infiltrating the camp are pretty varied. There are collectables and some bonus missions to keep you playing for another hour and a half or so. But that is a problem in its own. The game is extremely short, even my sister who is not the best gamer out there beat the first mission in two hours and twelve minutes. In total it took her about four and a half hours to beat the game. It took me about three. So to sum up the positives are graphics, fun, and makes me really want the Phantom Pain. The negatives are animations on running, controls feel a little stiff, lack of content for price, and no CODEC. Also as a side note oddly enough when interrogating enemies Big Bosses voice is audio but the answer the enemy your interrogating is just text at the bottom of the screen. I got this game at just 15.99 American dollars which is better then the thirty some paid but still not as good as Dead Rising: Case Zero which was only five dollars and took me about an hour or two more than this game. If looking for a more in depth review check out my youtube channel Darek Baird. The review will be out by Wensday January 28,2015 Expand
  13. Jan 15, 2015
    8
    I've bought this game for 6.99$ on PSN. At this price it certainly deserve an 8, but I understand bad review for people who paid 30$.
    This game definitely deserves to be played. It has great graphics bad great mechanics.
  14. Jan 14, 2015
    5
    This game finally rolled around in my Gamefly queue and I'm honestly wishing it hadn't. Others have mentioned the length issue so I won't retrod that ground. All I want to know is: What in the hell is happening to the Metal Gear franchise? As someone who played since the beginning of Metal Gear back on NES, I've watched as the game has changed from action to tactical action to tacticalThis game finally rolled around in my Gamefly queue and I'm honestly wishing it hadn't. Others have mentioned the length issue so I won't retrod that ground. All I want to know is: What in the hell is happening to the Metal Gear franchise? As someone who played since the beginning of Metal Gear back on NES, I've watched as the game has changed from action to tactical action to tactical espionage and, modernly, a "cinematic" experience. MGS1 and MGS2 undeniably had some lengthy codex sequences but they usually came in between lengthy periods of gameplay. Beginning with MGS3 and increasing throughout MGS4 and now MGS5: Ground Zeroes, the player spends most of their time listening to dialog or sitting in cutscenes with actual gameplay limited to sneak-and-shoot just long enough to trigger more dialog or more cutscenes. Even the story telling falls by the wayside, lost amid the spectacle of "did you see that cutscene!" hype.

    At this point, I wish Kojima would just retire the series and turn it into the movie franchise he clearly has wanted it to be since MGS3.
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  15. Jan 13, 2015
    4
    This review contains spoilers, click expand to view. MGS GZ is not a game it is not a demo either, it is like a opening to a superhero show where the hero beats up other small time villains before getting to the main bad guy (skull face). There is no reason to buy this unless you are a hardcore MGS fan. There is no story here, you break into a base and you pick up Paz and Chico. You figure out Paz has a bomb and she dies jumping out of the chopper to save big boss' life. Then the credits roll. The overall gameplay is stellar, the stealth aspects of the game are incredible and the game is a marvel to look at (unless you look very closely at the walls and floors). The main mission can be beaten in a span of 10 minutes and the side missions are boring. All you do is rescue another guy or kill two guys or blow up some turrets. You have to collect various XOF patches to unlock the last two missions and it just feels like padding. This game is worth 5 dollars no more. While I am confident that the phantom pain will be an amazing game that will blow minds. However stay away from this title or wait until a price drop. Expand
  16. Jan 12, 2015
    8
    I dont think that the price point should be taken into account when reviewing this game, rather a comment on the content should be provided (btw I chose to wait until the game came on sale for $13.50 rather than pay $40 at release). I think its a shame the poor pricing of this game has soured many people experiences, as short as this single level is, it is fantastic. Excellent graphics,I dont think that the price point should be taken into account when reviewing this game, rather a comment on the content should be provided (btw I chose to wait until the game came on sale for $13.50 rather than pay $40 at release). I think its a shame the poor pricing of this game has soured many people experiences, as short as this single level is, it is fantastic. Excellent graphics, the lighting and rain look amazing, seriously one of the best looking titles i have played so far on the ps4. The controls feel alot more fluid than the last metal gear i played (MS4), which i found clunky in the extreme. The narrative content is typical Kojima fare, which some people dont gel with and while im no fan boy i enjoy. Overall i think its excellent, as a preview for metal gear five, i have gone form being indifferent to the release to keenly anticipating it, i will def be purchasing it now based on this brief gaming experience. I would have been disappointed to spend $40 (here in australia) for a level i could blitz in 10 mins, but that cant detract from whats being presented, which is although short an excellent gaming experience, its a real shame to see the user score of this game drop to well below what it should be when reviewers only gripe by and large is the price they paid for the game and not the experience itself. Expand
  17. Jan 9, 2015
    10
    Nothing "short" of a masterpiece. The gameplay is the best of any Metal gear game by far. I dont know what to say other than it just works, and it realizes the reality of what you think a MGS mission would be.
    If youre at all invested in the Metal Gear storyline then I have no doubt you will find this piece of the puzzle incredible. The story had me stunned and all I could think at the
    Nothing "short" of a masterpiece. The gameplay is the best of any Metal gear game by far. I dont know what to say other than it just works, and it realizes the reality of what you think a MGS mission would be.
    If youre at all invested in the Metal Gear storyline then I have no doubt you will find this piece of the puzzle incredible. The story had me stunned and all I could think at the end was "why would you do this to me Kojima, you beautiful bastard". 4 hours it took me to play the story mission and listen to the tapes, so it is rather a short game if you judge by when the end credits roll. If you think about it though, at the price of £10 (Ill admit it was more than that in the past and even now) 4 hours is just fine. And did I mention after that I am only 7% complete with the game? So yeah..."short".
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  18. Jan 4, 2015
    7
    Pretty good game-play, graphics and setting. Best 2 hour game ever made. But that's the problem. This is a $40 2 hr. demo and good as it is I am ashamed at Konami's lack of shame and decency to release this. This should have been $15 MAX. Especially after playing through P.T which is also from Konami all I can say is that I can't wait to play Phantom Pain but I'm gonna take a pass on GZ.
  19. Jan 2, 2015
    9
    It may be one of the shortest games this year but that doesn't mean that it is not a great game. The gameplay is amazing, it is probably the smoothest running metal gear solid game ever, the gameplay feels fresh and new but still keeps it's metal gear style. For any shooter, stealth or open world sandbox fan, this is worth the purchase especially when it is on sale. (sometimes it can go asIt may be one of the shortest games this year but that doesn't mean that it is not a great game. The gameplay is amazing, it is probably the smoothest running metal gear solid game ever, the gameplay feels fresh and new but still keeps it's metal gear style. For any shooter, stealth or open world sandbox fan, this is worth the purchase especially when it is on sale. (sometimes it can go as low as $6.50) Expand
  20. Dec 29, 2014
    7
    Yes the main mission of this game is short. However, with all the other missions it comes with you can definitely get your moneys worth of play time out of it. Especially if you are an MGS newbie like me, it took me a few hours to start getting some decent scores on all the missions.

    The last time i played an MGS game was quite a few years ago, and its great to see how this prequel to
    Yes the main mission of this game is short. However, with all the other missions it comes with you can definitely get your moneys worth of play time out of it. Especially if you are an MGS newbie like me, it took me a few hours to start getting some decent scores on all the missions.

    The last time i played an MGS game was quite a few years ago, and its great to see how this prequel to MGS the phantom pain has expanded the options for how you approach each of the missions. Run in guns blazing or take the more stealthy approach. That's where this game shines. The stealthy approach offers a lot of opportunity for creative play.

    Unfortunately, after a few play through's you start to wish for the expanded arsenal promised in MGS phantom pain. This game just serves to whet your appetite for the next release. And thats where it loses points for me. For all its got going for it, its just missing alot to be called a full fledged release.

    If you are like me and are looking to sharpen your MGS skills and see how far this game has come, then pick this up. Gameplay is solid enough that you don't really have to know much about the story.
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  21. Dec 19, 2014
    10
    Un gioco ottimo,sicuramente se fosse durata 5 o 6 ore l'intera trama pricipale,inserendo poi le missione secondarie presenti dopo aver finito la prima ed unica missione principale sicuramente sarebbe piaciuto a più persone,se siete amanti di Metal Gear non dovete lasciarvelo scappare.
  22. Nov 15, 2014
    5
    I just signed up especially to review this game.

    First of all, I am a fan of MGS series. I didn't play all the games, but really excited to know that MGS V is about to release. So you can imagine my (and not only mine) surprise when I saw THAT. People can call this by different names, but definitely it cannot be called the GAME. But now I don't want to speak about how short this game.
    I just signed up especially to review this game.

    First of all, I am a fan of MGS series. I didn't play all the games, but really excited to know that MGS V is about to release. So you can imagine my (and not only mine) surprise when I saw THAT. People can call this by different names, but definitely it cannot be called the GAME.
    But now I don't want to speak about how short this game. I don't want to tell again and again how unfair to pay $40 for THIS prologue/demo. Something happened to the game creators at the world, unfortunately including these gigantic game producers like Hideo Kojima. They, for some reason, began to lose. Something what they have earned by hard-work, something what can not be returned by simple ways - their REPUTATION. And if KONAMI allows itself to publish the game in state like this, so we, the gamers, can understand just one thing - it's not about the reputation, unfortunately it's all about the money...
    Let's leave that behind. There is still some technical/game problem that make the game even worse:
    1) When you move the weapon sight from side to side, sometimes the sight just jump to the left or to the right or you see TWO sights together until you don't even know where you gonna shoot.
    2) Have you ever seen in some game that your suppressor can worn out??? Oh, yeah. In this game you can hear something like this :" Now your suppressor worn out, so think before your shoot". Any logic???
    3) Map - reaaalllyy could be better.
    4) HUGE FPS drop when you inside the tank and using fps mode.

    Well,of course there is many positive things like AMAZING graphics, incredible sound and spectacular actors playing, but anyway, there is some smell of "we payed for the demo and this is f...ed it up"...
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  23. Nov 15, 2014
    8
    Ground Zeroes is like an appetizer at a 5 star resturaunt. It's unfilling, you'll finish it quickly and you'll pay way more than you should for it, but it's a fantastic experience while it lasts and will leave you eagerly waiting for the main course.
  24. Oct 29, 2014
    9
    You can complain about feeling ripped off by a perceived length issue, but with gameplay variety like Ground Zeroes has, you'd be playing it very very wrong to rate it poorly on that basis.
  25. Oct 26, 2014
    7
    The asking price is inexcusable for the amount of content offered, but for a rental Ground Zeroes is a wonderfully presented showcase of the MGSV engine that should get fans salivating for the next entry while they master the intricate stealth.
  26. Oct 2, 2014
    0
    I don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue thatI don't feel like I can give a demo that is trying to be sold as a game anything more than 0, What's there is great, but this was clearly just the first mission cut out of TPP (I'll actually go into a few points that show that this just the first mission taken out) with a few extra generic missions added in order to make people think it's an actual game. Now many people will argue that this isn't a demo but there's a few factors that just scream unfinished. First off, tons of features that were in older MGS games ( even ones in PW and MGS3) are missing from GZ (knocking, the box, hidding in trash bins, etc) now you could argue that they were just taken out of the franchise as a whole, but these basic features of MGS are all coming back in TPP which we have seen in the recent tgs/e3 demos, the second factor which was just a slap in the face from kojima, is that all the side missions are just the backbones of what you would expect to see in a MGS game like a retrieve intel, find target, destroy enemy base guns, and a full blown action rescue mission. Expand
  27. Sep 30, 2014
    8
    It's definitely not massive, but if the quality of this small demo is indicative of the quality we are going to see in The Phantom Pain - you can consider me sold. (Not that I wasn't already sold)
  28. Sep 9, 2014
    6
    I knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a stepI knew it was a short game so didn't take any points off for that, but I did take a point off for getting 1/2 of the story from text and only having maybe 10 min total of cinematic story. I also took points off of the changes they made to the interface system. Anyone who's grown to love the way metal gear games are setup, will be probably feel annoyed that these changes are a step backwards, not forward, from previous iterations. The graphics were good, but not 'next-gen' quality yet, so hopefully the next game fixes that plus the interface. Expand
  29. Sep 9, 2014
    5
    This game is way to short. I ended up completing this game in 3 hours. But they where the best 3 hours of gameplay in my life and now I am hyped for MGS V: PP.... Dammit Konami...
  30. Sep 7, 2014
    10
    People consistently complain about its length, but here's something, The Legend of Zelda: Ocarina of Time. You can beat it in 18 min! So should we shun it and call it the devil? No, its an amazing game and doesn't deserve it! Just because you CAN beat a game in 10 min doesn't mean you SHOULD beat it in 10 min!
  31. Sep 2, 2014
    9
    All the things metal gear solid should be... except your paying £25 for a demo.. literally. Its incredible the cheek of the makers to think people should pay £25 for literally 20 mins of gaming, you could make it last a little longer if you try but you won't really want to because you will be so pissed off that you spent £25 on a demo and will resent playing it. Wait and defiantly buy theAll the things metal gear solid should be... except your paying £25 for a demo.. literally. Its incredible the cheek of the makers to think people should pay £25 for literally 20 mins of gaming, you could make it last a little longer if you try but you won't really want to because you will be so pissed off that you spent £25 on a demo and will resent playing it. Wait and defiantly buy the full game!! Expand
  32. Aug 29, 2014
    0
    Terrible! This word fits most for what Kojima delivered here. I played all the MGS-Series Games except Phantom Pain and this was by far the worst. The Graphics and Physics are good, but not perfect and in no way as good as MGS4 felt on PS3 years ago. They Gameplay is boring and doesnt feel like MGS anymore, since the Codec is gone, the old map is gone and David Hayter was replaced by someTerrible! This word fits most for what Kojima delivered here. I played all the MGS-Series Games except Phantom Pain and this was by far the worst. The Graphics and Physics are good, but not perfect and in no way as good as MGS4 felt on PS3 years ago. They Gameplay is boring and doesnt feel like MGS anymore, since the Codec is gone, the old map is gone and David Hayter was replaced by some random dude.

    I played Last of Us before this and have to say, that the stealth gameplay in Last of us was better than here. So it wouldnt have been a good game even if it was longer than 30 Minutes. But not only it plays bad, it also is freakin' short! After i've stealthed for the first few minutes and it bored the **** out of me i just shot all the enemies down and completed the main-storyline in under half an hour.

    I still have hopes that MGS5 will somehow be good but for sure i will not since i will not support the sellout of Kojima.
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  33. Aug 27, 2014
    10
    Deserves a high rating, anyone who was smart enough to know what they are buying, would realise that this was a short game more polished then a demo, but was to give a taste of Phantom Pain to the real fans willing to pay to support their game series, which has never disappointed. Do people realise how much effort and money goes into making games of high quality. We all want cheaper gamesDeserves a high rating, anyone who was smart enough to know what they are buying, would realise that this was a short game more polished then a demo, but was to give a taste of Phantom Pain to the real fans willing to pay to support their game series, which has never disappointed. Do people realise how much effort and money goes into making games of high quality. We all want cheaper games but it would cost us in quality in the long run. Expand
  34. Aug 25, 2014
    3
    While i very much enjoyed playing this game, $50 for a game that took me about 2hrs to complete is not acceptable. This should very clearly been released as a demo
  35. Aug 16, 2014
    0
    If you are reading this review then you are one of the unfortunate people that have been robbed by the developers of Ground Zeroes and all I can say is that I am sorry for you and I know how you feel.
    The game itself is the shortest game in the history of all games, it takes you up to one hour to finish the game, and that is if you actually die over and over, which is unlikely to happen
    If you are reading this review then you are one of the unfortunate people that have been robbed by the developers of Ground Zeroes and all I can say is that I am sorry for you and I know how you feel.
    The game itself is the shortest game in the history of all games, it takes you up to one hour to finish the game, and that is if you actually die over and over, which is unlikely to happen because the game is too easy. In essence we have paid for a demo, and yet there are plenty of hardcore fans that refuse to admit it, and because of them I am afraid that this wont be the last time we will pay for a demo unless we seriously boycott this game and start acting against these developers that think that they can make us pay for demos and beta versions of their games. Be warned that if this gets out of hand and we let Kojima get away with this all companies will ask for money even when viewing a trailer of their game.
    The game itself is good, however the length makes it one of the worth games out there today, being only second to Rambo The Video Game.
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  36. Jul 31, 2014
    6
    Just did a rental and did not finish the game, but experienced weird situations where you think you killed all enemies in an area then suddenly one just appears and finds a dead body. Very frustrating and just killed my interest to go on.
  37. Jul 31, 2014
    9
    Good sandbox to play in. Offers lots to do when re-playing. I got this for £17 so felt like good value for money. I can understand why those who paid more might feel a bit short changes as the main mission is quite short.
  38. Jul 25, 2014
    6
    I enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is anI enjoyed my first couple of playthroughs on the multiple missions in the same area but even as a self acclaimed die hard Metal Gear fan it was disapointing in many ways. The slapstick is gone. The humor that displaces all the serious tones, that lighten the mood, are replaced with attempts at tackling (and missing) controversial issues i.e. sexual violence. Ground Zeroes(GZ) is an introduction and although people were going crazy for anything to do with The Phantom Pain(TPP), Konami should have kept it in their pants so to say. The story that is there for continuity issues only has 5 minutes of information that you can review on Wikipedia if you want to skip this entry. While I would've liked to critique him, Keifer Sutherland utters maybe 30+ words (8 of them sounding like they were recorded in a trash can) through the entirety of game play and I hope that this is not foreboding shadow of what is to come while Kaz yells in your ear the entire mission. I like my Snake more rhetorical. We will most likely see GZ attached to TPP whenever it is released and maybe we will see the true potential then. For now try Red Box or catch a digital sale. It's worth purchasing for 10-15$ if your a fan. Expand
  39. Jul 21, 2014
    8
    I would give this game a 10 if not for its absurdly short playlength.

    Its easily the most stunning and engaging game but man, this-is-short.. They (konami) could have given a code along with it to give you a discount on the phantom pain when it does come out but as of now 30€/$ is just too expensive for this lengthy demo. I would advise everyone to play this , but pick it up from
    I would give this game a 10 if not for its absurdly short playlength.

    Its easily the most stunning and engaging game but man, this-is-short..
    They (konami) could have given a code along with it to give you a discount on the phantom pain when it does come out but as of now 30€/$ is just too expensive for this lengthy demo.

    I would advise everyone to play this , but pick it up from ebay or so..
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  40. Jul 18, 2014
    0
    This game was about 4 hours long first time playing 1 hour long second time.it was really expensive as well!but at one point there was a reward for finding a secret,this reward was sick,it was a recording of paz having her clothes being ripped off,now I don't know if this was supposed to be a reward or not but if so that's just sick.it was also very dark,overly dark,I mean all of the otherThis game was about 4 hours long first time playing 1 hour long second time.it was really expensive as well!but at one point there was a reward for finding a secret,this reward was sick,it was a recording of paz having her clothes being ripped off,now I don't know if this was supposed to be a reward or not but if so that's just sick.it was also very dark,overly dark,I mean all of the other Mgs games have all been quite crazy and happy but my point is if you want to spend $50 for 4 hours of gameplay then don't go and buy something good like far cry 3 or assassins creed IV Expand
  41. Jul 17, 2014
    9
    Duration
    This game has been criticized a lot for its’ duration, with some claiming that the game can be finished in less than 1.5 hours. Personally, I did not have any issues with Ground Zeroes’s length. I think it all depends on how you play this game. If you intend to stop playing this game after the end credits, you may indeed finish the game in about 1.5 hours and get very poor value
    Duration
    This game has been criticized a lot for its’ duration, with some claiming that the game can be finished in less than 1.5 hours. Personally, I did not have any issues with Ground Zeroes’s length. I think it all depends on how you play this game. If you intend to stop playing this game after the end credits, you may indeed finish the game in about 1.5 hours and get very poor value for money. However, the end credits are not the end of the game. In fact, you have officially completed only about 8% of the game at this point. The main story line is just one of six missions. Playing the other five extends the game’s duration to at least 5 to 6 hours. Replaying these missions at the higher difficulty setting that you unlock by completing them extends the lengths further to more than 10 hours. Competing the many secondary objectives and challenges in the game can even increase the duration to 20 hours and beyond.

    Gameplay
    Metal Gear Solid 5 completely reinvents and revolutionizes the stealth genre. This is probably the most important and revolutionary stealth game since the original Metal Gear Solid. It feels completely fresh, while also maintaining everything that made Metal Gear Solid games great in the past. A trailer promised us “unparalleled strategic freedom” due to the newly created open world gameplay. This game really delivers on this promise. For example, there is one mission where you have to find and assassinate two targets. Not only do you have limitless opportunities to approach this in the open world setting, but every time you play the mission the targets may be in a different location on the map and therefore require a different strategy. Because of this, no two playthroughs will ever be even remotely the same. Furthermore, you can earn a trophy for replaying this mission and capturing the targets alive instead of assassinating them. This requires you to completely change your strategy all over again. In sum, the new open world gameplay mechanics create great strategic depth and freedom while also creating a huge replay value.

    Graphics and audio
    This game looks great. Like all Metal Gear games, the artistic design of Ground Zeroes is very stylish and realistic at the same time. I also appreciated the rock-solid 60FPS framerate on the Playstation 4. However, you can still see that this game was developed primarily for the previous generations of consoles. The audio is also great, with very realistic and beefy sound effects and music that lives up to the high standards set by previous Metal Gear games.

    Story
    Apart from its’ length, the most controversial aspect of Ground Zeroes is probably its’ dark and gritty story. The game takes place in an American prison facility on Cuban soil. The game really seems to make a statement on the horrors of war by including things like executions, torture, and even rape. The soundtrack is a song on the execution of innocent people that was used by the pacifist moment in the 1970’s and the game ends with a reference to Barack Obama’s plans to close Guantanamo Bay. Personally, I appreciate that the game tries to cover such relevant and serious themes on the horrors of war. However, others may not appreciate seeing such horrible things in a videogame.
    Clearly, this game’s heavy theme does not go together well with some of the over-the-top silliness from previous Metal Gear Games. In Ground Zeroes, you won’t see things like enemies pooping their pants, vampires running up the walls, characters incarnating in somebody else’s body, or even giant robots. This is probably the most down-to-earth Metal Gear game, certainly since Metal Gear Solid 1. Despite its’ heavy theme, Ground Zeroes is still very much a Metal Gear game. For example, Snake still smokes a cigar and the villain still looks surrealistically evil.
    The voice acting in this game is also very good and contributes to the more believable and down-to-earth feel compared to previous Metal Gear games. Kiever Sutherland does a great job at making Snake sound less cartoonish and more like a real emotional human being. What I did regret though, is that most of the gameplay takes place in side-missions outside the main storyline. This is a petty, since integrating gameplay into a deep story has traditionally been a strength of the Metal Gear series.

    Summary
    In sum, I found this game highly enjoyable and very much worth my 25 euro’s. I would recommend this to anyone who has enjoyed Metal Gear games (or stealth games in general), as long as you are willing to keep (re)playing the game after the end credits.

    -Groundbreaking stealth gameplay with huge replay value
    -Great visuals and audio, though still primarily designed for previous-gen consoles
    -Lengthy enough, though only if you are willing to (re)play content outside the main storyline
    -An interesting and daring story, though it unfortunately doesn’t cover most of the missions
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  42. Jul 10, 2014
    9
    If you speak english, go to the Google Translate (Portuguese to English)

    Metal Gear Solid V Ground Zeroes é incrível! Sim, a missão principal é pequena (mesmo assim é foda!) mas você pode ser terminada de várias maneiras e além disso, tem vários desafios a serem cumpridos. E para melhorar, ainda tem as missões secundárias para dar uma maior vida ao jogo. O único problema é o preço, que
    If you speak english, go to the Google Translate (Portuguese to English)

    Metal Gear Solid V Ground Zeroes é incrível! Sim, a missão principal é pequena (mesmo assim é foda!) mas você pode ser terminada de várias maneiras e além disso, tem vários desafios a serem cumpridos. E para melhorar, ainda tem as missões secundárias para dar uma maior vida ao jogo. O único problema é o preço, que é absurdo para um game relativamente curto. MGS 5 GZ é ótimo e me deu muita vontade de jogar o Phantom Pain ;)
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  43. PMG
    Jul 9, 2014
    6
    Now this game has made me a MGS fan and i am so exited for The Phantom Pain. It might not be the biggest open world, but it offers a lot of ways to infiltrate the enemy base. It is just that i rarely use any of the weapons other then the Trang gun. The main mission is a risky endeavor and i like how unlinear it is. That said, 30$ is **** ridiculous! The main mission can be completed inNow this game has made me a MGS fan and i am so exited for The Phantom Pain. It might not be the biggest open world, but it offers a lot of ways to infiltrate the enemy base. It is just that i rarely use any of the weapons other then the Trang gun. The main mission is a risky endeavor and i like how unlinear it is. That said, 30$ is **** ridiculous! The main mission can be completed in under an hour and the side missions aren't much longer. If it were realised to those that were PS Plus, i would recoment it if you wanna play the same mission over and over again like me to justifi its pricepoint, but else... Don't. Expand
  44. Jul 4, 2014
    9
    For the price I payed for this, I expected a bit more than this, even though I know it is a preparation-game for the Phantom Pain. With that said, everything else was superb.
  45. Jul 1, 2014
    7
    Everything about this game is of the highest standard bar the length of play, I completed it including side missions in a single evening! So it's definitely not value for money, I suggest buying it when it's on discount!
  46. Jun 30, 2014
    7
    Super duper late review of this game. Finished this game a couple weeks ago. To tell the truth i've never played this series before, so i'm kinda clueless about what's going on. Well the story is about Solid "Big Boss" Snake who was trying to save his comrades, Chico & Paco, from the enemy camp. Well, those two are pretty much in a bad shape after some torturing, and it's up to the "BigSuper duper late review of this game. Finished this game a couple weeks ago. To tell the truth i've never played this series before, so i'm kinda clueless about what's going on. Well the story is about Solid "Big Boss" Snake who was trying to save his comrades, Chico & Paco, from the enemy camp. Well, those two are pretty much in a bad shape after some torturing, and it's up to the "Big Boss" to save them.

    Plus point:
    - Played this on PS4, i must say that it has a stunning graphic, and with 60fps, this game is just awesome. One of the visually beautiful game on PS4 at the moment.
    - One map to rule them all. Well, as you know, this MGS is partially sandbox. You can ride a jeep, tank, use an anti-air gun to take out your enemies. Well, the map isn't that big, so it's easy to remember places.
    - Fun side mission. You can save Hideo Kojima in one of the side mission. Heh, it's good to be a game producer. You can make yourself into a game character lol.

    Minus point:
    - Not so heavy arsenal. There are like limited type of weaponry that you can use in this game. And most of it makes a very loud noises, and the enemy will find you as soon as possible.
    - It gave us 2 style of playing this game. Stealth or Frontal War. But the point is, you can't clear the game in a Frontal War. Enemy will respawn endlessly, unless you went into hiding. As i'm not very good at stealth game, this kind of game is my natural enemy.
    - For having only 1 story mission, this game cost half of one original game, and that's expenive. Well, personally i think that this game should cost only like $9.99. More like a DLC rather than a standalone game. Even, Infamous: Blood Festival is longer than this game.

    The verdict:
    Metal Gear Solid V : Ground Zeroes is a solid intro to the Phantom Pain, it's fun to play and visually stunning. But having only one story mission that you can finish in like 10 minutes, and cost around $25, makes me feels like it's not worth buying it as a new game, but oh well, since i played this on PS4, the graphic itself is worth $15 + gameplay maybe $10.
    So 7/10 for this game. — playing Metal Gear Solid V: Ground Zeroes.
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  47. Jun 29, 2014
    7
    Great game, great graphics, great story BUT very very very short, i completed it in 48 minutes, i bought it at 17.99 i still feel that was a bit over priced, wait for it to go real cheap and you have your self something to do and some trophies to collect
  48. Jun 13, 2014
    1
    Why charge money for a Demo. What the **** Actually stop ripping people off. I cant think of anything else to complain about so I just have to type words for a little bit.
  49. Jun 6, 2014
    7
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first
    We're not getting the Phantom Pain for a while, so Konami shipped out Metal Gear Solid V: Ground Zeroes to fill in the gap and hold over the fans who've been waiting for a game. Unfortunately, because of that, fans of the Metal Gear series received an incredibly fun experience, but ultimately, a fraction of a full game.

    First, I want to state what's good about this game. The first thing is the gameplay, which is easily the best it's ever been for the franchise. I personally have never felt more in control of my character in any game before this one. All of the movements you're capable of doing is amazing. You can perform CQC moves around corners, over ledges, and even while sprinting, with the only thing missing being attacks from above. Instead of dragging enemies to areas to hide them, Snake puts an enemy on his shoulders, allowing you to run freely, crouch, sprint, and even aim your gun. If you want to drag an enemy while in a choke-hold, you no longer have to stand to do so. You can bring the enemy down low to hide yourself better. The movement in this game is incredibly freeing and flexible.

    Stealth has been improved too. Instead of just making sure the enemy doesn't see you, you can use the environment to obscure you. Moving in darker areas, staying low, and hiding in foliage are all new elements you can use to make Snake harder to spot. Also, even when enemies see you, you usually have time to hide yourself before the enemy can identify you.

    To compensate for the lack of any radar, the game added two new features, one of which is the reflex mode. When an enemy spots and identifies you as an threat, time slows down for a short time, allowing you to put an enemy down with your gun, or (if you're close enough), put the enemy in a choke hold. Plus, reflex usually only applies to one enemy, unless multiple enemies see you at the same time, which rarely happens. In some situations, I was able to activate reflex mode to take down one guy, and then reactivate it when a second enemy saw me, allowing me to take down him as well. Mastering this skill will allow you to easily take down a small group of enemies, giving you some satisfying take downs. Admittedly, this can make the game pretty easy, but if you don't like it, you can turn it off in options. Also, you have the ability to make enemies, allowing you to see them from any position, even through walls. Both the reflex and mark abilities are incredible mechanics.

    Graphics are incredibly detailed, with beautiful environments and incredibly well done character models and runs at a buttery smooth 60 frames per seconds, and the soundtrack is amazing, easily living up to the music that the Metal Gear series is known for.

    The gameplay and presentation of this game is amazing. Unfortunately, what makes this game disappointing is how little of it you actually get.

    Any fan knows that this game received a lot of flak for it's run time of two hours or less. The truth is, it's even shorter than that. On my first try, I completed the game in 82 minutes, without knowing where the objectives are and without knowing the layout of the map in my head. There are side missions, but these missions average at around 15 minutes a piece, meaning you have less than four hours of gameplay here. Now, it is true that you can one hundred percent the game, and most gamers will probably try to one hundred percent it. However, this concept is flawed.

    When I look at a game that was fun to one hundred percent, I think of the Batman Arkham series. I've done that for all three games, but I could not bring myself to do that on here because most of the side objectives are tedious, boring, or just plain stupid. I can understand the game wanting me to S rank all missions, or wanting me to kill all the enemies, use no weapons, or set off any alerts, because that's fun and challenging. However, asking me to mark all enemies, rescue all the prisoners, find all cassette tapes, as well as several other repetitive tasks isn't fun. One objective simply requires you to play the mission a second time. That's it. Plus, a lot of these objectives are unlocked by completing the others, so you can't do a lot of these objectives simultaneously. That means, to complete this game, you have to a S rank a mission on both difficulties, which usually doesn't happen on the first try, then complete all the extra objectives, which requires about five playthroughs, and even more if you screw up. So, you'll end up havign to play each mission about 6 or seven times. This makes every mission repetitive and takes away from the game's overall fun.

    In the end, Ground Zeroes has great gameplay and an amazing presentation, which shows that Phantom Pain could easily be one of the best games of the year when it comes out. However, Ground Zeroes' overall lack of content and cheap replay value leave me with a sour taste in my mouth toward it, which is ultimately very sad for what could've been a great game.
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  50. Jun 3, 2014
    4
    sorry Kojima, you are not the "best" game developer-
    ONE OF THE MOST OVERHYPED GAMES OF 2014, AND THE GAME IS TERRIBLE BAD.
    Another garbage from this poor franchise, nothing new, poor gameplay, poor character design, really this franchise should end now. Kojima is nobody for me, i never like his games, never like a single metal gear game, i can't believe this overrated franchise still
    sorry Kojima, you are not the "best" game developer-
    ONE OF THE MOST OVERHYPED GAMES OF 2014, AND THE GAME IS TERRIBLE BAD.
    Another garbage from this poor franchise, nothing new, poor gameplay, poor character design, really this franchise should end now. Kojima is nobody for me, i never like his games, never like a single metal gear game, i can't believe this overrated franchise still going on with the same trash over and over again.
    Each game is the same, same repetitive gameplay, please someone need to put an end to this ugly overrated franchise, we, the gamers don't want metal gear anymore.
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  51. Jun 3, 2014
    7
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent however I have had my fair share of hours put into the game and still haven't quite finished with it yet. There is a lot to do in Ground Zeroes and yes the main story can be finished in 10 minutes but if you're going to buy a game to rush to the end and then leave it why bother buying it in the first place.

    I was a little disappointed to see that knocking on walls had been removed from the game but there are also new features that have been added to the series. Vehicles can be driven for the first time and still contribute to the stealth factor. The codec conversations are still missing, as they were in Peace Walker, but again this is understandable as they wouldn't fit the tempo of the game as they did in other Metal Gear games.

    Metal Gear fans will love this game and will find more to do than those alien to the Metal Gear series so this really is just fan service for Metal Gear fans, such as myself, and I wouldn't recommend Ground Zeroes to people that are new to the series.

    My only real quarrel with Ground Zeroes is not the length and content but the price. Honestly, at release, the game should've been at least half of the price that it was retailed at. But other than that I really enjoyed Ground Zeroes. Hopefully we'll see more of the same in The Phantom Pain and be taken on another ruse cruse by Kojima.
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  52. Jun 3, 2014
    7
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent
    As a huge fan or the Metal Gear series I couldn't wait to finally get a glimpse of what the next main installment of the series, The Phantom Pain, will be like and Ground Zeroes met my expectations. First of all, the game is beautiful and runs at a constant 60fps at 1080p on the PS4.

    In terms of content, there has been much controversy and honestly it is understandable to an extent however I have had my fair share of hours put into the game and still haven't quite finished with it yet. There is a lot to do in Ground Zeroes and yes the main story can be finished in 10 minutes but if you're going to buy a game to rush to the end and then leave it why bother buying it in the first place.

    Metal Gear fans will love this game and will find more to do than those alien to the Metal Gear series so this really is just fan service for Metal Gear fans, such as myself, and I wouldn't not recommend Ground Zeroes to people that are new to the series.

    My only real quarrel with Ground Zeroes is not the length and content but the price. Honestly, at release, the game should've been at least half of the price that it was retailed at. But other than that I really enjoyed Ground Zeroes. Hopefully we'll see more of the same in The Phantom Pain and be taken on another ruse cruse by Kojima.
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  53. May 30, 2014
    6
    GREAT game, but NO value at all. Graphics are amazing and framerate is smooth (60 fps), gameplay is phenomenal and missions are challenging, but I finished it the night I bought it, which was really frustrating. Lets wait for The Phantom Pain
  54. May 29, 2014
    7
    Graphics: 9.0 Sound: 9.0 Gameplay: 9.0 Fun/Story: 5.0

    Great graphics, sound and gameplay. But it´s too short for the price. And the side missions should´t be the evasion because they are in the same environment and it´s similar of replaying the main mission. To be released, this should be free.
  55. PCR
    May 28, 2014
    8
    The agony of waiting for new Metal Gear content is finally over.

    The prologue to last summer’s reveal of Metal Gear Solid V: The Phantom Pain was released recently, along with some controversy to its price and length. Taking a similar approach to Sony with Gran Turismo 5, Konami and the team over at Kojima productions have previewed the latest entry in the Metal Gear franchise with
    The agony of waiting for new Metal Gear content is finally over.

    The prologue to last summer’s reveal of Metal Gear Solid V: The Phantom Pain was released recently, along with some controversy to its price and length.

    Taking a similar approach to Sony with Gran Turismo 5, Konami and the team over at Kojima productions have previewed the latest entry in the Metal Gear franchise with Ground Zeroes.

    Snake’s most recent operation has him infiltrating a military base in Cuba to rescue two captured Militaires Sans Frontières agents. The game does a good job of setting up what will take place in The Phantom Pain, as well as recapping the events of Metal Gear Solid 3 and Peacewalker (so if you haven’t played them, their endings are spoiled).

    Along with the Ground Zeroes main mission, there are other assignments Snake can undertake. They are all centered around the same base, but the time of day, weather, and objectives change. These objectives range from taking out anti-aircraft guns, to document recovery.

    With the main campaign and side missions, I found there’s about 10 or so hours of gameplay. There is even more content if you attempt to take the game really stealthily and go for A ratings on missions.

    While I did very much enjoy the game, I would qualify it as a big demo that will do a lot for fans of the series, but newcomers will find that their 30 dollars may be better spent elsewhere. The game, like the others before, is fairly presumptuous. It assumes that you are familiar with what’s going on in the story.

    As for the actual game, I really enjoyed my time with it. Ground Zeroes’ missions take me back to the first levels of Splinter Cell: Chaos Theory, and I thought it played very similarly to the Splinter Cell games, which I was a big fan of.

    I found Ground Zeroes a lot more user-friendly than previous Metal Gear installments. The clunky UI has been streamlined, the previously broken L/R menus are a thing of the past, and the D-Pad functions as a faux clickwheel. This was much easier to use. It performed smoothly in the heat of combat and allowed for a better experience.

    The UI has changed, but the combat and stealth options seemed more akin to the Metal Gear most will be used too. Your silencer will degrade as you fire the weapon its attached to, and Snake has his trusty tranquilizer gun as well. As with the other Metal Gear Solid games, it’s still up to you to find grenades and stronger weapons.

    The game makes the player want to stick to the shadows, hide from guards, and take precise shots to avoid raising and alarm.

    The stellar graphics and physics are powered by the Fox Engine, which can handle the most supreme details, and really add to cinematic experience that Kojima so loves to deliver. I never thought that the detail of rain on Snakes op’s suit would be a point of interest in a game. The game looks great and the Fox Engine helps with shadow and light physics, which adds depth to the stealth sections of the game.

    There were little graphical or gameplay errors, but my game experience, overall, was pretty well polished and I have no real complaints. I was glad to see that, along with solid story telling, that the game was very playable too.

    I enjoyed my time with Ground Zeros, and am still going back to finish the side missions. The game did a great job of getting you ready and excited for whats to come in The Phantom Pain. Sadly, we don’t yet have a release date for Phantom Pain, so this will just have to hold us over until then. I hope it will be holiday season, 2015, but, with E3 and TGS still to come, hopefully we will learn when we can have the full experience.

    Final Thoughts

    Gameplay: A more user friendly UI brings Ground Zeros into the realm of modern shooters, making for a more enjoyable experience. A well designed Fox Engine provides a smooth and tactical approach to level design and controls.

    Appearance: With stunning visuals and excellent camera work, Ground Zeroes has a great combination of cinematic flair, while keeping the gameplay looking just as great at all times. Shadows, character models, and even weather affects all look amazing.

    Sound: Borrowing from the legendary James Bond films, Kojima and Co. provide unforgettable opening cinematics. Be it with original themes, or music from popular culture. Credit must be given to Fox Team for taking such a grand approach to opening titles. While in-game, combat and in the field operations are those of the best spy thriller films. While the game’s dialogue is among some of the best story telling in video games.
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  56. May 22, 2014
    9
    Fantastic! I'm sort of new to Metal Gear having just recently played 3 and 4 and have to say I have become a fan. I'm pleased to say that this continues the quality from those two games. Yes it's just one main mission but you get more than enough entertainment for the money; what with the open nature of the environment and the different side missions and tasks to complete - so far I'm atFantastic! I'm sort of new to Metal Gear having just recently played 3 and 4 and have to say I have become a fan. I'm pleased to say that this continues the quality from those two games. Yes it's just one main mission but you get more than enough entertainment for the money; what with the open nature of the environment and the different side missions and tasks to complete - so far I'm at 50% complete at about 10hrs playtime.

    I can't wait for Phantom Pain to be released, i'll be there day one. You have a new fan Mr Kojima, Thank you! :)
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  57. May 18, 2014
    2
    Are you jokeing i have to spend a lot of money to get a DEMO!!!Kojima you did the troll of the decade.BRAVO!!!(I olny give two because the gameplay is good)please do not support games like this people,please!!!
  58. May 17, 2014
    4
    Simply doesn't worth the money! Mission too short, map is small, repetitive. I really love MGS series and I'll definitely buy the final game but this purchase was a waste. Watching youtube videos about this demo will give you enough of it.
  59. May 13, 2014
    1
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer
    It's a good game, truly is.
    But at a certain point, being a good game is not enough to worth it. By doing this offer, Kojima just confirmed for everyone that his opinion of himself is beyond anything we can imagine, he is just falling into the worse kind of pretention that a creator can have.
    This "piece of work" definitely not worth its price, to me, it's disrespectful to the customer and to the fans.
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  60. May 13, 2014
    6
    Well, lets see: I finished the main story line in 69 minutes. I didnt played any MGS before :P

    The strong points of this game: Awesome graphics, good game play, good replay value + side Ops AND a lot cheaper than "regular" PS4 games.

    Weak points: SHORT SHORT SHORT AND SHORT. Not so much content
  61. May 12, 2014
    4
    I'd like to preface this review by saying I am a HUGE Metal Gear Solid fan. My first experience with Metal Gear Solid was at the tail end of the 90's where I played a demo of MGS on PlayStation. I was fairly young and didn't fully understand it, but ended up picking up a used copy for $20. That is where my love for the series began.

    Fast forward to 2014. Metal Gear Solid V: Ground
    I'd like to preface this review by saying I am a HUGE Metal Gear Solid fan. My first experience with Metal Gear Solid was at the tail end of the 90's where I played a demo of MGS on PlayStation. I was fairly young and didn't fully understand it, but ended up picking up a used copy for $20. That is where my love for the series began.

    Fast forward to 2014. Metal Gear Solid V: Ground Zeroes releases, a good excuse to bust out the PS4 that had otherwise been gathering dust and get waist deep in the newest iteration of my favourite gaming series. Alas, there was barely enough to submerge my ankles. Ground Zeroes is to video games what a paddling pool is to an Olympic swimmer. You can't swim in that, heck, you could hardly get wet in that! My first playthrough of Ground Zeroes lasted me 46 minutes. 46 minutes for the whole campaign. A campaign that consisted of neutered stealth mechanics, a shocking Kiefer Sutherland performance, regenerating health, removal of key parts of the series such as the Codec, Cardboard Boxes and Wall-Knocking and a multitude of other reasons why Ground Zeroes was disappointing.

    Back at the launch of the PS2, a demo for Metal Gear Solid 2 was released which was considered to be one of the best demos ever made for a video game. A first time player could have spent an hour on this demo, and it cost nothing (except that it came with a copy of Zone of the Enders, which to be fair was a great game anyway). My playthrough of Ground Zeroes took 46 minutes and cost me almost $50.

    I think the worst thing is that there are people defending this in droves. This isn't a matter of opinion - if you defend such daylight robbery, you're wrong. End of story. This game, regardless of what you think of it is an enormous ripoff. The extra missions? Please. Each one can be completed in 15 minutes and there's only 5 of them. Not to mention they're set in the exact same area as the campaign, which would struggle to break a square kilometre.

    Summary is, the game sets a bad precedent. If other companies catch on, paying this much for 1 hour long demos could be come the norm - and as if companies like Activision charging $130 and up for Standard Edition Call of Duty copypastes wasn't bad enough! (NZ Prices, shocking I know) The sad thing is: They STILL have more gameplay per dollar than Ground Zeroes! The price aside, the game still manages to set a bad precedent, this time for the series. Removing key elements, reflex mode, cut-down stealth... As a huge MGS fan, this game makes me sick to my stomach. I didn't like MGS4 all that much either for lots of different reasons. but this is on a whole other level. Rent this out, at worst it'll cost you $8 and you'll finish it in an hour or two. Don't buy it. Don't support this kind of money-grubbing. Don't support anybody that thinks this is acceptable. The future of gaming might just depend on it.
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  62. May 11, 2014
    0
    GOOD: Awesome gameplay until it ends abruptly

    BAD: Can be finished in the minimum of 6min(speedrun) and the maximum of 3-hours(taking your time with the main story and side missions) and i'm not counting squeezing the blood from this stone; I finished the main story in exactly 1hour 3min 37sec; Glorified demo especially ,because it doesn't explain who are all these characters to new
    GOOD: Awesome gameplay until it ends abruptly

    BAD: Can be finished in the minimum of 6min(speedrun) and the maximum of 3-hours(taking your time with the main story and side missions) and i'm not counting squeezing the blood from this stone; I finished the main story in exactly 1hour 3min 37sec; Glorified demo especially ,because it doesn't explain who are all these characters to new players like myself; Little amount of story; Complete ripoff, should have been free or $5.00 tops instead of $30.00; Little to no replay ability; Not one **** cardboard box to hide in; NO BOSS FIGHTS; (has nothing to do with the game) Fanboys defend this ****

    MESSAGE TO FANBOYS: All of you idiots who defend this **** clearly are okay with less content and with every copy sold, some other companies might do the same thing and some will do worse. I thought you guys were used to cool stories, amazing content, and awesome boss fights all lengthy campaigns, so tell me why you are okay with an unexplainable story, little to no content, and absolutely no boss fights in a demo. This game was originally supposed to be $40.00 and it shows that Konami and Kojima don't give a **** about you and only care about your money. If you truly like this, than buy it and play it for 300 hours while being raped by Kojima in your ass and Konami in your mouth, you are their bread and butter. The rest of us don't like to get raped. I know that there will be more games like this and I will blame Konami, Kojima, and you for buying it. What those companies see is that if you have a lot of loyal fans, they can easily exploit them. I'll never convince you **** dumbasses so I'll rest my fingers.

    FINAL VERDICT: Konami, ya done ****ed it up; Kojima, ya done ****ed it up. 0/10! **** this game, don't buy at which ever price(DON'T GIVE A **** IF IT'S FREE) and don't rent it, pretend this **** never released and wait for the Phantom Pain.
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  63. May 10, 2014
    8
    As a huge fan of the Metal Gear franchise, I can honestly say that Ground Zeroes was a purchase worth getting. However, I must warn unfamiliar players to stay clear of this prologue and to wait for the Phantom Pain. This is due to the short play time, and only fans who have played previous titles can truly appreciate what little story is included.

    The game is nearly perfect, but it
    As a huge fan of the Metal Gear franchise, I can honestly say that Ground Zeroes was a purchase worth getting. However, I must warn unfamiliar players to stay clear of this prologue and to wait for the Phantom Pain. This is due to the short play time, and only fans who have played previous titles can truly appreciate what little story is included.

    The game is nearly perfect, but it needs to have more content in order to justify its high retail price.
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  64. May 9, 2014
    7
    We all knew that this game would be short but I did not think it would be as short as it was.. Side missions or not, this game is too short for the price you pay.. I bought this on release for 45 dollars (hard copy) I know that it is cheaper in the USA but 45 dollars is a rip off for this game no matter where you live. Yes there are side missions that will extend your time playing but ItWe all knew that this game would be short but I did not think it would be as short as it was.. Side missions or not, this game is too short for the price you pay.. I bought this on release for 45 dollars (hard copy) I know that it is cheaper in the USA but 45 dollars is a rip off for this game no matter where you live. Yes there are side missions that will extend your time playing but It still isn't enough. I beat the game in under an hour and didn't even rush..
    The graphics are very good especially on PS4 but graphics do not make games.. People complained about Dead Rising 2 Prologue that was only 5 bucks and had more content than this game did but since this is a Metal Gear Solid game nobody complains?? People need to get their priorities straight. This game is basically the size of the tanker chapter In metal gear 2
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  65. May 5, 2014
    10
    this is the best game that has been released for ps4 it is a game you must get because once you play it, you see that it's worth doing options that you didn't do before.
  66. May 3, 2014
    4
    Metal Gear used to be different and for the first time while i am playing a new metal gear i miss the old ones. it felt more like a demo rather than a game. It didn't get me excited to continue the story when Phantom Pain is released. I think Konami was out of options when it comes to the storyline since solid snake story seems finished and reached a dead end.
  67. May 2, 2014
    10
    This is a demo of an amazing game. People giving this demo bad reviews are simply mentally challenged. If you don't want to pay thirty dollars for the demo then don't. Just wait for the game. I hate you ConorCat or Hat. You my friend are palpable.
  68. Apr 29, 2014
    5
    This review contains spoilers, click expand to view. Bought this game expecting another great installment of the Metal Gear series and played through it in under a couple of hours. After watching the several different cut scenes and wondering when there would be another playable section... There wasn't.

    In the only main mission offered, you fight through it to get the best time possible and if you actual get caught there is little to no hope of getting a decent time or score. The graphics were amazing, the AI was awesome, and the play style was what you come to expect from these games. The only thing lacking was paying half the price of a brand new game for nothing more than one mission and some side missions.

    I suppose that I knew going in that it wasn't going to bed a full game but I still hoped on more than one mission. Maybe half of a real game for half the price?

    The one upside was that I cannot wait to play the next game and will have it the day it comes out. That final cut scene makes me want to know more!

    So all in all... Great graphics, great story, but not worth the money. 5/10 from me...

    As always, This is Steps
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  69. Apr 29, 2014
    7
    While the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth isWhile the argument of how short Ground Zeroes is has been beaten to death, what is here is a good game, and shows what is to come in the upcoming follow up, The Phantom Pain. The story, however short, is simple but good, tying up the story's of both the previous game, Peace Walker, and Phantom Pain. The gameplay is very, pardon the pun, solid. As previous Metal Gear games have, stealth is preferred over action, with kills actually weighing down your score after completion of a mission. After completion of the primary mission, you have access to 5 additional missions, each with varied objectives. A sixth mission is unlocked following the collection of all nine of the game's "XOF patches," and the mission you unlock depends on what system you are playing on. However, there is one gripe I have with this game, which is shared by many others: it's price. The game for me just barely reaches the $20 asking price for Xbox 360 and PlayStation 3 digital download, but not quite worth the $30 price for 360/PS3 physical and Xbox One and PS4 physical/digital. But if you get past it's short length and debatable pricing, Metal Gear Solid V: Ground Zeroes is a great sign of things to come for the Metal Gear series. Expand
  70. Apr 24, 2014
    6
    Despite being a game with great gameplay and beautiful graphics, Ground Zeroes fails to deliver a compelling prologue to the Phantom Pain. If the Phantom Pain can deliver a compelling story with the same other attributes of Ground Zeroes, we can expect a great game in the future.
  71. Apr 21, 2014
    6
    Don't buy this game. It would be a disservice to your self. But why, it's Kojima and Metal Gear so it's bound to be good, and it is, but it's a poor value. Fans and non fans alike expect their Metal Gear games to have lengthy campaigns, gripping story's, strategic stealth segments, mixed with action and amazing boss battles.
    Now the campaign's GAMEPLAY is superb! The A.I is intelligent,
    Don't buy this game. It would be a disservice to your self. But why, it's Kojima and Metal Gear so it's bound to be good, and it is, but it's a poor value. Fans and non fans alike expect their Metal Gear games to have lengthy campaigns, gripping story's, strategic stealth segments, mixed with action and amazing boss battles.
    Now the campaign's GAMEPLAY is superb! The A.I is intelligent, acting realistic, never being to dumb or over sensitive. The Fox Engine is amazing, creating a graphical experience like no other, immersing you not only with its graphical fidelity, but also with its realistic sound design. To be honest I enjoyed every moment. So that makes it 30 minutes of fun. How much would you pay for that? 1 maybe 2 dollars? NO! Guess what you'll be paying... 30 dollars!!!!!! 30 DOLLARS!!!!! WTF?! And don't say you can do the side missions because they're about 2 minutes each, adding an extra 10 minutes to the game at max. Despite the story having an interesting premise, it fails to grip you purely because of its length. You're tasked with rescuing captured soldiers behind enemy lines. Sounds cool doesn't it, but as soon as things get good, the game abruptly ends. In addition to this, there's not a singal boss fight in the game, something Metal Gear games are famous for. To add insult to injury, there's not even a cardboard box in game! WTF!? Screw you people who wanted fan service outside of some 2 minute side mission. And ironically, it's the hardcore Metal Gear fans defending the game. So after this review you'd think this game would have pretty low sales. WRONG! This game exploits people's excitement for Metal Gear Solid The Phantom Pain, just so Konami can make a quick bit of money. No. No mater how good the gameplay is nobody should buy this game. NOBODY!
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  72. Apr 17, 2014
    10
    Disclaimer: I do love the mgs franchise but have played mgs 2 and 3 but not completed them and have only completed peacewalker. I have read the books though and love the story. I understand the story and kno who the characters are.

    First I wish to address the argument of this game being a rip off. People seem to think the game is to short but they are only including the main mission
    Disclaimer: I do love the mgs franchise but have played mgs 2 and 3 but not completed them and have only completed peacewalker. I have read the books though and love the story. I understand the story and kno who the characters are.

    First I wish to address the argument of this game being a rip off. People seem to think the game is to short but they are only including the main mission during a speed run and speed runsare like watching the GodFather movies in 8 minutes by fast fowarding through it as in you can do that but if you do you will miss out on the story, secrets and small details that make it so good.

    Ground zeros is a special kind of game that is able to blend gameplay from other popular stealth games and creates the nicest smoothie I've ever tasted. Ground zeros is a new form of evolution for the series as mgs 3 was an evolution from mgs 1 and 2. It takes mgs to a whole new open world finally allowing the player to tackle the mission as he or she wants by going guns crazy and killing everyone in sight which is quicker and easier or take a silent and non lethal approach which does take longer but will give higher scores for not being detected. The brilliant thing is that no matter how you complete the mission you will have a fun time doing it because of how well kojima seemingly blends the transition between hiding, being found and escaping the enemy so well similar to the Arkam games. Not to mention the graphics look the best out of all the next gen games so far but thats not important

    Now I will talk about that value of the game and tell you if it`s worth it or not. Now the best way to do this is to compare it to other games and see how well it compares to higher priced AAA games. Now let's take CoD the once great an innovative franchise now a dying money cow being milked by Activision and compare it to ground zeros. CoD is £50 and it provides boring story along with a repetitive, idiot filled multiplayer that offers nothing new to the franchise. Ground zeros however provides an interesting story with lots of interesting lore that encourages the player to explore and find cassette tapes to find out the backstory of certain characters. The gameplay is well designed and the quote from kojima when he says "If you got ten different people to play the same mission you would have ten different stories" Couldn't be more true.

    There is one problem that I had with the gameplay and that is the new reflex mode that has been added. Having this on is something I would recomend if you are new to mgs and want to ease into the franchise. But if your a fan of the games then turn it off. For me it takes away the panic and fright of being spotted along with that alerting sound that let's you know you dun-goofed. All of this is removed when reflex is on and I was originally only going to give it a 9 for this but kojima once again pleases all with the option to turn it off in the options.

    My overall opinion if this game is that it's a heart racing stealth game, wonderful action along vame with the help of the awesome CqC from peacewalker and a cool story that has already spawned many fan theories.

    Here's to you kojima for once again creating a masterpiece :)
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  73. Apr 16, 2014
    9
    To figure out the value of this game, it is key is to figure out whether you fit within the "fun" parameters that Hideo has optimized his effort for or not. If you are, I hope reviews have not scared you off because MGSV-GS can be a great game. I have always been attracted by the MGS franchise but was always dissapointed when trying the games. So I cannot be considered an MGS or Hideo fanTo figure out the value of this game, it is key is to figure out whether you fit within the "fun" parameters that Hideo has optimized his effort for or not. If you are, I hope reviews have not scared you off because MGSV-GS can be a great game. I have always been attracted by the MGS franchise but was always dissapointed when trying the games. So I cannot be considered an MGS or Hideo fan but rather a newcomer to the series. I do love stealth and tactical games however: Splinter Cell, Ghost Recon, Rainbow Six, Dishonored, Hitman, ... you get the picture. I got the last MGSV-GS trophy yesterday, the effort took me 18 hours of actual gameplay and I enjoyed every minute of it. I will still come back to the game but now I felt compelled to drop a review. 18 hours is what many full-price titles put on offer, so value is good unless those hours are repetitive or lack diversity. That is the key question to ask yourself.

    What turned me off mostly in earlier efforts were the clunky controls. This time around, these are spot on. You are controlling an Action Man with rewarding capabilities, including ability to take weapons from enemies to hold them up, surprise them and force them to the ground, force them to call their friends, interrogate them for information, choke them, ... Very rewarding close quarter combat system and the weapon mechanisms feel right once gotten used to. When going prone, something needed in MGSV-GS, the game solves some of the normal "movement restriction" problems in a very nice way.

    What is the biggest turn-off for many is that the whole game takes place in a single military camp. The term "open world" has been brought up but it really isn't. The area isn't larger than mission areas found in e.g. newer Ghost Recon games and one of my dissapointments in a tactical game like this is that enemies still tend to pop out of nowhere when using the binocular even if they should be visible to the naked eye. This is true even on the PS4 hardware and is one of the flaws of the game that had actual impact on gameplay. Otherwise, the graphics are really great and immersive but for graphics-buffs it does not fully compare to the output of engines that were optimized for the PS4 even if it meets the 60fps holy grail mark.

    Rather than thinking of open world one should think of this game as having "large tactical freedom and with many ways that missions may play out". For instance, when observing your enemies conversations, you will discover multiple paths to your objectives and a perfect stealth strategy may be suddenly voided by an uncareful moment which means that the rest of the mission plays out quite differently. All approaches are fun, and compared to other stealth games where one would often reload checkpoints to continue the planned strategy, it is rewarding to continue and see how the game now turns out. You observe and you plan continously which is rewarding for patient types. Or you go in with guns blazing which also has some chance of success provided it is done in a skilled manner. You can ride trucks to your advantage, you can steal armored vehicles and jeeps to escape the base to complete a mission, you can call in a support helicopter to get you out of tight spot, etc. Lots of tactical freedom.

    There are six missions. Main mission is a search and rescue mission which also has some side-missions. Other missions have you eliminate certain enemies, acquire intel, destroy anti-air emplacements, and then there is a bonus mission depending on what platform you are on. On PS, this is a sneaking mission that has you re-create scenes from earlier MGS games. A different mission has you sit on the helicopter, providing air support to rescue a special intel operative from the base. All missions provide some diversity, and the trophy system is well made to guide the player through different play styles. Once one has eleminated the two soldiers on the base, the next challenge is to neutralize them and extract them via chopper without having them killed (including stray gun fire). Each mission plays out at different times of day, ranging from bright daylight to deep and rainy night missions. These parameters impact the gameplay in fairly realistic and rewarding ways.

    So overall, MGS is a well implemented game. The drawing and view distance does occasionally impact the gameplay which is the biggest technical flaw I found in the game. The game offers a lot of diversity in game-play options, in approaching missions, and in mission objectives. In my case, 18 hours of continuous fun to accomplish all the defined game-objectives. However, the game offers nearly no diversity in scenery and the military base that forms the platform for the game is quite small. One will have to decide what type of diversity one needs from a game to conclude whether it is worth the money. If scenery is everything, the game can be completed in 15-20 minutes.
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  74. Apr 15, 2014
    4
    I've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, butI've been a MGS series fan since the PS1, and I'm really disapointed for paying the price I paid for a demo! I finished the main mission in 120 min because I took my time, but once you get used to the new mechanics you can finish it in 1/2 an hour or 20 min, that's even less playing time than some demos out there! Oh yeah, there are some extra missions after you finish the main one, but they are all on the same f**kin level! I'm only giving this game a 4 because of the graphics and the story in itself, even though it's really short, it sets a good premise, but believe me, this is a DEMO! They better release some free DLC to compensate us for its price, because U$ 30(or more than a R$ 100 in Brazil, where I'm from!) just isn't worth it! Expand
  75. Apr 14, 2014
    3
    Look, you can support this game all you want, but keep in mind that you are also supporting less content in future games. Ground Zeroes has 5 missions after the main one, in total making the game 4 hours max. If this game had no reputation, no one who is supporting it would think so highly of it.
  76. Apr 12, 2014
    3
    I will admit that I, myself have not played this or any of the previous game in this series. That said I did watchthis game from start to finish, my room bought this game at full price and started playing while I was over. I witnessed the entire game from start to finish and it took him about 3 whole hours! That's right, this game ISNA cruel joke and the developers have no problem screwingI will admit that I, myself have not played this or any of the previous game in this series. That said I did watchthis game from start to finish, my room bought this game at full price and started playing while I was over. I witnessed the entire game from start to finish and it took him about 3 whole hours! That's right, this game ISNA cruel joke and the developers have no problem screwing loyal fans of the series to make a quick buck. This I cannot call a full game. Its dlc at best granted its a great game but I would not pay over 20$ for this way to short of a game. Expand
  77. Apr 11, 2014
    10
    Game is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so noGame is short if you are not the type of gamer that likes to get good ranks or speed run or replay missions. Complaints are about length mostly, gameplay is great, and it is actually pretty replayable. I would recommend you do your research and see if this is a game you would want to 100% Took me 17 hours to 100% it so I feel really satisfied. But I also knew what I was I buying so no complaints here! Expand
  78. Apr 11, 2014
    8
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG
    The game was 30 dollars. I have played it for at least 8 hours and I have 19% completion. I think that says a lot about the naysayers main gripes. Can you beat this game in minutes? Yeah, a small section of it. But to actually get a 100% completion, I can't imagine the time it will take.

    This is Metal Gear reimagined for a new system that is innovative and pushes the idea of what MG gameplay should encompass. A lot of series will try to reboot by adding things that don't mix well with previous concepts, or adding new features that are cheesy or worthless. Metal Gear Ground Zeroes seems like a very organic and natural progression of its predecessors and I love it so far.

    Don't complain about a 30 dollar game. Seriously. We get 60 dollar games that last 5-6 hours with horrible storylines, bad graphics, etc. This 30 dollar game is top notch and just a taste of what's to come.
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  79. Apr 10, 2014
    6
    It's hard to score this game a six, but it has to be done. The main reason MGS is so successful is because it offers hours of quirky, badly acted cutscenes. Here you get good acting (Keifer Sutherland as Snake) but little story or reason to press on with the "Campaign" or its side missions. The stealth gameplay is as tight as ever, with some new tricks up its sleeve and Hideo KojimaIt's hard to score this game a six, but it has to be done. The main reason MGS is so successful is because it offers hours of quirky, badly acted cutscenes. Here you get good acting (Keifer Sutherland as Snake) but little story or reason to press on with the "Campaign" or its side missions. The stealth gameplay is as tight as ever, with some new tricks up its sleeve and Hideo Kojima written all over it. The Music is on par with the previous titles (ie. Good) and visually its a great looker. The PS4 boasts the best version of all formats but for what you get for the money is very little. DEMO has been screamed from all corners and its hard to argue with. If you're a die hard MGS fan then snap it up, you'll collude with the game to make it more than it is which will make it very rewarding. For the rest, wait for the price to drop (Drastically!) or like me you'll be cursing your lack of patience. Expand
  80. Apr 8, 2014
    5
    What the hell this is the shortest game perhaps ever made. You can beat it in 5 mins. If you include the side missions its less then 4 hours. But the game is awesome this is AAA stuff here , the graphics mind-blowing , gameplay solid. But here the punch line after the credits is a trailer for the phantom pain I think its called only demos do that guys. Its a paid demo and I have to give itWhat the hell this is the shortest game perhaps ever made. You can beat it in 5 mins. If you include the side missions its less then 4 hours. But the game is awesome this is AAA stuff here , the graphics mind-blowing , gameplay solid. But here the punch line after the credits is a trailer for the phantom pain I think its called only demos do that guys. Its a paid demo and I have to give it 5/10 great game poor value. Expand
  81. Apr 6, 2014
    3
    This review contains spoilers, click expand to view. Previously I was a huge Metal Gear fan. I loved it. The reason I bought a PS2 and PS3. However, last generation showed how far behind Japan is in terms of game design and technology, unfortunately. MGS4 continued with the same structure as previous games, which was great during the PS2 era but felt outdated on PS3.

    With that said, I'm glad that Ground Zeroes shows some real progress in terms of gameplay and design. Controls are tighter, animations are fluid and very contextual. However, it is still a bit behind in a lot of areas. Enemy AI is not the best. If you are spotted you could just run away a little bit, hide in a vent or similar and wait until the alert is over. Next time you could try your same tactic again as everything will be reset.

    There's another ridiculous thing with the AI. If you kill a few guards during an alert, while other guards are there, they can cause a new search after the alert is over -- IF the same guards that saw you shoot them right in front of their noses pass by after the alert phase is over. This is just frustrating and unrealistic and halts gameplay a lot.

    Technology-wise it feels like an upgraded version of last generation. The fox engine is definitely not very impressive as a next gen engine. There's aliasing, no subsurface scattering, reflections rely highly on fake specular lighting, rather than reflection maps and so on. Look at the cars for example and compare them to Infamous: Second Son and you'll see what I mean.

    Another point to make is regarding cut scenes. I was not only surprised, but baffled, when I saw the last cutscene. There was barely any dialog but there was loads of action. A general rule of thumb nowdays is to keep all action in the players hands. If a game has a blockbuster type action sequence, there are usually scripted events where buildings fall and lots of chaos, but you still control the player. See the fire sequence in Tomb Raider or the building collapse in Uncharted 2 for reference.

    All in all, Metal Gear Solid: Ground Zeroes is definitely a step forward. The gameplay definitely feels solid but they need to look over the AI a little bit. The game looks nice, but could use a few upgrades in a lot of areas. In the end, it is fun though and definitely something a fan of previous games would appreciate.

    Would I recommend buying this game? That is a strong NO. This is nothing but a longer demo with very little substance for a single player game. Barely any story and the main mission is very short. Sure there are some side missions, and honestly they are hard to distinguish considering there is about as much (or rather, as little) story surrounding these as the main plot. But even considering these, the game is way to short and offers far too little for the asking price. I would recommend it at 10$ but at nearly triple it just feels like they are ripping people off.

    Sad to see such a strong brand name as Metal Gear being diluted so much. Konami and Kojima should hire better to manage their product portfolio before they really destroy the Metal Gear brand completely. They should re-invent, simplify and focus their efforts more. Not release spin offs and demos to milk every penny possible while they can.
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  82. Apr 6, 2014
    4
    Infuriatingly short. I can't even call this DLC quality content. It's more like a demo--like the ones I used to see included in my copies of PC Gamer years ago. In fact, I remember a Metal Gear demo around the time that took me longer to complete that this train wreck.

    I've read quite a few of the reviews from the magazine lackeys, and I found them wanting (no surprise there). This game
    Infuriatingly short. I can't even call this DLC quality content. It's more like a demo--like the ones I used to see included in my copies of PC Gamer years ago. In fact, I remember a Metal Gear demo around the time that took me longer to complete that this train wreck.

    I've read quite a few of the reviews from the magazine lackeys, and I found them wanting (no surprise there). This game looks *nice*, but it is by no means a PERFECT SCORE kind of impressive, even if you were to ignore the fact that it's a 30 dollar demo. The environment lacked almost anything in the way of impressive detail, and the story had the charm of a bad translation to an off-brand JRPG.

    I'm embarrassed for Konami just as much as I am angry at them. Everything about this screams shameless greed, and claiming that this couldn't exist as a prologue within Phantom Pain is an affront to the intellect of all Konami's customers.
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  83. Apr 5, 2014
    7
    Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount.Whether or not you want to pay full price for this prologue depends entirely on what you expect to get out of this. If you just want the next part of the MGS story and you don't care about the challenge involved in the game, then you'll probably be disappointed. There isn't a lot of story here. If that's all you want, you should probably just wait until they sell it for a deep discount. If, however, you are more interested in the gameplay and challenge aspects of the MGS franchise, you might actually be able to get a lot of value out of this game. Achievement hunters, completionists, and stealth aficionados will easily get their money's worth and have fun doing it. I know I did. Despite there only being one location for all of the missions, the different insertion points, objectives, and configurations make each mission distinctive and interesting. Not going to lie, I would have appreciated more story, but I'm still mostly happy with what I got. Expand
  84. Apr 5, 2014
    10
    Every bit as good as every other Metal Gear and improves on almost every aspect. People complain about its length but I've put over 10 hours into it and am not close to 100% completion.
  85. Apr 4, 2014
    10
    This game was known to be super short, thats not the point. This is supposed to introduce the new game mechanics and Fox Engine. A lot of the MGS "fans" complaining things from previous games are stupid, Kojima himself said they are testing gameplay mechanics and many familiar things from previous games will return to the Phantom Pain. Exactly what was said of this game by Kojima, is whatThis game was known to be super short, thats not the point. This is supposed to introduce the new game mechanics and Fox Engine. A lot of the MGS "fans" complaining things from previous games are stupid, Kojima himself said they are testing gameplay mechanics and many familiar things from previous games will return to the Phantom Pain. Exactly what was said of this game by Kojima, is what we got. All these "butthurt fans" are ridiculous. YES, the game IS short, very short in fact. I beat it in 1 hour and with all the side missions add another 2 hours. As of right now I spent about 20 hours and hit only 90% of the game completion (unlocking all it has to offer). Now with the game's price, that is something you have to judge because for me, spending $30 for an open sandbox-style game to play around in (great gameplay mechanics) is worth it TO ME. Most people here just disregard this for being SHORT and EXPENSIVE, but if you are able to see it past that (wait for a sale and ACKNOWLEDGE the fact that game's creator SAID this is SHORT) you will find an AMAZING game. Now imagine The Phantom Pain!

    tldr: Game is awesome in its gameplay, however only thing that many are arguing about is its price. Its a fact that it is a short game, but worth it? Well thats up to you!
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  86. Apr 4, 2014
    7
    I am not a hardcore Metal Gear Solid fan, but I am very impressed by the gameplay. This game's graphics are also very impressive using the PS4's to the fullest. I like the sandbox gameplay, and the combat system. A few things I didn't like about this game though. I didn't like that there is no mini map on the main screen. I don't know if that's how most MGS games are, but it gotI am not a hardcore Metal Gear Solid fan, but I am very impressed by the gameplay. This game's graphics are also very impressive using the PS4's to the fullest. I like the sandbox gameplay, and the combat system. A few things I didn't like about this game though. I didn't like that there is no mini map on the main screen. I don't know if that's how most MGS games are, but it got pretty annoying pressing a button to go back to the map. And, of course what everyone's been talking about, I finished the first mission, went into a great scene, then, BOOM, credits, and to be continued...wtf? Sure there are side quests and stuff, but still not worth the money. In my opinion, this game should have been a free demo or a downloadable game (not more than $14.99) to promote their upcoming game. If you can get it used, I highly recommend it.

    Instagram: Game_Row
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  87. Apr 2, 2014
    6
    Heureusement que je l'avais loué car autrement j'aurai été extrêmement déçu
    Le visuel est superbe, mais extrêmement cout et la course d'infiltration n'est pas géniale
    Je préfère les vrais jeux d'infiltration à la splinter cell double agent où le chronomètre n'est pas un gage de score élevé Cet opus aurai du être une démo pour acheter la suite, là je n'ai pas envie d'aller plus loin
    Heureusement que je l'avais loué car autrement j'aurai été extrêmement déçu
    Le visuel est superbe, mais extrêmement cout et la course d'infiltration n'est pas géniale
    Je préfère les vrais jeux d'infiltration à la splinter cell double agent où le chronomètre n'est pas un gage de score élevé
    Cet opus aurai du être une démo pour acheter la suite, là je n'ai pas envie d'aller plus loin
  88. Apr 2, 2014
    0
    I've never done a game review before, but I'll do it for this one - save yourself some money and stay away from this cash-grab of a "game".

    Gameplay is 30 minutes, tops. Gameplay mechanics are there, but an awkward shamble when considered together. The story is incomprehensible unless you're willing to devote hours to reading gamelore BEFORE you start. It looks great. That's about
    I've never done a game review before, but I'll do it for this one - save yourself some money and stay away from this cash-grab of a "game".

    Gameplay is 30 minutes, tops. Gameplay mechanics are there, but an awkward shamble when considered together. The story is incomprehensible unless you're willing to devote hours to reading gamelore BEFORE you start.

    It looks great. That's about the only good thing, here.

    Awful, just awful. Stay away and do not buy.
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  89. Apr 2, 2014
    0
    Im so disappointed... Im a big Metal Gear fan, and I always give unconditional support to this franchise, but this game made me rage so much. It can be finished in 4 minutes... Im not kidding, just search on youtube. It took me 1 hour to finish, and I spent a lot of money for it (u$s 50, thats the price of this game in my country). They used to say 'when zero becomes one'... this time theyIm so disappointed... Im a big Metal Gear fan, and I always give unconditional support to this franchise, but this game made me rage so much. It can be finished in 4 minutes... Im not kidding, just search on youtube. It took me 1 hour to finish, and I spent a lot of money for it (u$s 50, thats the price of this game in my country). They used to say 'when zero becomes one'... this time they will stay on ZERO Expand
  90. Apr 2, 2014
    8
    This review contains spoilers, click expand to view. I bought the game knowing it's short, but it still surprised. Luckily it has many kinds of missions you unlock after beating the game and you unlock more of them as you play through them, so you can't just judge the games length based on only the main mission length.

    I reduced 2 points because of the price and shortness. Otherwise the game deserves something between 9 and 10;
    - visuals are perfect
    - sounds are good even though I'm not entirely sure if Snakes new voice is better than before
    - gameplay is better than before. There are new moves and things you can do. I can only complain about not being able to select hard difficulty from start. Playing on normal requires no sneaking as its that easy.
    - and last the mission area is big enough for the missions
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  91. Apr 1, 2014
    2
    Everything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting thisEverything is great except the length. I was prepared for a short game, but not this short. I heard the main story was only 2 hours long, but I thought it would take me at least 5 hours to beat because I wasn't completely sure what to do on my first play through. 2 hours is also **** I beat the game in only an hour and 20 minuets. I'm feeling completely ripped off, and yes I'm posting this directly after completing it; credits still rolling and everything. Long story short, I want my $30 back. Expand
  92. Apr 1, 2014
    8
    This review contains spoilers, click expand to view. [Condensed Version]

    Truthfully, I'm not surprised- after having played Ground Zeroes, that it disappointed many fans and even some newcomers to the series. I think newcomers especially expected something truly engrossing and phenomenal, and they simply didn't get that. Fans of course expected an overarching, huge experience- and they didn't get that either. However, what Ground Zeroes does deliver on is excellent, polished gameplay and mechanics, thrilling new tweaks and special, well-thought out additions to stealth action (see reflex mode, a mode giving you precious seconds of reaction when suddenly spotted), and skipping the traditional codex screens in favor of on-the-fly commentary from Kaz (with a simple button press). I'll leave it up to you whether or not you deem this game worthwhile to place, based on what information I've provided you and attempted to explain in the easiest possible way without fear of spoilers. Despite the short showing here, I definitely think that everything (mechanics-wise) here and an added progression system and beefed up story could really make Phantom Pain a phenomenal, polished title.

    While sadly the special pre-order and console specific content limits you in which version of the game you choose to buy, if you have the opportunity I heartily recommend either of the next generation consoles as the way to go- obviously the look and perform the best of all of the versions of the game, due of course to hardware advances. Whether or not you choose a Sony touted console though or a Microsoft one further complicates matters, as each offers a different additionally packaged mission. However, as neither of these missions is really anything special, you can feel free to choose relatively without fear, which version you'd like to buy if you have both or all systems. What a lucky person you'd be if that were your only dilemma whilst thinking of purchasing the game... Anyway, I guess it's time to move on to our final segment here.

    Concept: Provide a prologue to the upcoming Metal Gear Solid V and showcase the new darker, grittier world that Boss Snake and his compatriots inhabit, as well as a flashy next-generation engine and some innovations in the classic gameplay. What it doesn't mention however is the shameful content versus price index on the box, however that can be tackled as you see fit- either with torches and pitchforks outside Kojima's office or hope for the full-length game soon coming.

    Graphics: There's no question that this is a next generation title and boasts a very impressive and detailed, strong engine in Konami's Fox engine, as Ground Zeroes looks and plays mighty fine and smoothly throughout.

    Sound: The ambient noise and the low-key soundtrack of accompanying bowings and chords meshes well with the stealth and surprise encounters Boss finds himself in, but are easily overshadowed by a fantastic (if new) performance by Kiefer Sutherland- who has since replaced Daid Hayter as the voice of Snake, at least for the time being. Personally, I think both men have excellent talent in voice acting, so I wasn't terribly torn when I heard someone new was voicing the character, weird a time as it was.

    Playability: There are the occasional hiccups when you're getting used to the control scheme, but aside from initial issues, the controls and the encounters they save your life in mesh perfectly and run smoothly and well for the duration of the game. No matter how hectic the gameplay gets, I constantly found myself able to get out of sticky situations so long as I knew the correct buttons to press and the limits to which I could push the Boss.

    Entertainment: Now, this is going to be the sticker right here. What content there is proves to be highly entertaining, as short on story and time consumption as that is. However, I just can't get past the fact that there isn't enough to go around, meaning for all its solid mechanics and things Ground Zeroes does correctly, this section takes the hardest hit to the score. It could've been a lot worse, and I've been very kind with my score, but even I can't overlook this.

    Replay Value: Moderate.

    Overall Score: 8.0
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  93. Mar 31, 2014
    1
    This would make a great free demo, but for $AU40 it amounts to nothing more than blatant exploitation of consumers. There are countless longer, better demos that are free.
  94. Mar 31, 2014
    6
    Alright... here is what I'm going to say.... It's a demo, a flat out demo, it broke my heart that i have to pay $30 for this. It was a ripoff. But here what you need to know, is it a bad game? F*CK NO!!! This game is beautiful, the graphics are amazing! the gameplay is just amazing! It's a masterpiece! but it's poor value is the reason why this game got a low rating. But I know that KojimaAlright... here is what I'm going to say.... It's a demo, a flat out demo, it broke my heart that i have to pay $30 for this. It was a ripoff. But here what you need to know, is it a bad game? F*CK NO!!! This game is beautiful, the graphics are amazing! the gameplay is just amazing! It's a masterpiece! but it's poor value is the reason why this game got a low rating. But I know that Kojima will make it up to us. I know that The Phantom Pain will make up for this mistake. DON't fail me Kojima! I'm counting on you! Expand
  95. Mar 30, 2014
    8
    When i saw this game first i thought that it was going to be awesome and it is, the open world sister of mr kojima works perfectly i was getting myself playing a ton of times just trying to see how to get in and getting out, the control feels so good but a little stiff and yes i know this is a demo but i feel it more than a demo kojima wanted to make this and the phantom pain a single gameWhen i saw this game first i thought that it was going to be awesome and it is, the open world sister of mr kojima works perfectly i was getting myself playing a ton of times just trying to see how to get in and getting out, the control feels so good but a little stiff and yes i know this is a demo but i feel it more than a demo kojima wanted to make this and the phantom pain a single game but of i think technical issues he couldn't do that i hope the phantom pain is better than this, the side ops while a little short they are sometimes bad and others good the exclusive side ops are incredible jamais vu and deja vu are incredible especially deja vu.
    Good game but a little short.
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  96. Mar 30, 2014
    5
    I bought MGS Ground Zeroes simply because I love the MGS series and because my pocket allows me to do so.
    This game is simply a show-off of mechanics and graphics that will be fully introduced in MGS V: The Phantom Pain and nothing more. The plot content is nothing that couldn't have been put in a few words during the intro of the main game that is about to come. The graphics did not
    I bought MGS Ground Zeroes simply because I love the MGS series and because my pocket allows me to do so.
    This game is simply a show-off of mechanics and graphics that will be fully introduced in MGS V: The Phantom Pain and nothing more. The plot content is nothing that couldn't have been put in a few words during the intro of the main game that is about to come. The graphics did not impress me and I hope that MGS V looks better. Photorealism is there though and is very good but character models still look like plastic. The movement is still a bit awkward and NPCs as well Snake move quite quickly without any physical realism.
    All the above and the very short duration of this game make me think of the same thing when I was reading the reviews for Ground Zeroes. I believe that Kojima is trying to help Konami stand on its feet before the release of the main game that will surely boost the company financially and to do so, we have this game on the shelves.
    I would also like to point out that people should stop criticising each other on how they spend their money on games. Journey was a short game full of brilliance, same with Gone Home and both of them cost a total of 20 pounds. Kojima has already made a name because of his amazing games thus the extra price. I am a fan of Kojima's work and I would even buy a 5 minute demo of his for 10 pounds. If that makes me stupid so be it.
    I totally understand the argument that we shouldn't promote a ''high price-low value'' culture in video games but I also strongly believe that this is up to us the gamers to decide. In the end we are the ones who form the market and decide where the market goes, what makes the highest sales and what games we really want. And I believe MGS is a game we still want in the market. If my purchase of Ground Zeroes can help that happen then I'm happy. As a game though, I expected much more.
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  97. Mar 30, 2014
    8
    I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.I've finished the main story on Ground Zeroes in around a couple of hours. First off; I would carefully consider dropping money on getting this unless you have money saved for a rainy day. £20-30 depending on what system and how you buy it is quite a lot of money for what's on offer but fans with a dedicated interest in the series and The Phantom Pain should definitely experience it.

    Graphically, this game looks absolutely fantastic. The cinematics and general in-game effects are brilliant for what is an early game in the current generation. The atmosphere unfortunately lacks tension thanks to the typically shoddy AI that has become a part of MGS over the years. You begin overlooking a military base and have two hostages to rescue; it's really that simple. The base is fairly large; not quite Groznyj Grad from Snake Eater but there's lots to do and explore. It's not linear and there are many ways you can approach situations. Once again the AI doesn't do itself many favours and some scenarios can be worked around with ease but if you want to score high; taking care and planning your moves by tagging enemies takes some skill to execute perfectly. The controls and the combat are pretty much as expected from past games and the touchpad is also introduced for a couple of functions.

    The main problem with this game is largely the length of the story but another couple of issues that seem to strike me based on past games is the lame scripting, weak characters and awful voice acting. These were the pinnacle positives of past games. Getting used of Keifer Sutherland as opposed to David Hayter wont take long to adjust but there didn't seem to be any really dramatic or intriguing characters. A couple of them sound like the actors were reading their lines with a cactus pointed precariously close to their colon. The dialogue isn't as gripping as I would have hoped for a MGS V introduction and the characters don't seem memorable or powerful at all. The ending is a major let down too and doesn't really set up The Phantom Pain in a blaze of glory.

    After you've experienced the main story; you can try the Side Ops missions. These take place on the same military base but each one involves different objectives such as hostage rescue or disarming anti-air missiles on the ground. This add a bit more to the package and along with the Ground Zeroes mission; they offer multiple play-through opportunities to improve leaderboard scores and the chance to change your play style. There is no meat to the stories in these operations but they are fun nevertheless.

    Overall, MGS V: GZ is a worthy purchase for hardcore fans of the classic series. It's a decent introduction to the exciting prospect of The Phantom Pain but the length of the game and lack of a thrilling story may make people feel a bit stitched up for their hard earned cash. Chasing 100% completion and earning trophies is the real challenge here but this game wont last until the main product is on the shelves. Highly recommended but a hefty price to pay for what is no more than an extended demo and training mode.
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  98. Mar 28, 2014
    4
    Why couldn't this be like dead rising 2 pre game? 5$ for a 4 hour game with 5x more content.
    What your getting for 30$ is a game with a playtime of 1 hour and 30mins TAKING YOUR TIME! And mini games that last from 10 to 15 mins. Gets low replay value fanboys dont understand that this is nothing but a demo.
    To the good it was fun REALLY fun good story nice characters! thats why its a 4
    Why couldn't this be like dead rising 2 pre game? 5$ for a 4 hour game with 5x more content.
    What your getting for 30$ is a game with a playtime of 1 hour and 30mins TAKING YOUR TIME! And mini games that last from 10 to 15 mins. Gets low replay value fanboys dont understand that this is nothing but a demo.

    To the good it was fun REALLY fun good story nice characters! thats why its a 4 not worth 30$
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  99. Mar 27, 2014
    4
    I'm sure you've heard by now that the main mission for Ground Zeros is disappointingly short and even though there are more things for you to do in the game, they don't really add much to the already-missing storyline. The gameplay mechanics are really great so the bonus things do add to that and they do fuel you to continue playing. But there aren't many new things introduced so you'llI'm sure you've heard by now that the main mission for Ground Zeros is disappointingly short and even though there are more things for you to do in the game, they don't really add much to the already-missing storyline. The gameplay mechanics are really great so the bonus things do add to that and they do fuel you to continue playing. But there aren't many new things introduced so you'll have to just enjoy the great gameplay it already has.

    Yes, the plot is very non-existent and sometimes brainless. The only thing that really supports the game is again, the gameplay. Though the voice acting and graphics may look good, the gameplay is where it's at. But like I said, you won't enjoy the gameplay for long. I beat the main mission in about an hour and the extras didn't really catch my full attention for me to want to finish. Ground Zeros is not worth full price but if you can get it on sale for under $10 or you can borrow it from a friend, you may want to go for it just to experience the solid gameplay. But do not get it at full price, you will be disappointed. Yes, the game is very disappointing.
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  100. Mar 27, 2014
    6
    Metal gear Ground Zeroes is unique in that there are things I love and hate about the game.

    The positive points of this game: Lets start off by saying how great the graphics look because of the new fox engine. Even on older systems like the ps3 and the xbox 360 the world looks incredible. Lighting different different times of the day helps to show off how brilliant the fox engine
    Metal gear Ground Zeroes is unique in that there are things I love and hate about the game.

    The positive points of this game:

    Lets start off by saying how great the graphics look because of the new fox engine. Even on older systems like the ps3 and the xbox 360 the world looks incredible. Lighting different different times of the day helps to show off how brilliant the fox engine really is.

    Controls have improved to feel much more natural. The game focuses on real time gameplay by taking away the camo index and the weapon and equipment windows and replacing them with one wheel for weapons and equipment. The new weapon wheel makes switching to different guns and your night visions goggles easy and quick. The system is simlar to using the d pad in games like Resident Evil 5 and Dead Space. The learning curve for this game is fast and finally the controls feel natural.

    The Mechanics add to the depth of the game by introducing bullet drop when your weapon starts to get out of its effective range. Red cross hairs indicate where the bullet will hit while white cross hairs have to be adjusted because the player will have to aim a little higher at further distances to score a head shot on an enemy. The ability to tag soldiers to see their position on Snake's map helps to understand what corners and objects soldiers are behind. Destructible building and barriers help to add to the believably of this real world environment. Finally vehicles such as jeeps, trucks, and even tanks can be driven and can be used as the player sees fit.

    The different missions all have different objectives to help the player really understand the different options the player has at his or her disposal as well as content to continue playing after the main story has been completed.

    The AI has been vastly improved with enemy combatants being able to see you from far away. Running around is a good way to get spotted. Crouching and crawling is highly advised to avoid detection. Enemies are smarter and work together by radioing for backup and for additional soldiers to help investigate suspicious persons or when the power is turned off or security cameras are destroyed. Being an one giant open area the entire base will work together to attack you if discovered. Reflex mode has been added to give the player a slow motion second to neutralize the guards or shot a camera out if spotted to avoided a base wide alert.

    Calling a transport helicopter into to different areas of the map make the player decide which area has the highest and lowest risk of the helicopter to be shot down by the enemy. The player can literally spend hours rescuing prisoners and knocking out Marines and having them extracted by the support chopper.

    The bad points:
    The game is short no matter how much time you take to complete a mission. Most people can beat the story in an hour and half. My first play through having no idea what to do, I watched all the cut scenes, rescued all seven prisoners, and still used stealth to sneak around the base and my clear time was 44 minutes. That is the longest mission because most of the other missions and be beaten in 10 to 20 minutes depending on player skill and difficulty level.

    The re playable content is really repetitive with the only thing that changes is the primary mission objective. There are six missions including the main story mission but they all involve the same map, so after the third of fourth mission you will already have the guards and the lay out of the base memorized.

    The guards are always the same with no variety. One type of enemy with no boss fights in the entire game. The only thing the player has to worry about is if an enemy is in a tank, other than that you approach and fight every opponent exactly the same.

    Metal Gear Solid fans will be sad to learn that many of the features in the old games have been left out of this game. The game has no cardboard box, no health or stamina bar, no rations, no codec calls, and very short cut scenes. Instead the game introduces regenerative health similar to Call of Duty with the screen turning red with blood spots until the player hides behind cover and waits for Snake's health to regenerate. Interactive codec calls have been replaced with Kaz Miller just talking about obvious hints for the player can undoubtedly figure out on their own with common sense. The gameplay feels more like a Splinter Cell game than a Metal Gear Solid game.

    My final verdict:
    I give Ground Zeroes a 6 out of 10 because the game is fun in the short time that it lasts but the small amount of content makes me wonder how Konami justifies the 30 dollar price tag for next generation systems. The shift to new play style is both fun and disappointing for long term Metal Gear Solid fans. I would recommend for everyone to rent this game or if they have to own it buy it on last gen systems for 20 dollars because this game isn't worth 30 dollars.
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Metascore
75

Generally favorable reviews - based on 70 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 70
  2. Negative: 0 out of 70
  1. Jul 3, 2014
    60
    There might be an interesting game in this engine, but it’s not here, not yet, and as a result Metal Gear Solid V: Ground Zeroes is at best a very expensive demo that should only be approached with the lowest expectations.
  2. LEVEL (Czech Republic)
    May 16, 2014
    60
    Newbies will be lost, veterans not satisfied. It’s firing on all cylinders but the rounds don’t last. Nice showcase of the new engine, though. [Issue#241]
  3. Pelit (Finland)
    May 11, 2014
    85
    Short but oh so sweet! [Apr 2014]