User Score
9.1

Universal acclaim- based on 21430 Ratings

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  1. Sep 8, 2023
    6
    It has an enticing opening with some pacing issues (some flashbacks being a bit anti climatic). The art style is fantastic, with beautiful environments and Japanese movie inspired cinematography.

    However, soon after the world opens up after the initial events, it very soon feels boring. There may be a lot of question marks or POIs on the map, but there's not much curiosity or story
    It has an enticing opening with some pacing issues (some flashbacks being a bit anti climatic). The art style is fantastic, with beautiful environments and Japanese movie inspired cinematography.

    However, soon after the world opens up after the initial events, it very soon feels boring. There may be a lot of question marks or POIs on the map, but there's not much curiosity or story elements that urge me go anywhere. It's like telling you a long term goal and leave everything else to the player without good leading or bridging, which is quite different to lots of other open world games (you can have a tight main story quest lines but still free to deviate and explore the world).

    I just can't keep the interest to play to the end
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  2. Sep 8, 2023
    7
    Jogo Ok! O downgrade e a câmera do jogo são tristes. História +- e oferece uma boa ambientação. Apenas!
  3. Sep 7, 2023
    5
    This is a legid action RPG I've ever played. Every moment in the game is such a beautiful.
  4. Aug 8, 2023
    7
    A great example of great visuals and aesthetics not equaling great gameplay. The gameplay is lackluster and the missions are all the same. The map is filled with a ton of the same repetitive side activities. Combat and story are good, but cannot carry the game on their own through 3 acts as the missions are structured identically.
  5. Jul 18, 2023
    7
    Small premise: I didn’t play the Dlc and I played for a short time the multiplayer so they were excluded from this review.

    Combat- 7/10 Story- 5/10 Open world- 3/10 Soundtrack- 6/10 Graphics- 8/10 Positive side: +The wind mechanics are interesting. +A good artistic side. +A nice setting. +Good combat system. Negative side: -Bad textures. -Combat system that soon
    Small premise: I didn’t play the Dlc and I played for a short time the multiplayer so they were excluded from this review.

    Combat- 7/10
    Story- 5/10
    Open world- 3/10
    Soundtrack- 6/10
    Graphics- 8/10

    Positive side:

    +The wind mechanics are interesting.
    +A good artistic side.
    +A nice setting.
    +Good combat system.

    Negative side:

    -Bad textures.
    -Combat system that soon becomes repetitive and boring.
    -A decent story but nothing exceptional for me.
    - A very bad enemy artificial intelligence.
    - Secondary missions almost all identical and repetitive where you will find yourself doing almost always the exact same thing but in no particular order what to follow the npc, check the footprints and kill the Mongols.
    -Secondary activities that quickly become repetitive and boring
    -Decent facial animations.
    -Little variety of enemies.
    -An empty and lifeless open world.
    -A bad camera in confined spaces.
    -Mediocre stealth.

    In my opinion Ghost of Tsushima is a "good game" but nothing as great as it is described by people,for me Ghost of Tsushima except its positive sides is a totally forgettable game. P.S. I think people rate this game positively because it is an Playstation exclusive, a samurai game with Japanese setting, it has a beautiful setting, an excellent combat system and excellent artistic direction.
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  6. Jun 25, 2023
    7
    Başarılı bir yapım, dönemin japonyasını ve işgali güzel anlatıyor. Combat güzel, haritası güzel ve keşfedilme kısmı bir yük olarak oyuncuya yüklenmemiş.
  7. Jun 24, 2023
    5
    El mejor videojuego de Sony en los últimos 5 años en mi opinión, la historia y mecánicas son perfectas, 10/10
  8. Jun 3, 2023
    5
    It's an awesome game
    Good Storyline and perfect designing Environment is so realistic and full of nice vibes
  9. May 23, 2023
    5
    Visually this is one of the most gorgeous games out there, and the combat is really fun. When you beat a boss you really feel awesome. The gameplay, however, is extremely one-note.

    I think this is because unlike other open world RPG's like Horizon, Skyrim, and even God of War, in Ghosts of Tsushima you fight the entire game with the same weapon. And the only "stats" you can progress are
    Visually this is one of the most gorgeous games out there, and the combat is really fun. When you beat a boss you really feel awesome. The gameplay, however, is extremely one-note.

    I think this is because unlike other open world RPG's like Horizon, Skyrim, and even God of War, in Ghosts of Tsushima you fight the entire game with the same weapon. And the only "stats" you can progress are really just health, melee damage, and amount of damage taken by an enemy. And this is mostly based on which armor you're wearing. I didn't find much use for most of the different armor sets you unlock, since again--there isn't a lot of variety of stats for them to affect. And the gameplay is pretty basic, so it doesn't impact the gameplay all that much either. I upgraded the default armor all the way and used that a majority of the time.

    The game has a few extra things to help you in battle, like wind chimes, firecrackers, bombs, etc. But you can only carry about 3 of each, so it's not really game changing to have them. I honestly didn't even use them much aside from the final boss fight because I was desperate to fight off the waves of enemies. I was making due just fine with the basic stealth kills since the enemies were spaced out a lot most of the time.

    The missions are extremely monotonous. I never felt like I was doing a whole lot, despite the long cut scenes that you can't skip, of characters telling you how important these missions are to them. And the game itself wasn't very long. You can do the main story missions and finish it pretty quick.

    Then finally, the main story is pretty basic and kinda stupid. Your uncle is mad that you're saving everybody just because it isn't the samurai way. It's annoying to hear him complain so much about it while you're out here saving lives.

    A fairly underwhelming game. I hope the sequel has more of a variety of things so that it feels like you're actually progressing. Made me wanna play something better once it was over, TBH.
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  10. May 22, 2023
    7
    Ghost of Tsushima manages to capture the setting of feudal Japan and the Samurai perfectly, making it one of the most gorgeous looking games to date, but what could go wrong?

    Well unfortunately, the Open World is just a very beautiful wallpaper, there's no risk or depth here, it's the same old formula that gets tedious after a while. To be frank, there's a big variety of tools when
    Ghost of Tsushima manages to capture the setting of feudal Japan and the Samurai perfectly, making it one of the most gorgeous looking games to date, but what could go wrong?

    Well unfortunately, the Open World is just a very beautiful wallpaper, there's no risk or depth here, it's the same old formula that gets tedious after a while.

    To be frank, there's a big variety of tools when it comes to combat, and the feeling of the Katana is excellent, smooth animations and many abilities to unlock, it's a very enjoyable experience despite the repetitive and shallow quest design, which is by far the biggest problem of the game.

    As for the story, it's pretty simple, predictable and very forgettable, the pacing is all over the place and most characters are uninteresting, but there are some pretty great emotional scenes that are very well done.

    In the end I was left a little bit disappointed, because honestly, I couldn't get attached to this game, but I really had fun playing it, that being said, it's a solid experience overall.

    Final Rating: "Good" ~ 7/10.
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  11. May 19, 2023
    7
    The game is beautiful to look at. The combat is fine but ultimately is not interesting or complex enough for the length of the game. The story is fine but I was a little underwhelmed. But overall it was an above average game and I don't regret playing it.
  12. Apr 24, 2023
    5
    I loved game the Best game of rpg of the world! Shshsvshjsbsisjsnshsksnsnsjnnsjjzjzhzjnzzhzhjzbzuzjzjzbhzhznsbbsm
  13. Apr 7, 2023
    6
    Gameplay is fun and the game looks beautiful and thats about it story is generic and basically ripped straight out from a ubisoft game : kill all the less important bad guys and then you get to kill the big bad.

    Mission design in this game is also awful half of the time its a tracking Mission the other half its a trailing mission. Honestly the game isn't bad but i dont understand all
    Gameplay is fun and the game looks beautiful and thats about it story is generic and basically ripped straight out from a ubisoft game : kill all the less important bad guys and then you get to kill the big bad.

    Mission design in this game is also awful half of the time its a tracking Mission the other half its a trailing mission.

    Honestly the game isn't bad but i dont understand all these 10 and 9 reviews
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  14. Mar 17, 2023
    6
    Just completed the game and 2 missions into Iki island.

    1. Gameplay - battle system is very good and this is what Sucker Punch knows how to do well. Overall you will go from one place to another and kill enemies. There is no variety except for mini games scattered around the open world. 2. Sandbox - the visual part is very beautiful, but dead. Physics is non-existent and you feel
    Just completed the game and 2 missions into Iki island.

    1. Gameplay - battle system is very good and this is what Sucker Punch knows how to do well. Overall you will go from one place to another and kill enemies. There is no variety except for mini games scattered around the open world.

    2. Sandbox - the visual part is very beautiful, but dead. Physics is non-existent and you feel that everything is a decoration.

    3. Characters - unfortunately this is where the game disappoints. Characters are not well written without any backgroud. You don't believe their words mean anything to them. Imagine that in the whole game not even one character will smile to you or laugh - terrible writing.

    4. Story and side quests - the story is primitive, only children will believe. Side quests are even worse - the game becomes footprints simulator. The end game is great though.

    5. Music and sound - music is good but you get only several classic Japanese tracks. Voice acting is bad - you always feel that the voice is from other room not from the place where characters speak.

    Overall this game had huge potential to be a masterpiece but it needs much improvement to become one. It's a shame Sucker Punch did not go further with their ambition.
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  15. Mar 12, 2023
    7
    Great graphics, great gameplay, good sound, but very bland and weak story. I recommend it if you like the Japanese / samurai theme or Akira Kurosawa movies, otherwise just buy it only on sale.
  16. Mar 5, 2023
    7
    Buenos gráficos, interacción del personaje con el entorno muy mejorable muy (lejos de la saga TLOU o RDR2) y misiones muy repetitivas
  17. Feb 13, 2023
    6
    A shiny veneer coats an average... Very average open world game. Clear this base, now go clear that base. It's basically Assassin's Creed Japan but somehow Assassin's Creed is deeper. There are different combat styles but they'll only be used against very specific enemy types.
  18. Feb 10, 2023
    7
    Gameplay (Combat/Movement/Level Design): 7
    Narrative (Characters/Story/World): 6
    Graphics/Visuals: 9
    Sound/Music: 8
    Technical (Completeness/Bug-Free): Minor

    A beautiful game with stunning moments visually and emotionally, but can be repitive and empty in between major missions.
  19. Feb 9, 2023
    5
    Es un muy buen juego, con una ambientación impecable. Paisajes asombrosos que dan ganas de tomarte una foto en cada uno de ellos. El mapa es bastante extenso y hay misiones secundarias por doquier. La historia principal te mantiene al tanto en todo momento nunca te aburres.c
  20. Feb 6, 2023
    7
    Not finished the game yet but it's an early comment on the game so far, Everything is perfect, This is what I needed from Assassin's Creed. But some options are annoying, I can't skip cutscenes
  21. Jan 18, 2023
    5
    Side-quests and boss-fights struggle with severe repetitiveness, and the side-activities scattered throughout the world, although varied, are monotonous and basic. Nonetheless, Ghost of Tsushima provides a simple but extremely engaging combat system that creates a wonderful tension with its fast-paced flow and focus on methodical reactivity, with many additional abilities and toolsSide-quests and boss-fights struggle with severe repetitiveness, and the side-activities scattered throughout the world, although varied, are monotonous and basic. Nonetheless, Ghost of Tsushima provides a simple but extremely engaging combat system that creates a wonderful tension with its fast-paced flow and focus on methodical reactivity, with many additional abilities and tools allowing for satisfying growth. Framing the gameplay, a beautifully crafted historical setting and serviceable plot. Expand
  22. Jan 4, 2023
    6
    It's a good game but too much of it is a slightly better version of a modern AC game. World is empty and lifeless. You only have like 5 different enemy types. Side quests are ok but repeatable . Other side activities are taken straight from a Ubisoft modern open world game so they are really bad. Main story is good but nothing special with really boring and bland characters except JinIt's a good game but too much of it is a slightly better version of a modern AC game. World is empty and lifeless. You only have like 5 different enemy types. Side quests are ok but repeatable . Other side activities are taken straight from a Ubisoft modern open world game so they are really bad. Main story is good but nothing special with really boring and bland characters except Jin Sakai. Combat and graphics are good but stealth combat is really bad. Enemy AI is not good and stealth gameplay lacks mechanics like picking up bodies and hiding them even though the game is mainly about becoming a ninja. Overall ,Ghost of Tsushima is just an ok game but i am pretty sure if it was made by Ubisoft people would trash on it how repeatable it is like their every open world game. Expand
  23. Dec 29, 2022
    7
    Really medicore game, and ubisoft sandbox clone if you will. Absolutely nothing interesting or new brought to the table, really poor combat philosophy (stances that determine if you do damage at all), nonsensical plot based of completely false premise, actively punishing for using most fun gameplay that is stealth. If new AC or Far Cry titles get a 5 from people, i see absolutely nothingReally medicore game, and ubisoft sandbox clone if you will. Absolutely nothing interesting or new brought to the table, really poor combat philosophy (stances that determine if you do damage at all), nonsensical plot based of completely false premise, actively punishing for using most fun gameplay that is stealth. If new AC or Far Cry titles get a 5 from people, i see absolutely nothing in GoT that could give it more than a 7. Expand
  24. Dec 25, 2022
    5
    a 9, are we crazy? Few open worlds have bored me as much as this one. It does not innovate at all in terms of combat mechanics or exploration. The rewards are inconsequential and bland. the rpg part is BAD and inconsequential too (it doesn't matter how you're equipped, the character feels the same with slight changes, which they learn from the Witcher 3, for example. Besides, you cana 9, are we crazy? Few open worlds have bored me as much as this one. It does not innovate at all in terms of combat mechanics or exploration. The rewards are inconsequential and bland. the rpg part is BAD and inconsequential too (it doesn't matter how you're equipped, the character feels the same with slight changes, which they learn from the Witcher 3, for example. Besides, you can change your build in the middle of a fight in the face of a guy... oh my... Stealth as bad as in most games. Combat skills are BROKEN! You do it and they never fail, it doesn't matter if the opponent defends himself, they are automatic. The postures are a graceless rock-paper-scissors! They are millions of light years from Nioh! Game that they have tried to copy in this sense with very little success. Only except for the technical section and history. For that reason alone, he finished it for me, and with great difficulty. In 2015 it wouldn't have been bad, in 2021 it's just BAD. Zelda BOTW, whitcher 3... those are open worlds with personality. this one doesn't deserve more than a 6 for the effort Expand
  25. Dec 19, 2022
    5
    I played Ghost of Tsushima in 2021 and thought it was an average game that I was neutral towards.
  26. Dec 17, 2022
    7
    While definitely not a bad game, it's character development is very disappointing, the sidequests are uninteresting, the combat is tedious and the open world is repetitive.

    The graphics are possibly the best I've ever seen in a game so far and the art direction is amazing. I also love that the game ditched the minimap to make space for the beautiful world. This could have been a
    While definitely not a bad game, it's character development is very disappointing, the sidequests are uninteresting, the combat is tedious and the open world is repetitive.

    The graphics are possibly the best I've ever seen in a game so far and the art direction is amazing. I also love that the game ditched the minimap to make space for the beautiful world.

    This could have been a masterpiece had the developers had the balls to implement original gameplay, instead of playing like every RPG I've ever played.
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  27. Dec 14, 2022
    5
    Just not everyones cup of tea.
    Definitely overhyped and overrated tho. It becomes very repetitive and a chore very quickly, very slow moving from point to point, not a lot to do but the same camps over and over, nothing interesting in the island to explore and awful dialogue story cutscenes THAT CANT BE SKIPPED (by choice of devs)
    That last bit was the breaking point for me and the
    Just not everyones cup of tea.
    Definitely overhyped and overrated tho. It becomes very repetitive and a chore very quickly, very slow moving from point to point, not a lot to do but the same camps over and over, nothing interesting in the island to explore and awful dialogue story cutscenes THAT CANT BE SKIPPED (by choice of devs)
    That last bit was the breaking point for me and the beautiful visuals and at times fun stealth and combat were not enough to keep me coming back for more.
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  28. Sep 12, 2021
    7
    When Ghost of Tsushima was announced few years ago, I was very interested in playing it. Unfortunately, as time passed by, I started losing interest.
    It's been more than a year since Ghost of Tsushima came out and I finally decided to give it a try.
    It might come off as a surprise to some of you, but the narrative is a mixed bag in my opinion. While the premise is interesting, the
    When Ghost of Tsushima was announced few years ago, I was very interested in playing it. Unfortunately, as time passed by, I started losing interest.
    It's been more than a year since Ghost of Tsushima came out and I finally decided to give it a try.
    It might come off as a surprise to some of you, but the narrative is a mixed bag in my opinion. While the premise is interesting, the conclusion is predictable - albeit beautiful - and I couldn't get emotionally invested to certain plot points because the delivery wasn't engaging at times. Overall, Ghost of Tsushima's story is alright; it's not bad but it's not very good either.
    The gameplay is amazing though; it's probably my favorite part of the game! it's varied, it's challenging, it looks cinematic and it feels very satisfying.
    The music is great, the cinematography is fantastic and the visuals are some of the best I've seen in any videogame.
    Also, I love the way this game utilizes the touch pad.
    As I said before, the world looks gorgeous, however, the quest design is monotonous for the most part.
    The characters are likable and their Tales are quite intriguing, but most of them are forgettable.
    The stealth lacks depth and there are surprisingly many forced stealth quests in the story.
    Lastly, there's not enough enemy variety and the unskippable dialogue makes the dull side-quests even more tedious.

    Pros:
    + Serviceable plot
    + Exciting and cinematic gameplay
    + Really good music
    + Superb visuals & cinematography
    + Fascinating utility of the touch pad

    Cons:
    - Weak storytelling & unmemorable characters
    - Repetitious quest design
    - Shallow and forced stealth
    - Poor enemy variety & unskippable dialogue

    Narrative: 6/10
    Gameplay: 9/10
    Content: 7/10
    Characters: 5/10
    Music: 8/10
    Graphics/Audio: 10/10

    Final Rating: 7/10
    - Good -
    Despite the fair amount of flaws, Ghost of Tsushima is still a good game; it's fun to play, it looks and sounds incredible, it has a decent plot, some cool mechanics and a massive map filled with content.

    Do I recommend it?:
    Yes but I'd recommend it mostly to people who enjoy playing Open World games.
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  29. Dec 5, 2022
    5
    Graficznie gra jest zrobiona bardzo fajnie, fabuła główna tez spoko, ale te misje poboczne to jakiś dramat. Odbijanie obozów zajętych przez mongołów, ciągła powtarzalność tylko inne lokacje, nuda... Nie wiem czym tak bardzo się ludzie zachwycają. Osobiście uważam, że ta gra to średniak,,,,
  30. Nov 20, 2022
    6
    This game is extremely overated and here's why. The story is great but complain is disappointing. For starters the Ps5 upgrade is basically the same as the PS4 version so don't waste your money if you already own it. Standoffs have no guide. On YouTube it shows when to press triangle and for me it doesn't ? I even changed the settings to show extra combat tips or whatever and it didn'tThis game is extremely overated and here's why. The story is great but complain is disappointing. For starters the Ps5 upgrade is basically the same as the PS4 version so don't waste your money if you already own it. Standoffs have no guide. On YouTube it shows when to press triangle and for me it doesn't ? I even changed the settings to show extra combat tips or whatever and it didn't work.
    It leads you into unbeatable bosses not telling you that it's unbeatable. I hate it when games do this. It's like someone giving you something and then taking it away after. Gameplay feels like something from PS3. Graphics are -b at best. Combat works alright although parrying is basically pointless as it's high risk and low reward. Just block. Story is quite good but little to short.
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  31. Nov 11, 2022
    7
    The world design - Great looking. It's a pleasant for the eyes.
    Character customization - I love how I can customize my clothing, and I can upgrade my weapons in a simple way.
    Game play - I love the realism of the swordplay, it makes you feel like a real samurai. Parrying most of the time lacks feedback, I am sure I pressed "L1" to parry an incoming attack but still the enemy can get
    The world design - Great looking. It's a pleasant for the eyes.
    Character customization - I love how I can customize my clothing, and I can upgrade my weapons in a simple way.
    Game play - I love the realism of the swordplay, it makes you feel like a real samurai. Parrying most of the time lacks feedback, I am sure I pressed "L1" to parry an incoming attack but still the enemy can get past it. It feels so frustrating. Unlike in Sekiro where it gets it right.

    Character Interactions - Sometimes the writing is corny, and illogical, and it happens all the time e.g. some peasant I saved said "a samurai, that means lord shimura is rescued" I've been saving everyone since then, how is what you said logical. This stupid interaction happens all the time and I find my self not listening because I can hardly care about their emotions. I meet so many people yet i can't feel their emotions.
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  32. Nov 7, 2022
    7
    This game is a magnificent mess, for every great feature there is something else uninspired and boring; looking at the open world activities and repetitive mission structure. Also lets not mention the extremely easy and cheesable combat among other things.
  33. Oct 26, 2022
    5
    Way too boring.
    You can shift difficulty on mid playthru, thing that i hate. There's no challenge that way.
    Character looks ugly, specially women.
    Game don't stop holding my hand, which is really annoying.

    Story and art are good.
  34. Oct 1, 2022
    7
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill
    General playerbase opinion on Ghost of Tsushima is massively boosted by the semi-failure of The Last of Us Part II to a major degree, and by weebs to a minor extent.

    Ghost has average Batman/Assassin's Creed combat, average gameplay mechanics, average characters. Locations are alike, missions are all the same: go somewhere, follow someone, kill enemies, press interaction button, kill more enemies.

    The game is not the worst (better than Tlou2) but I don't know whether it's worth the time playing, since this game is pretty long.

    There are some good aspects such as duels and the last monolog is based but that's it.
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  35. Sep 10, 2022
    7
    His horse is like donkey. Bladboorne is so much better.
    (Lord siyavash 2020)
  36. Sep 5, 2022
    6
    Pretty good but far from the best. It's basically an Assassin's Creed game with good graphics and actual good combat, however there is a severe lack of animation even in main story cutscenes that gets you out of the story.
  37. Aug 29, 2022
    5
    visual of this game is very gorgeous, especailly the opening cinematic. as far as i'm concerned, the philosophy behind this game is also deep, the struggle of 仁 is justified.
    but the gameplay is not fun, the quests are boring. especially the way the katana is wielded, so light and so short. enemy AI is a joke. after merely 5-10 hours of play, this felt like just another generic time
    visual of this game is very gorgeous, especailly the opening cinematic. as far as i'm concerned, the philosophy behind this game is also deep, the struggle of 仁 is justified.
    but the gameplay is not fun, the quests are boring. especially the way the katana is wielded, so light and so short. enemy AI is a joke. after merely 5-10 hours of play, this felt like just another generic time filler.
    time is precious, this game is not worth it.
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  38. Aug 28, 2022
    6
    (ALTERNATIVE OPINION INCLUDED)
    I still remember my first time playing Infamous:second son by Sucker Punch and it ended up being a complete disappointment with me deleting the game after 2 hours.
    And then 2020 happens. My YouTube feed has been filled up with multitude of positive video-reviews about Ghost of Tsushima by the same studio, but I tried to keep myself aside from it. However in
    (ALTERNATIVE OPINION INCLUDED)
    I still remember my first time playing Infamous:second son by Sucker Punch and it ended up being a complete disappointment with me deleting the game after 2 hours.
    And then 2020 happens. My YouTube feed has been filled up with multitude of positive video-reviews about Ghost of Tsushima by the same studio, but I tried to keep myself aside from it. However in 2022 they got me into eventually buying the game with 50% sale and... It's disappointing.
    Ghost of Tsushima is the open-world game in best traditions of Sony exclusives. Moreover, it's a very basic one - it has completely nothing new to offer, which isn't a sin by itself. But what definitely is a sin is creating such a low-effort world to explore. After getting a platinum in 40 hours I can assure, that 80% of side quests follow the same scheme: talk to npc, follow npc, explore the area, follow the tracks, cut the mongols, talk to npc, clear. I'm not even joking - the core gameplay consists of watching the cutscenes and redeeming the camp, point. It may be fun at first, but gets old quite soon.
    The main storyline isn't really worth it as well: it's a very lazy rip-off from Akira Kurosawa's Seven Samurai and Yojimbo, which is covered with plot armor. It's short (about 12 hours) and uninspired. If it was made into movie, no-one of you would've watched it.
    The fighting system is much alike to the one of Nioh's with a plot twist: it's all about crowd-fights, which are constantly either too easy or too hard depending on if you grind the open-world or not. I used to suck at first due to lack of equipment, but after collecting collectibles it turned into kindergarden.
    The graphics, art direction and performance are s-tier. The game runs perfectly on ps4 pro and looks absolutely gorgeous. The medieval Japan provides a wide landscape for photo mode, if you really care for taking some pictures. However there's almost nothing aside from little villages(in which houses are very obviously copy-pasted), fields and parodies of hills.
    Music sound very harmonic and atmospheric, so nothing to complain about.
    Minor props: absence of interface and wind navigation
    Minor cons: inability to skip cutscenes
    For the conclusion, I'd say that it's one of the most boring games I've played for last couple of years. I bet I wouldn't have made it to the end if I hadn't payed 30 euro for it.
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  39. Jul 23, 2022
    6
    There is no doubt that this game is beautiful but it didn't reignite my love for a feudal Japan. The story was good, but it was completely diminished by the gameplay. Game forces you to loose your honor and become an assassin because its the only option except it isn't and its much easier and quicker to just call a standoff and kill everybody even on hardest difficulty.

    The world does
    There is no doubt that this game is beautiful but it didn't reignite my love for a feudal Japan. The story was good, but it was completely diminished by the gameplay. Game forces you to loose your honor and become an assassin because its the only option except it isn't and its much easier and quicker to just call a standoff and kill everybody even on hardest difficulty.

    The world does not feel alive compare to RDR2 or even AC: Origins. Combat lacks variety, you fight 5 types of enemy all the time. Stealth is too simple.

    Multiplayer is quite fun, specially co-op survival mode.
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  40. Ygs
    Jul 14, 2022
    6
    This game is nothing but an incomplete copy of Assassin's creed, unfortunately, the gameplay is boring and repetitive, walking simulator, movie simulator
  41. Jul 11, 2022
    6
    Another overrated PlayStation exclusive unfortunately. This game is great in some areas, garbage in others. The combat is fluid and makes sense and the stances are interesting, that is when you're not being chased down by the whole damn mafia, this game loves to throw 5-7 enemies at you at once with no remorse. They expect you to be fighting off the first, while parrying the second, andAnother overrated PlayStation exclusive unfortunately. This game is great in some areas, garbage in others. The combat is fluid and makes sense and the stances are interesting, that is when you're not being chased down by the whole damn mafia, this game loves to throw 5-7 enemies at you at once with no remorse. They expect you to be fighting off the first, while parrying the second, and dodging the third. This is just straight up painful and makes you feel like a weakling instead of a samurai, the opposite of what it should be. The graphics, voice acting and tone are great and are the only thing deserving genuine praise, they combine to create a rich Japanese style and feeling. Next up the duels, ohhh boy the duels. These duels were the most sleazy way to "Dark Soulsify" the game, these damn duels pit you off against a monstrous foe without your bows, arrows, and kunai. Basically all you have is your sword and stances. These duels consists of dodging/parrying an onslaught of enemy attacks, judging with your expected to have sixth sense of which way to roll out of the attacks, all while counterattacking and chipping away at the enemy's massive armor and health bars. These duels are grueling, unforgiving with no checkpoints and last what feels like forever. This part of the game is the most monotonous, and was a good way to get masochistic journalists to praise this game as another "Soulsborne genre redefining game". All of this leads up to what feels like a troll of a final boss, not to get into spoilers, they strip all your armor and charms, leaving your defense levels plummeting and your armor charms gone. This coupled with the bosses insta-kill attacks was a fitting way to end this gruesome game. All in all, this game is no where near as good as PlayStation grifters and paid masochistic game journalists claim it to be, this game is good in some areas piss poor in others. This game is a 6/10. Expand
  42. Jun 30, 2022
    5
    Decent game, but incredibly overrated, it is too easy even on Hard difficulty, the story is predictable and the game is simply too repetitive. There is a lot of things to do in the world, but after playing for 10 hours, you will not discover any true new content, just repeating content with some new elements.

    My biggest issue is that the game does not allow you to actually explore,
    Decent game, but incredibly overrated, it is too easy even on Hard difficulty, the story is predictable and the game is simply too repetitive. There is a lot of things to do in the world, but after playing for 10 hours, you will not discover any true new content, just repeating content with some new elements.

    My biggest issue is that the game does not allow you to actually explore, everything is on the map, the game tells you where to go constantly, if you are tracking footsteps the character tells you where to go, it is all too easy and does not truly allow me to explore for myself.

    The combat quickly gets repetitive compared to the masterpiece that is Sekiro. The open world is nowhere near Red Dead Redemption 2 levels. I take offense seeing the game have 9.1 in grade.
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  43. Jun 12, 2022
    7
    This review contains spoilers, click expand to view. First of all I got to say this is probably my favorite open world game that has ever been developed by sucker Punch productions. Although the flaws in this game makes me feel that this doesn't deserve to be called a masterpiece. I'd like the story of the game. I like the open world design and the beautiful visuals of the game. I think the combat is fun and feels snappy and responsive when slicing guys up with your katana. Graphics I feel like could have been better. I feel like the environments look better than the actual in-game character models. The main character is pretty bland and not charismatic at all but there's a story reason purpose for that. I think the two biggest flaws in terms of gameplay is the stealth and the combat doesn't evolve in any major ways and enemies don't get any tougher. Fact that's the biggest problem overall with the gameplay. The fact that overall the game is incredibly easy even if you're playing on hard difficulty. During stealth sections it's even becomes more prevalent. The guards have absolutely no peripheral vision and and they don't hear your footsteps if you're not walking slowly while crouching. When you get caught and if you quickly kill the guard who sounds the alarm everybody will just go back to normal like nothing happened they don't stay panicked and are not searching for you the whole time once they know someone is there. I feel like I need to explain this to everyone because the main story is about a samurai who has to give up his samurai code and start killing enemies behind their backs which is against the samurai's way and slowly become the Japan's first ever ninja or aka the ghost. The main character Jin Saki has to learn to give up his samurai lifestyle to do whatever it takes to defeat an enemy who does not respect the samurai ways and traditions. The Game narrative basically ask this question: do we obey our leaders without questioning them or without doubts if their way can defeat the enemy who does not care about playing fair and only cares about playing dirty and doing whatever they can to win. I still think this is a good game but I think it's mixed at best when you combine the two main gameplay issues it's hard for me to argue that if this is a masterpiece or not. Expand
  44. Apr 27, 2022
    5
    Ghost of Tsushima is what they call "Assassins' Creed Japan" we craved from Ubisoft but never got 'cause Ubisoft is since long killed the AC franchise after altering it's slealth gameplay.
    You might call it the RDR2 of Japan, and you would be half right.
    Welp, for me it's just another Playstation open world game like GoW4 and Horizon BS Dawn. Lets start reviewing, shall we? So...
    Ghost of Tsushima is what they call "Assassins' Creed Japan" we craved from Ubisoft but never got 'cause Ubisoft is since long killed the AC franchise after altering it's slealth gameplay.
    You might call it the RDR2 of Japan, and you would be half right.
    Welp, for me it's just another Playstation open world game like GoW4 and Horizon BS Dawn.
    Lets start reviewing, shall we?

    So... let's get one thing straight, the story is as good as you want to think.
    It's basically the "Oh, following the Bushido Code is no good when your enemy give 0 f*cks about it" so you basically become a Nin- sorry "GhOst"..
    Funny thing is, the game actually lets you freely to choose you style of Combat.

    - "Samurai Mode" which is combat which has potential but its buggy 'cause they had to put the money into the "open world" BS
    - "The Ghost" which is you basic Farcry 3 skills, only this time the enemies are dump in some cases (sometimes they see a comrade's corpse and don't react :/ )
    - And technically Archery, which is way to good in this game since you get easy headshots with the slow-mo

    Anyway, even if you choose to NOT abandoned the Bushido code, the game will regard you as the GhOst 'cause why bothet making branches.
    Why bother? well that's easy, much like GoW4, GoT also thinks that havin' mediocre feature from every genre will make the game better.

    And let's not forget the amounts of ToDos in this game to keep you busy and make you like you money's well spent in this game, yay, I really wanted to play 40+ hours chasing foxes, birds and goddamn outposts.

    Some of you might say "but what about the side quests with the mini stories? with the characters you meet along the way?" to which I say...
    What about them? Do you remember every single time you had to walk around and talked with them? and strolled with them?
    Was it worth it to see your character standing still, talking to the side character? Don't you want to see a cutscene that shows way more character personality? And I ain't even a story guy in video games, because you know... I want to PLAY, not read a "script".
    By "script" I mean Cory Barlog's vision of a "video game" leaving the game out

    Before I go over to my main critic, I got thing to say to this game. Did you really have to "uglify" the Japanese women?
    Especially the Mikos, which look like native Americans. Where's my Kikyo dammit XD? That's pretty Woke move you did there....
    But seriously, but why did you make the Mikos look so ugly? Googling Japanese Mikos finds me YOUNG (not old sucker punch) women usually look good and cute.
    But no, let's appeal to the Woke BS, and put in Old hags, stuck up **** (yea, **** Yuna, her character is not in the slightest acting Japanese) or just plain ugly.
    Hugh... *sign* I finally released my anger on that part.

    But you know, with all the hate I bring to this review, I actually some pros for GoT.
    - The sword stances are very Unique for me.
    - The movement is good
    - And the game does have a charm, much like AC1.

    The main problem I have with GoT is the fact that it had to be another dull open world game that doesn't even try to make it interesting.
    The exploration is still boring. Yes I though that the "guiding wind" would solve the issue as well, but as it turns out, it's still forces you to open the map menu, select the point you want to go, and go. It's just that now you can actually look at the fields' and forests and not stare at a mini map.
    But that still defeats the whole purposes of exploration and navigation which are suppose to be the building of making a fun open world.
    And even then, riding with you horse from A to B is still dull.

    So you know what, maybe it's time Playstation "exclusives" will stop the open world crap and focus mainly on their gameplay.
    Because here's the potential I see in GoT, which is the combat stealth.
    If SP developed linear levels that let them to design interesting combat areas, they would have surely improved the gameplay.
    Instead of polluting an open world with boring ToDo list I have seen in other million open world trash games... you know..

    So here's my ending statement. Wake me up, when clunky combat in video games is ancient history.
    Or, Wake me up, when open world games actually have no compress to guide you and the exploration is apart of the main gameplay.
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  45. Mar 25, 2022
    7
    Was a great game, but launched with bugs and filled with repetitive enemies. The game itself is beautiful, but it’s the filler which spoils it.
  46. Mar 16, 2022
    6
    Looks good, but there is not much to do in Tsushima. Main campaign is pretty straight-forward. Most of the side-quests are boring and repetitive. And the worst part there is absolutely no reward for doing anything in the game - no useful items, resources become redundant after the first chapter, skill tree is very short (and also pretty useless).
  47. Mar 10, 2022
    7
    Gran titolo! Da amante del Giappone e del cinema giapponese sono felice di aver trovato in questo titolo una stupenda lettera d'amore verso quella che è la cultura giapponese. Gameplay eccellente e super divertente, storia non incredibile ma bella e ben narrata, molto ispirata a vari film di Kurosawa, missioni secondarie tra le migliori di sempre insieme alle secondarie di The Witcher 3 eGran titolo! Da amante del Giappone e del cinema giapponese sono felice di aver trovato in questo titolo una stupenda lettera d'amore verso quella che è la cultura giapponese. Gameplay eccellente e super divertente, storia non incredibile ma bella e ben narrata, molto ispirata a vari film di Kurosawa, missioni secondarie tra le migliori di sempre insieme alle secondarie di The Witcher 3 e pochi altri, grafica da sogno con panorami mozzafiato! Unici difetti una IA nella media nelle sessioni stealth, una telecamera migliorabile in certi spazi stretti, il resto è soggettivo! Expand
  48. Mar 8, 2022
    7
    The game has great looks. The story itself didn't pleased me that much and it ended up being a little bit boring.
  49. Mar 5, 2022
    7
    Just another generic open world game. The voice acting sucks. The game is repetitive
  50. Feb 28, 2022
    7
    The game has amazing graphics, cool atmosphere, somewhat original game mechanics like different stands and all, but I have never been so bored because of the dullness of the story in a game for so long. I was able to feel more connected to the game's atmosphere even in the recent copy-paste cliche Far Cry games. Characters, stories, missions, conversations are all superficial.
  51. Feb 24, 2022
    6
    No serious problem

    No exciting content

    No appeal to continue playing this game
  52. Jul 18, 2020
    6
    Ghost of Tsushima is a riveting experience for the most part. It has some of the best and most beautiful environments to explore. And it offers one of the best and most fun combat systems to date, And the customisation and upgrade system is some of the best we've seen . However, what drags it down for me is repetition. The side quests just became like chores because there isn't anyGhost of Tsushima is a riveting experience for the most part. It has some of the best and most beautiful environments to explore. And it offers one of the best and most fun combat systems to date, And the customisation and upgrade system is some of the best we've seen . However, what drags it down for me is repetition. The side quests just became like chores because there isn't any distinction about any of them like there was in games like Witcher 3 or Skyrim. Still, Ghost of Tsushima is a riveting experience, where you'll be sure to get lost in it's rich, nuanced world. Expand
  53. Feb 22, 2022
    7
    A breathtaking experience that desperately reaches for that masterpiece title. Ghost of Tsushima is an open-world game that incorporates Samurai and ninja-based combat. You can either face enemies head on as an honorable Samurai, or assasinate them from the shadows as "The Ghost." Join Jin Sakai as he brandishes his katana against the Mongol invaders. Not to mention, their cunning, yetA breathtaking experience that desperately reaches for that masterpiece title. Ghost of Tsushima is an open-world game that incorporates Samurai and ninja-based combat. You can either face enemies head on as an honorable Samurai, or assasinate them from the shadows as "The Ghost." Join Jin Sakai as he brandishes his katana against the Mongol invaders. Not to mention, their cunning, yet ruthless leader, Khotun Khan. Although the game excels in it's beautiful single-player campaign and excellent gameplay, there are definitely some areas left to be desired. Specifically, it's side missions and collectibles, it's side characters, and it's enemy AI, made me feel as if I was being dragged through hours of gameplay. The story itself has it's moments, but the idea of an open world filled with uninteresting side missions and collectibles made the game feel more like a chore than an addictive experience.

    Aside from the main characters like Yuna, Khotun Khan, and Jin Sakai himself, the rest of the gang - which you'll meet as you play the game - can have missions and dialogue that's hovers between dull or worth listening. And with the number of individual side missions, the enjoyment you spend completing them will depend on your interest in the characters themselves, and the dialogue they offer.

    Combat and gameplay is really good. Instead of swinging your katana in successive X buttons, the game offers a variety of ways to slaughter and kill your Mongol enemies. As you progress through the game, you'll gain "legend points" which will go towards unlocking Jin's Samurai and Ghost skills. You'll get to use a variety of Samurai "stances" which are effective against specific enemy types. There's an extensive list of ninja tools to poison, pierce, blow up, and distract enemy npcs. And with the inclusion of "two" types of bows (Yes two), you can shoot enemies up close and quick, or penetrate their helmet's from a distance. The only problem is, enemy AI during ghost mode is simplistic and predictable. Unlike the ingenious NPC AI from The Last of Us 2, Mongol enemies in Ghost of Tsushima are simply routine in nature; routine patrols, routing searches, and routine alarms when you get caught. Even worse, Jin only does like 3-4 types of animations when killing in stealth mode. Apart from health, Jin can execute specialized Samurai techniques by spending "resolve points" which are replenished during combat or through successful assassinations.

    Aside from the lengthy side missions, the collectibles, Mongol camp liberations, and many others, is where the game starts to feel like Assassins Creed objectives; tedious, tiring, and time-wasting. Ghost of Tsushima contains a very hefty amount of content - weeks worth of gameplay. And as a player, you don't wanna spend that time collecting useless stuff and listen to uninteresting dialogue. Besides the main mission, you'll be dragging yourself across Tsushima completing objectives you don't really enjoy, or collecting artifacts you don't really need.

    Your armor, bow, and sword can be upgraded and customized by collecting resources you find across Tsushima. By collecting the necessary materials, you can improve a weapon's stats or change your Samurai armor's color. Bombs, ninja tools, and others can also be improved by via your "legend points" or upgrade their capacity through animal hides.

    I wouldn't necessarily call Ghost of Tsushima a masterpiece just yet. And I don't believe the 9/10 or 10/10 hype that players give it credit for - fits the hours of gameplay I've expended on it. It's yet to sit alongside God of War or Red Dead Redemption 2 on the tier list. If I could score this as a 7.5, I believe it strongly deserves it. But it's yet to prove itself as an 8. It's a flawed game with excellent gameplay and a heartfelt story. If you want to experience what it's like to play as an authentic Samurai or a stealthy ninja, this game is dedicated for you. If you're interested in an open-world game that explores Japanese culture in all it's authenticity and glory, this game is dedicated for you. If you want to know what it's like to choose between honor and home, then you'll fight alongside Jin Sakai as a warrior of Tsushima. And no amount of bland side missions, chore-like collectibles, and faulty enemy AIs will stop you from experiencing that.
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  54. Jul 19, 2020
    7
    Best open world game for 2k20, is a must play, You don't get bored exploring every corner of Tsushima Island, the fight is epic, every moment I spent in the games was fun, the improvement and the story of Jin is just great, there are a lot of side quest, the game is not repetitive, I really recommend it to all those who love the open world and exploration no regrets.
  55. Feb 4, 2022
    5
    Best game in the history of video games. It’s like an assassins creed without the billion mini-worthless mission’s. Takes 30hr to finish. Just perfect. A masterpiece.
  56. Jan 10, 2022
    7
    Good game, find it a slow start and a little basic. The graphics are ok. Preferred days gone
  57. Dec 30, 2021
    6
    В начале игра очень понравилась, однако со временем она приелась и квесты стали слишком скучными для их прохождения. Про сайд квесты я вообще молчу, нет никакого смысла их выполнять, так как они неинтересны и не дают ту награду, за которую их следует выполнять. Для меня игра не выше 6 баллов.В начале игра очень понравилась, однако со временем она приелась и квесты стали слишком скучными для их прохождения. Про сайд квесты я вообще молчу, нет никакого смысла их выполнять, так как они неинтересны и не дают ту награду, за которую их следует выполнять. Для меня игра не выше 6 баллов.
  58. Dec 25, 2021
    6
    To be fair, the graphics and presentation are really, really good.

    But to be honest, I did not enjoy this game at all. The gameplay is just ok and the story is just ok. It's not anything that I haven't experienced before and not particularly fun to me. It was a lot of running around in an assassin's creed-esque type world and gameplay like many other games (shadow or
    To be fair, the graphics and presentation are really, really good.

    But to be honest, I did not enjoy this game at all.

    The gameplay is just ok and the story is just ok.

    It's not anything that I haven't experienced before and not particularly fun to me. It was a lot of running around in an assassin's creed-esque type world and gameplay like many other games (shadow or mordor/horizon zero dawn) with an asian aesthetic.

    If you love this game, good for you. It's not for me.
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  59. Dec 5, 2021
    7
    This review contains spoilers, click expand to view. I got this game on release and played it faithfully for many hours, but then I got kind of bored with it and didn't play again for a couple months. I ended up just getting more wrapped up in other games, which is never a good sign. I wanted to beat the story so I forced myself to sit down and beat the game in its entirety so I finally went ahead and did that.

    Overall, the game has a great atmosphere, satisfying and simple combat system (that has some depth) a beautifully unique art design, and a faithful Japanese spirit throughout. I quite enjoy the fact that you can unlock most everything in the game without microtransactions or DLCs and the storyline itself is quite good although it's nothing absolutely compelling. The ending definitely pulled on my heat strings and that first scene of Jin as the Ghost (when you poison the Mongols) got me fired up. Once you master the combat system, you'll really FEEL like a samurai and that sort of power fantasy in games like this are important. There's a lot to like here, but the game isn't perfect. I think there's WAY too many people on here blindly screaming "10/10 perfect!" because it's not a perfect game by any means, unless maybe you haven't played an open world action RPG in the last 5 years. If you have, a lot of things here are going to look familiar.

    The cons aren't plentiful, but they're impactful. This game's stealth mechanics feels almost exactly identical to Shadow of Mordor/Assassin's Creed Origins/Odyssey. These games are generally criticized for feeling repetitive and having boring side quests and I unfortunately got that feeling from time to time with Tsushima. After I mastered the combat system, and reached a point where I almost never got injured during combat sequences, it was no longer exciting to take down Mongol camps anymore. The first 5 or 10 times? Yeah, it was cool. But you end up doing these things so much that it starts to have that Far Cry 5 affect of endlessly clearing outpost after outpost. Which to be fair, a lot of modern games rely on "outpost liberation" style gameplay, it's nothing bad inherently, but that's my point. If you've played AC Origins, or Shadow of War, or any of these other titles, you're not going to be excited to be doing it here again and again. In fact, once you beat the game and side quests, what does it tell you to do? Clear MORE outposts. After stealth killing a Mongol for the 1000th time, or Heavy Arrowing a guard off a tower for the 1000th time, or getting into a battle with a random group of 5 Mongols and parrying their strikes and murdering them with cold efficiency for the 1000th time, I just felt bored. Does that mean I never had fun? No. But what it means is this game lacks depth. Behind the layer of beautiful mosaic scenery, and epic tales of The Ghost fighting back the Mongol invaders, what we have here is a pretty basic stealth system, and an above average combat system with a largely empty Open World. That's the game.

    Yes the map is big, and it's pretty, and there's lots of side quests and collectibles, but that's actually it. Outside of main quests, you have 5 duels, a bunch of fetch quests, a bunch of "Go to this abandoned fishing village and kill these 6 bandits that stand zero chance against you", and about 1000 different collectibles thrown all over the places. While the hot springs, and bamboo strikes are pretty cool, there's nothing else to immerse you in the world. You can't share sake with a friend, or go to a tavern, or play any minigames like Go or Shogi, you can't really INTERACT with anybody outside of the main quests. There's no blade maintenance, no caring for your horse, building relationships, making decisions, etc. Beneath the layers of story telling and visuals, this game is essentially played on rails but it tricks you into thinking it's not. What agency and choice do you really have here? Whether you'll knock out a few side quests before continuing the main quest, or not. That's it. This game, very easily, could have been more linear like The Last of Us 2 and it probably would have been better for it. I guess that's more of a problem with the gaming industry than this game specifically. Studios seem to think everything has to be some massive open world setting, but a lot of times that setting can drag a game down rather than lift it up. I think it dragged Ghost of Tsushima down. Constantly riding through endless empty fields really messes with the pacing and by the final stretch of this game, it felt like I was trudging through the mud just trying to finish the story.
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  60. Dec 3, 2021
    7
    I enjoyed the story,it has a cool fighting mechanism with a very beautiful world, but it's sidequest doesn't have anything new, same story for every single one of them and no new enemies and characters and the fact that u cannot even skip cutscenes doesn't help it at all, it gets really boring after you finish the story it's sooo goddamn extended without any new contents I'm attending forI enjoyed the story,it has a cool fighting mechanism with a very beautiful world, but it's sidequest doesn't have anything new, same story for every single one of them and no new enemies and characters and the fact that u cannot even skip cutscenes doesn't help it at all, it gets really boring after you finish the story it's sooo goddamn extended without any new contents I'm attending for the platinum right now and it really feels like wasting time, it only needed a few things to be a perfect game Expand
  61. Nov 30, 2021
    7
    Bought it on Black Friday sales since it has a very good rating and people say it's the best game of 2020.

    Let me get straight to the point, the game is absolutely amazing as. The world of ghost of Tsushima is stunning and thank you for the Japanese option as it makes the game better with it. Although I say its amazing, but there's some frustrating issue or notes for this game: 1.
    Bought it on Black Friday sales since it has a very good rating and people say it's the best game of 2020.

    Let me get straight to the point, the game is absolutely amazing as. The world of ghost of Tsushima is stunning and thank you for the Japanese option as it makes the game better with it.

    Although I say its amazing, but there's some frustrating issue or notes for this game:

    1. Combat: WEAK but FUN. Well, I understand why people (especially the one that have played Sekiro) disappointed with GoT as the combat system is very simple. Example: Every boss has the same fighting mechanic, except Khotun Khan (the final boss). After you parry them, you can attack them twice, if you go for the 3rd strike, they will dodge and counter or deliver a deadly attack. For the Mongols (minions), they only have around 9-10 role with different fighting mechanics. So, the combat will become very repetitive and compare to Sekiro, the combat is lacking of variation and challenges. Another addition to that, you have many ninja tools at your disposal which makes the character way too OP in my opinion.

    2. Story: Not appealing. Finish it today and not having a memorable moments with it. On the opposite, the side-story is quite good. I'm more invested in the Tales of Ishikawa and Masako. Will need more work on the narrative side (Learn from your brother, Naughty Dog).

    3. Platforming: Completely BAD. You need to play camera for moving to another rock when climbing and the camera can affect how far you jump from one another (for left or right cases only). The "Crawl Under" seems buggy as sometimes I'm getting trapped inside. The funny thing is, If I move backward when crawling under, I can get out easily which doesn't make any sense. Something also doesn't feel right with the ladder as sometimes I can't get it work so I need to run near the ladder to be able to descend or jump to ascend.

    4. Side Quests: Boring. I did it only for trophy and for reaching the title of "Ghost of Tsushima". Almost all of them need to be tackle in the same way. Tracking, Running, Killing and Done. Don't get me wrong but helping hostage in the middle of the road still way better than doing all those side quests.

    5. Legends: Has it been dead already? I cannot get another player while matchmaking. It seems gonna be a lot of fun thou but I never able to play with another player as the system keep finding players for me.

    6. Difficulty: WEAK. Play it on hard mode and didn't feel any challenge at all. Change it to lethal and still there's no major difference. The only differences are the enemy's attack are more punishing (2 hit only) and enemy less likely to idly waiting for you to kill his friend, so they tend to charge towards you together. But, back to the combat system, it still no challenge at all as I was expecting a new fighting mechanic instead of giving a buff to the enemy.

    Well, seems many but all the lacking points still doesn't match many positive traits in the game.

    Conclusion: This game is absolutely amazing and I think this game will be well accepted to players who like stealth game, open-world, exploration and of course Japan in general.

    I didn't recommend this game if you like story-driven or narrative game and Sekiro player that have high expectation of GoT combat system.
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  62. Nov 23, 2021
    5
    Beautiful graphics but underneath it all is a game that is immensely boring and bleak. I am an rpg player and I love my souls games. Also liked the Nioh games as well so I thought this could be cool as well… If you’re into graphics then go for it, but if you really like rpg’s like me this is NOT the game for you. It just feels empty and unrewarding. All that stuff they want you to do feelsBeautiful graphics but underneath it all is a game that is immensely boring and bleak. I am an rpg player and I love my souls games. Also liked the Nioh games as well so I thought this could be cool as well… If you’re into graphics then go for it, but if you really like rpg’s like me this is NOT the game for you. It just feels empty and unrewarding. All that stuff they want you to do feels so pointless in a way and there was no sense of accomplishment in it for me. I will trade this in and I’ll be waiting for Elden Ring in the meantime. Expand
  63. Nov 8, 2021
    6
    Allora, sicuramente è un gioco carino ma che mai e poi mai può essere considerato un capolavoro come qualcuno vorrebbe far intendere... Storia carina anche se manca l'elemento di suspence che ti spinge ad andare avanti in modo spasmodico per vedere come va a finire, diciamo che dopo 5 ore di gioco avevo già capito chi sarebbe stato il boss finale; gameplay facile facile e ripetitivo,Allora, sicuramente è un gioco carino ma che mai e poi mai può essere considerato un capolavoro come qualcuno vorrebbe far intendere... Storia carina anche se manca l'elemento di suspence che ti spinge ad andare avanti in modo spasmodico per vedere come va a finire, diciamo che dopo 5 ore di gioco avevo già capito chi sarebbe stato il boss finale; gameplay facile facile e ripetitivo, quattro nemici in croce che si ripetono per tutta la storia e boss che una volta che ne hai fatto uno è come se li hai fatti tutti; bella la trovata del "vento guida". Intelligenza artificiale ridicola, i nemici anche se in mischia molte volte si confondono correndo indietro a destra e sinistra senza un motivo anzichè attaccarti; anche in modalità difficile è fin troppo facile, individui un forte, vai dentro, sali su una torre dopo aver fatto fuori gli arcieri e ammazzi tutti dall'alto con le frecce, anche con lo scontro aperto la difficoltà è sempre sbilanciatissima in favore del giocatore; interni delle case TUTTI ESATTAMENTE UGUALI, nemici TUTTI ESATTAMENTE UGUALI dall'inizio alla fine del gioco: arciere, lanciere, nemico con scudo faccia, bruto. Pare di combattere con un folto gruppo di gemelli... Quindi ripeto, carino eh, ma non vi azzardate a paragonarlo a The Last of Us part 2... non bestemmiate Expand
  64. Nov 2, 2021
    5
    The game has bad dialogues written by Americans, so the Japanese speak like Americans. I didn't like all the quests, they all boil down to the murder of Mongols, the quests of comrades are just as boring and there are the same idiotic dialogues. The game itself is soapy, but there are many beautiful landscapes, in general, beautiful. Fighting in the first part of the island is revealed,The game has bad dialogues written by Americans, so the Japanese speak like Americans. I didn't like all the quests, they all boil down to the murder of Mongols, the quests of comrades are just as boring and there are the same idiotic dialogues. The game itself is soapy, but there are many beautiful landscapes, in general, beautiful. Fighting in the first part of the island is revealed, then nothing new, boring. The parkour animations are terrible. I liked composing hockey and fighting one-on-one with named enemies. Expand
  65. Sep 27, 2021
    5
    Overall, amazing game. A couple of notes to be aware of though; the programming is not top notch. the flaws aren't as noticeable on Hard, but really shine through on Legend difficulty. Poor hitbox design, enemies using unblockable attacks teleport to your location even if you're 20 feet away. Also, the stagger mechanics leave alot to be desired. I'm not referring to the multiple stanceOverall, amazing game. A couple of notes to be aware of though; the programming is not top notch. the flaws aren't as noticeable on Hard, but really shine through on Legend difficulty. Poor hitbox design, enemies using unblockable attacks teleport to your location even if you're 20 feet away. Also, the stagger mechanics leave alot to be desired. I'm not referring to the multiple stance system they have in place to stagger their guard break, but moreso, you could hit an enemy dead in the face for 90% of their hp and they just continue to react as if nothing happened, but god help you if you get poked in the toe while midair, as your body ragdolls to the ground and has immeasurable trouble standing up after. I'm not going to get into a 'realism' debate in a game where 1 man is literally chopping down armies, but seeing as how Legend difficulty wasn't added to the game for several months after initial release, it feels like the game devs Had to know that the flaws were there, but decided to just let them go with a "Eh, it's good enough" attitude. Also the targeting system is a bit of a joke. Both of them. You can choose to move your analogue in the direction of the enemy you want to swing at and hope the game registers which enemy you're selecting when you're surrounded by 20 enemies, or activate the targeting reticle system and deal with all of the camera issues that follow. Not to mention, there are times where all of your opponents will be directly in front of you when you're charging an attack, and for seemingly no reason, your character will turn around and walk in the other direction before unleashing said attack, leaving you completely defenseless and swinging at air as the mongols just walk up and bury a sword or spear in your back. But wait there's more. You *Do* at some point get an "unblockable" attack of your own after completing a quest, so now you have at least 1 attack that comes close to the **** your opponents have access to, but at best, all its good for is breaking an enemies guard and just leaving them temporarily staggered. Which is a pretty big **** difference from the unblockable attacks your enemies get, which blow through your guard, can't be parried, and also kill you in mostly 1 shot. Kinda pathetic really. Especially when your enemies can (and due to poor programming, WILL) spam those moves 6 times in a row on occasion.

    So, i Know i didn't go into the things that I liked about this game, because once you start playing they're all pretty obvious. The combat, for all of its flaws, can be excused on normal and Hard, and is occasionally satisfying, even if it becomes repetitive after the first act or so. The cooperative play was boring, linear, and unintuitive. Just know ahead of time playing on the hardest difficulty isn't difficult because of the skill level it requires, but the fact that you're fighting against the laziness of programmers that clearly refused to fix a laundry list of mistakes.

    Oh, and you can't skip cutscenes. It's 2021, and this game doesn't allow you to skip cutscenes. That's a massive red flag in my book. I'm understand that some basement dwelling nerd wrote a story that he was super proud of, but that doesn't mean I wanna hear it. If someone had told me before I bought this game that the cutscenes were unskippable, I would have ignored it entirely on principle. It's 2021. Game Dev's everywhere, get your **** together and make cutscenes skippable. We don't all wanna be stuck or held hostage to your **** storyline. For **** sake, at least make it an option, and if your story is any good, we'll pay attention.
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  66. Aug 24, 2021
    7
    История - простая, предсказуемая, линейная.
    Персонажи - плоские, шаблонные, им трудно сопереживать.
    Геймплей - боевая система отличная, разнообразная, за игру не успела надоесть, но базовые механики открытого мира как будто копировали у Ubisoft. Много, однообразно, скучно. Но в защиту SP получилось все равно интереснее, чем в последних AC. Атмосфера - шикарная, остров невероятно красив,
    История - простая, предсказуемая, линейная.
    Персонажи - плоские, шаблонные, им трудно сопереживать.
    Геймплей - боевая система отличная, разнообразная, за игру не успела надоесть, но базовые механики открытого мира как будто копировали у Ubisoft. Много, однообразно, скучно. Но в защиту SP получилось все равно интереснее, чем в последних AC.
    Атмосфера - шикарная, остров невероятно красив, дуэли выглядят восхитительно.
    В итоге GHOST OF TSUSHIMA игра с невероятно приятной атмосферой, отличной боевой системой, но сюжет и открытый мир портят впечатление.
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  67. Aug 21, 2021
    7
    Long after honing my skill over the years through Sekiro and DS3, this game has revived my caution and awakened my thirst for overcoming difficulties, very good at maximum difficulty
  68. Aug 11, 2021
    7
    My only gripe is the story and its rail-roading. It was made to look as though your decisions matter but they don't. However the rest of the gameplay is fun and still worth playing
  69. Jul 30, 2021
    6
    I have a really complicated relationship with this game. On one hand, the story is excellently told, the combat is responsive and the gameieness of this game is very much fun.

    yet! When I really look into it, the core gameplay loop, the hours I spent going through these really clique side quests and collecting a lot of just unhelpful collectibles I would say I felt like I wasted a ton
    I have a really complicated relationship with this game. On one hand, the story is excellently told, the combat is responsive and the gameieness of this game is very much fun.

    yet! When I really look into it, the core gameplay loop, the hours I spent going through these really clique side quests and collecting a lot of just unhelpful collectibles I would say I felt like I wasted a ton of time playing this game.

    After about 20 - 25 hours of gameplay, I started to get really frustrated with this experience. It just felt like any other Ubisoft/contemporary open-world adventure game.

    Even this feature of having no 'hub, side quest marker' instead you have to follow a trail left by the wind...that is a quest marker....like? Yes, it makes you feel more immersed in the setting, but damn? like! it is just a sidequest marker. I think what it does do is make you more engaged with the scenery around you (the graphics in this game are gorgeous, the setting of Tsushima is gorgeous.

    I personally just wish they took more opportunity here to give us more to learn/explore and randomly encounter within this gorgeous real location. Like even playing more into Japanese Folklore/history would have kinda been great.

    I will say you are absolutely getting your money's worth with this title. I do believe that with games coming out these days the real bar for expectation is certainly very low. So it's not slightly surprising that a game like this would come out and really impress everybody?

    I will say, for what it is, this is a very well-crafted videogame that a lot of love did go into. I won't say it's bad either. But I was definitely wanting more?

    *oh also, I spent roughtly 60 hours plaing this thing...don't u dare tell me I didn't put enough time into this....becasue I did....way too much....
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  70. Jul 21, 2021
    7
    This review contains spoilers, click expand to view. My time with GoT is a story of love and, alas, disappointment.
    The first few hours of the game really blew me away. Especially in terms of Open World, as it is what the Assassin's Creed game should have become when going full Open World.
    GoT is not the most beautiful game on a technical point of view, but it certainly is in terms of artistic direction. Some panoramas are just breathtaking.
    Another very good point is the combat system, which is really intuitive, brutal and cool as hell. Who doesn't want to be a samurai really?
    One thing that worried me at first was the choice for a non-Japanese dev to make a game set in medieval Japan. Many things could go wrong here. But thankfully, the devs chose the hommage to Japanese cinema rather than a purely realistic approach. It results in a game that doesn't try to be what it is not.
    But! But an inconvenient to the last point is that it never really tries to be more than an hommage to japanese cinema, and especially movies by the great master that was Akira Kurosawa. The story of GoT touches some themes addressed in Japanese cinema, but never digs very deep. It results in a story that is a bit too conventional. It is not helped by the fact that Toshiro Mifune, the main actor of GoT is not.
    Finally, although I was impressed by the first two parts of the island, by the time I got to the third, I was a bit fed up. The game became a drag and the constant repetition of activities typical of Open World games bore me. The game just wasn't fun anymore. To make things worse, the last part of the island is by far the least beautiful and interesting. It kind of ruined the experience for me.
    Also, I was expecting a decent ending, but again, it was just too "I've seen this 50 times in movies before".
    My verdict is that GoT could have been the best Open World game yet, but it falls short of this promise by the end of the adventure. It's a very good game, but not a great one...
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  71. Jul 15, 2021
    7
    Está bien, pero tampoco para tirar cohetes. Tiene mucho mejorable de cara a una hipotética secuela. Lo peor sin duda la parte de la historia, que es más plana que una tabla de planchar, y el sigilo, extremadamente básico para un juego de estas características.
  72. Jul 12, 2021
    6
    The game is aesthetically beautiful and authentic (for known degree), with gorgeous landscapes and vistas, audially is over the top. Just the riding and climbing is my best experience in this game. Some side missions are great. But... For the thirtieth hour of the main story listening to the same dialogs with the same face expressions on all characters i was exhausted. And lack of abilityThe game is aesthetically beautiful and authentic (for known degree), with gorgeous landscapes and vistas, audially is over the top. Just the riding and climbing is my best experience in this game. Some side missions are great. But... For the thirtieth hour of the main story listening to the same dialogs with the same face expressions on all characters i was exhausted. And lack of ability to skip cutscenes is just awful decision on UX side of the game.
    It is a good thing as interactive theme park, but not so as a game.
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  73. Jul 2, 2021
    7
    Great game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require moreGreat game hindered by horrible camera controls. The camera is fully manual and doesn't lock onto enemies or rotate to the direction the character is facing. That makes fights a lot more difficult than they need to be with a controller, because you can't rotate the camera and attack at the same time. The boss fights are extremely boring "learn boss attack pattern" style and require more patience than skill. Expand
  74. Jun 27, 2021
    7
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros -Good graphics: The game uses colors very effectively -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable. -Initially fun gameplay: The game is very fun to play for the first third of
    Ghost of Tsushima is a 50 hour game that would have been better served at 25 hours. Here are some pros and cons of the game:

    Pros
    -Good graphics: The game uses colors very effectively
    -Main side missions are fun: Playing through the stories of Yuna, Lady Masako, Sensei Ishikawa, and Norio is genuinely enjoyable.
    -Initially fun gameplay: The game is very fun to play for the first third of the game
    -Innovative guidance for missions: Using the wind to guide the player, birds to follow, and foxes to follow to shrines is truly innovative Cons
    -Weak story: The main plot could have been great, but ultimately doesn't leave a lasting impression.Had this been a 25 to 30 hour game, the story may have had more impact -Repetitive gameplay at the 25 hour mark: While fun at first, the gameplay gets old about halfway through the game and you will find yourself avoiding enemies when possible
    -Weak side missions: Any side mission not involving a main side character is truly forgettable -Length of the game: Hate to hammer this home, but this game would be better served if it were shorter
    -Very Dumb AI, even on hardest difficulty: Enemies will stare at the wall, get stuck on things, shoot each other, and are easy to defeat. Even the generals don't pose much of a challenge.

    Do not let all of the reviews mentioning how much better the game is than TLOU2 impact you as the game will not live up to the hype if you do (this is what happened to me). If you expect a good but not great game, then you will be satisfied with Ghost of Tsushima.
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  75. Jun 8, 2021
    6
    It’s alright, basically assassins creed in ancient Japan. Story is pretty basic and characters bland but looks great and the fighting is fun enough
  76. May 10, 2021
    7
    Вполне добротный среднячёк, гожий для занятного времяпровождения, где графика является и плюсом и жирным минусом игры.

    Из плюсов : -атмосфера и красота окружающего мира - приятная боёвка Из минусов -ужасная графика (не считая окружения мира,как не парадоксально) даже для 2015года, не говоря уже о 2020. -очень тупые нпс - скучноватый, бональненький и утомительный сюжет с невыразительными
    Вполне добротный среднячёк, гожий для занятного времяпровождения, где графика является и плюсом и жирным минусом игры.

    Из плюсов :
    -атмосфера и красота окружающего мира
    - приятная боёвка

    Из минусов
    -ужасная графика (не считая окружения мира,как не парадоксально) даже для 2015года, не говоря уже о 2020.
    -очень тупые нпс
    - скучноватый, бональненький и утомительный сюжет с невыразительными персонажами. Игра на один раз, честно даже не захотелось выполнять побочные задания, так как ну очень уж они тупые и простые. Хотя исследовать мир в целом - достаточно приятно.
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  77. Apr 3, 2021
    6
    And yet another open world game without a soul ...

    The story is so dissapoint, the fights are ok, but it can't get to Dark Souls, for example you can't target your opponents, it feels "spongy". The graphics are heavy impressive, that's the highlight of the game. Unfortunately a bad buy, I really thought that the game would be better than Assassin Creed .... Well, I'll play it through
    And yet another open world game without a soul ...

    The story is so dissapoint, the fights are ok, but it can't get to Dark Souls, for example you can't target your opponents, it feels "spongy". The graphics are heavy impressive, that's the highlight of the game. Unfortunately a bad buy, I really thought that the game would be better than Assassin Creed .... Well, I'll play it through anyway, it'll be my game after work ... It's also not that I don't like Open World, it it's just that the game somehow has no soul. No thoughtful gameplay. So my two best Open World Games are, in 1st place "Red Dead Redemption 1" in 2nd place "Red Dead Redemption 2 and in 3rd place is" Horizon: Zero Dawn "... Ghost of Tsushima wants to be a good Open World Game , but in my eyes the story is the most important one that carries such a game and gives the game a soul .... Apropo soul, Dark Souls simply has the best combat system, it's a pity that I played that back then and all the games, also Souls Like Games, have to be measured against me ...
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  78. Mar 27, 2021
    7
    Very mixed feeling about this game, it's beautiful, smooth and immersive, just nothing really stands out or truly memorable. The melee system is definitely no match with Soulsborne series, stealth handling is no match with many others even the TLoU, story is very simple, and graphics or soundtrack is nowhere near extraordinary. Guess it just did a reasonably good job in everything and theVery mixed feeling about this game, it's beautiful, smooth and immersive, just nothing really stands out or truly memorable. The melee system is definitely no match with Soulsborne series, stealth handling is no match with many others even the TLoU, story is very simple, and graphics or soundtrack is nowhere near extraordinary. Guess it just did a reasonably good job in everything and the general combination is positive Expand
  79. Mar 7, 2021
    7
    A game that is getting away with murder due to the fact it looks amazing and you can follow the wind. How anyone can say this is revolutionary baffles me, a semi-decent story that doesn’t really kick off until Act 2, followed by tedious and repetitive side quests (of which there are around 60) make this experience feel at times, draining. The rest of the world (when you aren’t completingA game that is getting away with murder due to the fact it looks amazing and you can follow the wind. How anyone can say this is revolutionary baffles me, a semi-decent story that doesn’t really kick off until Act 2, followed by tedious and repetitive side quests (of which there are around 60) make this experience feel at times, draining. The rest of the world (when you aren’t completing the same tasks) has you on the search for a number of different collectibles, of which there are over 100+. Don’t get me wrong, the game does some interesting things such as combat stances and mythic tales, and the story’s finale is great, however I can’t help but feel this game is overachieving, it’s not bad but it’s already been done time and time again in this generation. I’ve platinumed it because it was achievable, not because it was extremely enjoyable. Nowhere near the 9.2 it currently has. Expand
  80. Feb 17, 2021
    5
    I had a really mixed experience with the game. I really enjoyed it at first, and found it easy to get started and learn the controls. The world is beautiful and the combat is fairly enjoyable. However, my main grief is that it's incredibly repetitive. By the time I finished Act 1 (around 20 hours) I had completely lost all motivation to carry on doing the same missions with the same combatI had a really mixed experience with the game. I really enjoyed it at first, and found it easy to get started and learn the controls. The world is beautiful and the combat is fairly enjoyable. However, my main grief is that it's incredibly repetitive. By the time I finished Act 1 (around 20 hours) I had completely lost all motivation to carry on doing the same missions with the same combat in the same world. I'm normally a completionist with games but had to abandon this.

    Overall it reminded me of the first Assassin's Creed game. The start of a new series which clearly has massive potential, but just too repetitive and monotonous to want to invest days and days worth of time into its completion. I'll still look forward to future releases in the franchise but, for me, this one missed the mark.
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  81. Feb 9, 2021
    5
    Wonderful game, never boring, perfect combact system( it seems a Dark souls on openworld!) Amazing graphic... ❤
  82. Feb 6, 2021
    5
    story is pretty boring but the gameplay is really fun. characters don’t really stand out that much so i didn’t really feel any connection to them.
  83. Feb 5, 2021
    6
    The story was so incredibly boring and the characters so bland - while being forced to watched everything without the option to skip cutscenes - that it greatly reduced the playability of this game on my way to platinum. It was honestly a relief once I got through that stuff because aside from the occasional glitch/bug this game is amazing. From the beautiful graphics, art, environment,The story was so incredibly boring and the characters so bland - while being forced to watched everything without the option to skip cutscenes - that it greatly reduced the playability of this game on my way to platinum. It was honestly a relief once I got through that stuff because aside from the occasional glitch/bug this game is amazing. From the beautiful graphics, art, environment, collectables, etc. to the top-notch mechanics and swordplay - as well as the ability to switch stances and ghost weapons - this would have been one of my favorite games of all-time had they not forced me to watch the incredibly boring cutscenes and the monotone characters that inhabit them. Expand
  84. Jan 26, 2021
    7
    Gameplay is excellent, very fun, arkham mixed with dynasty warriors, story is very bland and boring, overall a fun time
  85. Jan 24, 2021
    7
    Highly overrated game, it's still a good game but the story is predictable and simple, the main characters are not interesting and badly drawn and the side missions are repeated a lot so you are going to feel bored sometimes.
    I can confidently say that this is the most beautiful and stunning looking game i have ever played you can just keep running around looking at the stunning sites for
    Highly overrated game, it's still a good game but the story is predictable and simple, the main characters are not interesting and badly drawn and the side missions are repeated a lot so you are going to feel bored sometimes.
    I can confidently say that this is the most beautiful and stunning looking game i have ever played you can just keep running around looking at the stunning sites for hours without even realizing.
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  86. Jan 18, 2021
    7
    beautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paperbeautiful, majestic, immersive, cinematic, this game would be a directors dream if only it had good writing and characters. I've played about 40hrs and about half way through the game and I feel like I've seen everything. The combat is great but repetitive, the areas are large and pretty empty, there isn't that much exploration to do since foxes and birds tell you to go (good idea on paper but just ruined the experience for me). the second area in the game are marshes that are grey, wet, boring, and block your way because of big puddles that you can cross on your horse so you need to go around. 40hrs in and nothings really happened, dialogue is all the same edgy "I'm a badass and my only emotion is being a blank serious dude. NO FUN ALLOWED". all the other npc's are " help me kudasai!". Expand
  87. Jan 17, 2021
    6
    No spoilers, the first act of this game felt fresh and new compared to other open world games out there, I've spent over 70 hours and 100% the game to truly grasp how good or bad the game is and I can confidently say that this game from the first 6 hours is what I experienced for the next 70 or so hours. Which is so unfortunate because this game certainly over stayed it's welcome and it'sNo spoilers, the first act of this game felt fresh and new compared to other open world games out there, I've spent over 70 hours and 100% the game to truly grasp how good or bad the game is and I can confidently say that this game from the first 6 hours is what I experienced for the next 70 or so hours. Which is so unfortunate because this game certainly over stayed it's welcome and it's so good in the first hours, but when you do mostly the same thing over and over again it breaks down an easily 10/10 game... it also doesn't help that the second act of the game is so weak compared to it's third and first for various really terrible story decisions in my humble opinion. The game finishes with a really strong final act though which really helped bring up the score and a fantastic soundtrack, but the game felt like it had repetitive game-play, dragged story, flashy but sometimes really unresponsive combat. Expand
  88. Jan 12, 2021
    5
    GoT is an absolutely beautiful game. The story is also good, with a decent amount of variety in side missions, and a good supporting cast. There's some depth here. But now we have to discuss the bad, and it almost ruins the game completely-THE COMBAT. Despite not being very difficult, combat is a mess. The camera is HORRENOUS. You'll often find yourself dying because all of a sudden,GoT is an absolutely beautiful game. The story is also good, with a decent amount of variety in side missions, and a good supporting cast. There's some depth here. But now we have to discuss the bad, and it almost ruins the game completely-THE COMBAT. Despite not being very difficult, combat is a mess. The camera is HORRENOUS. You'll often find yourself dying because all of a sudden, there's a tree or cliff obscuring your view of yourself in combat, so the enemy dices you into pieces. Water stance is supposed to be effective against shield enemies, but yet it usually takes no less than 20 triangle presses to break their guard. Then, about half the time when you're ready to perform an assassination, you press square like it prompts you to, you'll just quick slice at him instead, engaging in normal combat. Also, when you, say, press triangle and circle at the same time to perform a Heavenly Strike, with full resolve, you'll do nothing and get diced up by the enemy. And rolling? Don't even bother, you'll either roll completely the opposite direction of where you're aiming, or roll so far out of the way, that you're nowhere near a position to counter. None of that would really be a game killer if even at full sword upgrade, you were still severely underpowered. A beautiful and well thought out game ruined by severely flawed combat. I didn't even mentioned that the enemy combatants are blessed with 8-12 hit combos, while you're relegated to maybe 3 or 4. Expand
  89. Jan 1, 2021
    7
    I'll say this upfront, the game is gorgeous and it looks and feels like a freakin' movie.
    However, the gameplay becomes quite repetitive (imo after the first act everything is just more of the same), the stealth is a mess and and the AI is quite dumb.
  90. Dec 28, 2020
    6
    Na tentativa de trazer uma experiência diferente do visto antes, GoT, acaba trabalhando uma perspectiva moral muito interessante sobre o comportamento samurai de forma muito mais rasa e linear do que poderia.
    O jogo se estica muito, se torna repetitivo rapidamente, porém sua gameplay o sustenta, ponto que denota excelência.
  91. Dec 27, 2020
    7
    Although the visuals looks good. But mediocre story that drag on for too long. Repetitive gameplay made it unbearable to finish. not as good as other said.
  92. Dec 20, 2020
    7
    (It's been 2 weeks I played this game, and I realized it's becoming so forgettable for me, feels like a 6/10 experience instead.)

    I kinda feel this game is so hyped because of the disappointment of TLOU2 - people jumping on the bandwagon to point fingers and mumbling "this is how you do it!" Well.. I wanted to love this game just as much the positive reviews, but this game is a 7/10
    (It's been 2 weeks I played this game, and I realized it's becoming so forgettable for me, feels like a 6/10 experience instead.)

    I kinda feel this game is so hyped because of the disappointment of TLOU2 - people jumping on the bandwagon to point fingers and mumbling "this is how you do it!"

    Well.. I wanted to love this game just as much the positive reviews, but this game is a 7/10 max. Developers were playing safe, borrowing ideas from other games to publish something that is easy to like (but hard to love?). I can list many open-world games that are more complex than this. I'd say this game should have been a linear game with more effort put in the characters and dialogs.

    Postivies:
    - landscapes are beautiful, especially when there's sun in the sky
    - main story and the side characters' stories are good (but predictable)
    - combat is fine at first but tend to be boring after a few hours
    - ghost stand/mode/whatever is fun

    Negatives:
    - graphics has huge glitches and bugs, especially in character movements, walking, climbin stairs, and clothes
    - every 3rd citizen looks and moves the same
    - empty open world, you ride your horse for minutes and nothing happens
    - meaningless collectibles
    - AI is **** they can't hear or see you, only if they are facing you
    - dumb monologs and dialogs
    - after you complete the story and still have collectibles to reach 100%, it gets really boring
    - normal mode is too easy, and it's too easy to get 100%
    - isn't really worth replaying, too monotonous
    - if you set language to Japanese, characters are speaking Japanese but their lips are moving for English
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  93. Dec 18, 2020
    5
    Generic boring 3rd person action adventure game. This is just japanese Assassin's Creed but worse. Gameplay is boring. AI is not that great, you just repeat same moves and defeat the enemies. Some boss characters are very hard to defeat. There are few memorable characters. And soundtrack is not that much memorable. 2020 has been bad year for gaming, and bad year in general. But at leastGeneric boring 3rd person action adventure game. This is just japanese Assassin's Creed but worse. Gameplay is boring. AI is not that great, you just repeat same moves and defeat the enemies. Some boss characters are very hard to defeat. There are few memorable characters. And soundtrack is not that much memorable. 2020 has been bad year for gaming, and bad year in general. But at least this is better than overrated garbage called the last of us 2. Expand
  94. Dec 17, 2020
    7
    It's pretty good but I don't really get the fuss around this game. Camera is terrible.
  95. Dec 15, 2020
    5
    The game is presented with awesome cinematic machinimas.
    The combat system is fast and really satisfying.
    Addictive game.
  96. Dec 14, 2020
    7
    nice game, nice story, sometimes it grabs the heart, but it's not an assassins creed or witcher league, cool solutions and beautiful fencing, it's worth playing.
  97. Dec 14, 2020
    5
    This review contains spoilers, click expand to view. Previously.. the PRESS & most of the MEDIA overrated a lot TLOU2, & now its counter is overrating a lot to this game too, but whatever...
    -With regard to historical events.. this game seems to have been developed by a bunch of children with crayons; Examples.. Lord Shimura literally mentions the "Bushidō" on several occasions, something that was just known as such from Edo period {1603–1868} onwards & this game takes place during the Kamakura period {1185–1333}; The Japanese swords of this game are literally called "Katanas", like Jin's "Sakai Katana", when the Katanas just started to be produced during the Muromachi period {1336–1573}, the type of Japanese sword produced & used during the Kamakura period {1185–1333} were the Tachi { 太 刀}, but not the Katana.
    -It has Haikus.. which only began to exist as such from around 1644, with the creation of the Hokku.
    -It has very good graphics, but that really is something that has never interested me.. since I like to play games, not to play movies!
    -The gameplay of this title is AVERAGE at best, in fact, one can't even LOCK-ON the enemies during combat.
    -Regardless if you decide to follow the PATH OF THE WARRIOR or not, the MC always uses the same main weapons.. that are his Sword & a Bow, so you cannot even use the weapons of the enemies or a dual-wielding fighting style.
    -It's just a typically open-world game with a lot of useless padding & filler to do, like the Haikus.. which are BORING af & that didn't even existed back then.
    -The title does not offer anything new to the table either.
    -It's plot always unfolds in the same way, regardless of whether one decides to follow the PATH OF THE WARRIOR or not.
    -After one decides what to do with the MC's uncle the ENDING or OUTCOME is always the same & post-END play is always the same..!
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  98. Dec 14, 2020
    7
    Ghost of Tsushima is best at its visuals and a varied combat system that requires you to switch stances on the fly as well as utilise ghost weapons. Side quests are hit and miss. The best side quests are the character tales and mythic tales. There are also points of interests on the map and the best one by far are the duels with scattered around the map. I was also a big fan of the cleanGhost of Tsushima is best at its visuals and a varied combat system that requires you to switch stances on the fly as well as utilise ghost weapons. Side quests are hit and miss. The best side quests are the character tales and mythic tales. There are also points of interests on the map and the best one by far are the duels with scattered around the map. I was also a big fan of the clean HUD and the absence of map markers

    The story is nothing to write home about as it is very predictable except for the stunning ending. The world suffers from a general Ubisoft type bloat with far too many types of the same activities that ruin many nice ideas such as Inari shrines. I also felt the compelling theme of being a samurai or a ghost to fall short badly. This is due to the fact that the story railroads you in this dynamic and it feels painfully on rails.
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  99. Dec 11, 2020
    7
    Good game, with great art and style, but gameplay feels like "Assassin's Creed Japan"
  100. Dec 11, 2020
    7
    The game is OK the side missions are lazy you follow the trail to go to a certain point where you have to kill bad guys that’s the side mission it. And the combat gets repetitive after act one base everything after act one is trash
Metascore
83

Generally favorable reviews - based on 122 Critic Reviews

Critic score distribution:
  1. Negative: 0 out of 122
  1. LEVEL (Czech Republic)
    Oct 7, 2020
    100
    The best samurai game in a long time and a great fun for all, who love action. Love for Japan and its history is a big plus, but its knowledge is not necessary to enjoy every minute of this beautiful game. [Issue#305]
  2. Oct 5, 2020
    85
    Ghost of Tsushima is a flawed, but fun, game. While the gameplay itself was solid, and the story was decent, I definitely expected a lot more from Sony’s final PlayStation 4 exclusive. It had enough to keep me hooked, but lacked the polish we’ve all grown to love from a Sony first party game.
  3. Sep 15, 2020
    70
    Ultimately, it feels like the game could have benefited from a smaller scope or a more linear structure. Focus on the duels could have created a more engrossing product, especially if it honed in on the narrative for a more concise and cinematic experience. But as it stands, Ghost of Tsushima is another AAA open world title and doesn’t seek to define itself as anything other than that.