Metascore
72

Mixed or average reviews - based on 77 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 77
  2. Negative: 2 out of 77
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  1. It doesn’t look like a lot of effort went into porting a 2011 PSP game to current gen home consoles, as we got the same low-quality character models, cardboard box levels and ubiquitous loading screens of the original. Still, Final Fantasy fans definitely shouldn’t miss Type-0, if only to get a feel of FFXV’s director style. [May 2015, p.76]
  2. Mar 30, 2015
    72
    Thanks to its mature narrative there’s something special in Final Fantasy Type-0, and if you are a fan of the saga you should play it. Nevertheless, it's a shame the game has so many technical issues.
  3. Apr 10, 2015
    70
    Final Fantasy Type-0 HD features an engaging combat system and a great universe to explore, making for a stellar JRPG, with it a distinctive style and tone. However, the experience is hampered by too many protagonists, a clunky camera and the fact that the HD-remastering is less than optimal in oh so many different ways.
  4. Apr 9, 2015
    70
    If you are willing to look past its issues, then Type-0 is definitely worth your time, and it is far better than some of the other games in the Crystallis series. If we had to choose any Final Fantasy game that acts as the harbinger for the messiah that is Final Fantasy XV, then it would be this one, purely thanks to its markedly similar and stellar combat system.
  5. Mar 25, 2015
    70
    Final Fantasy Type-0 HD is far from perfect mainly due to the sheer number of characters, which is really too much to get the player involved in the story. The other main problem is the back and forth travels you have to go through between missions, those really kill the rhythm. The game is a quite good port from PSP to PS4 and has the merit of demoing what Final Fantasy XV will be.
  6. Mar 24, 2015
    70
    Type-0 is a darker and more bloodier game than Final Fantasy use to be, and for the most part it’s a good thing. Unfortunately the many side quests can make you feel a bit stressful. Overall Type-0 is a game that we hope to see more of in the future.
  7. Mar 21, 2015
    70
    Final Fantasy Type-0 HD has its ups and downs.
  8. 70
    Though Final Fantasy Type-0 HD takes a little while to get engaging and has some issues with its presentation, it has a lengthy campaign with a good amount of depth, and a battle system that’s both challenging and engaging.
  9. Mar 16, 2015
    70
    With Final Fantasy Type-0 HD, the European Final Fantasy fans will finally be able to play a really good game, on the wrong platforms. A PS Vita version of this remastered edition would have been much better. The game is still great, actually, and if you’ll be able to stand the old graphics and the mechanics balanced for a portable experience, you’ll find a true Final Fantasy to play with for a long time.
  10. Mar 16, 2015
    70
    Design choices made by the limited hardware this title originates from hinder the overall game, stopping it short of greatness, but this is still one Final Fantasy that RPG fans should find time for, as joining in education with Class Zero is a jolly experience.
  11. Mar 16, 2015
    70
    Final Fantasy Type-0 is a sumptuous action-RPG set in fascinating and unusually adult universe. Unfortunately, this HD version could have been better, mostly for the constrains of its mobile origin.
  12. Mar 16, 2015
    70
    Final Fantasy Type-0 may have started life as a PSP game, but its mysterious world and fast-paced combat are still an exciting mix. Shame about the voice acting and interface, though.
  13. Mar 16, 2015
    70
    Even though it can take a little while to truly click, this is a unique and refreshing entry in Square Enix's beloved franchise, and a one that's a prime candidate for an even better sequel.
  14. Games Master UK
    May 6, 2015
    67
    A combat-heavy RPG with interesting fighters, curtailed by clunky visuals and repetitive leveling. [May 2015, p.72]
  15. Playstation Official Magazine Australia
    May 26, 2015
    65
    Not without its rough charm, but clearly the bridesmaid to FFXV's babe. [May 2015, p76]
  16. Mar 18, 2015
    65
    But Type-0 shows that Final Fantasy, despite its best efforts, probably doesn’t know how to grow up in the way it wants to—that it can only grasp at greater dramatic impact even as its battle systems are further refined, its attempts to dig something out of the ancient muck of a subject as heavy as war itself constantly curtailed by concessions to the iconography of its past.
  17. Playstation Official Magazine UK
    May 20, 2015
    60
    Too technically flabby to be called vintage, but you'll find yourself immersed in a satisfyingly grim story with a varied cast of characters. [May 2015, p.86]
  18. CD-Action
    Apr 30, 2015
    60
    PSP origins of the game are obvious on every step of the way, exposed by ugly character models, low quality textures and small areas riddled with loading screens. I can only recommend it to a narrow group of most enthusiastic jRPG fans. [05/2015, p.77]
  19. Apr 2, 2015
    60
    Those who have been waiting for Final Fantasy to get back to what it does best, this is the best thing going right now.
  20. Mar 30, 2015
    60
    While Final Fantasy Type-0 has a lot of problems, the game's focus on gameplay really works as that's its biggest strength.
  21. Mar 23, 2015
    60
    Type-0 is a consistently interesting experience despite not always being one that hits the notes it's aiming for. It's an example of how wonderful games can be when they focus on a particular form of design, but simultaneously, it stands as proof that even those mainstream games labelled 'mature' struggle to provide a narrative of wider cultural value.
  22. Mar 19, 2015
    60
    As I said before, Final Fantasy Type-0 HD is definitely for fans only. One last warning, though: The main game is worth finishing if you can get past the punishingly hard boss battles that plague the last ten hours.
  23. Mar 19, 2015
    60
    Final Fantasy Type-0 HD offers quite a good experience, and it features a great combat system, rich gameplay and a true sense of variety in its quests. But it's still a PSP port, and technically it's impossible to pretend we don't see it. Type-0 still deserves your interest, even moreso when you know that it's packed with the first playable demo of FFXV.
  24. Mar 16, 2015
    60
    Although the real-time sections are weak, they aren't overused and there's always something interesting coming up.
  25. Mar 16, 2015
    60
    If you like what Type-0 has to offer, the presence of additional story and mission content offers ample reason to return for subsequent playthroughs, but it comes with the cost of having an indecipherable plot the first time through.
  26. Jul 14, 2015
    55
    Those hoping to see the franchise return to its legendary roots, or those (like me) who are just sick of the Final Fantasy XIII universe are likely to come away less impressed. It's nice that we've finally gotten the opportunity to play this game, but I'm not convinced it was worth the wait.
  27. Apr 10, 2015
    50
    Unless you're a Final Fantasy diehard, Type-0 should be played in its original form on handheld, or not at all.
  28. Mar 28, 2015
    50
    A lot of this game's PSP heritage appears to be on display. While the characters appear to look fine for an HD remaster, many of the environments and menus look awkward and even blurry.
  29. Mar 18, 2015
    50
    The combat has it’s moments but it has very little to do with Final Fantasy, although the awful storytelling is all too familiar from the rest of the Final Fantasy XIII series.
  30. Mar 16, 2015
    50
    Final Fantasy Type-0 HD has some fantastic ideas implemented with restrictive elements that ultimately don’t work with a console release.
User Score
7.5

Generally favorable reviews- based on 651 Ratings

User score distribution:
  1. Mar 17, 2015
    9
    I hate the reviewers who are giving this a lower score just because it's not a justified $60 purchase since it was a PSP game. Enough of that!I hate the reviewers who are giving this a lower score just because it's not a justified $60 purchase since it was a PSP game. Enough of that! I am basing my score on how good it is, and it is probably the best spin-off Final Fantasy I have played. The amount of content in here, and the fact that it was originally a PSP title, it blows my mind. Awesome storyline, fun combat, and a great cast of characters. It's a must buy for any FF fan and anyone who wants to try out a fun action JRPG. Full Review »
  2. Mar 18, 2015
    3
    Final Fantasy Type-0 is possibly the worst Final Fantasy game I have ever played. And I've played pretty much all of them.

    Keep in mind
    Final Fantasy Type-0 is possibly the worst Final Fantasy game I have ever played. And I've played pretty much all of them.

    Keep in mind I've only play for about an hour and it's almost more than I could stomach. I'm trying really hard to enjoy the game but every time I do the game seems to go out of it's way to make me hate it.

    Let's start with the camera. I understand it's a port from a PSP game but the camera shouldn't FIGHT the player. You'll constantly find yourself fighting against what the camera wants to do because it's generally what you DON'T want it to do even more than you'll be fighting enemies.

    Next the voice acting. They pretty much hired the second worst voice actors in the business to voice every character. I say second worst because I have heard worse. But not by much.

    Every single character in the game gets on my nerves. So far it's the largest cast of thoroughly unlikeable party members I have ever seen in a Final Fantasy game. Sure there's always that one or two characters in the game I don't like (though I grew to like Vanille and Rikku in their respective games). But out of the 14 party members the only two that don't make me want to punch them in the face every time they're on screen is Ace and Eight. And that's probably only because aside from the opening Ace hasn't been on screen again. And Eight has had one of the best voice actors so far despite all he's said is "I'm busy punching things." When asked what he was doing over the COMM. COMM is an acronym for something, by the way, don't ask me what it stands for because I don't remember. (The terrible personality and voice acting also applies to the NPCs, by the way.)

    Which brings me to the next point. The game literally BOMBARDS you with the world right off the start instead of gradually introducing you to it like other Final Fantasy games. This just results in information overload that left me with not knowing what the hell was going on.

    The game is also awful at explaining anything about the gameplay. At one point it's trying to teach you about which button uses your spell and which one your special ability. But instead of actually telling you what button is which it literally just says "The corresponding button". Presumably because you can remap them later. But during a tutorial you should probably at least try to point out which is which. It also does an awful job explaining what Special Orders are or how the Support system works or why party members are highlighted gold on the party select screen. I had to check gamefaqs for the answer. I shouldn't have to check gamefaqs for something the game should be explaining itself.

    Combat is also a pain. Mostly because the target select doesn't work. For targetting enemies it works fine. But the game also tells you you can tilt the right stick down and select targets on the ground like fallen objects or dead enemies. That way you can extract their Phantoma and do damage to the enemies around them. Except that doesn't work. I've tried every combination of the right stick and the lock on button and it just refuses to do it.

    Character models look great. They actually look better than the ones in the cutscenes. And leagues better than every NPC since they look straight out of the PS2 era. And not the late cycle PS2 era.

    I understand that Type 0 was SquareEnix trying to do something extremely different from the usual Final Fantasy formula. But if you're going to do that at least make sure it works at a fundamental level and also put in a tutorial that's going to actually teach the gamer about all these new features you're trying to implement. Or at least bother to print out an instruction manual. The game already feels like a throwback to the late 90s/early 2000's.

    I don't understand the people saying "the soundtrack is great". The battle music is great. All the music I've encountered outside of the missions is god awful with the exception of the classic Final Fantasy music it will play while wandering the school and the world map music which is basically the chocobo theme. Though it's kind of odd since you aren't riding a chocobo.

    The Final Fantasy 15 demo that comes with it only serves to highlight all of Type 0's faults. And it doesn't help that they have the same kind of action combat. Except the Final Fantasy 15 demo DOES IT RIGHT. The camera doesn't fight with you. The characters are voiced well (not great) and are actually likeable for the most part.

    In conclusion, the Final Fantasy 15 demo is the only thing justifying this pile of crap's price tag. As a port it should be priced at $40 or less like every other port of a NEWER game that's come out on the PS4. I would maybe buy this game for $20. $30 at most. I can understand why SquareEnix would package it with the Final Fantasy 15 demo. It wouldn't sell enough by itself to actually be profitable and for good reason.
    Full Review »
  3. Mar 18, 2015
    4
    Square Enix, I'm sorry, but this is highway robbery. This is a poorly converted PSP game that you have the gall to charge $60 for. TheSquare Enix, I'm sorry, but this is highway robbery. This is a poorly converted PSP game that you have the gall to charge $60 for. The graphics are beyond horrible, but that could be overlooked if the gameplay were great. Sadly, it is not even close to good. It is completely unappealing, boring, real time arcadey drivel that consists of tossing cards at enemies. That might be OK if it were a card based game, but it isn't. If I wanted real time button mashing, I'd play a Diablo game. The interface is also terribly unappealing as is the story. I haven't been this disappointed in a Square Enix game since The Last Remnant. And the Final Fantasy XV demo? It is not much better. It doesn't feel or look impressive at all, and could have been right at home last gen. And the combat? You guessed it, more real-time drivel that dries to be stylish but is ultimately, dry, boring, and much too "sci fi" for my tastes. Do yourselves a favor and buy the FFX/X-2 remaster instead, which in another cash grab, is now coming to current gen as well. I could not put this game on eBay fast enough. Full Review »