User Score
6.4

Mixed or average reviews- based on 123 Ratings

User score distribution:
  1. Positive: 51 out of 123
  2. Negative: 28 out of 123

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  1. Mar 24, 2016
    7
    If you want to build robot companions that fit your needs (for example if you can't do any hacking, make a robot that is able to do it for you...) go for it. But keep in mind that you must not make them too big because otherwise they are plain useless and get stuck all the time.

    But when you're with the minute men and have to keep watch over many settling's then the new Automatron dlc
    If you want to build robot companions that fit your needs (for example if you can't do any hacking, make a robot that is able to do it for you...) go for it. But keep in mind that you must not make them too big because otherwise they are plain useless and get stuck all the time.

    But when you're with the minute men and have to keep watch over many settling's then the new Automatron dlc can become annoying - I suddenly had three situations in short time, where two settlements at once were attacked (and half of these attacks were obviously related to the dlc). On the plus side you get a really big building space you can redecorate and you get a new armor at the end...

    However if all you want is more quests, this rather short dlc is probably not worth 10 bucks.
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  2. Mar 22, 2016
    7
    Decent experience with 3-4 hours of Main quest line. A lot of illusion of choice tbh which takes a way a lot from the experience, This gives it a very linear feel like Mothership Zeta or Operation Anchorage.

    Some interesting loot and the Robot creation mode is fun for a while but gets kind of meaningless as this game doesn't give you any new areas to explore and clear out. The ending
    Decent experience with 3-4 hours of Main quest line. A lot of illusion of choice tbh which takes a way a lot from the experience, This gives it a very linear feel like Mothership Zeta or Operation Anchorage.

    Some interesting loot and the Robot creation mode is fun for a while but gets kind of meaningless as this game doesn't give you any new areas to explore and clear out.

    The ending is a great boss battle sequence but is pretty underwhelming to finish it and then go back out and your back where you started with nothing else to do in the world. Would of been nice to get a few new areas to clear.

    But all things considered its 10 bucks, Some great sequences in the main quest with interesting new enemies and a new raider faction.
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  3. Mar 23, 2016
    7
    Good value for the money, especially if you got the Season Pass before the price rise. Story missions take around 3-4 hours to complete and consist of some interesting fights against new enemy types.

    Jezebel is a fantastic character, probably one of the most interesting in the game, her quips and comments on your performance during her quest was reminiscent of GLaDOS in Portal 2. The
    Good value for the money, especially if you got the Season Pass before the price rise. Story missions take around 3-4 hours to complete and consist of some interesting fights against new enemy types.

    Jezebel is a fantastic character, probably one of the most interesting in the game, her quips and comments on your performance during her quest was reminiscent of GLaDOS in Portal 2.

    The new weapons were interesting, Tesla gun being a satisfying new weapon with a small number or modifications available. The new Robot Armour, functioning as over-powered Metal Armour was visually interesting, with the new helmets serving as good collectibles with interesting features such as the Assaultron Helmet opening when not in combat.

    The actual robot modding itself is in-depth and extremely satisfying, particularly the ability to modify already existing robot companions Codsworth and Curie (non-synth version).

    Robobrains make a return and are expanded upon, with their backstory being revealed through dialogue, terminals and clues in the environment.

    The final story mission is a long slog, giving a good sense of finality and playing into the superhero narrative the Mechanist had created, serving as a satisfying conclusion to the DLC.

    While the story is relatively short, the modding is expansive with every available mod being unlocked upon completing the story, this provides some longevity to the mod as new builds are worked out to provide a real meaningful companion who impacts gameplay more than those available in the base game.
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  4. Mar 28, 2016
    7
    Fallout 4s first doc is a mixed bag. On one hand building my very own killer robot is a priceless experience, the story is interesting, but not memorable, the missions are fun but nothing you haven't done in fallout before, I wish jezebel could become a companion (love interest companion) it would be nice to be the one to melt her icy heart, but most of all, I really wish the dlc was a lotFallout 4s first doc is a mixed bag. On one hand building my very own killer robot is a priceless experience, the story is interesting, but not memorable, the missions are fun but nothing you haven't done in fallout before, I wish jezebel could become a companion (love interest companion) it would be nice to be the one to melt her icy heart, but most of all, I really wish the dlc was a lot longer. For me it took about 3 hrs. All in all a fun first dlc, but are you looking for fun or are you looking for something more? Expand
  5. Apr 15, 2016
    7
    Automatron is the first piece of DLC for Fallout 4. This retails for £10.00 in my local game, so that is what I will base my score against. Automatron is basically a new quest line with the end game of confronting the Machinist. The DLC also introduces robot crafting elements and the ability to have new robot companions.

    The quest line portion of the DLC lasts a couple of hours and
    Automatron is the first piece of DLC for Fallout 4. This retails for £10.00 in my local game, so that is what I will base my score against. Automatron is basically a new quest line with the end game of confronting the Machinist. The DLC also introduces robot crafting elements and the ability to have new robot companions.

    The quest line portion of the DLC lasts a couple of hours and is quite a good ride to be honest. There are a couple of new locations all seamlessly fit into the existing Fallout map. You will be fighting mostly against robots and a new faction which I will not spoil. Both of these adversaries offer unique loot and fighting patterns which was the best thing for me about this experience. On completion of the main quest, a new radiant quest is made available. The quest is well made, comes with plenty of new items and weapons and has a great branching storyline at the end.

    The robot crafting element is half weapon mod and half pokemon. At the beginning of the quest storyline, you are given a robot workbench to build your own creations. New blueprints can be attained by defeating enemy robots in battle and collecting the parts they drop. The amount of combinations has a lot of potential. My current robot companion is far more combat ready than any of the base game characters. They do, however, lack personality and expanded back story missions.

    This DLC is short, but sweet. The new weapons I am still using on my main character, along with the robot companion. The downsides are the length of the main storyline which is over too soon, and the fact that all robot blueprints can be unlocked on completion of the story, therefore rendering the radiant quest pointless aside from xp grinding. If you would like more Fallout, I recommend this. However, it will only last one sitting, unless you really like robots.
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  6. May 11, 2016
    5
    Robot creating is the only good aspect of a poorly made 10 dollar DLC. Story is short and the only challenging part was to keep myself awake in the final act. But then again I made a pretty sweet robot!
  7. Jun 3, 2016
    6
    Automatron is not terrible, especially when you consider it's only 10 euro. But it does some very inexcusable things, for example. The dialogue is god awful , the illusion of choice here is painstakingly obvious and it doesn't help that the main storyline's writing is just 'meh'

    The game adds one new big location , which is a huge dungeon which is nice as it has interesting lore. But
    Automatron is not terrible, especially when you consider it's only 10 euro. But it does some very inexcusable things, for example. The dialogue is god awful , the illusion of choice here is painstakingly obvious and it doesn't help that the main storyline's writing is just 'meh'

    The game adds one new big location , which is a huge dungeon which is nice as it has interesting lore. But upsettingly most of the dlc takes place in slightly refurbished already existing locations and serve as 'go here kill this' locations.

    After 3-4 hours of main quest you get decent unique armor and all but Robot Creation is what is the big meat here, Sadly whilst robot creation is great. There is little incentive to do it, they are loud and clunky and simply can't compete with uniquely voice acted companions in strength and in writing. They will give you another 2-3 hours of gameplay MAYBE. It also seems like oversight that after completion of the main storyline , you automatically unlock the ability to create EVERY robotic component. This completely defeats the point of building robots to go out and kill more robots for new and exciting parts to customize.

    For these reasons I feel while this DLC isn't 'bad' , it's very 'meh' and hence I will give it a 6/10.
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  8. Oct 17, 2021
    6
    Automatron short DLC for Fallout 4. For the most part, the main story is not affected globally. The main quests here are 5-6 and 2 more repeating. The story itself is banal and simple, in general, DLC quests do not look on their own. They were simply ripped out and the original and decided to sell separately. The only good thing about DLC is the ability to design robots for yourself, theyAutomatron short DLC for Fallout 4. For the most part, the main story is not affected globally. The main quests here are 5-6 and 2 more repeating. The story itself is banal and simple, in general, DLC quests do not look on their own. They were simply ripped out and the original and decided to sell separately. The only good thing about DLC is the ability to design robots for yourself, they are very convenient to assign to communication between the settlements of the main character. Expand
  9. May 17, 2020
    6
    This DLC was nothing special but I had fun playing it. It basically offered a lot that the base game did and never blew my mind in anyway. The story was not bad and I had some fun playing it.
Metascore
69

Mixed or average reviews - based on 18 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 0 out of 18
  1. Apr 14, 2016
    50
    I don’t know what makes me angrier, that Automatron is a hollow and boring bit of DLC, or that it actually made me have to reinstall Fallout 4 on my PS4.
  2. Apr 13, 2016
    75
    A bunch of new items and weapons, with a new companion and a huge amount of exploring to be done, there’s little reason Automatron shouldn’t be on your radar.
  3. Apr 11, 2016
    60
    With Automatron Bethesda has shrewdly managed to zero in on one already compelling point of Fallout 4's experience, dropping in a new twist that solidly expands on that point in an interesting new way. As such, it's a perfect add-on for those either experiencing the wasteland for the first time or returning for a new play-through. It's simplistic and short story component means that it arguably doesn't have enough content to actually draw you back in on its own, and that's a shame, but if more Fallout 4 is on the cards for you already and you love customization, there's a strong argument for playing it with Automatron attached.