- Critic score
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- By date
- Unscored
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Aug 11, 2015Everybody's gone to the Rapture has an interesting approach, an astonishing artistic work and superb staging. However, it aims for such an specific target that it seems hard that many people would be able to appreciate this gem.
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Oct 28, 2015The slow, idyllic exploration, paired by some good narrative make Everybody's gone to the Rapture something that should be played, but only by those with patience. It's a sluggish walk to the end, that pays off, but probably not enough for many players.
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Sep 8, 2015Beautiful visuals accompanied by an intriguing story. Everybody’s gone to the Rapture offers a unique experience that you won’t easily find anywhere else.
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Aug 26, 2015Everybody's Gone to the Rapture is an ambiguous game. It can amaze you with graphics and audio, and the story is definitely a very strong selling point, but - on the other hand - the walking speed is excruciatingly slow and the answers given by the game are sometimes not enough. Still, I managed to endure until the end and emerged victorious (and satisfied). It's a game for true fans of "walking simulators".
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Aug 17, 2015Rapture could’ve used a more definitive conclusion, or maybe a few more illuminating hints sprinkled along the path to the ending, but still, it’s the individual character moments that will stick with you.
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Aug 13, 2015An unconventional journey into the city, where life stopped. The game is betting on melancholy and its pillars are built of a human despair. Like the previous games of The Chinese Room studios, Everybody's Gone to the Rapture won't suit everyone – but the chosen players will be very pleased, so they forgive the game its lazy pace.
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Aug 11, 2015There is no doubt that Everybody's Gone to the Rapture is a unique experience. Its problems will probably hamper the experience for some, but visiting the gorgeous English countryside is definitely worth it, especially for the people who have had positive experiences with similar games before.
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Aug 10, 2015Everybody's Gone to the Rapture is a touching, powerful tale but also an almost completely passive game experience.
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Aug 10, 2015Fans of slower-paced story games will enjoy it, but others may very well lose their patience.
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Aug 10, 2015The lack of revolutionary game design turns this into a hard-to-swallow experience without the appropriate mindset. An interesting effort nonetheless.
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Aug 10, 2015Everybody's Gone to the Rapture has some incredible, down-to-earth stories to share, emotional stuff that transcends its end-of-the-world scenario. But, not unlike any of the game's characters, you'll have to see past its flaws before you can learn to love it.
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Aug 10, 2015The Chinese Room has crafted another unique experiment that proudly stands out from the gaming norm, now with the improved graphical horsepower of the PS4. Despite the prettier locales and solid attempt to break out of the linear mold, Rapture simply doesn't feel rewarding when straying from the glowing golden path.
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Aug 10, 2015An indie proposal which raised so much hype at the time, but leaves a bad taste . Game? No, nonlinear interactive story . A beauty with bad results not suitable for the impatient.
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Aug 10, 2015Everybody’s Gone to the Rapture spins a good yarn, but it does nearly all the spinning, leaving little for the player. Its impact falls flat after trudging slowly across a world with little of substance for players to find, explore, or interpret.
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Aug 10, 2015Lack of gameplay aside, the latest from The Chinese Room failed to make an impact on us. The game is beautiful and the story promising, but at the end of the day we didn't find anything special about it.
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Nov 10, 2015The things I like about Everybody’s Gone to the Rapture are many: the self-paced discovery and chronological asymmetry, the significance of entangling yourself in a visually “complete” environment, the poignance of a well-crafted, well-delivered character exchange. I’m just not sure how often I’d want to repeat the experience.
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Playstation Official Magazine AustraliaOct 16, 2015We didn’t get even remotely close to any sense of rapture. We had long since gone to the napture. Great as an exploratory piece of art. Average game. [November 2015, p76]
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Aug 17, 2015Like Journey, it’s the sort of game that works as a sort of blank slate on which to project your own feelings of loneliness, loss, unease, and perhaps even peace – but as much as I tried, I found no such emotional connection. No sorrow, no joy…just nothing.
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Aug 12, 2015A sci-fi short story masquerading as a video game, and while it’s often fascinating and beautiful it makes even other walking simulators seem fast-paced by comparison.
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Aug 11, 2015The gameplay informs the story, and The Chinese Room are taking steps in the right direction, but until they can marry the two halves, they’ll still only be working with potential.
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Aug 23, 2015What Rapture does well feels slight. Interwoven character sketches stretched out like clippings of a short story dropped every mile.
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Aug 17, 2015Slow, boring, poor in tension and mystery, Everybody's Gone to the Rapture is a disappointment and not just because it has almost no gameplay.
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Aug 14, 2015When a game goes above and beyond to deliver an exceptionally well thought out and designed world, it’s breathtaking and amazing, but when the actually gameplay is so dull, so methodical, so repetitious with no variation whatsoever, it’s puts an extremely strong blunder on what could have been an amazing play through.
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Aug 11, 2015Everybody’s Gone To The Rapture really is a walking simulator, and possesses all the traits associated.
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Aug 10, 2015As with Dear Esther before it, it offers up an admirable and atmospheric experience that simply isn't all that much fun to play.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Dec 9, 2015Spend this game's five-hour runtime catching up on a better story game you might have missed.
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Dec 8, 2015A work so brutally dull that it would function as a parody of an “art game,” if only it didn’t take itself so seriously.
Awards & Rankings
User score distribution:
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Positive: 293 out of 637
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Mixed: 199 out of 637
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Negative: 145 out of 637
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Aug 11, 2015
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Aug 15, 2015
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Aug 11, 2015