User Score
8.4

Generally favorable reviews- based on 2864 Ratings

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  1. Jan 3, 2018
    7
    Essentially a remake of the original 90’s version Doom is an unashamedly old school shooter that forgoes all the modern gameplay mechanics, such as cover based shooting and regenerating health, that the likes of Halo and Gears of War have helped popularise over the last decade. Other than the recent Wolfenstein games there is nothing that really offers this sort of thing on currentEssentially a remake of the original 90’s version Doom is an unashamedly old school shooter that forgoes all the modern gameplay mechanics, such as cover based shooting and regenerating health, that the likes of Halo and Gears of War have helped popularise over the last decade. Other than the recent Wolfenstein games there is nothing that really offers this sort of thing on current consoles and it makes a refreshing change to play a linear FPS that is simply about using big guns to shoot lots of monsters, especially when the gameplay is so solidly put together.

    The only things that lets it down is that the gameplay doesn’t evolve at all from start to finish (other than adding new monsters and weapons) and, as a result, things became really repetitive well before the end of the 12+ hour campaign and I personally would have been much happier had the game come to an end a few hours sooner.
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  2. May 15, 2016
    7
    Plays too much like RAGE. In that the levels are in sections with many gimmicks like closing a portal, fight a wave of demons, rinse and repeat. Find a key, open door etc. Go through airlocks again and again. Got very tiresome after a while. Controls are a bit off. They feel very fluid but a little floaty with no sprint button. Can you believe that? It's tough to navigate around some ofPlays too much like RAGE. In that the levels are in sections with many gimmicks like closing a portal, fight a wave of demons, rinse and repeat. Find a key, open door etc. Go through airlocks again and again. Got very tiresome after a while. Controls are a bit off. They feel very fluid but a little floaty with no sprint button. Can you believe that? It's tough to navigate around some of the faster moving demons and the stupid small sections they throw you in to fight them. They should have added sprint and some open area levels to make full use of the weapons because most enemies just rush you all the time.

    Visually it's superb like some of the UAC facility levels, weapons, few enemy designs (revenant, the undead and cacodemon being the only ones that stood out), and slick menu presentation. Loading times are ridiculous. Audio is hit and miss. Sound effects are good but some of the gun sounds and explosions are weak. Had to crank my volume a little bit. They nailed the music which is constantly there sometimes subtlety or full force.

    A sequel or DLC needs to add more variety (Phobos and Deimos?) because it was overall missing something I can't quite put my finger on? It badly needed something fresh because it all felt too mundane. That's not to say it sucks. It was a blast to play but too arcade-ish for me. Worth a rental or pick it up when it drops to $20.
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  3. May 16, 2016
    7
    This a copy of my review for the PC version. I actually play the PS4 version, so I'm reposting here with one minor edit:

    I'm writing a quick review based on my first few hours of gameplay in campaign mode only. If you're thinking about buying this game, maybe this information will help you decide. First, let's cut the crap. This game is not a 9 or 10, nor is it a 1 or 2. I'm giving
    This a copy of my review for the PC version. I actually play the PS4 version, so I'm reposting here with one minor edit:

    I'm writing a quick review based on my first few hours of gameplay in campaign mode only. If you're thinking about buying this game, maybe this information will help you decide.

    First, let's cut the crap. This game is not a 9 or 10, nor is it a 1 or 2. I'm giving it a 7 for the reasons listed below.

    This is a reboot of the original DooM, nothing more and nothing less. If you were expecting something that plays like DooM 3, please adjust your expectations. This game is fast paced, the enemies are numerous, and you must sustain yourself by picking up the ammo and life items the enemies drop when you kill them. Again, just like the original DooM of yore. You also pick up key cards and look for hidden caches. Nothing new here for veterans of DooM.

    If I were to compare this to other games, it is a mix of original DooM, DooM 3 (in the graphics, atmosphere, and sound department) and Space Marine. The combat gives you plenty of choices, but the funnest option is to set up your "Glory kills" with your guns. That is, you stun the enemy with a gun shot, then finish them with your R3 button at closer range. Combat is fluid and it works, in my opinion.

    Here is what the game does not have:
    Aiming down the sights
    Cut scenes
    Very much dialogue

    All of which is a plus for me, not a minus. If you like "cinematic" games like The Last of Us, this game is probably not for you. If you like games like DooM 1 and 2, Half Life, and Metroid, this game is probably for you. I've always considered long dialogues and cut scenes in video games to be a waste of my time. I like the story to be told by exploring the game world and playing the game.

    Whether or not you want to wait for a price drop (or skip this altogether) depends on how much you loved (or did not love) the run and gun style of older shooters.

    Again, I have not dipped my toes into multi player yet. That could alter my review and if it does I'll update this review
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  4. Mar 23, 2020
    7
    Good reboot of the doom games. Captures the combat intensity of the classic games but brings the series up to speed with modern mechanics and technology. Upgrading equipment is a lot of fun. Combat can get a bit tedious since there isn't much to break up the shooting aspect of the game. I also wish there were more narrow spaces and hallways like the original games had.
  5. May 16, 2016
    7
    36y gamer here with starting on 8bits, than pc486 with first game installed doom1. Doom2016 has some of his moments, there is some joy from running and finishing beasts. This doom is not bad, nor it is very good. For olders, there is some linear action /too fast/ like in first dooms installement and for doom3 fans, there are similar scenarios + news like upgrading, which I find as welcomed36y gamer here with starting on 8bits, than pc486 with first game installed doom1. Doom2016 has some of his moments, there is some joy from running and finishing beasts. This doom is not bad, nor it is very good. For olders, there is some linear action /too fast/ like in first dooms installement and for doom3 fans, there are similar scenarios + news like upgrading, which I find as welcomed one. In total, it is quite ordinary fps shooter, as in general it does not work very well. The story a lot of people does not need, so okay, we nearly does not have it here, I will not take any more points down. It is more like serious sam in doom environment. Mindless shooter. 7/10 is fair score here. Slightly recommended for fans, nothing more. Expand
  6. Jul 19, 2016
    7
    This game plays like a deathmatch in any other FPS. You got these wide open levels with enemies spawning everywhere so you got to be constantly running and shoot whoever you run into. The game encourages constant movement not only in the level design but in the fact that managing health and ammo requires you to get up close in personal either with a glory kill or a chainsaw kill. There isThis game plays like a deathmatch in any other FPS. You got these wide open levels with enemies spawning everywhere so you got to be constantly running and shoot whoever you run into. The game encourages constant movement not only in the level design but in the fact that managing health and ammo requires you to get up close in personal either with a glory kill or a chainsaw kill. There is no variation in gameplay. It's a constant arcady shoot em up and that's what makes it good but is what also holds it back from being great. Expand
  7. May 13, 2016
    7
    Doom of L.....O.....A.....D.....I.....N....G

    I like this game for what it is, a shooter with oldschool gameplay which is fun. The story is "okeyish" but better than none. It's survival, not horror. But what really bugs me is that everytime you die or activate runes or load into a new area (the last part is actually normal, even though not the time it takes) the game has to LOAD. I don't
    Doom of L.....O.....A.....D.....I.....N....G

    I like this game for what it is, a shooter with oldschool gameplay which is fun. The story is "okeyish" but better than none. It's survival, not horror. But what really bugs me is that everytime you die or activate runes or load into a new area (the last part is actually normal, even though not the time it takes) the game has to LOAD. I don't know what there is to load when I just was in that same area one second ago but this game just does this a lot of times. First it didn't bother me but now it's just annoying and takes away from the otherwise entertaining game.
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  8. Jan 4, 2017
    7
    Nice graphics. Nice gunplay. Boring and nonexistent story. Short duration (around 10 hours).

    It forces you to learn how and when to use each one of the weapons, but you get bored when everything is always the same: more and more bigger enemies in smaller spaces.

    Don't get me wrong, I enjoyed the game, but just that. Far far away from being GOTY or an epic game that I will never forget.
  9. Jan 4, 2020
    7
    Doom (2016) is an achievement in quality that is limited by the old school experience. I loved the character models, animations, flow of combat, the different weapons, and detailed environments. Except for a few audio bugs, the game worked wonderfully. The game also hits that early 90’s nostalgia. Wolfenstein 3D and Doom were the first first person shooters, and I will never forget theDoom (2016) is an achievement in quality that is limited by the old school experience. I loved the character models, animations, flow of combat, the different weapons, and detailed environments. Except for a few audio bugs, the game worked wonderfully. The game also hits that early 90’s nostalgia. Wolfenstein 3D and Doom were the first first person shooters, and I will never forget the great times I had with them.

    However, after a few decades of shooters, the shooting for the sake of shooting isn’t enough anymore. Doom (2016) does little more than drop enemies into the area, require the player to kill all of them, and then open a path to rinse and repeat. Some games have a relentless momentum like Halo: CE to Reach. In this games, you and decide strategically how to deal with enemies or blast past them if you want to. Even in a grindfest like Destiny, you can find the fastest path. Not so in Doom. You have to run and gun in small arenas until all the enemies are dead. Only then can you proceed.

    Storywise, the game has little. I did appreciate the story being told from the 1st person perspective like Half-Life. I just want more story. Maybe I want more personality. There are no sense of stakes and no one to care about. Everything takes place on Mars or in Hell. So what if Mars becomes a gateway to Hell? The demons don’t have spaceships. Can’t the humans just nuke them?

    All in all, Doom (2016) is a polished game that offers some fun, old school gameplay. I would have liked to have seen more from it, but I appreciate the effort that Bethesda put into what they offered. The game is on the high side of 7.
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  10. Jun 25, 2016
    7
    The game is alright, but I jus did not find it absorbing enough. It gave me no reason to keep going. The "gore" was cartoonish and lazy also. I ended up trading it for Uncharted 4.
    Thhe series fans may enjoy it more I guess.
  11. May 22, 2016
    7
    Pretty good single player shooter--but it's nothing like the original DOOM or DOOM 2. Anyone who tells you it is is lying to your face. Painkiller is like DOOM. Serious Sam is like DOOM. This is more like Crysis with demons.
  12. May 13, 2016
    7
    What a boring pos. No wonder they held back review copies. Save your money if you really must play it. It is already 45 dollars at Newegg and will be in the 20 dollar bargain bin in a months time.
  13. Oct 26, 2016
    7
    PROs: Graphics, Frame Pacing, controls, music, gameplay

    CONs: Gameplay, music long story short: I enjoyed the beginning few hours of this game on medium difficulty with the map and collectibles, fun gameplay and music but the further into the game progression opening up the map every 30 seconds to search for close secrets hinged on the overall gameplay experience. I enjoyed the
    PROs: Graphics, Frame Pacing, controls, music, gameplay

    CONs: Gameplay, music

    long story short: I enjoyed the beginning few hours of this game on medium difficulty with the map and collectibles, fun gameplay and music but the further into the game progression opening up the map every 30 seconds to search for close secrets hinged on the overall gameplay experience.

    I enjoyed the metal music during the arena fights but once in a while the music blared to overpowering levels into my ear during a small skirmish of crap easy enemies and it would not stop blaring until quitting the actual game.

    I experienced a number of glitches, falling through floor, getting stuck into handrails, etc. These glitches grew more and more frustration with the slog of a game this actually is.

    Overall 7/10 for single player content. No desire to retread a second time.

    Multiplayer, NEVER touched and never will.
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  14. Jul 25, 2016
    7
    I played the original Doom for PC. That being said, I was not that excited for this game as sequels and remakes are usually not good. I feel like the devs did a good job on building off of the original game but it is very hard to not get bored or feel like you've been there/done that when FPSs have practically taken over the gaming industry and the market is oversaturated with shooters inI played the original Doom for PC. That being said, I was not that excited for this game as sequels and remakes are usually not good. I feel like the devs did a good job on building off of the original game but it is very hard to not get bored or feel like you've been there/done that when FPSs have practically taken over the gaming industry and the market is oversaturated with shooters in general. This game isn't more advanced than COD, definitely not more realistic than BF, just does a simple smash-mouth shooter well. And for that effort, that lack of anything special it doesn't deserve more than a 7. The 10 ratings are out of their heads. The controls were a little shaky for me too but I have not delved into the Settings. I also don't really care about multiplayer but the fact that a lot of people are complaining about it not having good multiplayer is a problem. If FPSs do anything well they should have decent multiplayer so I have to ding it for that as well. Expand
  15. May 23, 2016
    7
    It starts out good enough, and is a really good looking game, but damn does it get repetitive as hell really really fast....It doesn't take long before the game degenerates into a constant enter room destroy pod/survive ambush for 10 minutes the further you get OR the other option walk into room constant lock-down because of demonic presence survive ambush for 10 minutes....Its notIt starts out good enough, and is a really good looking game, but damn does it get repetitive as hell really really fast....It doesn't take long before the game degenerates into a constant enter room destroy pod/survive ambush for 10 minutes the further you get OR the other option walk into room constant lock-down because of demonic presence survive ambush for 10 minutes....Its not terrible but its not the 2nd coming like some would have you believe....Anyone who tries to disagree that its not beyond super repetitive either hasn't played it far enough, or clearly doesn't mind the same mind numbing scenario over and over and over again. Expand
  16. May 24, 2016
    7
    Pros: The story doesn't get in the way of the game. The characters are okay and the dialogue is decent. The 'glory kills' are quick and take place in real time -- enemies keep moving and firing at you You can't really just sit back and snipe at enemies like in a lot of modern shooters, mostly because you need to pick up health from dead enemies. The game runs extremely smoothly.

    Cons:
    Pros: The story doesn't get in the way of the game. The characters are okay and the dialogue is decent. The 'glory kills' are quick and take place in real time -- enemies keep moving and firing at you You can't really just sit back and snipe at enemies like in a lot of modern shooters, mostly because you need to pick up health from dead enemies. The game runs extremely smoothly.

    Cons: The weapons all feel pretty much the same and don't feel powerful. The explosions feel very fake. Most of the upgrades to the weapons are trivial and barely help. The upgrades to the suit are boring. The secrets are easy to find, and they don't really give you anything special. The gameplay mostly involves running away from enemies and strafing -- no enemies can catch up to you. The graphics are mediocre at best. There are no physics. The environments feel the same.

    I wish I really liked this game like other seem to, but I don't. The gameplay design - that forces players to move -- has a lot of potential to resurrect the dead genre of FPS, but this game doesn't quite pull it off. I still haven't played FPS i like since Half life 2 and bioshock.
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  17. Dec 1, 2016
    7
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln
    Deutsche Review - Kritik

    Der folgende Test ist in 5 Kategorien zusammengefasst. Diese 5 Kartegorien ergeben die Gesamtpunktzahl von 0 - 100 Punkten. Um einen passenden Userscore zu geben wird auf oder abgerundet. Bei 84 Punkten ergibt das einen User Score von 8. Bei 86 einen von Userscore von 9. Falls eine 85 kommt entscheide ich ob ich es eher positiv oder negativ nehme. Regeln verstanden?
    Dann sind hier meine Punkte.

    Mein persönlicher Score = 68/100
    Mein User Score = 7/10

    Lohnenswert? = Aufjedenfall für Oldschool-Shooter-Fans
    Fortsetzung erwünscht? = Gerne.
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  18. May 13, 2016
    7
    DOOM has a slight struggle to find it's own identity. The story delivers exactly what you would expect from an arcade experience. On the other side, DOOM lacks a lot of well beloved features from it's predecessors and has some quickly appearing wear marks of it's own. However, the technical aspect performs well on PC and Consoles and the Multiplayer is fun, but requires some balancing updates.
  19. May 18, 2016
    7
    The single player campaign is fun since the AI is excellent. If this game had co-op in the campaign it might be among the most fun shooters on PS4 of all time. I can't stress this enough -- the lack of coop play takes away basically all replay value in this game. Developers did a good job, but feature-wise feels behind the times for a 2016 FPS. SnapMap has a lot of potential but I'veThe single player campaign is fun since the AI is excellent. If this game had co-op in the campaign it might be among the most fun shooters on PS4 of all time. I can't stress this enough -- the lack of coop play takes away basically all replay value in this game. Developers did a good job, but feature-wise feels behind the times for a 2016 FPS. SnapMap has a lot of potential but I've yet to play a user-created level that's actually fun. Expand
  20. May 19, 2016
    7
    en mi opinión este juego pudo ofrecer más jugabilidad, a que me refiero con esto, la verdad se me hizo muy repetitivo, los demonios eran casi siempre los mismos, los jefes no presentaban un reto, etc. DOOM es un juego prácticamente para pasar el rato, con oleadas de demonios, y lugares secretos. los glory kills son casi siempre los mismo no ofrece una gran variedad de ataques, el onlineen mi opinión este juego pudo ofrecer más jugabilidad, a que me refiero con esto, la verdad se me hizo muy repetitivo, los demonios eran casi siempre los mismos, los jefes no presentaban un reto, etc. DOOM es un juego prácticamente para pasar el rato, con oleadas de demonios, y lugares secretos. los glory kills son casi siempre los mismo no ofrece una gran variedad de ataques, el online esta bien, no es innovador pero es divertido que es lo que importa, igual su servicio online esta algo podrido, debe de resolver esto Bethesda. Expand
  21. May 25, 2016
    7
    OLD SCHOOL, is the perfect way to describe this new entry in the Doom franchise. All in all, the new Doom is a good game, but with some faults.

    See, not everything old school should be something we long for. Some of the design choices for the campaign are primitive at best. Mainly, the need to kill every single enemy in a room in order to go to the next. And despite all the adrenaline
    OLD SCHOOL, is the perfect way to describe this new entry in the Doom franchise. All in all, the new Doom is a good game, but with some faults.

    See, not everything old school should be something we long for. Some of the design choices for the campaign are primitive at best. Mainly, the need to kill every single enemy in a room in order to go to the next. And despite all the adrenaline you get from killing demons, eventually you ask yourself: is there anything else to this game? The answer is no. Killing demons is fun, but the game eventually throws so many of them at you that you will begin to feel fatigue.

    Diversity is a good thing, and an essential part of having a modern day video game. Multiple mechanics working in conjunction to provide an experience only modern games allow. Having a dozen of well made weapons is not having multiple mechanics. In fact, Doom has only one mechanic: "shoot and kill".

    The multiplayer feels like a modern remake of Quake (pick one, they are all essentially the same). Which is not a bad thing, but it honestly lacks the necessary depth to keep you invested in the long term. Again, is fun but not a substantial addition to your free time.

    Finally, the Doom modding system is great. If you have the patience and ability to dedicate enough time to create content. Yet, is too early to tell if anything truly mesmerizing can come out of it. I am sure that if great user content begins to appear, then this feature is the most essential one to Doom.

    In conclusion, Doom is a good game for 60 bucks. Is a GREAT game for 40, and a fantastic one for less than 30 bucks. So it's really up to you if you are willing to wait it out for the cheaper prices.
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  22. Jun 18, 2016
    7
    I sorta feel like I should weigh how much I paid for a game into the review score. Some people might view this as unfair, but some people like pineapple on pizza. I can't be bothered with either.

    So, yeah, gave this a 7, but let's be clear: this game is fun. This is a good time. And had I found it for $20-$30 on Half.com or in Gamestop, I'd give it a high 8 or a 9. But, I paid full
    I sorta feel like I should weigh how much I paid for a game into the review score. Some people might view this as unfair, but some people like pineapple on pizza. I can't be bothered with either.

    So, yeah, gave this a 7, but let's be clear: this game is fun. This is a good time. And had I found it for $20-$30 on Half.com or in Gamestop, I'd give it a high 8 or a 9. But, I paid full price and it was a short (but wild) ride.

    Like your mom. HEH, RIGHT?

    Ok. Anyway.

    What I loved: BLAM BLAM BLAM BLAM BLAM. Satisfying combat. Simplistic upgrade system. Interesting sprinklings of codecs to feed you hints about the background and story. The 'your balls-outyness will be rewarded, my child' pace. Seeing all my favorite demons from my 20s in all of their nexgen upgraded glory. The BFG.

    What I didn't: In staying true to it's Doominess, it's repetitive and shallow. Sometimes it's a grind. But that's Doom, kids. You play Doom because it's Doom. You don't listen to Justin Timberlake hoping for deep-assed Tom Waits-style insights and lyrics, you listen because it's familiar and you know what to expect and it makes you feel good even if you're a little mad because no human being should have a life that good. Seriously, eff Justin Timberlake. But that's Doom, man. It's not The Last Of Us. It's not Silent Hill 2. Hell, when it comes to story, it ain't even L.A. Noire.

    Man, THAT hurt to type.

    But it's a good time. It's just not "worth the full price of admission" good time.

    And a passing mention of the multiplayer: Eh. It's aight. Played 9-10 matches, had a reasonably decent time, didn't feel the urge to go back. Think of a fast-paced-but-sloppy Halo 4.

    So if you can borrow it or get it cheap, seriously, go for it. Oh unless you get queasy easily, like this one friend of mine. Like, if you can't manage the gore in an average episode of Walking Dead, maybe stay away. You poor bastard.
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  23. Oct 4, 2016
    7
    Doom (2016) Review
    Alex the Kidd, Gamers of the Round Table
    Bethesda and ID’s visceral collaboration, Doom throws players into a fast-paced, metal-fueled first-person shooter. With monsters and mayhem in abundance, does Doom offer anything new to the over saturated FPS market, or are fans left with another generic shooter? The Good The fast paced action of Doom sets it apart from
    Doom (2016) Review
    Alex the Kidd, Gamers of the Round Table

    Bethesda and ID’s visceral collaboration, Doom throws players into a fast-paced, metal-fueled first-person shooter. With monsters and mayhem in abundance, does Doom offer anything new to the over saturated FPS market, or are fans left with another generic shooter?

    The Good
    The fast paced action of Doom sets it apart from other games in the FPS genre. There is no time to take cover, and if you don’t move, you are guaranteed to die while enemies are around. There is a feeling of urgency and an element of unpredictability with the enemies that is absent from most games of the genre. The game encourages players to utilize its “gore kill” system by having enemies drop health pick-ups from being killed in this manner; this was a feature that could have felt tacked-on, but ultimately becomes a core combat element that can be necessary for those running low on health. The brutality of the weapons and the creativity behind their upgrade/attachments provide players with a level of strategy to handle demonic encounters; players must act quickly when fighting demons as the weapon wheel only slows the action, but does not stop it. Players are challenged with adjusting to any demonic encounter on the fly and this level of non-stop action makes for an enjoyable experience.
    The snapmap game mode deserves high praise not only for its entertainment value, but also its practical applications in teaching coding. Snapmap allows players to create their own playable maps and upload them for others to play themselves. The remarkable aspect behind this game mode is the detail, size, and environmental reactions a player can create within their own map; the level of detail and control that players can put into their own creation makes this game mode a how-to for coding. Were it not for the games Mature rating (17+), Doom would be a highly recommended teaching tool for those students interested in coding.

    The Bad
    While there is a story present within Doom’s campaign mode, it’s less than compelling; portal to hell has been opened, close it. While the story unfolds through collectable dossiers and natural progression, there is little depth or surprises here. It’s not terrible, but it’s not great either. The online multiplayer is more of the same, in that there is little difference between it and every other multiplayer FPS mode on the market. You won’t see anything here that you haven’t seen before.
    The major offender in Doom is repetition; there isn’t much more to this game other than move from one area to the next to clear out enemies. While players are encouraged to explore the surprisingly large maps, the repetitive nature of clearing out hives of demons begins to take its toll, and eventually the gameplay becomes stagnant. The level and creature designs are extremely detailed, but the gameplay never really evolves, despite having more difficult enemies thrown at you as the story progresses. Doom plays all of its cards in the first half; everything from that point on is more of the same.

    Rating
    7.5 – Doom brings freshness to the FPS genre that has been absent for far too long. The old-style health and armor pick-ups create a difficulty many gamers either forgot existed, or had never experienced. Fans of the series will rejoice with the fast-paced blood-bath that is Doom. While the core game becomes repetitive, the inclusion of the snapmap is an innovative game mode that is ripe with potential, and the multiplayer mode at the very least serves its purpose, despite not bringing anything new to the table. Overall, Doom is a non-stop ride through hell and back, and many gamers will be pleased by the series return to form.
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  24. Aug 16, 2016
    7
    Doom is a horror first-person shooter video game developed by id Software and published by Bethesda.

    + Fun
    + Boss Battles
    - Repetitive Arenas
    - Boring Multiplayer
  25. Sep 29, 2016
    7
    When I first time got this game, I really like its style, blood, straight way. But I feel boring when I continue played to the end. The story is poor and boring. A good way to get off the pressure.
  26. Jul 19, 2017
    7
    DOOM is a reboot of the series, with less survival horror elements and more of a focus on the original games. With this change of pace from Doom 3, there is typical action-focused gameplay. The story exists only as a vehicle for the player to move from point A to point B, eliminating various demons and acquiring an objective which allows access to another area. Regarding this, it's a veryDOOM is a reboot of the series, with less survival horror elements and more of a focus on the original games. With this change of pace from Doom 3, there is typical action-focused gameplay. The story exists only as a vehicle for the player to move from point A to point B, eliminating various demons and acquiring an objective which allows access to another area. Regarding this, it's a very predictable story.

    This aspect is the most frustrating of the game, because it is painfully obvious there is wasted potential. For most players, it's not a problem because they simply want to kill more enemies with more guns. And that's most enjoyable about DOOM, it's what will keep players coming back and enjoying the game and will most likely lead to a sequel.

    The multiplayer is the worst part about DOOM. I would have preferred the developers forego multiplayer to focus more on a more diverse campaign. Snapmap is a welcome addition, because the community is fantastic with their originality. Snapmap is a lot more enjoyable than the multiplayer.
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  27. May 17, 2017
    7
    Doom. I got to say I have to be careful in my judgement, coming from nostalgia. If you'd somehow forget about the 90:s and the birth of modern 'shooters' with the original Doom, then Doom 2016 would still be a surprisingly good first person shooter. Doom 2016 is all about the campaign, which is excellent, and in this day and age written in a sense that you'll be able to grasp and getDoom. I got to say I have to be careful in my judgement, coming from nostalgia. If you'd somehow forget about the 90:s and the birth of modern 'shooters' with the original Doom, then Doom 2016 would still be a surprisingly good first person shooter. Doom 2016 is all about the campaign, which is excellent, and in this day and age written in a sense that you'll be able to grasp and get involved in. It never obstructs the action, and this is the single most important aspect of any shooter, and for Doom this is the key to success. Because the action in Doom 2016 will take you by surprise. In its best moments, it's absolutely and literally heart-pounding. So coming back to nostalgia again, this is Doom as it was, but on serious amounts of steroids and adrenaline. Doom is hard on the weak, and pleasure for the hard.
    The downside though, is in Doom:s multiplayer PvP which feels dated to say the least. Naturally, I'm a product of evolution who prefer the 'hide and recover' mechanic of modern shooters, and Doom doesn't have that. You'll need to brush off your old strafing-skills from the nineties again. Because this is Doom. And it doesn't care what you think. I'm gonna end it like that, really, "This is Doom". Because it sure as hell is.
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  28. Nov 13, 2017
    7
    An intense, hard-hitting and non stop gore fest is Doom's remaster packed to the brim with fun. I found myself getting lost in the world and repeating "One more area, okay just one more" as I traversed the depths of hell, sniping, shotgunning and of course, chainsawing. Dooms remaster is a prime example of how a FPS in 2016/17 should be. Fantastic graphics and a smooth 60FPS, makes for aAn intense, hard-hitting and non stop gore fest is Doom's remaster packed to the brim with fun. I found myself getting lost in the world and repeating "One more area, okay just one more" as I traversed the depths of hell, sniping, shotgunning and of course, chainsawing. Dooms remaster is a prime example of how a FPS in 2016/17 should be. Fantastic graphics and a smooth 60FPS, makes for a satisfying experience.

    Dooms multiplayer is great, modern... but repetitive. It limits itself in that the maps all feel the same, and there isn't that much variation in game modes, and therefore the experience was the same every time. Most of the time in fact it just felt like the campaign but with other players shooting at you as well. Speaking of repetition after a while of gaining equipment and (baring in mind I was playing the hardest difficulty) and killing the same demons in waves to clear areas over and over it does repeat itself slightly, and at times just felt boring.

    With all this being said I found the story of it alright, however for a FPS for this it isn't really that important as it's definitely more focused on acing the shooter aspect of it. It launches you right in with one objective: shoot and kill. Moreover I feel the boss fights of this game were fantastic, grueling and bloody all throughout with interesting mechanics, hard amounts of health and brilliant design they were always new and a joy to play through.

    Overall DOOM was a fun game to play, I wouldn't however go back to it as there are other less repetitive experiences to be had in other games like this, however this does not take away from what an experience doom was. It's reasonably lengthy 12 hour campaign and entertaining multiplayer probably more fit for some than others, you get well worth the price of a now £15 game or lower. A fantastic example of how a FPS should play, nostalgia trip and memorable experience.
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  29. Mar 18, 2018
    7
    Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
  30. Jun 6, 2020
    7
    Dooms gunplay is fantastic and so is it's music. But it ends up feeling very samey since most places look very similar with the same color pallet and its lack of boss fights until the very end. You basically just go into room after room shooting monsters the entire time. Thankfully the gunplay is so good it makes up for i somewhat. Thankfully Doom Eternal fixes these issues.
Metascore
85

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 61
  2. Negative: 0 out of 61
  1. Dec 1, 2016
    80
    Doom honors its legacy while setting the stage for a new era for the long dormant franchise. Intimately gory encounters and a surprising emphasis on story more than make up for the bland multiplayer.
  2. Aug 10, 2016
    90
    Exactly the right amount of old and new, DOOM is an adrenaline rush that borders on overwhelming in the best possible way.
  3. Edge Magazine
    Jul 24, 2016
    90
    Doom's shimmering, bombastic combat is as absorbing as it is revelatory. [Aug 2016, p.100]