User Score
8.4

Generally favorable reviews- based on 2864 Ratings

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  1. Sep 9, 2023
    7
    Doom 2016 really has a great gameplay loop, but there's a lot of fluff that dilutes what could've been a great game into just a good one.
    The obvious stuff is **** like being able to upgrade the doomslayer armor (which doesn't really affect gameplay that much, so it creates a situation where it isn't really impactful, but you still have to do it), the rune challenges, and the biggest
    Doom 2016 really has a great gameplay loop, but there's a lot of fluff that dilutes what could've been a great game into just a good one.
    The obvious stuff is **** like being able to upgrade the doomslayer armor (which doesn't really affect gameplay that much, so it creates a situation where it isn't really impactful, but you still have to do it), the rune challenges, and the biggest problem of them all, the fact the game is long (for doom) yet it gets repetetive towards the end
    Almost great, but falls shot towards the end 7.5/10
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  2. May 16, 2023
    7
    Good game, the gameplay feels good. Everything it does, it does very well but something is missing to make it truly a special game.
  3. Mar 22, 2023
    6
    No está mal, pero si lo juegas despues de Doom eternal, es muy diferente es como si vieras un juego muy antiguo y tosco… aunque si lo comparas con los juegos predecesores es un buen juego
  4. Feb 28, 2023
    7
    The gunplay, the enemies and the scenarios are great. Is really enjoyable to annihilate demons and make armor and weapons improvements. BUT this is only the 20-40% of the game. Most of time the game makes you go walking to get collectibles and to get yellow, red or blue cards to advance in the story. 20-40% of the game is great and 60-80% of the game is a walking simulator in hell.
  5. Jan 14, 2023
    5
    After playing Eternal first, this one is a snooze fest. Wandering around lost with a map that tells you very little that I constantly had to open and close to find certain things (not sure why I can have a compass but not a minimap). Guns feel like they do nothing. If I get within two feet of the shield enemies I die instantly somehow. Absolutely abhorrent checkpoint system that somehowAfter playing Eternal first, this one is a snooze fest. Wandering around lost with a map that tells you very little that I constantly had to open and close to find certain things (not sure why I can have a compass but not a minimap). Guns feel like they do nothing. If I get within two feet of the shield enemies I die instantly somehow. Absolutely abhorrent checkpoint system that somehow also allowed me to exploit a challenge to get two upgrade points for doing something, dying, then being reloaded to before I completed it, allowing me to complete it again.

    Nowhere near the interesting run-and-gun style that you'd expect from Doom. GOTY my ass. Eternal was so fun and fast, this one feels like little more than a tourist holding a pea shooter simulator.
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  6. Aug 16, 2022
    6
    Good game overall. Very short thought and with not much to do outside the main levels. Never played the originals. Its a very solid FPS and it has non stop action, but i cant stop feeling that this is like a PS2 game with great graphics.
  7. Jan 15, 2022
    7
    Doom is one of the best shooters ever created. Each weapon is different, each weapon mod is different
    and each demon is different. It is unbelievably fun just blasting heads and guts out of demon with these massive badass weapons.. That being said, there are a few weapons like the gauss cannon and the super shotgun, that are so powerful, they break the balance of the game, forcing players
    Doom is one of the best shooters ever created. Each weapon is different, each weapon mod is different
    and each demon is different. It is unbelievably fun just blasting heads and guts out of demon with these massive badass weapons.. That being said, there are a few weapons like the gauss cannon and the super shotgun, that are so powerful, they break the balance of the game, forcing players like me to not use them, so the demons have at least a chance of killing me. The fighting arenas are well designed and a joy to bounce around on. The music will probably go down in history as one of the best pieces of music ever created in a videogame. The best aspect of Doom is the feeling of a badass, the feeling of being a Demon slayer, and the music compliments this feeling well. The story is really nothing special, dialogue is fine, platforming sections are sometimes very annoying, and some boss fights just feel like big weapon sponges that do the same thing over and over and over.
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  8. Jun 10, 2021
    7
    Looking back on Doom 2016 I have good memories of it! It was one of the first games I bought for my PS4 (didn’t get one until 2017) & I was a relative virgin to FPS games at the time. But much like the generation that grew up as Doom & Wolfenstein popularized the genre, both series were here for me in the modern age to ease me into FPS mechanics that I always found disorienting before.Looking back on Doom 2016 I have good memories of it! It was one of the first games I bought for my PS4 (didn’t get one until 2017) & I was a relative virgin to FPS games at the time. But much like the generation that grew up as Doom & Wolfenstein popularized the genre, both series were here for me in the modern age to ease me into FPS mechanics that I always found disorienting before. Although in comparison to Doom Eternal.. it’s definitely been outshone as of now. Just in the moment to moment gameplay I think Eternal is a far better game (minus the platforming) although I liked the mysterious atmosphere of Doom 16 more. Oh, and Mick Gordon. Nuff said. Expand
  9. Mar 31, 2021
    7
    Story: 6
    Graphics: 8
    Sound: 6
    Gameplay: 8
    Game Time: 13 Hours (Main Story)
  10. Mar 31, 2021
    5
    Jogo mediano pra baixo, historia fraca, personagem sem carisma, gameplay mediano. O melhor desse jogos são os graficos. jogo muito repetitivo ao extremo sem variedade de combate
  11. Mar 30, 2021
    7
    Doom is a lot of fun and I enjoyed it the further I got into the game, but I dont nearly enjoy the game as much as other people seem to. But I can see why people do love Doom. The multiplayer is great and could have brought it up a point for me but now theirs almost no one playing and the lobbies are barely half filled. If I was their day 1 then the multiplayer could made the game better for me
  12. Feb 9, 2021
    7
    I play this game after seeing it was preised by everyone. I'm not an old fan. I didn't play the 90s ones yet I found it quite boring. Guess I was expecting some history behind instead of shooting and killing. Still a good game to pass the time and not having to think too much.
  13. Jan 11, 2021
    6
    Doom was promoted as a return to the series’ roots which means, as Doom was the original first person shooter, you would think that you’d be doing a lot of FPS. But man would you be wrong! Because Doom 2016 is more about platforming, corridor-running (without an enemy in sight) and what every game 2016 on needs, collectibles!!! These collectibles are not what you think they are, most areDoom was promoted as a return to the series’ roots which means, as Doom was the original first person shooter, you would think that you’d be doing a lot of FPS. But man would you be wrong! Because Doom 2016 is more about platforming, corridor-running (without an enemy in sight) and what every game 2016 on needs, collectibles!!! These collectibles are not what you think they are, most are absolutely necessary on higher difficulties because rather than an XP-system to get upgrades, the upgrades for armor and weapons come through these collectibles. As for the platforming, at most points it feels like you’re playing Mario or Mirror’s Edge as you will spend more time platforming than actually shooting; of which the shooting takes place in arena-like areas in levels, where 99% of the shooting takes places in your first-person ‘shooter’. As others have said, if I wanted platforming, I’d go play Mario.

    As for the weapons, which are your most used assets in an FPS, by mid-game the weapons start meshing together as you just start switching weapons based on which gun has ammo. Even the weapon mods don’t add much to weapon variety. During the shooting sections, most of the time you’re actually meleeing because the glory kills system you get from staggering enemies are required to get health drops to survive in combat so there is no real strategy besides charge, melee, charge, melee. Get ready to use that shotgun. There is no strategy to be found in Doom 2016. Also, the chainsaw has been turned into a Borderlands-esque ammo making machine, which requires fuel to operate and when used on higher ranking enemies, they will drop ammo like candy from a piñata at a party.

    Story-wise for all the hype that was put behind this story for redefining story in the single-player genre and how deep it was, the story is very much a throwaway that hardly exists in the background. The majority comes through codex pick-ups that you have to find and read and are not conveyed through characters or events. The main bad character has NO reasoning or explanation for why they did what they did throughout the campaign. The storyline is mainly stolen from Doom 3 and extremely watered down with no character development, no reason for these events or why the demons are invading. As for the times you go to Hell are ridiculous in comparison to the previous titles, it’s like you’re a welcome guest in the demons’ home, even though you’re supposed to be the most feared demon killer in history.

    Once you hit the halfway point the game turns into a slog as you just want the game to end. The boss battles, while they vary in gameplay and are sort of interesting in relation to everything else, they are quite boring when you look back after the fight is done as even the Cyber Demon (one of the main bosses in Doom original) is a pretty easy fight. You don’t feel like you went into a fight against a huge demon, more like you got into a tussle with a kitten. The end game is the worst part of all this as the whole game ‘wraps up’ without you even getting any answers or even having satisfying gameplay as the last boss battle is the easiest boss battle in the game, where the Hell Guardians and Cyber Demon at least had some sort of challenge. I guess it’s not surprising in a game where they turned Hell Knights, which were essentially mini-bosses in Doom 1, 2, and 3, are now killed in the hundreds with very little effort.

    This game is a rental if you want to try it, the campaign lasts maybe a max 10-12 hours, depending on difficulty, where most is you wandering the corridors for collectibles. For actual game and shooting, it’s about 4 hours. You won’t want to pick this game up ever again for the campaign, maybe only the arcade-mode. Play the original three Dooms if you want to have fun.
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  14. Jan 8, 2021
    7
    i've cleared Doom 2016 twice. its actions are so good and music is pretty nice but the story is not that exciting or interesting after all. i haven't got more stress with playing doom(2016) than doom eternal so i'd give a point more.
  15. Oct 6, 2020
    7
    Probably one of the most overrated games ever for me, as for doom fans I’m sure this is a great reboot, but as for just as actual great games goes this is definitely not great, there’s hardly any story here even though I know there’s not meant to be any, the customisation to the weapons is okay which can be further modified through completing challenges with each mod of the weapon (Probably one of the most overrated games ever for me, as for doom fans I’m sure this is a great reboot, but as for just as actual great games goes this is definitely not great, there’s hardly any story here even though I know there’s not meant to be any, the customisation to the weapons is okay which can be further modified through completing challenges with each mod of the weapon ( there’s 2 mods to each gun) and the rune trial effects and upgrades are interesting, but the suit upgrades of what I remember are pretty dull and besides that you just upgrade your health, armour and ammo capacity. And then besides that you just go from boring open space to boring open space blasting the same demons that just constantly do the same **** there’s no set prices by the way or cut scenes, just demon set ups. I thought this would be better if they were more closed spaces like at the beginning. The best thing about the game was the boss fights, to which there’s only 3 and the last one I thought was boring compared to the cyber demon and the 2nd one which were pretty good and the funnest parts of the game by far. The visuals are nice but there just isn’t much variety to them, everything about the game is just so repetitive. So as for rebooting an old legendary franchise I suppose it’s a very good thing but it’s just that really, mostly just a big dumb run, jump and gun blow up demons romp. As for the multiplayer I’ve only played 2 matches which was just today and it was very slow and lackluster, especially the mode “warpath” (I think it’s called) but I was only playing on the beginner section, I didn’t get to play a demon also, but all of the new guns and equipment and playable demons you can eventually use look exciting, but besides this I’m sure I’ve heard very good things about the multiplayer. And besides all that I don’t know anything about snapmap and that’s all really. Expand
  16. Sep 9, 2020
    5
    It is fun at first but then just gets boring a 30 mintues of killing the same type of monster. It's gaming at his most basic and if you like that kind of thing you don't want cutscene or sense of why and how things are the way are then the game is fine but I want so much more from a PS4 game
  17. Aug 26, 2020
    7
    Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the oldDoom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the old results in an experience which won't satisfy either school of thought. SnapMap, meanwhile, is a blend of weird and simple and endearing. Expand
  18. Jul 14, 2020
    7
    забавная хрень, но немножко утомляет повторениями. такж смутило отсуствие катсцен
  19. Jun 21, 2020
    5
    Doom is okay and at some points amazing.
    The game is so repetitive that it becomes unsatisfying. The games strength is its boss battles, and if you play PS4, you should definitely try it.
  20. Jun 6, 2020
    7
    Dooms gunplay is fantastic and so is it's music. But it ends up feeling very samey since most places look very similar with the same color pallet and its lack of boss fights until the very end. You basically just go into room after room shooting monsters the entire time. Thankfully the gunplay is so good it makes up for i somewhat. Thankfully Doom Eternal fixes these issues.
  21. May 10, 2020
    6
    This game encourages exploration by giving you exploration-specific upgrades for your suite as an upgrade path, and then precedes to lock you out of backtracking, reward you with annoying rune trials, and then not rumble when you are near secrets like the upgrade said it would.

    This is just super frustrating. Punching also will teleport you past enemies. You won't know what
    This game encourages exploration by giving you exploration-specific upgrades for your suite as an upgrade path, and then precedes to lock you out of backtracking, reward you with annoying rune trials, and then not rumble when you are near secrets like the upgrade said it would.

    This is just super frustrating.

    Punching also will teleport you past enemies. You won't know what happened so you'll back up, but you won't be able to and you'll think the game is glitching out, and now that enemy you teleported past is hitting you in the back. Enemies can also hit you mid air and cancel your jump, making you fall to your death to start the whole battle over again.

    There is alot of platforming and platforming death in this game.

    The pace is further ruined by the most annoying part of old Doom that they leaned into heavily, stopping you over and over to find a keycard. Where you having fun? Sorry, you have to find the Blue Keycard. Why this was put in the game is beyond me.

    4. hitting teleports you past enemies, then you try to back up, you can’t, you’re hit
    6. being able to be hit mid air to make you fall ****
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  22. Mar 27, 2020
    7
    a great reboot of the franchise that peaks early but plays a bit too safe in the 2nd half. Good game for non doom fans to experience the franchise. Plus one of the few AAA 60 fps shooters on the ps4 which is a great acheivement
  23. Mar 23, 2020
    7
    Good reboot of the doom games. Captures the combat intensity of the classic games but brings the series up to speed with modern mechanics and technology. Upgrading equipment is a lot of fun. Combat can get a bit tedious since there isn't much to break up the shooting aspect of the game. I also wish there were more narrow spaces and hallways like the original games had.
  24. Jan 4, 2020
    7
    Doom (2016) is an achievement in quality that is limited by the old school experience. I loved the character models, animations, flow of combat, the different weapons, and detailed environments. Except for a few audio bugs, the game worked wonderfully. The game also hits that early 90’s nostalgia. Wolfenstein 3D and Doom were the first first person shooters, and I will never forget theDoom (2016) is an achievement in quality that is limited by the old school experience. I loved the character models, animations, flow of combat, the different weapons, and detailed environments. Except for a few audio bugs, the game worked wonderfully. The game also hits that early 90’s nostalgia. Wolfenstein 3D and Doom were the first first person shooters, and I will never forget the great times I had with them.

    However, after a few decades of shooters, the shooting for the sake of shooting isn’t enough anymore. Doom (2016) does little more than drop enemies into the area, require the player to kill all of them, and then open a path to rinse and repeat. Some games have a relentless momentum like Halo: CE to Reach. In this games, you and decide strategically how to deal with enemies or blast past them if you want to. Even in a grindfest like Destiny, you can find the fastest path. Not so in Doom. You have to run and gun in small arenas until all the enemies are dead. Only then can you proceed.

    Storywise, the game has little. I did appreciate the story being told from the 1st person perspective like Half-Life. I just want more story. Maybe I want more personality. There are no sense of stakes and no one to care about. Everything takes place on Mars or in Hell. So what if Mars becomes a gateway to Hell? The demons don’t have spaceships. Can’t the humans just nuke them?

    All in all, Doom (2016) is a polished game that offers some fun, old school gameplay. I would have liked to have seen more from it, but I appreciate the effort that Bethesda put into what they offered. The game is on the high side of 7.
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  25. Dec 27, 2019
    6
    It's a fun game full of Gore and violence, just how I like them.
    I'd recommend picking it up on ps now for free since it's just a big prequel to "Doom eternal" with an extremely unsatisfactory ending, much like Wolfenstein....
    I personally wouldn't waste any money on it, but of you can get it for free, it's a must play.
  26. Aug 18, 2019
    7
    Doom's single-player recalls great FPS action from a simpler time, but its multiplayer misses more than it hits.
  27. Apr 29, 2019
    6
    Intense for sure, but I'm not a fan of the lack of epic story moments. Mostly the game just does its thing and goes on and on with few stand-out moments. Games like Uncharted present much more cinematic and epic campaigns.
  28. Feb 5, 2019
    7
    Pretty good graphics, pretty good ambiance, pretty good soundtrack, fun gameplay.

    The game can get a little bit repetitive towards the middle but it won't really hurt the experience. What does hurt the game pretty significantly are its generic plot and its underwhelming ending. Doom is a fun First Person Shooter but, in my opinion, it's good enough to get a 7/10, but not good enough
    Pretty good graphics, pretty good ambiance, pretty good soundtrack, fun gameplay.

    The game can get a little bit repetitive towards the middle but it won't really hurt the experience. What does hurt the game pretty significantly are its generic plot and its underwhelming ending.

    Doom is a fun First Person Shooter but, in my opinion, it's good enough to get a 7/10, but not good enough to leave an impression.
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  29. Jan 28, 2019
    6
    There's fun to be had with DOOM, but it grows repetitive about halfway through. There's also small frustrations here and there like bugs, and the map not always being a reliable reference. I just got to the point where I stopped having fun and didn't care to explore the levels.

    The core gameplay feels great, though. Running, jumping, and shooting. The levels have a nice verticality to
    There's fun to be had with DOOM, but it grows repetitive about halfway through. There's also small frustrations here and there like bugs, and the map not always being a reliable reference. I just got to the point where I stopped having fun and didn't care to explore the levels.

    The core gameplay feels great, though. Running, jumping, and shooting. The levels have a nice verticality to them too. And of course there are plenty of secrets and collectibles.

    It's worth checking out.
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  30. Jan 7, 2019
    7
    Doom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the oldDoom is a tale of two very different shooters (and one quirky creation tool). The single-player campaign's reverent worship of the series' roots results in an old-school run-and-gun shooter which feels like imitation Doom, a cover of an old hit which nails all the right power chords but isn't exactly transformative. The multiplayer's attempts to borrow from the new to reinvigorate the old results in an experience which won't satisfy either school of thought. SnapMap, meanwhile, is a blend of weird and simple and endearing. Expand
Metascore
85

Generally favorable reviews - based on 61 Critic Reviews

Critic score distribution:
  1. Positive: 57 out of 61
  2. Negative: 0 out of 61
  1. Dec 1, 2016
    80
    Doom honors its legacy while setting the stage for a new era for the long dormant franchise. Intimately gory encounters and a surprising emphasis on story more than make up for the bland multiplayer.
  2. Aug 10, 2016
    90
    Exactly the right amount of old and new, DOOM is an adrenaline rush that borders on overwhelming in the best possible way.
  3. Edge Magazine
    Jul 24, 2016
    90
    Doom's shimmering, bombastic combat is as absorbing as it is revelatory. [Aug 2016, p.100]