User Score
1.5

Overwhelming dislike- based on 582 Ratings

User score distribution:
  1. Positive: 42 out of 582

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  1. Dec 7, 2017
    1
    Garbage. I can't even participate in activities I was entitled to last week unless I fork up the cash for this new "installment;" they're gated behind the DLC paywall and it's unacceptable. Not only did they release this sorry excuse for an update and charge $20 for it, but they still haven't addressed any of the major feedback and criticism points the whole community is making.
  2. Dec 8, 2017
    4
    Very little content...not sure it is worth the money for as little as you get....................................................................................................................
  3. Dec 8, 2017
    1
    This DLC is very bad, its 80% recycling and 20 % new stuff.
    If i could get my money back, i would do it.
    So now i will play other games and i hipe the next DLC will be better.
  4. Dec 8, 2017
    1
    God damn, Bunige! The first DLC I bought was The Dark Below and since this DLC I'd prefer NOT to buy DLC never, ever again. And, it seems, you did it again.
    Why don't just take more time to bring us more single and coop unique missions?
  5. Dec 7, 2017
    0
    Absolute garbage "content" and truthfully feels like a scam. I wish every person who purchased this DLC could at least be given a refund, or, make the next expansion free for people who did purchase Curse of Osiris.
  6. Dec 7, 2017
    0
    Short, no plot, progression tied to microtransactions, reused assets. Spend your money elsewhere. This is more akin to what a free sidequest should look like not a full, paid expansion.
  7. Dec 7, 2017
    1
    Not nearly enough content to justify the price. Vanilla D2 has so many issues that I would have paid for simple tweaks and fixes before I paid for 3 hours of additional content. The visuals on Mercury are amazing, however... just wish there was more to do, and that Bungie focused less on microtransaction monetization and more on core gameplay (especially fixing the extremely flat PvPNot nearly enough content to justify the price. Vanilla D2 has so many issues that I would have paid for simple tweaks and fixes before I paid for 3 hours of additional content. The visuals on Mercury are amazing, however... just wish there was more to do, and that Bungie focused less on microtransaction monetization and more on core gameplay (especially fixing the extremely flat PvP experience), QoL issues (vault space an issue after 4 years?), and proper end-game progression. Expand
  8. Dec 8, 2017
    0
    DLC Paywall for vanilla content of Destiny 2. If you own Destiny 2 and you don't buy the DLC Curse of Osiris you can throw the game in the trash. ARE YOU SERIOUS Bungie? I need to pay another 20 bucks for a recycled copy paste - and 2 hours campaign?
  9. Dec 7, 2017
    2
    Clearly Bungie didn't take into account very well how the original game would be received when they made the plans for this. While not techincally bad by itself, they did very little to assure the fans that the the same issues that popped up with the original game wouldn't happen here. This is a very story driven DLC that adds another patrol area and some story missions. Now this will beClearly Bungie didn't take into account very well how the original game would be received when they made the plans for this. While not techincally bad by itself, they did very little to assure the fans that the the same issues that popped up with the original game wouldn't happen here. This is a very story driven DLC that adds another patrol area and some story missions. Now this will be said with the knowledge that they are supposed to add things in the coming weeks to fix alot of the problems the game has, but very little was changed with the original patch. As much as I love the gameplay here, I'm already done with the main story mode missions on all 3 of my characters, and that took about 4 or 5 hours total. Some of those missions are super tedious but they are saved with a very good boss fight. I will be changing this review in the next month once all of the changes that Bungie has promised us are put out. At this point however, I still see very little reason to come back and play this on a regular basis. I believe that the backlash over lack of things to do in the end game caught Bungie off guard and they werent' prepared the sh**show that they came with it and are now scrambling. We will see where they go with this here. The only caveat I can give players is that, with the original Destiny, the game truly didn't get good until the second or third expansion. It's a hard pill to swallow but all of the potential is here to be a very good, maybe even a great game, if Bungie can figure out what they want to do with it going forward. They are caught in a very precarious spot atm. If they can figure out what works and what doesn't and are able to apply that going forward, this could be an amazing game. I just don't know if I have the faith in them to do something like that unfortunately. Expand
  10. JJ_
    Dec 9, 2017
    2
    This is just gaming in general now. DLC with a lot of hype and nothing really else to show except more ways to invade your wallet. Here are some of the negatives and positives (which sorta turn negative)

    -Short campaign for a character that they have been teasing for years (6 missions!). The charming part about Osiris is in the trailer. Other than that hes a stale, old man who comes
    This is just gaming in general now. DLC with a lot of hype and nothing really else to show except more ways to invade your wallet. Here are some of the negatives and positives (which sorta turn negative)

    -Short campaign for a character that they have been teasing for years (6 missions!). The charming part about Osiris is in the trailer. Other than that hes a stale, old man who comes off as more of a ego manic than "the greatest Warlock ever"

    -Heroic Strikes are back! BUT... They are hidden behind a paywall for people who bought the game just three months ago.

    -1 new strike and 1 new PvP map... Just... A total fail here. Destiny 2 didn't ship with very many maps to begin with on either side. People who like PvP and strikes just got a big F U from Bungie.

    -A huge broken problem- Prometheus Lens literally a death star in PVP way too strong so Bungie, being the geniuses they are made it available to Xur this Friday so now EVERYONE uses it. PvP didn't just get broken it literally is unplayable now especially to the poor souls who haven't upgraded (downgraded) to Curse of Osiris.

    In short, Destiny 1 was a complete flop up until The Taken King expansion. Bungie has literally learned nothing from this. They just slow feed us things we have had before that were better a few years ago. You can tell now that money is more important to them than the fans or making something of value. WIthin a couple days I'm back to being bored again with less money in my wallet and now I'm just feeling angry and ripped off.

    Remember, it took 3 expansions (small ones, see what I'm saying about Bungie doing the same thing to Destiny 1 to Destiny 2) til The Taken King came out. By then, players spent $60 for vanilla Destiny, $30 for the expansion pass (House of Wolves, Dark Below) and another $40 for The Taken King totaling $130 for a game just to make Destiny 1 not a complete flop. We are being taken for a ride and IT NEEDS TO STOP!!!

    I cannot support Bungie and ripping off their fans anymore. Either they wake up and make this right or I will happily lead the charge to their failure.
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  11. Dec 8, 2017
    0
    I love destiny. I liked house of wolves.... this is so disappointing I just feel robbed and let down... this should have been free... no substance at all - can we have D1 back please.
  12. Dec 7, 2017
    0
    The content is beautiful. And that’s the only good thing I could think of. This expansion doesn’t fix any of the mistakes bungie made with destiny 2 and even makes things worse. If I could refund I would. This is coming from someone who played destiny 1 for 3 years and put countless hours into it.
  13. Dec 7, 2017
    0
    At first you think "Great, a new world with some lore, they may make that game a bit more pleasant !" and then they send you back on earth and all your hopes go slowly down and down the further you play. No real content, just some bugfix they sold to you like improvements.... And the Worst in all that, all the endgame content you can do before DLC can't be done after without purchasingAt first you think "Great, a new world with some lore, they may make that game a bit more pleasant !" and then they send you back on earth and all your hopes go slowly down and down the further you play. No real content, just some bugfix they sold to you like improvements.... And the Worst in all that, all the endgame content you can do before DLC can't be done after without purchasing it.... a real shame... Expand
  14. Dec 7, 2017
    0
    CoO is objectively bad, the crucible is broken now, gating content that was previously available behind dlc, locking gear that should be in the open game behind eververse loot boxes, no communication what so ever...the list goes on and on and on and im so close to a breaking point with it
  15. Dec 6, 2017
    6
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date. As usual the mechanics are great
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date.

    As usual the mechanics are great and environments are stunning but there is a shallowness to it all, recycled enemies, weapons and nothing really new to the way the game is played there is so much potential in this game that hasn’t been realised, give us a reason, a real reason to keep playing.

    Worth playing but just don’t expect a lot in the long term at this stage.
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  16. Dec 7, 2017
    8
    Campaign is not long as all other pre-year 2 expansion (crota and house of wolves had both small campaigns). But that look of mercury before the vex it´s just unbelievable beautiful. Destiny 2 have a lot of things to be fixed, but in the overall it´s stil a good game. Strange thing is people complained that it was the same game as D1, and now they complain that things should be like D1.
  17. Dec 7, 2017
    10
    The raid lair hasn't been released yet, so I can't fully rate this, but my friends and I had a really great time playing through the campaign. There were some bosses with more interesting mechanics than previous bullet sponges, and the story was solid. Mostly, I enjoyed it because I know how to do this really great thing called managing my expectations. I don't expect a full COD gameThe raid lair hasn't been released yet, so I can't fully rate this, but my friends and I had a really great time playing through the campaign. There were some bosses with more interesting mechanics than previous bullet sponges, and the story was solid. Mostly, I enjoyed it because I know how to do this really great thing called managing my expectations. I don't expect a full COD game length story campaign for 15 bucks. And i'm looking forward to the new post campaign grind where they have finally added powerful gear for doing heroic story missions daily and 3 strikes per week. And just like Mario which has a 97 on here despite literally the same story they've been doing for 30 years, it's the crispy and solid gameplay with good friends that always puts destiny at the top of what i want to play. Expand
  18. Dec 7, 2017
    8
    Just looking at the DLC alone and not what base game has to offer, The CoO is a great DLC to have come. Osiris and Vex have been mysteries in Destiny universe for a long time and DLC answers many of those and closes some timelines.

    The DLC has nothing to do with Red Legion which is a bummer as there is yet no continuity but on it's own the story is great. Visuals, World Design, Sound
    Just looking at the DLC alone and not what base game has to offer, The CoO is a great DLC to have come. Osiris and Vex have been mysteries in Destiny universe for a long time and DLC answers many of those and closes some timelines.

    The DLC has nothing to do with Red Legion which is a bummer as there is yet no continuity but on it's own the story is great. Visuals, World Design, Sound are all spot on as always.

    We get 17 Exotics (armors and weapons included) and some of them are the very best D1 exotics which is so exciting.

    Heroic Adventures are great, the adventures are beautiful and one of them (Bug in the system) is so well designed. Haven't played Strikes yet - so no comments there. Heroic Strikes made a comeback and are good.

    Also note, DLC isnt ending here- there are QOL changes coming next week and more events and improvements planned in Jan.
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  19. Dec 7, 2017
    5
    Curse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because ICurse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because I ever night I running raids and Iron Banner with dozens of PlayStation friends. Destiny 2 kind of sort of definitely ruined all of those end game activities. Now the DLC is regrettable money sink. The additional content is so light, so inconsequential, that it lessens the entire Destiny 2 experience. We should have had real fixes to the game's problems. Instead we get more problems.

    My advice is to skip this DLC and perhaps all of Destiny 2 and its DLC until Bungie pulls its figurative head out of its figurative behind.
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  20. Dec 7, 2017
    9
    I am really enjoying it. It's a little short on content, but does a lot to add to the lore and over all feel of the game. This DLC essentially adds an additional planet, a 3 hour campaign, a couple new playlists, 4 new adventures, a couple new PVP maps, about 15 new exotics, and a "raid lair". There's some work to be done yet to bring D2 up to D1's volume of content, but I'm very happyI am really enjoying it. It's a little short on content, but does a lot to add to the lore and over all feel of the game. This DLC essentially adds an additional planet, a 3 hour campaign, a couple new playlists, 4 new adventures, a couple new PVP maps, about 15 new exotics, and a "raid lair". There's some work to be done yet to bring D2 up to D1's volume of content, but I'm very happy with the game so far. Thank you so much for releasing this on the PC! Expand
  21. Dec 7, 2017
    10
    It's a best DLC EVER! holy gosh! It's like osiris, and some vex, old vex and dis girl gost... 10/10! rly! enjoy to pay money for dis! and most important, now i can waste my time just for get light! get dis 330-335 light and enjoy it!
  22. Dec 6, 2017
    5
    Uninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling fromUninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling from point A to point B. The bulk of which can be rushed through without so much as firing a single shot. It's only when you get to a locked gate that you are forced to interact with an enemy or three to proceed. The whole idea of the Infinite Forest sounds good on paper, but in practice it's a mess of poor game design. It seems, however, that the world designers and artists had a field day with this one. Being thrown into the past and getting to see a long lost version of a certain planet (no spoilers here) is breathtaking and beautifully realized, at least for the brief time you spend there. Don't expect any real character engagement here, as the titular Osiris only rears his head in a stunning cut scene at the start and a bit towards the end. I still don't know much about Osiris after having played through this roughly two hour experience. He remains a frustrating mystery. Overall, the game itself isn't offensive as far as how well it does at being a video game, but it certainly isn't exciting.

    P.S. A little word of warning: Bungie has level locked certain endgame activities. These new level caps cannot be obtained without purchasing Curse of Osiris essentially blocking DESTINY 2 owners who have not picked up this expansion from achieving every trophy/achievement due to not being able to participate in these activities. This fact has contributed to my final score.

    Thanks so much for reading!
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  23. Dec 6, 2017
    5
    It's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes areIt's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes are fine, if not a bit unimaginative. Guns and armour are solid too.
    Look, this isn't bad, and if anyone says that it is then you should call them a bellend, because they are lying to you. This dlc is just, bland.
    Should you pick it up?
    If you're a Destiny fan then I guess you should, but don't expect anything groundbreaking. If you aren't, then why are you even here?
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  24. Dec 5, 2017
    10
    Curse of Osiris is a beautiful piece to an already great base game. The story is a nice addition to the lore I've been wanting to dig into, the art direction is outstanding, season 2 provides awesome unlocks and Osiris provides cool exotics. I don't like that it was $20, but there is good content to be found.
  25. Dec 11, 2017
    2
    I regret paying for the season pass. The "story" was short, disconnected from the launch story and literally serves no purpose on it's own. The level cap increase was pointless, power levels are even more pointless, even with the increase; you are never powerful (as of this writing i'm 311 and heroic strikes are "tooled" for 270)

    The new Heroic adventures are way over tooled as are
    I regret paying for the season pass. The "story" was short, disconnected from the launch story and literally serves no purpose on it's own. The level cap increase was pointless, power levels are even more pointless, even with the increase; you are never powerful (as of this writing i'm 311 and heroic strikes are "tooled" for 270)

    The new Heroic adventures are way over tooled as are Heroic Strikes. In the former's case, throwing the ridiculous timer/buff-debuff from night strikes on them makes for terrible design for single player excursions.

    I'm supposed to combat the enemies within the adventure no? So when you stick me with the elemental round robin debuff thing on the "Up&Up" adventure making combat drag down to either:

    a)hot swapping a weapon every 30secs to the right ele attunement (ridiculous and tedious)
    b)Deal subpar kinetic damage to basic enemies with giant health bars. (tedious and just silly)
    c)ignore all enemies but just the one you need to kill

    i'm going with (C), which defeats the purpose of PLAYING THE GAME! Then throw a 5 min timer to flash clear the last leg of the adventure when the whole time i've avoided nebulous enemies because the hindrances to the adventure steered me to do just that. But NOPE, MURDER EVERYTHING NOW! Did I mention that two shots kill you and the respawn forces you to lose precious seconds running back to just die right away anyways. Heroic Strikes are on the right track. They are basically night strikes without the timer and silly debuffs....too bad the gear is bunk.

    World content on Mercury is short, boring and monotonous. Raiding in Destiny 2 is pointless and the raid lair is more of the same. As for the rest of the package....there isn't much to look at.

    The adventure from the launch was really good. As it was my first foray into the title I really enjoyed it. Once I hit the top though; it got old, it got old real quick. Curse of Osiris was the equivalent of not having food for about a day and then being given a cracker. You feel a bit better, but man it was just a damn cracker!
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  26. Dec 13, 2017
    8
    This doesn't deserve the bad rating it has gotten. I agree with a lot of the complaints, but it was only $20 and it had a "raid lair" which although shorter than a normal raid, was absolutely beautiful and really fun, one of my favorite raid boss fights in all of Destiny's history.

    The graphics and art are superb throughout. The addition of Masterworks weapons added some much needed
    This doesn't deserve the bad rating it has gotten. I agree with a lot of the complaints, but it was only $20 and it had a "raid lair" which although shorter than a normal raid, was absolutely beautiful and really fun, one of my favorite raid boss fights in all of Destiny's history.

    The graphics and art are superb throughout. The addition of Masterworks weapons added some much needed grind to the sequel of this series. And the use of armor ornaments to save on vault space was a brilliant idea.

    Yes, the campaign is short. That's a valid point. And yes they reuse story missions as strikes, but that in itself is not a bad thing, that actually make more sense than how Destiny 1 just had totally unrelated strikes that weren't part of the story... the only problem with reusing story missions as strikes is that there wasn't much of either.

    And yes, Eververse is over-stepping it's bounds by putting most loot in a looter/shooter behind a pay wall, and having the best cosmetic exotics only available for those who purchase.

    It's not perfect, so I don't give it a perfect score, but it's not nearly as bad as other people are saying. Especially if you've ever liked any raid in Destiny's history, or if you like co-op PvE shooters. The raid lair is a superb encounter and it was time gated and not available to play on launch day of the DLC, which is normal. But I think a lot of the negativity is coming from people already upset about the Destiny sequel, and people who play Destiny but don't raid (ikr, why?) and people who haven't done the new raid lair which was the main content of the DLC.
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  27. Dec 9, 2017
    8
    If you've been enjoying the base game then the DLC gives you more of what you've been enjoying. Ignore the negative review bandwagon and consider if you've been enjoying the base game. If your answer is yes and you want more, then the DLC is worth it. New events and activities, weapons and armour, it's all there. It doesn't take you very long to complete the new story line, this is true,If you've been enjoying the base game then the DLC gives you more of what you've been enjoying. Ignore the negative review bandwagon and consider if you've been enjoying the base game. If your answer is yes and you want more, then the DLC is worth it. New events and activities, weapons and armour, it's all there. It doesn't take you very long to complete the new story line, this is true, and it doesn't take you long to hit the new 25 level cap. Hitting the new cap of 335 probably won't take you too long either. Enemies have scaled to the new levels, as have the events (strikes, raids, etc).
    Honestly, I feel that many of the negative reviews are from people who already were not happy with the base game or didn't have the game at all.
    Bottom line: if you've enjoyed the base game, the DLC will feel worth it to you. More of the same game play with new weapons, armour and activities (as mentioned above).
    Stay safe, guardians!
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  28. Dec 13, 2017
    0
    We saw what you did there Bungee. First you hack the XP to make it lower, then you lock platinum trophies behind level capped DLC content. Oh so it's a "mistake" ONLY because you got caught.
    Oh, and where are the new trophies? Is that why you locked the platinum, because you knew people wouldn't buy it without out?! Idiots...
  29. Dec 7, 2017
    7
    D2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. ComplainingD2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. Complaining about the narrative length or quality is a bit like whining that the Saw movies are crappy rom coms. I know we all wanted it to be Halo set in another universe but I’m sorry, dear reader, Bungie went in another direction. Destiny is far more akin to Borderlands than Halo, and I’m okay with that because I loved me some Borderlands.

    So, is Curse of Osiris is worth playing? Yes. Why? Because it does more of what Destiny does well: Skin soldiers in weird robo-samuri costumes and toss them into a world where lasers, rockets, flaming hammers, lightening grenades, swords (with ammo!) and shield tosses a la Captain America all coexist beautifully for a single noble purpose: Make stuff explode... to save the universe. Or something. Curse of Osiris gives me more shiny skins and expody tools with all the amazing sounds and animations to go with them. Mercury is pretty. You should go there. Vex trampolines are the best. Like Moana’s dad says, “It’s all you need.”

    Do I wish it had a better story? Sure. Do I think Bungie could be more creative with their settings? You bet. I really, truly, deeply believe that Bungie has twice now blown the opportunity to really make planets unique by introducing differing gravity effects. Maybe the atmosphere amplifies or nerfs specific weapon types. How about weather variations? Or parts of the planet are only accessible during specific times of day due to hazardous solar flairs or raining sulfur or carnivorous plants or it’s closed for a Vex renovation. Whatever. I just feel like all the planets were built by KB Homes but had different interior decorators.

    Despite it’s apparent failings, D2 and by extension Curse of Osiris is still worth playing and will likely hoard hours of your life that could have been spent with your children, which makes it a good game but bad parenting. As for story, in a world with Nuclear Korean dictators, tweeting presidents, lechorous Hollywood sex hounds, hurricaines, fires, and MSG I’ll gladly plop down $20 to make the universe a safer place by making stuff explode.
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  30. May 10, 2018
    0
    This was their answer to the lack of content in Destiny 2? A DLC that was painfully obvious that it was finished before the game released and should have been available at launch. More reskinned gear and enemies and the story was pretty much the same as RoI. The “Infinite Forest” is just an overhyped interactive loading screen, and the endgame is STILL non-existent. Do not buy.
Metascore
57

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 28
  2. Negative: 1 out of 28
  1. Playstation Official Magazine UK
    Feb 22, 2018
    60
    Lacking content and doubling down on what's wrong with the vanilla game, Curse of Osiris is a lightweight grind and a missed opportunity to fix Destiny 2's faults. [Feb 2018, p.97]
  2. Edge Magazine
    Jan 9, 2018
    60
    It still has much to do. But for the first time in a while, Destiny 2 players have finally been given something to be positive about. [Issue#315, p.116]
  3. Jan 8, 2018
    49
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.