User Score
1.5

Overwhelming dislike- based on 582 Ratings

User score distribution:
  1. Positive: 42 out of 582

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  1. Dec 7, 2017
    10
    It's a best DLC EVER! holy gosh! It's like osiris, and some vex, old vex and dis girl gost... 10/10! rly! enjoy to pay money for dis! and most important, now i can waste my time just for get light! get dis 330-335 light and enjoy it!
  2. Dec 5, 2017
    10
    Curse of Osiris is a beautiful piece to an already great base game. The story is a nice addition to the lore I've been wanting to dig into, the art direction is outstanding, season 2 provides awesome unlocks and Osiris provides cool exotics. I don't like that it was $20, but there is good content to be found.
  3. Dec 7, 2017
    10
    The raid lair hasn't been released yet, so I can't fully rate this, but my friends and I had a really great time playing through the campaign. There were some bosses with more interesting mechanics than previous bullet sponges, and the story was solid. Mostly, I enjoyed it because I know how to do this really great thing called managing my expectations. I don't expect a full COD gameThe raid lair hasn't been released yet, so I can't fully rate this, but my friends and I had a really great time playing through the campaign. There were some bosses with more interesting mechanics than previous bullet sponges, and the story was solid. Mostly, I enjoyed it because I know how to do this really great thing called managing my expectations. I don't expect a full COD game length story campaign for 15 bucks. And i'm looking forward to the new post campaign grind where they have finally added powerful gear for doing heroic story missions daily and 3 strikes per week. And just like Mario which has a 97 on here despite literally the same story they've been doing for 30 years, it's the crispy and solid gameplay with good friends that always puts destiny at the top of what i want to play. Expand
  4. Jan 8, 2018
    10
    The Raid Lair was a great improvement for a quicker completion. Story is lame but the prophecy weapons were great. The Dawning event & the continuation of crucible maps were wonderful.

    The story continuation and the introduction of Saint 14 is a beuatifully polished cliffhanger. I understand many have an intolerable dislike for bungies bugs and humorous mishaps. While I am enjoying
    The Raid Lair was a great improvement for a quicker completion. Story is lame but the prophecy weapons were great. The Dawning event & the continuation of crucible maps were wonderful.

    The story continuation and the introduction of Saint 14 is a beuatifully polished cliffhanger.

    I understand many have an intolerable dislike for bungies bugs and humorous mishaps. While I am enjoying the mishaps as great events of gameplay.

    No other game I know of where I can manuever dodge duck with 2 side arms and sleep on a sniper for long range.
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  5. Dec 7, 2017
    9
    I am really enjoying it. It's a little short on content, but does a lot to add to the lore and over all feel of the game. This DLC essentially adds an additional planet, a 3 hour campaign, a couple new playlists, 4 new adventures, a couple new PVP maps, about 15 new exotics, and a "raid lair". There's some work to be done yet to bring D2 up to D1's volume of content, but I'm very happyI am really enjoying it. It's a little short on content, but does a lot to add to the lore and over all feel of the game. This DLC essentially adds an additional planet, a 3 hour campaign, a couple new playlists, 4 new adventures, a couple new PVP maps, about 15 new exotics, and a "raid lair". There's some work to be done yet to bring D2 up to D1's volume of content, but I'm very happy with the game so far. Thank you so much for releasing this on the PC! Expand
  6. Dec 7, 2017
    8
    Campaign is not long as all other pre-year 2 expansion (crota and house of wolves had both small campaigns). But that look of mercury before the vex it´s just unbelievable beautiful. Destiny 2 have a lot of things to be fixed, but in the overall it´s stil a good game. Strange thing is people complained that it was the same game as D1, and now they complain that things should be like D1.
  7. Dec 13, 2017
    8
    This doesn't deserve the bad rating it has gotten. I agree with a lot of the complaints, but it was only $20 and it had a "raid lair" which although shorter than a normal raid, was absolutely beautiful and really fun, one of my favorite raid boss fights in all of Destiny's history.

    The graphics and art are superb throughout. The addition of Masterworks weapons added some much needed
    This doesn't deserve the bad rating it has gotten. I agree with a lot of the complaints, but it was only $20 and it had a "raid lair" which although shorter than a normal raid, was absolutely beautiful and really fun, one of my favorite raid boss fights in all of Destiny's history.

    The graphics and art are superb throughout. The addition of Masterworks weapons added some much needed grind to the sequel of this series. And the use of armor ornaments to save on vault space was a brilliant idea.

    Yes, the campaign is short. That's a valid point. And yes they reuse story missions as strikes, but that in itself is not a bad thing, that actually make more sense than how Destiny 1 just had totally unrelated strikes that weren't part of the story... the only problem with reusing story missions as strikes is that there wasn't much of either.

    And yes, Eververse is over-stepping it's bounds by putting most loot in a looter/shooter behind a pay wall, and having the best cosmetic exotics only available for those who purchase.

    It's not perfect, so I don't give it a perfect score, but it's not nearly as bad as other people are saying. Especially if you've ever liked any raid in Destiny's history, or if you like co-op PvE shooters. The raid lair is a superb encounter and it was time gated and not available to play on launch day of the DLC, which is normal. But I think a lot of the negativity is coming from people already upset about the Destiny sequel, and people who play Destiny but don't raid (ikr, why?) and people who haven't done the new raid lair which was the main content of the DLC.
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  8. Dec 9, 2017
    8
    If you've been enjoying the base game then the DLC gives you more of what you've been enjoying. Ignore the negative review bandwagon and consider if you've been enjoying the base game. If your answer is yes and you want more, then the DLC is worth it. New events and activities, weapons and armour, it's all there. It doesn't take you very long to complete the new story line, this is true,If you've been enjoying the base game then the DLC gives you more of what you've been enjoying. Ignore the negative review bandwagon and consider if you've been enjoying the base game. If your answer is yes and you want more, then the DLC is worth it. New events and activities, weapons and armour, it's all there. It doesn't take you very long to complete the new story line, this is true, and it doesn't take you long to hit the new 25 level cap. Hitting the new cap of 335 probably won't take you too long either. Enemies have scaled to the new levels, as have the events (strikes, raids, etc).
    Honestly, I feel that many of the negative reviews are from people who already were not happy with the base game or didn't have the game at all.
    Bottom line: if you've enjoyed the base game, the DLC will feel worth it to you. More of the same game play with new weapons, armour and activities (as mentioned above).
    Stay safe, guardians!
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  9. Dec 7, 2017
    8
    Just looking at the DLC alone and not what base game has to offer, The CoO is a great DLC to have come. Osiris and Vex have been mysteries in Destiny universe for a long time and DLC answers many of those and closes some timelines.

    The DLC has nothing to do with Red Legion which is a bummer as there is yet no continuity but on it's own the story is great. Visuals, World Design, Sound
    Just looking at the DLC alone and not what base game has to offer, The CoO is a great DLC to have come. Osiris and Vex have been mysteries in Destiny universe for a long time and DLC answers many of those and closes some timelines.

    The DLC has nothing to do with Red Legion which is a bummer as there is yet no continuity but on it's own the story is great. Visuals, World Design, Sound are all spot on as always.

    We get 17 Exotics (armors and weapons included) and some of them are the very best D1 exotics which is so exciting.

    Heroic Adventures are great, the adventures are beautiful and one of them (Bug in the system) is so well designed. Haven't played Strikes yet - so no comments there. Heroic Strikes made a comeback and are good.

    Also note, DLC isnt ending here- there are QOL changes coming next week and more events and improvements planned in Jan.
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  10. Dec 7, 2017
    7
    D2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. ComplainingD2: Curse of Osiris is good. The story won’t blow your mind and the level design leaves a lot to be desired. The story campaign is short, which is actually a good thing because if you’re playing any permutation of Destiny 1 or 2 because you like the story then you just don’t like stories. You hate them. Great story telling is not what Bungie is about in the Destiny Franchise. Complaining about the narrative length or quality is a bit like whining that the Saw movies are crappy rom coms. I know we all wanted it to be Halo set in another universe but I’m sorry, dear reader, Bungie went in another direction. Destiny is far more akin to Borderlands than Halo, and I’m okay with that because I loved me some Borderlands.

    So, is Curse of Osiris is worth playing? Yes. Why? Because it does more of what Destiny does well: Skin soldiers in weird robo-samuri costumes and toss them into a world where lasers, rockets, flaming hammers, lightening grenades, swords (with ammo!) and shield tosses a la Captain America all coexist beautifully for a single noble purpose: Make stuff explode... to save the universe. Or something. Curse of Osiris gives me more shiny skins and expody tools with all the amazing sounds and animations to go with them. Mercury is pretty. You should go there. Vex trampolines are the best. Like Moana’s dad says, “It’s all you need.”

    Do I wish it had a better story? Sure. Do I think Bungie could be more creative with their settings? You bet. I really, truly, deeply believe that Bungie has twice now blown the opportunity to really make planets unique by introducing differing gravity effects. Maybe the atmosphere amplifies or nerfs specific weapon types. How about weather variations? Or parts of the planet are only accessible during specific times of day due to hazardous solar flairs or raining sulfur or carnivorous plants or it’s closed for a Vex renovation. Whatever. I just feel like all the planets were built by KB Homes but had different interior decorators.

    Despite it’s apparent failings, D2 and by extension Curse of Osiris is still worth playing and will likely hoard hours of your life that could have been spent with your children, which makes it a good game but bad parenting. As for story, in a world with Nuclear Korean dictators, tweeting presidents, lechorous Hollywood sex hounds, hurricaines, fires, and MSG I’ll gladly plop down $20 to make the universe a safer place by making stuff explode.
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  11. Aug 11, 2020
    7
    Apesar de conter uma história muito boa, a jogatina é fraca e muito vazia. Curse of Osiris não trouxe praticamente nada de novidades para o jogo, a campanha é pequena e os novos cenários são minúsculos, me decepcionei um pouco.
  12. Dec 6, 2017
    6
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date. As usual the mechanics are great
    Firstly there are numbers between 0 and 10 don’t be afraid to use them.

    So for me this expansion maybe needed to wait another couple of months until they had worked the bugs out of the main game, it’s feels light much in the same way a couple of the original games expansions did and I would go as far as saying it’s the smallest expansion to do date.

    As usual the mechanics are great and environments are stunning but there is a shallowness to it all, recycled enemies, weapons and nothing really new to the way the game is played there is so much potential in this game that hasn’t been realised, give us a reason, a real reason to keep playing.

    Worth playing but just don’t expect a lot in the long term at this stage.
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  13. Jun 16, 2018
    6
    Curse of Osiris was a curse to the game and I'm not being theoretical, it's short and shallow content seemed to extend the lifeline of Destiny 2 more than expand it. Now I like no I love Destiny 2 and Destiny 1 and the whole lore and franchise however this was embarrassing.

    I'll start good, it had nice visuals, it had a sense of connectivity with the Vex and Osiris and all things
    Curse of Osiris was a curse to the game and I'm not being theoretical, it's short and shallow content seemed to extend the lifeline of Destiny 2 more than expand it. Now I like no I love Destiny 2 and Destiny 1 and the whole lore and franchise however this was embarrassing.

    I'll start good, it had nice visuals, it had a sense of connectivity with the Vex and Osiris and all things confusing and futuristic, and that's where the good points end. What this expansion failed to achieve was any sense of direction, any reason to play it, I'm sure if this had never been released no one would have missed it.

    The idea of knowing Osiris seemed like a awesome concept an idea we needed but what we got was not what we needed. The story bounced into mixed confusion not really knowing what was going on and the ultimate boss fight feeling like a minor enemy to overcome, I mean for God sake we were aided in defeating it's not exactly a challenge.

    The Vex, they were ok but again seemed minor, less important the more you went into the story and the premise of the game.

    This expansion was awful it failed the expectation, having more lore, more challenge, unique items hell even a Vex God would have given this a fresh experience something I would have enjoyed playing. I know soon as I finished the story and the little side quests I haven't been back to Mercury and its a shame because it has something about it that was never used and was bogged down into something we will all soon forget.
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  14. Dec 7, 2017
    5
    Curse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because ICurse of Osiris is so good that on the second day after it's release, I spent all night playing Civilization V instead. This is the kind of release that reminds why I usually skip DLC. Destiny is of course a little different. The DLC is pseudo subscription plan, and if you don't buy it then you will be locked out of end game content. I was fine with this in the days of Destiny 1 because I ever night I running raids and Iron Banner with dozens of PlayStation friends. Destiny 2 kind of sort of definitely ruined all of those end game activities. Now the DLC is regrettable money sink. The additional content is so light, so inconsequential, that it lessens the entire Destiny 2 experience. We should have had real fixes to the game's problems. Instead we get more problems.

    My advice is to skip this DLC and perhaps all of Destiny 2 and its DLC until Bungie pulls its figurative head out of its figurative behind.
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  15. Dec 6, 2017
    5
    It's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes areIt's good, but not great. The presentation is fantastic, the story is relatively exciting and Mercury is neat? Yeah, I don't really know what else to say. Campaign-wise your looking at about an hour and 30 minutes with about 40% of the locations recycled. The voice-acting is top notch with Sagira, played by Morena Baccarin and Osiris, played by Oded Fehr, being the standouts. Strikes are fine, if not a bit unimaginative. Guns and armour are solid too.
    Look, this isn't bad, and if anyone says that it is then you should call them a bellend, because they are lying to you. This dlc is just, bland.
    Should you pick it up?
    If you're a Destiny fan then I guess you should, but don't expect anything groundbreaking. If you aren't, then why are you even here?
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  16. Dec 30, 2017
    5
    This review contains spoilers, click expand to view. This DLC is an improvement on the mod system of Destiny 2, the Raid Lair (Eater of Worlds) is in my opinion a more enjoyable endgame activity than Leviathan was, new cosmetic version of armors were introduce, some new exotic weapons, the only exotic Ghost Shell reward for gameplay (it something-ish), the campaign boss (Panoptes) were unique in term of design and lore function, actual purchasable items from vendors, and a slightly more usable social space compare to The Farm.

    The story was alright but it could be better, the supposedly protagonist is still a mute (don't know how or why and Bungie isn't responding to any questions on this topic) and during some cutscenes deliver some of the most awkward silent moment in gaming history (probably just me though), and the weapons forged by the game only still functional foundry is meh (useable and look cool but there are better options).

    Microtransaction, more desirable loots were place inside Destiny 2 microtransaction store than the game itself plus this DLC. Destiny 2 since launch seem to be suffering from an endgame activity/loot problem and this DLC doesn't seem to be able to alleviate this problem very effectively on the contrary this DLC put more potential to be endgame loots inside the microtransaction store (Eververse) and RNG lootboxes. The only way to obtain the loots from this microtransaction endgame is to deal (in some way) with the microtransaction store and hope that you're feeling lucky at the time.

    Personal recommendation, go on Youtube and watch gameplay footages of this DLC before deciding whether or not to buy it (don't watch review as such videos may be subjected to bias).

    This is just my opinion on this DLC which is subject to change depend on how Bungie handle it and I'll finalise once the next DLC launch.
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  17. Dec 6, 2017
    5
    Uninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling fromUninspired and short, DESTINY 2: Curse of Osiris serves as a brief, yet visually beautiful, expansion that is sure to disappoint longtime fans of the franchise. The campaign is underwhelming with the bulk of your time spent wondering when the good stuff is supposed to show up. The Infinite Forest is a poorly executed distraction which only serves as an annoying hurdle while traveling from point A to point B. The bulk of which can be rushed through without so much as firing a single shot. It's only when you get to a locked gate that you are forced to interact with an enemy or three to proceed. The whole idea of the Infinite Forest sounds good on paper, but in practice it's a mess of poor game design. It seems, however, that the world designers and artists had a field day with this one. Being thrown into the past and getting to see a long lost version of a certain planet (no spoilers here) is breathtaking and beautifully realized, at least for the brief time you spend there. Don't expect any real character engagement here, as the titular Osiris only rears his head in a stunning cut scene at the start and a bit towards the end. I still don't know much about Osiris after having played through this roughly two hour experience. He remains a frustrating mystery. Overall, the game itself isn't offensive as far as how well it does at being a video game, but it certainly isn't exciting.

    P.S. A little word of warning: Bungie has level locked certain endgame activities. These new level caps cannot be obtained without purchasing Curse of Osiris essentially blocking DESTINY 2 owners who have not picked up this expansion from achieving every trophy/achievement due to not being able to participate in these activities. This fact has contributed to my final score.

    Thanks so much for reading!
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  18. Jun 14, 2018
    5
    The new raid is great, but the expansion barely did anything to make the game more intresting
  19. May 10, 2023
    5
    An expansion for Destiny 2 that is forgotten and didn’t do anything to write home about.
  20. Dec 7, 2017
    4
    Without taking into the new raid into consideration, Curse of Osiris does next to nothing to advance Destiny 2. Furthermore, it fumbles what would have been an incredible opportunity to explore and expand upon one of Destiny's more important characters from its own lore. The new sharable space is small, the campaign is very brief (MAYBE 2 hours in length for most gamers) and just fallsWithout taking into the new raid into consideration, Curse of Osiris does next to nothing to advance Destiny 2. Furthermore, it fumbles what would have been an incredible opportunity to explore and expand upon one of Destiny's more important characters from its own lore. The new sharable space is small, the campaign is very brief (MAYBE 2 hours in length for most gamers) and just falls flat altogether. The raid can remedy some of the negativity felt after playing this piece of DLC but there will be a significant population of Destiny 2 players that either will never step into the raid or never fully push through it before the online population fades like it did weeks after Destiny 2's launch. It seems that, despite offering a well-tuned shooter experience, Destiny 2 is in the hands of a studio that just cannot land anything well in the MMO space nor does it take Destiny far enough into the RPG space to make its character development feel significant. Weapons have very little variation in effectiveness and, while loot drops are somewhat slower and the climb to 335 will take quite a bit of time, players will likely give up on this Curse of Osiris long before they complete all it has to offer. Bungie is seriously damaging its franchise and following in Destiny 1's footsteps with poor DLC. Had it not been for The Taken King, Destiny would have the worst DLC track record for a AAA game I've ever played. I really hope there's more effort coming from Bungie. I'm close to abandoning this game entirely, especially with promising titles on the horizon, such as Anthem. Expand
  21. Dec 8, 2017
    4
    Very little content...not sure it is worth the money for as little as you get....................................................................................................................
  22. Dec 12, 2017
    4
    I want to be fair, because Bungie puts effort into its worlds, but sadly they are blind and deaf if it comes to them clinging to bad decisions. PvP and PvE are still not seperated and it ended with a fiasco this time with the name "Promethean Lens". A weapon that is really nice in PvE and completely breaks the crucible and Trials of the Nine. lmao Instead of deactivating it, something theyI want to be fair, because Bungie puts effort into its worlds, but sadly they are blind and deaf if it comes to them clinging to bad decisions. PvP and PvE are still not seperated and it ended with a fiasco this time with the name "Promethean Lens". A weapon that is really nice in PvE and completely breaks the crucible and Trials of the Nine. lmao Instead of deactivating it, something they obviously can't do (data model without an active flag?) they gave it to everybody using Xur, which is supposedly completely random with his weekly exotics. Another lie exposed.
    I can forgive Bungie many things, even Everworse, but not the retarded characters and dialog in the "cinematic" scenes. It's always cringe worthy stuff from start to end. Brother Vance is now intoduced as a fanboi of Osiris and his cult one of blind followers, not people who follow a different path than the Vanguard. Our Guardian is still "The Guardian (TM)" but not allowed to speak a single word and there are awful pauses when he is supposed to say something. Even the Ghost turns to him and mentions once he should say something. That's not funny. It's idiotic. Luke Smith and all who find that story is good in any way are imbeciles or just disrespect the community. Obviously they catter to the idiots who eat Pop Tarts and think bickering is dialoge. smh
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  23. Dec 6, 2017
    4
    This review contains spoilers, click expand to view. 2 hours of story that doesn't even make much sense. The whole marketing behind the DLC was talking about how you finally get to meet Osiris. Well you do...in the final cutscene. You see Osiris in one other cutscene at the beginning, but you've seen most of it through trailers. Then when you beat the campaign, and you meet Osiris, he disappears again. So much for bringing Osiris into the game.

    The gameplay is still Destiny. Nothing changes there. The biggest gripe I have is the story. $20 for a 2 hour story, and minimal additions. This DLC feels smaller than Dark Below from Destiny 1, and yet it costs the same.

    Bungie has taken a task that is too big for them. The problem with Destiny 1 was not enough man power to do 2 small DLCs + one Large expansion a year. They resorted to Microtransactions and "free" Live Updates. You'd think they'd remember past mistakes, Activision or no Activision Contractual Obligations.
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  24. Dec 11, 2017
    4
    It was a fun play through, but terribly short. I do feel conned for spending the extra money for something that should have been included in the vanilla game.
  25. Dec 6, 2017
    4
    For three years we've been hearing about Osiris in Destiny lore. Now we finally have an "expansion" that appears to focus on him in a central role. I say "expansion" because the content in this DLC is terribly lacking. And I say that Osiris is "seemingly central" to the story, but we pretty much don't see anything of him until the very end of the content, where he appears in a smallFor three years we've been hearing about Osiris in Destiny lore. Now we finally have an "expansion" that appears to focus on him in a central role. I say "expansion" because the content in this DLC is terribly lacking. And I say that Osiris is "seemingly central" to the story, but we pretty much don't see anything of him until the very end of the content, where he appears in a small 2-minute cutscene, and that's it.

    The story missions focus on our attempt to rescue Osiris from the Infinite Forest, a vex-constructed series of endless simulations within a crystalline labyrinth. It would have been pretty cool if the name lived up to itself. But almost every mission involves running through the same areas with slightly different enemies and the occasional mish-mash of jumping platforms. You don't even need to kill the enemies most of the time. You can simply run past them and through the several "locked" doors (that you can open at the push of a button) to get to the end of the mission. Of course, sometimes you do come across an actual locked door that can't be opened until you kill the orange-bar Daemon, but that takes all of ten seconds. One of the missions is even a complete reskin of the Pyramidion strike from the vanilla game. All I kept thinking as I went through repetitive mission after repetitive mission was "please hurry up and let me get this over with already". It just isn't fun. It's a chore.

    Also frustrating is the inclusion of what we were told were new strikes. These strikes are not separate from the story missions, but are actual story missions themselves. It feels very cheap when you put yourself into one of the new Heroic Strike playlists and think you're going to get a new strike, but are then subjected to a story mission you've already done with slightly different dialogue.

    All up it took me about three and half hours on my own to complete everything. Nothing like this shallow cash grab should be worth what it costs. The worst thing of all is that only after three months of the vanilla game being released, Bungie has locked prestige content behind the DLC paywall, meaning that if you don't purchase the DLC, you can no longer run prestige/heroic Nightfall or Raid activites. It's disgusting and Bungie should be ashamed of themselves.
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  26. Dec 6, 2017
    4
    Man we got Conned... Again..

    The game is Beautifully set, the Mercury map is absolutely stunning. However the campaign is terribly short (1hour 45minutes), poor final boss fight with really no challenge, Story explains basically nothing about Osiris or why we should really give a damn because they don't develop his character enough in this story, Bungie said they would focus on the Vex
    Man we got Conned... Again..

    The game is Beautifully set, the Mercury map is absolutely stunning. However the campaign is terribly short (1hour 45minutes), poor final boss fight with really no challenge, Story explains basically nothing about Osiris or why we should really give a damn because they don't develop his character enough in this story, Bungie said they would focus on the Vex and Ikora more. They partially did. However I learned nothing I didn't already know about the Vex in the campaign, and Ikora isn't any more likable than before, they tried to make her funny but it didn't work she's still very dry. This was called the Warlock expansion.. We didn't get to learn anything about where warlocks got their powers... and where are the giant Black Triangle ships we saw at the end of Destiny 2's campaign? Is that gonna be the next DLC? I sure hope so cause that certainly sounds better. If you don't wanna waste $20, save yourself the money and wait for the next DLC cause you've really missed nothing. Think you'll get your moneys worth watching someone on Youtube Play the campaign. It'll only take as long as an average Movie, and with the $20 you saved you could actually got to a Cinema and enjoy yourself. 4/10 (Great Setting, that Bungie once again did nothing with)
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  27. Dec 11, 2017
    4
    This DLC is a good example of a lazy effort. Once again Bungie have demonstrated that they do not have a clue about writing a good story with interesting characters. As always the art direction, music , game mechanics is first class. But that does not hide the fact this game is a re-skin of Destiny 1. To add further insult, Bungie now expect players to buy content that was free in DestinyThis DLC is a good example of a lazy effort. Once again Bungie have demonstrated that they do not have a clue about writing a good story with interesting characters. As always the art direction, music , game mechanics is first class. But that does not hide the fact this game is a re-skin of Destiny 1. To add further insult, Bungie now expect players to buy content that was free in Destiny 1. For example heroic strikes. Expand
  28. Dec 6, 2017
    4
    Beautiful setpieces and art design as to be expected but offers nothing to the core gameplay of Destiny 2 or the story. It doesn't fix any of the glaring issues of the game and is just more Destiny. More recycled content, reused areas, the strikes are literally a part of the story and the majority of new content is in microtransactions. Don't buy this if you haven't already.
  29. Aug 21, 2018
    4
    What a good game developer would do in a situation like this would assess extensively the criticism and backlash the vanilla received and postpone DLC plans indefinitely until the game came to a state acceptable to the playerbase. We're talking about Bungo and Activision here though. This DLC dropped just months after D2s release, still suffering from all the same issues plaguing the game,What a good game developer would do in a situation like this would assess extensively the criticism and backlash the vanilla received and postpone DLC plans indefinitely until the game came to a state acceptable to the playerbase. We're talking about Bungo and Activision here though. This DLC dropped just months after D2s release, still suffering from all the same issues plaguing the game, in addition to a lackluster campaign, no significant content or end game added. Not acceptable, but they already had everyone's expansion pass purchases so no loss to them. That's why you don't pre-order people Expand
  30. Jan 16, 2018
    4
    Curse of Osiris is beautiful with a amazing art design and a different kind of story. However where all that success. All else fails. The new crucible maps are boring. Then new guns are bad. The patrol area is one big circle. Bother Vance is a joke. The new adventures are boring and half of them is the same just on hard difficulty and the new strike is just a repeat story mission. Get itCurse of Osiris is beautiful with a amazing art design and a different kind of story. However where all that success. All else fails. The new crucible maps are boring. Then new guns are bad. The patrol area is one big circle. Bother Vance is a joke. The new adventures are boring and half of them is the same just on hard difficulty and the new strike is just a repeat story mission. Get it for the story. Nothing else. Expand
  31. Dec 7, 2017
    3
    Curse of Osiris is, quite possibly, the laziest excuse for content from Bungie in the modern DLC era of gaming. Didn't get a chance to start playing it until 7pm my time on release Tuesday and by 11pm I was done with all of the major events on Mercury except for the 11 Forge weapons. Level 25 done, story done, adventures done, first heroic adventure done. This was all done solo, I imagineCurse of Osiris is, quite possibly, the laziest excuse for content from Bungie in the modern DLC era of gaming. Didn't get a chance to start playing it until 7pm my time on release Tuesday and by 11pm I was done with all of the major events on Mercury except for the 11 Forge weapons. Level 25 done, story done, adventures done, first heroic adventure done. This was all done solo, I imagine in a group I could have been done in half the time. I certainly wasn't blowing through it just to be done, I was taking my time and exploring the Forest while playing each level. I open up my Verse 1 weapon package upon completing the heroic adventure and see the instructions telling me to go farm the same tired public events we've been farming for months. The same public events Bungie is leaning on heavily as "end game"? Ugh.

    I have no reason to care about visiting Mercury. The daily heroic adventure just isn't a big enough draw. The forge weapons, since they're mostly known now, aren't all that impressive either. Osiris as a character was a complete letdown, Ikora's disintegration from Destiny 1's uber-Warlock to Destiny 2's emo-Warlock is pushed further, both Ghost's and Brother Vance's dialog sounds like 8th grader fan fiction. The playable area of Mercury is 75% the size of the playable area of Titan, previously the smallest playable area in Destiny 2. Since power level scaling remains ridiculously strict, I'm already finding myself burned out on the power level grind. When I know that I'm doing the same damage currently at 319 that I'll be doing at 335, who cares?

    Four hours into this new DLC and I'm already back to the "log in Tuesday, do milestones, log out until next week" routine (with exception to logging in maybe once on the weekend to pick up clan engrams). Tonight I played The Division for the first time in a few months and had infinitely more fun with their 1.8 update than I did with Bungie's Finite Forest.

    And how about Bungie shipping out a new exotic weapon that has presently turned Crucible into the Ballroom scene from the original Ghostbusters? Look up Prometheus Lens on Youtube and see for yourself. Don't cross those streams, y'all. Bungie Community Manager DeeJ announced that the gun shipped with a bug but if we believe that excuse it shows they didn't even test basic elements before pushing the content live...
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  32. Dec 10, 2017
    3
    Note: HDR on PS4 Pro is STILL missing/broken as of this writing. This is inexcusable. As a career software manager I know that simple end-to-end QA testing would have surfaced this “bug” immediately; it looks suspiciously like an intentional omission to meet a launch deadline (and a broken promise).

    I love Destiny 2 and would rate it a solid 9. I have 3 level 20+ characters and 100
    Note: HDR on PS4 Pro is STILL missing/broken as of this writing. This is inexcusable. As a career software manager I know that simple end-to-end QA testing would have surfaced this “bug” immediately; it looks suspiciously like an intentional omission to meet a launch deadline (and a broken promise).

    I love Destiny 2 and would rate it a solid 9. I have 3 level 20+ characters and 100 hours in the game, but this expansion is an embarrassment as a paid add-on. The publisher is to blame here more-so than the developers for pushing out paid content way too soon in order to make the end of year financials more impressive.

    Pro’s:
    -Gorgeous graphics and ambiance
    -The adaptive 4K on PS4 Pro really does make a difference
    -Some additional campaign content
    -The ONE public event is pretty cool

    Con’s
    -NO HDR on PS4 Pro
    -Campaign is about 3 hours if you’re slow like me
    -Story is lazily written, under developed and completely uninteresting (not to mention utterly confusing)
    -New planet is absurdly small with only 1 public event and 1 Lost Sector and sparrows are disabled
    -The expansion literally breaks the base game by introducing a totally OP weapon as well as locking base players out of content they previous had access to
    -I’m now getting random disconnects I never had before (regression)

    I had zero hate for Destiny 2 before. Actually, I loved it and promoted it intensely in my circles. This paid content has severely tarnished the reputation of the brand. Activision: make this right or you risk jeopardizing your most valuable franchise. This was a very rushed cash-grab and you’re being called out by your customers. Maybe this add-on would be viewed in a moderately less harsh light if the game wasn’t already monetizing loot boxes and nerfing XP, but as it stands, Destiny 2 is quickly starting to be mentioned in the same sentences as “Battlefront 2”. That’s a real shame and definitely not the type of product you want to be associated with.
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  33. Dec 7, 2017
    3
    This dlc is a **** joke ,after seeing their playerbase leaving they just spit us in the face and make this garbage
    positve
    + cool new guns ( like weapon forge) + mercury is beautiful negative - only 2 hours long campaign with a dull story - osiris could have been cool, but he is dull aswell - mercury is **** small ( a planet that is smaller then a dreadnought ship) - 1 strike that
    This dlc is a **** joke ,after seeing their playerbase leaving they just spit us in the face and make this garbage
    positve
    + cool new guns ( like weapon forge)
    + mercury is beautiful
    negative
    - only 2 hours long campaign with a dull story
    - osiris could have been cool, but he is dull aswell
    - mercury is **** small ( a planet that is smaller then a dreadnought ship)
    - 1 strike that is ok but not amazing
    - reskins
    - ooooo wooooow such a cool ghosts and exotic ornaments ,i really want to have that!!!
    no you won't unless you pay with real money
    - nothing really new
    conclusion:
    The raid isn't out yet but this will not change the fact that bungie made another cash grab dlc .
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  34. Dec 6, 2017
    3
    Curse of Osiris is very pretty with great music. Unfortunately that is where the praise ends.

    The story was short and very bland. There is no explanation as to why the DLC is even called the "Curse" of Osiris and it adds nothing meaningful to the game's lore. The new area is laughably small. Many players have taken to the theory that it was once an 8v8 PvP map. It is so small that
    Curse of Osiris is very pretty with great music. Unfortunately that is where the praise ends.

    The story was short and very bland. There is no explanation as to why the DLC is even called the "Curse" of Osiris and it adds nothing meaningful to the game's lore.

    The new area is laughably small. Many players have taken to the theory that it was once an 8v8 PvP map. It is so small that the game prohibits you from using your vehicle to traverse it too quickly.

    The majority of new additions are locked behind Microtransactions. While you can earn many of these items for free through leveling up the sheer amount of them makes that a daunting task for anyone who isn't willing to drop more money on something they haven't already paid for.

    It's hard to see any single update fixing Destiny 2 for those who are unhappy with it. CoO was in development before the base game even launched so with it came more of the same poor decisions that crippled the base game. While there were a few sandbox/QoL updates bundled with the DLC they did little to improve the state of the game. The next DLC is at least another 3 months away and Bungie doesn't appear to be motivated to deliver anything but minor, seasonal updates between DLCs.

    Worse than not adding anything significant to the game is that CoO actually removes access to content in the base game for those who forego purchasing what is, in my opinion, a lackluster DLC. Players looking to do Trials and/or the Prestige raid will be forced to buy the DLC or lose access to something they already paid for and had access to prior to the release of CoO.

    To sum this up: The art team delivers a beautiful shell for an empty product. CoO is not worth your time or money. If you want to experience the best parts of this DLC you can find screenshots or videos of the environments online. Destiny 2 will remain a mess of a game for the foreseeable future(not even the Vex can change that).
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  35. Dec 6, 2017
    3
    While beautiful on the outside, Curse of Osiris is lacking any real feeling of addition. The new campaign is extremely short, extended only by long cinematics filled with awkward silences from your guardian and a lack of sparrow use ability in the new areas. The entire campaign took less than 2 hours to play. The strikes are repurposed story missions. There is 1 new public event and 1 lostWhile beautiful on the outside, Curse of Osiris is lacking any real feeling of addition. The new campaign is extremely short, extended only by long cinematics filled with awkward silences from your guardian and a lack of sparrow use ability in the new areas. The entire campaign took less than 2 hours to play. The strikes are repurposed story missions. There is 1 new public event and 1 lost sector on Mercury, in an area smaller than one section of Titan.

    This DLC might have been worth $5, but is definitely not worth $20.
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  36. Dec 8, 2017
    3
    20 bucks gets you a hour worth of story missions (that where horrible), PvP map level Mercury to explore and cheap, underhanded methods to get you to buy loot boxes. As a die hard Destiny fan this mad e me question going back when the next expansion is release
  37. Dec 7, 2017
    3
    The main campaign is laughably easy and completed in less than 2 hours. Seriously a toddler could complete this campaign easily. I really wish they atleast implemented some difficulty options to atleast make you have some fun while completing it.

    The story is mediocre and forgettable, I don't even remember what happened cause it was so mindnumbingly boring. 60 % of the time you are just
    The main campaign is laughably easy and completed in less than 2 hours. Seriously a toddler could complete this campaign easily. I really wish they atleast implemented some difficulty options to atleast make you have some fun while completing it.

    The story is mediocre and forgettable, I don't even remember what happened cause it was so mindnumbingly boring. 60 % of the time you are just walking , killing extremely easy mobs. The visuals are beautiful but the gameplay is just terrible for an AAA game. The new ''planet'' is a joke. The size is 1/4 of the size of the smallest planet in destiny 2 vanilla, you fight the same predictable and boring enemies as in the vanilla game.

    As usual most of the ''good'' content is behind a paywall which gives you no incentive to play any of the harder contents. I went into this with very low expectations and still was disapointed. Bungie should be ashamed for what they have done to this game. They're not communicating with their fans AT ALL and are clearly delusional and driven by greed by this point.
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  38. Dec 7, 2017
    3
    Once again Bungie delivers another beautiful looking dumpster fire. Story is pathetic, characters are forgettable, many things are rehashed and they've even locked achievements behind this DLC on console, forcing many people to demand refunds.

    I'd score this DLC even lower if it wasn't so artistically beautiful to look at. Give your 20 bucks to an indie developer who deserves it
    Once again Bungie delivers another beautiful looking dumpster fire. Story is pathetic, characters are forgettable, many things are rehashed and they've even locked achievements behind this DLC on console, forcing many people to demand refunds.

    I'd score this DLC even lower if it wasn't so artistically beautiful to look at. Give your 20 bucks to an indie developer who deserves it instead. Not a publisher and developer hell-bent on nickel and diming and insulting their consumers or fans with this patronizing garbage.
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  39. Dec 7, 2017
    3
    Beautiful work by the art team as usual!
    Everything else though boils down to:
    -A couple of boring story missions with a completely irrelevant antagonist and ending that even recycle strikes and other parts of the main game. -The infinite forest, a tile-based, generated level that ironically manages to feel the same every time you enter it. -Mercury in all its glory...which means 1
    Beautiful work by the art team as usual!
    Everything else though boils down to:
    -A couple of boring story missions with a completely irrelevant antagonist and ending that even recycle strikes and other parts of the main game.
    -The infinite forest, a tile-based, generated level that ironically manages to feel the same every time you enter it.
    -Mercury in all its glory...which means 1 Lost Sector, 1 Public Event. The smallest exploration area to date.
    -A couple of new, as wells as a couple of exotics from D1.

    Mind you, that is 20$ for in total approximately 4 hours of game time.
    To conclude, The expansion is as beautiful as ever and as bland and irrelevant in this quite intriguing, grand universe I would love to explore proper someday as ever.
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  40. Dec 29, 2017
    3
    Its the most underwhelming DLC that I have ever played for a $20 price. Zero story and character development, stupid dialogs that added nothing to the lore but one single new boss that potentially be a raid boss, other than that its the same enemies (with a new skin! WOW!).

    No life improvements, boring grind and no weapons/armor to fight for! Foolish enough I bought the season pass,
    Its the most underwhelming DLC that I have ever played for a $20 price. Zero story and character development, stupid dialogs that added nothing to the lore but one single new boss that potentially be a raid boss, other than that its the same enemies (with a new skin! WOW!).

    No life improvements, boring grind and no weapons/armor to fight for!

    Foolish enough I bought the season pass, and that's how far I will go with this game. Do not buy this game until they have a "The Taken King" revelation and add great life improvements to the game, if not don0t even bother. $100 to the trash.
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  41. Sep 25, 2018
    3
    Extremely underwhelming, curse of osiris offers the bare minimum and at times less than that to keep players interested. With it's lack of meaningful content, poor storytelling and extremely disappointing raid, Bungie has delivered a gut punch to the fan base of what seems to be a dying game.
  42. Dec 7, 2017
    2
    Clearly Bungie didn't take into account very well how the original game would be received when they made the plans for this. While not techincally bad by itself, they did very little to assure the fans that the the same issues that popped up with the original game wouldn't happen here. This is a very story driven DLC that adds another patrol area and some story missions. Now this will beClearly Bungie didn't take into account very well how the original game would be received when they made the plans for this. While not techincally bad by itself, they did very little to assure the fans that the the same issues that popped up with the original game wouldn't happen here. This is a very story driven DLC that adds another patrol area and some story missions. Now this will be said with the knowledge that they are supposed to add things in the coming weeks to fix alot of the problems the game has, but very little was changed with the original patch. As much as I love the gameplay here, I'm already done with the main story mode missions on all 3 of my characters, and that took about 4 or 5 hours total. Some of those missions are super tedious but they are saved with a very good boss fight. I will be changing this review in the next month once all of the changes that Bungie has promised us are put out. At this point however, I still see very little reason to come back and play this on a regular basis. I believe that the backlash over lack of things to do in the end game caught Bungie off guard and they werent' prepared the sh**show that they came with it and are now scrambling. We will see where they go with this here. The only caveat I can give players is that, with the original Destiny, the game truly didn't get good until the second or third expansion. It's a hard pill to swallow but all of the potential is here to be a very good, maybe even a great game, if Bungie can figure out what they want to do with it going forward. They are caught in a very precarious spot atm. If they can figure out what works and what doesn't and are able to apply that going forward, this could be an amazing game. I just don't know if I have the faith in them to do something like that unfortunately. Expand
  43. Dec 7, 2017
    2
    Not impressed. Bungie, if you want to sell loot boxes then please make a game that people actually want to play. A Bright Engram chase is not the right way because it is too disconnected from moment-to-moment gameplay rewards. I did not play Destiny 1 and have enjoyed Destiny 2 but am running out of reasons to log in. This expansion does not help.
  44. Dec 11, 2017
    2
    I regret paying for the season pass. The "story" was short, disconnected from the launch story and literally serves no purpose on it's own. The level cap increase was pointless, power levels are even more pointless, even with the increase; you are never powerful (as of this writing i'm 311 and heroic strikes are "tooled" for 270)

    The new Heroic adventures are way over tooled as are
    I regret paying for the season pass. The "story" was short, disconnected from the launch story and literally serves no purpose on it's own. The level cap increase was pointless, power levels are even more pointless, even with the increase; you are never powerful (as of this writing i'm 311 and heroic strikes are "tooled" for 270)

    The new Heroic adventures are way over tooled as are Heroic Strikes. In the former's case, throwing the ridiculous timer/buff-debuff from night strikes on them makes for terrible design for single player excursions.

    I'm supposed to combat the enemies within the adventure no? So when you stick me with the elemental round robin debuff thing on the "Up&Up" adventure making combat drag down to either:

    a)hot swapping a weapon every 30secs to the right ele attunement (ridiculous and tedious)
    b)Deal subpar kinetic damage to basic enemies with giant health bars. (tedious and just silly)
    c)ignore all enemies but just the one you need to kill

    i'm going with (C), which defeats the purpose of PLAYING THE GAME! Then throw a 5 min timer to flash clear the last leg of the adventure when the whole time i've avoided nebulous enemies because the hindrances to the adventure steered me to do just that. But NOPE, MURDER EVERYTHING NOW! Did I mention that two shots kill you and the respawn forces you to lose precious seconds running back to just die right away anyways. Heroic Strikes are on the right track. They are basically night strikes without the timer and silly debuffs....too bad the gear is bunk.

    World content on Mercury is short, boring and monotonous. Raiding in Destiny 2 is pointless and the raid lair is more of the same. As for the rest of the package....there isn't much to look at.

    The adventure from the launch was really good. As it was my first foray into the title I really enjoyed it. Once I hit the top though; it got old, it got old real quick. Curse of Osiris was the equivalent of not having food for about a day and then being given a cracker. You feel a bit better, but man it was just a damn cracker!
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  45. Dec 29, 2017
    2
    Fun story arc, cool new guns not enough bang for the buck. Needs more content and hours.
  46. JJ_
    Dec 9, 2017
    2
    This is just gaming in general now. DLC with a lot of hype and nothing really else to show except more ways to invade your wallet. Here are some of the negatives and positives (which sorta turn negative)

    -Short campaign for a character that they have been teasing for years (6 missions!). The charming part about Osiris is in the trailer. Other than that hes a stale, old man who comes
    This is just gaming in general now. DLC with a lot of hype and nothing really else to show except more ways to invade your wallet. Here are some of the negatives and positives (which sorta turn negative)

    -Short campaign for a character that they have been teasing for years (6 missions!). The charming part about Osiris is in the trailer. Other than that hes a stale, old man who comes off as more of a ego manic than "the greatest Warlock ever"

    -Heroic Strikes are back! BUT... They are hidden behind a paywall for people who bought the game just three months ago.

    -1 new strike and 1 new PvP map... Just... A total fail here. Destiny 2 didn't ship with very many maps to begin with on either side. People who like PvP and strikes just got a big F U from Bungie.

    -A huge broken problem- Prometheus Lens literally a death star in PVP way too strong so Bungie, being the geniuses they are made it available to Xur this Friday so now EVERYONE uses it. PvP didn't just get broken it literally is unplayable now especially to the poor souls who haven't upgraded (downgraded) to Curse of Osiris.

    In short, Destiny 1 was a complete flop up until The Taken King expansion. Bungie has literally learned nothing from this. They just slow feed us things we have had before that were better a few years ago. You can tell now that money is more important to them than the fans or making something of value. WIthin a couple days I'm back to being bored again with less money in my wallet and now I'm just feeling angry and ripped off.

    Remember, it took 3 expansions (small ones, see what I'm saying about Bungie doing the same thing to Destiny 1 to Destiny 2) til The Taken King came out. By then, players spent $60 for vanilla Destiny, $30 for the expansion pass (House of Wolves, Dark Below) and another $40 for The Taken King totaling $130 for a game just to make Destiny 1 not a complete flop. We are being taken for a ride and IT NEEDS TO STOP!!!

    I cannot support Bungie and ripping off their fans anymore. Either they wake up and make this right or I will happily lead the charge to their failure.
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  47. Jan 23, 2018
    2
    Bungie should've taken their cue from how the Taken King was done and just stuck with making expansions like that and waited a year to release it. This (and probably the next) expansion is hurting the brand of what was a step up for a vanilla game in Destiny 2 compared to the vanilla game of the original Destiny. Sure, they can tweak the game during the first year but not call it anBungie should've taken their cue from how the Taken King was done and just stuck with making expansions like that and waited a year to release it. This (and probably the next) expansion is hurting the brand of what was a step up for a vanilla game in Destiny 2 compared to the vanilla game of the original Destiny. Sure, they can tweak the game during the first year but not call it an expansion and Bungie would be making a better name for itself since they had a good start with this game. I'm not expecting much from Expansion II, but they should take note of how lackluster this release and reception was and put that into consideration before releasing it. Expand
  48. Dec 7, 2017
    2
    !!! DO NOT BUY !!! Bungie has locked majority of the content behind pay walls here with "bright engrams" being the only way to secure new looking loot. The new areas are rehashed variants of vex platforms very very cheaply put together.
    You get the feeling this "expansion" is merely an afterthought that was finished at lunch but held back and chopped up to sell and generate revenue.
  49. Dec 7, 2017
    2
    Ok I will admit I have not finished the Osiris Story Campaign yet, but what I have played is just so underwelming. I am about to go back to Io Pyramidian, so I have played more than half of it. Number of negatives I can list for people to read here:

    - Why are there no new enemies, just reskinned Vex? - The new planet just looks like Nessus, with the blue shade turned to orange. -
    Ok I will admit I have not finished the Osiris Story Campaign yet, but what I have played is just so underwelming. I am about to go back to Io Pyramidian, so I have played more than half of it. Number of negatives I can list for people to read here:

    - Why are there no new enemies, just reskinned Vex?
    - The new planet just looks like Nessus, with the blue shade turned to orange.
    - Still ridiculous dialogue that tries to be funny, mostly from NolanBot, who is just badly written.
    - Its freaking 2 hours long!
    - The first 'boss' was just one of the bigger robots with more health than usual.
    - No good npcs or social space.
    - Graphics are distinctly average when compared to games like Assassins Creed Origins, which has a huge, gorgeous world with no load times
    - The villain is another generic robot guy who is going to take over the world if he isnt stopped. From what I have seen of him so far he does not talking and just looms about awkwardly.
    - I hate the mute guardian. Why not give him a voice?
    - Why can't I play as Osiris, play alongside Osiris, or just generally see him a bit more?
    - The infinite forest should be renamed 'Infinite Mediocrity'.

    So im not completely cruel I will give it a 2/10. Graphics are ok, sound design is fantastic, and I do like a higher level cap as im a sucker for numbers.

    But this is NOT worth the money that I spent on it! Compare this to Witcher 3 Blood and Wine which is the same price and you will see what I mean by that. This will be the last time I buy an expansion in advance. Slam your balls in a car door for a better experience.
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  50. Dec 7, 2017
    2
    This is a poor excuse for a DLC, to think I miss the dark below DLC from D1 is saying something

    I paid £17 for a few easy linear story missions with no real story, one strike a few PvP maps (which I don't play anyway) re-hashed weapons 45 minutes extra in the raid and a new social space I paid £10 for Stardew Valley and this has more content and things to do than this blatant rip-off
    This is a poor excuse for a DLC, to think I miss the dark below DLC from D1 is saying something

    I paid £17 for a few easy linear story missions with no real story, one strike a few PvP maps (which I don't play anyway) re-hashed weapons 45 minutes extra in the raid and a new social space

    I paid £10 for Stardew Valley and this has more content and things to do than this blatant rip-off

    This is the final straw, I am glad I didn't buy the expansion and only wasted £16, last night one day after its release no one in my friends list was playing it. I am done with D2 they take the fans for a ride.
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  51. Dec 6, 2017
    2
    The story is interesting but short. My D2 Guardian is still weak and boring by D1 standards. Player feedback still unfixed 3 months in. Playable trailer to sell loot boxes.
  52. Dec 6, 2017
    2
    Summed up, Curse of Osiris is beautiful to look at, but empty inside. This DLC is extremely short, has terrible story and dialogue, and does nothing to further the lore or mystery of the Destiny franchise.

    I think their attitude going into developing this paid content was "What's the least we can get away with, and still charge money?" They use recycled content (again), like a new
    Summed up, Curse of Osiris is beautiful to look at, but empty inside. This DLC is extremely short, has terrible story and dialogue, and does nothing to further the lore or mystery of the Destiny franchise.

    I think their attitude going into developing this paid content was "What's the least we can get away with, and still charge money?" They use recycled content (again), like a new pool of weapons which use existing skins, but have new (mostly trash) perks. One "story" mission from the DLC is just a strike from base D2 with some modifications and nothing new to add.

    I have played better content for free from other developers, and that is a problem.

    Almost forgot, there is a bounty of new content (ships, ghosts, shaders, sparrows) but it's all behind their Eververse micro-transactions. Instead of making the game play rewarding, they decided on a shameless cash-grab. Again.

    Stay far away, do not waste your money on this.
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  53. Dec 6, 2017
    2
    Not worth the money, huge missed opportunity!

    Not nearly enough new content to justify price. Also, infinite forest is a great concept that could have been way better and as a result missed the mark. The infinite forest deserves leader boards, modifiers that make each run through it more challenging and an actual incentive to revisit it. Maybe they can add a prestige mode that will fix
    Not worth the money, huge missed opportunity!

    Not nearly enough new content to justify price. Also, infinite forest is a great concept that could have been way better and as a result missed the mark. The infinite forest deserves leader boards, modifiers that make each run through it more challenging and an actual incentive to revisit it. Maybe they can add a prestige mode that will fix it's limitations. If they basically copied Nephalem and Greater Rifts from Diablo 3 I'd probably be giving this DLC an 8

    I love Destiny 2 and will get my money out of it but the rip of of this DLC ensures Destiny 2 will be the last Activision game I ever buy.
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  54. Dec 6, 2017
    2
    This is nothing but a $20 update. It adds very very little, Osiris is only seen twice and then never seen again, all of the "never before before seen enemies" are just re-skins, like always. They added in around 4 new exotic weapons and the rest are just old ones that should have been in the game to begin with, with the rest of them being casual re-skins of awfully useless armor pieces.This is nothing but a $20 update. It adds very very little, Osiris is only seen twice and then never seen again, all of the "never before before seen enemies" are just re-skins, like always. They added in around 4 new exotic weapons and the rest are just old ones that should have been in the game to begin with, with the rest of them being casual re-skins of awfully useless armor pieces. And the worst offender of them all? No - New - Raid. The whole point of destiny is to grind to get exotics that are different from the legendary and this game alone does an awful job with it. If you want an excuse to come back to this game with "new content" and "More activities" and you have $20 to waste, wait for the next DLC cause hopefully Bungi will step up there game next release or i can tell you for a fact that this game will become the next Battlefront II. Expand
  55. Dec 6, 2017
    2
    A two hour boring campaign, with more recycle guns and gear locked behind a boring grind, at this point you will have more fun playing destiny 1 . The art and the sound is amazing as always, next expansion maybe they will put the songs in the eveverse
  56. Dec 6, 2017
    2
    I give this 2/10.
    It would be better rate if it is free, but it is not. For this money I expected A LOT MORE.
    This is why everyone is pissed off, and I can totally get it. From now, I don't hope the next DLC will be good, because we can see what is the strategy. :( And finally if they will give us a third DLC with RAID and story and etc for 30 $ or 40 $ then go to hell, really... It
    I give this 2/10.
    It would be better rate if it is free, but it is not. For this money I expected A LOT MORE.
    This is why everyone is pissed off, and I can totally get it.

    From now, I don't hope the next DLC will be good, because we can see what is the strategy. :(
    And finally if they will give us a third DLC with RAID and story and etc for 30 $ or 40 $ then go to hell, really...
    It is worst than SW Battlefront 2's mess. At least they care about the fans. :/

    Btw I like the story, but it looks like just a Prologue.

    People spended hours to be light 305. Now you can pay 20$ and you can be easly higher than 300. This is why this DLC is for,..
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  57. Dec 7, 2017
    2
    This game is turning into a dumpster fire, and though fire can look pretty and be an exciting thing to watch, it's still a dumpster fire. 2-3 hour campaign, gated content that was included in the vanilla release, and what would have been rewards for completing content in D1 are now gated behind the paywall that is Eververse. I'm disappointingly giving up on this franchise, and am writingThis game is turning into a dumpster fire, and though fire can look pretty and be an exciting thing to watch, it's still a dumpster fire. 2-3 hour campaign, gated content that was included in the vanilla release, and what would have been rewards for completing content in D1 are now gated behind the paywall that is Eververse. I'm disappointingly giving up on this franchise, and am writing off Bungie for all future releases. Expand
  58. Feb 5, 2018
    1
    This was a bad expansion because it adds nothing new and exciting to Destiny 2. It looks good on the outside but is completely empty. This is coming from someone who has been played the hell out of Destiny since early 2015.

    All that improvement from them and the goodwill from me is gone. I am so disillusioned that I expected better of Bungie, who have only been doubling down on
    This was a bad expansion because it adds nothing new and exciting to Destiny 2. It looks good on the outside but is completely empty. This is coming from someone who has been played the hell out of Destiny since early 2015.

    All that improvement from them and the goodwill from me is gone. I am so disillusioned that I expected better of Bungie, who have only been doubling down on Eververse's "pay-to-play" loot boxes since Destiny 2 came out.

    This was an opportunity for them to make things right. They nitro boosted in the wrong direction. Trust is more easily lost than earned. I would advise you to steer clear from this DLC of corporate greed. Bungie is in free-fall and this is a big reason why.
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  59. Dec 5, 2017
    1
    2 hour campaign, 1 strike, and old exotics ported from Destiny 1.

    Don't waste your money on this pathetic excuse of a cash grab from a company that continues to rip it's fans off.
  60. Dec 6, 2017
    1
    i beat the story in an hour. 20 dollars. an hour. what do you want me to say? its an update not dlc. they basically said "the light cap is higher now , do your milestones for another 2 weeks until you're done with the game again" they reuse the same maps over and over and even have the gall to use them in "new strikes" i mean seriously, go to a bargain bin and buy literally anything fori beat the story in an hour. 20 dollars. an hour. what do you want me to say? its an update not dlc. they basically said "the light cap is higher now , do your milestones for another 2 weeks until you're done with the game again" they reuse the same maps over and over and even have the gall to use them in "new strikes" i mean seriously, go to a bargain bin and buy literally anything for 20 bucks, your money is wasted here. mercury is the size of a freaking strike. 1 public event. 1 loot cave. just pass Expand
  61. Jan 18, 2018
    1
    This review contains spoilers, click expand to view. too little , too late , too much promised , too little delivered.. this seems to be the overall business scheme of bungie with D2.

    when they cut ties with the old Games engine, everyone was relieved since the old engine was not working as intended.. I thought that what we saw in rise of iron with the different timelines (old comsodrome and new"siva" cosmodrome" was finally the kind of story progression that the game so deperately needed, and with the removal of the old gen consoles the game finally could have more of those progression lines.. Luke Smith and Mark Noseworthy even said that the Farm will evolve over time and expand.. everyone knows now that this was either a lie to mislead the players or the engine was again falling short on ability. Still Bungie got the benefit of the doubt that they wanted to play it safe this time and deliver a solid foundation to build on. Curse of Osiris should show the games full potential with the ramdomized infinite forest, a new raid (activity) new improvements , new social space and more..

    turned out , it was again overhyped and underdelivered. The infinite forrest is not so infinite. Bungie played with the idea and mislead the players into thinking they would get a Diablo III Greater Rift experience or a Warframe Style, randomized mission tileset, when it turned out to be THREE missions ("Adventures") that will take place in this area, while the complete area is non accesscible otherwise. So much for "infinite".

    the "social space" has not been created as a social space, since you can clearly see that your charcacter is still in FPS mode and not in 3rd person social space view. You can even novabomb Brother Vance. The patrol area was most likely designed to be a PvP map for vehicle combat , its horribly small and you cant even summon your sparrow to hide how small it is.

    the "story" missions are extremely short, reuse assets from old content and you can skip 90% of the enemies and just walk towards the end while the enemies spawn behind you, so you can safely reach the checkpoint.. in the first mission they even despawn when you reach the infinite forest door. Given the poorly executed "story" around Osiris, one of the most notorious and controversial figures of the destiny world., the entire lore was either ignored, or the "writer" was unaware of it. or the new direction to have destiny understandable for 6 year olds has taken over the last bits of Joe statens old plot. I Would say Fanfiction would have done abetter job in writing this story than Bungie did.

    the Endboss fight is picking up the Spark and delivering it to the Rift in a straight line of about 20 meters you can slowly walk there, and after you dunked and ignited the Rift you have to shoot a giant glowing eye you will have trouble missing even blindfolded. do this three times and you are good for the end cutscene where osiris briefly says "cool", and then walks back into the "not so" -Infinite forrest..

    They even made the enigmatic brother vance who held the trials of Osiris in D1 into a comical sidekick and desperate Fanboi and Leader of the Cult of Osiris in a Narrative that defies the logic of the sheer size of the followers of Osiris. I am more than sure that Brother vance was NOT supposed to be like that and someone at Bungie thought it is funny to picture him like this.

    whats left are old D1 exotics that have been brought into D2 with lesser power, still slow moving guardians and slow charging abilities and finally they removed a lot of content frommVanillla D2 users to force them into buying the dlc..

    i have no idea who at Activision holds a gun at bungies head to force them into making those weird and stupid descisions or if Bungie just cares more about short term gains than about the game itself..
    lets see how that pans out.. in this current state, Destiny 2 has become unplayable. for vanilla Players and too boring to play for dlc players if you are not thrilled to play the ONE public event on Mercury about 60 ! Times to unlock one of the mediocre "vex weapons" you simply aquire from brother vance.. ah yes there is also ONE lost sector..

    (oh i forgot the "raid" ... one jumping puzzle and 2 stage bossfight".. thats it.. awesome.. isnt it.? and you get the exact same rewards as before #twotokensandablue

    addendum: i notices over the past weeks that Mercury has become obsolete once you finished the quite useless "vex" weapons.. it was sitting in my destinator and i was not visiting it once.. now with the new reset you get one new problem..

    people who did not buy the dlc (yet, since a lot of people are waiting for a discount that lowers the price for the dlc to be at par with the real value of it) cant complete about 50% of the weekly milestones, flashpoint is Mercury, not working, heroic strikes do not work at all for non dlc users, so basically the non dlc users are cut down a lot.
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  62. Dec 6, 2017
    1
    A 2 hour long dlc that does nothing to fix the RPG elements that got butchered in the move from destiny 1 to 2. This DLC and frankly Destiny 2 is terrible (minus the art design).
    Bungie has gone from being the greatest video game developer of all time to absolute trash. The fact Destiny 1 post taken king was a masterpiece and now we have to deal with this shallow garbage is incredibly
    A 2 hour long dlc that does nothing to fix the RPG elements that got butchered in the move from destiny 1 to 2. This DLC and frankly Destiny 2 is terrible (minus the art design).
    Bungie has gone from being the greatest video game developer of all time to absolute trash. The fact Destiny 1 post taken king was a masterpiece and now we have to deal with this shallow garbage is incredibly sad.

    To list just a few complaints of why this game is unplayable trash, crucial missteps that the DLC does not even remotely attempt to fix:

    1 - removal of kiosks/collection

    2 - no strike scoring

    3 - cannot replay story missions at-all

    4 - no armor perks

    5 - no strike - specific loot

    6 - < 1 : 1 min drop rate on raid encounters

    7 - cannot select specific PvP modes

    8 - no PvP private matches

    9 - no rift/capture the flag mode in pvp

    10 - no rumble

    11 - no salvage

    12 - no mayhem

    13 - no 6 v 6 or 3 v 3

    14 - horrendous armor designs compared to Destiny 1

    15 - no sparrow racing

    16 - no machine guns

    17 - no customizable class trees

    18 - no record books

    19 - no equipment segregation in the vault

    20 - exotic weapon quests take inventory slots

    21 - no visible reputation level

    22 - no bounties

    23 - no ammo synths
    24 - weapon / armor have only one active perk 25 - shaders can only be applied once 26 - no connection meters viable 27 - no grimoire 28 - juvenile 6th grade level writing thanks to terrible new writing staff/lead 29 - 2 primaries and 1 heavy might work for pvp but it completely ruins the pve experience and means you will have to tickle bosses to death. (The game has literally become a boring chore to play because of this change) 30 - no dedicated servers (combine this with skill based machmaking and you get hell) 31 - no ranked pvp 32 - not enough vault space to hold 1 of every legendary gun/armor so the game can't even be a collectathon like the devs intended 33 - no raid ship/sparrow/cosmetics out of eververse 34 - exp throttling 35 - terrible weapon mod system that could have been great 36 - all armor is cosmetic, raid armor doesn't even give you raid based perks 37 - doing prestige activities after you've done them once is a waste of time since the rewards are terrible 38 - no hype. all future dlc will bring are more story missions and strikes and raids, and without proper destiny 1 level rpg elements all incentive to do these things are out the window. 39 - exotics are terrible, nothing truly fun or unique about them 40 - no vehicles in multiplayer, something destiny 1 had 41 - no modifiers on heroic strikes, proving bungie hates fun and variety Please do not waste your money on this monstrosity of a DLC that addresses none of the problems that plagued destiny 2. Destiny 1 was a hobby, Destiny 2 is a chore.
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  63. Dec 8, 2017
    1
    This DLC is very bad, its 80% recycling and 20 % new stuff.
    If i could get my money back, i would do it.
    So now i will play other games and i hipe the next DLC will be better.
  64. Dec 10, 2017
    1
    0 passion from bungie. This game has become a cash grab. Nothing more.
    Eververse has more than 50% of the new items in this DLC. 60% of the exotics are returning rehashed exotics from D1. Very bad. 0 points.
  65. Dec 6, 2017
    1
    This will be the the first review I have ever given to a game and it is because of my utter disappointment with both it and the developers behind it.

    When I went in to Destiny 2 and its expansion pass I honestly believed it and by extension its expansions would be better without Bungie being bogged down with work related incidents such as part of the crew leaving and taking assets. I
    This will be the the first review I have ever given to a game and it is because of my utter disappointment with both it and the developers behind it.

    When I went in to Destiny 2 and its expansion pass I honestly believed it and by extension its expansions would be better without Bungie being bogged down with work related incidents such as part of the crew leaving and taking assets. I also believed this because High Moon Studios and Vicarious visions would joining Bungie, which I believed would help them create more quality content.

    I was wrong with this belief and I honestly cannot believe this steaming pile was made by the developers of great games like Myth, Marathon, and Halo. This is nothing but a cheap mock up to get money from the fans and an tribute to the modern day version of Bungie, which has become incompetent and greedy all the while developing a Superiority Complex, and treating their fans like idiotic, living ATM machines.

    But why is this expansions so bad?

    2 Hours to complete the main campaign that is boring and stagnant.
    Adventures with timers in them (timers which the fans have been asking Bungie to remove
    Vex set of gear and Exotic Ghosts (something the fans have been wanting since Destiny 1) locked behind loot boxes.
    No new raid despite having 3 teams working on content.
    New area is about the size of a Halo 3 map.
    1 new strike

    All this and more on a price tag that is 1/3rd of the base game and it doesn't even offer 1/3rd of the content.

    Bungie has my $100, but it will be the last. Don't buy this expansion if you already haven't and don't expect Destiny 2 to ever become more than what it is.
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  66. Dec 11, 2017
    1
    For a DLC which costs nearly half the original Title it is way to short and offers nearly no new content for lategame. You have like what.. 2 Raids more to do now for grinding. Really not worth the money. First and last Blizzard Published Game i will buy.
  67. Dec 8, 2017
    1
    God damn, Bunige! The first DLC I bought was The Dark Below and since this DLC I'd prefer NOT to buy DLC never, ever again. And, it seems, you did it again.
    Why don't just take more time to bring us more single and coop unique missions?
  68. Dec 7, 2017
    1
    Massively, frustratingly disappointing:

    • Ridiculously small, uninteresting new 'hub', with probably the least personality of any of the D2 hubs so far. • no new enemy types. • Repetitive new quest. Infinite Forest? More like Infinite BORE FEST. • Story is a load of bs. And you only see Osiris for about 1 minute. Nothing is explained. • Locks old players out of existing activities
    Massively, frustratingly disappointing:

    • Ridiculously small, uninteresting new 'hub', with probably the least personality of any of the D2 hubs so far.
    • no new enemy types.
    • Repetitive new quest. Infinite Forest? More like Infinite BORE FEST.
    • Story is a load of bs. And you only see Osiris for about 1 minute. Nothing is explained.
    • Locks old players out of existing activities if they don't buy the expansion. Content they ALREADY PAID FOR.
    • Terrible writing.
    • OP/bugged new exotic that ruins PvP even more.
    • Boring new legendary weapons.
    • No new modes.
    • no quality of life improvements.
    • ONE new public event which is utterly boring.
    • Haven't tried the raid yet but I've heard it's really short.
    • Recycles tons of D1 areas.
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  69. Dec 7, 2017
    1
    I already hate Infinite forest, because it's everywhere! In the story mission, in adventures, the new strike is also located in there. And the new map?... What kind of joke is that? Yeah, it looks nice and all, but it's ridiculously small and has only ONE public event! There is no raid (it's not included, we have to wait for a patch!), no masterwork system, no new gear acquisition - eachI already hate Infinite forest, because it's everywhere! In the story mission, in adventures, the new strike is also located in there. And the new map?... What kind of joke is that? Yeah, it looks nice and all, but it's ridiculously small and has only ONE public event! There is no raid (it's not included, we have to wait for a patch!), no masterwork system, no new gear acquisition - each and every QoL feature was NOT included. We got new loot to chaise through blatantly reused assets - that's all.
    It is not how DLC for AAA game should look like!
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  70. Dec 7, 2017
    1
    Lack luster and uninspiring. This should have been included in the main game. Don't buy this. Spend your money on someone who deserves it better.
    The story has nothing to do with the main game. It feels like this Dlc excise just because they need to have a Dlc so that they get more money from the player base.
  71. Dec 7, 2017
    1
    If you want cool stroy, addictive plot and good shooting in campaing then stay away from this DLC. Story is boring as **** easy and cheesy. Last boss is a joke (12 shots to kill, literally)

    This DLC was released only to ripoff people who want's to play endgame Strikes and Raids, because it's the must for them.
  72. Dec 6, 2017
    1
    Payed twenty euros for a mediocre 2 hour campaign, 1 strike and old refurbished exotics from destiny 1. I urge people not to buy this waste of money for an expansion which is a serious disappointment to many fans out there.

    Well done Bungie, you've officially lost my interest completely in this franchise.
  73. Dec 6, 2017
    1
    Incredible visual, sound, and musical work wasted on an extraordinarily dull, lifeless player experience. Unfortunately, Bungie seems to have forgotten how to make a game that's enjoyable to play.
  74. Dec 6, 2017
    1
    Lukewarm **** of an expansion. To charge £30 for this is a joke, not only that but it is a forced buy if you want to continue to play destiny as the endgame activities are locked without coo. You get a few story missions, which were not too bad, what spoiled these was the cheesey dialog from the ghost... I find myself playing with music on And destiny sound off when doing anything but theLukewarm **** of an expansion. To charge £30 for this is a joke, not only that but it is a forced buy if you want to continue to play destiny as the endgame activities are locked without coo. You get a few story missions, which were not too bad, what spoiled these was the cheesey dialog from the ghost... I find myself playing with music on And destiny sound off when doing anything but the strikes or pvp as i cant stand ghosts lines, i just wish our guardian talked. Dont expect any quality of life improvements with CoO, we are still miles behind destiny 1 as much of a joke as that is.

    Destiny 2 needs to rethink its game direction entirely, the spendgame (eververse = endgame) needs to be redistributed into activities as real drops and they need to stop aim8ng the game at children if they wish to survive.
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  75. Dec 6, 2017
    1
    I've been a fan of Destiny since day 1; hobbyist at heart. 3 maxed LL characters, always after new gear and activities, but this has drastically changed with Bungie's latest iteration. So much content is gated behind their microtransaction system, and they have neutered the loot system, character development/skill "tree", and toned made PvP unenjoyable. To top it off, the communityI've been a fan of Destiny since day 1; hobbyist at heart. 3 maxed LL characters, always after new gear and activities, but this has drastically changed with Bungie's latest iteration. So much content is gated behind their microtransaction system, and they have neutered the loot system, character development/skill "tree", and toned made PvP unenjoyable. To top it off, the community management and developers have basically lied to their most diehard fans, which serves as a slap in the face to us dedicated players who would keep the game going once the dust settles. Sad to say I've moved on from the destiny franchise, but it was a good run. Expand
  76. Dec 6, 2017
    1
    This DLC is NOT WORTH $20. This is not DLC content this is basically a mini update. This game lacks a good story, the final boss can be killed in 12 shots (Not even joking), they locked game modes behind the DLC so base game players are **** The verse weapons are also NOTHING SPECIAL and requires 6 hours of grinding for a gun you will never use again. The exotics are recycled from destinyThis DLC is NOT WORTH $20. This is not DLC content this is basically a mini update. This game lacks a good story, the final boss can be killed in 12 shots (Not even joking), they locked game modes behind the DLC so base game players are **** The verse weapons are also NOTHING SPECIAL and requires 6 hours of grinding for a gun you will never use again. The exotics are recycled from destiny 1 with the exception of about 4 and again there are still no random rolls. The "raid" Bungie is promising is just a continuation of the first raid and has NOTHING to do with the dlc. Over all DO NOT BUY THIS and save your money. Expand
  77. Dec 6, 2017
    1
    An ok, if lacklustre story that only lasts about 2 hours. But the "expansion" is simply an expensive way of having a gateway to microtransactions. It is frankly an insult to fans of Destiny and those who purchased the expansion.

    I'm so disappointed; once again we see a game experience ruined by forced microtransactions. What we have here is Eververse Storefront: The Game. I think Bungie
    An ok, if lacklustre story that only lasts about 2 hours. But the "expansion" is simply an expensive way of having a gateway to microtransactions. It is frankly an insult to fans of Destiny and those who purchased the expansion.

    I'm so disappointed; once again we see a game experience ruined by forced microtransactions. What we have here is Eververse Storefront: The Game. I think Bungie are killing the golden goose by greed.
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  78. Dec 7, 2017
    1
    Disappointed!!!

    Bungie buried three years of an excellent job in Destiny with this piece of crap called Destiny 2. Osiris’s DLC just confirm the statement above. Short campaign, no meaning, poor and childish dialogue and greed (since Destiny 2 Vanilla the main character – Guardian-you – didn’t say more than three words and in DLC: no one single word). Bungie: I’m felling foolish
    Disappointed!!!

    Bungie buried three years of an excellent job in Destiny with this piece of crap called Destiny 2.

    Osiris’s DLC just confirm the statement above.
    Short campaign, no meaning, poor and childish dialogue and greed (since Destiny 2 Vanilla the main character – Guardian-you – didn’t say more than three words and in DLC: no one single word).

    Bungie: I’m felling foolish to have bought this DLC in advance. No more games from Bungie.
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  79. Dec 9, 2017
    1
    my rating is a reflection of the duration of this dlc,

    This dlc should have been free

    Campagn 2 Hours , 2 assauts , the same mission and 1 very small planet
  80. Dec 7, 2017
    1
    Disappointed!!! A DLC that as is, is up there with House of Wolves as the worst Destiny add-on to date. It's a stop-gap solution meant to spackle some of the game's cracks, and the real coat of paint hasn't quite come yet. Destiny 2 is still a fantastic shooter at heart, Bungie just hasn't figured out how to actually incorporate all of the Frankensteined MMO parts.
  81. Dec 7, 2017
    1
    This DLC has a great amount of visual fidelity and there are some nice idea's sprinkled about but they are all squandered in favor of rushing a very very low quality and content filled( or lack of) DLC. I don't normally buy expansion passes but I really had hope for this one and it burned me like no DLC has ever before I shall not be buying another expansion pass ever and I will notThis DLC has a great amount of visual fidelity and there are some nice idea's sprinkled about but they are all squandered in favor of rushing a very very low quality and content filled( or lack of) DLC. I don't normally buy expansion passes but I really had hope for this one and it burned me like no DLC has ever before I shall not be buying another expansion pass ever and I will not purchase a single product produced by bungie ever again unless they get there act together. Expand
  82. Dec 7, 2017
    1
    How? How can you possibly pass this off as a 20$ DLC ? It is a 20$ update is all! There is literally 1.5 to 2 hours or "new" campaign content, half of which doesn't even take place on Mercury! I sat down with my buddies last night was like "lets do this!". 2 hours later, it's over, and we are all in shock! What happened to the Bungie that made beautiful Halo games? This company is turningHow? How can you possibly pass this off as a 20$ DLC ? It is a 20$ update is all! There is literally 1.5 to 2 hours or "new" campaign content, half of which doesn't even take place on Mercury! I sat down with my buddies last night was like "lets do this!". 2 hours later, it's over, and we are all in shock! What happened to the Bungie that made beautiful Halo games? This company is turning into an EA spawn that is bent on squeezing every dollar out of their fan base. There is maybe one iota of new content... that's it. The rest is reskinned garbage masquerading as new content. Mercury is the size of a small multiplayer map, the new strike is just a replay of the mission, the new guns are just old Destiny 1 guns reskinned. Everything of substance is locked behind Eververse. Don't waste your time with this pathetic excuse for a DLC. Bungie should be ashamed of themselves. Expand
  83. Dec 7, 2017
    1
    Garbage. I can't even participate in activities I was entitled to last week unless I fork up the cash for this new "installment;" they're gated behind the DLC paywall and it's unacceptable. Not only did they release this sorry excuse for an update and charge $20 for it, but they still haven't addressed any of the major feedback and criticism points the whole community is making.
  84. Dec 7, 2017
    1
    Not nearly enough content to justify the price. Vanilla D2 has so many issues that I would have paid for simple tweaks and fixes before I paid for 3 hours of additional content. The visuals on Mercury are amazing, however... just wish there was more to do, and that Bungie focused less on microtransaction monetization and more on core gameplay (especially fixing the extremely flat PvPNot nearly enough content to justify the price. Vanilla D2 has so many issues that I would have paid for simple tweaks and fixes before I paid for 3 hours of additional content. The visuals on Mercury are amazing, however... just wish there was more to do, and that Bungie focused less on microtransaction monetization and more on core gameplay (especially fixing the extremely flat PvP experience), QoL issues (vault space an issue after 4 years?), and proper end-game progression. Expand
  85. Dec 11, 2017
    1
    I felt deceived,... 20€ for 2h campain that has low content average story and map..... mercury is tiny whith 1 public event and 5 chests i want my money bac bring destiny 1 back again
  86. Dec 11, 2017
    1
    Not worth the money...mercury is very small...takes no more than 3 hours to finish...and still no credible endgame content...if you are expecting a dlc like The Taken King, you will be unequivocally disappointed. Bungie does not care about the people playing the game. They only care about the money they make off the reputation of Destiny 1 and it had its ups and downs. If this is the typeNot worth the money...mercury is very small...takes no more than 3 hours to finish...and still no credible endgame content...if you are expecting a dlc like The Taken King, you will be unequivocally disappointed. Bungie does not care about the people playing the game. They only care about the money they make off the reputation of Destiny 1 and it had its ups and downs. If this is the type of trash that Bungie is sending its customers as the final product...then I'm not interested and there is still one more DLC to go. Do not waste your money and spend it on something you will enjoy because this game will not be worth the investment. Expand
  87. Dec 11, 2017
    1
    Smallest DLC for a game I think I've ever played. Being priced at $20 is just shameful and an absolute rip off. Story takes about 1.5-2 hours to complete and is a total snooze fest. I played through it twice and can barely remember what happened. The other content is just as bad; strikes are just replaying story missions, raid "lair" is whatever, still set in the Leviathan which is prettySmallest DLC for a game I think I've ever played. Being priced at $20 is just shameful and an absolute rip off. Story takes about 1.5-2 hours to complete and is a total snooze fest. I played through it twice and can barely remember what happened. The other content is just as bad; strikes are just replaying story missions, raid "lair" is whatever, still set in the Leviathan which is pretty boring, I was hoping for the sense of adventure raids usually give the first time but never got it. PvP is broken right now. Infinite forest? Ha! Feel like I've seen it all after a couple hours. Bottom line, you'll be back playing vanilla content within just a few hours. Expand
  88. Jan 5, 2018
    1
    Do Not WASTE your money on this.... The vanilla game is average to say the least and this adds nothing at all.
  89. Aug 17, 2020
    1
    This is the worst Destiny experience ever. No story. No characters. Bad missions. It's horrible. Awful.
  90. Dec 11, 2017
    0
    I’ve been playing Destiny since day one and with all the promise Bungie showed with releases like the Taken King and Rise of Iron, Bungie has gone all EA with Destiny 2. I’m not sticking around hoping that the game will be fixed, I’m out. Bungie’s intentions are to casualise the **** out of this franchise and milk the audience with microtransactions and I want no part of it. Such a shame.
  91. Dec 7, 2017
    0
    Fool me twice, I had it coming, but now I know what to expect from D3.
    Bungie is charging players to replay content they already bought at launch (prestige raid, etc.), which has a knock-on effect of locking players out of getting their platinum. Want platinum? Buy the DLC.
    Curse of Osiris, beyond the story content and (I hope) the raid lair, is a huge let-down. The infinite forest
    Fool me twice, I had it coming, but now I know what to expect from D3.
    Bungie is charging players to replay content they already bought at launch (prestige raid, etc.), which has a knock-on effect of locking players out of getting their platinum. Want platinum? Buy the DLC.
    Curse of Osiris, beyond the story content and (I hope) the raid lair, is a huge let-down. The infinite forest underperformed and is not what Bungie led us to believe it would be. The patrol zone is one area, and one public event. There is no variation and no enjoyment from it beyond an hour.
    Only a handful of QoL updates will be fixed in this DLC/update. We can sugarcoat this as Bungie listening all we like, but in truth, we're being milked of our cash on a game that, like its predecessor, is an unpolished mess. It has the potential to be incredible, but at every turn there's a problem with the basic design of the game's features, progression, reward, and replayability.
    If by next September D2 has vastly improved and is on-par (or better, hopefully!) than D1 this time six months ago, then by all means enjoy the game! We all want to enjoy it. But as a player who wants to enjoy the game from the start, I will not be buying D3 in its first year. Instead I will buy it a year later, with a DLC bundle. Cheaper, and with no year 1 salt.
    There are many other problems I have with Bungie, from a development standpoint as well as D2 itself, but that's for another thread.
    I'm going to save my money in the future. And my sanity.
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  92. Dec 6, 2017
    0
    Destiny 2 endgame is now officially known as SPENDGAME! the only real content has been added to the loot boxes, not in the £20 expansion you paid for.
  93. Dec 8, 2017
    0
    DLC Paywall for vanilla content of Destiny 2. If you own Destiny 2 and you don't buy the DLC Curse of Osiris you can throw the game in the trash. ARE YOU SERIOUS Bungie? I need to pay another 20 bucks for a recycled copy paste - and 2 hours campaign?
  94. Feb 7, 2018
    0
    The story was short, and that wasn't a bad thing because the story telling was terrible. From the rinse and repeat missions to the re-skinned armor to the reintroduction to some of the Destiny 1 guns. Those behind this franchise have obviously run out of creative ideas and are hell-bent on recycling old content . Somehow Bungie/Activision have managed to remove everything about D1 thatThe story was short, and that wasn't a bad thing because the story telling was terrible. From the rinse and repeat missions to the re-skinned armor to the reintroduction to some of the Destiny 1 guns. Those behind this franchise have obviously run out of creative ideas and are hell-bent on recycling old content . Somehow Bungie/Activision have managed to remove everything about D1 that made it great and carry over everything about D1 that was wrong. Expand
  95. Dec 10, 2017
    0
    I have just processed my Destiny 2 refund with Amazon because of this expansion. The cut throat greed of Cashtivision these days really is just harming the brands it publishes. Would not buy another Destiny Franchise game until they release the whole game and offer the DLC for the life of the game as one purchase.

    D1 advanced in this direction but the deal I got on the base game and
    I have just processed my Destiny 2 refund with Amazon because of this expansion. The cut throat greed of Cashtivision these days really is just harming the brands it publishes. Would not buy another Destiny Franchise game until they release the whole game and offer the DLC for the life of the game as one purchase.

    D1 advanced in this direction but the deal I got on the base game and season pass was reasonable. D2 is just a huge money grab. Locking paying customers away from content they already paid for.
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  96. Dec 29, 2017
    0
    A shallow $20 cash grab that offers very little of substance outside of a 2 hour campaign and some new exotics, many of which returned from Destiny 1 despite bungie's insistance we couldn't carry our gear over from Destiny 1.

    Curse of Osiris only exacerbates Destiny 2's primary issues. The erasure of all the quality of life features Destiny 1 developed over it's 3 year life cycle, the
    A shallow $20 cash grab that offers very little of substance outside of a 2 hour campaign and some new exotics, many of which returned from Destiny 1 despite bungie's insistance we couldn't carry our gear over from Destiny 1.

    Curse of Osiris only exacerbates Destiny 2's primary issues. The erasure of all the quality of life features Destiny 1 developed over it's 3 year life cycle, the complete lack of any compelling endgame activities and the huge focus placed on Eververse microtransactions.
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  97. Dec 10, 2017
    0
    I never complained about Destiny 2. I enjoyed the game for more than 200 hours and this more than justifies the price of the game. However I can't help but feel that Osiris DLC is an insult to fans. Having to play the same corridors every mission, duplicate adventures, one tiny lost sector and the most annoying public event?!! When I pay US$ 20 for a DLC, I expect the size of new contentI never complained about Destiny 2. I enjoyed the game for more than 200 hours and this more than justifies the price of the game. However I can't help but feel that Osiris DLC is an insult to fans. Having to play the same corridors every mission, duplicate adventures, one tiny lost sector and the most annoying public event?!! When I pay US$ 20 for a DLC, I expect the size of new content to be at least third of the original game, not some little deserted area and few boring soulless missions Expand
  98. Dec 5, 2017
    0
    I quote 100%, we share the same thoughts. "I do not feel like I got my money's worth. It feels like Bungie cut a small chunk of the original game and held it aside as a weak, undersized, paid expansion. What a rip..."
  99. Dec 7, 2017
    0
    Taking away content that was already paid for, the greed train continues it's journey. Amazing that Bungie hasn't learned anything in 2 months but I suppose no one really thought they would.
  100. Dec 6, 2017
    0
    Bungie is making a valiant effort in the race for the biggest middle finger to gamers in 2017 against EA. Do not spend any of your money on this "DLC". The "campaign" is finished in less than two hours, and most added content is in the Eververse, making it effectively behind ANOTHER paywall.

    To make matters worse, people who do not buy this ... thing... are locked out of end game
    Bungie is making a valiant effort in the race for the biggest middle finger to gamers in 2017 against EA. Do not spend any of your money on this "DLC". The "campaign" is finished in less than two hours, and most added content is in the Eververse, making it effectively behind ANOTHER paywall.

    To make matters worse, people who do not buy this ... thing... are locked out of end game content, including Nightfalls. Despicable.
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Metascore
57

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 28
  2. Negative: 1 out of 28
  1. Playstation Official Magazine UK
    Feb 22, 2018
    60
    Lacking content and doubling down on what's wrong with the vanilla game, Curse of Osiris is a lightweight grind and a missed opportunity to fix Destiny 2's faults. [Feb 2018, p.97]
  2. Edge Magazine
    Jan 9, 2018
    60
    It still has much to do. But for the first time in a while, Destiny 2 players have finally been given something to be positive about. [Issue#315, p.116]
  3. Jan 8, 2018
    49
    Unless you’ve already bought this as part of a season pass, don’t waste your money on Curse of Osiris until Bungie actually changes direction, and I’m not talking about executing their proposed changes which painfully miss the mark yet again. The base game of Destiny 2 is a great shooter for 50-60 hours of solid content on your first play through of a redemptive story. But there is no endgame to keep going beyond that and there isn’t anything packaged into this DLC than enhances that initial experience. At this point, if you’re desperate for a looter/shooter then either fire up Destiny 1 again, watch Anthem videos on YouTube and hope for a brighter Q4 2018, or else maybe go give the Division a chance. It had a dumpster fire launch but can be had on the cheap now and I hear it’s become a very good game in its current state.