User Score
7.4

Mixed or average reviews- based on 2611 Ratings

User score distribution:
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  1. Sep 17, 2019
    0
    Disappointing.

    The story was incredibly weak. They throw you into a weird, unfamiliar world and give you little to no explanation for what's going on- the characters all know what's happening, but they never coherently, concisely explain it or tie it together for the audience. They jump right into this stuff about reality and superpowers and they just- they genuinely do not explain it
    Disappointing.

    The story was incredibly weak. They throw you into a weird, unfamiliar world and give you little to no explanation for what's going on- the characters all know what's happening, but they never coherently, concisely explain it or tie it together for the audience. They jump right into this stuff about reality and superpowers and they just- they genuinely do not explain it in any meaningful way. It's like they were trying to be complicated for the sake of being "~deep~" and complicated. I didn't even know this was supposed to be a dystopian setting until I happened on a summary for the game.

    Characters were weak, even Jesse. I just didn't connect with her; she jumps into this weird nonsense and doesn't even blink at it- and I'll grant you she has Polaris, but a LOT of weird stuff happens and she just... Doesn't react. At all. There's little to no range from her; it's Sinking City all over again where a developer thinks "Noir-style Detective" means "boring, unemotive character".

    Let me put it this way: Alan Wake, yeah? Normal guy, goes to a spooky town with his wife, and some weird stuff starts happening. Not only does he react fairly appropriately for a guy in that situation, but he also acts as an audience surrogate: We learn as he learns, and this is an effective tool for immersing us in the story.

    Control does not do this. It gives us a confusing nightmare of a story full of rambling topics that make little to no sense, and we get a main character whose reaction to this is a deadpan understanding and requires little to no explanation. So how the HELL are we, as the audience, supposed to connect with her and the story? How are we supposed to be immersed in something we can't understand and the main character already KNOWS and doesn't need explained?

    It wasn't good.

    Gameplay was okay. The map system is completely screwed, though: It is nigh impossible to tell where you are because the map only has one layer; if you go downstairs, there's no indicator that you're on a different floor and it gets confusing quickly. Also, the save-points were a royal nightmare; it's one of THOSE games where it takes you FOREVER to get to a boss-fight, and then you die, and then you get to spend twenty-minutes hiking back across the map so you can- you know- die again.

    And again. And again. And AGAIN.

    I'm disappointed. I was actually really looking forward to this game and it just went south immediately.

    ETA: Another fun note: Advancing your health, your shield ability? It does nothing. Enemies can still take off a ridiculous chunk of your health no matter what you have equipped, no matter how well you've upgraded yourself. It makes pretty much zero difference, except that it makes losing a boss battle and having to hike back to it to try AGAIN that much more infuriating.

    I've downgraded my rating; this may be the first video game that I actively HATE.
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  2. Sep 16, 2019
    10
    Best surprise of the year ! Very great gameplay and original story , actually my favorite game :)
  3. Sep 16, 2019
    1
    Cons - no plot, only shooting and poor telekinesis as well as labyrinths. Not a beautiful and not a sexy protagonist. Of the benefits, a good reflection.
  4. Sep 16, 2019
    8
    Control is a really cool singleplayer game with an awesome setting and gameplay. The visuals and atmosphere are incredible and make you want to constantly keep exploring new areas (and taking screenshots). You have telekinetic powers and as you progress throughout the game you unlock new abilities which keeps the combat feeling new throughout the entire experience. The story overall isControl is a really cool singleplayer game with an awesome setting and gameplay. The visuals and atmosphere are incredible and make you want to constantly keep exploring new areas (and taking screenshots). You have telekinetic powers and as you progress throughout the game you unlock new abilities which keeps the combat feeling new throughout the entire experience. The story overall is pretty interesting. It is quite complicated however and makes the most sense only when you read a lot of documents/collectibles found throughout the game (rather than through actual dialogue and cinematics). If you like really fun gameplay revolving around superpowers, and a mysterious yet interesting setting and story, I think you will like this game. Expand
  5. Sep 15, 2019
    10
    I'm giving it a 10 because it's an important game at a time when games suck. In reality it's an 8 or 9. But still high scored so go buy it on what ever system. Pc is the best but forget running ray tracing as you'll need a beast. I had solid performance at all times with 1080p high settings and vsync off. Best vsync fame I've played. Never screen tears which is amazing.

    On ps4 it
    I'm giving it a 10 because it's an important game at a time when games suck. In reality it's an 8 or 9. But still high scored so go buy it on what ever system. Pc is the best but forget running ray tracing as you'll need a beast. I had solid performance at all times with 1080p high settings and vsync off. Best vsync fame I've played. Never screen tears which is amazing.

    On ps4 it needs a patch but it has one and it's fine. On pro it's great. Xbox fine etc. All good ports.

    So graphics are stellar. Music and sound is good , as voice acting great. Brilliant gun sounds. Special mention for cool videos throughout.

    The gameplay is solid. Really fun and creative. So much fun. Action pact as well as interesting story.

    The game lasts about 12 - 20 hrs depending on your play style. Proper single player campaign in 2019.

    Remedy has done it again. Max Payne, Alan wake and more and now Control.

    Can't stress how good this game is but....the beginning is slow and confusing. So give it a chance. By the end you're literally the most badass super hero fighting the xfiles! The ps4 digital dlc is ok. But should be free to all. Support great games.
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  6. Sep 15, 2019
    10
    This has to be one of the most atmospheric, beautiful and creative games I have ever played. It's a work of art with incredible graphics, dramatically enhanced when played on PC with ray tracing.

    The gameplay itself is fun and varied with a multitude of powers and weapon types at your disposal and the progression is fantastic really making you feel yourself becoming more and more powerful
    This has to be one of the most atmospheric, beautiful and creative games I have ever played. It's a work of art with incredible graphics, dramatically enhanced when played on PC with ray tracing.

    The gameplay itself is fun and varied with a multitude of powers and weapon types at your disposal and the progression is fantastic really making you feel yourself becoming more and more powerful as you progress through the game.

    The world building is great with some really interesting lore and characters. The lore is delivered in an entertaining way through notes, memos but mostly through video logs left by a charismatic scientist. Oh and the soundtrack is pretty great too.

    The game is pretty tough, so if you aren't very good at third person shooters you might struggle later on in the game when you hit a couple of major difficulty spikes. However, the challenge is worth fighting through as it's very rewarding when you finally beat that pesky boss you've been stuck on by learning it's patterns and figuring out different ways to counter it's attacks.

    I highly recommend this game to anyone that is looking for a challenging, immersive, beautiful and well designed video game with a compelling story.
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  7. Sep 15, 2019
    6
    I hope you like the color red because this game just blasts it all over the place. Red everything! Anyway this game is not as good as Alan Wake for sure. The story is just not very good and the overuse of reading material is crazy. I don't like reading. You would think you could tell the story in game or at least more so than in this game. I kept playing because of the visuals. Some coolI hope you like the color red because this game just blasts it all over the place. Red everything! Anyway this game is not as good as Alan Wake for sure. The story is just not very good and the overuse of reading material is crazy. I don't like reading. You would think you could tell the story in game or at least more so than in this game. I kept playing because of the visuals. Some cool new tech in this game but other than that it's just not grabbing me. I tried to like it but I find everything just a notch below expectation except the Janitor and the Rock Quarry level. I really enjoyed that part. I will tell you also I hated the the entire motel thing. Everytime I went back I cringed. Expand
  8. Sep 15, 2019
    6
    Good for RTX card owners but other than that

    the game looks washed out on traditional GPUs, consoles etc. everything is movable and lightning is not static. looks like a quick effort for a ray tracing demo but added some story and levels to call it a day... the beginning of the game is infuriatingly ambiguous , after two hours, the story gets laid out a bit but two hours is no good
    Good for RTX card owners but other than that

    the game looks washed out on traditional GPUs, consoles etc.
    everything is movable and lightning is not static.
    looks like a quick effort for a ray tracing demo but added some story and levels to call it a day...

    the beginning of the game is infuriatingly ambiguous , after two hours, the story gets laid out a bit but two hours is no good for today's trends...
    Boring game play, awkward storytelling, same old motion blending, sterile physical destruction. To REMEDY ent:Stop abusing the talents of the artists, visuals and sfx will only get you so far.

    No sensible AI
    No captivating story
    Nothing fancy on animations, always the same animations on loops
    No interesting gameplay. same stuff from 15 years ago, the dynamic environments and fancly lightning should not count as "gameplay".

    I wont be suprised if Remedy closes its door soon. It s been decade since they released a solid, entertaining gameplay, just the "AW franchise after Mpayne.
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  9. Sep 14, 2019
    7
    It Is a wonderful game in an artistic's point of view, but the game don't have a good level of difficulty. The boss fight could be impossible and punitive, expecially with a joypad for the console version, but the regular fight are easy! I don't explain thiis choice, i use to play hardcore game, but a cinematics game likes this shouldnt be to much hard! I want Just to enjoy the story andIt Is a wonderful game in an artistic's point of view, but the game don't have a good level of difficulty. The boss fight could be impossible and punitive, expecially with a joypad for the console version, but the regular fight are easy! I don't explain thiis choice, i use to play hardcore game, but a cinematics game likes this shouldnt be to much hard! I want Just to enjoy the story and the artistic's design choices. Expand
  10. Sep 13, 2019
    10
    Ahti played by Martti Suosalo was amazing as a Finn myself I loved every nod to Finland especially how he spoke and cursed in Finnish and even how he sang that Hero's Tango song!
    Absolutely one of the best games of 2016-2019!!!!
    Frame-rate drops were terrible on PS4 but they still didn't ruin the game though. Can't wait for the DLC!!!!!!!!!!!! I knew it Alan Wake, Quantum Break, Max
    Ahti played by Martti Suosalo was amazing as a Finn myself I loved every nod to Finland especially how he spoke and cursed in Finnish and even how he sang that Hero's Tango song!
    Absolutely one of the best games of 2016-2019!!!!
    Frame-rate drops were terrible on PS4 but they still didn't ruin the game though.
    Can't wait for the DLC!!!!!!!!!!!!
    I knew it Alan Wake, Quantum Break, Max Payne and Control are connected to each other
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  11. Sep 13, 2019
    9
    Excellent game. As many have noted, the clear standouts are the art direction, writing, world building, characters, and visuals. Framing its horror elements with a cold, bureaucratic scrutiny was a brilliant move that often lends itself to outright hilarity. If the setting, story, and style appeal to your personal tastes, you will have a blast with this. As far as the gameplay goes, theExcellent game. As many have noted, the clear standouts are the art direction, writing, world building, characters, and visuals. Framing its horror elements with a cold, bureaucratic scrutiny was a brilliant move that often lends itself to outright hilarity. If the setting, story, and style appeal to your personal tastes, you will have a blast with this. As far as the gameplay goes, the different powers are all satisfying to use, and the physics tech and destructible environments are simply superb. The combat mechanics are solid, but outside of some excellent side missions and combat encounters in the late game, Control suffers from one of the problems I had with Alan Wake — namely, it doesn’t always match the inventiveness of its combat mechanics with equally interesting combat scenarios. That being said, with the promise of upcoming free endgame content and future DLC, I’m hoping they will continue to rectify that issue.

    As far as performance goes, I’ve been playing on the PS4 Pro — and while performance was admittedly rough at launch, the most recent patch has been a massive improvement, solving my biggest qualm with the game.

    All in all, if you’re a fan of story-driven action games, I would highly recommend Control. This has supplanted Alan Wake as my favorite Remedy game, and even with some minor frustrations, I have loved every second spent with this game.
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  12. Sep 12, 2019
    10
    This review contains spoilers, click expand to view. Very good , like REMEDY, the weapons shoot very reality, game game game good good good Expand
  13. Sep 12, 2019
    9
    I played this game on PC and had a fantastic experience from start to finish. In 1440p on high settings it was gorgeous to look at and had a constant frame-rate between 40-50fps on my 1.5 year old system (Ryzen 5 1600, nvidia 1060 6GB and 16GB RAM).

    I was immediately drawn into the story from the very first moment ant it kept me hooked until the very end. It was entertaining and
    I played this game on PC and had a fantastic experience from start to finish. In 1440p on high settings it was gorgeous to look at and had a constant frame-rate between 40-50fps on my 1.5 year old system (Ryzen 5 1600, nvidia 1060 6GB and 16GB RAM).

    I was immediately drawn into the story from the very first moment ant it kept me hooked until the very end. It was entertaining and enjoyable but it has its flaws and is clearly outshined by the exploration and the combat. Let me emphasise for the combat system alone I recommend this game to anyone who loves for action games. It is that good!

    For me the fighting mechanics are one of the very best in video game history. This is the combat system EA wishes they had for their Star Wars games because in Control some of your powers like Levitation and Telekinesis have never been done so snappy and satisfying. Period. I could literally play hours after hours killing randomly spawnings waves of the same enemies due to how perfect and satisfying the combat is. And I haven't even talked about the service weapon and its five modes which each can be individually upgraded with weapon modifications. In combination you're always switching between slinging huge rocks at enemies and levitating above their heads while barraging them with bullets from your service weapon. It is a dream come true.

    Combine this with the vast and intruiging game world of the "Oldest House" which is the home of the Federal Bureau of Control. There's so much to explore in this game. The world strongly rewards players for checking out every corner. It is jampacked full of mysterious memos and audio files which adds to the dense atmosphere of this mysterious building. I think I read/listened to more than 90% of the > 200 collectibles. I couldnt get enough of it and am looking forward to the DLCs.

    I also quite liked the characters of the game which are interesting and unqiue.

    The only things that frustrated me were the convoluted mini-map (you really get lost too often), too few stand-out missions (More missions like in the Maze please) and some intense difficulty spikes in a couple of optional boss fights. It is a real shame that Remedy hid the two coolest and by far best boss fights in optional side-missions while presenting some rather bland and boring encounters in the main campaign.

    That being said. I had a lot of fun with this game and recommend it to anyone on PC. I have heard that there are some problems on consoles though so you might have to be careful there.
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  14. Sep 12, 2019
    6
    It’s ok. But graphics could be much better. A lot of artifact, blur. I can’t see anything on a long distance
  15. Sep 11, 2019
    6
    This game is a disappointment to rate. The plot and world building is excellent. The art style, atmosphere, and special effects are top notch. The exploration and metroidvania style gameplay is fun. The major problem in the game is the terrible, repetitive combat loop. If you enjoy dying more than actually playing a game, then this is your game. The combat usually involved a neverThis game is a disappointment to rate. The plot and world building is excellent. The art style, atmosphere, and special effects are top notch. The exploration and metroidvania style gameplay is fun. The major problem in the game is the terrible, repetitive combat loop. If you enjoy dying more than actually playing a game, then this is your game. The combat usually involved a never ending stream of cloned bad guys that can kill you so fast and the loading screen after death takes a long time. If you like dying a lot and then waiting for a long loading screen over and over and over again, thats what this game offers. I think this game had a lot of potential to be rated a lot higher if the combat wasn't so hard, repetitive, and a chore to play through. Expand
  16. Sep 10, 2019
    6
    Awesome aesthetic and story completely TORN down by awful gameplay and awful boss fights.

    Remedy should seriously consider adding the ability to change difficulty levels because as is some areas are so incredibly frustrating in terms of plain difficulty on top of being poorly designed in and of themselves that it is prohibitive to progressing for players (like me) who both aren't good
    Awesome aesthetic and story completely TORN down by awful gameplay and awful boss fights.

    Remedy should seriously consider adding the ability to change difficulty levels because as is some areas are so incredibly frustrating in terms of plain difficulty on top of being poorly designed in and of themselves that it is prohibitive to progressing for players (like me) who both aren't good at games and don't have the time to spend to "get better" at them. (Also, walked into a boss-fight area, the big font popped up saying I discovered this place, and I couldn't see **** and died immediately. So good planning game).

    I struggle to recommend it because while I love the aesthetic and the story (as much as I have gotten in the first several hours), the gameplay is SO Frustrating and the loop is just not fun enough to merit the difficulty level being where it is. I don't know who's decision that was but they made a serious mistake by not allowing players an option to change difficulty (an option present in I think every single Remedy game prior so its not as though there's precedent). Example: In most games, if there's an area I just cannot get past, I turn the difficulty level down to get through it, then pop it back up to where it was prior. Games like this that go from fairly straightforward and fun go to **** Dark Souls in an instant and it's ALL over the place.

    Watch a Let's Play instead, unless you have hours and hours to improve at the gameplay, or unless you actually think *you'll* enjoy it. Fully subjective, but to me it's not at all worth the effort of the gameplay just to get to the story, which is what i was excited for.
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  17. Sep 10, 2019
    4
    Interesting story with superb writing. Like I mean the writing is great, paced well and everything. Everything else sucks. Bugs, crashes, terrible and repetitive level design, repetitive gunplay. Enemies are dumb and I rolled my eyes everytime I had to fight them.
  18. Sep 10, 2019
    8
    Неплохая игра, очень карсивый физон и разрушаемость, но мятый и не раскрытый сюжет.
  19. Sep 9, 2019
    9
    Вполне годнота,не надоедающая стрельба,как и сверхспособности. Как по мне сюжет тоже годный( не экзы сони конечно,но тоже не плохо)
    Единственное,что омрачает игру,так это жуткие фризы при масштабных битвах.
    Либо это у меня у PS4 pro ни на что не годится,либо это плохая оптимизация
    Вполне годнота,не надоедающая стрельба,как и сверхспособности. Как по мне сюжет тоже годный( не экзы сони конечно,но тоже не плохо)
    Единственное,что омрачает игру,так это жуткие фризы при масштабных битвах.
    Либо это у меня у PS4 pro ни на что не годится,либо это плохая оптимизация
  20. Sep 9, 2019
    6
    Let me Collect my thoughts and find a point to start
    i will shortcut to the conclusion and then come back to dissect that stuff..
    Control is a "Beyond, two souls" meets "Warehouse 13" third person mystery shooter but without the interesting outside shots from warehouse 13 and without that vast story in "beyond two souls" with everything in the game "Control" located inside one giant
    Let me Collect my thoughts and find a point to start
    i will shortcut to the conclusion and then come back to dissect that stuff..

    Control is a "Beyond, two souls" meets "Warehouse 13" third person mystery shooter but without the interesting outside shots from warehouse 13 and without that vast story in "beyond two souls" with everything in the game "Control" located inside one giant multidimensional concrete building ...

    with A gun (to that later)

    the Story is quite interesting but the developers somehow show no interest in telling the origins to actually set this story up correctly.

    The Game basically starting with you being the main actor -out of unknown reasons-.. going to this unknown building -out of unknown reasons- guided by an unknown force and encountering an unknown federal agency with unknown origins guided by an unknown "board" to help you with unknown abilities to hunt down an unknown enemy..

    and then later during the game you will then get clues about those "unknowns"
    That is, you are willing to collect and read them .. there are also some video clips to watch, but those are actually glorified audio clips with a video loop playing in the background.

    One of the issues is, that the prologue is completely missing to set up the main character and her motives.. you start without a clue who "Jesse" is or why she is here or how.

    You will get insight later in the game but you will have to collect codex entries and have to read them and then see if that entry covers the main Characters story or if that is an information about something different.

    i found myself going from stopping the game every time i picked up an object to read the codex to simply mindlessly collecting the flashing item on my screen and then scrolling through the codex without reading them.

    new codex entries have a marker but that marker disappears once you scrolled over them and on ps4 its hard to see those entries since the marker dissappears once you scroll over them. a filter function or simply a sorting new to od would have solved that issue. After you killed any new enemy that showed up, you will also get a new database entry to look up the new enemy type you just killed.

    The gameplay is sometimes wonky and feels sluggish but nevertheless quite entertaining. Force pushing objects into enemies was fun in Star Wars and is fun here. Frame rate drops are often and in dense encounters you can drop down to single digit frame per seconds
    The game lacks some "pivotal" moments (It has them, but just at the wrong time, e.g. when you play the sidequests and encounter the bosses there. which is also the only time you encounter real bosses )and it feels that you just run into new encounters on your way to somewhere else.

    The map design is horrible and most of the time you have to guess and simply brute force your way to the new area by runnign around since you cant even zoom in or see on which level you are. The sigs on the wall are often way more helpfull tha the map.

    For encounters there is quite some background explanation missing on why and how you get all of your abilities and equipment and how it works.. and most important why.. .. And to be honest, most of the abilities do not fit the playstyle of the game , but you are fine without using them. i havent used a anything for combat than evade and force push.

    Lets talk about "the gun".. you basically have a handcannon, a shotgun, an smg and a sniper.. all in one "grip" with several different barrels .. but you just need the base gun and level that up. You will find out later int he game that this gun is supposed to be like Mjølnir or Excalibur, but that feelig did not transport itself well. its a nice gimmicky gun. You can kill most of the enemies with the standard gun and finsih them off with a forklift in the face.

    Some positives: I did nopt know about the SCP but i loved the TV series "Warehouse 13", it really was one of my favorite popcorn shows and i found a lot of parallels in "control" with those "Objects of Power"; thats definitely one of the reasons why i will keep on playing..

    what else is left to say?

    the main actor is not as pretty in the game as in the box art but that's not important, the dialogues are quirky and those "inner monologues" take WAY to long and too much room in the game without realy contributing

    lore/story sometimes just pops up in your inventory/database without informing you.

    I will definitely finish the game for the Story although it looks like they somehow tried to bolt on some "endgame" with some challenges and unlockables.
    I think the story of that game could have been fine without any configurable weapon and character skill trees, its not an RPG ..

    i do not understand the games media and their willingness to give the game a 100 out of 100 other than to assume this is paid advertisement.. Yes you are allowed to fangirling over this game but this isnt God of War.

    Fazit: "OK" game.
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  21. Sep 8, 2019
    9
    Inception on steroids, what an experience. Story line was fresh. Gameplay was unique, and was challenging at times which was good because you really had to hone in on all your powers. Definitely some experiences I'll never forget.
  22. Sep 8, 2019
    8
    I don't like to put a number on reviews so just judge from the writing, its a quality game i liked all of the actors and the collectabiles, i mean i had i liked it for what it is a fun game with intersting world, if only it had more weird stuff going on and the camera would get more close like in resident evil 2 and a better ending, i think it might have been a 10/10, but in the end iI don't like to put a number on reviews so just judge from the writing, its a quality game i liked all of the actors and the collectabiles, i mean i had i liked it for what it is a fun game with intersting world, if only it had more weird stuff going on and the camera would get more close like in resident evil 2 and a better ending, i think it might have been a 10/10, but in the end i really liked the game and won't sell my cd so i can buy and play the dlcs later because i want more of this world, and it is not a 10 hour game by any means i played how i wanted and i think i played more than 25 hours Expand
  23. Sep 8, 2019
    9
    Favorite Thing: The story was really weird and pretty great.
    Least Favorite Thing: The ending turned into "just kill a bunch of these baddies until they stop spawning".

    Date Completed: 2019-09-06
    Playtime: ~ 15h
    Enjoyment: 9/10
    Recommendation: The powers and crazy story make it a must play.
  24. Sep 8, 2019
    10
    Almost perfect game. The open world, the opportunity to play after the game is over - you can only skip something if you specifically
  25. Sep 8, 2019
    9
    A great game with amazing graphic style, atmosphere and gameplay. It is unique in many ways, give it a chance. Respect to Remedy!
  26. Sep 7, 2019
    9
    Brilliant, brilliant game. Not perfect, and has some minor performance issues, but what a great experience. If you like single player games with a cool and strong narrative, you gotta play Control.
  27. Sep 7, 2019
    10
    Yet another unique, story driven singleplayer masterpiece from Remedy! Definitely worth checking out.
  28. Sep 7, 2019
    10
    By far the most intriguing game I played in a long, long time.
    As a fan of all SCP related stuff, this is a real goldmine.
    For a AA Game this topped nearly all AAA games of the last year.
  29. Sep 7, 2019
    10
    Great single player Game. Phantastic ambient, story and very quality gameplay. Remedy, we need more))) Great work of whole team! Congrats!
  30. Sep 7, 2019
    8
    Great looking game with an ok story and really good destruction physics. Performance wise, apart from having to wait few seconds after a load or pause, the game ran pretty smoothly with occasional frame drops. I found the upgrade system quite confusing at first and the map was really poor. Good combat but some of the gun forms seemed unnecessary, I personally used the basic form for 95% ofGreat looking game with an ok story and really good destruction physics. Performance wise, apart from having to wait few seconds after a load or pause, the game ran pretty smoothly with occasional frame drops. I found the upgrade system quite confusing at first and the map was really poor. Good combat but some of the gun forms seemed unnecessary, I personally used the basic form for 95% of the time.
    Lots of collectibles and secret locations. Overall good, fun game that can be completed in few days
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Metascore
82

Generally favorable reviews - based on 63 Critic Reviews

Critic score distribution:
  1. Positive: 52 out of 63
  2. Negative: 1 out of 63
  1. Playstation Official Magazine UK
    Sep 25, 2019
    90
    Impactful gunplay bolstered by a telekinetic twist, and a mystery you’ll be turning over for a long time afterwards. Welcome to the Oldest House, Director. [Issue#167, p.79]
  2. Sep 18, 2019
    80
    The writing, direction, and performances are consistently brilliant. This is Remedy at the peak of its game. Control feels like a company rediscovering itself, waking from a long slumber. Remedy’s legs work as intended once more, the vestiges of sleep paralysis a distant memory.
  3. Sep 17, 2019
    100
    I don’t want to use the word masterpiece lightly, but what else do you call the combination of gleefully chaotic gameplay with earnest storytelling in a setting as refreshingly unique as Bioshock? What else do you call a combat system that goes so far beyond the simple act of shooting a gun without drilling down into a set of intricate menus and complicated controls? What else do you call darkly malevolent horror that doesn’t feel like it was cribbed from someplace else? What else do you call the crowning achievement of a studio with a unique voice, an uneven track record, and 25 years of experience? If there’s a better word to describe what Remedy has achieved with Control, I can’t think of it.