- Publisher: Electronic Arts
- Release Date: Mar 20, 2007
- Also On: PC, PlayStation 2, Xbox 360
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The area where the PS3 version of this game really impresses the most is in the amount of brand new content that’s been added here. There are nearly 30 new missions, 6 new vehicles, 7 new weapons and an impressive 25 new execution styles.
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Simply put, it's just not a "next-gen" title. But that doesn't mean it's a bad game. In fact, it's actually quite fun, and similar to "Scarface: The World Is Yours."
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The Godfather: The Don's Edition doesn't feel next-gen. Even with the new additions, it plays like a PS2 game.
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The best news to come out of all of this is the implementation of the Sixaxis: It's not overbearing or intrusive. For example, it only takes a few small gestures to bump someone against the wall. And that's about as extreme as it gets -- which is the proper way to handle the controls.
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AceGamezThe Don should have done us all a favor and brought this game out for a budget price, because no matter how great the gameplay continues to be, yet another port of a game that has its mind and eyes clearly focused on 2005 makes for a poor excuse of a full-priced, next-generation title.
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A decent port job that adds enough to keep first time players entertained, but seasoned Godfather vets will probably stay away.
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The graphics look horrendous at ever[y] angle especially in HD and really made the entire game unplayable because I felt like my eyes were melting.
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PSM3 Magazine UKA game that's as easy to refuse as the Playstation 2 version was. [Apr 2007, p.86]
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Pure Magazine UKA port of the previous title from PS2 doesn't really have the next-gen punch you are looking for. [Apr 2007, p.58]
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The Sixaxis implementation here is unnecessary. More damningly, the game is clearly not a next-gen product, visually.
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The Godfather: The Don's Edition isn't as fun as "Crackdown" and no amount of celebrity voice acting is going the change that.
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Compared to "Saints Row" on the Xbox 360, The Godfather feels pretty dated. It just doesn't have the variety or presentation to match THQ's made for next-gen offering, with the driving being the biggest disappointment.
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PSM MagazineAnd since you're getting the same basic experience for the premium price of $60, there's simply no reason to buy this lackluster game. [May 2007, p.82]
Awards & Rankings
User score distribution:
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Positive: 29 out of 42
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Mixed: 5 out of 42
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Negative: 8 out of 42
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Nov 6, 2022
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May 30, 2016
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May 17, 2011