User Score
8.3

Generally favorable reviews- based on 506 Ratings

User score distribution:
  1. Negative: 63 out of 506
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  1. Apr 19, 2014
    4
    Yes, original release of Final Fantasy X I would have given a 8 to, but this HD release being sold for 30+ dollars is not worth it. Graphics don't hold up, loading screens every 1 minute just to walk into a room. They could have made entire game with no loading screens with today's technology but programmers were too lazy. Game not even close in quality to today's indie games. ShouldYes, original release of Final Fantasy X I would have given a 8 to, but this HD release being sold for 30+ dollars is not worth it. Graphics don't hold up, loading screens every 1 minute just to walk into a room. They could have made entire game with no loading screens with today's technology but programmers were too lazy. Game not even close in quality to today's indie games. Should have done a remake, HD releases are a waste of time and money, and just a money grab by companies who can't come up with new game ideas.

    Remake old game releases, don't make HD versions of old outdated gameplay.
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  2. Apr 20, 2014
    0
    This review contains spoilers, click expand to view. Loading screens for doing whatever. characters seem to float off the ground (graphics aren't merged correctly), pixelated faces on npc's in most of the game, tidus voice, ff x-2.

    all of the above are the bad things about the game. And the main reason why asking for 40 dollars is an outrage. Better to play the original Ps2 version. Really, avoid x-2, is a waste of energy.
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  3. May 24, 2014
    3
    Neither game is nearly as impressive today as it was back at original launch. The remaster does some nice touchups but overall it still looks like a remastered PS2 game, and since the big draw of both these titles when they were new (mainly FFX) was how hard they pushed the tech, the game is left to rely a lot on the gameplay.

    Far too many cutscenes, watch more than you play for the
    Neither game is nearly as impressive today as it was back at original launch. The remaster does some nice touchups but overall it still looks like a remastered PS2 game, and since the big draw of both these titles when they were new (mainly FFX) was how hard they pushed the tech, the game is left to rely a lot on the gameplay.

    Far too many cutscenes, watch more than you play for the first 20 hours or so. No cutscene skip, which should've been implemented for the Remastered version. Battles get repetitive fast. Needing to have every party member do something each battle to get XP makes grinding become very tedious very quickly. Music remixes are a nice touch but completely unnecessary, some tracks (like Via Purifico) are absolutely butchered in the new renditions, overall this was an unnecessary feature and I really would've appreciated an option for the Original tracks.

    FFX-2 is as painful to sit and play as it's always been. Cool battle system, but everything about it is incredibly embarrassing to play, even when alone.

    What's really odd is there are frame drops in certain areas, and during spell effects. The game runs at 30fps, but constantly has drops to 20 or lower when big spell effects go off. This wasn't the case with the original titles, this is a matter of upgrading the graphics a *bit* for the remaster, and then failing to optimize properly.

    If you've played these games before, or still have the original PS2 versions, I'd recommend waiting for a price drop before picking this up. FFX is still a very solid game overall which is what gets this a score higher than 1, but as a remaster, this package leaves a lot to be desired.
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  4. Apr 16, 2015
    3
    No. I just can't play this game anymore. I hate it. It's just so... bad. Let's start off with why I didn't give this game a 0/10:
    Reason 1: The story's... good, I guess. I mean, I like it, I just don't necessarily love it.
    Reason 2: The music's also okay... but more on that later. Now why it sucks. Reason 1: Combat. It's so boring! Here is combat in Final Fantasy: Decide what you want
    No. I just can't play this game anymore. I hate it. It's just so... bad. Let's start off with why I didn't give this game a 0/10:
    Reason 1: The story's... good, I guess. I mean, I like it, I just don't necessarily love it.
    Reason 2: The music's also okay... but more on that later.
    Now why it sucks.
    Reason 1: Combat. It's so boring! Here is combat in Final Fantasy: Decide what you want to do. Press buttons. Wait for enemies to attack. Attack. Rinse and repeat. It's pretty boring. And sometimes these fights last FOREVER! You will be sitting on your couch mindlessly pressing buttons for hours. This is, without a doubt in my mind, the WORST example of turn based fighting EVER.
    Reason 2: The music drones on... and on... on an endless loop. The songs themselves are okay, but the fact that they loop constantly is annoying.
    Reason 3: The voice acting. I have no words on this topic. Goodbye.
    Reason 4: SIN'S. FREAKING. TAIL. WHY GAME!?!? WHYYYYYYYY!?!?!?!?!?!?!
    Reason 5: Let's get away from combat for a minute. Walking around the map is so pointless! I'm not kidding! Aside from "secret" treasure chests that you could find in a heartbeat, the game is so linear that there's no point to adding this to the game!
    I think that about sums it up. As a remake, it's really good! But as a GAME.... Don't pick it up. Just don't. The graphics are meh, the story is meh, the music is meh, but other than that, there isn't anything redeeming about it. I give this game... a 3/10.
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  5. Apr 15, 2014
    0
    OMG I'm so **** upset. Platin'd FFXII-2 and beat the hardest boss Aeronite in FFXIII-3, and now this in X. It's virtually impossible to beat the hardest bosses, or ever get there. The game is completely screwed up. I wasn't noting anymore from a certain point on. Here you go. The game is crap. Just received a hint, but it is crap.
    The battle menus have to be scrolled.
    Capturing monsters
    OMG I'm so **** upset. Platin'd FFXII-2 and beat the hardest boss Aeronite in FFXIII-3, and now this in X. It's virtually impossible to beat the hardest bosses, or ever get there. The game is completely screwed up. I wasn't noting anymore from a certain point on. Here you go. The game is crap. Just received a hint, but it is crap.
    The battle menus have to be scrolled.
    Capturing monsters for the arena has no counter - if not I do know what’s in my pocket, who else? In contrary to FFXIII-3, where the player has to extinct a species, which implies fiends not being carried around, it’s understandable that for e.g. foes, that fall like flies, no counter is introduced (I simply hunt them until none show up anymore).
    A set of monsters is never randomized, but rather the set that the player has to battle is random.
    Every time Lulu beats an enemy, she waves her breasts into the player’s face. That’s a peanut that’s forced unto the player and offends his intellect. If the sweets are optional, it’s a great way for the player to decide himself in when he experiences it, adjusting the experience. The designer’s insecurity over his product can be measured by the amount of breasts he implements: If he thinks he fails, he will try to hand out ‘consolation’, to calm the crowd. (ref. “Mirror of Fate HD”, scene of the succubus)
    The game is linear as heck; what’s the supposed to-be difference to FFXIII, which was criticized so much yet this was rated 9.6? When looking at the guide, or simply playing the game, it very often even appears as if the player would be heading through straight tubes from one to the next section.
    The character’s on the battle screen appear to have ‘spasms’ the moment they are getting “blessed” with haste; icons indicating the status of the character figure would have been better.
    It’s not possible to see the player’s maximum amount of HP / MP on the screen, yet there’s so much space left on it.
    Selecting enemies on the battle screen is not uniform -
    On the board screen it says “Teached the ability Water.”. Better would have been: “Water: Deals light water damage.” as abilities often are not self-explanatory.
    The chocobo can’t fly or jump.
    The player cannot open the map. Ever.
    Though the player is collecting more than one sphere, only the Jecht’s Sphere shows up in inventory.
    The Dragonball-like pursuers on Mushroom Rock don’t even have any kind of text, so incomplete the game is.
    Maechen (Mt. Gagazet): “And that, is the tale of that.”. (?!)
    At the monster Arena there’s a FFVII style music: Either it should’ve been a FFVII style game or a different music in that case.
    You copied Icewind Dale in Guadosalam. Hard.
    When e.g. poisoned by an enemy and the next turn would kill either the player with his last standing character but one slash of his weapon would kill the enemy, both die though it was the player’s turn that’s been the last.
    When you enter Besaid Temple, your path is blocked by a Dark Aeon summoner. No chance of escape, all in-between progress lost.
    Missable Al Bhed Primers. Why doing that to the player?
    Auron: “I told you, let me handle their kind.”
    In FFVII the player was able to fly around with the airship, in FFX he can not. Looks like things have evolved? ;)
    “Have you found a way to defeat Sin yet?” When the player chooses “Not yet.” he gets the same question asked again. Clearly unfinished content.
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  6. Nov 8, 2020
    4
    FFX

    While instantly aesthetically displeasing and having bad writing and bad voice acting [really campy b-movie level], it really did seem like it was an 8/10 early on. As the game goes on it becomes more and more abrasive for many reasons. -The random encounters are all rock paper scissors fights where you hit really heavy and so do they, so you have to manually heal your party
    FFX

    While instantly aesthetically displeasing and having bad writing and bad voice acting [really campy b-movie level], it really did seem like it was an 8/10 early on. As the game goes on it becomes more and more abrasive for many reasons.

    -The random encounters are all rock paper scissors fights where you hit really heavy and so do they, so you have to manually heal your party after every single battle

    -They hype up this big sports game in the story, then when you finally get to play it, it is a rigged match made for you loose badly in, and then instead of that mattering for the story like they hyped it to, the game disappears into the menu at save spots as an optional minigame

    -there are very annoying puzzles with unnecessary menus that pop up anytime you want to do something

    -There are very few enemy types, they get reused often and in the same exact combinations

    -There are very very cheap enemies that can wipe out your entire party before you even have a turn later on, making them harder than bosses

    -the protagonist is exceedingly dumb

    -a sex scene happens completely out of no where with no lead up romance

    -there is a race of people who speak a different language, and you find books that teach you one letter each, and you never piece it together. You are supposed to combine the letters your friends have found on the same game system by combining the save files. So you go through the game watching all this dialogue in a different language annoyed that you can't understand it and are missing parts of the story.

    -the airship in this game is unusable

    -they didn't bother to lip-sync the characters to the english audio

    -an entire level where you have to constantly be on edge for lighting to hit you

    -and you can't skip cutscenes

    This last point brings me to where I quit. After a 5 minute long cutscene, I was faced with a boss that killed one of my party members before I even had a turn, and then later killed them all in one hit. When you get a game over, it doesn't offer to reload from the start of the fight or the cutscene OR your last save file. It goes back to loading the main menu. You have to click through to prevent the opening movie to play, load your game, walk back to where you were, and sit through the same poorly written, poorly acted cutscene again, only to face the same poorly designed boss.

    I truly do not know why this game is highly regarded, I am more disappointed in the community than the game.

    FFX-2

    At first it seemed pretty cool. I could play through as a giant crab if i wanted to. The job system is cool. I love their goth friend. The way they tease each other is funny and lighthearted. But the more I played, the more sloppy the design became. I went to a place with a mission, it didn't tell me where that mission was, eventually I encountered a red "go there!" arrow on my mini-map, and when i went where it told me, there was nothing to do there. So I tried another mission and it involved going through an entire level you already went through in FFX just to have someone run away so you have to backtrack through that entire same level again, all with random encounters. This is a sloppy mess.
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Metascore
85

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 47 out of 50
  2. Negative: 0 out of 50
  1. CD-Action
    Jul 23, 2014
    90
    There are two reasons to put the HD Remaster on the shelf – it’s an example of how magnificent Final Fantasy once was (X) and the evidence of how low it fell (X-2). [06/2014, p.63]
  2. LEVEL (Czech Republic)
    May 16, 2014
    80
    The refurbishing team did a great job. Both games look quite fashionable and show their resistance to age. [Issue#241]
  3. May 2, 2014
    90
    Final Fantasy X is a true masterpiece and one of the best JRPGs of all time. FF X-2 is a decent addition to the franchise. Combine these two games in an HD version with a budget price and you get a superb deal.