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Nov 14, 2011The game lacks a coherent story, visual polish, and meaningful new gameplay elements. Though running around and stabbing people is still fun, Revelations has lost some of the spark that made its predecessors feel so amazing.
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Jan 19, 2012Assassin's Creed Revelations will satisfy those who are looking for more of the same but if you're expecting some major innovations, prepare to be disappointed. Revelations isn't a bad game, but the experience no longer feels fresh.
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Playstation: The Official Magazine (US)Jan 6, 2012The story is so meandering. [Jan 2012, p.76]
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Nov 14, 2011There's still plenty of the old Assassin's Creed magic in parts, but this proves an unnecessary sequel and one with few genuinely welcome new ideas.
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Nov 14, 2011At its core, this is the Assassin's Creed we've grown to love in recent years, and it still serves as a pretty good time sink -- plus, it's a necessary bridge to next year's already-announced follow-up. But obligation shouldn't be the primary reason to play something, and sadly, that's too often the case in this humdrum campaign.
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Nov 14, 2011More than any other episode of the series, Revelations shows the limits of its gameplay - it is high time to revise. Yet Constantinople is a beautiful playground, full of things to do. The story provides some surprises and takes us into a pleasant adventure. All this is in addition to supporting a fully fleshed out multiplayer...But in the end it left a bitter taste left in my mouth.
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Nov 14, 2011While Ezios final chapter is a fun romp through Istanbul, it could just have well been incorporated into Brotherhood with a bit of editing. The saving grace is the fleshed-out multiplayer modes and the interesting effects the bombs have on it. With a bit of luck the series will get back on track after the two latest interim-games, so fingers crossed that Assassin's Creed III dares to evolve the series as much as the second game did.
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Nov 14, 2011Unlike the elegant lead, who's grey-haired but unbowed by the end of the adventure, Assassin's Creed has been quietly compromised by age.
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Nov 14, 2011So, for the first time, a new Assassin's Creed game is worse than its predecessor, the first time the short development period has had a noticeable impact on the game's quality. It's a game of nearlies and might-have-beens: summed up by the hookblade, a supposedly key new feature which in practice merely extends Ezio's reach slightly, and allows him to glide down the occasional zipline.
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Nov 14, 2011Building on the foundation of Assassin's Creed: Brotherhood, Revelations had a fantastic opportunity. Sadly it is wasted on annoying mini games and uninspired escort missions.
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Jan 3, 2012In the end, Revelations mostly feels like a step backwards that was probably rushed to market just to satisfy the need for a yearly installment.
Awards & Rankings
User score distribution:
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Positive: 562 out of 870
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Mixed: 239 out of 870
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Negative: 69 out of 870
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Nov 15, 2011
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Nov 15, 2011
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Dec 29, 2011