User Score
7.7

Generally favorable reviews- based on 18 Ratings

User score distribution:
  1. Positive: 12 out of 18
  2. Negative: 3 out of 18
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  1. TyC.
    Feb 22, 2004
    5
    This game is good and bad for a variety of reasons. This is good, having a new police related, first-person shooter. It's fun using the compliance meter to make the enemies surrender, but I found it disappointing that there was only four weapons that could be used. I found it boring to wait and collect points to upgrade the weapons. I wish they had other things for inventory, and I This game is good and bad for a variety of reasons. This is good, having a new police related, first-person shooter. It's fun using the compliance meter to make the enemies surrender, but I found it disappointing that there was only four weapons that could be used. I found it boring to wait and collect points to upgrade the weapons. I wish they had other things for inventory, and I found no point with the glow-sticks. It has a good multiplayer, but doesn't give much of a twist from the main storyline. It is definitely a renter though. Have Fun---Or Not? Expand
  2. May 27, 2023
    6
    It's an OK game to have fun if you play in Coop, it's very repetitive and has monotonous scenarios, but it's still fun with a friend. The coolest thing is to give orders as much as possible and not try to kill Nobody there only uses violence if necessary
    Swat 4 is ahead of this one and it was released in 2005
  3. VLG
    Aug 22, 2023
    7
    The few new mechanics that it introduces to your average FPS makes it stand out and somewhat hilarious. I remember having fun with it with my friends, back in HS. But it was very repetitive and basically pointless, so we probably abandoned it before finishing it.
Metascore
69

Mixed or average reviews - based on 21 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 21
  2. Negative: 0 out of 21
  1. Play Magazine
    58
    The most interesting shakeup to the action is the emphasis being placed on incapacitating thugs instead of always going in with guns set on blood-thirsty kill, but this idea works much better in theory, growing old fast and never playing out like you might expect. [Dec 2003, p.82]
  2. Edge Magazine
    60
    There are neat touches: you've got infinite ammo, brilliantly, and inhaling gas leaves you with a temporary cough that ruins your aim … but it needs a few more tactics to make it more than the sum of its admittedly solid parts. [Christmas 2003, p.116]
  3. Controls are solid, graphics are passable, and the upgradable weapons are a nice touch. [Dec 2003, p.150]