- Publisher: Midway
- Release Date: Aug 5, 2003
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The two-player mode isnt all bad, but for such a solid game, its a flaw thats keeping this otherwise plenary racing game below the ranks of "Mario Kart" and "Diddy Kong Racing."
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Gorgeous graphics, an amazing soundtrack and fun, lighthearted gameplay combine with some of the best cartoon story scripting and voice-overs to bring an immersive and highly enjoyable racing experience to the PS2.
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While Freaky Flyers is not going to compete with Mario Kart by any means, it is a fun title with a dash of innuendo, a drop of multiplayer, and about 2 sprinkles too little of speed. All in all, a fun adult title in the land of 'serious sims' and 'shell tossing plumber-racer' games.
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The game's cartoonish nature and over-the-top attempts at humor may ward off prospective players before the game is able to redeem itself.
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While vibrant with colors and sounds, at times plays out in a tired and repetitive fashion, often leaving you with the feeling that you are playing in slow motion.
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Comparing it to other cart-racing games, it is definitely one of the most fun-filled experiences you can find in that particular genre. But basing it solely on its value in the game industry, renting it just makes more sense.
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The replay value is solely in trying to beat the game with progressively more difficult characters, as the multiplayer component isn't going to keep anyone captivated for long.
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It's Midway's over-the-top-and-drop-dead-funny execution of the genre's conventions, however, that give the game a dose of personality that makes it stand out.
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Surprisingly entertaining. It's comical, smart, and deeper than we imagined.
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Official U.S. Playstation MagazineThese flyers aren't ready for prime time, but they can still thoroughly amust you for a few hours before you return them to Blockbuster. [Sept 2003, p.93]
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Play MagazineTogether with a narrator that truly enhances the experience (making this the polar opposite of 90 percent of games with narrators), Freaky Fliers is like a comedy album, cartoon and racing-shooter, all wrapped into one tasty toon tortilla. [Aug 2003, p.70]
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The game does have its moments, but the racing simply isn't very exciting.
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Graphics are beautiful; however, playing a game solely for its graphics is unheard of in my book. The concept is original, but is really not that intriguing.
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Cheat Code CentralIn the end it's the drab gameplay that ultimately hurts what could been a more innovative experience...I'd certainly recommend playing the game - just maybe in bite size chewable doses.
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Game InformerThe racing is slow as molasses, the weapon selection is pathetic, and it only supports two-player split-screen. [Aug 2003, p.91]
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TotalGames.netIt is fun, but certainly won't last for long and will soon crash and burn into the pile of games ready for trading in.
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Had Freaky Flyers been a bit more focused, it could have easily been a top tier game, but as-is, the game simply spreads itself too thin.
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GMR MagazineA root canal, a disfiguring car accident, a "Suddenly Susan" marathon - these are things slightly less amusing than Freaky Flyers. [Oct 2003, p.72]
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While the concept is good and the presentation is at times outstanding, the core gameplay isnt strong enough to separate it from the swarms of mediocre kart racers that have come before it.
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PSM MagazineCompounding the problem is the game's low framerate. Freaky Flyers will often drop below 30 frames per second, resulting in a chop-tastic display. [Sept 2003, p.40]
User score distribution:
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Positive: 5 out of 6
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Mixed: 0 out of 6
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Negative: 1 out of 6
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Feb 16, 2020
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[Anonymous]Dec 5, 2003Not to be taken seriously, LOTS OF FUN!
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DerekV.Aug 13, 2003Great characters but i need codes.