• Publisher: Midway
  • Release Date: Aug 5, 2003
User Score
7.7

Generally favorable reviews- based on 6 Ratings

User score distribution:
  1. Positive: 5 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 1 out of 6
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  1. [Anonymous]
    Dec 5, 2003
    10
    Not to be taken seriously, LOTS OF FUN!
  2. DerekV.
    Aug 13, 2003
    10
    Great characters but i need codes.
  3. Feb 16, 2020
    8
    This is one of the very best kart games you can find on the PS2 and on of the most original racing games. There are nice extras, the flying race mechanics are not extraordinary but good, there are a lot of hidden specials, the track design might look a bit chaotic, but there are a lot of different paths and a variety of landscapes, that keep you exploring for hours. It is no Mario Kart,This is one of the very best kart games you can find on the PS2 and on of the most original racing games. There are nice extras, the flying race mechanics are not extraordinary but good, there are a lot of hidden specials, the track design might look a bit chaotic, but there are a lot of different paths and a variety of landscapes, that keep you exploring for hours. It is no Mario Kart, but much better that most of the PS2 kart games.
    The story mode is okay, the characters are many and funny (if you like the style of humor) and there is nothing bad to say about this game.
    The possibility to do ww1-style flight missions integrated in the kart career mode or dogfight against a friend on split screen is giving the game another interesting aspect: As snoopy vs red baron it now to expensive and hard to get, here you get at least a bit something similar. I don't know why it is that underrated. Especially as kart games, flight racing games and ww1-flight games are very few good ones made for the PS2, this one is a must have for fans of one of those genres.
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Metascore
66

Mixed or average reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 20
  2. Negative: 0 out of 20
  1. Graphics are beautiful; however, playing a game solely for its graphics is unheard of in my book. The concept is original, but is really not that intriguing.
  2. 50
    Had Freaky Flyers been a bit more focused, it could have easily been a top tier game, but as-is, the game simply spreads itself too thin.
  3. The replay value is solely in trying to beat the game with progressively more difficult characters, as the multiplayer component isn't going to keep anyone captivated for long.