User Score
7.2

Mixed or average reviews- based on 20 Ratings

User score distribution:
  1. Positive: 11 out of 20
  2. Negative: 4 out of 20
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  1. Jan 16, 2020
    6
    The games' main gimmick (I believe) is the destructible environment. That is what hooked 10-year old me into the game, but I remember being stuck at the boss at chapter 2, and that was what made me put the controller down. After finishing this game 9 years later, here's what I have to say: The story is good, about what you would expect from Square Enix. The soundtrack is amazing, also whatThe games' main gimmick (I believe) is the destructible environment. That is what hooked 10-year old me into the game, but I remember being stuck at the boss at chapter 2, and that was what made me put the controller down. After finishing this game 9 years later, here's what I have to say: The story is good, about what you would expect from Square Enix. The soundtrack is amazing, also what you would expect from Square Enix, but that's about it in terms of pros. I've always felt mildly infuriated playing this game. The tight controls, the bouncy physics, the stiff jumping, the awfully bad camera, there was always something I was complaining about, and all of the bad elements of this game are greatly expressed in the final chapter. I was frustrated enough to where I wanted to put down the controller and stop playing, but the story always made me want to know what happens next, and I was ultimately determined to finish this game, and when I did finish the game, I felt so relieved that it was finally over.

    So basically, gameplay is alright, but I'll be listening to that soundtrack a lot.
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Awards & Rankings

83
55
#55 Most Discussed PS2 Game of 2007
13
#13 Most Shared PS2 Game of 2007
Metascore
57

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 27
  2. Negative: 9 out of 27
  1. PSM3 Magazine UK
    79
    Looks gorgeous, but the obsessive focus on combat can be as irritating as it is exciting. [Aug 2007, p.76]
  2. Plunder-by-panic and slippery experience points are intriguing, but these innovations fall flat without solid, bug-free foundations to support them.
  3. Sorry old school Mana fans, this is nothing like that gem back on the SNES. This is a pure action game with a gooey artificial RPG coating. The controls are horrible, the level design is seriously lacking, bosses can be frustratingly difficult, and not even the story will keep you playing. [JPN Import]