User Score
2.3

Generally unfavorable reviews- based on 2487 Ratings

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  1. Mar 29, 2019
    0
    5 dungeons (21 in Burning Crusade extension !)
    The GCD for most of spells : the fun in BG is dead because the gameplay is slow as hell
    The new zones are boring visually, musically.
    The worst extension ever ...
  2. Sep 10, 2018
    1
    It may look as wide as an ocean, but it has the depth of a puddle.

    how your class feels to play is the most important part of this game, so what happens when class design takes a huge step backwards? anyone who played previously expansions should be well aware of what i'm talking about. in the previously expansion we had artifact weapons and items that provided a vast amount of
    It may look as wide as an ocean, but it has the depth of a puddle.

    how your class feels to play is the most important part of this game, so what happens when class design takes a huge step backwards? anyone who played previously expansions should be well aware of what i'm talking about.

    in the previously expansion we had artifact weapons and items that provided a vast amount of passive and active skills that added many enhancements to the gameplay. in BFA they have removed spells and abilities and the new gear you get does not even add a fraction of gameplay enhancements to your character.

    this "expansion" does not expand on your gameplay, it makes it worse.

    and the content outside of farming the same raid on high difficulty, or m+ keys, has very little replay value.
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  3. Sep 19, 2018
    0
    역대 최악의 병신확장팩. 시간 남아돌아서 인생낭비 재대로 할 사람이나 할만한 게임.
    그립도다 리치왕의 갓 와우 시절이여.. 의미없는 븅신 일퀘뺑뻉이 게임.
    레이드 쐐기 들어가면 새로운 인간 븅신 극복 게임.
  4. Sep 10, 2018
    0
    Very upset with this expansion, because, it isn't a expansion, is a patch, a bad patch. Why, Blizzard?
  5. Sep 24, 2018
    0
    It's just such a disappointment from what it was in Legion. I want to like it because it's a game that I've played since Vanilla, but it really does feel like Blizzard has changed the game just enough to keep me subbed through keeping me one small step above dissatisfied all the time.

    I'm a filthy casual and found there to be so much fun content and game-play in Legion for me; BFA is a
    It's just such a disappointment from what it was in Legion. I want to like it because it's a game that I've played since Vanilla, but it really does feel like Blizzard has changed the game just enough to keep me subbed through keeping me one small step above dissatisfied all the time.

    I'm a filthy casual and found there to be so much fun content and game-play in Legion for me; BFA is a huge let down, as is the cynical way that Blizz has started to treat its customers.
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  6. Oct 2, 2018
    3
    exp zones --> 10/10
    music --> 10/10
    lore --> 9/10 (as a horde player, alliance would be 10 imo)

    end game --> 1/10

    I really believe that in mmorpg games, the endgame is the main factor to grade the game. And so i will use a 20% weight for the first three factors and the resulting grade is 2.7/10 --> 3/10 for me. Things would be simpler if blizzard made the game a single RPG game. (not mmo)
  7. Jan 16, 2020
    2
    With the time-gating system you can play only as many as they allow you to play, nothing more else you won't get any meaningful reward for it.
  8. Sep 16, 2018
    1
    이게 게임이냐 이게 확팩이냐
    유저를 개똥으로아는 블자는 제발 이제 소통좀하자
    모든게 군단 연장선
    하지만 스케일은 모든게 군단 하위호환
  9. Jan 10, 2019
    0
    Дополнение к Легиону, дрочи мифики, делай локалки, качай артефакт, подтирай жопу и у тебя будет много пенопласта.
  10. Dec 3, 2018
    0
    Blizzard is fresh out of ideas with an empty bottle of polish this time around. Warcraft is no longer an MMO-RPG. It is a single player action-arcade game with a pay to continue button (WoW token). Poor systems all around, rampant inflation, and helping turtles to the water have led to a mass exodus of subscribers, Including very many life long players and fans. It's a sad time in gaming
  11. Jan 3, 2019
    0
    I couldn't resist anymore. Blizzard spits in the face of players. And the ingame community is lost. Just try to find a party to raid. You can't. Try to find a party to mythic dungeons. You can't. You want to come to a raid to level up your gear? You can't. And why is that? Because every player will deny everybody's invite requests if their ilvl is about -10. Oh, yeah, and you will neverI couldn't resist anymore. Blizzard spits in the face of players. And the ingame community is lost. Just try to find a party to raid. You can't. Try to find a party to mythic dungeons. You can't. You want to come to a raid to level up your gear? You can't. And why is that? Because every player will deny everybody's invite requests if their ilvl is about -10. Oh, yeah, and you will never raid or find a party to kill a boss if you don't have an achievement of this kill. Then how to get it, if everybody declines you? Good question, right? Expand
  12. Feb 3, 2019
    1
    Take everything that was fun in Legion and divide it in half , that's BFA. Class identity is dead. Azerite armor system is a broken Legion legendary system but kept the grind. Warfonts are the biggest con job scam ever release by blizzard , you fight npc and no way to lose. cash shop tactics should be investigated. donot buy
  13. Jul 1, 2020
    0
    Совершенно не интересный аддон. Проект давно пора закрывать и выпускать новую ММО.
  14. Jul 24, 2020
    5
    Without a doubt the weakest expansion to date, battle for azeroth makes the game worse
  15. Dec 2, 2018
    6
    Как только близзард выпустили Легион, комьюнити резко ожило. На протяжении всего легиона близзард умело кормили игроков новыми патчами, механиками и т.д. Но вот, на закате аддона они анонсируют БФА, обещая, что это будет лучше Легиона.
    Разработчики дают нам понять, что островные экспедиции и фронты будут той самой вишенкой на торте.Однако, что фронты что экспедиции оказываются обычной
    Как только близзард выпустили Легион, комьюнити резко ожило. На протяжении всего легиона близзард умело кормили игроков новыми патчами, механиками и т.д. Но вот, на закате аддона они анонсируют БФА, обещая, что это будет лучше Легиона.
    Разработчики дают нам понять, что островные экспедиции и фронты будут той самой вишенкой на торте.Однако, что фронты что экспедиции оказываются обычной рутиной, проходить которую нет абсолютно никакого желания, кроме получения гира. Если не брать это во внимание, то БФА был бы вполне годным аддоном: локации и инсты проработаны хорошо, да и рейд вроде как тоже неплохой. Но люди ожидали совсем другого. Весь негатив со стороны комьюнити подогревается новой системой дропа, и отсутствием способов голдфарма с прошлых аддонов, когда с оплота и гарнизона ты получал деньги на ежемесячную подписку.
    Подытожив, сам по себе БФА является неплохим аддоном, если не брать во внимание провал новых механик, которые так нахваливали близзы.
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  16. Nov 18, 2018
    1
    Having played World of Warcraft for 13 years, I have seen a lot of expansions come and go, and been there for the ups and downs for several of the game's expansions. However, this time stuck out. World of Warcraft: Legion was for me was mostly a return to form for the biggest MMO out there - my MMO of choice over the years - World of Warcraft. Legion had managed to rekindle in me a loveHaving played World of Warcraft for 13 years, I have seen a lot of expansions come and go, and been there for the ups and downs for several of the game's expansions. However, this time stuck out. World of Warcraft: Legion was for me was mostly a return to form for the biggest MMO out there - my MMO of choice over the years - World of Warcraft. Legion had managed to rekindle in me a love and loyalty for the game again that Warlords of Draenor had damaged. I went into Battle for Azeroth with a lot of hope that Blizzard would carry over the good from Legion and disregard what didn't work. Instead, I found myself on uninteresting and grueling quest slogs through zones that were thoroughly boring and grindy - and a chore at times.

    I found it very difficult to maintain the will to carry on the entire way through to 120. The questing in previous expansions had been interesting, with quests telling interesting, compelling, or even cute or funny stories - but not this time. By the time I did manage to slog my way through the boring leveling grind to max level, I was met with a gear wall for everything I wanted to do. Dungeons? Needed more gear. Warfronts? Needed more gear. Island expeditions? They were actually not gated by gear, but OMG kill me now. Island expeditions are awful. One of the worst experiences I have had in World of Warcraft with friends. A meaningless grind for a tiny bit of currency that does almost nothing for you. I feel like my experience with BFA can be summed up thus - no thanks!
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  17. Nov 20, 2018
    1
    Unfortunately, this expansion has really missed the mark. The leveling experience to 120 was great, but once you hit max level, the fun stops. Incessant grinding for minuscule improvements to your "legendary" neck was a big turnoff for me; you don't really see any notable power increase as you level it up. Island expeditions quickly got boring and repetitive, with no real rewards (orUnfortunately, this expansion has really missed the mark. The leveling experience to 120 was great, but once you hit max level, the fun stops. Incessant grinding for minuscule improvements to your "legendary" neck was a big turnoff for me; you don't really see any notable power increase as you level it up. Island expeditions quickly got boring and repetitive, with no real rewards (or challenge) to them. New allied races were hyped up pre-release but then some of them were not even included with the launch of the game? "War mode" was supposed to make the leveling experience (and daily gameplay) dangerous, yet the imbalance between factions meant you didn't even see the opposite faction after a few days.

    I had high hopes for this coming into the expansion, but I'm really disappointed. It's hard to really see this game going in a good direction under the current conditions.
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  18. Dec 14, 2018
    1
    grind + rng + zero engagement. that's all you need to know about this expansion.
    i started playing mmorpg long time ago, so grind for me not an issue. nonetheless, when u r forced to grind with random reward - it's something out of this world. better play roulette.
  19. May 30, 2020
    0
    Абсолютно ужасное дополнение. Меня не зацепили эти куски истории, которые пытаются походить на один цельный, единый и связный сюжет. История с джайной абсолютно отбила интерес играть в игру, в которой лет 10 уже нет ни новых механик ни новых боссов ( каждый новый босс в рейде это чуть изменный с другого прошлого рейда босс ).Абсолютно ужасное дополнение. Меня не зацепили эти куски истории, которые пытаются походить на один цельный, единый и связный сюжет. История с джайной абсолютно отбила интерес играть в игру, в которой лет 10 уже нет ни новых механик ни новых боссов ( каждый новый босс в рейде это чуть изменный с другого прошлого рейда босс ).
  20. Jan 29, 2020
    1
    Latest update seals the coffin for this worst then WoD xpack! Ian, come on man, I expect BETTER than this!!!!!!! This hot steamy pile of poop is a disgrace to the WoW franchise. Classes are gutted. No more class fantasy like in Legion! Raids are predictable. etc etc... could go on.
    Sad too, entire guilds I've tried to be in and raid with just stop logging in. God I hope
    Latest update seals the coffin for this worst then WoD xpack! Ian, come on man, I expect BETTER than this!!!!!!! This hot steamy pile of poop is a disgrace to the WoW franchise. Classes are gutted. No more class fantasy like in Legion! Raids are predictable. etc etc... could go on.
    Sad too, entire guilds I've tried to be in and raid with just stop logging in. God I hope Shadowlands makes up for the worst xpack! I swear Blizzard does this: good, bad, good, bad, good, bad for every xpack.... why cant they just nail the class fantasy and KEEP IT THERE?! Stop mucking with the skills and talents! Bring more PLAYER CHOICE! Talent trees, REAL ONES. And make cookie cutter builds once again viable!! Then LEAVE IT ALONE! Xpacks should only "add" content, no keep re-doing classes!
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  21. Mar 4, 2020
    0
    Putaaaa mierdaaaaaa esto no es WoW...
    Esto ya se va de madre os estais trincando la historia el juego, los juegos mas bien... pufff
  22. Jun 21, 2020
    0
    Grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind, grind. Koreans are resting.
  23. Jul 7, 2020
    0
    Islands were a boring chore and warfronts sucked. The gear was RNG upon RNG upon RNG, which was incredibly frustrating when trying to gear a character, especially when you needed a specific azerite trait or corruption and you couldn't get it to drop. Massive time gating, essences, azerite gear, corruptions, and visions to level up the cloak made it very unpleasant to play alts. BlizzardIslands were a boring chore and warfronts sucked. The gear was RNG upon RNG upon RNG, which was incredibly frustrating when trying to gear a character, especially when you needed a specific azerite trait or corruption and you couldn't get it to drop. Massive time gating, essences, azerite gear, corruptions, and visions to level up the cloak made it very unpleasant to play alts. Blizzard showed how little they cared about PvP by allowing broken items to go months without nerfs, and the gear reward from arena was a joke compared to doing a mythic plus. In my opinion this is the worst World Warcraft expansion ever. Expand
  24. Aug 6, 2020
    0
    utter garbage, so many pay walls it will make your head spin, changing factions will cost you 40$ yet you cant change immediately to void elfs cause they're behind a reputation grind, when you pay for something just to be forced to jump through hoops just feels like your blizzards dumb cash cow, also owned by the communists, socially distance yourself from this mess.
  25. Sep 4, 2018
    0
    Worst ever ,little change from 7.0 , i even not level up to 120 and delete the game
  26. Aug 27, 2018
    0
    Why they try so hard to change the game every single day,honestly I enjoyed vanilla wow,why tf they changed the game so much is beyond me...
  27. Oct 7, 2018
    0
    Worst exp for sure till now. WoW: BFA should not be labeled as MMORPG anymore since it's not a MMO nor RPG.
    I think the proper description is an envelope of various mobile games, where no skill or effort required at all, only daily grinding awarding loot boxes. The only two exception to this is mythic raiding and mythic +. Mythic raiding itself while time consuming (as it should be ) does
    Worst exp for sure till now. WoW: BFA should not be labeled as MMORPG anymore since it's not a MMO nor RPG.
    I think the proper description is an envelope of various mobile games, where no skill or effort required at all, only daily grinding awarding loot boxes. The only two exception to this is mythic raiding and mythic +. Mythic raiding itself while time consuming (as it should be ) does not feel rewarding at all in this expansion, you really need to be extremely passionate about mythic raiding or streaming/playing is your job to afford doing it. Mythic+ while challenging like all other features keep the daily grind for loot boxes feature.
    Mind blowing fact: after level 100 the only development of your character is the trashy Azerite armor,
    that means legendary items, tier sets and artifact weapon abilities were cut down to a dumb down boring
    game play.
    Not even new talent point raw in this exp only some minor changes including removing of some talent
    and re using some of Legion abilities that were removed as new talents ( how lazy can you be ), couple this with the GCD changes and you found your self with no will to play your chars after the new exp.

    Profession examples zero effort as well, looks like copy pasta of legion profession with new names with some minor changes that cause trouble and needed to be hot fixed.

    Moreover this expansion was rushed to launch with many bugs that weren't even fixed between the beta testing to game launch. The amount of ridiculous hot fixing (changes tens of different abilities power by 50-200% as a hot fix )
    which also require to do more grinding since BIS gear changed.

    Overall I think Blizzard went way to greedy mode thinking the captive audience of the Warcraft world will swallow
    this trash and say thank you backlashes , players are waking up and noticing very easily this game turned to
    a mobile game loot boxes centered instead of MMORPG.

    The only way to fix it is players stop throwing money on Blizzard, that means first of all stop with the pre order. its abusrd how flashy new trailer just caused huge amount of players pre-order this game without any idea what they are getting, also it requires players to have standards and unsubscribed when the game is bad.
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  28. Sep 30, 2018
    0
    +No random drop legendary items

    - Poor fps optimization. dx 12 its a joke ( 15-20 fps drops & stutters in mythic uldir at gtx 1080) - dickhead developers - large number of texture & geodata bugs - personal loot in guild raids. absolutely not acceptable - azerite **** system progression - idiotic craft-system - grind grind grind grind grind everywhere hight level mythic raider
    +No random drop legendary items

    - Poor fps optimization. dx 12 its a joke ( 15-20 fps drops & stutters in mythic uldir at gtx 1080)
    - dickhead developers
    - large number of texture & geodata bugs
    - personal loot in guild raids. absolutely not acceptable
    - azerite **** system progression
    - idiotic craft-system
    - grind grind grind grind grind everywhere

    hight level mythic raider since 2009
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  29. Aug 25, 2018
    5
    If you don't already play WoW this is most likely not going to suddenly make you love it.
    Found myself bored in less than a month.
  30. Sep 8, 2018
    3
    The 2 words I would use to bescribe Battle For Azeroth (BFA) would be rushed and disappointing.

    BFA had a lot of hype around it coming off how good legion was. This is reflected in the all time high sales of an expansion. BFA unfortunately does not live up to the hype and falls way short of the standards that were set in legion. Lets start with the good: The art: The zones look
    The 2 words I would use to bescribe Battle For Azeroth (BFA) would be rushed and disappointing.

    BFA had a lot of hype around it coming off how good legion was. This is reflected in the all time high sales of an expansion. BFA unfortunately does not live up to the hype and falls way short of the standards that were set in legion.

    Lets start with the good:

    The art:
    The zones look amazing and they are all probably the best yet seen in wow. The art team knocked the ball out of the park with this. Each zone is unique and very atmospheric. 10/10 here.

    The sounds:
    The music and sound effects are much improved. The music is actually good for the first time ever. Waycrest manors music really sticks out, adding to the atmosphere and really tieing in with the theme of the zone. The guys in charge of this did a great job.

    Unforntuantely this is about where the good stuff ends.

    Time gating + rep grind:
    Everything is behind a time gated rep grind. Dungeons - yup, new races, yup, the storyline yup. It is horrible and boring. The only way to increase rep is through grinding hundreds of world quests which are all pretty much just copied and pasted over and over. Nothing new, nothing unique. Basically everything that has been a feature in previous expansions (such as new races, dungeons, quests) are locked behind a rep grind. People hated this in legion and for some reason blizz though it was a good idea to make it the main feature of BFA. I think it is because of my next point.

    Story line:
    Going on from the time gating, the stroy line locked behind a rep grind. This stroy is very short once you take out the rep grind needed to unlock it. You don't get the sense you're at war the with the alliance or horde.. you're just running around doing the same old kill this, pick up that we have done expansion after expansion. I think blizz really missed the mark with this. They could of really done something great but instead they took the lazy option of not adding anything really new or exciting.

    Dungeons:
    Insane amount of trash is in each dungeon. Legion had amazing dungeons - I loved pushing mythic + keys up into the late teens early 20's in legion but these dungeons are just disgusting in terms of layout, bugs and the sheer amount of trash found in them. In legion you really felt like the bosses were the main attraction, the main challenge. Now it is dancing around trash in tiny corridors and overloaded dungeons. Pulling more than 1 pack is now a no no unless you're running in a super co-ordinated group. It doesn't feel fun. The bosses feel like the easy part.

    Also there is horrible clipping issues in each dungeon. Time and time again trash packs are pulled from behind solid walls. In Tol dagor we even managed to pull the final boss from the 2nd floor by the clippling issues. It's seriously not fun to wipe when you can randomly pull mobs above or below you on different levels of the dungeon.

    The classes + Azerite gear
    The worst thing about legion is the state of the classes. In legion we had artifacts, legendaries and tier sets that changed up our playstyle, gave us powerful effects and another psuedo talent tree to dig into. This has all been strippped out and been replaced with a stat stick and few passive effects, which comes at the cost of massively reduced secondary stats

    For the first time in wow you lose power from leveling (loosing legendaries at 116 and loosing a massive amount of secondary stats with each level), The azerite armor does not fill the gaps left in your class. Not even close. If you played legion you are left with a shell of what you used to be. Your class has been stripped of so much and gained next to nothing in return. Almost ever class plays poorly and is a complete bore compared to its legion counterpart.

    Blizzard were told by beta testers to make artifcats traits and legendary effects base line. They ignored the feedback of course. Generally classes are boring.

    Deadspot on leveling:
    101-120 seems pointless, almost like another time gate. You gain next to nothing. No new talents, no new skills, just a few extra primary stat. With the leggo's and artifacts being gutted and nothing new being added there is a 20 level deadspot.

    The should remove these 20 levels if they do not plan to add anything to them.

    Conclusion:

    BFA is very rushed. It is a downgrade from legion and feels like it has been slapped together just to give shareholders an extra bump to the size of their wallet.

    Very little love and care has been put into it. I feel bad for the art and sound team as they have obviously put a hell of oa lot of work into the game. Shame about everyone else.

    Anyone looking to buy this game I would say hold off for 18 months until the last raid tier (probably 8.3 is the patch you're looking for). By then maybe the other areas of the game will be brought up to scratch. Atm it is terrible and a massive let down.
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  31. Sep 7, 2018
    0
    Honestly, I find no redeeming qualities in this expansion. It's like many others have said; a watered-down Legion with just the bad parts (AP grind, time-gated rep grind via WQs, dungeon spam, etc). Don't get me wrong, M+ is a great system, but the changes to the way loot works in WoW (personal loot) do NOT do playing with your friends justice. Master loot was done away with as a whole,Honestly, I find no redeeming qualities in this expansion. It's like many others have said; a watered-down Legion with just the bad parts (AP grind, time-gated rep grind via WQs, dungeon spam, etc). Don't get me wrong, M+ is a great system, but the changes to the way loot works in WoW (personal loot) do NOT do playing with your friends justice. Master loot was done away with as a whole, taking choice away from tight-knit guilds with the flimsy excuse of "but the loot council is corrupt!" to which any sane player would reply: why do you not just leave the guild? It's baffling, and almost seems as if they want more RNG gear to get you to play longer, but it may just be to quiet the casual players (who don't raid high-end in the first place, so it makes less sense).

    Azerite gear is also horribly dull. This one seemed interesting, but it's balanced very poorly to where some traits needed to be buffed by 200%, and others nerfed similarly. When the difference in damage is from 13 up to 2-3k (yes, 13), there's an issue. It's abundantly clear that this expansion was rushed between the number balancing issues (scaling as well, you hardly feel any power gains despite gaining 40+ item levels at max, which is huge!) and the sheer number of bugs. There were world quests that were straight up broken to the point of being unable to complete them (yes, multiple!). Not to mention how broken the Mag'har and Dark Iron Dwarf scenarios were early on (this is after a LAUNCH and people reporting these bugs during beta! Go on any site like wowhead, there are people reporting them being bugged with BETA dates!) -- it's just entirely unacceptable.

    Pair the obvious rush shipment with the complete and utter lack of any meaty content, and you have what is BfA. Legion and MoP provided much more out of the gate than this expansion did, and in a much more meaningful way. Island expeditions and Warfronts are horribly dull and unrewarding, even after the droprates of the "rare" items being buffed for the former. The latter is timegated via AQ40-style turn-ins (turning in crafting materials) for minimal rep gains (of which many people are already exalted with their respective turn-in faction, so it feels like a total resource sink with no reward other than to move a bar so everyone can progress). The rare spawns are on a loot-lockout per faction control swap, which in itself is just more of the same "beat up X, hope for Y to drop" with no meaningful gameplay in between. It seems largely like Argus while you control the map, just run around and beat up the shiny dragon portraits and pray to RNGesus once again.

    The mass amount of RNG is something the playerbase has been largely asking to be removed, and they only seem to be getting more of it, with titanforging staying in the mix (a largely reviled system, if forums and discussion boards are to be believed). But hey, at least Azerite gear can't get bonus item levels? Anything to keep the difficulty that is mythic on life support, far too many guilds are feeling the pressure with forced personal to stay afloat.

    All-in-all, if you care to play more than a few hours a week, skip this expansion. Heck, even if you only play a few hours a week, you may feel like skipping it as well, as there's quite a number of ruthless grinds already if you want to stay even remotely relevant.

    There's only one real saving grace for this expansion: The music and world. As per the standard for Blizzard, they're both great. But looks and soundscapes alone cannot warrant any real score-- everyone cares about the gameplay and how the developers understand and address the issues their playerbase has... which they haven't really done much of. The developers seem to be in the boat of "we know how you should play our game, take it or leave it." Don't even get me started on the grievances of the PvP crowd with changes rolling over from Legion. It's bad. In fact, PvP as a whole is bad for a laundry list of reasons I can't fit in this review.
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  32. Nov 27, 2018
    0
    When you reach 120 you just do what you always have been doing.. Doing LFR and Mythics.. They are all so boring and snooze you just wanna kill yourself.. The game needs something brand new.. Or just let it die...
  33. Mar 3, 2020
    0
    Ребятки! Ловите свой 0/10 за то, что удалили свой продукт из Geforce Now. Больше играть в Ваши продукты я нормально НЕ МОГУ!
  34. Feb 7, 2020
    1
    This review is gonna be just like the game. To have it there will be a grind of 47.000 "likes" for a random review (which may not be the information you need) and 200.000 "likes" for the right information.
  35. Feb 23, 2020
    0
    I don't know where to start, so many things are wrong with this expansion. I made the mistake of not checking the reviews and I bought it. If you're a fan of this game, don't buy it. I promise you everything you liked about this game is dead. Here is the state of the game, Pay to Win, Skip ahead level boosting.
    With the introduction of the wow coin it has became their main prerogative to
    I don't know where to start, so many things are wrong with this expansion. I made the mistake of not checking the reviews and I bought it. If you're a fan of this game, don't buy it. I promise you everything you liked about this game is dead. Here is the state of the game, Pay to Win, Skip ahead level boosting.
    With the introduction of the wow coin it has became their main prerogative to entice you to buy it. Its so blatantly obvious its a transgression against the consumer. Along with that, they've combined end game tiers into one. PvEP. Everything is broke and unbalanced terribly now because of it. There isn't class specific gear anymore. Its everything I hate about WoW. The lore doesn't matter anymore and BFA just feels like a **** rehash of Destiny and Diablo Mechanics, while throwing all the mechanics that made it original to the curb. The cherry on top is the repeat of the flying achievement, only for the most Dedicated players. Professions are broke and useless aswell, in turn makes the economy **** You used to have to get you're professions up from 1-750 ect, but its been changed to expac specific so you no longer need to have that leveled up to make the new expac recipes. This devalues the economy for new players leveling up for the first time as they no way to make money until they are max level. OH WAIT, you can just buy your max level. Everything they do is devalue the player and get as much money out of you as possible. These things aren't done by accident.
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  36. Jun 9, 2020
    0
    played this game for a while, with breaks. worst wow addon so far. story is just terrible at this point. grind grind grind nothing else to do.
  37. Sep 30, 2018
    4
    Ну а что вы хотели по сути? Порог доступа в кресло гейм-дизайнеров и сценаристов опустился и всякие бездари плотно на него присели. Так было с Диабло и так сейчас происходит с Вовом, хотя произошло и продолжает происходить с 2014 года. Когда вышел Дренор вов полностью потерял свою стилистику, игровую механику и любимые всеми модельки. Та самая ранг 1 ММОРПГ, у которой даже ее минусы можноНу а что вы хотели по сути? Порог доступа в кресло гейм-дизайнеров и сценаристов опустился и всякие бездари плотно на него присели. Так было с Диабло и так сейчас происходит с Вовом, хотя произошло и продолжает происходить с 2014 года. Когда вышел Дренор вов полностью потерял свою стилистику, игровую механику и любимые всеми модельки. Та самая ранг 1 ММОРПГ, у которой даже ее минусы можно было считать за плюсы, т.к куча мелочей дополняло атмосферу масштабного мира, просто скатилась до очередной корейской грындилки с сюжетом на уровне клишейных американских фентези сериалов 90х-2000х.
    Первые 2 дополнения - лучшее что видел жанр ММОРПГ в истории ИМХО, потом разрабы сократили штат сотрудников, перекинули талантливых людей на другие проекты и полилась моча. В итоге сами сбились с маршрута по созданию успешных дополнений и забили. Нужно было всего-то добавлять что-то новое и оставить как есть старое. Проследите путь популярности Варкрафта: 2005 ММОРПГ по любимой всеми вселенной - 2007 Скверна - 2008 Плеть - 2010 Переделали Азерот и первый раз Вов пошатнулся - 2012 Глоток воздуха после Каты, Новый оригинальный контент. - 2014 Снова Запределье и Орки - 2016 Снова Скверна - 2018 Что-то отдаленно напоминающее вов.
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  38. Aug 24, 2018
    5
    There is absolutely nothing really new or revolutionary here. It's a very short expansion (Took 10 hours to reach 120). I'm not even sure I get the point of leveling anymore. Can't they come up with a way to release new content that doesn't rely on the crutches of grind, grind,, grin, and more grind? There's no fun here unless you're a major fan of monotony. I've been around sinceThere is absolutely nothing really new or revolutionary here. It's a very short expansion (Took 10 hours to reach 120). I'm not even sure I get the point of leveling anymore. Can't they come up with a way to release new content that doesn't rely on the crutches of grind, grind,, grin, and more grind? There's no fun here unless you're a major fan of monotony. I've been around since Vanilla Beta but it looks like I'm just about done with this series as it crawls along. Expand
  39. Dec 1, 2018
    3
    While BfA did provide some good features, most notably the allied races, other features did not turn out so well, leaving me with little to do, that I want to do, that feels worth doing. Features that should have provided nearly endless things to do, ended up not being very appealing or particularly rewarding for the effort involved. And other features such as the Azerite Gear system justWhile BfA did provide some good features, most notably the allied races, other features did not turn out so well, leaving me with little to do, that I want to do, that feels worth doing. Features that should have provided nearly endless things to do, ended up not being very appealing or particularly rewarding for the effort involved. And other features such as the Azerite Gear system just didn't play out as well as I think Blizzard thought it would.

    The Azerite Gear just doesn't feel like a good system. Many of the traits created for the system were uninteresting and others just plain bad. The traits generally got boiled down to "this is the best trait for this ring" and if your piece of Azerite Gear doesn't have these traits it's trash". The way Azerite Gear was handled with the Mythic Plus weekly chest was also not good, and even the supposed fix coming in 8.1 doesn't actually fix the system.

    The Island Expeditions which should have been repeatable content worth doing ended up being the opposite. The system is designed to be run quickly as a race between you and the npc team to meet a quota. That alone is problematic in a system that seemed like it would have some focus on exploration, but there's other issues as well. The big thing is that the reward structure for Island Expeditions runs contrary to how they are intended to be successfully completed. You would think beating the opposing team and "winning" the race would be the way to get the rewards but the opposite is true. Instead of doing everything you can to win the race as quickly as possible you must drag it out and risk "losing" so that events can happen that spawn the right mobs that can drop the loot you're looking for. But then you have layers of RNG to contend with. The "right" islands have to spawn for the week. The "right" mobs have to spawn on the islands. And then you still have no guarantee of getting what you're after. Patch 8.1 does nothing to address this. Players asked for the island rewards to be put on a vendor and bought with a currency that is earned on the islands, instead 8.1 adds a vendor with a few new items for this currency but the slew of original items remain gated by layers of RNG and the "contrary to how the expeditions are successfully completed" loot system.

    Warfronts are actually fun content, but they don't really feel worth doing repeatedly when available right now. They are fun to do, and rewarding the first time through for the week they are active. They just lack any incentive to keep doing them while active right now. If I am understanding correctly, 8.1 should be addressing this by adding a currency earned from doing the Warfronts which can be used to purchase desirable items.

    Mythic Plus dungeons were the highlight of the Legion expansion for me, but BfA has made them worse by making certain affixes (fortified and tyrannical) appear starting at level 2. Add to that most dungeons having prolific amounts of trash mobs, and certain affixes making some dungeons virtually unclearable despite Blizzard's claims that BfA's dungeons were designed with all affixes in mind. They are still worth doing to me but only once a week. Once I do my +10 key that's it. I don't want to do anymore because its just not as fun as it was in Legion.

    Poor professions were rendered virtually worthless if you didn't choose Herbalism and/or Alchemy. Most recipes required unreasonable amounts of materials and the primary raid consumable (flasks) requires FIVE Anchor Weed, an herb that has no designated spawn zone, but instead can randomly appear instead of most other herbs in any zone. This has wreaked havoc on the consumable economy. Since it doesn't have a zone of its own, Anchor Weed should have been a percentage chance to get from any herb, and it should not require FIVE of them to make ONE flask.

    BfA also has some story issues as well. The first raid tier's lead up is seen only by one of the two factions, while the other is left scratching their heads wondering why they are even there. On the flip side the faction who got no lead up ends up invading the other side's "capital" for this xpac in the next raid... a retread of a similar raid from the MoP expansion which leaves players on both sides unhappy. Some Horde players are unhappy because yet another of their cities is being invaded and some Alliance are unhappy because that invasion is merely a vehicle for the Horde narrative, pushing the Zandalari into joining the Horde. It just feels a bit ham fisted and obvious. Much like the far too obvious treadmills in the game, the story should be much more subtle when it comes to things like that.

    The 8.1 patch brings relief to some of these issues, but it probably won't be until 8.2 that things really get to where they should have been at launch and that's a real shame. I can only hope that the next expansion is made by the "A Team" that brought us Legion and not the "B Team" that brought us BfA (and WoD presumably).
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  40. Nov 19, 2018
    0
    They said, it would be the best pvp expansion. Honestly? Is the best PVE expansion. PVP is unbalanced and they wont fix it.
  41. Dec 30, 2018
    2
    The game seems to be currently designed for ultra-hardcore professional esports gamers, and the typical average gamer that's just looking to relax and have some fun has been forgotten. Everything is overtuned in terms of difficulty; even the leveling dungeons that new players will start with are overly punishing.

    The playstyle that Blizzard now officially supports is one where the
    The game seems to be currently designed for ultra-hardcore professional esports gamers, and the typical average gamer that's just looking to relax and have some fun has been forgotten. Everything is overtuned in terms of difficulty; even the leveling dungeons that new players will start with are overly punishing.

    The playstyle that Blizzard now officially supports is one where the "tank" gathers up huge groups of bad guys in an attempt to destroy the entire dungeon as quickly as possible. If you've got quests in the dungeon that ask you to gather an item or interact with something -- too bad. You have to keep up with the new speed-run style that Blizzard promotes. In this style, players take enormous damage that healers can barely keep up with, even if they use every skill available to them every time it's off cooldown. Blizzard has decided that a hard-casted heal should only refill ~15% of a player's healthbar, because that must be the type of power fantasy healers are looking for?

    It feels awful and just isn't any fun. Every facet of the game now has this super hardcore design philosophy behind it, and they just keep ramping up the difficulty on everything -- even the portions of the game that new or casual players might be interested in. Apparently, nobody on the design team takes the time to ask themselves if players will find this fun.

    If you're just a typical gamer looking to run some dungeons and have fun, go play something else. WoW is now some sort of esport that's apparently designed to cater to a small crowd. There are several other mmos out there that provide better experiences for the typical gamer. If anyone from Activision ever reads this (unlikely), and you're wondering why people are abandoning this game -- look no further than the current professional-gamer infatuated development team. It's almost as if they took a guy who was only interested in the hardest 1% of content in the game and made him the lead developer. Wait a minute -- that's exactly what happened.
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  42. May 29, 2019
    0
    despues del el exito cocechado por The burnig Crusade y Lich King el juego no volvio a ser el mismo y aun que muchos dicen que nos reusamos a actualizanor a lo nuevo del juego la verdad es que el juego se torna muy aburrido y lo unico que amaba hacer era PVP y nos obligan hacer pve para adquirir nuestro equipo... muy malas deciciones de blizzard desde draenor hasta el dia de hoy
  43. Jan 19, 2020
    0
    It's been more than a year and I'm still really bitter about spending the money on this. I was even stupid enough to buy another month of subscription to check the game out again, and I'm yet again bitterly disappointed.

    Such a horrible expansion. Legion was trash too but BfA is on a whole other level, it's just so bad.
  44. Apr 22, 2020
    0
    Worst wow expansion I ever played, boring content (island expeditions, warfronts, levelling, essence grinds, absurd timegating), obligatory grinds, numb classes gameplay (core rotations are usually 3/4 spells, a mobile game in other words) with random damage (corruptions, random procs, random sockets, too much rng mechanics) that reward more luck than player’s skill. A real **** ofWorst wow expansion I ever played, boring content (island expeditions, warfronts, levelling, essence grinds, absurd timegating), obligatory grinds, numb classes gameplay (core rotations are usually 3/4 spells, a mobile game in other words) with random damage (corruptions, random procs, random sockets, too much rng mechanics) that reward more luck than player’s skill. A real **** of expansion, designed with the only desire to grab as much money possible. Activision needs to work hard on shadowlands or it will be wow’s last expansion imo. Expand
  45. Aug 18, 2020
    0
    World of Multiboxing. Multiboxing cheaters are allowed on this game.

    https://us.battle.net/support/en/article/24258

    Any form of cheating allowed is instant zero rating.

    Also, one of the worst expansion. Looks like Shadowlands is getting zero as well.
  46. Dec 26, 2018
    4
    Probably the only aspect of this expansion that I have enjoyed was leveling through the new zones. I think the areas were compelling enough as well as the story. The levels are beautiful like most blizzard work.

    When it comes to my 4.0 rating, they earned their 4 points from just those things, but that's just a small fraction of what an expansion is supposed to provide. Blizzard
    Probably the only aspect of this expansion that I have enjoyed was leveling through the new zones. I think the areas were compelling enough as well as the story. The levels are beautiful like most blizzard work.

    When it comes to my 4.0 rating, they earned their 4 points from just those things, but that's just a small fraction of what an expansion is supposed to provide. Blizzard really screwed up with Battle for Stromgarde's loot table. They allowed players to acquire gear at a higher item level then their first raid and do so in a span of just a few hours. This broke the entire balance of acquiring gear. Their first raid, 340+ gear. Why go if I already have 365+ gear that I got in just a few hours? PvP is also a ludicrous grind to just get one piece, it takes ~15 wins to get one piece and the amount of crusader points you can get per week is capped. Have you ever have a rough night in randoms and lost 15 straight? And the worst part is, you grind the all the 340's first before even moving to the next tier!? I don't even need the 340s!

    Even the artifact power stuff is flawed. It was a bit wonky in Legion at first but the system worked...I was regularly compelled to get artifact power because I got stronger and stronger. I saw the reward of spending artifact points and had to interact with something to spend power. I have minimal desire in sorting through 100 various traits and ensuring i have the best combination of 3 traits, on 4 different sets of gear. If I wanted that, I'd play Path of Exile.

    Progression as a whole is completely messed up...Blizzard is currently trying to course correct based on feedback, but I think it's going to take a few patches to dig out of the hole that was almost entirely caused by Battle for Stormgardes originally released loot table.
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  47. Dec 29, 2018
    1
    Вот что бывает, когда делаешь новый аддон поверх текущего.
  48. Aug 10, 2020
    5
    Pros: art, soundtrack and new zones are awesome. The rest is... well, lackluster. Enjoyed it for a while, but felt uninspired all the way.
  49. Jan 31, 2020
    2
    Ничего нового по сравнению с Легионом, все шаблонно до предела. +2 балла за союзные рассы, единственное интересное нововведение.
  50. Feb 2, 2020
    3
    Storytelling is not bad in first months, cinematics and first months of BFA is so really good, but gameplay and patch 8.3 is worse than ever. Warlords of Draenor has better endgame. BLIZZ where my badges,where my pvp/pve VENDORS?? i love dungeons from old expansion, you drop badges and buy items, now you go to mythic and you drop what?! Azerite Power! or items whose item lvl is the same orStorytelling is not bad in first months, cinematics and first months of BFA is so really good, but gameplay and patch 8.3 is worse than ever. Warlords of Draenor has better endgame. BLIZZ where my badges,where my pvp/pve VENDORS?? i love dungeons from old expansion, you drop badges and buy items, now you go to mythic and you drop what?! Azerite Power! or items whose item lvl is the same or worse than daily quest with titanforging, Expand
  51. Apr 3, 2020
    4
    poor continuation of the series, almost nothing new compared to the previous addon. A bet was made on the war of the horde and the alliance, but there was no normal pvp system and nothing was done to develop world pvp
  52. May 25, 2020
    3
    This game died in 2014 in my opinion. I keep coming back at every expansion hoping for things to have changed, for the game to finally become enjoyable again, although this expansion did make some improvents over the last 2 installments in the Warcraft Empire it also carried over former complaints, the main one is the grind, it was Artifact Power in Legion and now Azerite, which is aThis game died in 2014 in my opinion. I keep coming back at every expansion hoping for things to have changed, for the game to finally become enjoyable again, although this expansion did make some improvents over the last 2 installments in the Warcraft Empire it also carried over former complaints, the main one is the grind, it was Artifact Power in Legion and now Azerite, which is a required grind to do high level content and take hours to do in its entirity. On the other hand all the content has gotten much easier. Heroics Dungeons and Normal Raids are facerolls with some of the early Mythic Dungeons also being fairly simple, barley harder than there Herioc conterparts. The mythic system is like fractals from GW2 but much worse, with gaining higher teir's felling more like a chore than fun making another grind on this amazingly large borefest that Blizzard calls a game. The Warfronts system was extremely underwhelming. The raids were generally fun though, Though some of them are pretty easy although its hard to get these wrong, they are generally Blizzards proudest work so there is a pretty high bar already. This is the thing that kept me as a sub for a while longer than I otherwise would have been the raids were fun endgame group content. But that was all that was keeping me around. I cant sat that this was worse than Legion, still a slight improvement. It sucks because the concept was very good and excited me a lot, but I have hope that Blizzard might be turning the game around, and I hope thats the case. This has been my favorite game to play for many years, it sucks seeing it go to sh*t. Thats all I really have to say Expand
  53. Jun 20, 2020
    3
    The only good features left in the game from Legion is the grind. The progression system and story is a mess. The only heartfelt part of this expansion are the cinematics. Not even the awesomeness of Bwonsamdi can save "Battle for Azurite!"
  54. Aug 25, 2018
    0
    This review contains spoilers, click expand to view. :( Don't Like Game That Has It Bad Cus U Can't Play It Good Like Spiderman, Spiderman will be good
    0/10
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  55. Dec 23, 2018
    5
    Art, sound and design did a great job, it's a beautiful expansion with great zones but it's just so grindy, and the Azerite system is a massive failure, you can get a 370 item that's worse than a 340 piece because of trait imbalance. The traits are very boring and add nothing to gameplay, they're just passive number increases. The expansion added barely any new features and what they didArt, sound and design did a great job, it's a beautiful expansion with great zones but it's just so grindy, and the Azerite system is a massive failure, you can get a 370 item that's worse than a 340 piece because of trait imbalance. The traits are very boring and add nothing to gameplay, they're just passive number increases. The expansion added barely any new features and what they did add turned out to be tedious and unrewarding (Warfronts and Island Expedition). Expand
  56. Oct 24, 2018
    2
    It's still early and the initial excitement has seemingly made some people feel like it's great. But!!!
    I think the best way to describe it is... aggressively mediocre. Now that more time has been spent with it I change my review from aggressively mediocre... to a new low for the once great game.
  57. Sep 3, 2018
    5
    The game deserves two ratings. The initial leveling up experience through your faction's zones to 120 and your initial foray into the opposing faction's zones is a 8-9 score experience. The craftmanship and artistry of the zones is unparalleled and absolutely stunning. However, once you get past this initial 50-75 hours of gameplay you will enter the "WOW grind" where you are forced byThe game deserves two ratings. The initial leveling up experience through your faction's zones to 120 and your initial foray into the opposing faction's zones is a 8-9 score experience. The craftmanship and artistry of the zones is unparalleled and absolutely stunning. However, once you get past this initial 50-75 hours of gameplay you will enter the "WOW grind" where you are forced by the game to run through the same content over and over again for microscopic progressions toward incrementally powerful gear and various collectible items. And that experience deserves a 2-3 score. If you like WOW I'd recommend it just for that initial experience but after that I'd recommend finding something else to play until the next expansion in a couple of years. Expand
  58. Sep 25, 2018
    4
    UPDATED

    Hardware Critique :

    Graphics ==> 6
    Sound ==> 9
    Controls ==> 6

    Gameplay Critique :

    Story ==> 6
    WQ ==> 4
    Loot ==> 2
    Professions ==> 1
    Leveling ==> 4
    Blizzard Store ==> 5
    Warmode ==> 3
    Transmogs ==> 7
    War Expeditions ==> 4
    Wow Token ==> 5
    Allied Races ==> 3
    Item Scaling ==> 5

    General Score ========> 4.5
  59. Jan 20, 2019
    6
    EDIT:
    The game has been improved over the last few updates. Azerite has been improved (I mean, It had to really, they really couldn't leave it as it was), there have been additions to Warfronts and Island Expeditions to make them a bit more fun and beneficial. The classes have received some improvements and balancing as to have been expected. The new raids and zones added have all
    EDIT:
    The game has been improved over the last few updates. Azerite has been improved (I mean, It had to really, they really couldn't leave it as it was), there have been additions to Warfronts and Island Expeditions to make them a bit more fun and beneficial. The classes have received some improvements and balancing as to have been expected. The new raids and zones added have all continued to be superb.

    Overall my rating remains the same mainly because Azerite is still a pretty **** system and classes haven't received much other than some token Azerite "essence" abilities and balancing.

    Here's hoping that they focus on important **** next expansion instead of shoe-horning in half baked gimmicks.
    /EDIT

    I can't help but feel like most of this expansion is attempting (and failing) to replace what we had in Legion. As others have stated, the art and raids have all taken a leap forward from Legion, but everything else has taken 3 steps backwards.

    Arguably the overall worst part of this expansion has been the changes made to classes. They have been gutted from Legion without anything added to replace what was lost. Every spec feels less fun to play and less powerful and I'm still not sure what all this was for. Classes were released in an unbalanced mess and months later they are still unbalanced. Then there was the whole debacle about Shamans and Shadow Priests being released in completely broken states because of lack of time before release. In fact the entire expansion feels rushed. "Beta for Azeroth" indeed.

    The zones are very pretty, and a players experiencing them while questing from 110 to 120 will enjoy the time up until max level content. The first raid is also good although the abolition of raid sets is awful. The two new cities are huge and feel epic.

    Warmode is the only reason I haven't slated this game with a largely negative score. World PvP has been in complete disrepair for many expansions, but Warmode is the best thing added to this game in since Mythic Keystones (*if you're into PvP). Some of my only good memories of this expansion are PvP brawls in the open world. Players fight to complete world quests and kill rares. The best part being that you can opt in or out of PvP at a moments notice if you just want to do Mythic dungeons or world quests in peace.

    Azerite gear is the new "gimmick" of this expansion and dreadful in its design. Nobody asked for it and nobody likes it. This is paired hand in hand with the "artifact power" grind of Legion returning in the form of "azerite power". However, it's now even worse as it's only purpose is to make players grind to get back the Azerite traits they already had. It's such a poorly designed system I don't think Blizzard even knows what to do with it at this point, and I feel most of the playerbase would see it scrapped entirely. To me it's something that was added for the sake of having a replacement to Legion legendaries, but just fell flat so hard.

    The other two new features, Island Expeditions and Warfronts, are a fantastic examples of "good idea, poor execution". Once you hit 120, both become utterly useless and mundane. Island expeditions can be a fun break when leveling as they can give you vanity items and help catch up alts with the depressing Azerite grind, and provide decent experience to boot. They also change on a weekly basis and different scenarios happen each time to keep things interesting. However, there's very little reason to do them at max level.

    Warfonts... I just don't understand the point? You sit there killing NPCs for 30 minutes and always win? You get some low gear from doing this but it quickly becomes another useless feature that the game has to coerce you to participate in every week by giving you a very good reward.

    There are new "sub-races", and quite a few, which in a way are more like fully fledged races with their own racial bonuses and abilities. I like that more is being done to allow players to customise their characters even if I feel that some of the sub-races could've just been different appearance options on the standard races. The only issue with these are that most players agree that the requirements to unlock them should be lowered or removed entirely. These requirement involve grinding old Legion reputations and new BFA reputations.

    Mythic dungeons haven't really improved or worsened. The dungeons are fine and other than a few specs being completely shunned from participating due to the class balancing issue discussed earlier, they are still a fantastic PvE activity to do when not raiding. Other than that, everything just feels slightly worse. Professions: worse. Story: worse. Gear: worse. Character customization: worse. World quests: worse. PvP (other than Warmode): worse. Blizzard: worse.
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  60. Oct 1, 2020
    0
    This review contains spoilers, click expand to view. За перенос шл. У вас совсем совести нет. Люди купили сраный предзаказ в надежде на релиз 27 октября. Expand
  61. Jan 16, 2023
    10
    It is my least favorite wow expansion. Nevertheless i loved atmosphere and dungeons..
  62. Dec 1, 2018
    7
    This is by no means a perfect game. There are some issues with it. However, I believe that the pro's most definitely outweigh the cons. I am still enjoying the game, and have been playing since the launch. If blizzard fixes the larger issues, then this expansion could easily be a 9/10.
  63. Jun 22, 2020
    0
    The story is getting strange.
    Why was World of Warcraft so messed up when I was a kid? Get rid of the reputation system!
  64. Dec 1, 2018
    7
    pros:
    the music is good
    the questlines are fun
    the zones look great
    the raiding is fun
    mythic+ is decent

    cons:
    class design is a bit rubbish especially for shadow priests and shamans
    azerite system is unremarkable
    warfronts and islands are boring (though they are supposedly adding heroic warfronts which are actually losable)
    and the story is suspiciously similar to mop
  65. Sep 8, 2018
    7
    I have been playing WoW since TBC, I've seen all the good and bad to come from each expansion and can honestly say, this is one the better expansions to come in recent years.

    Yes there is a grind to unlock the new races, and yes before you didn't have to do this the races just unlocked (goblins/worgens/pandas/blood elf/dranei) and the new races are just re-skins of current races, but if
    I have been playing WoW since TBC, I've seen all the good and bad to come from each expansion and can honestly say, this is one the better expansions to come in recent years.

    Yes there is a grind to unlock the new races, and yes before you didn't have to do this the races just unlocked (goblins/worgens/pandas/blood elf/dranei) and the new races are just re-skins of current races, but if they just gave us these races from the start, everyone would complain they had nothing to do at all, you cannot please everyone.

    My main issue with the re-skins is they look miles better than the originals, new customisation like hair styles, that they didn't bother adding to the previous races. Not the worst thing but I was planning a race change from the standard Orc to the new one, but found that they cannot be my class, so I won't be getting to have a nicer appearance.

    The zones are fantastic, with war mode I happily run about getting in to fights for some boredom busting.

    New dungeons are solid and mostly, well thought out, the first raid is a little disappointing unfortunately, with fights having little mechanics.

    All in all this isn't the worst expansion released, but it isn't as deep as Legion.
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  66. Aug 22, 2018
    5
    Alliance specific leveling and overall 'feel' review.

    Started so well with the awesome zone of Drustvar. A zone that takes you back to the feel of old-school Duskwood with its eerie, supra-natural ambiance and creepy NPCs. The sound score was also excellent for this zone. Coming out of that and hitting Tiragarde Sound I thought the expansion was still going fairly strong, albeit not
    Alliance specific leveling and overall 'feel' review.

    Started so well with the awesome zone of Drustvar. A zone that takes you back to the feel of old-school Duskwood with its eerie, supra-natural ambiance and creepy NPCs. The sound score was also excellent for this zone.
    Coming out of that and hitting Tiragarde Sound I thought the expansion was still going fairly strong, albeit not to the standard of Drustvar. However once I got to Stormsong Valley my experience took a nosedive; That Quillboar den, Briarback Kraul - I'd rather try to solve a rubix cube with my feet than trying to navigate that mess. Expect to slay like 200 quillboars while running around in circles trying to find your objective. Probably the worst game design of any map I've ever seen. I've even had to log out in frustration because I couldn't take it anymore.
    My main issue though was hitting 120 while leveling through Stormsong valley. Let me tell you how hitting 120 feels like with quest gear in this expansion; You'll breeze through 110-119 feeling powerful, mobs dying quickly and you rarely taking a dent. Hit 120 and this changes remarkably. From one moment to the next you're suddenly taking twice as long to kill mobs and you'll take tons more damage - even to the point that I as a retri Paladin died to a pair of bees because my cooldowns were recharging. C'mon, bees hitting for 6k a hit! Really? Say welcome to Blizzards new scaling system, where mobs scale to your ilvl - or so someone mentioned.
    My final pet peeve at this stage of the expansion is that pretty much everything is gated behind group content. Wanna finish a zone? Need to group. Wanna unlock your new class research tree? Need to group. Not a deal-breaker for me, but annoying nonetheless.
    Not stopping my sub just yet, but (very) early indications are that this is nowhere near a great expansion in my opinion.
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  67. Jun 3, 2020
    8
    Even though some systems in the game are terrible, the expansion isn't horrible. The art like every expansion is amazing. The idea of the expansion is really good but is screwed by the storytelling
  68. May 29, 2021
    10
    as a roleplayer having more races is a blessing, and this expansion is where I actually tried doing mythics, maybe because I only did them for a while got this expansion a 10, because I have a lot of good memories with it, mostly because I met a guild that is sooo f-ing amazing
  69. Aug 14, 2018
    10
    Easily the best WoW expansion with its Warmode feature that has completely revitalised world pvp.
  70. Aug 16, 2018
    8
    For the beginning of the expansion, it's been pretty good. I like the story a lot especially the alliance side. The questing zones have been great and filled with great music, the only bad thing is the overload of unnecessary side quests that takes even more time. The dungeons have some personality to them and are fun to do. I can't wait to get more content as the expansion goes along.
  71. Aug 14, 2018
    10
    I don't think it is fair to judge the game based on the client/server issues it has experienced. It is a shame that Blizzard did not foresee this nonetheless I think this is a great expansion. Once you start playing it you feel like you're 16 again playing Burning Crusade of Wrath of the Lich King. The mechanics and visual aspects just look amazing. Personally I think they did a great jobI don't think it is fair to judge the game based on the client/server issues it has experienced. It is a shame that Blizzard did not foresee this nonetheless I think this is a great expansion. Once you start playing it you feel like you're 16 again playing Burning Crusade of Wrath of the Lich King. The mechanics and visual aspects just look amazing. Personally I think they did a great job with this expansion and I can't wait for the end game content. Furthermore I hope the negative reviewers will see past the technical issues and just start enjoying the content! Expand
  72. Aug 16, 2018
    10
    good content and graphics recommend expansion want like rpg, and more games for this style.
  73. Aug 16, 2018
    9
    The zones are gorgeous and Huge.
    Each continent has 3 zones and as many quests as Legions leveling (4 zones). Twice as many quests as most expansions.
    Dungeons are excellent. War Mode is awesome. Music is possibly the best yet. Islands are fun, though I think they will get old. Warfronts arent out, but I tried them on beta. They are just okay. 2 big gripes with the expansion.
    The zones are gorgeous and Huge.
    Each continent has 3 zones and as many quests as Legions leveling (4 zones). Twice as many quests as most expansions.
    Dungeons are excellent.
    War Mode is awesome.
    Music is possibly the best yet.
    Islands are fun, though I think they will get old.
    Warfronts arent out, but I tried them on beta. They are just okay.

    2 big gripes with the expansion.
    Crafting is useless. The best armor you can sell is worse than normal dungeon gear.
    The necklace artifact is a big step down from Legion's Weapons. Very underwhelming.

    Overall I would rate it about 86/87 out of 100, but I will round up and score it a 9 on metacritic.
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  74. Aug 14, 2018
    10
    balance. Internet crowds go overboard. so, I'll give 10 score. (Actually my thought is 8)
  75. Sep 11, 2018
    7
    TLDR: Great expansion at first, but minimal and somewhat pointless endgame content leaves you bored after a few weeks. My suggestion, get it and sub for one month. Come back when there's more content. For the first time ever, questing is the more interesting part of wow.

    ---------------------------------------------------- It's a difficult one to rate. There's many good and bad
    TLDR: Great expansion at first, but minimal and somewhat pointless endgame content leaves you bored after a few weeks. My suggestion, get it and sub for one month. Come back when there's more content. For the first time ever, questing is the more interesting part of wow.

    ----------------------------------------------------

    It's a difficult one to rate. There's many good and bad aspects. The new areas are beautiful and detailed, interesting to explore. The expansion focuses more on story than most previous expansions and playing those story scenarios have been a big plus for me.

    Horde is heavily favored in this expansion, from story, to areas, and even items and mounts, all are more detailed and varied for the horde. Alliances experience is a bit more bland, and somewhat cartoony in areas such as Stormsong valley.

    Dungeons have been varied, and they are trying to incorporate more raid mechanics into the dungeon boss fights. This makes it great as practice for upcoming raids if you've been away from wow for a few months or years. But there's one big issue with the dungeons, the balancing between normal, heroic and mythic is completely off. You can spend days/weeks in normals, while leveling, once you're 120, you'll spend maybe a day on heroics and then there's no incentive to ever do heroics again. The dungeon finder becomes completely useless, since you'll only be interested in mythics, which don't use the raid finder. So you'll need a group of friends, fly to the dungeon, and pretend it's a raid. This removes all quality of life they've introduced since WotLK. Right now, only a few weeks after release, mythics are easy with all the gear thrown at us, so a random group with the right ilevel is easily possible. So this restriction is really just an inconvenience.

    Only one raid has released so far, but we flew through it with relative ease. And unfortunately, unlike everything else so far, has had very little storytelling (without reading up outside of the game). The boss encounters are hit or miss, some are great and require a well coordinated team, but some clearly had no thought put into them. Heroic was a little more interesting, and was somewhat of a challenge, but we did it in the first week of release. The raid itself seems somewhat bland in comparison to the detailed areas we explored in the new areas of Zandalar. I find myself not interested in running the raid again, the ease with which we ran through it ruined the experience.

    Island expeditions are introduced as a pve(simulated pvp) or pvp, offering very little outside of leveling your necklace for the first week or two.

    The new war campaign instance is practically pvp but for some reason is pve only. Similar to alterac valley but pve only. It's extremely drawn out, taking up to 40min. There is very little reason to do this more than once, to get your 370 ilvl cache. And worst of all, in order to access it, players need to give up their hard earned crafting materials.

    This is the quickest I've become bored after doing all end game content. Very little left to do until new raids are out (and hopefully new questing areas). The only thing left to do is run higher and higher mythic+ dungeons and I've run those instances more than enough now.

    Despite the new warmode, which turns any area into PVP

    World quests started off interesting, and the rewards scaled for a short period. But they quickly become a means of grinding rep and nothing more. The mission table gives such menial rewards that it's not worth doing either, and is so awkwardly placed that you can get the same amount of rep that an 8hour mission would take, in the time it would take to get to the table by doing a world quest.

    On the one hand I feel like Blizzard are trying to drag things out so that you will subscribe for longer, but those efforts are also undermined by the various ways to overcome it, which also ruins the usefulness of the new endgame content they've provided. It contradicts itself. The longer you wait to play it, the easier it will become to level and breeze through end game content.
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  76. Aug 15, 2018
    10
    I'm not that far yet into this expansion, but playing as Horde, man what a great zone design. Quest lines are fun to play (especially when taking time appreciating the lore and inside jokes) and I can't wait getting into dungeons and Island expeditions. Great work Blizz (final review pending) !!
  77. Sep 4, 2018
    3
    There are a lot of zero ratings against this expansion and this is another instance of current culture abusing scoring systems to "try and make a point". Extremist behaviour...

    The expansion is not perfect but it's a pleasant departure from the demons we've had for the last few expansions. The two new islands are very nice to explore and the overall world and level design is an
    There are a lot of zero ratings against this expansion and this is another instance of current culture abusing scoring systems to "try and make a point". Extremist behaviour...

    The expansion is not perfect but it's a pleasant departure from the demons we've had for the last few expansions. The two new islands are very nice to explore and the overall world and level design is an improvement over most of Legion in my opinion. The change from an artifact weapon to an artifact neck is as boring as you'd expect but the transferring of the crucible mechanic into your azerite pieces opens up several fun opportunities for additional passive abilities - yes as usual there is a "perfect set of traits" and the impact is meaningful but overall i like this system.

    Class balance feels quite good for this early in an expansion, sure there are a few oddities here and there and I'm sure once raids open there will be more numbers to look at to see which specs are coming out on top but it's quite fun to play at the moment.

    There has been a lot of complaining about the in world enemy level scaling but this is capped upto a point and most of the people who are complaining haven't passed that cap yet, so yes the enemies are still scaling to your level. It's not linear scaling though so it's not like you're not becoming more powerful over time which is the main complaint.

    Still far too early in the expansion to fully rate it, but so far it seems to be going well.
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  78. Sep 3, 2018
    9
    Brilliant expansion. Great new zones - great music. Looking forward to diving into the new raid, and Mythic + with all the fantastic dungeons on offer.
  79. Aug 14, 2018
    10
    Miglioramento grafico, social ben strutturato grazie ai nuovi canali dei gruppi multiserver, storia decisamente migliore rispetto un legion. La copertina ripresa da orcs and humans sembra un ritorno alle origini, consiglio a tutti sopratutto dopo un lancio xosi perfetto al dayone.
  80. Aug 2, 2019
    8
    After playing Patch 8.2 for more than a month now, I feel like the state of the game has definitely improved. There has been a real attempt by the developers to make this aging game more interesting. This was accomplished by adding two zones, Nazjatar and Mechagon, which represent two different varieties of world content.
    Nazjatar is the more classic type of end-game zone, where you
    After playing Patch 8.2 for more than a month now, I feel like the state of the game has definitely improved. There has been a real attempt by the developers to make this aging game more interesting. This was accomplished by adding two zones, Nazjatar and Mechagon, which represent two different varieties of world content.
    Nazjatar is the more classic type of end-game zone, where you venture with a bodyguard and do world quests and kill rare spawns to upgrade your gear and get unique toys, mounts, and pets. In Mechagon, the world content involves more unpredictable and quirky gameplay where you work with other players to build random construction projects (such as a drill that opens a cave to a rare spawn with unique rewards), "tinkering" which lets you build wacky engineering gadgets with a variety of effects, et cetera.
    The Eternal Palace (raid) and Operation: Mechagon (dungeon) are also welcome additions for anyone interested in end-game PvE content, with the raid having three difficulties (Normal, Heroic, and Mythic) and the dungeon having a Hard Mode with enhanced rewards and difficulty.
    The music, artwork, and "soul" put into the game are all top notch. People who complain about the state of the game don't have realistic suggestions as to how this 15 year old game could be improved. The developers have done a good job working with what they have, and I look forward to future expansions. If I could improve anything, I would do something about the War Mode and server sharding system, which was implemented to counteract the effect of lower server populations in an ever-expanding world, but can also cause lag and faction imbalance issues. 8/10
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  81. Jan 30, 2020
    7
    Ну, в начале адоны было затишье по контенту, вот и вышел низкий балл, теперь же на момент патча 8,3, контента в игре куча, и балл можно смело повышать, близы конечно гении маркетинга :/
  82. Feb 1, 2020
    9
    Finally we are back to Azeroth to our great lands of Kul Tiras and Zandalar. The new game mechanics like azerite talents and essences allow us to experience more flexible gameplay. My initial rate is 7/10, but I have to give 9 because...

    ...This game doesn’t worth 0/10. The haters are dumb and over exaggerating things
  83. Feb 8, 2020
    9
    Annoyed by dailies (and similar repetitive activities) . All else is pretty much solid.
  84. Jun 25, 2020
    10
    Une manière de narrer l'histoire de plus en plus intéressante et profonde pour les joueurs malgré des difficultés techniques du à l'architecture vieillissante - rappelons que WoW à 15 ans. Malgré ça ils arrivent tout de même à améliorer les graphismes - big GG aux Designer et Développeurs !

    On notera quand même que le jeu à sa sortie était assez pauvre en nouvelles features et que les
    Une manière de narrer l'histoire de plus en plus intéressante et profonde pour les joueurs malgré des difficultés techniques du à l'architecture vieillissante - rappelons que WoW à 15 ans. Malgré ça ils arrivent tout de même à améliorer les graphismes - big GG aux Designer et Développeurs !

    On notera quand même que le jeu à sa sortie était assez pauvre en nouvelles features et que les patch étaient maigres en nouveautés jusqu'à la 8.3 (si je me rappelle bien). Bref, une belle extension sortie trop tôt et donc mal équilibrée en terme de sortie de contenu mais tout de même superbe (ou meilleure) en terme de narration et graphisme - façon carton pate
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  85. Aug 16, 2018
    10
    Здравствуйте. Вот и вышло долгожданное обновление Battle for Azeroth. Я не стал писать отзыв сразу после выхода игры, так как понимал что нахожусь под впечатлением и объективно написать что-то будет трудно. Прошло время, и я готов! Во-первых старт дополнения прошел идеально, у меня не было очередей, в прочем в Легионе тоже все прошло гладко, во-вторых не было лагов. Синиматики чтоЗдравствуйте. Вот и вышло долгожданное обновление Battle for Azeroth. Я не стал писать отзыв сразу после выхода игры, так как понимал что нахожусь под впечатлением и объективно написать что-то будет трудно. Прошло время, и я готов! Во-первых старт дополнения прошел идеально, у меня не было очередей, в прочем в Легионе тоже все прошло гладко, во-вторых не было лагов. Синиматики что сопровождали нас в Кул'Тирас просто восхитительны, сюжетная линия, о да, она восхитительна, и я даже сейчас не про основную говорю, а про обычные квесты, я обычно их не читаю, но здесь провел не мало времени за ними.. Expand
  86. Aug 14, 2018
    9
    This game is way more better then just 1 come on.

    music 9 controls 9 Gameplay 9 Story 9.8 Overall 9.9 Thanks blizzard you have done it again of course this game is going have problems on day one. There's millions of players playing around the world.... So the Story starts off fighting in a raid group battle the dark elf Sylvana's Windrunner, is the leader Horde and you
    This game is way more better then just 1 come on.

    music 9
    controls 9
    Gameplay 9
    Story 9.8
    Overall 9.9

    Thanks blizzard you have done it again of course this game is going have problems on day one.

    There's millions of players playing around the world....

    So the Story starts off fighting in a raid group battle the dark elf Sylvana's Windrunner, is the leader Horde and you fight off her army and once you are finish with that you return to Storm wind and is greeted by Iron Dwarf travel to his realm use Amulet to absorb all the light that is left in the temple to save his kingdom from dying from Sylvana's Windrunner army but ok otherwise people be upset the severs not working the first day I got disconnected a lot 40 or more that because there millions of Wow users playing the game I just got back on it im enjoying a lot from the story I'm giving blizzard credit were it is due this summary sort review im not finish with this game Im am an enjoying like anyone else that way my friend on psn can look at this winter play with me.

    Im getting all my blacksmithing and everything else so no likes then dont play or buy it.

    plain and simple see you later
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  87. Aug 25, 2018
    10
    good content and graphics recommend expansion want like rpg, and more games for this style.
  88. Sep 10, 2018
    7
    This review contains spoilers, click expand to view. This expansion is not ideal, but also it does not deserve red marks from dissatisfied troll army (not Horde, just trolls).
    Things, that Legion was criticized for, were corrected in one way or another. Omnipresent random in looting legendaries was replaced by azerit armor and traits.
    World Quest system and Mythic+ dungeons were saved almost unchanged as they were quite well received by the audience.
    Storyline has divided big part of players into the Alliance or Horde fans, and what is good for first ones also is absolutely unacceptable for another part. And this is normal, WoW always was a story about war, opposition and competition, not friendship, peace or pacifism.

    What do we have now, except M+ and WQ? Very strange Islands system, which has lots of rewards, but no chance to get them (only reputation items and doubloons for 50+ expeditions).
    Dungeons, were trash is much more dangerous, than bosses themselves (Shrine and Underrot for example).
    Broken crafting system, that forces players to take crafting for their own type of armor, which is strange at least.
    Disappointing fronts, which are not competitive, just long scenario with pathetic realization and free epics for one of sides.
    Warmode system with really bad phasing and balancing, so there is very often situation, were you just one against army of other side, which leads to respkill and other FUNNY game-play. Or not?

    Also we have a lot of content (also divided for fraction, so Uldir Raid has no prerequisites for Alliance) on leveling, but on cap there is not so much what to do. No content for passive playstyle players (like it was with fishing or cooking earlier), just lots of grind and farm.

    Hope, developers can fix bugs, exploits and glitches, so biggest part of the expansion is in the future. Only because of that mark is not 4 or 5, Blizzard can rework really much, like it was in WoD with very bad start. WoW is not dead, but it needs us and more our support, not only criticism.
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  89. Mar 21, 2020
    10
    Very interesting content with an intrigue that developed throughout the add-on. I like everything.
  90. Sep 12, 2018
    9
    Is it perfect? No.

    Is it fun with friends. Most Certainly. Nowadays in a community as big and as old as wow there are large groups of players that expect very different experiences and have a wild range of expectations. This is not a solo players game. This is a game to play with friends or to make friends and play with them. So far I'm having excellent fun with the game it's
    Is it perfect? No.

    Is it fun with friends. Most Certainly.

    Nowadays in a community as big and as old as wow there are large groups of players that expect very different experiences and have a wild range of expectations.

    This is not a solo players game. This is a game to play with friends or to make friends and play with them.

    So far I'm having excellent fun with the game it's a fantastic continuation of Legion.
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  91. Nov 18, 2018
    7
    While not great, it's not terrible either. I would've preferred an overall darker atmosphere & theme, with a more lovecraftian story. This does it partially, but doenst deliver the entire way.

    Don't let yourselves be fooled however, by the people comparing this to WOD. This is better than WOD, while I still understand that people hate A-Blizzard these days (and understandably so).
    While not great, it's not terrible either. I would've preferred an overall darker atmosphere & theme, with a more lovecraftian story. This does it partially, but doenst deliver the entire way.

    Don't let yourselves be fooled however, by the people comparing this to WOD. This is better than WOD, while I still understand that people hate A-Blizzard these days (and understandably so).

    TL;DR- Get this if you've enjoyed WOW in the past.
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  92. Dec 12, 2019
    7
    A redemption story that isn't quite finished being written.

    BFA at launch was bad. Questing was fun, as always, but the new endgame systems were terrible. And the returning endgame systems had not been changed or innovated in the slightest. Even the War Campaign, which Blizz described as Suramar-like story progression, was horribly disappointing and clearly rushed. Even if the War
    A redemption story that isn't quite finished being written.

    BFA at launch was bad. Questing was fun, as always, but the new endgame systems were terrible. And the returning endgame systems had not been changed or innovated in the slightest. Even the War Campaign, which Blizz described as Suramar-like story progression, was horribly disappointing and clearly rushed.

    Even if the War Campaign had been given the time it needed, the story itself was frustrating from the start. No one wanted another expac with the Horde as the villain. It doesn't matter that they had lots of pretty cinematics planned, or a fist-pumping twist - no one wanted this!

    In patches, however, Blizz has done their best to redeem that terribly rocky start. By now, in 8.2.5, the game feels pretty good to play. Island expeditions are actually fun. Azerite armor is.... less terrible. The Essence system is fun, although a nightmare for alts. And 8.3 looks to be even better.

    This expansion shook players confidence in Blizzard's ability to learn from the past. No one expected such a massive regression. But in the time since, Blizz has shown they can, sometimes, just a little, learn from their mistakes.

    Only time will tell if we remember this as the expansion where WoW finally jumped the shark. But for the moment, I'm having fun.
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  93. Jul 12, 2019
    8
    Mantiene casi la misma dinámica de juego que Legión, buena música y buenas peleas de bandas.
    PvP de mundo es quizá su punto más débil.
  94. Feb 3, 2020
    10
    В общем, оценку несколько завысил, так как тройка, мягко говоря, не объективная. В самом начале этот аддон казался достаточно плохим, за что и словил оценки такие, но сейчас, если судить "объективно", то вышло все вполне себе, сюжета много, сам качаю ордынского дк, дабы просмотреть, а шо там у красных, локации достаточно приятные, всякого рода макеты есть, если вы из этих, чтоб набить шмотВ общем, оценку несколько завысил, так как тройка, мягко говоря, не объективная. В самом начале этот аддон казался достаточно плохим, за что и словил оценки такие, но сейчас, если судить "объективно", то вышло все вполне себе, сюжета много, сам качаю ордынского дк, дабы просмотреть, а шо там у красных, локации достаточно приятные, всякого рода макеты есть, если вы из этих, чтоб набить шмот нынче долго портить себе нервы не надо Expand
  95. Aug 25, 2018
    10
    very fun !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  96. Aug 21, 2018
    10
    It's a shame how people keep throwing this game down the drain. I have played countless MMO's, ALL of which have the same formula so why does WoW have to be slammed? It's pretty much exactly the way things were since the beginning. The zones are beautiful, the two faction zones are interesting, it's the same. It's like complaining about call of duty because all you do is use guns. It'sIt's a shame how people keep throwing this game down the drain. I have played countless MMO's, ALL of which have the same formula so why does WoW have to be slammed? It's pretty much exactly the way things were since the beginning. The zones are beautiful, the two faction zones are interesting, it's the same. It's like complaining about call of duty because all you do is use guns. It's silly.

    Is the game perfect, no, but not worth an 10, but again i'm going to give it a 10 because I guess if I find it good, it must be 10 or if it's bad its a 0. No in-between. It's good, so 10.

    I do agree that quests get really bland, and some story elements and character archs don't make sense, but there is a lot of fun and content to be had if you like Warcraft. If you like Legion, you'll love BfA. If you hate WOTLK then you'll despise BfA.
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  97. Aug 16, 2018
    10
    Great!I am not against that this game is old and had lost lot of players but this expansion is really good .I am a WOW player for 7 years and this the best expansion since i started playing.The story is good and they have given tons of emotes in the game .The graphics is good and overall the game is one of the best game of 2018
  98. Dec 2, 2018
    8
    Pros: I love the raid, mythic plus, story, zones, music, azerite gear which is way better than legendaries, and warmode.
    Cons: I am not a fan of the warfronts, personal, loot, or islands. I also wish they didn't remove tier sets.
  99. Aug 27, 2018
    10
    Good expansion imo. I love the music and scenery. Dungeons are also much better than previous ones.
  100. Sep 12, 2018
    10
    it's a good expansion, played 8-12hrs a day since release and I've got a hard time trying to run out of content ever since m+ released
    there are some kinks, I don't like certain aspect, but it's sure as hell a **** 10 from me because I'm not some casual scrublord who can't even handle doing content
Metascore
79

Generally favorable reviews - based on 39 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 39
  2. Negative: 0 out of 39
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    A quite well-made expansion, but not without flaws. If they get removed by the creators, the rating will improve. However, you won’t regret buying it. [Issue#290]
  2. CD-Action
    Dec 4, 2018
    70
    Battle for Azeroth offers everything you could expect from a World of Warcraft expansion, but its scale is visibly smaller than Legion’s and there’s no truly new quality here. All that doesn’t change the fact that the charm of this extraordinary MMORPG appeals to me almost as strongly as 13 years ago. [10/2018, p.42]
  3. Oct 12, 2018
    82
    Blizzard plays it safe, incorporating few innovations while trying to salvage the lore situation of Warcraft due to its constant escalation. Despite all this, BfA remains an entertaining expansion with a lot to offer in endgame for a casual player.