• Publisher: NCSOFT
  • Release Date: Jun 3, 2014
User Score
7.6

Generally favorable reviews- based on 960 Ratings

User score distribution:
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  1. Jun 10, 2014
    9
    I've been playing this quite a bit lately and have been very surprised by how much I am enjoying it. It is the cure for the itch that fans of early day WoW/TBC have been having for years now. A return to an MMO experience less insulting to the intelligence of the player.

    The game looks very good, though it's visuals might turn some off. I was wary at first, but I find them charming and
    I've been playing this quite a bit lately and have been very surprised by how much I am enjoying it. It is the cure for the itch that fans of early day WoW/TBC have been having for years now. A return to an MMO experience less insulting to the intelligence of the player.

    The game looks very good, though it's visuals might turn some off. I was wary at first, but I find them charming and pleasing to the eye. It's a very colorful and lively feeling world that doesn't take itself too seriously, but still manages to capture your attention. The "loudness" of the game's silliness may turn some away, but I haven't found it to be overbearing. I've been pleasantly surprised in that respect.

    The combat is very pro-active and demands your attention. By the first dungeon you will be having your chops tested in a way that recent MMO's have been far too scared to do. It's a refreshing change of pace and really adds to the game's appeal. You feel like you accomplish something when you take down a really hard enemy and you know it was because you played well, not just because you're OP.

    The PvP feels fun and fluid, and is very fast paced. Again, skill seems to play a large factor here as well, as someone who cannot aim their skill shots will not be doing very well at all. Also, this game supports open world PvP, something that recent games like GW2 and ESO have shied away from entirely. You -will- see the other faction in the world, and on a PvP realm they will try to kill you. Great!

    Audio in the game is pretty good. The tracks are fantastic and capture the spirit of the game world pretty well, but I do wish there were more variety in the tracks in-game. I've found myself re-listening to many of them as I've played, and you start to recognize the ones you hear often. The music is good, but they could use more variety.

    Group content is in tall order, but you can solo as well. Wildstar's landscape is riddled with elite enemies, world bosses, group quests, and mobs that will generally just wreck your face. The dungeons require coordination and some communication. No more sleeping through the leveling process. This was a return to form for the genre imo, and I've been really enjoying it.

    The housing system feels fully fleshed out, and doesn't feel tacked on at all. I've been enjoying it immensely. You can pour quite a bit of time into just tinkering around with your house and land, planting in your garden, and going out into the world with the sole purpose of finding new pieces of decor. For instance, the last boss in the first dungeon I did dropped an epic quality statue! I won it and now have a bad to the bone huge dragon statue on my front lawn! Cool!

    Overall, if you've been disenchanted with the "e z peezy" philosophy of recent MMO's and have been waiting for a fully featured theme park MMO that got back to the roots of the theme park genre in terms of teamwork, expansiveness, and systems complexity, then give Wildstar a shot.

    My only gripe is that the UI is a bit buggy requiring frequent reloads of the UI. For instance, name plates often disappear among other things, but they seem to patch nightly and things slowly come together day by day. The meat of the game is stable and runs well for me. I have found a total of one bugged quest. Regardless, it is a quality product.
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  2. Jun 10, 2014
    9
    As a long time beta tester of Wildstar let me say this is the best themepark MMO to release since World of Warcraft. It is the most feature packed MMO to date at launch, it is well polished, and well crafted. Even the most basic design decisions from grouping content, to customization have been handled well.

    It is hard to fault this game, in any respect that isn't just minor nuscences,
    As a long time beta tester of Wildstar let me say this is the best themepark MMO to release since World of Warcraft. It is the most feature packed MMO to date at launch, it is well polished, and well crafted. Even the most basic design decisions from grouping content, to customization have been handled well.

    It is hard to fault this game, in any respect that isn't just minor nuscences, personal taste, or an unwillingness to give it a go (which makes up the bulk of negative reviews).

    However, the best part of this game isnt in its content, it is in fact found in its content generators. The developers, Carbine Studios. They often say "the devs are listening", and this is more true than most realise. These guys listen to their players, make changes based on feedback, and don't lie or sell half truths to their player base, the final product is more player influenced than any mmo has been, and will continue this trend into the future.

    If your looking for a new home, whether your a veteran MMO player or a newbie. Know that the devs plan to look after you and earn your monthly sub.
    It is this gamers opinion that this is the first game in a long time to justify its sub, and you only need to research their aggressive post launch plans and extensive and already present Endgame content to see that.

    I look forward to many years of wild star to come :)
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  3. Jun 10, 2014
    9
    I am going to give this a super honest review and point out some key features (and failures) with this game. First off, I gave the game a 9 but I sat here for a good 30 seconds flipping between 8 and 9. It definitely is a solid game that deserves a high review.

    Key features that make the game amazing: - New combat system. Seriously awesome. It makes pvp more intense and dungeons a lot
    I am going to give this a super honest review and point out some key features (and failures) with this game. First off, I gave the game a 9 but I sat here for a good 30 seconds flipping between 8 and 9. It definitely is a solid game that deserves a high review.

    Key features that make the game amazing:
    - New combat system. Seriously awesome. It makes pvp more intense and dungeons a lot harder. You can't just run around like an idiot and keep someone targeted. You have to manually aim your moves which is incredibly challenging and fun.
    - Crafting. Crafting is a lot more hands on than other MMO's on the market. It isn't simply a "Craft this item 4000 times and level up" system. You follow branches and unlock stuff manually. It's cool.
    - Player housing. Although it isn't as cool as SWG pre-cu housing, it definitely is awesome. Plus it serves a purpose other than entertaining me for hours on end. The fancier the items in your house are, the more rested XP you get. So I spent a solid 1 platinum on making my house the coolest thing around for both my entertainment and practical use.
    - Great Community. People seem super friendly and are willing to help.
    - Super easy to Mod.
    - Very challenging PVP and dungeons. I swear these level 20 dungeons are harder than most other MMO's raids.
    - Different quest paths
    - Class paths on top of your main class. They have classes called Soldier, scientist, explorer and Settler. While you are leveling your toon, you can run around and do side quests to level your other class for cool unlocks. It makes things interesting since you won't always be doing the same thing on each alt/friends quest line.
    - Lots of end game content (just research it, Im not going to type it all out).

    Faults:
    - The game is sort of hard to run. It's not like the graphics are ridiculous or anything, but for some reason this game taxes my computer more than Mass Effect.
    - Some zones are just your same old grind and repeat quests. Gets old after a while, especially because some quests want you to kill a total of 25 mobs when each one is tough to kill.
    - Some zones feel like they never end and make you want to pull your hair out.
    - Dungeon and PVP experience is kind of... weird. You can spend hours doing dungeons/adventures and feel like you didn't get any xp at all. Same with pvp. At first it seemed great, but now the time to pvp vs the xp gained isn't equaling out.
    - Sometimes you will be questing and suddenly your quest line just ends. I don't know if its a bug or I did something wrong, but multiple times I have been questing and now I am stranded and have to find the quests myself.

    I'm tired and hungry, so I am sure I missed out on a lot of stuff but this is a basic overview of the game. It is a solid game, I really freaking enjoy it and I would recommend it to anyone. It has the "great mmo" effect; I get tired of grinding, I log off, but now I suddenly have the urge to play again. It keeps bringing me back. I get tired of doing quests so I craft, then i decorate my house, then I figure ill pvp and before I know it I am questing again. It is a great game. It is very challenging though, so don't expect to launch this game and have your hand held the whole way. You have to actually try and put effort into your character. You aren't going to be AFKing pvp and dungeons in this game.

    9/10. Solid game. Would play again... in fact... I am launching it now.
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  4. Jun 10, 2014
    10
    This is game is incredibly fun, graphically pretty, and a very welcome surprise MMO.

    The combat is action packed and exciting. The cartoony graphics style is very pleasing to look at. The story is comical yet interesting. Very polished game all around.
  5. Jun 10, 2014
    8
    It's new. It's funny. It's a little different from the others. But it is wow-like concerning many aspects. A new Wow, and maybe with the same future. But it's very hard to be wow-like when GW2 showed an high quality mmorpg can be done with less. Time will tell and maybe we will finally understand a good mmorpg with good expansions needs money... monthly.
  6. Jun 10, 2014
    5
    If I had to describe the game in 1 word, i'd use YAWN. This game took everything that is already out there and did it again. Boring quest grind with no meaning of games like World of Warcraft? Here. PvP that is focused more on zerg and sheer numbers? Here. Item system that has you replacing your gear ever half a level during the first 20 levels and every other level at 20+? Here.If I had to describe the game in 1 word, i'd use YAWN. This game took everything that is already out there and did it again. Boring quest grind with no meaning of games like World of Warcraft? Here. PvP that is focused more on zerg and sheer numbers? Here. Item system that has you replacing your gear ever half a level during the first 20 levels and every other level at 20+? Here.

    Combat is promising at first, until the novelty wears off, and then it just becomes the same number pushing game with some dodges added. It becomes a mind numbing experience after about 20 levels of the same thing.

    I do admit that I never experienced end game with raids and the much anticipated Battle Plots. I really wanted to experience it, I really did...and I tried my best to keep grinding the mind numbing game to get there...but in the end I realized that there are far better ways to waste my time than this game. I've expressed this concern for a while now but am usually met with people yelling that I'm wrong...so time will tell. My guess is that this game will be dead and free to play within 1 year. It will be cool to see how this rating moves down from this "novelty era" of the game of 8.3 rating down to when people see the game for what it is.
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  7. Jun 10, 2014
    10
    Wildstar in one of the best MMO experiences I've had in years. While there are alot similarities to genre-king WoW, it is not just a plain copy. Wildstar does not hide its inspiration, but instead of trying to copy something, they expanded it and gave it their own touch while adding alot of meaningful functions to skill and character-customization. Their style is unique and employs aWildstar in one of the best MMO experiences I've had in years. While there are alot similarities to genre-king WoW, it is not just a plain copy. Wildstar does not hide its inspiration, but instead of trying to copy something, they expanded it and gave it their own touch while adding alot of meaningful functions to skill and character-customization. Their style is unique and employs a vibrant humour. The combat is alot fun and content past maxLvL is extremely challenging. Due to very open-minded AddOn-politics, there's tons of options to customize and improve the games' clunky UI.
    Sadly, there's still quite a few bugs in the game, especially with the endgame-encounters, which hopefully find their way onto Carbines toDo-list soon.
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  8. Jun 10, 2014
    10
    This MMO makes a lot of fu****** fun.
    It feels like they made sth. new and combined it with the best part of other MMOs.
    PvP is amazing because of the fighting mechanics.
    Dungeons are a lot of fun because of the dodging elements.
    PvE rewards you with the perfect amount of Items and EXP.
  9. Jun 10, 2014
    10
    Believe the hype. I will try to keep this short and to the point. The combat is amazing. It's very similar to GW2 but much faster and much more fun. Crafting is great as is player housing which could almost be a separate game by itself.

    There are two issues however that some people may not be able to get past and I would completely understand their gripe. First the quests are
    Believe the hype. I will try to keep this short and to the point. The combat is amazing. It's very similar to GW2 but much faster and much more fun. Crafting is great as is player housing which could almost be a separate game by itself.

    There are two issues however that some people may not be able to get past and I would completely understand their gripe.

    First the quests are bland, that is true. If that is a deal breaker then this MMO is not for you. Personally I don't really care. If I wanted to read a well crafted story I would you know, read a book. For me every other aspect of this game is so well done and so much fun I don't mind at all.

    The other complaint is the art style. This is a love it or leave it issue it seems. I love the art style. I've read some people say it's like playing a Pixar kids game and I can see that a little bit. But to me the art style is more reminiscent of a three dimensional Space Ace or Dragon's Lair.

    This game is simply fun, challenging, funny, complete and damn near perfect.
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  10. Jun 10, 2014
    6
    Pros:
    - Very challenging dungeons and adventures
    - Deep character skill customization - Multiple paths in which to progress - Elaborate end game Cons: - Generic questing - Unresponsive combat - Very poor optimization - Excessive screen clutter Carbine set out to create an experience similar to classic WoW and they have succeeded in doing just that, for good and for bad. The
    Pros:
    - Very challenging dungeons and adventures
    - Deep character skill customization
    - Multiple paths in which to progress
    - Elaborate end game

    Cons:
    - Generic questing
    - Unresponsive combat
    - Very poor optimization
    - Excessive screen clutter

    Carbine set out to create an experience similar to classic WoW and they have succeeded in doing just that, for good and for bad. The game requires a large time investment and a high degree of skill to reach the top levels. For a player whom may not fall into both of those categories there may not be much in the game that you enjoy.

    PvP is hard to follow as the screen is cluttered with red and green symbols from the telegraph system. On top of that, skills are unresponsive especially in melee, you may activate a skill with a player in your cross hairs and by the time it fires they may no longer be there.

    Dungeons and adventures are very well done. It will require full group coordination and everyone will have to able to execute their role. There is no being carried here as one inexperienced player will cause the group to die multiple times. There is also no easy mode offered, the dungeons range from very difficulty to near impossible.

    Questing is as generic as you can get. It follows the classic WoW system of moving from hub to hub around the map. You can differentiate the experience a bit with the Path system but missions of this type are very repetitive once you've done a couple. Character skill customization is deep but at points seems irrelevant. A healer is going to use heal skills and a tank is going to use tank skills, there are a lot of choices but all of them more or less do the same thing.

    End game PvE experience is excellent and if that is the only thing you're interested in I would give this game a solid 10 and recommend it. But the questing is average and the PvP is bad so overall the game has to be given an average grade of 6.
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  11. Jun 9, 2014
    10
    Wildstar is spectacular. It's gorgeous, witty, endearing and unique in its setting but more importantly: it's unique in its approach to the MMORPG genre. That in itself makes the make noteworthy to all MMORPG fans out there.

    The game works through "telegraph" abilities, visisble to everyone through coloured patches on the ground. Abilities aren't targeted at players or NPCs, they are
    Wildstar is spectacular. It's gorgeous, witty, endearing and unique in its setting but more importantly: it's unique in its approach to the MMORPG genre. That in itself makes the make noteworthy to all MMORPG fans out there.

    The game works through "telegraph" abilities, visisble to everyone through coloured patches on the ground. Abilities aren't targeted at players or NPCs, they are aimed at an Area of Effect and player input determines a hit or miss. The AI uses the same system and let's players use the dodge system to full effect. Most interesting perhaps is how healing uses the same system, players (DPS especially) need to be area of where their healer is dumping the heals, since he can't run around after every player. This system is not only unique, it makes the gameplay intensive, immersive en actually quite hard.

    Hard? Yeah, this game is hard. Adventures and dungeons will see your group wipe. Over and over and over again. New tactics, new mechanics and fights that are utterly unforgiving. For the experienced MMO gamer who's been pampered with dumbed down content this will come as a shock at first but with elation secondly. You cannot cruise through this game on auto pilot, not even while questing.

    There's the occasional bug, but nothing a few patches aren't going to solve. But you get a fresh and unique MMORPG which is hard as nails and filled with every kind of content you'd want. Easily the best MMORPG released since WoW saw the light of day.
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  12. Jun 9, 2014
    10
    Wildstar is a game for MMO enthusiasts. If you're like me, and you've given everything on the market a try then you know it's hard to find something to really invest in. The movement of the game alone makes it worth checking out and the combat is second to none.

    And that housing system... I was totally blown away!
  13. Jun 9, 2014
    5
    Don't pay any heed to all the 10's this game is getting, Carbine must have directed all its employees to seed the reviews.
    While this game has a lot going for it including the fluid combat and detailed character customization, it has some major flaws in poor optimization, PvP balance and the PvE questing is boring and monotonous with the usual kill x, gather y quests. If you like a
    Don't pay any heed to all the 10's this game is getting, Carbine must have directed all its employees to seed the reviews.
    While this game has a lot going for it including the fluid combat and detailed character customization, it has some major flaws in poor optimization, PvP balance and the PvE questing is boring and monotonous with the usual kill x, gather y quests. If you like a pretty grind fest this game is for you.
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  14. Jun 9, 2014
    5
    Uninspired MMO that gives people more of the slightly better variation of the same with more cartoon eye wrecking craziness. Feature packed with more of the same you've seen from every other MMO with very little actual innovation.

    Meh.
  15. Jun 9, 2014
    9
    Carbine has managed to craft one of the better MMO's in a long time here. I've played a lot of recent MMO's lately, from SWToR to FF14 and Wildstar will have me hooked for a very long time. The only issue I have with the game right now is the really crappy optimization, but that should be fixed and the FPS issues should be ironed out.
  16. Jun 9, 2014
    10
    Best themepark currently available. Original and fun world, dynamic combats. Character customization is pretty good (play style and cosmetic). Economic system UI could be improved (auction house + broker), but it's working fine. Easy to play, hard to master. Love the humour and art works.

    Slight memory leak problem causing FPS performance after a long period of gaming, but it's not that
    Best themepark currently available. Original and fun world, dynamic combats. Character customization is pretty good (play style and cosmetic). Economic system UI could be improved (auction house + broker), but it's working fine. Easy to play, hard to master. Love the humour and art works.

    Slight memory leak problem causing FPS performance after a long period of gaming, but it's not that bad.
    Questing is actually fun.
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  17. Jun 9, 2014
    10
    Ever since I quit WoW I've been looking for an MMO to fill the void. I spent hundreds trying them all. I can safely say that this is exactly what I was looking for. It has so much innovation. The questing, though it relates to WoWs boring semi-linear questing, contains many varied and fun quests with cool features. The endgame is great, pvp is spectacular, housing is very well done, theEver since I quit WoW I've been looking for an MMO to fill the void. I spent hundreds trying them all. I can safely say that this is exactly what I was looking for. It has so much innovation. The questing, though it relates to WoWs boring semi-linear questing, contains many varied and fun quests with cool features. The endgame is great, pvp is spectacular, housing is very well done, the combat... fun as hell. Also, do not let the cartoony graphics fool you. The visuals in this game are jaw dropping and the amount of detail put into everything from a robot to a piece of trash on the ground is stunning. If you're looking for an MMO, here it is. Expand
  18. Jun 9, 2014
    10
    A complete game. I don't know why it's so rare to find complete MMOs these days, but it is, and WildStar is one of these legendary few. The game feels--and IS--vast. There's a huge amount of content to dig into, from Warplots (PvP) to one of if not the most customizeable housing experience out there. Crafting, huge amount of raiding content, etc. The combat itself is fun, the world is veryA complete game. I don't know why it's so rare to find complete MMOs these days, but it is, and WildStar is one of these legendary few. The game feels--and IS--vast. There's a huge amount of content to dig into, from Warplots (PvP) to one of if not the most customizeable housing experience out there. Crafting, huge amount of raiding content, etc. The combat itself is fun, the world is very nicely designed. The game was clearly a labor of love and it shows. Expand
  19. Jun 9, 2014
    9
    Best MMO out right now. I've been against themeparks for a while but this game got me. The combat (telegraphs) outdoes any other mmo combat, and makes for interesting fights right from the get go. Tons and Tons of content and player housing at launch. I'll definitely be here for a while.
  20. Jun 9, 2014
    8
    Great game so far. definitely worth a purchase. Art is really about Love or Hate, and questing is like any other mmo. But dungeon and adventure design, music, difficulty, progression, action combat system, crafting and housing are AMAZING. The lore in my opinion is really good, the cinematic parts and the cubes you will find in the world (voice acted) are really good. Like I said, theGreat game so far. definitely worth a purchase. Art is really about Love or Hate, and questing is like any other mmo. But dungeon and adventure design, music, difficulty, progression, action combat system, crafting and housing are AMAZING. The lore in my opinion is really good, the cinematic parts and the cubes you will find in the world (voice acted) are really good. Like I said, the questing could be a little more varied and the not voice acted quests are the only drawbacks for me. WOULD RECOMMEND Expand
  21. Jun 9, 2014
    6
    I will start my review by recommending that you try out this game before buying. If you are lucky someone can give you a 7 day guest pass.
    I came into this game probably with too much expectation. Yes this game has some strengths that being an active combat system which is innovative. A skill talent system which allows you to really customise your character. The ability to double jump and
    I will start my review by recommending that you try out this game before buying. If you are lucky someone can give you a 7 day guest pass.
    I came into this game probably with too much expectation. Yes this game has some strengths that being an active combat system which is innovative. A skill talent system which allows you to really customise your character. The ability to double jump and sprint is a nice touch and a sense of humour.
    The graphics felt dated and the cartoony style isn't my cup of tea. I did get past my feelings on the graphics and the style grew on me.
    But at the end of the day as much as I tried I couldn't get excited about the game. It felt like I had done this or seen this before. This from someone who has played close to 350 days played or more on the genre in the last 10 years in numerous games.
    In today's market a subscription based pricing model is very risky and I personally don't think you will see $180 per year value plus the original $60 for the base game.
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  22. Jun 9, 2014
    10
    Coming from a vast experience in MMOs, WIldstar is truly a masterpiece. It is engaging, challenging and fun. For those who seek great rewards for small accomplishments (Most other MMOs), Wildstar may not be your cup of tea. Do not expect to roll through PvE content. Do expect to be challenged to the max.
  23. Jun 8, 2014
    10
    Wildstar recaptures that feeling I got when I started Vanilla WoW. The game has a slow start, but don't let that fool you, Battlegrounds and Dungeon content ranks among some of the best stuff I've ever played.
  24. Jun 8, 2014
    10
    I will get straight to the review, go to the end for my "MMO resume" to see my previous experiences and if that helps you determine my credibility on this review.

    I'm having more fun in Wildstar than I feel I have any right too. I thought I was done with MMO's a few years ago, though I kept trying out new ones. A buddy of mine told me about Wildstar and by luck, I got into the closed
    I will get straight to the review, go to the end for my "MMO resume" to see my previous experiences and if that helps you determine my credibility on this review.

    I'm having more fun in Wildstar than I feel I have any right too. I thought I was done with MMO's a few years ago, though I kept trying out new ones. A buddy of mine told me about Wildstar and by luck, I got into the closed beta from a key of another person who didn't have the time to get into another MMO. Even in Closed Beta, I was pulled in enough to submit bug reports, do surveys and everything a Beta is supposed to do. I was shocked how much fun I was having. Sometimes, I'd lose myself for half an hour or more and forget that I didn't have any quests where I was. The game is just fun at its very core.

    The gameplay is based on telegraphs and skills, RNG and tab targeting do not determine your fate in this game. Besides Tera, it was probably one of the first games that really made me feel in control of my own fate. When I died, I learned something and felt that it was my fault (and not that of a cheating or buggy AI, or gear for that matter). Every skill you use is one that you must aim and connect with the enemy. The more powerful ones from the enemy AI come in various shapes, patterns and sizes that increase with difficulty as you move throughout the game.

    Dynamic encounters that utilize their telegraph functions, double jumping, messing with gravity and other features constantly draw you into the combat.

    And there's more than combat! The tradeskills are rich and dynamic as well. If you are a miner, then there are mineral deposits that when mined will land you in underground caverns. If you are a lumberjack, there are trees growing in wild places and you can plant your own to saw at your house. Relic hunters often find their prizes in ancient ruins and fascinating environments. Housing helps with buffs to your gameplay choice (PvP, PvE or Group Content).

    And the Group Content! It's important than an MMO has systems in place for something that is Massively Multiplayer. ESO got this wrong with punishing grouping players with broken phases and instancing. SWOTR made it too easy to solo through content with a companion, with little incentive to share loot and exp.

    Wildstar gives you a special currency called Renown, just for questing with people. Renown lets you get awesome gear, flair for your customization mount, decorations for your house and more. Guilds let you get access to perks that help with repairs, buffs, gear and more. They have free "guild light" type things called circles that allow you to group friends into identifiable social circles, letting you have a common chat and the ability to find each other throughout the game without the guild costs/ perks. You also can belong to multiple circles, so you can join one that might have a bunch of people interested in Firefly... just to chat.

    This game is the first to make me excited enough to join review websites and share that excitement with others.As promised, here's a short list of MMO's I've played for at least 30 hours...some hundreds.

    World of Warcraft- Played from Vanilla until Cataclysm, only heavily in Raiding in Wrath, but did Arenas in BC and Wrath.
    Guild Wars- Only did their endgame stuff briefly in a guild, maybe 3 months.
    Guild Wars 2- Played their World vs World at max level for around 3-4 months.
    Rift- Always changed characters before getting to end level.
    Tera- Played until endgame, didn't do anything major there as the cash shop turned me off the game.
    SWOTR- Failed to get to endgame, but spent many hours and quit a few months before it went F2P.
    EVE Online- Never got past 1-2 months of playing in a row.
    FF IV- Only got about 15-20 hours in before I got bored.
    ESO-Only MMO where I couldn't even make it through launch due to bugs.
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  25. Jun 8, 2014
    10
    Best MMO in yeara, the entire "feel" of the game just seems right. There have been so many MMOs recently, namely SWTOR that just dont feel right. The combat system is fantastic, I can see future MMOs implementing telegraphs into their games. The ways they can use telegraphs in raids are endless. Leveling your character is fun as well as feeling like ypur actually accomplishing something.Best MMO in yeara, the entire "feel" of the game just seems right. There have been so many MMOs recently, namely SWTOR that just dont feel right. The combat system is fantastic, I can see future MMOs implementing telegraphs into their games. The ways they can use telegraphs in raids are endless. Leveling your character is fun as well as feeling like ypur actually accomplishing something. You get certain skills to chooae from and you can upgrade them by adding points in a specific skills tier tree. AMPs are also implemented to customize your character, I should note you can also loot more AMPs from monstera/npcs. This game has great potential to becoming an amazing mmo, you have to give it a shot, you won't regrets it. Expand
  26. Jun 8, 2014
    10
    First I wasn't interested in this game. But after playing a while, wildstar grows on me. It is a fantastic gaming experience with a rich and diverse content. I love the game in detail, where suddenly caves with ressources open up or the lore, which is fantastic written.

    give this game a chance and play at least to level 15.
  27. Jun 8, 2014
    10
    Great game. Skill shot style abilities and a fleshed out talent tree are what shines the most to me. Buggy at times but provides a lot more than any other MMO has at launch.
  28. Jun 8, 2014
    0
    I spent money on this game and cannot play. Why? The game isn't optimized at all, even though it's already launched! If you have a multi-core CPU or one of the CPU's that the Wildstar dev's didn't optimize for then save your money. Wildstar gets anywhere from 10-30 fps with everything turned on low, while games such as SWtoR get 60+ on ultra. If they ever fix this issue to where I can playI spent money on this game and cannot play. Why? The game isn't optimized at all, even though it's already launched! If you have a multi-core CPU or one of the CPU's that the Wildstar dev's didn't optimize for then save your money. Wildstar gets anywhere from 10-30 fps with everything turned on low, while games such as SWtoR get 60+ on ultra. If they ever fix this issue to where I can play without developing a migraine I will update this review. Until then, Wildstar gets a 0 for their piss poor optimization. Expand
  29. Jun 8, 2014
    9
    Update: This game is a bug fest. How is this not a beta?? In one day I'ave had 4 quest bug in which I cannot complete them and now I've re-done a Dresura quest FOUR times and its still bugging, what a waste of my time. Go get someone else's $15. What a waste. Oh, also, a quest that changes your characters clothing isnt reverting to my own costume, no debuff/ it's been 3 days. What a joke.
  30. Jun 8, 2014
    0
    The best thing about this game is its tech support. I've honestly never received personal responses so quickly from any game's support team. They were also very honest. After four or five rounds of tests, they finally admitted that my PC was working fine and that WildStar was in need of "additional optimization." Translation: the game runs at 8 fps on a PC that exceeds the systemThe best thing about this game is its tech support. I've honestly never received personal responses so quickly from any game's support team. They were also very honest. After four or five rounds of tests, they finally admitted that my PC was working fine and that WildStar was in need of "additional optimization." Translation: the game runs at 8 fps on a PC that exceeds the system requirements, because they didn't bother to finish it before taking people's money. If you are running an AMD GPU, best to save our money until these "additional optimizations" are complete. As for me, all I got for my $60 was a little wisdom that I'll close with: never buy an MMO on launch day. Expand
Metascore
82

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 52
  2. Negative: 1 out of 52
  1. Oct 29, 2014
    90
    Carbine never was set to reinvent the wheel. But they put a nice set of custom rims on their vehicle. And then they strapped the whole thing on a space shuttle and send it into space.
  2. Oct 28, 2014
    70
    For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one.
  3. Oct 20, 2014
    80
    Wildstar banks on hardcore raid and instance difficulty as well as its excellently implemented "dancing" real time combat mechanic to offer something significantly new and fresh to the MMORPG scene. Low server population and annoying hints of a "Pay To Win More" model hold it back in certain areas, but it has all the potential of becoming a well established and much loved setting for years to come.