• Publisher: NCSOFT
  • Release Date: Jun 3, 2014
User Score
7.6

Generally favorable reviews- based on 960 Ratings

User score distribution:
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  1. Jul 4, 2014
    5
    I was looking for something like CoH, at least as far as the community. There really is little need to team up, except for the dungeons, which are decent. Definitely feels like too much of a grind and not very satisfying. City of Heroes fans,,, keep waiting.
  2. Jul 3, 2014
    10
    Wildstar is the first MMO too impress me since I stopped playing way somewhere mid-cataclysm. While it is not necessarily a better game than WoW, it does represent an evolution of the genre. Somehow this is achieved while retaining the core mechanics that made a game like WoW great. The combat is fast and hectic, the PVE content ranges from fun to brutal, and the PVP, while needing someWildstar is the first MMO too impress me since I stopped playing way somewhere mid-cataclysm. While it is not necessarily a better game than WoW, it does represent an evolution of the genre. Somehow this is achieved while retaining the core mechanics that made a game like WoW great. The combat is fast and hectic, the PVE content ranges from fun to brutal, and the PVP, while needing some polish, has a very large potential upside. If you're looking for a "Vanilla" MMO experience having tired of WoW in all its grandeur - this is your game. I thought I was done with MMOs - I guess I was wrong. Give it a try. You won't regret it! Expand
  3. Jul 3, 2014
    9
    First impression:

    MMO does not change the genre much honestly, to me it feels like a mash-up of wow with the humor of futurama. What really stood out to me was the dungeons, bosses have so many different phases with varying mechanics, that it makes each boss fight feel different. Im halfway through the game, and if end game is anything like this, then i will sub, purely for the
    First impression:

    MMO does not change the genre much honestly, to me it feels like a mash-up of wow with the humor of futurama. What really stood out to me was the dungeons, bosses have so many different phases with varying mechanics, that it makes each boss fight feel different. Im halfway through the game, and if end game is anything like this, then i will sub, purely for the dungeons.

    Quests:
    There are so many quests in each zone, that i skip half of them. Quests are divided by category (story quests, fetching quests...etc.) you can choose to do what you like
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  4. Jul 2, 2014
    4
    This MMORPG is so generic and typical in all aspects you really don't miss out anything if you don't play it. If you choose to do so, you will have a fair amount of fun (at least for the first, free month). But I can't see any reason to actually subscribe to it, unless it's exactly what you are looking for (a generic, typical Themepark grindfest with no real soul).

    BTW: don't get fooled
    This MMORPG is so generic and typical in all aspects you really don't miss out anything if you don't play it. If you choose to do so, you will have a fair amount of fun (at least for the first, free month). But I can't see any reason to actually subscribe to it, unless it's exactly what you are looking for (a generic, typical Themepark grindfest with no real soul).

    BTW: don't get fooled thinking this game is somewhat more "hardcore" than anything else out there. It's not. Sure, you can die way faster in Wildstar due to many merciless, one-hit mechanics. But in the end it's the same **** like in any other MMO you've played so far. If you don't have problems memorizing the movement in other games, there's really not much difference here. It's simply an annoyance thing, not an evolution in game mechanics ....
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  5. Jul 1, 2014
    9
    As MmoRpg veteran (over 15 years), and as former WoW player (2005 to 2013) and after have seen loads of Mmo's die in WoW shadow, i wasnt keeping high my hopes.
    Well, Wildstar proved me wrong.
    Im hooked like a small kid (and i'm 30+), the game is enjoyable, quests are tons,clear,varied and never boring. Content is not faceroll, it gives a challenge, mechanics are awesome, combat /
    As MmoRpg veteran (over 15 years), and as former WoW player (2005 to 2013) and after have seen loads of Mmo's die in WoW shadow, i wasnt keeping high my hopes.
    Well, Wildstar proved me wrong.

    Im hooked like a small kid (and i'm 30+), the game is enjoyable, quests are tons,clear,varied and never boring.
    Content is not faceroll, it gives a challenge, mechanics are awesome, combat / pointing system is innovative, clear and fun.
    Challenge Modes are fun and usually linked wiht quest objectives, and they give useful rewards,from the housing decor to bags, to gear with your class proficiency.
    Few quests are for 2+ or even 3+ players (usually 1-2 x zone), and it's seriously easy to find a partner (or 2) to do those prime (elite) minibosses, because there's always some player around you or close that is happy to hop in your group and help you out.
    Playerbase x server is big, but they not overcrowded to the point you cant find quest objectives/mobs.

    There's already over 400 (411 at the moment) AddOns with the game old 1 month only. on Curse website, allowing you to really customize totally (wow style) your game in any way, from the smallest thing to the total UI restyle.

    Carbine is active on ban exploiters/botters (and you can feel it while playing), they answer really fast if you submit a ticket (or even a bot report), they release patches and hotfixes on regular basis.
    Forums are full of guides and tips.

    This game can really shine like wow long time ago.
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  6. Jun 30, 2014
    9
    Very engaging - fun and addictive. The combat system involves a lot of highly active play, and like FFXIV combines the good sides of Guild Wars 2 telegraphing / mobility with the 'roles' systems of Everquest / WoW. Where FFXIV was slow paced and predictable in telegraphs to move out of, Wildstar's are all over the place, come in fast, and require a split second choice between dodging andVery engaging - fun and addictive. The combat system involves a lot of highly active play, and like FFXIV combines the good sides of Guild Wars 2 telegraphing / mobility with the 'roles' systems of Everquest / WoW. Where FFXIV was slow paced and predictable in telegraphs to move out of, Wildstar's are all over the place, come in fast, and require a split second choice between dodging and trying to interrupt.

    Each of the six classes has two roles to choose from: damage and then either tank or healer.
    Unlike most other MMOs, healing here is very much about being fast, mobile, and keeping an eye on the battle - there is no grid of moles to whack. All attacks, buffs, and healing are area based effects that impact anyone inside the area they are cast into.

    Two of the three tanking options seem taken directly from player wish lists of past MMOs: The stealthing tank, and the ranged pet tank. The third is your standard heavy armor sword and laser cannon tank.

    The visuals are stunningly engaging and highly cartoonish. Even clouds in the sky resemble old Saturday morning cartoon clouds. Even when the game starts to get really serious, the cartoons do it with style and a toss to humor.

    The dungeon content is truly challenging, and built with an eye towards players who enjoy them for that challenge rather than as a 'gold farming / leveling time sink.'

    Unlike a number of recent MMOs, there are no dynamic world events, and no auto-scaling as you return to older zones - this is my only major criticism, as it means lower level content will empty out over time. Given the very high number of group focused enemies and tasks even in the initial zones of play - this may cause some issues down the road.

    But beyond that, it is stunningly fun.

    Characters have a vast array of individual customization options - being able to change skills and specialization bonuses on the fly.

    Costumes are there from the beginning, letting you tailor the appearance of your character early on to exactly the look you desire.

    Player Housing... becomes its own game. With all sorts of tools to customize your plot of land. And the plots of land are not some thing you need to keep paying to keep or shell out massive funds to get. Its given to you at level 14 (of 50), a few hours into play - and is yours to keep. You can put stylish homes on it, build a forest, plop down a mini-dungeon that you won elsewhere in the game, place private resource spots for crafting, and so on.

    And crafting too, is highly customizable. You assemble needed ingredients, and then dial in the bonuses / quality you want, and attempt to craft. Boost it up too much and you risk a crafting failure, consuming the ingredients. But dial it down, and you can be guaranteed a sure thing.

    This is an MMO that should withstand the test of time. All the right elements are there.

    The usual launch issues of gold farmers and curious bugs are there - but those will be sorted out soon.
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  7. Jun 30, 2014
    3
    After playing Wildstar for a couple hours I've realized that I'm not looking at the game world at all. My vision got tunneled. In combat I'm looking at the telegraphs. While questing every clickable object has shiny icon on top of it. So all I do is run from one shiny icon to another. The bright world style and the full screen bloom effect doesn't help either.
  8. Jun 30, 2014
    9
    Wildstar is a really great game. It did not reinvent the wheel, but really outmatch any other MMO's I have played. The telegraph did a HUGE different in the playstyle, making the combat and mechanics far better than WoW for example.

    Story has been a lot of fun, comedy is all over the place. There is a lot to do, from adventures, to dungeons, to pvp, to dailies or housing. Everything
    Wildstar is a really great game. It did not reinvent the wheel, but really outmatch any other MMO's I have played. The telegraph did a HUGE different in the playstyle, making the combat and mechanics far better than WoW for example.

    Story has been a lot of fun, comedy is all over the place. There is a lot to do, from adventures, to dungeons, to pvp, to dailies or housing. Everything is customizable and I like there is many different means to aquire stuff. Money of course, but also crafting vouchers, elder points, renown etc.
    Those are all different means to aquire loot, mounts, costumizatons etc.

    Although the game still have a few bugs, some of which can be irritating at time, but it has so much to offer that it fully compensate for its flaws. NCSOFT also promises a lot of content regularly, and the strain patch is an excellent example of this.

    The overall look and humor of this game make it stand out and definitely deserve a look.
    Devs are listening, and its true.
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  9. Jun 28, 2014
    9
    First off if your going to to give the game a bad score, why don't you score it legitimately instead of just hitting 0 and typing wow clone.
    2nd don't blame the dev's about optimization wow had 10 years to get optimized on all your rigs. The dev's dont have 1000 different pc set ups to make sure the game runs pro on them all, and blame amd its not wildstars fault there late to the driver
    First off if your going to to give the game a bad score, why don't you score it legitimately instead of just hitting 0 and typing wow clone.
    2nd don't blame the dev's about optimization wow had 10 years to get optimized on all your rigs. The dev's dont have 1000 different pc set ups to make sure the game runs pro on them all, and blame amd its not wildstars fault there late to the driver party. The cpu on the other hand im sure they are working on.
    Now lets get to the review. I have played mmo's my whole life, played wow like most of you. This game takes all the things you like from wow and puts the challenge back into it. The stat theory crafting and pve feel rewarding when you accomplish something. The ravegraphs as everyone is complaining about make you actually involved in the boss fight instead of just looking at action bars and casting timers. The game actually looks amazing on ultra as well. The pvp of course need to get balanced, but thats something that never gets perfected.
    Pros: Classes all have tank/heal + dps specs
    housing is amazing
    crafting actually matters again for some of the best items
    challenging pve content (what i have to get attuned again)
    armor dye and well as costuming
    content monthly to justify 15 a month
    fun and fresh combat system
    cons
    the leveling sucks as in every mmo now, but honestly how are you gonna justify leveling in a mmo.. so stop complaining about fetch quest after fetch quest.
    the ui does need a lot of work
    couple of bugs still that need fixing

    last but not least the game has been out a month stop hating on stuff that took wow 10 years + 12million subscribers to become a perfect game. this game is on the right path already
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  10. Jun 28, 2014
    10
    Yes, Wildstar is a theme park MMO but it the best polished, most impressing and most joyful theme park in MMO World. In times where the Star is trembling and the new hope (ESO) failed in so many ways Wildstar was just like coming home.
    I love it.
  11. Jun 28, 2014
    10
    Hands down the best MMO out there, I have many many years of gaming behind me lol. I can not wait to see what the future brings. Nothing about this game disappoints.
  12. Jun 27, 2014
    3
    Wildstar as it stands now is a solid 3, it could be a significantly better game however:
    -2 pts for launching the game with a teleport hack in place and allowing it to be live for 3 weeks into launch. if you are a trade skiller, this is killing you because you can't gather resources due to teleporting bots gathering them in less than 1 sec of the resources spawn. I'll remove all of the
    Wildstar as it stands now is a solid 3, it could be a significantly better game however:
    -2 pts for launching the game with a teleport hack in place and allowing it to be live for 3 weeks into launch. if you are a trade skiller, this is killing you because you can't gather resources due to teleporting bots gathering them in less than 1 sec of the resources spawn. I'll remove all of the negativ points save the last one when they are fixed.

    Until then DO NOT BUY THIS GAME.

    -2 pts for seriously bugged main quest line. I mean seriously bugged once you hit the level 40+ world quests. What makes it even more egregious is the poor instructions for the puzzles in the game and then after spending time doing the puzzles you get a bug and have to redo another 30 minutes.

    -1 pt for nausea inducing quests. I suffer from vertigo and while doing the Secrets of Nexus in the center room with the rotating green platforms I got physically sick. You would think the developers would realize this and find a better way to create an artificial stupidity to their quest lines rather than this. At least the devs haven't decided to flash colors randomly to induce epileptic seizures in their user base.

    -1pt for poorly worded terms of service. Namely, if you use a macro to chain your abilities, something that I've done in EQ, EQ2, WoW, and SWOTOR, it will get you banned. There is extremely poor communication of this bannable offense to the players. A lot of people will get perma banned because the devs decided NOT to educate their user base on their design decision. This -1 is permanent.
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  13. Jun 27, 2014
    10
    Solid game, extremely funny and quirky, good combat & overall mechanics.
    Do NOT be alarmed by those claiming countless bugs, it's a lie. The game is less than 1 month old and bugs are perfectly normal
  14. Jun 27, 2014
    10
    If you like MMO games that are hardcore in PVE and have a Well balanced PVP with no stunluck fest. Then i Would suggest that you give this game a try!
    It's fun, challenging, epic and a fast game with movement and epic battles all the time!

    The only thing this game is missing, is more friends to play with! :-)
  15. Jun 26, 2014
    9
    Amazingly fun and addictive. Very polished and well made. It has some bugs, but I'm sure they will get fixed, since they are constantly releasing minor patches and hotfixes.
  16. Jun 26, 2014
    10
    A solid ten for me. Of course, the game isn´t perfect, but they patch the bugs really quick and the company is very transparent, which is a very big plus, and therefore also still deserve the 10. This gives me faith in the company.

    Aside from the bugs, this game is really fun. I am level 50 for 2 weeks now and I am working on my attunement. The endgame dungeons are very challenging, and
    A solid ten for me. Of course, the game isn´t perfect, but they patch the bugs really quick and the company is very transparent, which is a very big plus, and therefore also still deserve the 10. This gives me faith in the company.

    Aside from the bugs, this game is really fun. I am level 50 for 2 weeks now and I am working on my attunement. The endgame dungeons are very challenging, and it feels great doing the runs with my guild and we feel accomplished every time we manage to finish something. For once, I found an MMO challenging again.

    I love the customization in your house, mount and clothing. The world story is also pretty dark in my opinion, so don´t be fooled by the looks of this game. There is a lot of cool lore to be found, but you need to look for it. My tip: read/listen to every data cube. The Eldan are some interesting aliens :)
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  17. Jun 26, 2014
    10
    After all the crappy MMOs I've had to go through, I think I finally found the one that I'm going to stick with. The games combat is probably one of the beset combat system I have seen in a game. The housing keeps me busy and making me want to spend my gold.
  18. Jun 26, 2014
    10
    So far I'm only lvl 26, playing as a stalker, but what i really have to point out is the player housing.
    By far the absolute best playing housing i have ever seen.
    Apart from the default houses you can plot onto your lot, you can actually use items like blocks, floor tiles, wall panels, and pillars to actually BUILD an extra house on your land. The advanced editor lets you move size and
    So far I'm only lvl 26, playing as a stalker, but what i really have to point out is the player housing.
    By far the absolute best playing housing i have ever seen.
    Apart from the default houses you can plot onto your lot, you can actually use items like blocks, floor tiles, wall panels, and pillars to actually BUILD an extra house on your land. The advanced editor lets you move size and angle anything you want, just PERFECTLY.
    And if you make your Furniture/ceilings realistic sizes as one of the non-giant races, you'll notice the houses are actually quite huge

    I find my self happily spending HOURS working on my house in this game
    and I can see myself still playing this for years to come

    Also the CREDD system is amazing. ((I wont fill my review with an explanation of it, you can Google it)

    Seriously. Get it.
    Finally a good MMO.
    FINALLY.
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  19. Jun 26, 2014
    10
    Best MMO I've played since vanilla WoW. The story is interesting and at the same time wacky. It reminds me of the cartoons I watched as a kid. (Like the one show that was TMNT but with Sharks).
  20. Jun 25, 2014
    5
    Positive:

    - Yes, it has some strengths - lots of features, lots of thoughts put into the endgame, really tough enemies. - Combat feels more interesting than standard wow "tab target" but still doesn't come near to Tera (which unfortunately ONLY shines in its combat)... to much stepping out of red templates on the floor. - Graphics look polished and the "overall" atmossphere of the
    Positive:

    - Yes, it has some strengths - lots of features, lots of thoughts put into the endgame, really tough enemies.
    - Combat feels more interesting than standard wow "tab target" but still doesn't come near to Tera (which unfortunately ONLY shines in its combat)... to much stepping out of red templates on the floor.
    - Graphics look polished and the "overall" atmossphere of the game feel very polished - if you like the comic style
    - Sound was mostly good, though music was really annoying in some areas
    - Tons of possibilities to sink time into (skill trees, talents etc)
    - Tons of itemization slots
    - Focus on multiplayer experiences

    Some need it, some do not:

    - Questionable release features like housing
    - Introduction of gamble elements into crafting (woah, I see FTP incoming)

    Negative:

    - Both tutorials and starting areas are not very imaginative. Especially the imperial start was boring as hell.
    - Mini quest boxes with walls of texts and no synchro (or some random sentences)
    - Quest hubbing is soooo 2007... and for a western mmo it starts feeling like a grind fest early on with the quests becoming increasingly boring and highly (kill that many of X) like - while at the same time the game annoys some highly disgusting mini mini games
    - World felt extremly generic - In my opinion one of the worst flaws of the game. Together with a non-existent coherent story (apart from "ow we found Nexus! And now we are here and fight... the others) the game does not manage to actually "draw" you in, zero immersion.
    - Animations often way too comicy and actually "overdone" - at one point it became really annoying to watch the hopping and sliding of my character waggling with every limb like some electro-shocked cat

    Fazit:

    If you like fuzzy looking MMOs in comic style, a more action based combat system, tons (and tons, and tons) of features and the promise of a fleshed out end game experience, you should give it a try.
    If you actually want to have fun playing - say, the first 40 hours of the game - you might want to skip it and go for other games that really offer a unique experience, like The secret world. Maybe they introduce a "skip leveling" button soon.
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  21. Jun 25, 2014
    10
    Best MMORPG right now really ! Now this is the only analog WOW, best PvE ever! Very dynamic game, awesome combat system, very cool house system and you can pay for a subscription by in-game value. If you like quality and hardcore games, you MUST try it! 10/10
  22. Jun 25, 2014
    10
    Combat is a blast and I love the battleground PvP. Carbine just need to get rid of the bots and we're golden. Great game, bots a little annoying, but still gj carbine.
  23. Jun 25, 2014
    1
    I thought this game looked promising from the reviews, but it is extremely boring. They tried to do way too much and missed the mark. The graphics are way too busy for me. And the quests have you running in fifty different directions and fetching and returning - the communicator is a good tool, but should be used 100% after you meet the quest giver. The quests with icons bug out and makeI thought this game looked promising from the reviews, but it is extremely boring. They tried to do way too much and missed the mark. The graphics are way too busy for me. And the quests have you running in fifty different directions and fetching and returning - the communicator is a good tool, but should be used 100% after you meet the quest giver. The quests with icons bug out and make the quests utterly frustrating to complete.

    This is the first MMO that I have played since UO (and I have played most of them) that I am not motivated to level beyond 15-20. The game is MMbOring and empty. TWO weeks played and I am not motivated or interested in this at all any more. That too is a record - considering I gave SWTOR many solid tries to my dismay.
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  24. Jun 25, 2014
    6
    This game has some, if not THE, most boring and tedious leveling experience I have ever seen in an MMO, and I have played most of the MMOs released in the past 10 years.

    Quests are really generic and bland (AND THERE ARE TONS AND TONS OF QUESTS) and the mobs take a long time to die which adds a grindy feeling. Oh, and if by some force of will you have made it to level 50, guess what,
    This game has some, if not THE, most boring and tedious leveling experience I have ever seen in an MMO, and I have played most of the MMOs released in the past 10 years.

    Quests are really generic and bland (AND THERE ARE TONS AND TONS OF QUESTS) and the mobs take a long time to die which adds a grindy feeling. Oh, and if by some force of will you have made it to level 50, guess what, EVEN MORE GRIND!

    Horrible UI, horrible **** battleground pvp and lacking any tactics, the classes have bugs that still stand to this day.

    The talent system is retarded. It seems some of the most important talents aren't gotten through leveling but through some low rate dropping items. Especially if you play a Spellslinger you will run into this: spellslingers have a really important talent called Trigger Fingers, now this thing is given by an item with a very low world drop rate and an insane price in the auctionhouse. Good luck with that.

    My highest character level is 22, it's the highest level I was able to reach in this horrible game. I just entered the Whitevale map, looked at it and said to myself "You know what, **** this!" and deleted the game.

    I see the servers went from heavy (the prime servers) to moderate and even low these days and I'm expecting server mergers really soon. Yeah, there goes another "wow killer". Too bad, the game did get a lot of the right ideas but the execution is poor.
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  25. Jun 24, 2014
    9
    (My first paragraph is observation I had on other reviewers, so skip for actual review)

    Let me start by saying that anybody that gave this game a 0 is a WoW or ESO fanboy that has never tried the game. I looked at most of their review history, and they either had no other reviews or WS zero and ESO rated as a ten. Granted I only played ESO during beta, but it wasn't for me. That
    (My first paragraph is observation I had on other reviewers, so skip for actual review)

    Let me start by saying that anybody that gave this game a 0 is a WoW or ESO fanboy that has never tried the game. I looked at most of their review history, and they either had no other reviews or WS zero and ESO rated as a ten. Granted I only played ESO during beta, but it wasn't for me. That being said, I wouldn't give it a 0 (maybe a 5 in late closed beta, but I am not going to go rate it without a honest amount of time invested). Don't listen to the trolls.

    Now for the actual review, short and sweet:

    Let's start with the bad... The questing, like most MMOs if you have played a bunch of MMOs, can get boring (thousands of hours in WoW speaking). There are a lot of bugs, but that is understandable for a game this large and new. Most importantly, the optimization of their engine blows, my good computer doesn't run it nearly as well as it should (but even then it is completely playing and normally not noticeable). There are some other negative aspects, but I want to point out the major pros/cons.

    Now for why you should buy Wildstar. It is plain fun... the humor, the beauty, the story line and lore, all great. The single best part of WS though, is the combat. Having dynamic battles where you need to dodge enemy attacks, and maneuver yourself into the correct position to attack is brilliant. After about level 15 or so, no fight is a cakewalk and you can die if you get lazy. I also love that dungeons are extremely challenging. I am a bit of a masochist, so the joy of beating a ultra-hard boss for the first time after wiping multiple times is one of my favorite rewards. Finally, the housing system is much more fun than I thought it would be. Being able to do whatever you want with items you find throughout the world to make your character unique has been a surprising bonus, that I didn't think I would enjoy nearly as much as I do.

    Let me finish by saying that I am not a hardcore player, but MMORPGs have always been my favorite games. I have been playing them since the launch of EQ, where you would fight a random mob, and site for minutes to get your health back. I played WoW for more than I would like to admit (who hasn't). That being said I honestly believe that this will be the game that overtakes WoW, and I am excited to be a part of it from the start. I am giving this a 9 based on the belief of what I think it will become, but cannot truthfully give it a 10 with the problems it has at the present.
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  26. Jun 24, 2014
    5
    This game is very average. People will say it's the best on the market now. But that is because the MMO market is bloated and about to die off. Wait a couple of months until it goes f2p. Even at that point you will probably be done with it within a week.

    Initially people were excited because of it's space theme, combat, sense of humor, new housing approach and paths. The space theme,
    This game is very average. People will say it's the best on the market now. But that is because the MMO market is bloated and about to die off. Wait a couple of months until it goes f2p. Even at that point you will probably be done with it within a week.

    Initially people were excited because of it's space theme, combat, sense of humor, new housing approach and paths.

    The space theme, and humor don't really translate in game.

    The new housing is okay. The paths were a great idea. I was interested in the settler as I like to help others. But after gathering mats, and finding out the areas to place things were shared with other Settlers, it got old fast.

    They tried with the combat system, but other MMO's have done the same system already. It's tough as they are trying to fix MMO's by adjusting the combat, but it just feels like rip offs of old console games. Just not nearly as well done. If your using a regular mouse it seemed way to click heavy. If you have a gamer mouse it will feel like a massive cheat.

    I found the game world to seem very small. Smaller than most of the new MMO's and that is small. And like most MMO's these days, you almost feel punished for grouping. Unless it is a raid or instance. You simply have to kill 100 times more mobs just to make the same amount of XP and money.

    In short there's nothing game breaking for me. It's just not good enough to keep my attention. And certainly nothing I would recommend to other MMO fans.

    I give it an average rating, but all the new MMO games, I've tried just aren't that good.
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  27. Jun 24, 2014
    9
    I thought the game was very good and the best MMO on the market, but after checking it out, re-subbing to WoW for a month (big mistake despite 5 years of loving it), and checking in on Guild Wars - I realized that MMOs might not be my thing anymore. If I do decide to play an MMO, there are only 2 choices - Wildstar or Guild Wars 2.

    The telegraphing combat was fresh, the environment was
    I thought the game was very good and the best MMO on the market, but after checking it out, re-subbing to WoW for a month (big mistake despite 5 years of loving it), and checking in on Guild Wars - I realized that MMOs might not be my thing anymore. If I do decide to play an MMO, there are only 2 choices - Wildstar or Guild Wars 2.

    The telegraphing combat was fresh, the environment was much more vibrant and deep than Warcraft, and despite the cartoony graphics, it is NOT a game for kids. I could tell that the raiding will be challenging and the gameplay has variety and complexity.
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  28. Jun 24, 2014
    9
    First Id like to say if you go on to review any game and just give it a zero because you think its cool your lame. A zero would be a game that's so broken there is no way it could be played. If you just don't like a game but it functions then its maybe a five. Now on with it Wildstar is a blast, has a fast gameplay style for a MMO that's hard to be found. Fighting is a dance ofFirst Id like to say if you go on to review any game and just give it a zero because you think its cool your lame. A zero would be a game that's so broken there is no way it could be played. If you just don't like a game but it functions then its maybe a five. Now on with it Wildstar is a blast, has a fast gameplay style for a MMO that's hard to be found. Fighting is a dance of skill,dodging, and timing. There is no simple auto attack you must aim watch your cool downs and time your attacks. The game has a very funny laid back vibe kinda has a borderlands feel. Crafting is a nice tight system that will be easy for anyone who play's MMO's to jump into. The housing system is top notch and I haven't had this much freedom since SWG you get your own plot of land in the sky you can build hundreds of things on your land. Want to garden got it personal mine got it, crafting table got it, a train full of hobo's got that to. If you like MMO's enjoy raiding, pvp, building your own place ine the world Wildstar will wrap you up in its arms and love you back. The game has some bug still they do updates and server maintenance almost daily and are working very hard to get the game at 100%. They have already had a much better launch then most MMO's and are doing large wave bans to get rid of bots and hackers. The game is top notch with your normal launch bugs but is fast on its way to a 10 in the MMO world. Do yourself a favor and get wildstar see you on Nexus. Expand
  29. Jun 24, 2014
    0
    Game is 100% broken. There are teleporting bots on every server which mine all the minerals. I am not joking about teleporting bots, the are real and Wildstar (just like Guild Wars 2) is overrun with them. Carbine will do NOTHING about this because the bots are paying customers, if they couldn't fix them in GW2, they sure ain't fixin them in Wildstar. Disgraceful game, disgraceful company.
  30. Jun 24, 2014
    2
    This game me to put it mildly not impressed But I can't played it, but only looked trailera know how you feel, but I don't like this game.This game something is similar to games like Warcraft .
Metascore
82

Generally favorable reviews - based on 52 Critic Reviews

Critic score distribution:
  1. Positive: 45 out of 52
  2. Negative: 1 out of 52
  1. Oct 29, 2014
    90
    Carbine never was set to reinvent the wheel. But they put a nice set of custom rims on their vehicle. And then they strapped the whole thing on a space shuttle and send it into space.
  2. Oct 28, 2014
    70
    For those burnt out on WOW's content, WildStar is easy to endorse. Immediately familiar to anyone who's visited Azeroth and with enough new twists on the tried-and-tested theme park formula, Carbine's game is so overflowing with stuff to do that it's certainly justified in asking for a subscription - even if less people seem prepared to sign up to one.
  3. Oct 20, 2014
    80
    Wildstar banks on hardcore raid and instance difficulty as well as its excellently implemented "dancing" real time combat mechanic to offer something significantly new and fresh to the MMORPG scene. Low server population and annoying hints of a "Pay To Win More" model hold it back in certain areas, but it has all the potential of becoming a well established and much loved setting for years to come.