User Score
5.8

Mixed or average reviews- based on 226 Ratings

User score distribution:
  1. Positive: 84 out of 226
  2. Negative: 78 out of 226

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  1. Dec 4, 2019
    6
    i had to give this one up.
    it's not that it isnt good, but it can be so frustrating and boring at too many points. i'm very curious about the story, tho. I may have to watch some gameplays later, but i just cant handle to play any more.
    The game keeps asking you to go from one point here to another 3km away, and you have to go running through a freaking long map, and you are slow, and
    i had to give this one up.
    it's not that it isnt good, but it can be so frustrating and boring at too many points. i'm very curious about the story, tho. I may have to watch some gameplays later, but i just cant handle to play any more.
    The game keeps asking you to go from one point here to another 3km away, and you have to go running through a freaking long map, and you are slow, and you can only sprint for like 3 seconds, actually that is WHEN you can run, cus for half the game you gotta walk among the other civillians and my gosh, it's so grinding.
    i just wish it was better polished, it could be a great game.
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  2. Jan 23, 2021
    6
    Overall I found We Happy Few frustrating. Underneath the repetitive atmosphere and gameplay is a great story wanting to be told well, and the game nearly does that but just falls short. If you can manage to push through the gameplay, the story is great.
  3. Aug 2, 2019
    2
    I anticipated much, much better from the creators of the magnificent Constrast. That game was cute, stylish, but besides this, had a great story and the world didn't irritate you. It had really great characters. And here we go, We Happy Few... The game was so hyped that I was ready to enjoy the title praised by so many. But after spending like 5 hours in the game, I simply don't get it. II anticipated much, much better from the creators of the magnificent Constrast. That game was cute, stylish, but besides this, had a great story and the world didn't irritate you. It had really great characters. And here we go, We Happy Few... The game was so hyped that I was ready to enjoy the title praised by so many. But after spending like 5 hours in the game, I simply don't get it. I wasn't completely immersed in this world in single moment, because there was something to irritate me at any moment. The story seems pointless, you have to escape the city... so? And it stards to abruptly, you don't have much time to explore this world before you get smashed. Characters seems sweet, of course, but they also feel as much dull. The story is artificially prolonged all the time.

    The logic in this game is non-existent. For example, the "happy" people are jumping all the way in while you walk the town, like a wild rabits, but when you try to do it, you get instantly smashed by the police! The con noted by practicly everyone: when you irritate someone, everybody in the bloody town get mad at you! Every fckin one! And of course I'm not talking about out best friends glitches and bugs. Well, glitches, mostly. NPC inhabiting the town walk into textures all the time, especially if you actually try to pay attention to what they do (something the developer probably hoped you won't do). All the cops are patrolling in the night and catch everyone on their way because walking in the night is prohibited, but if you simply sit down with a newspaper (for real?) they won't notice you! NPC are always noticing instantly when you try to stalk them, but they won't notice it if it's somebody else, not you. Amusing, really?

    The gameplay. Crafting if ok, all right. Stealth is not so bad, though the running time of your protagonist is extremely low. But, of my gosh, this fighting system! It's nightmarish, without any overestimation. You can't defent yourself properly in this game at all. Your Arthur-boy simply fights like a child! In a game, where fighting matters, yeah?

    Everything which I described is made to make you suffer more in this game. And suffer not in a good way. I understand the genre this game is made in, so I understant what you may say: it's dystopia, it's supposed to be that way! No, it really isn't.

    The visuals are more than decent, that is true. But how many games we have today which are readly to present to us their magnifique graphics, but lacks in story and gameplay departments? You're right: plenty of them!

    Overall, not very enjoyable game to play. Save your money. This developer really should focus on games more like their past one, Contrast.
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  4. Sep 8, 2020
    4
    É um título que me prendeu, mesmo com alguns problemas o universo é fantástico e lembra muito o que vimos em Bioshock. Espero que tenha uma sequência com um polimento na jogabilidade (batalhas) e que foquem mais na narrativa e menos na sobrevivência.
  5. May 1, 2019
    5
    The idea was interesting but the execution was lacking and the gameplay felt really really tedious and boring.Story and characters were alright and so were the songs and the visuals.If they didn't made it into an open world and focused more on the story and aesthetic of their world it would've been alot better.Buy it when its price is half off
  6. Jun 25, 2020
    7
    It is funny, it is dramatic, it is original (although sometimes I feel like I'm playing fallout)
  7. May 13, 2020
    7
    Feels very much like the first Bioshock in both story and gameplay. The open world was a weird addition.
  8. Jun 17, 2021
    1
    Solo una palabra: ABURRIDO.
    Empieza "bien", parece interesante, pero a oos 5 minutos te encuentras con lo que parece un juego indie que funciona como el culo y está más vacío que una caja de aire. Extremadamente aburrido y tedioso, no sé con qué fuerzas alguien se ha pasado este juego
  9. Dec 15, 2021
    3
    This is a game that you want to like and it seems ok at first but it quickly becomes apparent that all the potential is squandered and the creators didn't know what they were doing.
    Many reviews mention a better version of the game back when it was early access and didn't have much story. I didn't play that version but it's further evidence of the imploding development that resulted in
    This is a game that you want to like and it seems ok at first but it quickly becomes apparent that all the potential is squandered and the creators didn't know what they were doing.
    Many reviews mention a better version of the game back when it was early access and didn't have much story. I didn't play that version but it's further evidence of the imploding development that resulted in this train wreck.
    So let me cover what the game is like and what it does right. I think the basic gameplay is good, it's like Fallout in that you search around for odds and ends to do various tasks like pick locks. But unlike other games you don't get a super ray gun or cyber armor, you have to scrape by with whatever you can find, fend off police with a stick or a shovel, sneak through a comp of soldiers with grenades, you get the idea. All the systems like combat or drug effects are implemented poorly but in theory they'd make a great game.

    The premise is compelling, you're basically trying to escape a dystopia in which people take their happy pills or get beaten. So much as running in public will have every citizen out for your blood (once you are in certain towns). And the progress feels slower and slower and mechanics become a chore.

    Arthur and Ollie are well voice acted and have some character development and lines that are amusing. The pros end there though. The story is conveyed in a very poor fashion with uninteresting flashbacks that don't answer any questions. The backstory and worldview aren't clear enough to make the dramatic moments matter. The parts intended as funny make you wince and parts intended as serious seem like parody. It tries to reel you into an alternate history of world war 2 but all you'll be left with is a sob story about Arthur's personal pining for his brother.

    I wouldn't say the graphics or sound are good either. The graphical stylings are potentially interesting, combining 60s styling and psychedelic posters with supposedly meaningful WW2 references. Spy and mind control themes linger as well. Too bad it generally falls flat or looks like a bunch of things thrown together to make a mess. You can see that the game clearly had a big budget and a lot of people involved, it debuted at $60. I see no excuse for the all round weakness it has. Most reviews mention bugs a lot which is another downside.

    One thing that comes to mind when you see the painted faces of the happy pill people is the similar faction in the film "A Boy and His Dog". But supposedly that's a coincidence. You'll be reminded of various vintage fare like The Prisoner, but if playing this game is the other choice I'll stay blue pilled. Ciao gamers.
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  10. Aug 11, 2018
    2
    The game looks good. Characters are pretty cool. The world is new. But the main problem with this game is the main point of videogames; that is fun. Sure it looks great, but the gameplay is horrible. Fighting sequences are horrible, seems all you do is loot houses for items.
    Problem is Nothing about this game is fun. Put a little more effort into fighting, I don't really want to spend 2
    The game looks good. Characters are pretty cool. The world is new. But the main problem with this game is the main point of videogames; that is fun. Sure it looks great, but the gameplay is horrible. Fighting sequences are horrible, seems all you do is loot houses for items.
    Problem is Nothing about this game is fun. Put a little more effort into fighting, I don't really want to spend 2 hours looking for garbage with a few minutes of horrible gameplay in between. Sure its kitch, and looks good, but how about some things that make the game fun. Missions? Upgrades? Whats the point?

    I was so looking forward to this game and so disappointed.
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  11. Aug 20, 2018
    6
    Bought this game back in early access before the Gearbox publishing deal, it's a pale shadow of the rogue-like experience that convinced me to chip in my $30. The final result has a compelling story but is plagued by watered down mechanics, a skill system than inevitably removed all difficulty from the experience, and most detrimentally a whole slew of bugs and glitches. The early accessBought this game back in early access before the Gearbox publishing deal, it's a pale shadow of the rogue-like experience that convinced me to chip in my $30. The final result has a compelling story but is plagued by watered down mechanics, a skill system than inevitably removed all difficulty from the experience, and most detrimentally a whole slew of bugs and glitches. The early access release from 18 months before release was more functional. If I had paid the full $60 price tag I'd have gotten a refund asap, but I know signed up for an early access game and I've made my peace. If the sandbox mode restores the old resource meters I might revisit my score... I really really really wanted to like this game. Expand
  12. Dec 12, 2018
    4
    Overall, the game had more cons than pros, like the struggle of having to drink water and eat food every 15 minutes. Another problem that I have with the game is that there are a LOT of bugs. A bug almost completely made it so that I could not get to the next scene, but I eventually got past it. Most of the game is just you running around the world to the next objective, which getsOverall, the game had more cons than pros, like the struggle of having to drink water and eat food every 15 minutes. Another problem that I have with the game is that there are a LOT of bugs. A bug almost completely made it so that I could not get to the next scene, but I eventually got past it. Most of the game is just you running around the world to the next objective, which gets repetitive real fast. One of the only good parts about the game is the setting and how well it was made, which earned the 4 from me. I would not recommend anybody to get this game until they fix the bugs. Expand
  13. Sep 10, 2018
    6
    In a strange world that is overrun by the establishment enforcing its “Joy” pills on everyone, you will sneak past guards, scavenge materials, dig up hidden treasure, and whack many many people over the head with cricket bats. With and outward appearance of Bioshock meets Fallout meets Don’t Starve, does combining all these strange elements really amount to a worthwhile… or should I say,In a strange world that is overrun by the establishment enforcing its “Joy” pills on everyone, you will sneak past guards, scavenge materials, dig up hidden treasure, and whack many many people over the head with cricket bats. With and outward appearance of Bioshock meets Fallout meets Don’t Starve, does combining all these strange elements really amount to a worthwhile… or should I say, joyful, experience?

    6.4 / 10

    Full video review from Boomstick Gaming on YouTube
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  14. Aug 15, 2018
    1
    The backlash is just desserts to greed, incompetence, mismanagement. Whether they stem from the publisher's influence, or from the developer is absolutely no concern of mine. It was a mess when it launched into Early Access 2 years ago, and it is a mess now. Somehow, it managed to become even more of a mess. Yet another testament to why one should avoid Early Access.
  15. Aug 12, 2018
    1
    The concept and world were interesting ideas to be sure, but the implementation was poor and the game-play is uninspired. Not only that, the pricing is a bit dodgy as well, at $60 for the base game and a $40 season pass for a game that should be priced at $29.99 flat. They try to point out that they told everyone they would spike up the price, but that doesn't justify bad actions. Also,The concept and world were interesting ideas to be sure, but the implementation was poor and the game-play is uninspired. Not only that, the pricing is a bit dodgy as well, at $60 for the base game and a $40 season pass for a game that should be priced at $29.99 flat. They try to point out that they told everyone they would spike up the price, but that doesn't justify bad actions. Also, keep in mind the developers have removed the Metacritic score from their Steam page after under-performing. Food for thought.

    It's up to you to fight the dark, sleazy future of gaming. Do not buy this game, not even to try it and then refund. Giving these developers money and then regretting it only works against you and all other gamers. If you really want to, pirate it or ask a friend to do so and get your own opinion. If you really like it despite it's flaws, then I encourage you to buy it legitimately.
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  16. Aug 12, 2018
    4
    This game is just boring. All the survival elements have been reduced to be of no consequence to the point i wonder why are still kept. The chances to get infected or plagued or bleeding so small one can go through the game without ever being afflicted and there is no reason to eat anything rotten anyway so why?

    This game is like a Fallout knockoff. Trying to keep you with stories and
    This game is just boring. All the survival elements have been reduced to be of no consequence to the point i wonder why are still kept. The chances to get infected or plagued or bleeding so small one can go through the game without ever being afflicted and there is no reason to eat anything rotten anyway so why?

    This game is like a Fallout knockoff. Trying to keep you with stories and such, but lacks any of the exciting game-play instead having stealth against a rather stupid AI. The bobbies are hardly a threat, The nosy old ladies are just regular npc now. Only the doctors can be a bother, but you have to actually walk into them for them to start noticing and even then just walking away gets them off your back 9/10 times. Once you peeve somebody off it becomes night impossible to get rid in a busy area as EVERY npc you encounter goes berserk even if the one you peeved off is nowhere close.

    It doesn't take long before you just end up walking from one point to the other over and over to get tiny bits of story before being sent of on the 1000th "Fetch this item for me!". The randomness of the maps has no consequence either sometimes putting kilometers between 2 objectives and being generally uninteresting... again it is just downright boring.

    It feels like a waste of time to play this game.
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  17. Aug 12, 2018
    2
    I've disappointed in this game, WHF, since the BETA version.
    The official version still have movement glitches, aiming glitches...
    The story, quest, conversation are boring and 10 times worse than any other Well-known open world games. Weapons, crafting system in game are poor in every way.
  18. Aug 29, 2018
    4
    Did not have enough for me to go past 3 hours. The world is awesome, characters were interesting and the underlying message was the best the game had to offer. This won't be enough for me to keep moving forward. Combat is lacking, stealth is bugged and traversing through the world was not engaging. Loose game-play did not allow for me to keep focus on any task.
    I had more enjoyment
    Did not have enough for me to go past 3 hours. The world is awesome, characters were interesting and the underlying message was the best the game had to offer. This won't be enough for me to keep moving forward. Combat is lacking, stealth is bugged and traversing through the world was not engaging. Loose game-play did not allow for me to keep focus on any task.
    I had more enjoyment reading the articles in this world rather than treading through it. As with many games recently, great potential with poor execution.

    Do not recommend.
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  19. Aug 18, 2018
    7
    It's solid 7/10. You can buy it but probably you will want some of your money back. It's a game, interesting concept, bad quality. When you have a budget for an indie game and you try to make an AAA game you get We Happy Few. I have a theory about the title. The "Happy Few" are the game developers who have money to create games like this. But I don't feel like this dev is in this group.
    I
    It's solid 7/10. You can buy it but probably you will want some of your money back. It's a game, interesting concept, bad quality. When you have a budget for an indie game and you try to make an AAA game you get We Happy Few. I have a theory about the title. The "Happy Few" are the game developers who have money to create games like this. But I don't feel like this dev is in this group.
    I would dare to argue that this game should have an overall score of about 7, or even 7+ but that's just my opinion. Players forget that it's not another game from big guys like CDProject Red (Still don't know what does it mean). I suppose the main problem with this is that is should be a smaller game but better. Too much grind, when the juicy stuff is in the storyline.
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  20. Aug 20, 2018
    4
    Hm, .. i love the setting, the art style and the idea. I do not like the execution of the game ... at all. My problem with the game is that it is not as much fun as it could/should be .. not remotely.

    It is a solid framework .. that ... with patches (quite major ones) "could" be a nice game indeed. I do realize however that it is very unlikely to become that.
  21. Feb 24, 2019
    8
    Cool game. Especially fascinating universe dystopia, when you have no choice. The plot at 7, quite tedious. Very cool gameplay, there is a tree of skills, there is a composing RPG - inventory and craft, but you don’t have to survive. It is a pity that not many people noticed the game, because it has a huge meaning.
  22. Feb 4, 2019
    3
    We Happy Few é sobretudo um jogo mal organizado e sem identidade. Se inspirou em grandes jogos, mas cai em um limbo de más execuções e ainda deixa evidente que não passa de uma cópia. O jogo tinha um potencial gigantesco para se tornar um clássico, mas desperdiça tudo facilmente.
  23. Jan 10, 2019
    7
    esse jogo é incrível!!!! mas a inteligência artificial deste game é terrível,os guardas parecem cegos,você correndo na frente deles e mesmo assim nem liga,e se liga é só esconder no arbusto e pronto,só a inteligência artificial que incomodou um pouco,mas tirando isso o jogo é incrível!!!!!!
  24. Oct 14, 2021
    5
    good idea and story but its too long and gets boring .
  25. Dec 10, 2021
    4
    ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
  26. May 6, 2021
    0
    Perhaps the only game ever made that was better in Early Access than full release. The finished We Happy Few is an incredibly dull, plodding on-rails experience. While in early access, it offered a freedom of gameplay that was incredibly rewarding. The finished game is a bad movie with bad performances and bad pacing, and you the player have no control to improve this poorly-executedPerhaps the only game ever made that was better in Early Access than full release. The finished We Happy Few is an incredibly dull, plodding on-rails experience. While in early access, it offered a freedom of gameplay that was incredibly rewarding. The finished game is a bad movie with bad performances and bad pacing, and you the player have no control to improve this poorly-executed narrative. It's barely even a game at its finished stage. Expand
  27. Jun 2, 2019
    4
    Just plain boring. Get to this Bridge, get to that Bridge, go there, ...

    The story wears out fast i mean this could have been a great setting, something like Bioshock.
    Instead it is a crafting game, not really driven by anything.

    Couldn't bear it anymore after 10 hours.
  28. Aug 10, 2018
    10
    I am so surprised to see any negative or mixed reviews on here... The game is so unique, utterly bonkers, and really great to play. It sucked me in from the first second, and I have been playing for hours since. Hopefully people will come to realise and love the game like I and others in the future - it is really great.
  29. Aug 10, 2018
    10
    how fun, straightforward and humble. . . i'm liking everything about it!
  30. Aug 12, 2018
    7
    Hello Ladies & Gentlemen, This is your buddy here Captain Pancakes from Youtube, and today i'm gonna talk about We Happy Few. Now I got to play this game on the PS4 Pro, and will definetly say that this here on the PC, runs really smooth. Almost like butter running down my sides without getting stuck in the cracks. One of the biggest issues with the game, isn't the bugs, lagging, or popHello Ladies & Gentlemen, This is your buddy here Captain Pancakes from Youtube, and today i'm gonna talk about We Happy Few. Now I got to play this game on the PS4 Pro, and will definetly say that this here on the PC, runs really smooth. Almost like butter running down my sides without getting stuck in the cracks. One of the biggest issues with the game, isn't the bugs, lagging, or pop ins, its the price.... I could see this game running at around 30 dollars, then it would be a recommended on my list to pick up, but as of right now, even the special that's running isn't worth it. Sure you get to play through an interesting single player campaign, but at times it feels dull, repetitive, and the combat is just clunky at times. To best describe this, it feels a bit like Dishonored, Bioshock, Prey, in a drug fueled world where you have to watch your health, sleep, and stamina. Your weapons as well degrade over use, and can find this game to be challenging at times. One nice part though is you can choose which difficulty suits you. Either Permadeath, Easy, Medium, Custom, or Sandbox coming in the future. Without getting into spoilers of the game, you play as Arthur which is your starting character in the game. You are able to play as others as the game progresses, but there wasn't anything that wanted me to keep on playing. I stopped maybe 1/2 of the way. I was hoping that this would fill the Bioshock drought we have been going through, but this felt like just a 2 minute sprinkle of JOY to fill the srought, and then the sun came back into full swing again. We Happy Few, just doesn't feel like a finished or complete game at its current state. As much as I would like to recommend it, I just can't due to it's price, gameplay issues, and missions that are repetitive. It still feels like an early access game at times. I did do a review on the PS4 Pro on my channel if you guys want to get a better understanding on which platform to get this on, but if your still wanting the game and think you will like it, I recommend in a heartbeat to go on PC. It runs smoother, it doesn't nearly take as long to load as it does on the PS4 Pro. It took at least 5 minutes to get thru a loading screen, where as pc just loaded quick and your in the game. You also get to play a bit on Steam and if you hate it, you can always refund it, unlike the Playstation. So if I where you, and you like the Bioshock universe in an England setting, try it out on steam, not a system. See if you like it, and if not, refund it. DO NOT GET IT AT ITS FULL PRICE. Expand
Metascore
62

Mixed or average reviews - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 60
  2. Negative: 5 out of 60
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    The beautifully presented dystopian society has a huge hidden story potential, which is mostly handed down to the players. Playable passages will get boring after a while, but if you like a good alternative history, you won’t mind the average gameplay. [Issue#289]
  2. CD-Action
    Dec 4, 2018
    60
    Retrofuturistic, totalitarian world created by Compulsion Games is fascinating, as we see bits and pieces of Kafka (a clerk rebelling against the system), Clockwork Orange (extreme violence), Douglas Adams (humor) or Half-Life (architecture) floating around. What failed is the execution, which turned We Happy Few into an unintentional parody of stealth games. The enemy AI is so lame that I repeatedly had an impression of starring in a lost episode of The Benny Hill Show, especially since the combat system is crude and production values leave a lot to be desired. [10/2018, p.56]
  3. Nov 5, 2018
    57
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.