User Score
5.8

Mixed or average reviews- based on 226 Ratings

User score distribution:
  1. Positive: 84 out of 226
  2. Negative: 78 out of 226

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Metascore
62

Mixed or average reviews - based on 60 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 60
  2. Negative: 5 out of 60
  1. LEVEL (Czech Republic)
    Dec 31, 2018
    60
    The beautifully presented dystopian society has a huge hidden story potential, which is mostly handed down to the players. Playable passages will get boring after a while, but if you like a good alternative history, you won’t mind the average gameplay. [Issue#289]
  2. CD-Action
    Dec 4, 2018
    60
    Retrofuturistic, totalitarian world created by Compulsion Games is fascinating, as we see bits and pieces of Kafka (a clerk rebelling against the system), Clockwork Orange (extreme violence), Douglas Adams (humor) or Half-Life (architecture) floating around. What failed is the execution, which turned We Happy Few into an unintentional parody of stealth games. The enemy AI is so lame that I repeatedly had an impression of starring in a lost episode of The Benny Hill Show, especially since the combat system is crude and production values leave a lot to be desired. [10/2018, p.56]
  3. Nov 5, 2018
    57
    The concept of We Happy Few has so much potential, but it feels like there were two teams with different level of talent working on this project. One team used this elaborate alternative world, stark visual style and and intriguing story, tried to lift it up. The other team was responsible for imbalanced, clumsy gameplay, pulled the game down. The result is 30 hours of very mixed feelings.