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8.5

Generally favorable reviews- based on 5370 Ratings

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  1. Jun 7, 2016
    7
    Undertale is an RPG that relies too much on story, likeable characters, and "Choosing not to fight". That's not always a bad thing, though. Just, with such a good game like this, of COURSE you're unable to keep it from being spoiled to death! I haven't even played it, and I know everything already because so many people have spoiled it for me. Gameplay, from what I've seen, is split into 3Undertale is an RPG that relies too much on story, likeable characters, and "Choosing not to fight". That's not always a bad thing, though. Just, with such a good game like this, of COURSE you're unable to keep it from being spoiled to death! I haven't even played it, and I know everything already because so many people have spoiled it for me. Gameplay, from what I've seen, is split into 3 different timelines. Pacifist (Sparing everything unless you have to fight), Neutral (Spare monsters and bosses, if you want) and Genocide (Killing everything no matter what). The soundtrack is very good, I insist you have a listen (Only after playing the game, of course). The story itself, as I've already said, is something the game really relies on. In fact, the creator of the game insists you play it yourself before watching a playthrough of it. All in all, I insist you check it out, if it isn't already spoiled for you.

    tl;dr: Good game, already spoiled for me, soundtrack is good, you don't have to fight the monsters to beat it, play it yourself, dont watch a playthrough until after playing it.
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  2. Jun 3, 2016
    10
    Overwhelming it's own technical simplicity with inventiveness and deep self-awareness, Undertale is perhaps the most creatively designed RPG (and maybe GAME) every.
  3. Jun 2, 2016
    0
    Undertale? More like Underdeveloped, because of terrible characters, boring game play, badly paced story, an unlikable main character, and dull set pieces.
  4. May 28, 2016
    10
    THE CHARACTERS, THE STORY, THE GAMEPLAY...! Ahh, I don't care about the graphics, this game made me feel better (and worse in certain run) than anything else in my life. Really, I had never seen a game this good. A game that, no matter how many times I play, I can never say that "I've seen it all" or that "I know it all", because it would be a huge lie. It has great replay ability and aTHE CHARACTERS, THE STORY, THE GAMEPLAY...! Ahh, I don't care about the graphics, this game made me feel better (and worse in certain run) than anything else in my life. Really, I had never seen a game this good. A game that, no matter how many times I play, I can never say that "I've seen it all" or that "I know it all", because it would be a huge lie. It has great replay ability and a bunch of endings. Some don't realize their actions matter until it's already too late. My friends in the Internet played it like Pokemon, and then regretted it. My friends at school outright refuse to play, watch someone else play it or even look it up because of the graphics. They don't know what they're missing. Fun fact, they compliment the music I usually listen to, which is from the soundtrack of the game. The fandom is also really entertaining. All the alternate universes people make, the comics and the fanart... Even fanmade songs. I think Undertale is one of those gems that only appear once every something years, and that everyone should give it a shot and try to see past the graphics. Definitely my favorite game ever in all platforms. Expand
  5. May 25, 2016
    0
    ecently I played through Undertale. It was recommended to me by a friend because she said it was just like Earthbound and I'm a big JRPG enthusiast who has a special place for Earthbound.

    So I began Undertale and the very first thing I took note of upon playing it is it's aesthetic. The overworld seems partially earthbound inspired, with largely flat plains of colour rather than the
    ecently I played through Undertale. It was recommended to me by a friend because she said it was just like Earthbound and I'm a big JRPG enthusiast who has a special place for Earthbound.

    So I began Undertale and the very first thing I took note of upon playing it is it's aesthetic. The overworld seems partially earthbound inspired, with largely flat plains of colour rather than the shaded detailed spritework of Eartbound's contemporaries like Chrono trigger and FFVI. However Undertale's art design is even more stripped down, areas being extremely monochromatic and flat.

    After meeting one of the game's core characters I'm introduced to the combat system, and for me this is where the aesthetic began to break down. The visuals shift from a colourful if low fidelity environment to a stark black with minimalist orange text boxes, and enemies are 100% black and white. They also aren't entirely pixel art based, many of them bobbing their heads or moving about slickly, aspects of their portraits rotating and tweening. The inconsistency felt jarring as well as pointless.

    However Undertale is less like a full RPG than it is a narratively driven game or "walking simulator" with some token RPG elements. The game is aggressively linear, with almost no diverging paths. At its core it's purely a rail roaded tour, a straight line that you can travel as quickly or as slowly as you like, your only real reward for exploring being the dialogue and flavour text of everything around you. And herein lies the first fault of the game in my opinion. much of the game's attempts at humour are purely to take jabs at otherwise established RPG conventions and mock them from the perspective of the in world characters. You can't sell things at a store because of course you can't it isn't a pawnshop and you're selling a used band aid. The innkeeper gives you a refund because you were only asleep for two minutes, puzzles are mechanisms specifically designed and calibrated by enemies as well as referred to as such, a jeer at ancient temples in adventure games being full of inexplicable block pushing and light reflecting sections. The game has a bad habit of finding one joke it likes and running it into the ground before adopting another and doing the same. A game that is primarily a comedy that fails to make me laugh due to repetition is an obvious hurdle to trip over, but I understand that some people found the game quite funny so perhaps I just have a different taste in comedy which is totally possible as I think Home Movies is hilarious.

    About halfway through the entire game my friend who recommended the game to me asked me how I liked it. I'd told her I thought it was okay, the combat was good but felt like wasted potential and she said she thought I'd love it if I loved Earthbound.

    And this is where I had to take a stand because Undertale has very little in common with Earthbound. It simply isn't good.
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  6. May 24, 2016
    7
    UnderTale is a video game that was released for the PC platform on Sep. 15th, 2015 by Toby Fox. There are many aspects to UnderTale and before I reach my final conclusion, I want to cover those subjects.

    Developer: Toby Fox is a fantastic developer, who takes the often obsessive (and even toxic) fanbase in stride. A great example of an indie developer, Toby hasn't appeared to sell out
    UnderTale is a video game that was released for the PC platform on Sep. 15th, 2015 by Toby Fox. There are many aspects to UnderTale and before I reach my final conclusion, I want to cover those subjects.

    Developer: Toby Fox is a fantastic developer, who takes the often obsessive (and even toxic) fanbase in stride. A great example of an indie developer, Toby hasn't appeared to sell out (yet), limiting and restricting the amount of offical UnderTale merchandise. While every store on the face of the Earth may carry Five Nights at Freddy's merchandise, Toby tends to be much more selective on who can sell his product.

    Programming: A well programmed game, during the time I spent with UnderTale, at no time did I experience any bugs or crashes (that weren't intended by the developer).

    Mechanics: UnderTale is a "bullet hell" stylized RPG in which the player will have to physically dodge enemy attacks while being confined to a box. During this phase, players move a red heart, which represents your "soul". While your attack is a fairly standard JRPG turn based attack, enemy attacks tend to be much lengthier and involve dodging bullets and memorizing attack patterns.

    While this combat mechanic will start off feeling fresh and unique, by the time you finally finished the game, you'll be glad you are done with it's combat system. Often times, Boss Fights revolve around a marathon, in which you will not even be able to FINISH the fight until the enemy says everything they need to say, which can be frustrating at times, most bosses have a trick you need to figure out to defeat them, very few of them are straight forward fights.

    Community: This is most likely one of my most biggest complaints with the game (next to the story). UnderTale has managed to collect some of the most obsessive, often times toxic fans in almost any fandom I have come across. Managing to collect the attention of furries, sexually confused individuals and SJWs, frothing, foaming at the mouths the fandom will defend the game to any end, often verbally eviscerating anyone who has anything remotely negative to say about UnderTale.

    This is possibly one of the worst fandoms I have ever seen, ranking right next to Five Nights at Freddy's. Most users seeing I didn't rate UnderTale a solid 10 out of 10 will most likely rate this review as "unhelpful" without even reading the entire review.

    Story: I will try not to spoil the game in this part of the review. Simply put, you are a child who has fallen underground, it is now your objective to make your way through the underground, trying to find your way home. As you progress through the game, you'll quickly discover that not everything happening here is quite as it appears to be. The underground has problems of it's own and you can take it upon yourself to try and solve these problems.

    The story of UnderTale, while unique is possibly, one of the biggest issues I have with the game. Themes such as love, friendship and dedication are drilled into your head constantly.

    You will also be judged based on your behavior while playing the game, which is what my problem is with the story. Kill any enemies and you'll be judged for it. The game acts as if any enemy deaths, no matter what, are a violation of the underground's citizens, completely ignoring the fact most (if not all) monsters are trying to either capture you or kill you.

    I find it ironic, even asinine, that the game expects you to lay down your life for creatures, all who have an agenda that revolves around capturing or killing you. Very few of the relationships that you'll forge feel genuine in any extent. For a story about love, understanding and friendship, I found it hard to ever feel a real connection for any of the characters, let alone care about them.

    The story is branching, there are three major branches in the game, all which will make changes to the game worth seeing. There are lesser branches to the game, but the content that changed is so minescual it isn't worth the effort of another play through. For these minor changes I suggest just using YouTube.

    Conclusion: At the end of the day, Undertale is absolutely a game that is worth your time playing, rough spots and community aside. The game is short enough that you can fit a play through (or even multiple ones) in a day. The price is reasonable and I think supporting a developer such as Toby Fox is enough incentive itself to purchase the game.
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  7. May 20, 2016
    9
    Despite the graphics it-s an awesome RPG, Amazing soundtrack, and most important of all, it has the true spirit of quality rpgs, highly recommendable, don-t be deceived by the estetic, i hope it gets to consoles sometime now
  8. May 18, 2016
    5
    This is the Game that is godlike, RPG of all time, better story than the Last of Us. The game it's self is ok, if you don't get your hopes up too high its a really good game, but it is not this godlike entity that everybody claims it is.

    First off the music, pretty good but to the moon had such a better soundtrack that wasn't as repetitive. My friend claimed that the story is better
    This is the Game that is godlike, RPG of all time, better story than the Last of Us. The game it's self is ok, if you don't get your hopes up too high its a really good game, but it is not this godlike entity that everybody claims it is.

    First off the music, pretty good but to the moon had such a better soundtrack that wasn't as repetitive. My friend claimed that the story is better that the story in the Last of Us and to him I'd like to say **** story is meh, cared more about the kids in fnaf. Game play is unique but is not the innovation of the century. All this hype is completely uncalled for, it's a great indie title but it isn't Jesus reincarnated and it shouldn't be treated as such
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  9. May 16, 2016
    10
    This game is amazing, it doesn't matter how the game looks here it's a rpg game not a triple A title. People critic to hard for being made but a few people. This has good character,good jokes,and it can make you cry even. The on;y real way you can enjoy the game is to play it for yourself and connect with the characters. If you don't there is a good chance you might not like the game. ThisThis game is amazing, it doesn't matter how the game looks here it's a rpg game not a triple A title. People critic to hard for being made but a few people. This has good character,good jokes,and it can make you cry even. The on;y real way you can enjoy the game is to play it for yourself and connect with the characters. If you don't there is a good chance you might not like the game. This game was fun to watch and I enjoy the community. And don't get me started on the soundtrack it's awesome I love it. With every battle and boss battle the music is great and it goes well. Expand
  10. May 15, 2016
    0
    This game is identical to the original JRPG Mother Trilogy, except from being boring, outdated, unfunny, have a cliche and uninspired storyline, unoriginal characters and antagonist. I feel bad for all this brainwashed tumblrtards who think this fad is an innovative and fresh game.
    But I can't forget that Toby Fox used to make Earthbound mods in his adolescence, he is trying to create a
    This game is identical to the original JRPG Mother Trilogy, except from being boring, outdated, unfunny, have a cliche and uninspired storyline, unoriginal characters and antagonist. I feel bad for all this brainwashed tumblrtards who think this fad is an innovative and fresh game.
    But I can't forget that Toby Fox used to make Earthbound mods in his adolescence, he is trying to create a better game since his pathetic existence began. In vain.
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  11. May 15, 2016
    10
    This is a game that when i first saw i thought "oh... a bad game..." but then started to like it, because i was only judging it by its graphics(that are better than Atari games. not the jaguar). one of the things that makes the game good is that the game lore changes for every choice you do. if you are judging it because it has bad graphics then stop doing that, because you're doing theThis is a game that when i first saw i thought "oh... a bad game..." but then started to like it, because i was only judging it by its graphics(that are better than Atari games. not the jaguar). one of the things that makes the game good is that the game lore changes for every choice you do. if you are judging it because it has bad graphics then stop doing that, because you're doing the same as judging a book by the cover. This game is not the best of all times, but it is good. Expand
  12. May 14, 2016
    10
    There will aways be haters rating the game 0/10.... There is nothing wrong with this game...

    Epic soundtrack AND matches all scenes in the game, that's very special!

    Memorable characters...Story... everything.

    No cons for me...
  13. May 14, 2016
    10
    Everything you think is good in a game is in this game
    Comedy
    Spooks
    FANTASTIC MUSIC
    Everything you think of is just mastered into this game
    It's so **** good to see games like this come into birth and this is just perfect
    It has no downsides at all and if you dont look at graphics (They are good too) then this is just a perfect game for you
    10 / 10
  14. May 13, 2016
    10
    This is the best game I have never played ; MAGNIFIC songs, GREAT history, and the most important thing, the combat mechanics.
    It's a FUNNY game too.

    This game changed my point of view of this world.
  15. May 12, 2016
    9
    Okay let's be honest here for a second.Undertale is undoubtebly one of the most contoversial game since a long time.I have one major problem with what people say about it in general
    First of all , you have to know that you need to finish Undertale to completely get what it has to offer
    This is not a game that is supposed to be THE BEST GAME EVER (as some people would say) from the very
    Okay let's be honest here for a second.Undertale is undoubtebly one of the most contoversial game since a long time.I have one major problem with what people say about it in general
    First of all , you have to know that you need to finish Undertale to completely get what it has to offer
    This is not a game that is supposed to be THE BEST GAME EVER (as some people would say) from the very beginning .It plays with what the player knows about RPGs and games in general , but you have to finish it at least twice to really get it and say whether you like it or not .I've seen so many stupidely over or underrated reviews of this game by people who didn't even play it or not enough to pronounce a judgment.

    Personally, I really enjoyed my time playing it , and it don't feel like I have the perfect opinion or whatever but play it before saying good or bad things about it . ^^

    Oh yeah and the fandom sucks a lot , it's really impressive
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  16. May 11, 2016
    10
    What can I say that hasn't already been said?

    This is a game that *needs to be a game* to tell the story the way it's intended. It uses the medium to its advantage in crafting the narrative. It would lose a lot in translation to a book or movie. It's funny, sad, thoughtful, and heartfelt. Every character is brilliantly written. Gameplay is fun and very different from most other RPGs.
    What can I say that hasn't already been said?

    This is a game that *needs to be a game* to tell the story the way it's intended. It uses the medium to its advantage in crafting the narrative. It would lose a lot in translation to a book or movie.

    It's funny, sad, thoughtful, and heartfelt. Every character is brilliantly written. Gameplay is fun and very different from most other RPGs. Choices? They matter. Friendship matters. Everything matters.

    This game is incredible, it deserves everything that everyone says about it, and you will not be disappointed if you play it. Play it. Play it now. I purchase six copies for my friends, just so I could talk about it with them.

    And don't forget to say hello to your best friend, Flowey.
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  17. May 8, 2016
    10
    So me and pretty much everyone else on the planet love this game. What else is new? Is it perfect? No. But I don't care, cause it's been about 5 months since I played it and I still think about it. But then, I was one of the lucky ones to play this game before it got massively popular and inevitably over hyped. It is one of the few games that deserves the hype though. I mean, you couldSo me and pretty much everyone else on the planet love this game. What else is new? Is it perfect? No. But I don't care, cause it's been about 5 months since I played it and I still think about it. But then, I was one of the lucky ones to play this game before it got massively popular and inevitably over hyped. It is one of the few games that deserves the hype though. I mean, you could argue something like Star Wars or Lord of the Rings is over hyped, but that doesn't stop them from being pretty damn good. I'm also royally pissed that they gave game of the year to freaking Rocket League instead of this game. That feels a bit like the Oscars snubbing Singing In The Rain.

    Now, I'm not interested in convincing any of you that this game isn't overrated (its not) because if that's how you feel, I probably can't change your mind. But I am concerned that some of y'all have been told that there's a right way to play this game. That you have to get the good ending to have a fun time. That is a lie. Play the game however the hell you like, and you will have fun. It's impossible for you to get the worst ending without trying too. Making mistakes is part of the experience and part of the power in the story. And if your told that you have to get it right the first time, then yeah, you'll probably be a little bit annoyed at the game. And that's no way to go about your free time. When you play Undertale, just be your garbage self.
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  18. May 8, 2016
    10
    An absolute masterpiece. And you will never understand why unless you play it. Dive into it yourself. You won't regret it. You might regret your decisions though.
  19. Apr 26, 2016
    10
    The best indie type game. Nostalgic a little bit, but with humour and incredibly addictive plot. You can really identify with main character, feels what she feel. In my opinion, this game is the best ive ever played. Really.
  20. Apr 25, 2016
    10
    this game has a very fantastic combat system, loveble charectrers, great humor, this game can show emotions only in 8 bit and the story is great in everyway you can think. 10/10.
  21. Apr 14, 2016
    10
    Best gamer ever.
    Music 10/10
    History 10/10
    Gameplay 10/10
    The history is very funny and beautiful
    You can to choose between pacifist or genocide mode, serving a kind players and psychopaths.
    Know that this game exist, it fills you with determination.
    The music is comparable with Zelda: Ocarina of time, in other words, is wonderful
  22. Apr 14, 2016
    10
    This review contains spoilers, click expand to view. Undertale is a very good game in so many ways. First of all, the game is a satire to all the Rpg's out there. How? This game puts you into a more "real" world. If you play any Rpg, you would mostly encounter the "bad guy" with all his evil intentions and nothing but cold blood running through his veins and only destruction/power/etc. as his objective. But as you play
    Undertale, you realize that this game is VERY different. In Undertale you are indeed fighting against "enemies", but if you pay attention, a bit of attention only, you'll realize that your "enemies" are actually good and they have pretty good motives to what they're doing. For example, Asgore, the so portrayed "Final Boss". When you face him, you get to know his story and the reason of why he is trying to kill you. Which are overall good reasons, I mean freedom for your race is a good reason in my opinion. Of course this argument leaves Flowie out, that **** is devil himself(and if you ask why I say him and not her, is because Flowie is in reality Asriel Dreemurr).
    Another reason why this game is so good, is how even though has only 2 voices in the whole game(excluding abc_123_a), the feelings it gets to transmit, and how well the characters express themselves is stunningly beautiful. The first time I played, I murdered Undyne, I regreted in the instant she started giving her final monologue as she was slowly dying, how she slowly attacked me, just made me want to go back and prevent it (the same with Toriel).
    In a game that looks like Undertale, I was waiting a gameplay similar to FF, Pokemon, or something similar. But as I advanced into the game, the way in which each character has his own way of attacking and how YOU evade the incoming attacks, is just revolutionary. I mean, Undertale is a game where you can win the whole game without actually losing a single hp point(that takes some skill). A game where you interact directly in how you attack(or don't), on how you survive, and it takes ONLY skill to do so, brings such a new way of playing that is so satisfying to the player.
    And last but not least, the way it brakes the 4th wall, is amazing. If you play Undertale more than once, and replay it differently to the way you did the 1st time, it won't take long to see that the texts and the game do not "speak" in the perspective of the character, but rather in the perspective of the player. Seeing things such as "I've already seen her die" or how flowy/chara/sans talk to you and tell you about how you reset the game, just brakes the forth barrier in such a way that I've never seen before. And don't get me in how Toby Fox placed the abc_123_a for all the "easter egg seekers" out there.
    I hope I've given good reasons to play Undertale, or rather, why I liked so much this game. Greetings and goodbye, hope this review fills you with DETERMINATION
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  23. Apr 12, 2016
    10
    THIS GAME is so charming, fun and very beautiful. I can hardly describe how beautiful this game is made, done with the heart. Recommended thousandfold
  24. Apr 12, 2016
    10
    I don,t have nothing to say about this game only if you have not played yet you deserve to get hit a stab in the back **** stupid Buy Now, why are you readind this? go !
  25. Apr 10, 2016
    9
    This review contains spoilers, click expand to view. What a game! It takes real, I mean REAL talent to even get something like a 9 on my list. Yes, I know, I have Minecraft, Super Mario Maker, at the time of this review, a 9 as well, and The Incredibles at a 10, but that doesn't matter, what matters now is the game.

    I came into this game blind with no expectations whatsoever. Now, just to warn you, I have only fully played through the game once. I have attempted to replay it, but I decided not to finish it because the dialogue wasn't changed enough in the other endings enough to really give it that much replay value TO ME that is which is why I don't consider that a flaw because the replay value in this game is optional, according to the player.

    The game is not without it's flaws. The weird looking little boy that always praised Undyne needed more character depth and a less abrupt finish to his existence in the game. I always felt that he could have been used as a turning pont in any of the endings and was cast out as nothing. Another thing that was wrong were the blue signs on the wall (especially during the Undyne arc) that told you about the history of humans and monsters that was either: told at the intro, or told by characters, especially toward the end. There are also certain treasures and secrets that are so obscure, that you have no motivation to find out any information about them. Especially at the beginning of the game, there are certain hints from signs or characters about a random statement that I expected to be remembered for an oncoming puzzle, but I got a little angry when they just turned out to me meaningless jokes most of the time.

    On the contrary, there are soooooooo many pros in the game. The humor was great and unique for an RPG. Storytelling was fantastic, I was enticed in every single moment offered at me. The CHARACTERS, the characters were SO well done. I liked something about every character in the game, an accomplishment not many can pull off. Some people found the gameplay boring and uninspired, but I didn't. I loved the gameplay, it was unique and so fun that I kept playing against the same bosses over and over again, even when they take 10 tries to beat (Asgore, I'm looking at you). The music is what drove the game inside the game. It made the atmosphere and the OST was PHENOMENAL. It either made me somber, nostalgic, or pumped at the right moments, possibly the best soundtrack of the decade. With that being said, the best thing about the game had to do with me in reality.

    I got the neutral ending of the game. Not that that mattered anyways, I felt like a shameless/selfish monster when I was through with my first playthrough.

    I got the neutral ending only because I didn't kill the gelatin creatures, the Whimsuns, or Asgore. THAT'S IT. That means I killed Toriel, Papyrus, Undyne, Mettaton, Muffet, and everyone else. The first three were REALLY regretful, especially Papyrus. I found out he was innocent when his death was just, like his life, a joke, and it hit me harder than for most players. Anyways, when I decided to spare Asgore, I thought all of the killing I did could somehow be forgiven by Sans and especially Alphys (Favorite character of the game, I had a really odd crush on her by the end). BUT NOPE, all hope for anything dies out, and you don't really know what happens to your character, but I didn't care about my character anymore because I hated him/myself.

    That's why I praise this game so much in that aspect; it's to give you a strong feeling of yourself. Doesn't matter what feeling, but something that makes you alive. Not many video games claim that achievement.
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  26. Apr 5, 2016
    7
    Nice game, excellent music and "vibe", very fresh and often surprising. Sadly, the actual gameplay just isn't that good, and it often feels like a slog at times, with some sections dragging on for what seems like AGES. Overated, but still has a bit of magic which few other games have.
  27. Apr 5, 2016
    10
    I played this game with my girlfriend, we both really loved it.

    What a surprising game. Every step of the way it keeps playing with what you think a game should be, and keeps giving you something else completely different, yet better. If you are bored with every game being the same, this will wake you up.
  28. Apr 4, 2016
    10
    I absolutely adore this game. At first I was sorta worried it wouldn't live up to the hype, but I actually feel like it's even better than the hype made it out to be. It's such a diverse game with some of the most lovable cast of characters I've ever seen, super creative game mechanics, and a really interesting storyline. Despite what I've heard some people say, I personally think the artI absolutely adore this game. At first I was sorta worried it wouldn't live up to the hype, but I actually feel like it's even better than the hype made it out to be. It's such a diverse game with some of the most lovable cast of characters I've ever seen, super creative game mechanics, and a really interesting storyline. Despite what I've heard some people say, I personally think the art style is really good, and the parts that weren't that great still tend to grow on you in some way. It's also got really good replay value, which is important since you can't get the full story without chasing down different storylines. It's fun, it's unique, it's weird, it's a masterpiece. Expand
  29. Apr 4, 2016
    10
    As someone who generally tries to go against massive amounts of hype for games, I went into playing undertale with a very critical eye. Jesus, for the first time in my life I have not complaints, or criticism. It's a wonderfully imaginative romp through a rich a kookie world. The Characters are abundantly memorable, and the music, jesus christ, i'm still listening to it a year afterAs someone who generally tries to go against massive amounts of hype for games, I went into playing undertale with a very critical eye. Jesus, for the first time in my life I have not complaints, or criticism. It's a wonderfully imaginative romp through a rich a kookie world. The Characters are abundantly memorable, and the music, jesus christ, i'm still listening to it a year after release. As someone who knew next to nothing about the game, this game blew my mind. Amazing game, amazing idea, amazing execution. Expand
  30. Apr 3, 2016
    8
    This game is a bit overrated, but I could see why a lot of young gamers have their hearts set on it. Undertale is definitely very charming, and quirky at the same time. The characters are a bit cliche, but the plotline of the game just conceals it all. I really hate how the story goes on so fast, and it isn't really a challenge for hardcore gamers. The game design itself is unique, sinceThis game is a bit overrated, but I could see why a lot of young gamers have their hearts set on it. Undertale is definitely very charming, and quirky at the same time. The characters are a bit cliche, but the plotline of the game just conceals it all. I really hate how the story goes on so fast, and it isn't really a challenge for hardcore gamers. The game design itself is unique, since nowadays, you won't really be expecting a 8-16 bit game to be one of the most popular games of the current decade. Undertale was based on Earthbound, a game created by Nintendo in the 1990s. The EarthBound references in Undertale are a bit heavy, but most people think its fine. I also love how there are 3 different routes, and how it's ultimately the players decision, to kill, or not to kill.

    Undertale is worth your 10 bucks. That's all I have to say.
    Expand
Metascore
92

Universal acclaim - based on 43 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 43
  2. Negative: 0 out of 43
  1. Jan 16, 2017
    89
    Undertale is absolutely unique. It's a RPG masterpiece full of weird characters and a moving message.
  2. Mar 4, 2016
    90
    With multiple endings based on how you choose to play out your run, set pieces that can play out very differently based on your actions and so many incredible moments that we’d love to share but daren’t do so for risk of spoiling anything, Undertale is easily one of the indie standouts of last year.
  3. Feb 23, 2016
    100
    Through a combination of often relaxed but sometimes tense gameplay, a dreamy atmosphere, and genuine characters that feel like they’re actually alive and all living together in this isolated society of longing, Undertale transcends its medium and becomes a genuinely moving experience I would recommend to anyone who is open to a sometimes sorrowful, sometimes hilarious, always bizarre and engaging emotional journey.