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  • Summary: Fight for the future of Japan!

    In near future Tokyo, the government has collapsed following the appearance of a mighty tower extending from the mysterious Reverse City in the sky and connecting with the National Diet Building. Monsters threaten the people of Japan, and it’s up to newly
    Fight for the future of Japan!

    In near future Tokyo, the government has collapsed following the appearance of a mighty tower extending from the mysterious Reverse City in the sky and connecting with the National Diet Building. Monsters threaten the people of Japan, and it’s up to newly inaugurated Prime Minister Natsume Kannuki to lead her Diet Dolls into battle against them!

    Tokyo Clanpool is a dungeon RPG where you’ll take your party of heroines deeper and deeper into the tower to counter the monster threat and learn the truth of its origin. Equip Digiskins to customize characters’ skills and abilities while navigating mazelike corridors in first-person perspective. Turn-based combat is fast and strategic, and with your team’s ether-based powers, you can even float or dig tunnels to alter the structure of dungeons.

    But you’ll also have to keep an eye on your citizens’ approval ratings. If your actions are favorable, you can earn valuable bonuses, but if it falls too low, your entire cabinet could resign! Is your administration up to the task?
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  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Dec 19, 2024
    70
    I liked most of the systems Tokyo Clanpool offers, especially how they all revolve around each other. Synergy in RPGs is great! The only problem here is that combat proceeds at a ludicrously slow pace, and doesn’t have much in the way of flourish. It’s mostly slowly-scrolling text in front of wobbling enemy art, with chibi character portraits occasionally appearing when something cool happens. But they just kind of appear and vanish without doing anything, once again giving off a low budget vibe regardless of what the budget may have actually been. I ended up holding down the fast-forward button for most combat encounters, which is a bad sign for a game that’s mostly combat encounters.