- Publisher: Devolver Digital
- Release Date: Apr 14, 2015
- Also On: PlayStation 4, PlayStation Vita
- Critic score
- Publication
- By date
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CD-ActionJun 29, 2015An interesting, challenging game that failed to make one final step towards true greatness. [06/2015, p.72]
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May 4, 2015Nerve-wracking duels, nerve-wracking duels, nerve-wracking duels – don’t expect anything more from Titan Souls. It's a strict action arcade which quite successfully imitates the Shadow of the Colossus.
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Apr 14, 2015Titan Souls is a solid game that doesn't overstay its welcome, even if it feels like your skill might not be involved in every kill.
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Apr 14, 2015An interesting mix between SOTC and a souls-like game. Unfortunately, Titan Souls is very short and the checkpoint system is a little bit broken. "Prepare to die, minimal edition" could be the best quote to describe the game in a couple of words.
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Apr 14, 2015Titan Souls strips out all of the bloat of contemporary action games, and boils things down to what should be the best bits. Though it might be a little too condensed for its own good.
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Apr 13, 2015In all, Titan Souls is for people who don’t mind struggling to overcome a challenge, but there’s little else to grab your attention. It doesn’t carry the same weight or intrigue as the games that inspired it, but there’s a fun set of battles to test your reflexes.
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Apr 13, 2015Personally, I found it a chore, becoming so caught up in my frustration that it became difficult to enjoy the detailed pixel artwork, take in the soundtrack, or even find satisfaction in finally killing a boss. However, I think there are players who will love this game.
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Apr 13, 2015A fantastic concept that stays true to its vision, but just falls short where it matters - though will be popular with speed-runners.
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Apr 13, 2015Luckily, before work comes joy, and in the few hours that Titan Souls maintains your interest, you prove that you--and the diminutive hero that you play--can change the world with incredible patience, and a single arrow.
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Apr 13, 2015There's a kind of satisfaction to be had in beating Titan Souls' meat grinder, but I only found a feeling of triumph at those points where it stepped away from its die-hard tendencies. In a game that usually kills so quickly, Acid Nerve finds its best moments when its willing to spare the rod, even if it's just for a few minutes.
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Apr 16, 2015An interesting and unique idea for a game. Although exciting from time to time, it is not exactly well-thought-out.
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Jul 4, 2015By betting everything on just one gameplay feature, Acid Nerve eschewed the story and role-playing elements, so the resulting game is just a string of 19 boss fights, awkwardly crammed into the game's world.
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Edge MagazineApr 24, 2015Proves that what works as a prototype does not necessarily translate to a final product. [May 2015, p.123]
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Apr 14, 2015As admirable as the single-minded design is it feels a lot more interesting in theory than it does in the endless repetition of actually playing it.
Awards & Rankings
User score distribution:
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Positive: 75 out of 166
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Mixed: 44 out of 166
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Negative: 47 out of 166
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Apr 15, 2015
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Apr 17, 2015
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Apr 15, 2015