User Score
6.1

Mixed or average reviews- based on 166 Ratings

User score distribution:
  1. Positive: 75 out of 166
  2. Negative: 47 out of 166

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 15, 2015
    3
    Most people would call this a 2D Shadow of the Collosus, while that is true to an extent, it's much, much less than that.

    It's basically a boss rush hidden away in a empty overworld, each boss has a simple pattern to learn and you can kill them in one hit, that quickly means that as soon as you figure out how a boss works (It doesn't take long at all, bosses have at most three attack
    Most people would call this a 2D Shadow of the Collosus, while that is true to an extent, it's much, much less than that.

    It's basically a boss rush hidden away in a empty overworld, each boss has a simple pattern to learn and you can kill them in one hit, that quickly means that as soon as you figure out how a boss works (It doesn't take long at all, bosses have at most three attack patterns) the challenge is gone, you can kill it without even thinking about it, so in the end, each boss lasts 1-20 seconds. 18 bosses in the game. It lasted me 45 minutes my first playthrough and there's no incentive other than improving my time to play through it again.

    As for any extras, there's different unlockable modes after you beat the game, Hard Mode (Speeds up some of the bosses, again, once you know the pattern, all you have to do is speed yourself up, it's not hard) Iron Mode (The typical "one life" thing they put into "hardcore" games) and No Roll mode (AKA: The only mode that makes a difference to gameplay)

    So, in the end, it's an extremely short boss rush, the game likes to think otherwise however and doesn't reload outside the boss on death for some reason, the overworld itself isn't needed in the slightest (there were a few "puzzles" but nothing you won't figure out in a few seconds) and there isn't an actual boss rush "mode", what were they thinking!?
    Expand
  2. Feb 7, 2016
    2
    This game looks like Shadow of the Colossus, and presents itself like Shadow of the Colossus.

    It is not Shadow of the Colossus. That is not to say that this game isn’t unique; it definitely is unique. But unique does not mean good. The heart and soul of this game is wandering around the game world taking out titans. Each of them has their own arena, and there are 19 of them in
    This game looks like Shadow of the Colossus, and presents itself like Shadow of the Colossus.

    It is not Shadow of the Colossus.

    That is not to say that this game isn’t unique; it definitely is unique.

    But unique does not mean good.

    The heart and soul of this game is wandering around the game world taking out titans. Each of them has their own arena, and there are 19 of them in total.

    This sounds like a boss rush. But it really isn’t. The reason is that the gameplay mechanics of this game are very strange.

    As a 2D game, you run around laterally. You really only have two abilities – the ability to roll and the ability to shoot your arrow. Note that is arrow, singular – you shoot ONE arrow. If you miss with it, you need to retrieve it to shoot again. This means either walking over it, or holding down the fire button to draw it back to you. Drawing back your bow to fire or summoning your arrow back both immobilize you as long as you’re doing it, and firing your arrow is not instantaneous and can be done with varying amounts of power.

    Your character dies in one hit; if anything hits you, you die. The only things which don’t instantly kill you are a poison cloud (which kills you after a couple seconds) and some spores (which mess with the gameplay interface, and will kill you if you walk through too many of them). Both of these things appear in exactly one titan fight. Otherwise, if you get hit, you’re dead.

    When you die, you respawn at a nearby checkpoint. Note that this is not actually in the room with the titan, and in some areas, you actually have to do a fair bit of walking to get back to the titan – not a ridiculous amount, but there are definitely a few areas where this is a bit wearing.

    The main reason why this game is so weird is that the titans themselves are very weak – they are really, really, really good at killing you, but most of the titans can be killed with a single shot from your bow. This means that many of the titans, once you figure out how to beat them, can be killed in under 30 seconds – and many can actually be killed in under 10 seconds.

    The problem is that you probably won’t do this the first time. You’re likely to die. A lot. I died 218 times on my way through this game. Almost all of your time spent playing this game is time spent dying.

    The game, then, is basically you setting up for the perfect shot, and then executing on it successfully once to win the encounter.

    Some of the titans do require a bit more doing than this – some of them require multiple shots to kill in various capacities. Ironically, most of these titans are actually easier than many of the one-shot titans simply because they tend to be less lethal, and therefore, easier to fight. One of the first titans you fight is an ooze which splits repeatedly, and it is one of the easier titans despite requiring by far the largest number of shots of any titan in the game. It is also one of the only titans which actually feels like a “boss fight”. However, most of the rest of these titans are just about executing on a short series of things, usually 2 shots, or some sequence you must do to expose the boss’s weak spot.

    The net effect of all this is that, rather than feeling like you’re beating down a bunch of badass bosses, instead it feels like you’re facing off with a bunch of heavily twitch-based scenarios – almost all of the fights are not about figuring out what you need to do (this is generally obvious), but actually executing on it. The few bosses which are harder to figure out what to do against tend to be the most frustrating, as you don’t even know if you’re “doing it right” until something you try actually works.

    Because so many of these fights can be over so quickly, really it is basically banging yourself against the wall that is the titan until you get your one perfect shot, at which point you win and it is off to the next one. This can make some parts of the game feel very short indeed – if you quickly kill a titan, it feels very ephemeral.

    And the reality is there isn’t anything else here for you. There are the nineteen titans, and that’s it. That basically means that this is a game which fundamentally contains 19 pieces of content, and all of the gameplay is centered around beating these 19 mostly twitch-based pieces of content.

    After that, you’re done with the game forever and never need to touch it again – and probably don’t want to, as the titans really don’t feel that satisfying to fight. Rather than being impressive enemies, they’re just twitch challenges. The only one that really felt all that exciting to me was the very final (secret) boss, who was pretty fun to look at and by far the most visually interesting foe in the game.

    There is no real story to speak of – there are maybe three or so vague hints throughout the game, but you really have absolutely no idea whatsoever why it is you’re doing the thing you’re doing. Nor does the game make you care.

    Not worth your time or money.
    Expand
  3. Nov 29, 2015
    10
    Basically:

    you get one arrow and the bosses die with one hit. Thats the challenge.

    The game is all about boss fights, theres nothing else.
    The soundtrack is amazing
    IF you die, there are checkpoints right outside the boss areas, the check points also points you to the direction of the boss
    The fights are tough
    The art is really good
  4. Apr 17, 2015
    0
    Not worth $15, not even close, get this on a 90% off sale if you must.
    Use the $15 to get Shovel Knight, a game that will last 10 times longer and had much more replayability then this.
    I finished it in 2 hours, mainly because the 1 hit kill mechanic favors just rushing in and cheesing bosses in the first 10 seconds when their first few moves are super predictable. After you face the
    Not worth $15, not even close, get this on a 90% off sale if you must.
    Use the $15 to get Shovel Knight, a game that will last 10 times longer and had much more replayability then this.

    I finished it in 2 hours, mainly because the 1 hit kill mechanic favors just rushing in and cheesing bosses in the first 10 seconds when their first few moves are super predictable.
    After you face the first 4 bosses that the demo contains, you've already seen nearly everything the game has to offer in terms of mechanics. It's a bit sad considering there are 20 bosses.

    You'll die a bunch of times on some bosses but only because the game forces you to stand still while aiming and shooting your arrow, like in the old Resident Evil games, and this makes it very frustrating in a fast 2D action game, especially when the bosses are very agile and jumpy, leading to a ton of cheap deaths.

    Nice proof of concept, lousy game. Also a shameful use of the "Souls" in the title to make it seem like this is a 2D Dark Souls, nope, since all the bosses here are all basically variations on Bed of Chaos.
    Expand
  5. Apr 19, 2015
    7
    It costs too much, but it is a good game imho, you should try it and decide is it good game or not. it depends only on you, it has no story and stuff like that, but it has wonderful soundtrack and game mechanics.
  6. May 2, 2015
    1
    Short, too expensive, not enough content. This game feels like a product of contempt. It's like the devs said 'this is good enough' too soon. Graphics look nice in some places, but overall it's just not worth it.
  7. Apr 15, 2015
    3
    It just won't cut it.

    First the good: 1. The art style is good, the pixel graphic is good, good use more various landscape tho. 2. Boss design is interesting, at least the idea behind it. 3. Glyph system. Looks like the game is trying creating a language system that resembles to some glyph. I like the idea, it's really cool. 4. Music is decent. Then, the bad: 1. No
    It just won't cut it.

    First the good:

    1. The art style is good, the pixel graphic is good, good use more various landscape tho.

    2. Boss design is interesting, at least the idea behind it.

    3. Glyph system. Looks like the game is trying creating a language system that resembles to some glyph. I like the idea, it's really cool.

    4. Music is decent.

    Then, the bad:

    1. No story, this is intended alright. So I will make do.

    2. The game is too hard the a bad checkpoint system.
    Being hard isn't a problem, but the problem is the checkpoint system. If this is a game where you die a lot you need to be able to jump right back in. Instead of spawning at the beginning and run through the star. And what's more disgusting is that in order to run faster people usually roll, but you can't roll at the stair, you will be bounced back. This is a notorious design choice that force player to spend more time between the boss fight. You might die 10 seconds after the fight starts and spending 30 seconds running to the door.

    3. Unresponsive combat system.
    If you wanna make something like dark soul, the you need to have a very fluid combat system where everything is responsive. But you won't find it here. Running is slow, rolling has a long cool down which force you to move very slowly. If that wasn't enough, it's going to take time for you to charge the bow before you can shoot it, and you can't move while doing that. Oh did I mention you only have one arrow? So you are gonna have to pick it back every time after you shoot. By either running to get it or by calling then back. If you call the arrow back, it's still going to take a long time, longer than the charge time even depending on the distance, and of course you cannot move during the calling process. And the screen zoom in a little and DARKEN YOUR VISION making it more difficult to see things. I completely don't get the point of it. This mechanism basically discourage player from using the arrow. But arrow is the only thing that you can do damage with. You are basically forced to stop again and again, having your vision impaired, and don't have time to maneuver (the mechanic won't allow you either, it's extremely restricted).

    4. No aim assist.
    You heard me right, even this is not a fps, it is still a shooter, when you are in such a restricted space and time every shot counts, however the boss moves like wind and you just can't catch it. It might be fine if you are using a mouse on a PC. But for console it's pretty much say good bye. The joy stick just doesn't allow pin point accuracy in that short amount of time. And you are gonna end up missing shots a lot. And you are going to have to call the arrow back while not moving and not seen things. Then you get killed. Wonderful isn't it?

    5. Too short. Too little content.
    I haven't finish this thing yet but as I heard there are about 20 battles in total, let's include all hidden/secret ones (if any) and that makes it 30 (I doubt it). Remember, boss battle ONLY. No story, no level, no mobs, just rooms and bosses. And a checkpoint that brings you to the very beginning of the staircase.

    Basically it's 30 battles, that's it. Which probably translates into 5 hour worth of game play.You might spend some longer time on this, but not because you enjoy it, rather, because you kept dying a lot and you have no choice, those time doesn't translate into enjoyment.

    6. No progression, no reward.
    When you finally defeat a boss. Guess what? You got nothing, no rewards, no skill, no nothing. Just a cheap blow up animation.

    Can you imagine that? You are fighting a boss where the boss is moving like a rocket and you can only run at a fairly slow speed and can do some evasive maneuver by rolling around, which has a cool down. Want to shoot the boss? Well you need to charge for a second before you can shoot it, and spending more time calling the arrow back, during which process you cannot move and can see little things. And the shot probably end up missing the target a lot. You are just getting smashed by the boss again and again because you cannot move fast enough, or just cannot move at all. After you die you respawn at the beginning of the staircase and has to run to the door all over again, and it discourage your rolling action by bouncing you back. After many tries you might have eventually defeat a boss. NO REWARDS. NO NOTHING. Just 30 of this same torturing experience and then you are done.

    The games is hard because the combat system is flawed. It discourage evasive maneuver where the game needs it the most. Either the developer don't know how to design or they intended on punishing players for mistakes not by the player, but the system.

    My verdict.

    Overall, I think this is a game with interesting design, beautiful arts. But with no story and a flawed combat system that punish player for mistakes they didn't make. And it is tedious and repetitious. This is coming from me who has a CS who is also a game developer.
    Expand
  8. Apr 17, 2015
    2
    I wanted to like this game. I told myself that despite it being an indie studio, it would be polished.

    I was horribly wrong. This game has no real story, no dialogue, and no development. A mindless boss rush with artificial difficulty stuffed in every nook and cranny. Oh, didn't I mention the fact that the keyboard controls are awful? Also locked so as you can't remap them to your
    I wanted to like this game. I told myself that despite it being an indie studio, it would be polished.

    I was horribly wrong.

    This game has no real story, no dialogue, and no development. A mindless boss rush with artificial difficulty stuffed in every nook and cranny. Oh, didn't I mention the fact that the keyboard controls are awful? Also locked so as you can't remap them to your preferred "Hey, this doesn't suck" position? Don't waste your time and money on it - I can recommend flash games that have more substance and better design principles.

    Game aside, I can't find myself giving even a mildly positive review to a game whose developers lash out at objective criticism via Twitter. It's just straight unprofessional.
    Expand
  9. Apr 22, 2015
    9
    Titan Souls is a bosh rush game placed into a rustic fortress where exploration and discovering lairs of the titans, and of course, defeating the titans is the goal. I played through the game on both normal and hard mode. I enjoyed this game, it was worth it. The type of person that enjoys fast-paced boss fights that require spot-on movement and accuracy will find this game satisfying.
  10. Jul 29, 2015
    6
    I came into Titan Souls with little knowledge of the game itself, beyond hearing it was pretty hard, and I’d watched a brief YouTube video that, if I’d paid more attention, would have demonstrated I was setting myself up for a fall. As you might recall from my last review, Keebles, I struggle with too much of a challenge and lack the patience to keep one’s controller intact after manyI came into Titan Souls with little knowledge of the game itself, beyond hearing it was pretty hard, and I’d watched a brief YouTube video that, if I’d paid more attention, would have demonstrated I was setting myself up for a fall. As you might recall from my last review, Keebles, I struggle with too much of a challenge and lack the patience to keep one’s controller intact after many cheap deaths. However, I was taken in by the sweet pixelly graphics of Titan Souls.

    The game opens with your little guy wandering around in a temple area, with just his bow and single arrow to defend against some pretty nasty enemies. I initially started out using keyboard controls, but quickly found that to be both frustrating and physically painful, so I spent an extremely irritating amount of time figuring out which console gamepad I could use. After several failed attempts, I managed to get my PS4 controller working with Steam and away I went.

    The first enemy I fought was a bouncing blob with a heart inside. It was clear I needed to release the heart from the blob, and then shoot it, but of course, it wasn’t that easy. Each time you shot the blob, it divided (and became more aggressive), and so you then had to contend with multiple enemies. After several shots, you could end up with a large amount of small (and fast) bouncing blobs each leaving slime trails to trap you. If you were hit by a blob, you were instantly dead. I spent far too long yelling at my screen about this, and nearly got to the point of giving up, but I persevered and it eventually paid off. And I must say: the satisfaction you get from destroying your first enemy after dying so many times was so worth it.

    Feeling like I was getting the hang of it, I moved on to the next enemy, which was a brain inside a block of ice. Again, this was a very aggressive enemy (sensing a theme here). A flame would regularly spurt from the centre of the room, and due to playing many RPGs in my life, I instinctively knew that I needed to shoot my arrow through the flame to hit the enemy’s ice shield, thus leaving the brain unprotected. I took out this enemy in short order and derived great satisfaction from absorbing its soul.

    The final boss of the level was a stone golem with two very smashy fists. One fist would pursue you, while the other protected a jewel in the golem’s chest. Some fancy ducking and weaving is necessary before expertly (or luckily, in my case) timing your shot just as the fists swap places. For some reason I thought that was the end of the game and I was considering it a bit of a rip-off, until I realised that no, there are more levels to play – the game has a total of 20 bosses, in fact. The doors to the first level opened, and in I went, stepping on a floorplate, to be lifted to a new area – one with far more places to explore and pixelly scenery to admire, including a range of different environments (I explored a snow area with a stark beauty).

    Despite my frustration at the difficulty of Titan Souls, I do understand that’s a big part of its appeal to many gamers. After 80 minutes of gameplay, my death count was 62, so that’s probably a good indicator of what to expect. The game requires patience and practice, and if you stick with it, you’ll be rewarded with a satisfying payoff. I would definitely insist you play with a gamepad because the keyboard controls are just not responsive and fine enough for some of the fast dodging and shooting you need to do. The gamepad gives you greater range of movement and your tendons will thank you later. The graphics are sweet and nostalgic, and the lilting piano score is subtle and ambient. Little touches like wind swirls, and trees swaying give a nice amount of movement to the scenery. Don’t forget to take a dip if you come across a body of water.
    Expand
  11. Jan 4, 2016
    10
    Forget all the negative reviews from the Call of Duty rejects who couldn't beat the first few bosses. This is old school gaming at it's finest. The developers could have put a million hours into the game by making it a long and tedious adventure with a story getting to each boss, but instead they've given you just the meat and potatoes. The only complaints are coming from teen-angstyForget all the negative reviews from the Call of Duty rejects who couldn't beat the first few bosses. This is old school gaming at it's finest. The developers could have put a million hours into the game by making it a long and tedious adventure with a story getting to each boss, but instead they've given you just the meat and potatoes. The only complaints are coming from teen-angsty kiddies who know nothing about real gaming. Expand
  12. Apr 16, 2015
    9
    Titan Souls

    i give it 9 just cus there's not Story at all
    many reviews keep complaining about its so hard and checkpoints
    and empty maps and bla bla
    ..

    i say this game is for true hardcore gamers..its like Shadow of Colosus but 16bit version
    if that game has huge empty map..so the case is same here..u like SOC? or DS?

    get it
  13. Apr 17, 2015
    10
    Do I really need to explain that I like epic boss fights? The design and gameplay is worthy enough to compensate for the lack of story. Go get it NOW.
  14. Sep 7, 2015
    5
    Just another example of indie games polluting Steam with low amount of content. Yes, the graphics is nice and the boss fights are good, but there isn't much more to it. The game does deliver what it promises, but it isn't a complete game. It's a demo. Asking that much money for it is ridiculous. Hopefully if enough people ask for refund the developers would get to their senses and produceJust another example of indie games polluting Steam with low amount of content. Yes, the graphics is nice and the boss fights are good, but there isn't much more to it. The game does deliver what it promises, but it isn't a complete game. It's a demo. Asking that much money for it is ridiculous. Hopefully if enough people ask for refund the developers would get to their senses and produce some actual content. Expand
  15. Apr 14, 2015
    10
    If you're into games like Shadow of the Colossus and Dark Souls, then this is the game you should be playing. There are only boss monsters, but each one of them is unique and fun (and incredibly hard).

    By the way, the music is AWESOME!
  16. Apr 15, 2015
    10
    Shadow of the Colossus + Fez + Link to the Past + Dark Souls + Journey = Titan Souls. I know that sounds like a mix of a bunch of perfect games and that's because it is.
  17. Apr 30, 2015
    10
    Incredible! Simply Incredible!

    The reviewers who doesn't killed all bosses and unlocked "The Truth" you do not even BOTHER READING what they wrote. Please. They didn't finish the game. This was one of the best games I've ever played. Who finished this game gave it a high score, who doesn't, gave it a low. All the lore is unlockable in your second playthrough AFTER you discover
    Incredible! Simply Incredible!

    The reviewers who doesn't killed all bosses and unlocked "The Truth" you do not even BOTHER READING what they wrote. Please. They didn't finish the game.

    This was one of the best games I've ever played.

    Who finished this game gave it a high score, who doesn't, gave it a low.

    All the lore is unlockable in your second playthrough AFTER you discover the mode "The Truth". Yes, it is hard. But is so beautiful that you can't miss it.

    The world is so beautiful. I got lost looking at some scenarios. The music matches the experience.

    This game fits me like a perfect box. It has a special place in my heart.
    Expand
  18. Jan 23, 2017
    0
    Ce jeu est assez joli et est dur, ce qui peut être bien sauf que ici ce n'est pas le cas. En effet lorsqu'on meurt on ne respawn pas dans la salle du boss mais un peut plus loin, le trajet prend peut être 5 sec mais au bout de 10 morts il juste insupportable. Deuxièmement pour chaque boss il y a une certaine technique pour les tuer, sauf que je trouve très dur de trouver ces technique ceCe jeu est assez joli et est dur, ce qui peut être bien sauf que ici ce n'est pas le cas. En effet lorsqu'on meurt on ne respawn pas dans la salle du boss mais un peut plus loin, le trajet prend peut être 5 sec mais au bout de 10 morts il juste insupportable. Deuxièmement pour chaque boss il y a une certaine technique pour les tuer, sauf que je trouve très dur de trouver ces technique ce qui oblige à chercher sur internet ( vu qu'au début d'un boss vous aller mourir en 5 sec, après vous aller réussir à a peut près esquiver et ensuite vous chercher comment le tuer pour ensuite essayer de le tuer tout en vous tapant le trajet à chaque fois ) Expand
  19. Mar 14, 2017
    4
    Un juego corto (muy corto), con un apartado artístico brutal, donde mirar cara a cara a bestias cada cual más diferente a la anterior.

    Sin duda el juego es sencillo, ruedas, corres, tirar una flecha mágica (tu única flecha) para intentar matar al enemigo de un golpe, y si no lo consigues la recoges nuevamente (andando sobre ella o "llamándola"), en enfrentamientos de "igual condición"
    Un juego corto (muy corto), con un apartado artístico brutal, donde mirar cara a cara a bestias cada cual más diferente a la anterior.

    Sin duda el juego es sencillo, ruedas, corres, tirar una flecha mágica (tu única flecha) para intentar matar al enemigo de un golpe, y si no lo consigues la recoges nuevamente (andando sobre ella o "llamándola"), en enfrentamientos de "igual condición" ya que ambos morís de un golpe. Su mecánica es sencilla, y cumple.

    Lo mas bonito sin lugar a discusión es su apartado gráfico/artístico, es (bajo mi punto de vista) su gran reclamo, y no decepciona para nada.

    Respecto a la dificultad, salvo algún Titan especifico que me ha dado algún problema, el juego es bastante fácil.

    Los dos apartados donde creo que falla el juego son dos. El primero, y el más hablado por la mayoría de los análisis es la posición donde te deja el juego al morir frente a un Titan. El tener que recorrer ese tramo de camino cansa bastante, y si, aunque suelen ser cortos, repetirlos no es del agrado de nadie. El segundo fallo es la historia, no cuentan nada y tampoco generan ningún tipo de interés para intentar averiguar nada, ya que lo único que puedes encontrar es rebuscando algunos grabados donde especular sobre está.

    Me es complicado recomendar o no este juego, ya que estoy entre la espada y la pared. Por un lado veo algo interesante y bonito, pero por otro lado veo algo que podría ser mucho mas de lo que es, con una duración corta y pequeños fallos que que se juntan para dejar una mancha bastante visible.

    Mi recomendación es que os informéis bastante bien sobre este juego antes de adquirirlo, y sobre todo que si tenéis la oportunidad, una oferta no viene mal. La votación final es "no" por que yo mismo no lo recomendaría a un grupo de amigos, si no a personas en especifico que se que les podría interesar algo así.
    Expand
  20. Oct 13, 2021
    10
    Enjoyed it thoroughly.

    There are no throw away enemies, so very little wasted time. It has a wonderful soundtrack and fun mechanics with a pretty art style. From the beginning it doesn't choke out your interest with a boring story, you just fight bosses with a bow and arrow. Just one arrow, you need to pick it up. Avoid enemy attacks and shoot the weak point of the boss.

    Fairly challenging.
  21. Jun 26, 2017
    6
    I really hate useless _/10 scores, but this platform forces one, so wait until the end for a recommendation on how much you should buy it for, as I feel it to be a more accurate representation of whether the game is, you know... worth it. Titan Souls is a Top-Down Action game in the styling of Shadow of the Colossus and, to a lesser extent, Dark Souls developed by Acid Nerve. The premiseI really hate useless _/10 scores, but this platform forces one, so wait until the end for a recommendation on how much you should buy it for, as I feel it to be a more accurate representation of whether the game is, you know... worth it. Titan Souls is a Top-Down Action game in the styling of Shadow of the Colossus and, to a lesser extent, Dark Souls developed by Acid Nerve. The premise of the game is that you have 1 arrow, and everything (Including you) dies in 1 hit. You have to explore a vast (Though empty) overworld, finding and slaying bosses. Each boss is a fun and creative puzzle. For instance, the final boss of the first area covers his weak spot with his hands, so he can't be hit by your arrow. He takes his hands off, however, to drop his fists on you. You have to shoot him while he's switching hands to hit you with. The engine feels smooth, the controls (On controller at least) feel great, and the bosses are all unique and fun to figure out. The soundtrack is wonderful, and so is the graphic design. However, this game is an example of quality over quantity, as the game is around 2 or 3 hours long, and can be completed in under 15 minutes if you don't die. I'm ok with 2 or 3 hour campaigns on $3 games, but with Titan Souls running for the full $15, I can't find it in my heart to recommend this game unless it's on at least a 50% sale. Expand
  22. Sep 14, 2022
    8
    Ótimas batalhas contra chefes, para quem gosta de um bom desafio.

    Pontos Positivos:
    + Cada batalha é um quebra cabeça exigindo estratégia e habilidade
    + ambiente e música bem imersivos

    Pontos Negativos
    + A exploração no cenário entre batalhas é meio chata.
  23. Oct 5, 2017
    4
    I really wanted to love this game because of how much I liked shadow of the colossus, but it fell pretty far short of my expectations. I found myself getting super frustrated with some of the bosses. I think my problem with the game is just that the core mechanic (shooting the arrow) is too janky to perform predictably, and that meant that it took a long time to probe for any weak spots orI really wanted to love this game because of how much I liked shadow of the colossus, but it fell pretty far short of my expectations. I found myself getting super frustrated with some of the bosses. I think my problem with the game is just that the core mechanic (shooting the arrow) is too janky to perform predictably, and that meant that it took a long time to probe for any weak spots or to even just beat the boss even if you knew what the weakspot was. Expand
  24. Apr 11, 2018
    10
    Titan souls is a very good boss-game it really focuses on the concept of dificult and you keep getting the same weapon, which makes it harder for the user to go ahead.
    I really like the graphics and the soundtrack btw ;)
  25. Apr 19, 2019
    6
    I can appreciate the idea, but it got repeitive very quickly for me, its not really fun constantly dieing and even when youdo defeat them it dpesnt really hit that satisfaction level enough for me to want to play more
  26. Dec 2, 2020
    8
    Очень необычная игра, которую нужно проходить за лучницу с 1 стрелой и убивать титанов с 1 попадания. К каждому титану необходимо подобрать свою стратегию и пока ты с ней определишься ты уже умрешь раз 20. Неплохой пиксель арт и музыкальное сопровождение.Очень необычная игра, которую нужно проходить за лучницу с 1 стрелой и убивать титанов с 1 попадания. К каждому титану необходимо подобрать свою стратегию и пока ты с ней определишься ты уже умрешь раз 20. Неплохой пиксель арт и музыкальное сопровождение.
  27. May 10, 2023
    7
    The whole idea that you can kill a boss with only one hit with an arrow(only if you manage to hit a weak point), and that he can kill you with one hit too, it is something interesting and new. Yes, this will be a difficult boss rush for many players, but it would be interesting and could be advised. But can you ever know how tired and irritated I was by this endless running through thoseThe whole idea that you can kill a boss with only one hit with an arrow(only if you manage to hit a weak point), and that he can kill you with one hit too, it is something interesting and new. Yes, this will be a difficult boss rush for many players, but it would be interesting and could be advised. But can you ever know how tired and irritated I was by this endless running through those huge and totally empty locations. Slooooow running.
    In general, it's kind a cool game, but become tedious even before the boss fight, and not compensating by something else, like the story. A little raw project, in my opinion. But much better than for me, it will be good to ardent lovers of pain and suffering. And I might come back to finish the achievements.
    Expand
  28. Dec 8, 2019
    8
    Shadow of the Colossus and Dark Souls in 2D with a little bit of One Punch Man. Just awesome. Every boss is different and hard in their own way.
  29. Feb 12, 2020
    7
    I very much enjoyed this game. Its gameplay idea is something else and its great. The idea of defeating boss with one arrow, sometimes more, is genius. Bosses are great and the visuals as well.
  30. Feb 2, 2020
    10
    The game has awesome soundtracks for each boss, each one of them has unique ways of attack and be killed. It's a pretty hard game and is not that long, about 4 hours of game play. But, you will enjoy trying to get the achievements that make the game pretty long, I mean it remains one achievements for me that's iron titan and I already have 50 hours of game play.
    I recommend you to buy it
    The game has awesome soundtracks for each boss, each one of them has unique ways of attack and be killed. It's a pretty hard game and is not that long, about 4 hours of game play. But, you will enjoy trying to get the achievements that make the game pretty long, I mean it remains one achievements for me that's iron titan and I already have 50 hours of game play.
    I recommend you to buy it when is on sale and if you want to get the achievements.
    Expand
  31. Feb 12, 2020
    9
    Titan Souls is a very fun, however, very hard game. You will die in this game. You need to be able to take those deaths and use them to learn how to beat the boss.

    Titan Souls does a wonderful job with designing it's bosses. They are all very elegant and fun to play against once you learn how to. They also always tend make you fully utilize all of the mechanics in the game. The game
    Titan Souls is a very fun, however, very hard game. You will die in this game. You need to be able to take those deaths and use them to learn how to beat the boss.

    Titan Souls does a wonderful job with designing it's bosses. They are all very elegant and fun to play against once you learn how to. They also always tend make you fully utilize all of the mechanics in the game. The game designers did a really wonderful job on this one!

    I did not come across many negatives in this, other than it allows you to play with keyboard and mouse, however, for an experience that isn't painful you need to use a controller.
    Expand
  32. Jul 11, 2020
    8
    For 15 bucks this game Is really good and really really challenging, The only downside for it is that is short and I mean really short I finished it in only one sitting like 3 hours only, Also there is no story if you were looking for that, This game for me is definitely worth the 15 bucks.
  33. Nov 22, 2021
    8
    Titan Souls is one of those "Souls Like" game but in 2d, except that here there is no Xp, respawn, mobs, puzzles and so on.

    The game itself is a Boss Slayer, that is, there are only bosses in the game, the difference is: You, and the enemy, die with only 1 blow, but the bosses with all their moves, and you with a bow, with only 1 arrow. It's a game that if you like difficult things,
    Titan Souls is one of those "Souls Like" game but in 2d, except that here there is no Xp, respawn, mobs, puzzles and so on.

    The game itself is a Boss Slayer, that is, there are only bosses in the game, the difference is: You, and the enemy, die with only 1 blow, but the bosses with all their moves, and you with a bow, with only 1 arrow.

    It's a game that if you like difficult things, like several games are being released nowadays (Souls like, sekiro, etc.) it can be a very different game that will please you.
    Expand
  34. Aug 29, 2023
    10
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  35. Sep 20, 2021
    8
    Este juego me ha parecido muy bueno, aunque no le pongo más nota debido a que es un juego corto( te puede durar 3 h la primera vez aunque con jugar, te lo acabas pasando en nada de tiempo (20/30 min)dejando eso a parte, el apartado visual es impresionante, la banda sonora es muy buena y los combates me parecen muy buenos también. Para terminar comentaría que la historia es nulaEste juego me ha parecido muy bueno, aunque no le pongo más nota debido a que es un juego corto( te puede durar 3 h la primera vez aunque con jugar, te lo acabas pasando en nada de tiempo (20/30 min)dejando eso a parte, el apartado visual es impresionante, la banda sonora es muy buena y los combates me parecen muy buenos también. Para terminar comentaría que la historia es nula prácticamente, vas a un sitio, matas a los enemigos, vas a otro y más de los mismo sin más trasfondo, y aunque previamente he dicho que los combates me encantan, para mi la historia es una parte realmente importante en un videojuego. Expand
  36. Aug 11, 2021
    10
    Il livello con il cervello è na merda porco dio cane bastardo stronzo impiccatto col cazzo tagliato. ho fatto i primi due livelli con i miei amici stanlio e olio su discord si chiamano Hell Cri#7626 e un frocio. speravo il gioco fosse carino invece era na merda i sviluppatori lo hanno fatto cor culo porco dio cane stronzo fateve na vita nazisti. VOTO 100
  37. Apr 12, 2022
    6
    Just a little interesting and cool game. She doesn't deserve much attention in my opinion.
  38. Sep 7, 2021
    10
    The game provides ultimately hard ànd fun boss fighting, no npc, no quest, no word just an arrow and your skill, really challenging play through but not for inpatient player as you might need to revive several time before finding a boss's weakness and how it attack before defeating it. No storyline make it doesn't suit for people that want to find out about mystery in the game.
  39. Jan 2, 2022
    6
    Titan Souls is clearly inspired by Shadow of the Colossus and, while very simple, brings a solid experience. The game has graphics common to the style, a good atmosphere and soundtrack (albeit a bit generic), but nothing out of this world and/or extremely memorable. The game's highlight, without a doubt, is its playability and duration, both very satisfactory. In short, your characterTitan Souls is clearly inspired by Shadow of the Colossus and, while very simple, brings a solid experience. The game has graphics common to the style, a good atmosphere and soundtrack (albeit a bit generic), but nothing out of this world and/or extremely memorable. The game's highlight, without a doubt, is its playability and duration, both very satisfactory. In short, your character either dies or kills with just 1 hit. Over approximately 3/4 hours you can reset the game, defeating up to 21 bosses/titans [being 2 "secret bosses", and 1 released during hard mode, after resetting the game; although not all are required to reset the common game ending (I ended up not finding 2 bosses in my first run and I reset normally anyway). ] Hidden text [/spoiler] , each with its attack pattern, weak points and respective characteristics. In addition, the game has half a dozen puzzles that are easy to solve. Time can drop drastically if you resort to tutorials to find out how to find/defeat the bosses faster, so I advise you not to do that so as not to miss the magic of the thing! On sale, it's well worth it and will bring smiles, especially from fans of the memorable Shadow of the Colossus. Expand
  40. Mar 8, 2022
    9
    Un juego independiente, un souls bastante pequeño, pero eso no le quita merito, con un buen grado de dificultad, donde la clave clo en todo juego de este tipo esta en encontrar el patrón de ataque y el punto débil, a nivel grafico no hay mucho que decir, al ser un juego 2D tiene una animación muy buena, a nivel sonoro, cada música te pone en contexto de a que te vas enfrentar, uno de susUn juego independiente, un souls bastante pequeño, pero eso no le quita merito, con un buen grado de dificultad, donde la clave clo en todo juego de este tipo esta en encontrar el patrón de ataque y el punto débil, a nivel grafico no hay mucho que decir, al ser un juego 2D tiene una animación muy buena, a nivel sonoro, cada música te pone en contexto de a que te vas enfrentar, uno de sus puntos malos es tal vez tener un mundo vacío, que puedes si explorar pero solo caminar mientras suena una melodía relajante, tal vez ahí pudieron arreglar algo, pero la idea general de buscar a los Boss y matarlo para mi ya es suficiente y esta bien. Expand
  41. Feb 26, 2022
    8
    love iiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiit
  42. Jan 1, 2023
    7
    a fun, hard as hell, boss-rushing game, with stunning pixel-art visuals, yet a little repetitive and annoying with some not-so-great bosses that break the rhytm of the gameplay
  43. Jun 28, 2023
    9
    (Reseña sacada de mi cuenta de Steam: APolChrome)

    Si tuviese que describir este juego en una sola palabra, sería minimalismo. Es increíble como en 3-4 horas y UN punto principal, consigue divertir y variar tanto. Básicamente va de una persona cualquiera que se encuentra en un vasto mundo lleno de titanes, criaturas mucho más imponentes y aparentemente poderosas que él. Al más puro
    (Reseña sacada de mi cuenta de Steam: APolChrome)

    Si tuviese que describir este juego en una sola palabra, sería minimalismo. Es increíble como en 3-4 horas y UN punto principal, consigue divertir y variar tanto.

    Básicamente va de una persona cualquiera que se encuentra en un vasto mundo lleno de titanes, criaturas mucho más imponentes y aparentemente poderosas que él. Al más puro estilo Shadow of the Collosus, iremos derrotando a distintos titanes con nuestra única arma, el arco. El combate es el focus del juego. Este es fluídisimo, es súper gratificante simplemente combatir, aunque te mueras. El movimiento está súper bien hecho y el arco se maneja muy bien.

    Los bosses, lo principal... Son perfectos. Simplemente eso. Los combates tienen 2 fases: la primera, encontrar el punto débil y la segunda a darle al punto débil. Eso hace que los primeros intentos de un jefe, él se sienta desconocido, ya que no sabes qué hay que hacer realmente. Consiguen que de una flecha salgan varias mecánicas bastante originales y divertidas.

    Visualmente, es muy bonito, con entornos variados y un pixel art simple pero muy bonico. La música es como yo lo llamo "hacer un Breath of The Wild". Esto es no poner música en el overworld y en los combates poner para que sean más épicos, y lo hace muy bien. Transmite muy bien esa sensación de soledad ante un mundo tan grande.

    Titan Souls me ha parecido un juegardo en toda regla que todo el mundo debería jugar aunque fuera solo una vez.
    Expand
Metascore
74

Mixed or average reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 46
  2. Negative: 1 out of 46
  1. Jul 4, 2015
    55
    By betting everything on just one gameplay feature, Acid Nerve eschewed the story and role-playing elements, so the resulting game is just a string of 19 boss fights, awkwardly crammed into the game's world.
  2. CD-Action
    Jun 29, 2015
    70
    An interesting, challenging game that failed to make one final step towards true greatness. [06/2015, p.72]
  3. May 25, 2015
    80
    The fun in Titan Souls is in finally overcoming what initially feel like an impossible battles. In that regard, it’s a celebration of gaming as it used to be in ‘the good old days’.