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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Apr 29, 2022
    3
    Оптимизация не очень, пару раз видел просадки. Атмосфера мрачная, депрессивная. В этой игре слишком много пафоса заложено в понятии "вор". Стелс выглядит нелепо. Враги не видят тебя вплотную только потому, что ты стоишь в тени. Средненькая игра для своего времени и хреновая игра для нашего времени.Оптимизация не очень, пару раз видел просадки. Атмосфера мрачная, депрессивная. В этой игре слишком много пафоса заложено в понятии "вор". Стелс выглядит нелепо. Враги не видят тебя вплотную только потому, что ты стоишь в тени. Средненькая игра для своего времени и хреновая игра для нашего времени.
  2. Feb 15, 2022
    3
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse) combat mechanics [guards are nuts] 5/10 stealth [bad shadows, bad AI, scripted animations] 4/10 atmosphere [bad sjw-npc influence, scripted animations] 5/10 Gameplay as im.sim [there is no immersion, bad variability]: 3/10 Story 1/10 Graphics [why are the shadows so bright?] 8/10
    You mean, are you serious? After the 2012's Dishonored?

    (on a special difficulty; keyboard+mouse)
    combat mechanics [guards are nuts] 5/10
    stealth [bad shadows, bad AI, scripted animations] 4/10
    atmosphere [bad sjw-npc influence, scripted animations] 5/10
    Gameplay as im.sim [there is no immersion, bad variability]: 3/10

    Story 1/10
    Graphics [why are the shadows so bright?] 8/10
    Sounds & music: who cares?

    Eidos, why the hell?
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  3. Mar 1, 2014
    2
    The underlying features of the story setting is very alluring, but the game itself executed everything horribly. Clumsy controls and NPCs behave irrationally. The graphics are below expectations for today's standards. Models and materials are very rough; the overall feel is not even as good as the first Assassin's Creed game or Dishonored. I didn't expect Thief to launch with Mantle (whichThe underlying features of the story setting is very alluring, but the game itself executed everything horribly. Clumsy controls and NPCs behave irrationally. The graphics are below expectations for today's standards. Models and materials are very rough; the overall feel is not even as good as the first Assassin's Creed game or Dishonored. I didn't expect Thief to launch with Mantle (which it was supposed to) on the PC given the tremendous amount of bugs in the BF4 roll-out. Plus Mantle is now surely aimed more to boost performance for low-to-mid end hardware. On high end rigs, the gain is now minimal to none compared to DirectX.

    I was very looking forward to this game since I enjoy "historically" plotted stealth games, but this title is surely a letdown.
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  4. Mar 3, 2014
    2
    If you have never played the earlier Thief games and you like simple gameplay, few choices and a low budget plot you may enjoy this game. However if you have played and enjoyed the earlier games you will feel outraged, cheated and generally very disappointed. Either way aim to pay no more than at the most 50% of its retail price.
  5. Mar 27, 2014
    2
    Most worst screenplay ever! Game is not so bad, but "genius" of Rhianna Pratchett crosses all. Enough relaunches of good old games. Eidos should hire a good scenarist and develop new titles.
  6. Mar 25, 2014
    2
    People love the Thief series. However, it doesn't seem like the developers are.

    To the people who are giving this game positive reviews: The AI alone makes this game a 5. The game is basically a crappier version of Dishonored, which in itself is a crappier version of the original Thief games. The best thing about Thief is how poorly received it is; it goes to show that no matter how
    People love the Thief series. However, it doesn't seem like the developers are.

    To the people who are giving this game positive reviews: The AI alone makes this game a 5. The game is basically a crappier version of Dishonored, which in itself is a crappier version of the original Thief games.

    The best thing about Thief is how poorly received it is; it goes to show that no matter how big your publisher is, how much you advertise on Gamespot, an inferior game does not (always) get rewarded.

    Do not buy.
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  7. Apr 1, 2014
    2
    Well last good thief was thief 2, but this game is really the worst thief game. It has some interesting ideas, but almost every part of this game is sub par. The world looks nice at first, but after a while you will notice how badly done it is.
  8. Mar 13, 2014
    2
    As a standalone game this would be a standard run-of-the-mill stealth'em up game, and I would give it a standard "meh"-score of around 5 or 6.

    However, since they decided to put the name "Thief" on the game and claim it to be a sequel to the original Thief series, it must (unfortunately for itself) be judged based on how it compares to the original games. And that's where it fails,
    As a standalone game this would be a standard run-of-the-mill stealth'em up game, and I would give it a standard "meh"-score of around 5 or 6.

    However, since they decided to put the name "Thief" on the game and claim it to be a sequel to the original Thief series, it must (unfortunately for itself) be judged based on how it compares to the original games.

    And that's where it fails, and miserably so. Gone is the humor, the feeling of an huge playing ground, the freedom... As it stands it's a messed up mix of Assassin's Creed, Batman, and a huge chunk of Dishonored thrown in for measure.

    Actually, to use another Batman reference, this game feels like the Batman & Robin movie (with George Clooney) compared to the original Batman with Michael Keaton.
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  9. Mar 4, 2014
    2
    So what happens when a game developer thinks nothing but the bottom line, grabs a beloved franchise and wipe he's a$$ with it? You get "thief 2014".
    The dreaded and infectious tentacles of "Call Of Duty" has now grasp this one with "quick time events" "cover base crap" "liner maps" "hand holding exploration" and my personal fav "full price for 4 hours"
    Thief, the total says it all. It
    So what happens when a game developer thinks nothing but the bottom line, grabs a beloved franchise and wipe he's a$$ with it? You get "thief 2014".
    The dreaded and infectious tentacles of "Call Of Duty" has now grasp this one with "quick time events" "cover base crap" "liner maps" "hand holding exploration" and my personal fav "full price for 4 hours"

    Thief, the total says it all. It will take you money and you'll cop a big "F@CK YOU!" in the face.
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  10. Feb 25, 2014
    2
    Game play is 4.yrs ago handling at best, its such a try to be like Dishonored with even less effort. This game is played and they play that other game and your like.. *uninstall* its to bad, Thief has a great story following and this company single handily put it to the grave.

    I was really shocked when I got this game, There is not much to say but that this game is one of the few I
    Game play is 4.yrs ago handling at best, its such a try to be like Dishonored with even less effort. This game is played and they play that other game and your like.. *uninstall* its to bad, Thief has a great story following and this company single handily put it to the grave.

    I was really shocked when I got this game, There is not much to say but that this game is one of the few I will be getting a refund back with. I am happy at the very least many places that sell these badly made games will in-fact give you refunds and then in turn go back after the game developers with charge backs and sending back the unused and returned copies.

    When will game makes start making games truly worth while, I have seen such a huge decline lately and its sad. :( well good luck who ever keep this game I for one will not.
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  11. Feb 25, 2014
    2
    Disappointed.

    It is called Thief yet you are magically transformed into a whiny dull hero. He must be Garrett's cousin, because this new Garrett is the lamest we've had so far. Nowhere to be found is the shine of the original writing. It must have been left behind with the idea of the protagonist being a master thief, instead of a boring hero of a cliche story. There's no free play,
    Disappointed.

    It is called Thief yet you are magically transformed into a whiny dull hero. He must be Garrett's cousin, because this new Garrett is the lamest we've had so far. Nowhere to be found is the shine of the original writing. It must have been left behind with the idea of the protagonist being a master thief, instead of a boring hero of a cliche story. There's no free play, just a couple of rails here and there. There's no creative player solutions.The open world to explore is an utter joke (or an outright lie).

    A game with no soul and a distasteful generic flavor with steampunk art and a "but you can steal stuff too!" does not make it Thief. Judging by the end result, their idea of appealing to new audiences is to treat everyone as retards. Decent eye candy tho. Shame.
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  12. Mar 8, 2014
    2
    Visually the game is quite good. The atmosphere was decent but it feels a bit sterile and empty. What kills the game completely is the lack of freedom and the incredibly stupid contextual movement. This enhances the feeling of being on rails, and in fact is the definition of being on rails in games. I didn't notice any particular difference in advantage from picking one path over anotherVisually the game is quite good. The atmosphere was decent but it feels a bit sterile and empty. What kills the game completely is the lack of freedom and the incredibly stupid contextual movement. This enhances the feeling of being on rails, and in fact is the definition of being on rails in games. I didn't notice any particular difference in advantage from picking one path over another when it was offered either. I'd go as far as saying that it feels like the developers went out of their way to create the coolest Thief ever but missed the genre completely. A sad, sad example of game creators expecting their players to be underdeveloped intellectually which is so common these days. Expand
  13. Feb 27, 2014
    2
    - poor level design
    - poor AI
    - cliché story
    - dubstep (I **** you not)
    This game is a mockery of its predecessors.
    This game is only "Thief" in name.
    Do not buy it.
  14. Feb 25, 2014
    2
    Now, to start off with, get rid of the notion that games should not be judged on their predecessors; that's just an idiotic concept. Although if you were to judge it as its own game, you'd be equally unimpressed. The AI is somehow worse than that of a game made in 1998; I've had it where I've been in the light and in a guard's line of sight for about 3 seconds before they even went into aNow, to start off with, get rid of the notion that games should not be judged on their predecessors; that's just an idiotic concept. Although if you were to judge it as its own game, you'd be equally unimpressed. The AI is somehow worse than that of a game made in 1998; I've had it where I've been in the light and in a guard's line of sight for about 3 seconds before they even went into a searching phase. The rest of the gameplay is lackluster too. The combat is broken and all around terrible, and not the intentional kind of terrible seen in the first 2 games, and The Dark Mod. It's closer to the Deadly Shadows type of terrible. The stealing and hand movements, while impressive from a technical standpoint, actually do the opposite of what they intended to do, and actually break immersion. On the topic of stealing, nowhere is there a requirement to steal anything not related to the story. That's right, YOU DON'T NEED TO STEAL AT ALL IN A THIEF GAME. The levels somehow manage to be split into smaller chunks than Deadly Shadows, and the levels themselves are more linear than ever; gone are the days where you can rope arrow wherever you want, or even JUMP wherever you want. The graphics, while all new and shiny, are rather lackluster. The City is your generic steampunk Victorian setting with no colours except for teal, brown, and grey. The story and writing is absolutely abysmal. Without getting into too many spoilers, the game features 'brilliant' lines such as "I'VE ALWAYS BEEN A GHOST'," "I'M NOT A FAN OF DOORS," and, of course, "COCKRINGS." The story is about as predictable as this game being a disaster is.
    And that's just judging it on its own merits. While it's disastrous as a game in and of itself, it's the absolute worst possible Thief game.
    Take my advice; buy Thief 1 and 2, and play The Dark Mod. Already have them? Play them again, and keep your mind off of this. I couldn't recommend it to even people who enjoy playing bad games.
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  15. Feb 26, 2014
    2
    Thief takes all the proven mechanics of the previous games and deliberately breaks them in order to make the game appeal to a wider audience, it's a disgrace to the already established and much loved Thief series, Eidos Montreal should be ashamed of ruining a legendary franchise.

    The only benefit this game manages to leverage over its predecessors is better graphics, literally every
    Thief takes all the proven mechanics of the previous games and deliberately breaks them in order to make the game appeal to a wider audience, it's a disgrace to the already established and much loved Thief series, Eidos Montreal should be ashamed of ruining a legendary franchise.

    The only benefit this game manages to leverage over its predecessors is better graphics, literally every other aspect is worse by a significant degree, most importantly the actual gameplay, but it's also plagued with incredibly small and linear maps, fundamentally broken AI, bad art direction, a completely unbelievable world, bad voice acting and lip syncing, utterly dislikeable characters, long load times a bland and uninteresting story, and crammed to the brim with performance issues, bugs and glitches.

    It's a first person shooter where you cannot even jump, you're literally stuck into a first person rollercoaster Thief ride which takes you on a first person animated ride of a Thief theme park ride.

    Absolute disgrace, 2/10 - that's the best I can do.
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  16. Feb 28, 2014
    2
    Disclaimer: I’m not the type of person to write reviews but since Thief is one of, if not my favourite series of games I felt I should on this occasion. This decision was also made in-part due to a ridiculous amount of clearly fake reviews here, as well as shill posts on steam & various gaming boards around the net. I'm incredibly disappointed in the dev team and square enix for attemptingDisclaimer: I’m not the type of person to write reviews but since Thief is one of, if not my favourite series of games I felt I should on this occasion. This decision was also made in-part due to a ridiculous amount of clearly fake reviews here, as well as shill posts on steam & various gaming boards around the net. I'm incredibly disappointed in the dev team and square enix for attempting to dump money trying to buy a better 'score' & sales rather than spending the money making a better game.

    - Lighting is binary, you're either visible or you're not. Fog is everywhere but does nothing.
    - Sound is largely irrelevant when compared with previous games,
    - Controls are limited after being designed for controllers, 2 sets of crucial actions (Movement/Interaction) are grouped and unchangeable. Enjoy falling off a building after mantling when you intended to climb instead.
    - AI is probably some of the worst I’ve ever seen (Thief 1 & 2 actually have superior AI).
    - Level design is mostly corridors & shafts. In each level there’s 2 routes minimum, didn’t find more than 3. Obvious ‘stealth’ route, alternate route/Deus Ex HR-style ventilation shaft route & then a more ambitious, often vertical route if you’re lucky.
    - Missions: They very quickly devolve into find whatever/go-to wherever to watch the next cutscene and witness the atrocious story.
    - Garrett: Generic, modern protag who the world revolves around. No witty remarks, mostly just blurts out edgy comments or recounts information the player is already aware of.
    - Port: Pretty good except for the memory leaks & crashes.
    - Graphics: Bloated, old unreal engine 3 with improved crisp shadows. Colour palette: blue + orange only.
    - Story: I’d actually be wasting your time on this planet if I attempted to try and repeat it.

    More words:
    - Load screen & cutscene to gameplay ratio is ridiculous
    - You can’t jump (there is limited contextual jumping/mantling)
    - Viewmodel fov (T-Rex/invisible piano hands) is immersion breaking & may also induce nausea
    - There is a qte within the first 30 seconds of gameplay
    - Forced takedown sequences
    - Forced escape sequences
    - Thirdperson climbing sequences
    - Occasional QTE before load screens/level loads
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  17. Feb 27, 2014
    2
    Simply no, the devs had the chance to react to the issues way before the game came out, as listed in forums, given feedback etc. but they simply did not, they pulled through with their thing.

    And that's what's come out, a disappointmend and imho destruction of the Thief series.

    Simply, nope!
  18. Mar 7, 2014
    2
    The art direction is nice.

    Unfortunately, that is the only positive point I can give Thief. For want of a better word, this game is terrible. Starting a game unceremoniously plonks you in a brightly lit room with an unconcious man. Garret mutters something about there being too much light before proceeding to pocket everything that isn't nailed down (scissors? really? who's going to buy
    The art direction is nice.

    Unfortunately, that is the only positive point I can give Thief. For want of a better word, this game is terrible. Starting a game unceremoniously plonks you in a brightly lit room with an unconcious man. Garret mutters something about there being too much light before proceeding to pocket everything that isn't nailed down (scissors? really? who's going to buy stolen scissors?) A few handy dandy objective markers later and Garret is being shoe-horned through a window onto a narrow beam. Don't worry about falling off the beam, kids; our good friends at Squeenix have made that impossible. At the end of the beam is a window into which you will need to jam your trust crowbar in and mash the action button frantically to open. Apparently, this is the only way to open any window in the game, even ones you've jimmied open already. Anyway, continuing on leads you to a room full of birdcages and birds, Garrett gently guides you through the process of disabling a tricky painting lock, someone gets noisy on the roof and a roof chase with all the hallmarks of a rickety old ghost ride ensues. Throw in a few cut scenes for good measure.

    Rinse and repeat.

    Thief isn't so much a game as it a dull, repetitive hidden object game where nothing is really hidden. Everything is scripted and described prior to actual occurrence, so there's never any threat of having to think for yourselves. Stealth is achieved as long as you don't do anything so remarkably stupid as to run about in the light, and even then combat is easily evaded so long as you make it to a window. Mario tiptoeing past a sleeping pirhana plant exhibited better stealth mechanics than thief does. Avoid like the plague. Do not waste your money.
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  19. Jun 29, 2014
    2
    First off, for those who keep saying we shouldn't judge this based on its predecessors: Then they shouldn't have called it Thief.

    This game is emblematic of everything wrong with AAA game design at the moment to me. Don't get me wrong, its very very pretty. That means absolutely nothing, especially in terms of story telling, but its pretty. I stopped playing once I realized that I
    First off, for those who keep saying we shouldn't judge this based on its predecessors: Then they shouldn't have called it Thief.

    This game is emblematic of everything wrong with AAA game design at the moment to me. Don't get me wrong, its very very pretty. That means absolutely nothing, especially in terms of story telling, but its pretty. I stopped playing once I realized that I literally had nothing to fear when creeping high above a city street, you have to consciously make the decision to 'fall'. From what I've read of other reviews it doesn't get any better. No sword or dagger, just a quick time event to fight off guards. An apparent aversion to killing, but an achievement for 5 head shots with arrows.

    I rarely write reviews, but I hope this studio doesn't get its hands on any other beloved IPs.
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  20. Jul 21, 2014
    2
    I'm a big fan of Thief 1,2,3 series. I really waited for new series and I was a fool to buy on the first dya it was released on STEAM. I stopped playing this ****
    Instead I'm playing Dishonored and this is more similar than THIEF Reboot.
  21. Dec 24, 2017
    2
    клон дисхоноред первого.
    тут почему то нельзя вступать в драку со стражниками, что делает игру крайне унылой, скушной и однообразной. также отсутствует проработанный мир в котором есть смысл
  22. Apr 1, 2014
    1
    Worst reboot of a game ever in gaming history. I hope every dev that worked on this pile of festering snot of a game lose their jobs and end up serving fries.

    1) Too gutless and yellow to connect the game to old Thief series because they are scared of being accused of "Tying game to past Thiefs" 2) Boring, uninteresting plot 3) Stupid mini cutscenes that take away control from
    Worst reboot of a game ever in gaming history. I hope every dev that worked on this pile of festering snot of a game lose their jobs and end up serving fries.

    1) Too gutless and yellow to connect the game to old Thief series because they are scared of being accused of "Tying game to past Thiefs"

    2) Boring, uninteresting plot

    3) Stupid mini cutscenes that take away control from you in typical consolitis fashion. For example, knock out a guard and you are locked out of control for 5 seconds while Garrett lovingly lowers the unconscions guard to the ground

    4) Consolitis in every way. From the cutscenes, to the gameplay, to the story. Brainless garbage

    5) The devs who made this game are sexual deviants. One mission forces you to watch five pornographic scenes. Yes I am not kidding you, you are forced to watch pornography over and over again, five times in a row, to solve a mission. I am talking about the brothel mission. It's so sad that porn addicts are given jobs as game devs.

    6) The game constantly deletes your savegames. I spent two hours working my way through the seventh mission, only to find that when I clicked the "Continue" button it deleted my manual saves and made me restart the seventh mission. Please fire the losers who made this garbage worthless sequel of a game.

    Worst reboot ever. In fact, reboot is for losers who spit and urinate on the fine lore that previous designers made. I hope that everybody on this pile of festering dog doo never get to work in the gaming industry again.
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  23. MB_
    Mar 31, 2014
    1
    Played the intro and I just can't strike up any interest to play any more of it.

    The gameplay feels to rail-roaded and limited, you can't even jump? I don't feel in control of the character. The character isn't the same, the tone of the world isn't the same, the new female character doesn't fit in with the loner Garrett of the first games, nothing about the game says Thief to me. Which
    Played the intro and I just can't strike up any interest to play any more of it.

    The gameplay feels to rail-roaded and limited, you can't even jump? I don't feel in control of the character. The character isn't the same, the tone of the world isn't the same, the new female character doesn't fit in with the loner Garrett of the first games, nothing about the game says Thief to me. Which is what I signed up for.

    But all of that could be forgiven if it was just fun to play, where Dishonoured got everything utterly spot on and right Thief fails on ever conceivable level. A complete embarrassment.
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  24. Mar 1, 2014
    1
    I don't like ghosts games, physiologic terror and frightening music and creepy characters in my adventure game. I don't think it is funny and I can't relax playing a game that keeps frightening me. Eidos should take in consideration this kind of thing when mixing genres. I'm at chapter 5 and I'm hating it. I don't think I will keep playing the game and that annoys me the most! The otherI don't like ghosts games, physiologic terror and frightening music and creepy characters in my adventure game. I don't think it is funny and I can't relax playing a game that keeps frightening me. Eidos should take in consideration this kind of thing when mixing genres. I'm at chapter 5 and I'm hating it. I don't think I will keep playing the game and that annoys me the most! The other people already provided the full analysis on how stupid the IA is or how crappy the game is, but the terror part is, for me, the worse! Expand
  25. Mar 3, 2014
    1
    Do not drop any cash on this game. Skidrow it and judge for yourself. They have taken the thief game, tried to turn it into a dishonoured/assassins creed clone and failed. The story is bland, the levels are very linear, there is no real feeling of being able to do things your way.

    Those out there high rating this game have not played Thief when it was great, they are also calling
    Do not drop any cash on this game. Skidrow it and judge for yourself. They have taken the thief game, tried to turn it into a dishonoured/assassins creed clone and failed. The story is bland, the levels are very linear, there is no real feeling of being able to do things your way.

    Those out there high rating this game have not played Thief when it was great, they are also calling those of us who don't like it morons... I wouldn't like to resort to name calling but naive come to mind.
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  26. Jul 31, 2014
    1
    This review contains spoilers, click expand to view. I've never been...and never will be a **** meaning those 30+ over people who worship old games as holy relics and despise everything made after the "Golden 90s".

    That's why, having played the first two Thief games in my youth: Dark Project and Metal Age, i was also able to play and love the third installment of the series, Deadly Shadows, which received a lot of hate from older generations at its release in 2005.
    Sure, Deadly Shadows was a different game regarding mechanics, but the charachters and especially the story fitted perfectly in the Thief's canon.

    As the main theme of the saga was the "balance" kept by the Keepers between Pagans and Hammerites, the third game related directly to the Keepers themselves, closing perfectly the cycle with an emblematic ending.

    Recently...i think i've developed a sort of "sixth sense" regarding newest games. I'm able to feel immediately if a new sequel or reboot would work or not. I was positive about the new installments of other stealth series, as Hitman and Splinter Cell, and their releases confirmed my impressions.

    The absolutely negative feeling i've got about this Thief reboot, also has proven to be correct.

    The new Thief is a work which fails in everything... the atmosphere, the gameplay (too influenced by the mediocre Dishonored, which in turn failed to mimic what was best in the Thief saga) and most especially the story.

    Deadly Shadows closed with Garret becoming the new leader of the Keepers, as he was always "predestined" to be. And he found a new apprentice, a young girl who tried to rob him in the same manner he did with his old Keeper mentor Artemius at the beginning of Dark Project.

    Then we found that in the new Thief he "died in an asylum", the Keepers, Pagans and Hammerites are long gone....and now a new Garret with a female apprentice tries to make a living in a world menaced by themes dear to the old "Deus Ex/Dishonored" clichès... a plague, a conspiracy, a mysterious entity.

    There's no explanation about how the world was supposed to develop in such a fashion....no explanation why there's a new "Garrett" with a new fence called "Basso" (why in the hell they took the names of people died centuries before and who probably even don't know!).....and the ending really makes no sense at all.

    The oldest saga also got its "voids" in the story or the environment...but they were used to amplify the mistery and atmosphere of the games.

    So in conclusion, Thief failed in the element which is the most important for me in a game: its soul.
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  27. Feb 26, 2014
    1
    I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now,I was hoping for a stealth game. I got a linear theme park that has some sneaking in it. Its not what I hoped/wanted/expected, I was hoping for freedom, I got clumsy mechanics, poor gameplay. Where this game tries to get ahead is character and story....which is sad, I have had more immersion from smartphone games that were free. Wait till this game is on the very cheap 5+ years from now, just in case you lose interest after 10 minutes.

    Looks like Eidos is paying people to set 10's on this game, so many generic "Best game evar" - 11/10 Comments.

    This game should lose money, no one should take something good, make it bad and still profit.
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  28. Feb 28, 2014
    1
    This definitely fall short of my expectation, I'm a big fan of "Thief- Deadly shadow" so I was expecting a great game. So many flaws, its like they didn't even care. They know "no refund on video game" Im more mad they let those idiot screwup with the Thief franchise. Than the fact they deliberately stole my $60 the honest price for this game should be no more than 15$.

    Game developer
    This definitely fall short of my expectation, I'm a big fan of "Thief- Deadly shadow" so I was expecting a great game. So many flaws, its like they didn't even care. They know "no refund on video game" Im more mad they let those idiot screwup with the Thief franchise. Than the fact they deliberately stole my $60 the honest price for this game should be no more than 15$.

    Game developer or people who want this tittle to sell will give a high ranking on here, but honesty don't waist your money on this junk, they don't deserve it.
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  29. Mar 7, 2014
    1
    This is a bland , linear and above all, tear-your-hair out frustrating game that doesn't deserve to be on anyone's shelf, and if it has found it's way to your collection somehow, pray that someone 'steals' this abomination. It's impossible to sneak your way through levels and stick to the shadows since all the levels are designed to cramp your style due to the claustrophobic nature of theThis is a bland , linear and above all, tear-your-hair out frustrating game that doesn't deserve to be on anyone's shelf, and if it has found it's way to your collection somehow, pray that someone 'steals' this abomination. It's impossible to sneak your way through levels and stick to the shadows since all the levels are designed to cramp your style due to the claustrophobic nature of the places you'll visit. The game feels clunky and unpolished... I honestly enjoyed playing Rambo more than Thief. The loading times....just god-awful, every 5 minutes it seems there's an interruption and voila, you'll be staring at a progress bar again and again. There's no jump button...in 2014, I mean this isn't zelda ffs, if you are going to make a realistic game with some minor paranormal overtones then why remove a basic trait that all people with two healthy legs can accomplish? If Adam Jensen can jump, then why can't Garrett?

    The voice acting is ok but at times it's drowned out by the music OR the characters' conversations get stuck in a loop and you're forced to listen to the same phrase repeated 20 times in succession. "if they have a cure for the gloom, I'll put up with the throng to get my hands on it"....Try listening to that repeatedly without getting annoyed.

    All the side-missions are the same, basically you're looking for a 2X4 that you can latch a rope arrow to which eventually leads to a window you must open with a crowbar and steal the loot. There's virtually no variation in any of them. Boring as fukk. Also, if I fire 5 fire arrows into an enemy, you'd expect them to go down , dead on the spot. Not the case here, as one blow to the head from a blackjack is more effective than 5 piercing arrows doused in flame.

    The animations are sub-par as well, Garret and the rest of the lot barely make a facial gesture that resembles normal human emotion.... Performance is ok, but it's disappointing that Mantle wasn't released for AMD graphics card optimization because it was promised by the developer.

    All in all, you guys should not invest any time in this, just spend more time with your girlfriends instead. Peace.
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  30. Mar 12, 2014
    1
    This game is so boring. You're stuck in corridors and literally walk around grabbing little cups and stuff. I installed it with high hopes after watching the trailers and reading reviews but regret every penny I spent.
  31. Apr 8, 2014
    1
    yet another AAA crap... yet another rip off of the old game... absolute garbage... the worst thief game ever made... this crap is an insult to the original Thief series...
  32. Sep 2, 2021
    1
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  33. Feb 26, 2014
    0
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point
    Please, for the love of god. Support good video games in the industry by NOT BUYING THIS!!! This is such a mess I don't even know where to begin.

    Okay, so they ripped almost the entire sound element of Thief out the window, the only things on the floor that make any more noise than complete silence are shards of glass and water. Every NPC's voice volume is at the same level to the point where you can't tell if someone is right beside you or two rooms away. It's a fascinatingly large **** in the sound department, to say the least.

    Now on to the marketed "amazing immersive AI" that was in the Steam Store Page feature list, a FLAT OUT LIE. This game has some of the worst AI I've seen in a modern video game, you can get seen by guards and hide in a **** cupboard and they will forget you are there and go back to their business. You can do this six times in a row and they'd be as surprised to see you as they were the first time, and as entirely clueless at knowing where you are hiding as every consecutive time you had hidden in the same place.

    The loot aspect is entirely downplayed, Garrett is no longer a master thief, but a petty hoarder. He grabs absolutely everything, from metal cups and cutlery to scissors and magnifying glasses worth 1-5 gold each. This is the stuff that Garrett would quickly gloss over while looking for precious golden candlesticks and expensive wines in the old games.

    Not only this but loot doesn't even factor into the objectives of the damn game, and why would it, since the Garrett character has been so butchered and he's been put to live in an abandoned clock tower. He has no need for loot to pay the rent just to stay alive like our previous Garrett.

    On top of all this, and the rest about Garrett's character being butchered, which is far too much for me to fit into this 5000 word maximum review, the levels are linear as all-hell. Everything is a straight corridor, every place you have to break in to has one way that the developers planned for you to use, gone are the days of open-ended Thief levels, now it plays like a mix between Call of Duty and Uncharted as far as level design goes.

    Rope arrows have also been butchered, if you thought their removal from Deadly Shadows was bad, you're going to wish you had the Climbing Gloves. The Rope Arrows in this new Thief game can only attach to very specific roped wooden beam spots, not any wooden surface, they may as well not be a rope arrow at this point.

    The dialogue is atrocious, even if you don't count the two main characters acting like they're in a emo teen angst movie. The guards are constantly mumbling about extremely stupid **** like "cock-rings".

    Please, save your money and help the industry by not buying this excrement. If you really can't stand the old Thief games because you feel they're dated and want to try a game like old Thief then the closest you're going to find is Dishonored. Buy and play that instead.
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  34. Mar 1, 2014
    0
    Every, almost every element in this game is so poorly designed.
    I'm not gonna talk about details because people and reviews have explained almost everything. I knew that they are gonna make bad Thief, but not this much!?

    To their senior producer Stephane Roy; dude this job is not for you!
  35. Feb 25, 2014
    0
    Thief 1 & 2 are classics, forever changing what we thought video games were capable of. This ugly reboot gets Thief about as wrong as it is possible to get wrong. I kid you not, there is a sequence where you are chased rooftop to rooftop by dogs and if you screw up or slow down you are killed. This game is a total mess, watered down, linear, consolized and casualized for the ignorantThief 1 & 2 are classics, forever changing what we thought video games were capable of. This ugly reboot gets Thief about as wrong as it is possible to get wrong. I kid you not, there is a sequence where you are chased rooftop to rooftop by dogs and if you screw up or slow down you are killed. This game is a total mess, watered down, linear, consolized and casualized for the ignorant masses. There is such incredible content still being made for Thief on PC, The HD Mods, The Dark Mod with new levels being released constantly, there is absolutely no reason to pay for this garbage. Expand
  36. Mar 21, 2014
    0
    The Erin Show... For a while I thought this game was incredible. Garrett's back, the atmosphere is fantastic, the gameplay is good... But there was always this 800 pound gorilla in the room... Or rather, a 120 pound emo skank that ruins the experience. Now, I understand we're supposed to be all PC and everything, and I have nothing against a female in a leading role, but the way they'veThe Erin Show... For a while I thought this game was incredible. Garrett's back, the atmosphere is fantastic, the gameplay is good... But there was always this 800 pound gorilla in the room... Or rather, a 120 pound emo skank that ruins the experience. Now, I understand we're supposed to be all PC and everything, and I have nothing against a female in a leading role, but the way they've done it in this reboot is just awful. Erin is not likeable the way Victoria was. She has no redeeming qualities, and to make it worse, the entire story revolves around HER... I found on a second and a third play through that she became more irritating with each encounter until the only thing I could associate this game with was the whiney mass murdering flake that insults Garrett in the opening scene, and clumsily taints this otherwise interesting adventure. Don't read on if you don't want to see spoilers, but seriously, the whole freaking game is about Erin. Erin's mad because Garrett wouldn't let her kill people with impunity, like an assassin's creed fan girl. Erin fell into the all powerful Primal magic! Erin went crazy so let's spend a long time in a haunted asylum where she was imprisoned, but oh, it's only haunted because of ERIN and her ERIN powers... Did this game really have to focus on this one stupid character so much? Basso's awesome and Garrett is as well, but all of that is ruined because there's no way Garrett would EVER work with someone like her. It's too amateur for him, and nauseating for me. I won't say how the game ends, but let me give you a hint... It has something to do with... Erin... And it's all about Erin.

    Thanks Square Enix for putting the stake through Garrett's heart. I had hopes that his story would continue, but after this, you know it's over. And to make it even worse... This Garrett isn't the real Garrett. Old Garrett, according to this ridiculous story, died in an asylum a long time ago. So here in this game we just randomly have a new master thief named Garrett with a female student, and an old time friend named Basso... Guys, if you wanted to start over with a new character, you should have just done it and manned up to it. But oh that's right, you needed to hoodwink old thief fans into buying this cop out at the same time. I forgot.
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  37. Mar 2, 2014
    0
    Here's what the game is actually about: You are put in tiny sections where you basically have to get from A to B. Which are like 20 meters apart usually so far.
    The game doesn't even let you check out the environment to seek different ways to get past the obstacles to reach your goal because you can't properly move freely. You can't even jump yourself. Try jumping over from one building
    Here's what the game is actually about: You are put in tiny sections where you basically have to get from A to B. Which are like 20 meters apart usually so far.
    The game doesn't even let you check out the environment to seek different ways to get past the obstacles to reach your goal because you can't properly move freely. You can't even jump yourself. Try jumping over from one building to another? How about no, you jump down.

    No what about the thieving part? Well, since it's not hard or tactical to reach your price there's no fun in getting it in the first place. Besides that you'll spend a lot of time picking up completely useless garbage to reach some stupid achievements like finding all the garbage in a certain level.

    I have to make the comparison with Dishonored here as it sure attracts the same audience, and it sure looks a lot alike.
    Take Dishonored, replace the controls with really crappy ones, change the levels so you have as much choice as you'd have in Crash Bandicoot - voila. Now make the characters and the story as boring as it can get: You have Thief.
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  38. Apr 9, 2014
    0
    I could write a long rambling review saying what everyone else has already said about this complete catastrophic train wreck of a "game" ranging from the tiny level sizes and loading screens every 30 meters, to the broken audio to the dumb QTE's and micro-cutscenes which break immersion more than they add, to the dumbing down of the light-gem from 11 states to just 3.

    Instead I'll just
    I could write a long rambling review saying what everyone else has already said about this complete catastrophic train wreck of a "game" ranging from the tiny level sizes and loading screens every 30 meters, to the broken audio to the dumb QTE's and micro-cutscenes which break immersion more than they add, to the dumbing down of the light-gem from 11 states to just 3.

    Instead I'll just post one example of many of what kind of "casual audience" they're targeting for Call of Thiefy 4. This is a genuine objective from Mission 1:-

    "Get 4 Headshots"

    Headshots. In Thief...

    When playing a Khajiit in Skyrim or replaying a 1998 game gives you a better "Thief" experience than 2014 Thief, you know the franchise is now dead...

    Do yourself a favor, go buy the original trilogy dirt cheap on GOG, then treat yourself to Dishonored if you haven't already played it, which although different from Thief, doesn't actively take the p*ss and insult your intelligence like this putrid train-wreck masquerading as a "Thief sequel"...
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  39. Apr 8, 2014
    0
    This is possibly one of the worst stealth games of the century. What's the point of trying to stay in shadows if the guards are blind as a bat? You could literally stand up, walk around, even RUN and they wouldn't even notice you.

    The A.I. is non-existent. They have very narrow field of view, ncps keep repeating the same lines of dialogue over and over and over and over and over and
    This is possibly one of the worst stealth games of the century. What's the point of trying to stay in shadows if the guards are blind as a bat? You could literally stand up, walk around, even RUN and they wouldn't even notice you.

    The A.I. is non-existent. They have very narrow field of view, ncps keep repeating the same lines of dialogue over and over and over and over and over and over and over and over and over again. Houses are empty, levels are horribly designed and very linear with so many loading screens. There's no point in exploring multiple paths because they all get you to the same place anyway. Why bother going around the long way to get to your objective when you can just open the front door and literally end up in the same exact spot? The game is so incredibly linear that the idea of having different paths is just a joke.

    Let's not forget that atrocious story... what were they even thinking? The plot is very loose and jumbled it makes the TV show LOST seem like it had a much more understandable and interesting story as ironic as it sounds.

    That's just how BAD it is.
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  40. Feb 27, 2014
    0
    The worst Thief game ever made. The story is laughable, the AI is stupid, the game is horribly linear, the protagonist sucks. Nope, it's not Thief, it's CoD with stealth. The "reboot everything" trend is gotta be stopped someday and I hope they won't make a sequel for this garbage.
  41. Feb 26, 2014
    0
    A prime example of the disgraceful simplification of video games today, thanks mainly to devs pandering to majority which is casual console gamers. This game is an insult to the original series, everything from the simplistic, linear gameplay, to the terrible script and voice acting.

    Pathetic
  42. Feb 28, 2014
    0
    Stealth, if when you enter a room there's nobody there to hear your footstep, whats the point. You can just barge right in, 99% of the time there is nobody there. So, no threat, no danger, no challenge, no fun.
    Also you can see other door in those area but no action can be done there, the only thing you can do is take the utensil and get out.
    Combat if you are noticed by the guard or
    Stealth, if when you enter a room there's nobody there to hear your footstep, whats the point. You can just barge right in, 99% of the time there is nobody there. So, no threat, no danger, no challenge, no fun.
    Also you can see other door in those area but no action can be done there, the only thing you can do is take the utensil and get out.

    Combat if you are noticed by the guard or bounty hunter run or reload last save, taking on multiple enemy is too difficult, because of the pour combat mechanic. The bow shoot like a firearm straight no curve trajectory like it should be realistically.

    Story, Mission and the Map of the city all together is a real mess that make no sense at all. Frequent loading time, confusing how did I get here moment. Its a real pain to go from point A to point B.

    Conclusion there not that much good to say about this game. If the people that worked on this game had had half the conviction as they do now on Metacritic, trying to salvage the sell of this new release. Maybe there would be a decent fourth instalment of the Thief franchise to enjoy. After one day of playing and realized there was no point, that it was not going to get better. I returned it back to the store and I got $30 with the trade in program, soon you wont even get $5 for this.

    Keep padding yourself on the back, Eidos
    Good work, you made the worst game that I ever played!
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  43. Jan 18, 2015
    0
    Yet another classic franchise ruined by AAA publisher "sensibilities."

    I grew up with the Thief games. And to see it turned into this hackneyed abomination is just heartbreaking. They lobotomized the city by removing the interesting factions. The removed the majority of the color. They removed ALL of the humor. They... Ugh, you know what? Just google some reviews of this turd on
    Yet another classic franchise ruined by AAA publisher "sensibilities."

    I grew up with the Thief games. And to see it turned into this hackneyed abomination is just heartbreaking. They lobotomized the city by removing the interesting factions. The removed the majority of the color. They removed ALL of the humor. They...

    Ugh, you know what? Just google some reviews of this turd on stealth gaming websites. They'll explain it better, without a 5000 character limit.
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  44. Mar 10, 2014
    0
    Hi, I have been playing PC games since 1995. I have played all previous Thief games within the franchise, which I thoroughly enjoyed and I eagerly awaited this re-release.

    Please take this as a warning to save your money and stop supporting developers and game publishers from release garbage like this and charging 50 USD for the privilege. This sale of this game is an act of theft in
    Hi, I have been playing PC games since 1995. I have played all previous Thief games within the franchise, which I thoroughly enjoyed and I eagerly awaited this re-release.

    Please take this as a warning to save your money and stop supporting developers and game publishers from release garbage like this and charging 50 USD for the privilege. This sale of this game is an act of theft in itself, with yet another bastardisation of a successful Franchise, such as we have seen with Diablo 3, COD franchise, BF4, etc.

    Or if you really enjoy linear games, where you have no freedom to choose your path, love repetitive cut scenes and you enjoy collecting ashtrays and paperweights as 'treasure' - then please go right ahead.
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  45. Mar 12, 2014
    0
    To be brief: I regret having bought this **** Name it "Call of duty, thief" , Or "Assassin's creed: cheesy thief", and you will get the sense. One of the best franchise every turned into a dumb game for dumb coach junkies, that's all. **** you creators of this, I hope most of people will keep on pirating the game.
  46. Mar 2, 2014
    0
    This game has no its own image - instead, it's a Frankenstein-like creature, with parkour from Mirror's Edge, with arms and shroud from Chronicles of Riddick and Aliens vs. Predator, with QTE from... you know where, with boring story, pathetic heroes, and dull NPCs. All that was good and even perfect of three previous Thief games has been thrown away: Keepers, Hammerites, Mechanists,This game has no its own image - instead, it's a Frankenstein-like creature, with parkour from Mirror's Edge, with arms and shroud from Chronicles of Riddick and Aliens vs. Predator, with QTE from... you know where, with boring story, pathetic heroes, and dull NPCs. All that was good and even perfect of three previous Thief games has been thrown away: Keepers, Hammerites, Mechanists, Pagans, Kurshoks, burricks, glyphs, perfect voice of Stephen Russell as Garrett, wonderful ambient from Eric Brosius... everything! This game isn't Thief, it's a Hollywood-style fake with bloated budget. Expand
  47. Feb 25, 2014
    0
    Eidos Montreal killed Thief franchise by this game. Deadly Shadows wasn't perfect game but far better than Thief 2014. For me it is simple preying on the brand created by Looking Glass, and nothing more. Small levels which lead player for hand, trivial storyline written on knee, poor artificial intelligence opponents, Garrett without soul and voice of the original character and finallyEidos Montreal killed Thief franchise by this game. Deadly Shadows wasn't perfect game but far better than Thief 2014. For me it is simple preying on the brand created by Looking Glass, and nothing more. Small levels which lead player for hand, trivial storyline written on knee, poor artificial intelligence opponents, Garrett without soul and voice of the original character and finally uninspiring world without the magic of the trilogy. I'm very disappointed. Expand
  48. Feb 25, 2014
    0
    By far the worst Thief game ever made. It is not even Thief at this point. Skip this entirely and play the older ones if you need a good thievery game.
  49. Feb 25, 2014
    0
    Absolute garbage. The script is about as poorly acted upon as the English dubs of Japanese games from the 80s and 90s. The AI is just as, if not more laughable. This new release is an absolute insult to the franchise and absolutely violates the concept of the original games.
  50. Feb 26, 2014
    0
    Graphics 4/10
    Gameplay 3/10
    Story -6/10
    Atmoshphere 12/10
    Voice Acting -13/10

    This game is not the best game ever, in fact, it is not even the second best game ever or the third best game ever. It is, in fact, the four hundred and twenty three thousand, eight hundred and thirty ninth best game ever.
  51. Feb 28, 2014
    0
    Thief : Master of NONE.

    Thief is a disaster the likes of which we could not fathom. There is no easy way to say it; we just did not think the game would be this bad. So we must ask: how did this happen? Is the game’s five years in development, with multiple restarts and lead creative churn, the key factor here? Is Eidos Montreal misguided in its attempt to focus on narrative when
    Thief : Master of NONE.

    Thief is a disaster the likes of which we could not fathom. There is no easy way to say it; we just did not think the game would be this bad. So we must ask: how did this happen? Is the game’s five years in development, with multiple restarts and lead creative churn, the key factor here? Is Eidos Montreal misguided in its attempt to focus on narrative when Thief’s story is this flimsy? Has the developer’s attempt to cater to as many players as possible resulted in mechanics that work against the core experience of the series? Does the developer possess a completely different concept of immersion to us – theirs one of regular cutscenes, full animation and high detail visuals, and ours the more abstract sense of place that arises from the creation of whole and consistent locations? Does Eidos Montreal simply not understand what made the original Thief trilogy the masterpieces that they are?
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  52. Feb 26, 2014
    0
    I really enjoyed playing this game. I really hope they make another one so I can waste another 10 minutes of my life. $50 / 10 minutes = $5 a minute. They've really rewritten the genre. Thanks for polluting the gaming ecosystem with another piece of rubbish.
  53. Feb 26, 2014
    0
    EWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left theEWW is a word that come to mine over this terrible game!. I paid $50NZD for a game that held my attention for 10 minutes!!. Worst Linear game play I have ever experienced, Master thief more like a ragging nut man magpie ... picks up everything that is shiny that instantly converts to gold in his inventory. the graphics of this game are terrible looks like they worked on 10% and left the rest hoping you wouldn't notice it. The AI ...... wont even go there you can stand right in front of them and they don't see you. THIS GAME WOULDN'T CHALLENGE A 5 YEAR OLD. DO NOT BUY PLEASE! Expand
  54. Feb 27, 2014
    0
    What a shame, another game has been spoiled!

    I was never fan of the series, but in previous games there was an atmosphere, difficulty, mystery, some real stealth. And Thief 4 doesn't have anything worth looking at, doing with and thinking of. Game has "2010s standard graphics", and there is nothing special about style, artistic approach, anything else is just a mix of cliches,
    What a shame, another game has been spoiled!

    I was never fan of the series, but in previous games there was an atmosphere, difficulty, mystery, some real stealth. And Thief 4 doesn't have anything worth looking at, doing with and thinking of.

    Game has "2010s standard graphics", and there is nothing special about style, artistic approach, anything else is just a mix of cliches, another cliches, and bad ideas.

    It is anything but an interesting game to play.
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  55. Mar 30, 2014
    0
    This new release is an absolute insult to the Thief series, Where do these 7-10 scores come from? they either getting paid to review or know nothing about video gaming and like spending there money on rubbish!
  56. Feb 28, 2014
    0
    Question: Whoa....how BAD is this game? Answer: How do I get a refund for a digital download? switch(category){ category 1: If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable.

    category 2: If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you. category 3: If you enjoy
    Question: Whoa....how BAD is this game? Answer: How do I get a refund for a digital download? switch(category){ category 1: If you played Thief (originals) on PC and "enjoyed" them AND you are over 18y/o, you will probably not find the game enjoyable.

    category 2:

    If you have an xbox and are 8-11y/o you might enjoy this, if your mom buys this for you.

    category 3:

    If you enjoy "swooping" (are you serious?) and "running through" (do me a favour) an interactive, but super-linear, pile of junk-trash, then you might enjoy this, also.
    }
    Just sayin'.

    Very surprised by the heroic scores of "critic" reviews. Do not be blinded by the 10/10 or 90% scores...one imagines there are incentives for those people posting such reviews and scores.

    Since the dawn of time, mankind has struggled with difficult philosophical questions such as, "how did the universe begin?" and "is there a God?". Add to that list "how was this piece of amateur-code allowed to be part of the Thief franchise?"

    It shall remain unknowable.

    I am attempting to get a refund - that was no joke. I am a real human reviewer/gamer who played the original thief classic titles on PC.
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  57. Feb 28, 2014
    0
    Ok, the game is not bad, it has a few cool things, it brings a lot of old good stuff. but it have at least 2 things i hate:

    1º Rope arrows only on pre-scripted places (with QTE), instead that on all wooden surfaces like on THIEF 2 2º cant jump .........., yes on 2013 someone release an FPS game in which the player character CANT JUMP! we are the master thief but we cant jump,
    Ok, the game is not bad, it has a few cool things, it brings a lot of old good stuff. but it have at least 2 things i hate:

    1º Rope arrows only on pre-scripted places (with QTE), instead that on all wooden surfaces like on THIEF 2

    2º cant jump .........., yes on 2013 someone release an FPS game in which the player character CANT JUMP! we are the master thief but we cant jump, ........

    Thats DUMB and IDIOTIC, i was waiting this game a lot but these mistakes are too stupid, and so ill be hard on it, add the jump ability and ill probably review it better.
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  58. Mar 1, 2014
    0
    This review contains spoilers, click expand to view. Spoilers!!!!!!!!!!!!!!!!!!!!!!

    Its the small things that killed the game for me, examples:

    -garret voice sux.

    -the girl is a annoying child.

    -the claw is nothing more that a simple meat hook and that changes the entire game mechanic ? garret never thought of that before ?

    -garret cant jump unless scripted ?

    -garret cant blackjack people unless in the "focus mode" ?

    -Unskipable animation of looking the corners of a window before trying to open it. Even if just went thru it and must go back, every single time...

    -Pressing 'E' repeatedly to open a window ? is that suposed to make us feel like doing some effort ? god of war style of opening things in thief...

    -at some point the guards entered in a loop saying the same phrase over and over again, like, conversation, 3 second pause, same conversation, 3 second pause, again, again...

    -after entering the city i didn't go to the objective right away, i went exploring. Then i found the i need some kind of tool to get the screws of stuff around, what ? where do i get it ? cant find, ok, go to objective, ooh its sold here, ok, lets steal, get mission to rob a bank, right in the end, already inside the safe, another box thing says i must have yet another tool to cut wires... what ? there was no such thing in the npc selling stuff...

    - you are in a bank, you are in front of a counter, more like a table with some steel bars on top, there is an item you can steal at the other side of it... IF you were human, a mere lean foward and reach for it would do the trick since the steel bars are very widely spaced... you cant, and you cant jump on the table... to get the item that's right in front of you must go to the other side, in another room with a camera. The solution to this could be so simple, since your game mechanic sux that much, don't place items in such way that it casts a beam of light showing the poor job done in the game.

    -oh i remember another, when you are opening a drawer, if the drawer is empty, garret right hand don't enter the scene, ok, but, if there is something in the drawer, the right hand appears before we see the content of the drawer, making it feels awkward.

    -And in the beginning you need money to buy stuff, but, garret chooses to make a collection of the most valuable items ? i think i heard some guard saying that the mask would feed a lot of mouths for a year or something, but, no...

    -Hes been away for so long, and don't remember anything, has powers ? his eye changed ? yet, shows little interrest in persuing awsers. Cant say more because i stop playing.

    Dishonored is a much better successor to the thief series.
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  59. Mar 6, 2014
    0
    This game is unbelievable Sacrilege of the series. I feel like someone make the Splinter Cell like crap out of the Thief:
    - totally linear levels – game almost on the rails!
    - absolutely no place for creativity! - AI worse than terrible! - boring and redundant animations! - schematic looting system! - terrible voice acting! - main hero which has nothing in common with the original
    This game is unbelievable Sacrilege of the series. I feel like someone make the Splinter Cell like crap out of the Thief:
    - totally linear levels – game almost on the rails!
    - absolutely no place for creativity!
    - AI worse than terrible!
    - boring and redundant animations!
    - schematic looting system!
    - terrible voice acting!
    - main hero which has nothing in common with the original one!
    - tons of theme braking cut scenes!
    - waypoints and interactive (modern!) map!
    - interface similar to Assassins Creed! As long as in AC its climatic due to Animus theme, here it is a profanation.
    The game has nothing from the predecessors, and everyone who loves them should forget about this game. It is another example, how to kill the legend, gaining easy money from the hype! I intend and recommend to newer buy a game from this developer again. Let them bankrupt for such unspeakable insult.
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  60. Nov 9, 2019
    0
    The worst disaster of my video-gaming life. To see such a strong franchise SYSTEMATICALLY stripped of everything that made the franchise A: That franchise, and B: Good.

    Perfect example of a project ruined by comittee. An unmittigated disaster and a warning siren to the industry. This simply isn't Thief. The only similarity to the fantastically imagined Thief Universe of old is that
    The worst disaster of my video-gaming life. To see such a strong franchise SYSTEMATICALLY stripped of everything that made the franchise A: That franchise, and B: Good.

    Perfect example of a project ruined by comittee. An unmittigated disaster and a warning siren to the industry. This simply isn't Thief. The only similarity to the fantastically imagined Thief Universe of old is that things are stolen. It's like something is a 'Fight Club' game because there's fighting in it. No magic, no factions, no mystique, no awe inspiring pagan zones. This is seperate thing entirely and we deserve more of the actual Thief Universe.
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  61. Mar 15, 2014
    0
    The worst disappointment ever. Awful AI, a incredibly dull story without any logic, characters as expressive and lively as a graveyard. No free play at all. No searching for a own approach. And no fun. And this c*** i have been expecting eagerly for nearly ten years? Shame on you, Square Enix.
  62. Apr 3, 2014
    0
    Running into guards has no consequences, the mechanics/key configurations for PC are junk, the audio is off, and the clipping interface in some areas are just awful (I can't walk over a 3 millimeter difference in flooring? wtf?). There really isn't a redeeming thing about this game.

    Just to clarify what I mean by no consequence, I mean you are in one room and alert the guards, just run
    Running into guards has no consequences, the mechanics/key configurations for PC are junk, the audio is off, and the clipping interface in some areas are just awful (I can't walk over a 3 millimeter difference in flooring? wtf?). There really isn't a redeeming thing about this game.

    Just to clarify what I mean by no consequence, I mean you are in one room and alert the guards, just run into the next room. Even though there are guards in there, they won't react to the screams and warnings of the guards from the previous room. They'll just do their thing and wonder about nothing, because they're brain dead.
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  63. Oct 18, 2014
    0
    So here I am, playing thief because I loved the previous titles and although I'm fairly disappointed by the action elements in it (When did Thief become a platform game?) I was enjoying the game....
    Until I hit an actual boss fight (Yes in Thief!, next boss fight in Civilizations, Settlers or the Sims?) where you're not able to save at all.
    Considering I turned on a lot of options off to
    So here I am, playing thief because I loved the previous titles and although I'm fairly disappointed by the action elements in it (When did Thief become a platform game?) I was enjoying the game....
    Until I hit an actual boss fight (Yes in Thief!, next boss fight in Civilizations, Settlers or the Sims?) where you're not able to save at all.
    Considering I turned on a lot of options off to come closer to the real thief experience I find it impossible to continue the game.
    So after 7 chapters playing I found out that I should have kept those options on because Thief has turned into an action game with un-savable boss fights.
    Now I understand all those negative reviews.......R.I.P Thief franchise
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  64. Jun 8, 2015
    0
    WOW i was impatient and all since it's a so long time i awaited the sequel from the last one of the serie. Oh my *** gosh it looks like a console game !!?? It feels like too, and oh wait it's made for console, right?
    Totally scripted and BORING I didn't even passed the second level. Hop trashcan. SO deceived. I'm gonna reinstall thief 2 and try the fan missions instead. complete lost of time.
  65. Jul 25, 2015
    0
    This game is a disgrace to Thief: The Dark Project's legacy.

    I bought it on the pre-order, excited for, and expecting, an open world environment, where I could climb and clamber anywhere with the help of my trusty rope arrows and progress through the quests as I chose. What I received was a scripted nightmare, where you are only allowed to progress down the developers' boring
    This game is a disgrace to Thief: The Dark Project's legacy.

    I bought it on the pre-order, excited for, and expecting, an open world environment, where I could climb and clamber anywhere with the help of my trusty rope arrows and progress through the quests as I chose.

    What I received was a scripted nightmare, where you are only allowed to progress down the developers' boring avenues, despite the roof tops, crates and beams all around you begging to be utilised by any true Thief gamer.

    Please don't make the mistake I did, DO NOT BUY THIS GAME!
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  66. Mar 15, 2020
    0
    This game has been produced with 0 respect towards the the source material.
    Thief series has some simple elements that made him a classic:
    A strong in game world A protagonist with a strong personality A challenging open map level system that makes exploration and stealth important. The remake developers became angry when asked if they were gonna maintain the game world, claiming
    This game has been produced with 0 respect towards the the source material.
    Thief series has some simple elements that made him a classic:
    A strong in game world
    A protagonist with a strong personality
    A challenging open map level system that makes exploration and stealth important.

    The remake developers became angry when asked if they were gonna maintain the game world, claiming they removed many classical elements because they did not want to be compare with the old game.
    They also ruined the protagonist portraying him as a imbecile ... like, Gareth whole persona was greed and cynicism, the new Gareth is... not that. Not to mention they refused the get the original voice actor and lied on why.
    Not content with having ruined the soul of the game they decided to replace the huge open world level maps with a stupid claustrophobic hub system and the levels are horribly linear.

    This game is too generic to attract new players and its too dumb down to attract the Thief series fans.
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  67. Sep 4, 2022
    0
    Honestly, one if not the most boring game I have ever played in my life. It was so boring it took me years to write this review because I never felt like I cared enough but finally, after nearly a decade at 1am at night I have found the time to write this. Do not waste your time. You will wish you could have this time back. Trust me.
Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]