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6.0

Mixed or average reviews- based on 1665 Ratings

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  1. Apr 2, 2014
    9
    Underrated and loyal to the original series. Thief quickly immerses you in it's well polished world and before you know it your indulging in kleptomania at every turn scouring the scene for that familiar twinkle. This is a walk down memory lane for me and as victim to reminience I recently loaded up the old thiefs to hark back to the old days and found my memories were far more goldenUnderrated and loyal to the original series. Thief quickly immerses you in it's well polished world and before you know it your indulging in kleptomania at every turn scouring the scene for that familiar twinkle. This is a walk down memory lane for me and as victim to reminience I recently loaded up the old thiefs to hark back to the old days and found my memories were far more golden than the gameplay itself. Age has not been kind, graphically, to the old series. This new thief iteration captures the soul of the old series and injects some much needed modern nuiances such as the swoop ability. Yes the AI can be fickle but if searchers were as keen as reviewers seem to shout about there would be quite a few broken controllers. Gamers have plenty of options to keep them busy and feel the pinch of nostalgia. I'm happy with the outcome and would fully support Eidos continuing the series. Expand
  2. Jun 30, 2014
    9
    Well, after reading a lot of reviews I went ahead and bought Thief during Steams summer sale. I figured for $15.00 it wouldnt be that big a loss if the negative reviewers were correct. Well im on chapter 5 now and am really enjoying it. Its actually one of the more enjoyable games Ive purchased in recent memory.

    My gripes - Town is too linear. I would like a bit more openness and
    Well, after reading a lot of reviews I went ahead and bought Thief during Steams summer sale. I figured for $15.00 it wouldnt be that big a loss if the negative reviewers were correct. Well im on chapter 5 now and am really enjoying it. Its actually one of the more enjoyable games Ive purchased in recent memory.

    My gripes - Town is too linear. I would like a bit more openness and the ability to travel across the town districts in an open world setting. Not a big fan of the loading screen moving between districts.
    Also while Garret has a decent arsenal, the use of much of it feels a bit too scripted and somewhat limited. for example Rope arrows are cool but I rarely find a "designated" place to use them. more of an open world could fix that.

    Other then that I really like it. I like slower paced strategy stealthy games like this anyway . Also I have never played the earlier Thief games so I didnt have any preconceived ideas of how I thought this game should be..
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  3. Jun 17, 2014
    9
    This game is not for old thief fans. The level design is lackluster the sound design is off and there's a lack of good humour and a good story. But, for people like me who want to get into a true stealth game that looks down on combat, then this is for you.
    Im only giving it a 9 due to personal preferences its actually a 7
  4. Oct 31, 2019
    9
    Скучный пролог с беганьем по крыше с девахой. Но сама игра и выглядит и играется отлично, мне понравилась не меньше, чем Дисоноред первый. Всем советую, тем более на распродаже копейки стоит. Возьмите, если любите стелс и иммерсив симы, не разочаруетесьСкучный пролог с беганьем по крыше с девахой. Но сама игра и выглядит и играется отлично, мне понравилась не меньше, чем Дисоноред первый. Всем советую, тем более на распродаже копейки стоит. Возьмите, если любите стелс и иммерсив симы, не разочаруетесь
  5. Apr 21, 2023
    9
    Thief
    Geliştiriciler: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    Oyunu 2. defa oynuyorum ve oldukça karanlık şehirde ve fazlasıyla gizli olunması gereken ve bu atmosferi oyuncuya hissettiren bir yapısı var. unutulup tekrar oynanacak bir oyun. Oynanış: 801/100 Efekt ve Atmosfer: 95/100 Hikaye: 70/100 Tekrar Oynama Durumu: 75/100
    Thief
    Geliştiriciler: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    Oyunu 2. defa oynuyorum ve oldukça karanlık şehirde ve fazlasıyla gizli olunması gereken ve bu atmosferi oyuncuya hissettiren bir yapısı var. unutulup tekrar oynanacak bir oyun.
    Oynanış: 801/100
    Efekt ve Atmosfer: 95/100
    Hikaye: 70/100
    Tekrar Oynama Durumu: 75/100
    Oynama Süresi: 30 Saat

    Thief
    Developers: Eidos-Montréal, Looking Glass Studios, Eidos Interactive, Ion Storm Inc., Feral Interactive, IOMO
    I'm playing the game for the 2nd time and it has a structure that makes the player feel this atmosphere in a very dark city where you have to be very secretive. it's a game to be forgotten and replayed.
    Gameplay: 801/100
    Effects and Atmosphere: 95/100
    Story: 70/100
    Replay Status: 75/100
    Play Time: 30 Hours

    Translated with www.DeepL.com/Translator (free version)
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  6. Mar 17, 2014
    8
    What I did like the original thief games was the actual stealing - being able to go into people's houses and grab stuff, pickpocket passerbys, etc. But if I remember correctly, there hasn't really been that many opportunities to do so, as the games quickly devolved into crawling steampunk ruins and killing some robots. Forgive me, it has been years since I played those games.

    So the new
    What I did like the original thief games was the actual stealing - being able to go into people's houses and grab stuff, pickpocket passerbys, etc. But if I remember correctly, there hasn't really been that many opportunities to do so, as the games quickly devolved into crawling steampunk ruins and killing some robots. Forgive me, it has been years since I played those games.

    So the new thief kinda delivered more of what I liked about the original games - the ability to explore the city at my own pace, loot houses, pickpocket, etc. I like the city design, it is rather complex with different levels from the sewers to streets to upper levels. Plenty of stuff to explore. I like this aspect of the game.

    After a while I discovered that the F - focus mode lets me see loot, interactive points, etc, and it kinda ruined a lot of freeform looting experience. The game degenerated into running around and mashing F. There's no reason to look at anything in the environment, unless it is glowing blue.

    Overall, I liked the game, it has decent voice acting, good localization into Russian, although I never had much hope in the story of thief games - I know that after a while it will turn into a steampunk dungeon crawl, and sure enough, chapters 3 and 4 were rather linear delving into ancient dungeons and towers.

    Many people mention terrible AI, and I have to agree, playing on the 2nd "Thief" difficulty, the AI seems deaf, dumb and blind - I can walk, shoot arrows 5 feet away from the enemy, and they will not hear me. I can stand 5 feet in front of an enemy in the shadows and they won't see me. I can knock out one of 2 patrolling guards, and the 2nd one will never wander where his buddy went.

    Overall, the game is good - graphics are fantastic, and performance is very good when running low settings on a 3 year old rig.
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  7. Mar 2, 2014
    8
    First off, throw aside expectations deriving from the older Thief games, and judge this game in it's own right.

    It's a pretty solid game. The atmosphere is tense, if you play it the way it's meant to be played. If you're used to FPS and don't like a game that encourages massive stealth, you will probably not have fun playing this. Graphics are decent, but the main atmosphere comes
    First off, throw aside expectations deriving from the older Thief games, and judge this game in it's own right.

    It's a pretty solid game. The atmosphere is tense, if you play it the way it's meant to be played.
    If you're used to FPS and don't like a game that encourages massive stealth, you will probably not have fun playing this.

    Graphics are decent, but the main atmosphere comes from the sound, combined with the stealth tension.
    The use of sound in this game is awesome.
    I had hoped for a more open world experience though. There's alot of transitions between maps, and it kind of breaks the tension.
    There's a good number of puzzles (mainly to obtain safe combinations), and most are straightforward.
    But a couple of them are actually quite brilliant.
    Despite a fair amount of side missions, the game feels rather linear. Mainly because of lack of effort to actually make side missions challenging. Most are 'go to this place, and clean it out'.

    Despite the flaws, this game has kept me entertained for many hours.
    It's not a sequel, but more of a re-boot. And as such, I expect to see more games in the franchise.
    If they put a little more effort into the game World, the story and side missions, it could revitalize the Thief franchise greatly.

    But as of now, it's nothing big, but holds potential.
    Nevertheless, it's an enjoyable game.
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  8. Sep 19, 2014
    8
    This game has plenty to offer to both new players and old fans of the franchise. However; the game is best played on Master level regardless of your prior experience with the series. Master difficulty level actually forces you to play with the spirit and intent of the original Thief series. Stealth, loot, and no killing...after all; the mark of a good thief is nobody knowing you wereThis game has plenty to offer to both new players and old fans of the franchise. However; the game is best played on Master level regardless of your prior experience with the series. Master difficulty level actually forces you to play with the spirit and intent of the original Thief series. Stealth, loot, and no killing...after all; the mark of a good thief is nobody knowing you were there in the first place which makes killing irrelevant. If one approaches this game from a twitch/FPS playing perspective, they will most likely wind up disappointed; which is where I suspect many of the poor reviews come from. Thief is extremely enjoyable when played correctly. Expand
  9. Aug 30, 2022
    8
    I really like this game. It suffers in a comparison to Dishonored but it's a well crafted game nevertheless with some well intentioned design ideas that don't quite pay off the way they should. The most noticeable shortcoming is the slightly clunky player movement that seems deliberately calibrated for console controllers and can make precision difficult. It certainly doesn't ruin theI really like this game. It suffers in a comparison to Dishonored but it's a well crafted game nevertheless with some well intentioned design ideas that don't quite pay off the way they should. The most noticeable shortcoming is the slightly clunky player movement that seems deliberately calibrated for console controllers and can make precision difficult. It certainly doesn't ruin the whole game though as it's dripping with atmosphere and has some very impressive graphics and environments to make it immersive. It's worth your time if you like stealth sims and have played Dishonored to death. Expand
  10. Feb 28, 2014
    8
    I found the game really fun to play.

    The story needs a big more edge and mystery and the AI needs to be just a bit more ruthless on the harder difficulties. The game deserves at least a 75 or an 80. Loading times. Whatever. One of the highest rated games on metacritic has the worst loading times I have ever seen. Graphics. It looks great. Game play. Super fun. Story and
    I found the game really fun to play.

    The story needs a big more edge and mystery and the AI needs to be just a bit more ruthless on the harder difficulties.

    The game deserves at least a 75 or an 80.

    Loading times. Whatever. One of the highest rated games on metacritic has the worst loading times I have ever seen.
    Graphics. It looks great.
    Game play. Super fun.
    Story and Characters. This is the most inconsistent part. All the ingredients are there, it just needs to be pulled together.
    Overall. I am so glad this game is out and that it has (mostly) met my expectation for a reboot of one of my favorite game series.
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  11. Mar 2, 2014
    8
    I'll preface this review with the following: I played the OG Thief in early 1999. Thief 2014 is not the original.

    Solid all around game. Those who complain of bad AI are likely playing on the easiest difficulty. On "Master" difficulty there is very little room for errors. The atmosphere is great. The side quests are interesting and challenging. The story is a bit linear with regards
    I'll preface this review with the following: I played the OG Thief in early 1999. Thief 2014 is not the original.

    Solid all around game. Those who complain of bad AI are likely playing on the easiest difficulty. On "Master" difficulty there is very little room for errors. The atmosphere is great. The side quests are interesting and challenging.

    The story is a bit linear with regards to how the objectives can be completed, but that's not necessarily a bad thing. The levels lack a bit of variety though.

    The animations and mechanics of sneaking and thieving are done well and satisfying.

    This is a quality game, but not all will appreciate it.
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  12. Mar 7, 2014
    8
    I have played every Thief game. This one is the worst... of a very fine lineage. It does some things quite differently. But the core gameplay is finding routes and timing that get you through your quest to loot a deep and very troubled world. Exploration with risks.

    I find weird complaints when people talk about the game. "There's no JUMPING"... well... there's no missing a jump. Unless
    I have played every Thief game. This one is the worst... of a very fine lineage. It does some things quite differently. But the core gameplay is finding routes and timing that get you through your quest to loot a deep and very troubled world. Exploration with risks.

    I find weird complaints when people talk about the game. "There's no JUMPING"... well... there's no missing a jump. Unless it's one of the rare ones that requires a run-up. The game tells you if you're able to jump to the ledge you're facing, and you hit the button to go there. It's not a platformer, and that's fine. 90% of the time, in the original trilogy, you were just mantling up onto things. Actually jumping mostly just got you noticed, quickly.

    There's a chase sequence... that doesn't actually mean you were noticed by anyone. It's bookended by cutscenes, and mostly serves to get you from one area to the next in a sort of mad dash action sequence. I wasn't fond of it, but mostly because it's so alien to the way the rest of the game is played. Then I figured out there wasn't any loot in it, and the goal was to get it over with ASAP... so it wasn't too bad then.

    I felt like a lot of the tools at my disposal were incredibly pointless. Choke arrows, mostly. It's a ranged blast of pepper spray and it ticks off the recipient. That's not horribly valuable for any playstyle I'm aware of. The flashbangs were a little more useful, similar to their anti-zombie use in the old games. But not aimable. Then again, you can't blind yourself with them, so... it's a tradeoff.

    Two boss fights in the game. One clearly built to be fought. The other clearly built to be stealthed. No real complaints about either, to be honest. Although the first would be... ludicrously difficult to be pacifist in. It's also possible to one-shot the enemy. So some tactics work better than others depending on the situation.

    One really interesting thing included... is a leaderboard for extra difficulty settings. Purely meta bragging rights, but I think that's what technology is for. You can choose customized difficulty settings to force you to play the game the way you want. I suspect some of them are technically impossible when taken together. The amazing thing to me is... you don't have to play the game through once to unlock it. It's just there.

    End of the day... according to steam, I spent about 57 hours on it. I've replayed a few levels I quite enjoyed. And if my #1 complaint is that it's not long enough... and it's clearly kept me engrossed for that long? That's quite good. I would be quite happy to play a sequel of this. Perhaps with larger playgrounds between plot-related choke points and one-way passages. One can hope.
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  13. Feb 28, 2014
    8
    Its great to see Garrett back in the saddle again after all these years. Great game but im taking a couple points for too much linearity for my taste and not enough openness. GAWD! I missed Garrett! :)
  14. Feb 25, 2014
    8
    OK so. Lovely look and feel. Turn off Focus, turn up the difficulty and you have a challenging, fun, dark stealth game. I have not got to far in to the game yet but have replayed a few areas. Interesting things pop up. Nice touches like switches on locks and paintings changing their location for example. make me feel there is care and an attention to detail that may provide replay-ability.OK so. Lovely look and feel. Turn off Focus, turn up the difficulty and you have a challenging, fun, dark stealth game. I have not got to far in to the game yet but have replayed a few areas. Interesting things pop up. Nice touches like switches on locks and paintings changing their location for example. make me feel there is care and an attention to detail that may provide replay-ability.

    DON'T, be put off by the fan boys!

    DO, turn up the difficulty and turn off focus.
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  15. Jun 20, 2014
    8
    This game is quite not bad and interesting. It has interesting storyline, realistic gameplay (it even anger sometimes, because you want that everything eould work faster), dark noir atmosphere. But there is some thing that angers me and one of those things is beggining of the game, playing first chapters was very booring no intrigue only walkin around and taking things it quite angered meThis game is quite not bad and interesting. It has interesting storyline, realistic gameplay (it even anger sometimes, because you want that everything eould work faster), dark noir atmosphere. But there is some thing that angers me and one of those things is beggining of the game, playing first chapters was very booring no intrigue only walkin around and taking things it quite angered me and i think that most of the people deleted this game from their computer in these first chapters, but who didn't those found the real spirit of this game. So overall i rate it like that because the game was good and really quite interesting. Expand
  16. Feb 26, 2014
    8
    When I purchased this game I fully expected it to have its glitches upon release. It's a reoccurring theme in game release as of recently. However, I've decided to not allow these glitches to cloud my judgement on how the game is.

    So far from my experience, the storyline is promising and the stealing methods remind me a bit of Skyrim and the Thieves Guild. I am enjoying the gameplay. I
    When I purchased this game I fully expected it to have its glitches upon release. It's a reoccurring theme in game release as of recently. However, I've decided to not allow these glitches to cloud my judgement on how the game is.

    So far from my experience, the storyline is promising and the stealing methods remind me a bit of Skyrim and the Thieves Guild. I am enjoying the gameplay. I have not played the original Thief games, but I do have them on my Steam. Perhaps that is one of the reasons why I'm not currently **** about this game being "so horrible".

    Take this game for what it is. Combat is not really a part of how you play. Get caught, run like hell! The guards actually pay attention unlike how Assassin's Creed guard see you and walk away. These guards...if they see you...WILL go after you. With a lack of weapons, you run and hide. Once hidden, they don't give up immediately. Even lightning flashing can expose you while you’re hiding in a cabinet.

    This game is about strategy and cunning. You need to pool your resources to purchase the correct equipment and spend your points wisely. Some break ins at random locations yield more information about another possible target. This game is all about finding everything you can and taking your time.

    Guards in Thief are not dumb. If you make a noise they will come looking and they’ll call out to other guards to look too. Depending on how much noise you make, the longer they will look. They will light torches to expose you easier. Make too much noise any you are found. You also can’t just run past them like other games. They will instantly know you are present and come after you. That is a welcome change.

    This game has a steady storyline with a game play meant for the patient not the hasty or bloodthirsty. I do recommend you purchase this game. If you think the reviews are too bad currently, I encourage you to wait them out. It's only the first 36 hours of release. When has a brand new game ever been releases without issues or criticism?

    In the end, this game is a breath of fresh air from all the combat games like Skyrim, World of Warcraft, Assassin's Creed and so on. Do not purchase this game with the mindset of action packed escape scenes like AC or major combat like Skyrim. This game stands alone from them. The point is...don't get caught. Patience is a virtue.

    I applaud Edios for making this a 1st person game. You do go 3rd person while climbing, but while creeping around you are in 1st person. It feels more realistic than having extra godlike vision.

    Thief is not meant to be even close to Dishonored in gameplay. While Thief and Dishonored share similar atmospheres. Dishonored was sort of like a Dark Assassin's Creed, but I didn't see people complaining about. You had to plan your assassinations out. In Thief combat is not really an option and almost non-existent...unless you want your guts flying across the Marketplace. This game is all about stealth. In my opinion Dishonored and Thief are not comparable.

    Also...don't EVER play on Rogue difficulty. Start with Thief...unless you’re a 12 year old, but this game is rated M so I hope there are none. Given that there are some sexual scenes, no one under 16 should play this in my opinion.

    I give this game 8/10 currently.

    Negative points include glitches and sometimes tricky key mashing to figure out how to get to the next pipe/ladder/etc.

    Edios and Steam will have some glitches resolved shortly I'm sure. If not...oh well. Edios might have other more pressing projects than Thief glitch fix at the moment. I would wait for everything to be ironed out, but I can't stop playing. I've always wanted to be the kind of person who pulls heists without any weapons in real life...so I've kinda found my calling in this game.

    TL;DR This is a stealth and patience game requiring strategy, not combat. While it has some glitches, none are game breaking. Guards are alert and not stupid. This game is a lot of fun for someone looking for something different.
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  17. Feb 27, 2014
    8
    Forget about reviews play the game (chapter 2-3-4 and so on) .after that say something about gameplay and art-design or levels.the atmosphere is good and also mistery from every corner or every sound you hear.
    if you like cod or bf4 dont play this game,its not for you.
  18. Feb 25, 2014
    8
    Eidos delivered us a fantastic stealth game! Atmosphere of Thief is outstanding, great graphics, comfortable controls. Guards AI is sharp enough, definitely better than in Deus Ex HR. The bad - limited use of rope arrows, story isn't as epic as in previous titles! If you a fan of stealth - this game is for you, if you wanna play "guns blazing" - this is not the game for you
  19. Mar 1, 2014
    8
    No, this game is not perfect. No game is, and if you were a fan of the original franchise, you will probably not like it. But this game is not bad in any way shape or form. Do not listen to anyone giving this game 0 scores. They are just butthurt little fanboys. Yes this game has issues, go find me a game without them, but this game is very enjoyable, and I would highly recommend it toNo, this game is not perfect. No game is, and if you were a fan of the original franchise, you will probably not like it. But this game is not bad in any way shape or form. Do not listen to anyone giving this game 0 scores. They are just butthurt little fanboys. Yes this game has issues, go find me a game without them, but this game is very enjoyable, and I would highly recommend it to anyone but the original fans of the franchise. Comparing this game to the originals is just idiotic, don't know if you have noticed but the last Thief game was released ten years ago. The demographic for gamers since then, a lot, an awful lot. Eidos Montreal weren't trying to impress the original fans, they were trying to impress people who weren't already a fan of the franchise and get those people into stealth games, and this game is one hell of a stealth game.

    It is truly an amazing stealth game, and if you are a fan of them then I highly recommend it, the maps in the game could certainly be a little more open for me, but I can overlook this easily, they weren't too impossibly linear, and they are certainly not worth comparing to a Call of Duty campaign.

    The difficulty customization is AMAZING. You literally cannot say that this game is too easy, if you think that then you can make it as hard as you like, without a problem. Imo, the three pre built difficulties were a little easy for my taste so I do recommend customising your own experience and making some of the aspects of the game more difficult before playing.

    The world built in Thief is great. The impression I got of the city is that the city is awful, a dirty and filthy place, and yes the people living there are horrible people, doing what they do just to keep going in life.

    As for the PC port, truly excellent. Absolutely no complaints, runs buttery smooth and has an excellent range of graphics options. It looks beautiful and has some amazing lighting effects.
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  20. Jun 17, 2014
    8
    What a great game. Lots of fun and quite a bit to do. Don't go believing all the negative reviews. Games have to move on.

    I've played them all. I felt the third game lost it's way, but still great to play. This one is different. A lot of fun with a reasonable story. But I can't give it 10. I was hoping for a more open world. More freedom. Cons: Some major issues with the
    What a great game. Lots of fun and quite a bit to do. Don't go believing all the negative reviews. Games have to move on.

    I've played them all. I felt the third game lost it's way, but still great to play. This one is different. A lot of fun with a reasonable story. But I can't give it 10. I was hoping for a more open world. More freedom.

    Cons: Some major issues with the climbing. What's with forcing the player to climb only certain object. That was a big mistake. The developers should really be looking a Dishonoured. Once you've played the competition this game feels like it is being held back. Trying to be something it is not allowed to be.

    But that is just me. I wanted more. Having said that it delivered in other areas and was good entertainment.
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  21. Feb 27, 2014
    8
    I looked forward to this game for a long time, after reading some reviews it crushed my hopes for the game I preordered. With some doubtfull anticipation I booted up the game on my trusty game pc. Only to be confused; why did people say this was bad or why doesn't it look like the old games. The most hatefull review I read came from Kotaku and it was a rant of garbage based upon aI looked forward to this game for a long time, after reading some reviews it crushed my hopes for the game I preordered. With some doubtfull anticipation I booted up the game on my trusty game pc. Only to be confused; why did people say this was bad or why doesn't it look like the old games. The most hatefull review I read came from Kotaku and it was a rant of garbage based upon a pre-release version, now do not get me wrong, this game has some minor problems.

    The good:

    - A city hub
    - Faster movement than the previous games
    - An immersive world, with mystery, corruption and adventure.
    -intense gameplay, running around on rooftoops, lockpicking, going for the big loot.
    - You are worthless in a fight ( I'll explain in a second.)

    The bad:
    - Textures seem bland sometimes, even on ultra settings.
    - some conversations seem to loop, I heard a guard say: "ya get the noose", 4 times in a row.
    - AI is unpredictable, in some situations it works in some it miserably fails.
    - slow sneaking looks really strange. (feet move faster than your speed, looks like moonwalking.)

    Like I said before, Garret is a terrible fighter, he has no trouble with a one on one fight, but more than one and its better to run as fast as you can.

    The gameplay itself is what I expected of a Thief game, lots of sneaking and lots of stealing. The side missions are done very well and the upgrades in the game are actually usefull.

    The AI can sometimes glitch out, in one situation the guard got stuck in his routine, making him spin around at speed of a tornado, caught in a vortex,in a fan.

    But even if the AI fails at some things, there are some cool mechanics at play as well. For instance speed affects a lot of things, if you hastly try to pick a lock, guards can hear you. Running up a wall instead of climbing up via crates, makes more sound.
    People ussually leave you alone, unless you: shoot your bow in plain sight or break something, they will call out for the guard and point them towards your last seen location and direction where you were heading. Missions are varied and require thought to proceed. your take on a situation can define everything about the mission.

    The city is your mission hub, it isn't as free as Assassin's Creed, but it is fun to look for ways up or down and into buildings.

    A lot of people are complaining about windows closing behind you, but actually it does not bother me that much.

    The map can be a hassle to use, it does its work, but it does not show things suchas acces points to other districts and this can be quite annoying and it took me several minutes to look for an entrance to another district.

    The story is quite standard, but does give a red line through the game and has it's exciting moments.

    Conclusion:

    It's nowhere near a 60 bucks game, but it's far from bad. The game fits nicely in the Thief series and does a great job immersing you in another world. Some things could have been better, but looks past these things and you'll find a really fun game.
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  22. Mar 1, 2014
    8
    Thief isn't easy to judge and having multiple high level designer leaving the project during development leaves you always suspicious and with a lot of ???.
    As a Thief game it fails in story, casualisation, gameplay limitations like arrows, sound etc.
    As a random stealth game, it works and you can have fun. But the story is still bad. And it's a proper PC port, lots of options, useful
    Thief isn't easy to judge and having multiple high level designer leaving the project during development leaves you always suspicious and with a lot of ???.
    As a Thief game it fails in story, casualisation, gameplay limitations like arrows, sound etc.
    As a random stealth game, it works and you can have fun. But the story is still bad.
    And it's a proper PC port, lots of options, useful controls and UI.
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  23. Mar 5, 2014
    8
    First thing said: I really hate to give a game any rating whatsoever because numbers mostly are totally arbitrary and reviews are never totally objective.
    So here is my absolute subjective critics: I like the game and the fact that it got the same metascore as Call of Duty: Ghosts just boggles my mind as even months after release Ghost is simply unplayable on the PC for a lot of people
    First thing said: I really hate to give a game any rating whatsoever because numbers mostly are totally arbitrary and reviews are never totally objective.
    So here is my absolute subjective critics: I like the game and the fact that it got the same metascore as Call of Duty: Ghosts just boggles my mind as even months after release Ghost is simply unplayable on the PC for a lot of people including me.
    Thief on the other hand is fully playable with admittingly some bugs in sound design and movement system here and there but the amount of control given to the player over his personal game experience is just awesome, especially when it comes to game difficulty. I don't get it why most reviewers seem to totally ignore that as personally I can't name a single modern AAA title that gives you the customizabilty Thief gives you.
    Are you unhappy with the focus mechanics? Fine: just cut them out of the game entirely. Combat too easy? Fine: adjust it so that Garret dies after a single hit or even make you lose as soon as you are spotted.
    There is only one major negative that they won't be able to fix with patches I fear. The level design. I played the original games back then and I have to admit that most of the levels are too small. Especially the side missions. The main missions on the other hand, while still too small, generally offer you 3 different types to approach them. Usually there is the direct way which almost certainly means you will be discorvered more than once and have to fight your way out. If you play it that way, It's your own fault. The devs made the combat mechanics as clunky as they are for a reason: Garret is not supposed to be good at melee combat - he is a thief, not an assassin. It's not Dishonored after all. It's still nice that they let you have that choice but thankfully in most missions there are at leat two if not more different ways. You can ghost yourself through if you want - it's totally possible but usually that means you'll miss a lot of shineys on the way or you can knock out basically everyone around and use the environment to your advantage to split groups of guards to take them out seperatly. Based on the difficulty you set at the beginning this can get very challenging, especially when there are civilians around.
    Basically you can play Thief pretty much the way you want to play it but it definitely rewards a stealthy and thoughtful approach. If you are not a patient person than this game can be very frustrating. Even the open world being less open than for example in Deadly Shadows where you got that climbing gear at some point, I pretty much appreciate as it makes the open world more challenging to get around. And as the main story progresses new areas of The City become available while the parts that became familiar to this point slightly change. Suddenly there are guards where there weren't any before or their pathes and behavior changed slightly. It keeps navigating The City challenging.
    So far to mechanics and game design bu what about story? Is it any good? Well that's rather subjective. I don't think it is a bad story. It has some rather unexpected twists here and there and, in my opinion, becomes more and more interesting the further you get. And, as in the previous titles it is packed full with hidden lore in terms of letters and segments of books. Animations and voice acting is really good but as I mentioned earlier the sound design is a bit buggy at times. In cutscenes voices often are too quiet while at other times there are voices appearing out of nowhere at incredible high levels that they make you jump as they appear to be right next to you (usually when you are concentrated on sneaking around).
    Visuals on the other hand are quite good overall. At least in the PC version. Only textures are disturbing me as they appear to be rather low res in some places.

    That all said: It's a solid stealth game with some issues that I find primarily originated in the console versions. Almost everything about this game could have been better if they decided to make it PC only especially when it comes to the mission and level scale as consoles hugely limit developers in that regard
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  24. May 18, 2014
    8
    The single thing that stopped me from playing this game. Was the inability to goto the church mid mission to buy upgrades. If that was fixed I am sure many people would happily play this game over and over. THAT killed it soon as i ran into it in what should have been a open world game at least to get to buy upgrades. . That killed it for me. I am sure that same thing caused tons of peopleThe single thing that stopped me from playing this game. Was the inability to goto the church mid mission to buy upgrades. If that was fixed I am sure many people would happily play this game over and over. THAT killed it soon as i ran into it in what should have been a open world game at least to get to buy upgrades. . That killed it for me. I am sure that same thing caused tons of people to stop playing. If they fixed that I would happily finish the game. Expand
  25. Mar 20, 2014
    8
    Well, this game is awesome in a way but not really that awesome in another way. Firstly, the graphics, I admit it looked really really good but my laptop couldn't get it to high settings and most games now aren't really optimized for the PC so I can blame my laptop and the people who made this game. Secondly, the storyline, it was kinda confusing to me but maybe not to others, however IWell, this game is awesome in a way but not really that awesome in another way. Firstly, the graphics, I admit it looked really really good but my laptop couldn't get it to high settings and most games now aren't really optimized for the PC so I can blame my laptop and the people who made this game. Secondly, the storyline, it was kinda confusing to me but maybe not to others, however I feel like it was kinda boring, Third, the gameplay, it was great with the stealth and stuff but the guards can detect you easily even if they can't really see you. Picking locks, scanning your environments, thinking of a way to stealth through, etc are really cool but as I said it has flaws. I'm giving an 8 because it was awesome and not in another way. I would definitely recommend this game to anyone who have played Dishonored and liked it really much. Expand
  26. Apr 9, 2014
    8
    There isn´t much to say. Game is good, I really enjoyed playing it. Gameplay and the way the game looks is good. I expected more, that´s true - but as is it with most of the reboots creators can´t make the game look as good as the previous one. Graphics are amazing, story is good but they really needed to put some more work into some details - There isn´t really any important roleplay inThere isn´t much to say. Game is good, I really enjoyed playing it. Gameplay and the way the game looks is good. I expected more, that´s true - but as is it with most of the reboots creators can´t make the game look as good as the previous one. Graphics are amazing, story is good but they really needed to put some more work into some details - There isn´t really any important roleplay in this game but after all it´s a good start for a new sequel. If you haven´t played the games before you will love this game. So even with some big mistakes done in development this game turned out awesome. I highly recommend it. Expand
  27. Mar 5, 2014
    8
    I think the game is great. It certainly has it's issues, but none of them really break the games experience to me.

    It has some technical issues. The AI is a little bit broken. Everyone seems to be complaining about how bad the AI is, I haven't had to many issues with it. A guard got stuck on a door once or twice but it wasn't gamebreaking. Also, some of the voice acting isn't properly
    I think the game is great. It certainly has it's issues, but none of them really break the games experience to me.

    It has some technical issues. The AI is a little bit broken. Everyone seems to be complaining about how bad the AI is, I haven't had to many issues with it. A guard got stuck on a door once or twice but it wasn't gamebreaking. Also, some of the voice acting isn't properly normalized, which is annoying but again, not gamebreaking.

    The stealth in this game is really well flushed out. It's satisfying to sneak around the place and there are some really good mechanics. Like the light/dark indicator or the swoop ability.

    I also thought the atmosphere was really nice. The fog looks amazing and the detail in the world is astonishing. The game just oozes atmosphere with it's dark and gloomy graphics style.

    The game seems to have a fairly bad reputation due to average and even negative reviews. I don't really know why this is. I mean, surely there are some people that dislike it because it's nothing like the original Thief or they were expecting things like the weapon variety Dishonored had.

    Which brings me to a point which annoyed me the most, stop comparing this to Dishonored. The two are completely different games. In some way similar but mostly not. Like combat. This is well done in Dishonored but not in Thief. Eidos deliberately didn't make the combat interesting since Thief is a game that focuses on stealth, that means there should be no to minimal combat involved.

    All in all, Thief is an enjoyable experience. It has it's problems, but none of them are gamebreaking and almost all of them are forgivable when you look at how good the rest of the game is. Like the atmosphere and stealth.
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  28. Feb 26, 2014
    8
    Thief is a really Good and Satisfying Game. There are some flaws but overall I have liked the Game. "Swoop" ability is magnificent. Graphics is good. Stealth part is really satisfying and need patience.
  29. Mar 2, 2014
    8
    if you play the game with stealth .. the game is awesome game . .

    if you don't love stealth game .. the game is like ***it
  30. Mar 4, 2014
    8
    Never played a Thief game before first impressions is that the game is a little empty but in the missions on master does make you sneak around to pick safes that can be right by sleeping guards. Overall I don't think it is a bad game I have played worse. Worth picking up and giving it a play through at some point.
  31. Mar 4, 2014
    8
    Very good stealth game the story is nothing special but the game play is fantastic. This is a must have for any fan of the series my only complaint is the linear-ness
  32. Feb 26, 2014
    8
    Thief is not perfect, but it is far from the worst game I have played, especially in the stealth genre. It has a grim and dark world that oozes with atmosphere. The stealth mechanics are solid and the A.I. is smarter than in some other stealth titles like Deus Ex: Human Revolution or Dishonored.

    If you are a fan of the original trilogy, you will probably not be a fan of Thief. However,
    Thief is not perfect, but it is far from the worst game I have played, especially in the stealth genre. It has a grim and dark world that oozes with atmosphere. The stealth mechanics are solid and the A.I. is smarter than in some other stealth titles like Deus Ex: Human Revolution or Dishonored.

    If you are a fan of the original trilogy, you will probably not be a fan of Thief. However, if you are a newcomer to the series, like myself, you will be better able to immerse yourself in this dark, dying city.
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  33. Feb 26, 2014
    8
    I love it, I've been a fan of the series since Thief 2. There are a few things I miss about the old ones, but haven't had an issue enjoying the new one.
  34. Feb 27, 2014
    8
    Die hard of the first Thiefs, or not, this game is amazingly better than anything we'll get for at least 2-3 months, and it's an incredibly Immersive experience.

    It's the greatest stealth game we've had in 10 years and will be for a very long time, I don't get the outrage towards the voice actor change, The voice actor in this game is only slightly better, but otherwise pretty much the
    Die hard of the first Thiefs, or not, this game is amazingly better than anything we'll get for at least 2-3 months, and it's an incredibly Immersive experience.

    It's the greatest stealth game we've had in 10 years and will be for a very long time, I don't get the outrage towards the voice actor change, The voice actor in this game is only slightly better, but otherwise pretty much the same, attitude, same tone.

    People are saying the AI are bad, but it's still better then what I experienced from Thief 3, and with the difficulty turned up, and even on normal the AI is rather aggressive and intelligent,

    The story is above average thus far, I'm only three chapters in and it's only getting better, But it's really a matter off preference, I hate most fantasy and medieval stories with a passion, but this is something different from the usual crap you get with fantasy stories, It's a very detailed city, plagued by disease, poverty and a corrupt leader, there's no holding back when they try and get that point across, they're wheel barrows with corpses, scenes of people being abused by the law enforcement, it's brutal compared to most of the garbage stories we get.

    It's stealth game play is currently unmatched, people say the controls are buggy, but I've had a pleasant experience and everything about that is fine, I do have a gripe with the dash thing that garret can do, you can pretty much glide past most NPC's.

    Overall, it's a great game that you should give a go, no matter your disposition of the previous games. it's for hardcore stealth fans, combats not viable.
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  35. Feb 27, 2014
    8
    I grew up playing thief 1 and 2. Huge fan of the franchise. First off, I want to say that I was disappointed in a lot of things about this game. The voice acting of the guards is not as good as the originals, the camera view of every action you do can be dizzying and redundant, it has its fair share of glitches and seems a little but unpolished overall. But at the end of the day, it is aI grew up playing thief 1 and 2. Huge fan of the franchise. First off, I want to say that I was disappointed in a lot of things about this game. The voice acting of the guards is not as good as the originals, the camera view of every action you do can be dizzying and redundant, it has its fair share of glitches and seems a little but unpolished overall. But at the end of the day, it is a good game and it is worth buying. Despite all these disapointments, I still have played this game 6 hours a day since I got it and do get very immersed into being a thief and being sneaky. The story isn't my cup of tea, but personally I wasn't that into the original stories either, imo its a genre that could use less magic and more realism.

    Some aspects, they missed the point when developing the game, but overall it is a great stealth game. Worth buying, just don't expect it to be what it could have been.
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  36. Feb 27, 2014
    8
    I don't know why people hate so much, the game is really good stealth game, animations are smooth, gameplay is smooth, the story isn't perfect(so far), but over all an 8 :)
  37. Feb 28, 2014
    8
    In times,where virtual fighters mostly face terrorists,this game is a thankful alternative.
    Yes,it is not like the old thief-games,but that is good.
    I still love and sometimes play the old games,but im glad,that Eidos made a reboot. A modern thief,where u can decide about the difficulty in the settings menue. Graphics are great,the immersion is at high grade,the story,well,is good,but
    In times,where virtual fighters mostly face terrorists,this game is a thankful alternative.
    Yes,it is not like the old thief-games,but that is good.
    I still love and sometimes play the old games,but im glad,that Eidos made a reboot.
    A modern thief,where u can decide about the difficulty in the settings menue.
    Graphics are great,the immersion is at high grade,the story,well,is good,but not ended (part2 or dlc incoming?).
    So dont trust the negative reviews,if u are able to take the game,like what it is: a very good stealth game!
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  38. Mar 1, 2014
    8
    Im not so disappointed as many people here are. Did I expect the game to be as brilinat and enjoyable as Thief 1,2 and 3? No, I did not because I know that video game industry have changed and so should our expectations. Try to play Thief 1 or 3 now... I bet you will turn it off after first 15 minutes .... or maybe 30. We remember the games based on our emotions back then when weIm not so disappointed as many people here are. Did I expect the game to be as brilinat and enjoyable as Thief 1,2 and 3? No, I did not because I know that video game industry have changed and so should our expectations. Try to play Thief 1 or 3 now... I bet you will turn it off after first 15 minutes .... or maybe 30. We remember the games based on our emotions back then when we encountered something new and exciting... and we wish we could experience same emotions now... but we will never be able to... becasue we already have seen everything and it's hard to surprise us.

    Being the story-player myself I dont care much about all technical issues and they dont bother me at all. I liked the story in new Thief and I've enjoyed, I wish it was little bit longer, took me 7 hours to finish up the main story line on normal mode.

    I know many people will still enjoy this game and if you dont pay much attention to all technical issues you'll be satisfied.... and confused about the ending ;-)
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  39. Mar 2, 2014
    8
    Thief has always been a favourite of mine. And Thief-4 seems cool so far, looking forward to seeing where it goes. Have always been a fan of the Thief series and am enjoying this iteration.
  40. Mar 3, 2014
    8
    I've read the reviews saying how the game is bad, but I bought it regardless. I liked the series in the past, played all games back in the day. Here's some honesty :

    What people say is bad : 1. Restricted movement - ok, it is not consistent, but once you get the hang of it it becomes natural. It could be a bit less constraining (falling off ledges etc.) but it's far from breaking the
    I've read the reviews saying how the game is bad, but I bought it regardless. I liked the series in the past, played all games back in the day. Here's some honesty :

    What people say is bad :
    1. Restricted movement - ok, it is not consistent, but once you get the hang of it it becomes natural. It could be a bit less constraining (falling off ledges etc.) but it's far from breaking the experience.

    2. Garrets voice is so baaad - ... really ? Really ? I feel exactly like playing the first Thief and for me vice acting is great (could be better, script maybe could be better), it's far from the atrocity described in the review and exactly what I would expect from the game. Keeps me immersed, that's it.

    3. You can steal everything ... and it's so baad - well guess what, you're a thief in this game, so of course you can steal and evaluate what you steal. You don't have to steal everything, yeah ? It's freedom. Would it be better if you could steal only the high profile items ? Noo, then people would complain that it's too restrictive ...

    4. Story and characters are lame - well better than in any other game in the series, not as good as Uncharted or The Last Of Us, but come on, it's good enough to get you through the game immersed.

    Anyway, I was expecting an utter piece of **** after reading the reviews, but I'm surprised. The game is good, as good as I would expect from the trailers. I think reviewers in media are just **** and have way to high expectations.

    Why no one mentions :
    - Great graphics (technical side) - shadows, light, rain, damn it's a pretty game and it runs great on PC. Everything maxed out, consistent 60FPS on a 3 year old ring, not bad ehh? Read that in any review?

    - Sticking to the original with heavy atmosphere and art style - I've read somewhere that art style and vibe are uninspired ... what the hell was the reviewer smoking, I don't know.

    - Great atmospheric music and sound design - again, no one seems to mention that ?

    - Plays like a Thief game ... YES ! in a good way : )

    Anyway, If you give this game a go, and you're not expecting it to be "the best game ever, like ever !" then you'll have a great time. Any as for reviewers, ok there are opinions, but giving it 4/10 ... really ? Because you don't like Garrets voice or characters ? or because you can't fall of every ledge ? Really ? Losing respect for reviewers I kept for years in high regard.
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  41. Mar 5, 2014
    8
    Overall, this is a very enjoyable stealth game when played as such. A lot of the reviews I've read seem to be complaining about the combat. I think maybe they bought this game excepting it to play exactly like Dishonored, where combat is actually a viable way of dealing with enemies if you aren't into stealth. But you are not Corvo, the trained guard of the Empress, you are Garrett, masterOverall, this is a very enjoyable stealth game when played as such. A lot of the reviews I've read seem to be complaining about the combat. I think maybe they bought this game excepting it to play exactly like Dishonored, where combat is actually a viable way of dealing with enemies if you aren't into stealth. But you are not Corvo, the trained guard of the Empress, you are Garrett, master of the shadows! I feel like the people who bought this game and slaughtered their way through it weren't really looking for a stealth game to play.

    The only thing about this game I didn't enjoy was the story, which was pretty horrible. Not to mention it completely removes classic Thief lore elements like the Hammerites and Pagans. The closest you'll get is a very old and abandoned Keeper library (not even identified as such in the game), and some optional collectables. The world also felt like it lost a lot of it's 'magic' with this installment. You definitely won't run into any shamans or clerics ready to hurl a magic bolt at you. This was the most disappointing thing for me because I loved the fantasy in the original Thief games.

    However, as far as gameplay goes, I loved this game, and I honestly don't understand the people calling it easy. Clearly, they did not play on master difficulty while trying to get all collectables/loot. I personally like to take it a step further and remain completely undetected throughout the entire game as well. Please, try stealing all the loot in the room while your enemy fires wildly around you, as well as the loot off his person, using no power ups, without him detecting you once. This game is as hard as you want it to be, and I'm personally going to play through again with the difficulty increased even higher (no knockouts, in addition to no kills). I will admit I wussed out and killed the Freaks in the Moira level, ruining a completely 'no kill' game, even though the master difficulty allowed their death.

    I also don't remember the enemy AI being as bad as some reviewers are making it out to be. It felt more responsive than in any other Thief game I have played, and I liked the different levels of alertness guards could experience. To use an example, I remember in Thief 1 I was able to stand almost directly in front of a guard's face, within inches of him, but because my light crystal remained dark he failed to detect me. This is no longer the case in Thief 4, where an enemy can still spot you if he happens to patrol up behind you, or too close to the corner you're hiding in, even if you are concealed in shadow. However, the NPCs in Thief 4 do seem to respond less to environmental changes. They will notice if you open a door or put out a torch they are standing next to, but will not if you wait until they've walked away a bit, even if they patrol back to the area. Disappointingly, they also do not seem to notice when you've stolen something off a nearby table or pickpocketed them.

    Now, onto the maps.

    The City can get a little repetitive after a while, but once you learn all the short cuts it's not so bad, and there are a lot of different ways you can navigate the map, and of course A LOT of secrets and loot to find. There were a couple side missions I struggled to complete simply because I hadn't discovered the proper way into the building. It seems like this was annoying for some people, but for me I liked that I had to explore a bit before I could complete an otherwise easy objective. My only beef with the City was the way the audio seemed to bug out and repeat itself endlessly until you moved out of range of the conversation. Could get majorly annoying after the 50th "PRAISE ORION" while trying to scope out the surrounding area.

    Missions maps are smaller than they were in previous games, or at least feel smaller, but still fun to explore. Like the City, there are multiple ways to go about exploring, with loot and secret areas to find aplenty. I only 100% looted one map, and that was the first one, but I plan to go back and 100% them all (you can actually replay all missions from the City if you don't want to start a new game). However, the biggest flaw with levels are the way they are set up. While there is a lot to explore, if you advance the chapter's story too much, you run the risk of cutting yourself off from the rest of the level and all the loot you haven't picked up yet. The only way to go back is to restart the chapter, as there is no backtracking once you reach certain points. This can make missions feel a bit linear, but it wasn't game breaking for me personally, especially since you can replay all chapters so easily.

    In conclusion, Thief 4 is a decent game with a bad reputation. If you go into it expecting an exact replica of the original Thief games, then you're going to be very disappointed. However, keep an open mind and you might just find something you enjoy.
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  42. Mar 8, 2014
    8
    Gameplay-wise the game feels pretty solid, if not terribly difficult (on Master difficulty). My only major gripe is a tendency for the movement to go glitchy on occassion, which you get used to (use x to drop down instead of the swoop key!).

    The environmental exploration aspect is phenomenal and carefully, even lovingly, crafted. I've spent 12 hours in the game and 7 of those have been
    Gameplay-wise the game feels pretty solid, if not terribly difficult (on Master difficulty). My only major gripe is a tendency for the movement to go glitchy on occassion, which you get used to (use x to drop down instead of the swoop key!).

    The environmental exploration aspect is phenomenal and carefully, even lovingly, crafted. I've spent 12 hours in the game and 7 of those have been in "The City", the sprawling open hub world. And I've only found roughly half the loot within it (+only 1/3rd of the unique items). Several times I'd be shown something through a window, and then have to figure out how to get to it. I'd backtrack and find routes, switches, and pickups I'd totally missed despite believing I'd been thorough. Reminded me of the HL series in the way it handles exploration, puzzles, and secrets.

    Speaking of secrets, Thief feels like a game built around them which, as an explorer type gamer, gives me great joy. Little things like closing the door you opened to enter a room to find some coins behind the door abound. And, I don't want to give any puzzle solutions away so I won't go into detail on this one, but the designers are constantly toying with the game's mechanics in cute and interesting ways.

    Unfortunately, the main story is driven by stereotypical characters and standard "video game relationships". It's a shame because there's so much potential with how engaging on the surface this beautifully dark world is. Gotta admit though, the "side banter" almost makes up for it. Here's a good example: A boss bad guy, finding a ring he was looking for INSIDE a corpse, in standard cartoon villain fashion kills one of his goons for "failing" in this task. But after this cutscene and the boss' exit, a surviving goon argues how he didn't lose the bet because it was for the next time the boss BEAT one of 'em, not KILLED 'em. And shortly thereafter questions whether they should be checking for ****rings. I'll just say the ensuing minute of dialogue is quite humorous.

    I'm getting the vibe Thief is a game where the side content is better than the main game which is more standard par-the-course. I AM only 3 hours through the main story despite 12 hours of play, so that perhaps could be why I feel this way. :P

    All in all, despite some minor shortcomings and a love-it-or-hate-it familiar "mainstream" direction, the game has kept me captivated and wanting to get back to it for these first 12 hours.
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  43. Mar 12, 2014
    8
    This is the most truthful review you will read. I love stealth gaming and Thief feeds my needs. Granted it can be a little off balance sometimes in terms of AI, but it doesn't disappoint. There are funny moments and the story is actually quite good despite the complaints of internet argument specialists. If you like stealth games and you like Dishonored then you will love this.
  44. Mar 13, 2014
    8
    I really liked this game. I think the game ran pretty smoothly for what it is and there are a few scary parts that were a little fun. The game gives you opportunities to solve ways around maps in different ways and I think that's important. The fighting sucked. If I had to drop this game in score, it has to be because the fighting is horrible (even though you shouldn't be in that manyI really liked this game. I think the game ran pretty smoothly for what it is and there are a few scary parts that were a little fun. The game gives you opportunities to solve ways around maps in different ways and I think that's important. The fighting sucked. If I had to drop this game in score, it has to be because the fighting is horrible (even though you shouldn't be in that many fights to begin with) and an explanation of adding focus abilities isn't there (but I may have also missed it if it popped up as some things tended to do). This is worth a play by all accounts, but not worth playing more after the story is done. Expand
  45. Aug 4, 2014
    8
    If you were a fan of Thief deadly shadows,you will definitely love this game. Thief is a dark game with good stealth elements.it had the potential to be a masterpiece as it was developed by Eidos Montreal,the developers who were responsible for getting Deus-Ex franchise out of ashes.
    The story of Thief leaves a lot to be desired. its does it job but never surprises you. gameplay is pretty
    If you were a fan of Thief deadly shadows,you will definitely love this game. Thief is a dark game with good stealth elements.it had the potential to be a masterpiece as it was developed by Eidos Montreal,the developers who were responsible for getting Deus-Ex franchise out of ashes.
    The story of Thief leaves a lot to be desired. its does it job but never surprises you. gameplay is pretty good all i care is feeling like a Thief and it does that...thats enough for me.
    you get multiple ways to approach a mission but still somewhere it feels little linear compared to Deus-Ex Human Revolution..
    The enemy A.I is quite good infact excellent and very smart..
    apart from the main mission you got various side missions as Thief is a semi-open world where you can ignore the main mission and explore the city and steal or eves-drop or do some side missions for various characters.but the map system in this game is terrible so you may have problems getting used to it
    Graphically this game is good as it very well captures the look and the vision of the developers.
    The sound is good quite atmospheric but not as memorable as it was in Thief deadly shadows
    overall this game is good...maybe not as great as its predecessors but if you compare it to other games coming out,its definitely worth it.
    If you loved Deadly shadows ,pick this up,you wont regret it
    If you despised Deadly shadows,don't think you will love this one
    But if you want a good stealth game...you should definitely buy this !!
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  46. May 10, 2018
    8
    Знаю за что ругают Вора и согласен с ними. Но мне понравилось, втащила игру атмосфера стимпанка и мрака.
  47. Jun 24, 2018
    8
    It's good game, but it's not good thief.
    It's brand is it's curse. Play it as a nameless game and you will have your fun. Play it as a next thief and you are going to feel bad.
    It's not thief [insert next number]. It's new game with new gameplay inspired by thief. Definitely more than actual user score (5.9).
  48. Apr 6, 2020
    8
    I really liked it. It was hard to get used to the FirstPerson view, but I liked the many side quests and other different options. What wasn't good is the free roam part. You could easily get lost on the map. It was pretty frustrating. I liked the story too, although it wasn’t a whole story.
  49. Aug 26, 2023
    8
    Very good game. I enjoyed playing this game a lot. I strongly recommend this.
  50. Mar 9, 2023
    8
    Стильно, модно, молодежно. Прекрасный стелс, интересная история. Обязательно пройду еще раз.
  51. Jan 3, 2016
    7
    I was a fan of the earlier games, especially Thief 3. And while this is definitely a thief game, its attempt at being noob-friendly and story-driven detract from an otherwise good stealth game.

    PROS -stunning graphics with crisp textures, detailed environments, and good lighting -tons of exploration -stats on all levels that are accessible at any point in the game -customizable
    I was a fan of the earlier games, especially Thief 3. And while this is definitely a thief game, its attempt at being noob-friendly and story-driven detract from an otherwise good stealth game.

    PROS
    -stunning graphics with crisp textures, detailed environments, and good lighting
    -tons of exploration
    -stats on all levels that are accessible at any point in the game
    -customizable difficulty and hud elements
    -"collectible" loot sets
    -bonus mission achievements
    -player skill and equipment improvements
    -aerial takedowns
    -unlike predecessors, can only jump when effective, so as not to create noise from failed jumps
    -"swooping" is fun and useful

    CONS
    -expansive but linear missions that don't allow backtracking to find all secrets. forced replay?
    -tedious but somewhat infrequent quick-time events
    -inexplicably inconsistent and limited saving leaves you frequently either unable to return to a specific part of a mission or redoing long sections because of one screw-up
    -unusual sound positioning causes some sounds (especially dialogue) to seem like they're closer than they are
    -occasional crashing
    -guard NPCs sometimes get stuck in place from loads, interrupted conversations, or disturbances
    -consolitis buy/sell interface
    -boss fights and action sequences that have no place in a thief game
    -the amount of clutter and environmental detail makes the focus mechanic a necessity
    -dumbed-down light levels mean you're either completely visible or mostly invisible
    -arbitrary lore and voice actor changes
    -cliche asylum mission that tries to be "The Cradle" from Thief 3; starts creepy but ends weird
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  52. Mar 13, 2014
    7
    Ok this is an honest opinion on the game. I have not played previous thief games so I will not compare this to previous ones. Thief has a very confronting storyline and throws you straight into the deep end without a decent back story or intro and at first I found it very hard to follow. Overall without any spoilers the storyline was OK. not great but still ok. The voice acting was prettyOk this is an honest opinion on the game. I have not played previous thief games so I will not compare this to previous ones. Thief has a very confronting storyline and throws you straight into the deep end without a decent back story or intro and at first I found it very hard to follow. Overall without any spoilers the storyline was OK. not great but still ok. The voice acting was pretty good, the cut scenes seemed to change volume to the actual game and were actually pretty crappy and not done well. The graphics are awesome, I played with everything maxxed out at 2560x1440 resolution - yes it's a beautiful game don't let others say otherwise. I found that stealing objects and items in the game was pretty much useless near end game I had well over 4 Thousand dollars to spend and I had NO IDEA were a shop was to spend it or upgrade my abilities. I dont think I upgraded 1 single ability apart from the tutorial one that is given to you which was quite a dissapointment. Overall I give the game 7/10 because the graphics, voice acting and general gameplay was interesting and fun overall. if the graphics had of been similar to dishonored then I honestly wouldn't have bothered with the game. don't get me wrong it's Still worth playing for sure - just be sure to get it when it''s on sale. Expand
  53. Feb 27, 2014
    7
    I've been waiting for this game so loooong. I saw it first in my friend place and ... graphic looks good, garret has nice clear voice. This game is not so good as it should/can be. Guards are sometimes too smart, if they can see you on roof, sometimes too stupid when you for example walking fast above them. NPC are not balanced and this is sick. Elements of game are also not balanced, whenI've been waiting for this game so loooong. I saw it first in my friend place and ... graphic looks good, garret has nice clear voice. This game is not so good as it should/can be. Guards are sometimes too smart, if they can see you on roof, sometimes too stupid when you for example walking fast above them. NPC are not balanced and this is sick. Elements of game are also not balanced, when I tried to pickup coin in tutorial, I get failed, always. When I walked in river, it can't be heard, this is so fu*king wrong. I made save in wardrobe, after it guard can see me when I load my save, this game need patch soon. You have no weapon, no sword and every enhancement is just too expensive. If this game will be patched soon, maybe I can get something like 7.5, now I'm going to rate it one point less - 6.5. Expand
  54. Feb 28, 2014
    7
    7.5
    So i've played the previous games in the thief series in my teens. Quite recently I was playing them again on my laptop with the high res textures pack, and while the gameplay was fun, the graphics were understandably an eyesore. I was looking forward to the reboot because I essentially wanted a thief game with updated graphics.
    Having spent 10 hours with the reboot, here's my take.
    7.5
    So i've played the previous games in the thief series in my teens. Quite recently I was playing them again on my laptop with the high res textures pack, and while the gameplay was fun, the graphics were understandably an eyesore. I was looking forward to the reboot because I essentially wanted a thief game with updated graphics.
    Having spent 10 hours with the reboot, here's my take. First off, the game looks good. Not jaw dropping, but good. The developers have done a nice job of giving the game a period feel. Second, Stealing is fun. Some of the side quests and main missions create a great atmosphere where you actually feel like a contracted thief. One or two though, are pretty bland. Most of the animations are good, but some like closing a cabinet take too long. I would've also liked a single animation for picking up multiple pieces of loot at once. Certain windows do close behind you, but not doors, so I don't see where those complaints come from.

    In my opinion, comparisons to Dishonored are unfair. This is a different type of game. I didn't enjoy the stealth in dishonored, it was always more fun to use magic offensively. In Thief, stealth is fun. It's all you have really. If you're up against more than 1 opponent, you generally won't survive. You're a thief not an armed robber.
    The AI falls apart at rare times, but is mostly ok. The audio could've been better. The story is typical of the franchise. Take that for what you will. The City is a disappointment, feeling disjointed because of loading screens and a horrible map. Finding your way around sometimes becomes a chore. It feels more like a small town rather than a large city. Because of this, thief feels at times like a last gen game at times, instead of a current (8th) gen one. Hopefully we'll get a sequel where these issues will be addressed.

    The levels are linear somewhat, but it is NOT a Call of Duty sneaker. There's no such thing. If you're good at Thief, you'll see very little action.

    In spite of its failings, Thief remains a fun game. I don't compare it to its predecessors. I had an amazing time with those games as a kid but when i replayed them, the same sense of awe wasn't there. I loved Deus Ex, and Deus Ex:HR while fun, didn't hold a candle to that game in my mind. Played on its own merits, this reboot has enough going for it to give you a sneaky good time.
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  55. Sep 15, 2014
    7
    I don't know why they decided to turn this into some (partially though) action/platform game, this ruined the experience for me.
    Too bad really because otherwise I think it's a pretty good game and I would have rated it a 9 otherwise.
    The many options and cleverly hidden loot are definately 2 major plusses for me. Level design, AI, graphics, atmosphere are all very nice as well. If you
    I don't know why they decided to turn this into some (partially though) action/platform game, this ruined the experience for me.
    Too bad really because otherwise I think it's a pretty good game and I would have rated it a 9 otherwise.
    The many options and cleverly hidden loot are definately 2 major plusses for me.
    Level design, AI, graphics, atmosphere are all very nice as well.
    If you like the previous Thief games or simply want to try it , I'd definately recommend it if you can handle the occasional frustrating action sequences
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  56. Apr 20, 2014
    7
    The new Thief definitely has pretty looking graphics and the gameplay is generally solid, however the average plot, rushed ending, audio issues and other bugs may only have you playing the game once and never again. A reasonably fun steampunk stealth FPS for players who have never heard of the original games, but it might be a step too far for veteran fans of the franchise.
  57. Mar 3, 2014
    7
    I laugh every time some excited moron takes it personally and pukes things like "It's a mess! Who says it's a great game is a liar!!" or to the other end of the spectrum "don't listen those haters, the game is a gem!", and the best are always those who haven't grasped the basics of democracy with pearls like "I was going to give it a 8, but I go with a 10 because the average is too low!".I laugh every time some excited moron takes it personally and pukes things like "It's a mess! Who says it's a great game is a liar!!" or to the other end of the spectrum "don't listen those haters, the game is a gem!", and the best are always those who haven't grasped the basics of democracy with pearls like "I was going to give it a 8, but I go with a 10 because the average is too low!".
    This bunch of various killjoys aside, the analysis is, as always, subjective. The plot is plain and uninteresting, the characters forgettable, the sound system is dumbed down and the levels are more linear and cutted by loading times. It's all true, and there are other little things like the rope arrow that you can shoot only in some spots, and the moss arrow that's gone for good, and the map is a mess, and away with all that. Yes, that's sadly real.
    BUT
    As a Thief series veteran, and Dark Mode contributer, my opinion is that this fourth installment is immersive like very few before it. The sensation of being a thief is here, crystal and sharp like a knife. The atmosphere, grim and gothic, the sense of persistent danger, it's all here. The slow progress from a dark corner to another, the silent approaching to the unwary guard, the hands taking what is yours to soon become mine, the thieving essence is still there, and better than before.
    I believe Thief is not a perfect game. It suffers of many weak points: plot and level design the ugliest of them. Still, if you can put them aside, you will spend 20 hours like a real thief.
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  58. Mar 1, 2014
    7
    A little more than half of the reviews I read for Thief 4 are negative ones, and they mostly compare this re-boot to the original games. If you played the originals and loved them to death, you may want to avoid this.

    However, I myself have never played the original games. And that being said, I'm rather addicted to Thief 4. It's controls are easy grasp, and its movement mechanics are
    A little more than half of the reviews I read for Thief 4 are negative ones, and they mostly compare this re-boot to the original games. If you played the originals and loved them to death, you may want to avoid this.

    However, I myself have never played the original games. And that being said, I'm rather addicted to Thief 4. It's controls are easy grasp, and its movement mechanics are great for it's core purpose of being a stealth game. Physical conflict is something that is encouraged to be avoided, especially when there is more than one guard in the area, making the use of your tools and the shadows all the more fun. The story, while not a brilliant one, can still strike curiosity as you explore the city, read documents/newspapers that are lying around, and listen in on conversations.

    That being said, I do feel a tad bit of dissappointment from what I was expecting upon hearing the announcement of the game. The maps are not quite as "open", and getting around some parts of the city are rather simplistic, not leaving much room for creativity in your movements. NPCs (not including guards) hardly interact or acknowledge you, and a lot of the apartment rooms you can break into on the streets never seem to have anyone at home, which, for me, breaks the tension that can keep you so immersed at times. Plus the "focus" ability, which can be incredibly handy from time to time, can still be used even when the focus meter has run dry, simply by repeatedly pressing the focus mode key. While this might not be a problem for some, it makes me feel dirty when I use it...

    The game does have a few bugs, for example on ocassion sound levels change, making it hard to hear some conversation, or guards will ocassionally stop and spin in place for a minute or so. However there are already patches releasing to fix such issues, so the developers are at least staying on it.

    Overall I do think this is a great game, even if it didn't meet my initial expectations.
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  59. Feb 23, 2015
    7
    It's OK! Not great, but ok. The game slams you into the action with little or no background history, but you slowly develop a kinship if you will with the master thief. The side missions are enjoyable if a bit routine. Getting from one area of the city to another took some figuring out, and there are no fast travels anywhere. Spend your coin early in the game on the first two mostIt's OK! Not great, but ok. The game slams you into the action with little or no background history, but you slowly develop a kinship if you will with the master thief. The side missions are enjoyable if a bit routine. Getting from one area of the city to another took some figuring out, and there are no fast travels anywhere. Spend your coin early in the game on the first two most important items...the wire cutter and the screw driver. After that, the razor blade and then additional space for more arrows and such. It's entertaining, not sure if I will play it again soon but perhaps in a year. Would be interesting to see if any DLC's pop up. Good buy if the price is reduced. Expand
  60. Mar 2, 2014
    7
    Good graphics, voice acting and ambiance is very good, the city provides an immersive experience, however it does suffer from a weak story this is negated in all but the last segment of the game by interesting locations that come alive and reward looting / exploring with more than resources.
    The last two story missions however falls short and makes you realize that how uninvested you are
    Good graphics, voice acting and ambiance is very good, the city provides an immersive experience, however it does suffer from a weak story this is negated in all but the last segment of the game by interesting locations that come alive and reward looting / exploring with more than resources.
    The last two story missions however falls short and makes you realize that how uninvested you are in the story itself and the ending is on par with the pre-dlc fix of Mass Effect 3.

    But it has many good qualities, if however you have yet to purchase / play Dishonored I would recommend that instead. There you can stealth and / or assassinate to your hearts content with a storyline that is much better.

    Full review here: http://wp.me/poRYB-4A
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  61. Mar 4, 2014
    7
    Thief got a lot right, and this reviewer could overlook the things it got wrong. It's a beautiful stealth game, with an okay, not surprising story, and plenty of things to get your thieving little hands on in the world.
  62. Mar 9, 2014
    7
    A good game with a very lame story and some bad design decisions. It has great atmosphere and voice acting (but npc's can be barley heard do to low volume). I wish there was some fast travel system because having to track back again and again running past the same guards (since they respawn even if killed) is extremely annoying. There is a boss fight in the game (you can try to avoid itA good game with a very lame story and some bad design decisions. It has great atmosphere and voice acting (but npc's can be barley heard do to low volume). I wish there was some fast travel system because having to track back again and again running past the same guards (since they respawn even if killed) is extremely annoying. There is a boss fight in the game (you can try to avoid it and escape but good luck with that hahaha). Anyway the game should of been about thieving (after all you are a thief) and not saving the world and damsel in distress (Authors obviously lacked imagination in that regard). Melee combat could of been better. Jobs range from small to big and are mostly interesting. There are a lot of documents and papers scattered around that let you learn more about the world and people (you are robbing) Expand
  63. Mar 28, 2014
    7
    Thief was a pretty much expected game, and I wish I could give it a better score :/

    So, everything in the game is good: gameplay, sounds, story, graphics. But that's it, it doesn't have enough to be an outstanding game as I thought it'd be. When you play it, you think everything could've been better The strongest point is it's one of the best stealth games I've ever played. The
    Thief was a pretty much expected game, and I wish I could give it a better score :/

    So, everything in the game is good: gameplay, sounds, story, graphics. But that's it, it doesn't have enough to be an outstanding game as I thought it'd be. When you play it, you think everything could've been better
    The strongest point is it's one of the best stealth games I've ever played. The mechanics work really well, and you have to watch and plan every step, otherwise you might just fail

    It's sadly an overpriced game, but still worth playing
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  64. Aug 31, 2014
    7
    I enjoyed the new Thief quite a bit, is it as good as the original? Of course not, it definitely has some serious issues, but I would still classify it as a good game. Could have been MUCH better, but at least it's not a total embarrassment to the Thief series. Visuals are great, I love the art style, dark city in the vein of old London or Prague with grey skies, rain, dirt, the atmosphereI enjoyed the new Thief quite a bit, is it as good as the original? Of course not, it definitely has some serious issues, but I would still classify it as a good game. Could have been MUCH better, but at least it's not a total embarrassment to the Thief series. Visuals are great, I love the art style, dark city in the vein of old London or Prague with grey skies, rain, dirt, the atmosphere is really good. In some levels such as the brothel underground the mood is fantastic, and in the Moira Asylum it's basically a horror experience, those were the 2 highlights of the game for me. Stealth mechanics are mostly working well, spending most of the time in shadows, avoiding light, using sounds and darkness to your advantage, but the main problem for me was the lack of freedom. You are too restricted, no longer you have tons of options how to solve the level, you can't even jump, only on the scripted places, where developers want you too, the same with rope arrows that you can use on just a few prepared spots. Instead of running around the city freely in the night, jumping on rooftops as a true master thief, you are just searching for those scripted places where you can jump, it's restricting as hell and this basically killed all the potential of being a great game. The map is also pretty terrible and ugly. I heard many negative comments about the story and honestly I didn't really mind... until the end. The end is really bad, cheesy and feels like some bad cliche b-movie. Also, I didn't appreciate the bugs, the optimization in some places, bad audio balance, volume off pretty often, cutting off early, subtitles out of sync, even half a year after the release and still not patched, amateurs. But for the most part I had a good time and I still enjoyed my play-through that took me about 15 hours including all the side missions. 7/10 Expand
  65. Feb 26, 2014
    7
    I had a big expectation about this 'Thief' reboot.But as a fan of the old game, I think it has delivered fairly but not lived up to the level I expected. Thief has some awkward design choices like:
    I can't jump or climb in my own way. Only the character will automatically climb up or jump from some ledges whereas in some cases it will not. It makes the movement to feel a bit artificial.
    I had a big expectation about this 'Thief' reboot.But as a fan of the old game, I think it has delivered fairly but not lived up to the level I expected. Thief has some awkward design choices like:
    I can't jump or climb in my own way. Only the character will automatically climb up or jump from some ledges whereas in some cases it will not. It makes the movement to feel a bit artificial.
    Also in some cases I have to wait almost 5 minutes but still the guards will patrol in the same small area in same manner and I have nothing but to kill them which causes detection.
    Now coming to the positive sides, using the shadows and the fabulous 'Swoop' ability, remaining undetected is really satisfying.
    The game gives a high level of customization options to play as I wish, like I can turn the 'Focus' ability completely off and there are plenty of other options and the game favors this by rewarding.Also the graphics and world-detail is pretty good.
    I had great hope from Eidos after playing Deus Ex Human Revolution which is among the best games I have ever played. But it feels that even being under action-rpg genre, Deus Ex HR was a more satisfying stealth game than Thief. Overall I am happy to play the game as a stealth-game fan but the game had opportunity to give us something more.
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  66. Mar 11, 2014
    7
    The Thief franchise is one of my favourite stealth franchises, so when I heard about the next instalment, Thief, I was excited. So does this game bring the franchise back to its former glory... Sort of. But I think the thing us gamers are most interested in is the stealth, which is flipping awesome! Even the slightest mistake could end in death, and to stay out in off the shadows isThe Thief franchise is one of my favourite stealth franchises, so when I heard about the next instalment, Thief, I was excited. So does this game bring the franchise back to its former glory... Sort of. But I think the thing us gamers are most interested in is the stealth, which is flipping awesome! Even the slightest mistake could end in death, and to stay out in off the shadows is certain doom. This is all brought up by the fantastic level design, which gives the player almost life like amounts of freedom. In addition to this, the games graphics are amazing, they're even better than Battlefield 4! However, the games UI is awful, making it hard to select the weapon you want, resulting in some frustrating parts. Also, the AI is some of the worst I've ever seen! For example, at one point in the game I saw two guards, headshoted one of them, and the other one, standing right next to didn't even notice! WTF! And, the story is terrible, mainly because it tries to be more than it is. This is all hindered by Garret's appalling new voice actor, who never puts any expression into anything! If I was to judge thief purely on gameplay it would get a ten, but it's marred by so many technical issues that take you out of the immersion. Expand
  67. Mar 10, 2014
    7
    Don't be fooled by the unkind words said in some reviews. I have, like many of those not appreciating this version, played the previous versions - loved them all.
    I liked that they had the guy who did voice acting in Mass Effect 3 (the sniper alien can't remember his name now) as the guy who voiced Garrett, even though he wasn't the original voice of Garrett(?)
    I was just a tiny bit
    Don't be fooled by the unkind words said in some reviews. I have, like many of those not appreciating this version, played the previous versions - loved them all.
    I liked that they had the guy who did voice acting in Mass Effect 3 (the sniper alien can't remember his name now) as the guy who voiced Garrett, even though he wasn't the original voice of Garrett(?)
    I was just a tiny bit disappointed that the general look of it seemed not too far removed (except in quality, which was pretty outstanding) from the previous Thief games, and I have to say that I didn't really like the plot either, but I did enjoy playing this one. The FMV sequences were able to be skipped - which having gone through the in-game movie of Tomb Raider I was pretty pleased about - but I still watched them all once just to get the idea of what the story was.
    I thought it was a very polished effort, great graphics, loved the particle effects and the lighting on this one. Didn't like having to shift the same plank of wood every now and then, and don't think my keyboard appreciates having to mash a key to open a window, but it wasn't too far removed from what could be expected.
    It's not excellent to the nth degree, but it's definitely worth getting hold of.
    I think the only thing I wasn't too happy about was the light gem - whereas in the original you had a purple/blueish hue around Garrett when he was in shadow, we now have a little gem in the corner that seems to only go from white to grey to black in three very short steps. I didn't really like that little bit about it, but generally, the game was fun to play and I would recommend Thief fans play it if they haven't already.
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  68. Apr 28, 2014
    7
    The main problem with this game is the same that a lot of games are having, and that's the price tag for what it is. At 29.99 you probably aren't going to feel that you have got your moneys worth and quite rightly so.

    The game itself isn't terrible, compared to a lot of previous half attempted reboots. It's not a perfect AAA game by any means but the price tag suggests to gamers that
    The main problem with this game is the same that a lot of games are having, and that's the price tag for what it is. At 29.99 you probably aren't going to feel that you have got your moneys worth and quite rightly so.

    The game itself isn't terrible, compared to a lot of previous half attempted reboots. It's not a perfect AAA game by any means but the price tag suggests to gamers that they should have made an attempt in which case a lot of polishing should have been done.

    For one the AI is not perfect, in fact a long way from and very basic for today's standards. Such as a guy who is always taking a piss, he's always there pissing because the developers didn't program him to do anything else, not even walk around the bar for a bit before looping back around. Woman stood in the street checking there hair, and constantly doing it in a 5 second loop over and over again will annoy a lot of gamers. Some people don't get me wrong are walking around, just as watchmen patrolling and having conversations with one another (that being said if you go back to the same area later on they are having the same conversations).

    When a game includes a benchmark test I don't see that as a good sign, in fact that tells me throughout the development they have probably been having issues with things like FPS and the general performance at times. I've not really had an issue with it however.

    I remember the previous Thief games from years ago, however I was never drawn to them back then. In all fairness when you compare this remake to those of Shadow Warrior and Duke Nukem Forever this isn't a bad remake and they've done a half decent job, unfortunately a half decent job in this industry generally isn't good enough.

    The controller isn't too shabby and the dark setting is very nice, it's got a decent story behind it and quite a few hours of gameplay involved. For 19.99 you'll probably "just" get your moneys worth but I think Thief is going to be one of those games that's going to be on offer quite a lot so if you are mulling over weather to buy the game then I'd wait until then. You can actually buy it from certain licensing sites for under £10 in which yes, you more than get your moneys worth as was with the case for me.

    For as many things is has right, it has a number of things it just didn't manged to get across. I think anything under 5 is being over critical and anything over 7 is just being too generous. But each to there own. I'm unsure of what kind of deadlines the developers had to work with which is one thing that many people do not take into consideration. Perhaps another 12 months of development could have seen this game go much further than what it actually ever will, even so in that case it isn't the developers fault. If they had lets say 2-3 years to work on this then yes, disappointing outcome.

    As an experienced gamer I've generally enjoyed it so far, but it doesn't have the "can't pull myself away" effect. And once i've completed it I don't see myself ever going back to it, or rushing out to by any future DLC's for it.
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  69. Feb 25, 2014
    7
    To Masterx1234. Are you nuts? A zero? Seriously dude, you need to get help if you think this game is a 0/10. That tells me you're so invested in the original game that you can't see past it. The game is atmospheric and fun -- all the reviews say this, even the negative ones. It's not hard to make a fair judgement here -- fine, you hated the game, but zero? You're a fanboy, nothing more.
  70. Feb 25, 2014
    7
    Let me start by saying I loved Thief 1,2 and 3. There are good things about this game and some bad -
    The good =
    - Graphics on PC look pretty good overall, great use of light and fog, dark areas. NPCs look detailed enough. There's an odd out of focus peripheral vision thing, thats distracting. I love the rain and thunder effects. -Gameplay - the training level was challenging and fun. I
    Let me start by saying I loved Thief 1,2 and 3. There are good things about this game and some bad -
    The good =
    - Graphics on PC look pretty good overall, great use of light and fog, dark areas. NPCs look detailed enough. There's an odd out of focus peripheral vision thing, thats distracting. I love the rain and thunder effects.
    -Gameplay - the training level was challenging and fun. I set mostly all options for helping you out at OFF- like focus, direction etc, for a much realistic feeling. Overall the gameplay is great, feels like Thief. Tense hiding moments. I love the dialogue of the NPCs, very entertaining and believable.
    I'm pretty hardcore when it comes to gaming style.
    The Bad -
    - cut-scenes had no sound at all !? wtf ?
    - weird glitches in keyboard controls. Sometimes the space bar does nothing, usually it works. Very irritating.
    - sound = plain stereo. I have an X-fi gamer sound card with some $$ Sennheiser headphones. Sound is critical in this game, but it sounds like mostly vanilla stereo sound all through.
    -linear progression...no free roaming. Makes you always sure you're in a game, not in a city. Very disappointing.
    -cant fall off of ledges ?? what the hell were they thinking ??
    - too much loot everywhere. The trademark of Theif is working hard to get a small amount of loot, so it feels awesome when you get something. This is easter egg hunting for kids...in fact the whole game feels like it was made for 10-12 year olds in some ways.

    Sadly, this game is more of a "what could have been", then what it really is. I understand the company had issues, employees quitting, many set backs....I'm glad they got it out the door, however this could have been THE best Thief game ever, easily, with just a few modifications. I couldnt care less if the voice actor isnt the same dude...the new voice is just great too. These are picky details, imo.

    I have to give it 7 at best.
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  71. Feb 27, 2014
    7
    Really? 0/10? Seems a little dramatic to me. Is the game a genre changing, award winning game of the year? Probably not. But is it fun? In my opinion, yes. Granted I never played any of the previous games, but taking the game at face value and not reading into the unnecessary amount of negative reviews, I'd say give it a try. You just might enjoy it.
  72. Mar 2, 2014
    7
    This review contains spoilers, click expand to view. I am a big fan of the Thief/Dark Project franchise. Those games are part the reasons why I'm studying video game creation. Everything in those games are amazing: the dark ambiance they put you in, like if you are a master of the shadow, the greed you have by trying to get 100% of the loot, the fun you have by creating a diversion to escape from the guards... They force you to think about every possible strategy to enter a building and discover every secrets. So far I've finished the Thief serie a multiple of times, a 100% complete without getting spotted or having to knock out anyone, and I was very happy when I learned that Thief 3 would have a sequel. Thief 4 was very fun to play, and the graphics were amazing, but a few things were missing, and I hope to see those things in a Thief 5. Here is my full review of Thief 4, playing on Master difficulty, ghost gameplay...

    Visuals/Sounds/Ambiance:
    The graphics are amazing. There is enough polygons on characters so that we don't see much of their edges. The clothes they wear, the weapons they have, everything is well-made. The streets look very realistic. They don't seem empty at all. They are full of small things like boxes, barrels, vases, merchant stalls, carts and rubbish. The textures are also great. You can see that a lot of work as been put into those. The leather looks rough and worn, the velvet looks soft and expensive, the stones and wooden planks look dirty and cold, and you can even see skin pores on characters! The lights and shadows that help you across the levels are very well used. Not too much shadows to make it easy to travel, and not too much light that would seem overdone. Torches, street lamps, oil lamps and "primal effect" do a really good job to create the mood. The music is great as well. I was very surprised to hear dubstep, but I found it a good idea. I also liked the fact that the music change drastically when you are spotted. Good job

    Mechanics/Missions:
    The mechanics were very easy to understand. You have the same weapons from before and the same way to move without being seen. There's one thing that really annoyed me, you cannot jump!!! You can't ask me to play a first person game without being able to jump. Sometime a jump can save your life... I still had the feeling that people playing the predatory way were more rewarded than people playing the rightful way. There was some loots almost inaccessible unless by knocking out guards, either because you had to be in the lights for too long or because guards from very far could see you... a bug maybe? There is also the part were you slip yourself between planks and crates by holding E. In the middle of the transition, you have to press E very fast to move a plank. I didn't understood what was the utility of this action in the gameplay, maybe if the player could damage his health by not pressing E fast enough would be better. I also found the missions easy. To enter the building, you have 3 choices: Front door, opened window or the ventilation grid. In the other Thief games, you could use the sewers, find multiple secret panels, use underground ways and even use the fireplace. Usually, there is so many ways to go to an objective that you don't usually escape by the way you went in. There was also not enough civilians or guards, it was so easy to move that I always though that something would jump from behind.

    The narrative:
    The narrative is what deceived me in this game. I was very eager to see Viktoria again. She is a major character of the main story, and in Thief 3, it looked almost as if you would see her again. She took your eye for Constantine in Thief 1 and she saved you from father Karras in Thief 2. I though that she would be in Thief 4, but nope. She has to be in Thief 5. She brings so much mysteries in Garrett's world. I was also very surprise that they was no mention of Garrett's mechanical eye that replaced the one that Viktoria took. Didn't Constantine whispered in Garrett's mind that he would come back to take the other one? When Garrett steals from a museum in Thief 3, he find his lost eye on a statue and when you approach it, you can hear Constantine voice...At least Basso was still there.

    In conclusion: Thief 4 is amazing regarding the graphics and the ambiance, but the mission are too shorts, too easy and had the felling that there was only one way to do them, regardless of wanting to be detected or not. The fact that there was only 2 characters from the prequels was very deceiving. I'm still going to play Thief 4 a second time to try to finish it at 100%, but I will not have as much fun as with Thief 1, 2 or 3. I hope there will be a Thief 5, with the real sequel, with Viktoria, maybe with Keepers or with Constantine, or with the Lost city for a fourth time. :)
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  73. Mar 8, 2014
    7
    I really loved the atmosphere of the first two Thief games and really hoped this game would bring that atmosphere back.... but to my disappointment it didn't. The main story line is terrible. Another big issue are the number of technical bugs and the waiting time of the loading screens... And it does resemble a lot like dishonored concerning several points, too bad. The game does has a lotI really loved the atmosphere of the first two Thief games and really hoped this game would bring that atmosphere back.... but to my disappointment it didn't. The main story line is terrible. Another big issue are the number of technical bugs and the waiting time of the loading screens... And it does resemble a lot like dishonored concerning several points, too bad. The game does has a lot of elements in it which makes it nice to play though. I just really miss the mysterious atmosphere from the original games. Must have been a bunch of taffers that have been designing this game ;) Expand
  74. Mar 10, 2014
    7
    Please give this game a chance! I love it and am currently binging on it. I have to be half way through, and while there are a few glaring issues (cut scenes and the like) the game play itself has been very rewarding. I have played all of the thief games and this is my favorite. I like the additional tools and perks, and the story may be a little blase', but I honestly love the game play.Please give this game a chance! I love it and am currently binging on it. I have to be half way through, and while there are a few glaring issues (cut scenes and the like) the game play itself has been very rewarding. I have played all of the thief games and this is my favorite. I like the additional tools and perks, and the story may be a little blase', but I honestly love the game play. Maybe I'm and idiot but several missions stumped me the focus power felt balance, not over-powered. Sure the game is pretty linear, but since when has that been unacceptable. Occasionally, something things are a little clunky, but it doesn't overshadow anything. The bonus objectives each mission dish out extra gold (for you costly upgrades) giving each level a unique blend of both combat and stealth choices. Sure, there are not factions in this game and less paranormal/metaphysical paraphernalia so the storyline is blander. As far the AI/guards, well I would say they meet expectations. They are unobservant, but several times they kicked my ass, they aren't no pushovers! Don't get me wrong, this Thief is a horse of a different color but I like it! The elements they added and the elements they took away may have made the game more one-dimensional, but it also it a lot less tedious. I feel like a bad ass ninja when I play this game that has it's fair share or rewarding challenges. Seriously, poo poo on the naysayers. Apparently not releasing a remastered HD version of the previous thief games was a huge mistake, because that is what they wanted to play. Expand
  75. Mar 11, 2014
    7
    In spite of its bland story and some frustrating map design, the return of the oft venerated stealth gameplay that defines the franchise makes Thief's reboot an enjoyable - if flawed - gaming experience.
  76. May 2, 2014
    7
    They took a classic, and tried making it better, Sadly they did not reach the glamour and feel of the original as well as intended nevertheless it is a fun and brilliant game.

    Pros: -The graphics are nice even if you run it on a bit lower settings, so there's eye candy even for 2-3 year old graphics cards, the graphics engine also seems to adapt really well to the situations, depending
    They took a classic, and tried making it better, Sadly they did not reach the glamour and feel of the original as well as intended nevertheless it is a fun and brilliant game.

    Pros:
    -The graphics are nice even if you run it on a bit lower settings, so there's eye candy even for 2-3 year old graphics cards, the graphics engine also seems to adapt really well to the situations, depending whether or not there is a lot of action on the screen. Albeit if you play on a 27" or a larger screen the texture's show a lot of saw/jagged edges. I myself use a 27" mainly, but when i hooked up my 32" they were more pronounced.
    -Soundscape is brilliant fits the theme of the game like a hand in a tailor made glove.
    -The controls work well and they feel responsive, no matter which hardware you use to play, keyboard and mouse or a mouse and small combo control device, or a pad.

    Cons:
    -The physics sometimes get a bit wonky.
    -Does not capture the overall feeling of the original game, the original game felt more intense, and you tended to die a lot faster in the original if the **** hit the fan.
    -The game itself is on the short side, not worth the full price as far as content goes, This is one of many games to follow this sad trend :S

    Overall 7/10, better than i feared it would be, worse than i wished.
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  77. Mar 28, 2014
    7
    I expected more from thief but still it's nice game,fun to play,it has flaws but i had my fun with it and so,in hopes to see even better thief someday i'm gonna give this game 7.I'ts not for everyone taste ,story is a little lame,gameplay is fun,stealing is fun(but repetetive),graphics are nice and dark...
  78. Apr 19, 2014
    7
    I have not played any of the other games, however this is a reboot. The game is has good graphics but not the best. The storyline was excellent with no flaws from my view. Game play was very smooth although it might be my problem but it was not very interesting. there was not many options for taking out guards and even though there are many paths you can take it didn't feel like it wasI have not played any of the other games, however this is a reboot. The game is has good graphics but not the best. The storyline was excellent with no flaws from my view. Game play was very smooth although it might be my problem but it was not very interesting. there was not many options for taking out guards and even though there are many paths you can take it didn't feel like it was open world enough. Expand
  79. Apr 24, 2014
    7
    This one is not a bad game, but it really looks like the were doing it in rush, many things are unfinished like AI, background story in second half of game, and story in general is full of blind spots. If only they had more time...
  80. Jun 8, 2014
    7
    Characters, atmosphere are extremely powerful. Game is a little bit hardcore so get ready to spend some time to tune in. It is basically not shooter. Using gamepad is much more worthwhile experience than mouse and keyboard.
  81. Jun 20, 2014
    7
    Thief. People tell me it is bad because it doesn't have an open world. Well, it probably wouldn't hurt, but I didn't expect it to have one. I rather have the heavy-weight detail and nice uniquely looking interiors rather than having a repeating world with less detail just to make it seamless. Eidos Montreal plays this one safe, just like they did with Deus Ex: Human Revolution. The storyThief. People tell me it is bad because it doesn't have an open world. Well, it probably wouldn't hurt, but I didn't expect it to have one. I rather have the heavy-weight detail and nice uniquely looking interiors rather than having a repeating world with less detail just to make it seamless. Eidos Montreal plays this one safe, just like they did with Deus Ex: Human Revolution. The story is a little less interesting than the previous game, but the game-play and side-quests deliver and it is an interesting world. I had fun all the way, if a bit predictable. Expand
  82. Aug 12, 2015
    7
    Pretty good game given its price on sale. It looks good, movement and combat is fluid and fun. AI is OK.
    Stealthy and opportunistic plays are reasonably rewarding - balancing it for people who aren't as patient.
    The thieving mechanics are pretty braindead though, it makes you feel like a chinese goldfarmer looting everything that is available. lockpicking goes into the same category.
    Pretty good game given its price on sale. It looks good, movement and combat is fluid and fun. AI is OK.
    Stealthy and opportunistic plays are reasonably rewarding - balancing it for people who aren't as patient.

    The thieving mechanics are pretty braindead though, it makes you feel like a chinese goldfarmer looting everything that is available. lockpicking goes into the same category.
    It has no unique elements or mechanics going for it. It is, however, enjoyable enough for a single playthrough without too high expectations, definitely not at full price though.
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  83. Jul 17, 2014
    7
    Thief is a generally "alright" game, it's just that a few factors, like the map being poorly created and only being able to use rope arrows on certain surfaces, let it down. Also, for $19.99 on Steam, I'd expect more than eight quick chapters of game play and a better storyline.
  84. Jul 24, 2014
    7
    I'm about halfway through playing this game, and I am enjoying it so far. Having played all of the earlier Theif games, I was however, disappointed that they did not get the same voice actor for Garrett. His voice had a wonderful dark sarcastic quality and seemed to give Garrett more life as well as a bit of a sense of humor. In this game, the voice of Garrett is too serious and ratherI'm about halfway through playing this game, and I am enjoying it so far. Having played all of the earlier Theif games, I was however, disappointed that they did not get the same voice actor for Garrett. His voice had a wonderful dark sarcastic quality and seemed to give Garrett more life as well as a bit of a sense of humor. In this game, the voice of Garrett is too serious and rather boring. Another element I'm missing is the drunken guards, they were always good for a chuckle in the game. Although, my biggest complaint has to be the worlds that Garrett explore. They are pretty generic looking...making it hard to distinguish one area from another at times. With that being said, I'm still enjoying the game, although not as much as the earlier Thief games. Expand
  85. Sep 12, 2015
    7
    Thief's gameplay mechanics are fairly conventional when it comes to modern stealth games. Level design is not too shabby when it comes to the actual missions themselves, however the city hub has a senseless layout and is littered with loading screen transitions. Navigating it using the same routes over and over again becomes a tedious affair. Audio is another prominent issue, with volumeThief's gameplay mechanics are fairly conventional when it comes to modern stealth games. Level design is not too shabby when it comes to the actual missions themselves, however the city hub has a senseless layout and is littered with loading screen transitions. Navigating it using the same routes over and over again becomes a tedious affair. Audio is another prominent issue, with volume levels all over the place and repetitive one-liners from NPCs. Writing is poor, side characters are lacking in depth as are many of the side missions excluding the client jobs. The story starts off somewhat intriguing but eventually turns to **** towards the ending.

    It's also quite obvious there was a clash of creative vision during the game's development, which ends up giving the impression that the Thief reboot isn't quite sure what sort of game it wants to be. A slow, methodical stealth game, or a bombastic and cinematic experience. Thief ultimately tries to be both and ends up not quite hitting the heights it aspired to reach. Despite all these flaws and areas of improvement, I still somehow managed to enjoy it for the most part. Give Thief reboot a go you've run out of stealth games to play. It's not too bad, but know that it's not particularly memorable and there are better games out there.

    Overall rating - 6.7/10
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  86. Dec 1, 2015
    7
    I enjoy in this game it s OK ........................... .
  87. Nov 29, 2022
    7
    Neden bu oyunun pek sevilmediğini bilmiyorum ama önceki oyunları oynamadım.
  88. Dec 9, 2019
    7
    Первая игра про вора в которую я играл. Интересно, атмосферно, увлекательно, красиво. Но само воровство можно было реализовать и получше
  89. Jun 29, 2020
    7
    Non mi ha salvato la recensione, gesù arpione. Col caccio che la riscrivo.....
  90. Oct 27, 2021
    7
    Played in 2021. It's alright. Swoop is very fun, story is meh, side missions are good. Fine stealth overall.
  91. iXF
    Feb 26, 2014
    6
    This review contains spoilers, click expand to view. Тот самый момент когда DISHONORED, прародителем которого были первые части THIEF оказался на голову лучше, чем перезапуск того самого "нового вора".

    THIEF 2014 года очень похож на кальку с DISHONORED, притом касается это многих аспектов, вплоть до такого же меню и навигации по нему.

    Вот только чего нет у THIEF так это нормального левелдизаина, стиля и сюжета. Завязка, которую мы видем по окончании 1 задания просто жесть. После нее думаешь стоит ли играть в нее дальше, т.к. локации тут все с одним лицом, да и сама карта после "старых" не блещет размерами и вариативностью. Объекты освещения при текущих технологиях сделаны просто ужасно, огонь не динамический в лампах.

    Проект с переоцененными ожиданиями у олдфагов, я в первые части не играл, каюсь, но если DISHONORED все вокруг поливали помоями, то боюсь представить, что будет с Вором образца 2014 года, т.к. он объективно хуже. Давать ему поблажки только за громкое имя я бы не стал.

    Смело можно проходить мимо.
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  92. Mar 6, 2014
    6
    A pretty much mediocre game in every aspect, mostly due to poor leveldesign - I mean, seriously, a tunnel, a small hub to sneak, a tunnel, with long unneccessary "roam through the streets" parts? It's not a Deus Ex game, it's Thief!
  93. Mar 14, 2014
    6
    I've completed the game and here's what I think. The game looks fantastic. The levels are very well done with an amazing attention to detail and they are fairly varied. The lighting is spectacular, some of the best I've seen. The AI is well made, but too predictable. There is not a lot of variation among enemies, mostly guards with swords or crossbows. However, that's alright, it's to beI've completed the game and here's what I think. The game looks fantastic. The levels are very well done with an amazing attention to detail and they are fairly varied. The lighting is spectacular, some of the best I've seen. The AI is well made, but too predictable. There is not a lot of variation among enemies, mostly guards with swords or crossbows. However, that's alright, it's to be expected in a Thief game.

    The stealth-play feels real and immersive. Picking locks is always fun, and I like how you can look through keyholes in doors, but I missed being able to gradually open doors. There are a lot of secret entrances, so it pays to keep an eye out for hidden switches and buttons.

    The difficulty options are insane, they really went all out. Huge props to the developers for including a great variety of difficulty options as well as HUD options. There are also a lot of graphics options, which is nice.

    The story is the worst part of the game. It really is a terrible, uninteresting mess, and a huge missed opportunity. With the exception of Garrett and - to some degree - Basso, I felt no connection with any of the characters. I couldn't care less what happened to them or what they did. A lot of the awful story is presented through poorly directed cutscenes, which does it no favors.

    The controls are another weakness of Thief. It is clearly made with consoles in mind because they opted for combining the Swoop movement key (think of the Blink ability from Dishonored) and the Climb key, which frequently made me climb objects instead of using swoop to close the distance to my enemies. Frustrating. Also, there is no jump key. Huge mistake, IMO. You can only jump at certain points, like if your character is standing next to an object that can be climbed or a gap that can be jumped. They also nerfed the rope arrow, one of the most iconic tools in the Thief series. You can only shoot the rope arrow on to certain wooden beams, and only in one certain spot on that wooden beam. As you can see, rope arrows are very limited in their use, enforcing the impression that the developers want you to approach situations in a certain way. It restricts your movement options and for me, having played the previous games in the series, feels dumbed down and on rails.

    I dislike the way the blackjack works. It feels clunky and very unresponsive to use, and I wish they had stuck with the way Thief: Deadly Shadows did it. The bow works very well, and there's a clear distinction between the different arrow types. However, like the rope arrow, certain arrows have extremely limited use. I never found a good way to use the Blast arrow, it was just expensive, rare and useless. The Flashbang works great, as does the Blunt arrow and Broadhead arrow. Being able to carry a bottle or glass jar to throw as a distraction works great.

    Overall, it's an 'pretty good' game if you can live with the irrelevant story and dumbed down controls.
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  94. Mar 4, 2014
    6
    The game was ok. The music was excellent, npc banter was varied and interesting to listen to (however it would often bug in certain area and be repeated ad nauseam). Graphics are very detailed and smooth, but their pre-rendered cinematics were ugly. It would've looked better using the engine of the game.

    Controls are ok but takes a while to get used to. Level design was frustrating at
    The game was ok. The music was excellent, npc banter was varied and interesting to listen to (however it would often bug in certain area and be repeated ad nauseam). Graphics are very detailed and smooth, but their pre-rendered cinematics were ugly. It would've looked better using the engine of the game.

    Controls are ok but takes a while to get used to. Level design was frustrating at times, especially with The City layout which was difficult to navigate and where some shortcuts would only unlock after doing certain tasks or reach a point in the game. I probably spent more time trying to understand how to navigate through The City than doing anything else.

    The story wasn't very compelling. The characters had no charisma, and Erin was probably the character that I detested the most. Having her as a key character to the plot only made it more annoying.

    I preferred Dishonored to this game. I felt Dishonored had a better fleshed out world, and more sneaking options than Thief. Wait until this game is cheaper before buying it.
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  95. Aug 8, 2016
    6
    FAIL.

    Terrible voice acting - lacks any emotion and character. Very weak story line - starts nowhere, ends nowhere. Confusing, anticlimactic ending to say the least. Superficial, forced, heavy handed boss fights. Confusing map, annoying map-transitions, boring side missions except for two mediocre ones. Game has nothing to do with stealing. Whatsoever. After Deus Ex Evolution -
    FAIL.

    Terrible voice acting - lacks any emotion and character.
    Very weak story line - starts nowhere, ends nowhere. Confusing, anticlimactic ending to say the least.
    Superficial, forced, heavy handed boss fights.
    Confusing map, annoying map-transitions, boring side missions except for two mediocre ones.
    Game has nothing to do with stealing. Whatsoever.

    After Deus Ex Evolution - i was shocked at this complete blunder that tries to pass itself for a "game".

    FAIL.
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  96. Feb 26, 2014
    6
    Here we had a chance. To do something different. To experience something different. To build an open world/semi open world game about being a professional thief in an oppressed city. We had a chance to each experience our own Thief tale.

    And, as usual, the developers let us down. Imagine Thief wherein, if I am caught on a side mission and/or defeated in combat (depending on the mode
    Here we had a chance. To do something different. To experience something different. To build an open world/semi open world game about being a professional thief in an oppressed city. We had a chance to each experience our own Thief tale.

    And, as usual, the developers let us down.

    Imagine Thief wherein, if I am caught on a side mission and/or defeated in combat (depending on the mode chosen) I fail that mission. And imagine this affecting my reputation, the availability of future gear and even jobs. Imagine each person's playthrough of Thief being just that little bit different, that little bit unique.

    Just...don't get too fond of the idea. Cause that's not the game you'll play here.

    Instead, we once again get a game whose developers thought they were making a movie. Every result of every pre-determined. All you have to do is keep reloading if you fail, and eventually, you'll unlock their pre-determined narrative experience. Every consequence of every action leading to nothing more than a binary win/lose dichotomy, with no middle ground. Just success of retry. Not even failure; just retry.

    Sure the game nails first person movement. The atmosphere is good. The city is fairly well put together so far. I can even - almost - forgive the removal of Garret's snide humor in exchange for his role as a walking video game instruction manual. There's a solid Thief narrative here.

    But its couched in yet another mediocre movie-wannabe video game. This remains the only entertainment medium whose audience has the potential to affect the outcome of the media they enjoy through direct participation.

    Too bad video game developers can't seem to grasp the possibilities inherent in that truth.
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  97. Mar 5, 2014
    6
    To give you an idea of where I am coming from, I haven't played the previous thief games but I did buy this one based on the great things I had heard about them. I also had some faith in the studio behind it as I had played some of their recent offerings (Deus Ex: Human Revolution).

    I actually find the graphics good with the exception of how the whole screen flashes when you move into
    To give you an idea of where I am coming from, I haven't played the previous thief games but I did buy this one based on the great things I had heard about them. I also had some faith in the studio behind it as I had played some of their recent offerings (Deus Ex: Human Revolution).

    I actually find the graphics good with the exception of how the whole screen flashes when you move into light, which is excessive and distracting.

    The major let down is the character motivations, or rather the complete lack of them after more than a full mission. There are games that have very slow starts as well such as Half-Life 1, but there the time is spent building atmosphere and introducing the world, whereas in thief it's spent crawling around a dingy city stealing silverware because.... money?

    I wanted to think the levels became less linear later as the first was probably just a training mission but from what I've read online they stay pretty uninspired throughout.

    So in closing, it's not a bad game, it's just a big let down compared to the legacy it represents and is a pale shadow of other recent games like deus ex and dishonored.

    A half cup full of 'meh'.
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  98. Mar 1, 2014
    6
    Here's the thing about Thief, yes the gameplay is incredibly mediocre.

    Yes the level design is linear and boring. Yes the ranking system is poor. But it looks incredible, the atmosphere is spot on, and the stealth aspects feel very much like a Thief game. Unfortunately there's many remnants of the 'Push X to do everything' angle they went with previously This game is worth it
    Here's the thing about Thief, yes the gameplay is incredibly mediocre.

    Yes the level design is linear and boring. Yes the ranking system is poor.

    But it looks incredible, the atmosphere is spot on, and the stealth aspects feel very much like a Thief game.

    Unfortunately there's many remnants of the 'Push X to do everything' angle they went with previously

    This game is worth it if you have spare cash lying around and an incredible GPU sitting in your rig. It's not really a MUST have for a PC Gamer, but it's a nice throwback that falls just short of being a very good piece.

    Disregard the 10 reviews because this game is nowhere close to being a masterpiece, but disregard the low ratings too because at the end of the day this is still a very good game and a decent effort.

    It does feel very much like a Thief game even if some things are a bit off.
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  99. Feb 26, 2014
    6
    This review contains spoilers, click expand to view. I'm not one of the Thief purists, or hardcore Thief fans, but I'm one of those who played TDP, TMA (still my favourite) and TDS when they were released. I absolutely fell in love with the games and their mythos and lore. So I was looking forward to this game very much, since the day the project was announced. I did not like the idea of the reboot, the new voice actor and I definitely did not like the idea to make it a console game, but I tried to keep my mind open and these were not a deal-breaker for me. I bought the game and played it. So, my impressions (I try to keep it simple):

    The good:

    + art design and graphics (I find them pretty immersive and good) - the new City looks great.
    + atmosphere: it has a very dark and sick atmosphere, not so much steam-punk, but more like noir.
    + it's still about stealth and thieving (and in that it's pretty enjoyable)
    + high customisability
    + various thieving activities (traps, alternative routes, lockpicking mechanics, paintings, hidden doors etc.)
    + toolset
    + side missions
    + open hub (I always wanted to roam the city streets freely)
    + sound design: while it is different and does not live up to the originals, it is still good.
    + it's a fun and entertaining stealth game despite its obvious flaws

    The mixed:

    * Voice acting: it's not bad, but it's not top-notch either and the lip-sync is all over the place at times.
    * loading zones: while they don't annoy me to death, I don't see why couldn't they make this game without loading zones.
    * narrative focus: Thief told its story via its setting, the places you visited, the brief encounters with characters, scriptures and by Garrett's monlogues. It's still present in a way but here it's more like a cinematic adventure. I'm not sure it was a good idea to make it like that (especially for the story not being that good).
    * cutscenes: While they give a cinematic feel to the game I find them unnecessary and immersion breaking at times.
    * references to the old games and lore: now is it a reboot or a sequel set in the distant future of the Theif-universe with another character who's name is Garrett? I have the impressiona that the devs. could not decide where to take the franchise... I feel confusion and undecidedness from these signs.
    * AI: sometimes it works very well and believable, other times it is all around the place. Thankfully, most of the time I experienced the former.

    The bad:

    - Garrett: I do not hate him, nor I like him, which is a problem since he is the main character of this game. At least I should care for him or relate to him in some way, but I can't. He is not a well established character: you don't get to know anything about him, his motivations, his backround or place in the world, while every character he meets treats him like a rock star: "oh, yeah Garrett, the loner master thief, who does not get involved in anything and was missing for a year" - a big "WTF?" for the writers and directors. What's this constant vocal reminder of what Garrett's profession and supposed main characteristic is. Also I don't get why didn't they give him a different name. Garrett was Garrett. This guy is a totally different character in personality and behaviour (has potential, but fell flat). Orzari's delivery is not bad, but sometimes he tries too hard to be the Garrett of the original series with his voice. It does not work very well.
    - The characters: these guys do have potential, but suffer from the same problem as Garrett: no character establishment, no character development, no real story arc for them. They just randomly go on and off the stage in the story. No direction again.
    - The lore: it's a strange mixture of the old and some vague new one. Again I just can't see where they wanted to take this game or potential series.
    - The story: It's cliched (of course it is... most games' stories are like that), but it is lacking in various ways. The handling and direction of the characters seems a bit aimless, as mentioned earlier. The story arc feels very incoherent. You feel like there are missing missions and scenes which were cut from the story for some reason. Too many - important - things happen off screen. The direction of the story remains a mistery from the beginning to the end. You never really find out what moves the characters (from the main character to the nemesis). There's literally no ending to the story, it just ends with some very brief, anticlimatic, vague and confusing scene. In one word: While it has potential the story, lore and characters are written and handled very poorly (even I could do it better). Something's very off here.
    - level design: the maps are pretty small and claustrophobic, plus the mission progression is very linear. A huge gripe of mine.
    - the hub world is pretty boring: empty homes (no npc-s), repetitive side activities.
    - bugs, glitches (not very many, but there are a few)
    - you feel a bit handheld and directed... not a good thing in a Thief game.
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  100. Aug 4, 2014
    6
    It's how a stand alone rebooting should be done but as a modern stealth game it is terribly linear. For those wanting to look for the old Thief universe you are in for a shocking disappointment. There are no Keepers, Pagans, Hammerites, Undead, or Creatures. All there all to fight are the guards and the light. On the flip side of the coin, it nails the lifting of goods and pickpocketing.It's how a stand alone rebooting should be done but as a modern stealth game it is terribly linear. For those wanting to look for the old Thief universe you are in for a shocking disappointment. There are no Keepers, Pagans, Hammerites, Undead, or Creatures. All there all to fight are the guards and the light. On the flip side of the coin, it nails the lifting of goods and pickpocketing. It grants a very satisfying feeling when picking a place clean. The upgrades are actually helpful and the open end gameplay leaves the sadly small city to be picked dry and ability to replay missions to acquire loot that couldn't be obtained before after buying upgrades.

    The setting takes place as in a new world, Dark Project, Metal Age and Deadly Shadows never happened. This is a fresh start. As far as the story goes, don't even try to understand it and ignore the ending, easily the dumbest and confusing stories and lamest ending of a game I've seen in 2014. Once that is out of the way, the fun can begin of looting. It's a semi-sandbox that allows you to explore and take what you want.

    The hideout, while a new feature is not needed. There is not really anything to do here except look at the unique loot that you have acquired. The levels are designed well and the difficulty factor can be customized. One of the biggest down falls is the almost 1:1 ratio to Dishonored. The text, menu, challenges and some of the story is an exact copy, I'm surprised lawsuits were not filed. There are options to take on jobs from your fence and only two clients. The client missions are fun but far too short and there's only two people. There are a lot more fence jobs but they too are far too short.

    It's bland and rough around the edges but it gets the looting factor down. If there is a second it needs a lot of work such as more enemies, missions and much more jobs along with a customizable hideout. Old thieves might want to leave this on the shelf but it does a fair job for a new opening.
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Metascore
70

Mixed or average reviews - based on 37 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 37
  2. Negative: 2 out of 37
  1. Pelit (Finland)
    May 11, 2014
    81
    Not the best brand relaunch ever, but forgetting the great predecessors, it's a decent game of its own. [March 2014]
  2. Hyper Magazine
    Apr 9, 2014
    80
    It may not be a traditional Thief game and the story may be awful but there's still some great stealth to be had. [May 2014, p.66]
  3. LEVEL (Czech Republic)
    Apr 7, 2014
    60
    This new Thief does a lot things right but can still be rather clumsy at times. Definitely worth trying, though. [Issue #240]