User Score
9.1

Universal acclaim- based on 23035 Ratings

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  1. Jan 20, 2023
    9
    I haven't played the previous games but this was amazing. I didn't get any FPS drops. But I found the combat / spell mechanics a bit hard to learn.
  2. Jan 26, 2023
    9
    Çok güzel bir açık dünya, açık dünyadaki etkinlikler oynanışla birleşince çok keyifli oluyor. Ana hikaye bence biraz ortalama fakat hikaye sunumu ve yan görevlerin hikayeleri alışık olmadığım kadar iyi düzeyde. Benim oynanış açısından en büyük gördüğüm eksik, yetenek ağacındaki her bir yeteneği açıp kullanmak istiyorsun fakat belirli sayıda yeteneği kullanabiliyorsun.Çok güzel bir açık dünya, açık dünyadaki etkinlikler oynanışla birleşince çok keyifli oluyor. Ana hikaye bence biraz ortalama fakat hikaye sunumu ve yan görevlerin hikayeleri alışık olmadığım kadar iyi düzeyde. Benim oynanış açısından en büyük gördüğüm eksik, yetenek ağacındaki her bir yeteneği açıp kullanmak istiyorsun fakat belirli sayıda yeteneği kullanabiliyorsun.
  3. Jul 22, 2023
    9
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
  4. May 4, 2023
    9
    Wow, oh wow, this game is still so amazing in 2023. (DX12 patch 4.0 I played on). Such a blast. Combat actually gives you a choice of how to play and not simply the "illusion" of a choice like so many other games. Story is great (if you appreciate it) and there is just so much to do!
    Thank you for reading. Enjoy Gaming.
  5. May 9, 2023
    9
    I could not find any word to describe it but I am sure that if you play this game you will not regret it - 9/10
  6. May 29, 2023
    9
    Truly one of the best game of all time. Each part of the game on its own is definitely not perfect, but together they blend really well and with the strong story based around the themes of family and growing up player can enjoy every minute and just needs to get at the bottom of it all. Witcher 3 is packed with content and different stories, which mash together almost instantly. One of theTruly one of the best game of all time. Each part of the game on its own is definitely not perfect, but together they blend really well and with the strong story based around the themes of family and growing up player can enjoy every minute and just needs to get at the bottom of it all. Witcher 3 is packed with content and different stories, which mash together almost instantly. One of the best parts of the game is setting and the moral choices, which paints the world not in black and white but rather shades of moral grey.
    The game looks still amazing after many years since release and the music of it all is memorable as hell. You only need to hear a few notes, to start your emotions once again.
    Expand
  7. May 29, 2023
    9
    Świetna gra oraz dobrze poprowadzona historia Geralta. Rozbudowany system walki, który nie był zwyczajny, to jest to co lubię w grach, aczkolwiek największą role grał tu klimat oraz postacie, które miały dużo do powiedzenia. Gra ma dużo do zaoferowania i mimo to, że nie jest to moja największa fantazja to obiektywnie uważam tę produkcję za klasyk gatunku.
  8. Jun 11, 2023
    9
    출시 초기의 끔찍한 조작감과 최적화를 몇년에 걸친 개보수로 환골탈태시킴
    서브퀘스트 스팸과 많은 물음표 표시는 피곤하고 부족한 적 다양성. 반복적인 전투양상이라는 단점이 있지만
    압도적인 내러티브로 모든 단점을 상쇄함. 최고의 스토리 첫 플레이 : 출시 직후, 두번째 플레이 : dlc 발매 이후 세번째 플레이 : 인핸스드 에디션 모드 네번째 플레이 : 컴플리트 에디션 출시 총 플레이 : 300시간 +@
    출시 초기의 끔찍한 조작감과 최적화를 몇년에 걸친 개보수로 환골탈태시킴
    서브퀘스트 스팸과 많은 물음표 표시는 피곤하고 부족한 적 다양성. 반복적인 전투양상이라는 단점이 있지만
    압도적인 내러티브로 모든 단점을 상쇄함. 최고의 스토리

    첫 플레이 : 출시 직후, 두번째 플레이 : dlc 발매 이후
    세번째 플레이 : 인핸스드 에디션 모드
    네번째 플레이 : 컴플리트 에디션 출시

    총 플레이 : 300시간 +@
  9. Jun 12, 2023
    9
    Still one of the greatest RPG and open world games ever made. Absolutely fantastic, great value and incredible DLCs.
  10. Jun 28, 2023
    9
    Very good game. I enjoy the open world, fighting, and Geralt. I like how I can opt not to interact romantically with anyone.
  11. Jul 19, 2023
    9
    Gameplay - 9
    Plot & Characters - 8
    Storytelling - 10
    Pacing - 6
    Music & Sound - 9
    Replayability - 6
    Performance - 10
  12. Aug 13, 2023
    9
    A game with an immensely appealing atmosphere and visuals. An exemplary masterpiece. The craftsmanship imbued in the subquests adds vitality and enchantment to the world and narrative, making them more vibrant and fantastical.
  13. Aug 8, 2023
    9
    Most of the bad reviews were probably people who played the game after watching the Netflix series
  14. Aug 23, 2023
    9
    This review contains spoilers, click expand to view. Absolutely must play game. I played this game in 2020 and it still was great. The plot is fantastic, side quests are really interesting. But as a completionist, I hated "?" on the Skellige + the endings that depend on your relationships with Ciri. It was a piece of **** in my opinion. Expand
  15. Aug 13, 2023
    9
    Really good game, but the next-gen version is real trash which can lag even on rtx 3060
  16. Aug 20, 2023
    9
    Masterpiece of a game from start to end. The ONLY thing i found it felt rushed was the end of the base game, not taking away any credit, it doesn't make the game any worse, and the end is still good, but i think they had to rush something there due to deadlines or somthing.
    Beast of a game 9.5/10
  17. Sep 3, 2023
    9
    Jogo é muito bom, porém como todo jogo não é perfeito, para mim o jogo demora a engrenar, mas vale cada minuto!
  18. Sep 7, 2023
    9
    The story itself is pretty average, but the character writing is amazing and makes it worth to go through the story. Even some of the side quests are entertaining due to the character interactions. The combat isn't gonna blow your mind, but it does what it needs to do. However the most important reason to play the game is Gwent. Gwent is love, Gwent is life.
  19. Aug 3, 2015
    8
    This game looks gorgeous. Highly detailed, amazing level of detail and texture. The cut scenes are straight from the movies, well directed and exciting.

    Initially I found the game a bit overwhelming. Once I pushed through a bit further I started to enjoy more and more. I am playing 1.07 and I find the controls, OK, even though there are just too many buttons to remember and i can't work
    This game looks gorgeous. Highly detailed, amazing level of detail and texture. The cut scenes are straight from the movies, well directed and exciting.

    Initially I found the game a bit overwhelming. Once I pushed through a bit further I started to enjoy more and more. I am playing 1.07 and I find the controls, OK, even though there are just too many buttons to remember and i can't work out how to use the x-bow. The spells are also too much, I can never remember what they do. I am not sure if I like the POV view, I would like to try first person view but that doesn't seem possible.

    summary: great story, amazing GFX, so so controls
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  20. Jun 25, 2015
    8
    You can make an outstanding game and still have made some big mistakes along the way. I believe this is precisely what has happened with CD Projekt Red on the Witcher 3 and here's why..

    I love open world games and the freedom they give to the player. The elder scrolls have long been my favourite series for this reason. There's a trade off insofar as open world risks unfocused main
    You can make an outstanding game and still have made some big mistakes along the way. I believe this is precisely what has happened with CD Projekt Red on the Witcher 3 and here's why..

    I love open world games and the freedom they give to the player. The elder scrolls have long been my favourite series for this reason. There's a trade off insofar as open world risks unfocused main plot-lines and characters with insuficient depth. Does there need to be a trade off? Perhaps not, but I can't think of any obvious open world games where you have free exploration in a huge world as well as very strong characters and lots of depth to your interactions. I question whether the open world approach was either ncessary or the correct one. You create difficulties for yourself such as how to maintain the right level of difficulty throughout. The learning curve in TW 3 is excellent but the game becomes too easy by the end - and I have no particular talents as a gamer and was on the second highest difficulty. This is part and parcel of the open world approach where the player can go anywhere at any time and you have to be prepared for that as developers.

    In doing so, I entirely acknowledge how brilliant the world they crafted was and how much pleasure it has given lots of people. The problem is for those of us coming off the back of the previous witcher games, Wild Hunt simply couldn't offer comparable plot strength, politcal intrigue, or interesting character interactions.

    Its exceptionally brave to change a thing which is not broken - indeed the Witcher 1 and 2 were incredibly successfull and we got to know many characters very well. i have heard it said that it was always the goal of Wild Hunt to produce a highly personal storyline rather than such a political one. I understand but have to question the logic of such an apolitical storyline following so hotly on the heels of two incredibly complex, fascinating, political plots which set the third game up so well. I don't understand the sense in setting up the third game as well as they did if they always intended to detour off into such a contrastingly different approach. I myself have also red the books and never thought the whole plot around Ciri & the elder blood was at all well crafted.

    I mentioned the lack of focus issue... in Wild Hunt there is a certain quest where you embark upon an assassination attempt of a certain important person.... this should have incredible impact upon the main story or the world generally - but when it happens, it does not feel that anything important has transpired - it simply feels like yet another side quest and it's a huge anti-climax if I'm being fully honest.

    ...despite my personal feelings there is still an incredible game here as most sensible people will acknowledge.
    The world is huge and utterly beautiful.
    Crafting is a very deep process as is alchemy
    There is so much diffferent equipment to disover and so many quests to be found throughout the world
    Combat is improved
    You get to visit Kaer Morhen again!

    You will have an amazing time playing this game but it will leave you feeling a bit empty when you complete it - you may be left wishing for just a little extra.

    My final reflection would be this - Wild Hunt has hundreds and hunreds of quests... TW 1 and 2 had a tiny fraction of this. Did it matter? Not to me.

    My feeling is that who cares about scale and quantity if the quality is right. less can be more, in art as in life, and I wonder whether Open World was really the right approach for this already hugely sucessfull series.
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  21. Jun 8, 2015
    8
    Pros:
    - Amazing story
    - Great world design

    Cons:
    - Boring character development
    - Witcher senses and markers on the map are used to solve most quests
  22. Mar 18, 2016
    8
    Arguably the most refined game in the series. Witcher 1 felt like a point and click adventure with terrible combat (and too much of it). Witcher 2 had a story that felt like a cliff hanger interlude, a diversion from the over arching narrative. Witcher 3 caps the series nicely and ties into the novels in a more meaningful way than its predecessors.

    The open world is divided into a
    Arguably the most refined game in the series. Witcher 1 felt like a point and click adventure with terrible combat (and too much of it). Witcher 2 had a story that felt like a cliff hanger interlude, a diversion from the over arching narrative. Witcher 3 caps the series nicely and ties into the novels in a more meaningful way than its predecessors.

    The open world is divided into a few different areas featuring a good amount of geographic diversity. There is a lot to explore and uncover but it does not feel as rewarding as it should. Weapons and equipment are locked by character level. You can craft the high level items if you have the materials, but you won't be able to use them until much later in the game. Witcher gear is often the best equipment in the game. You "unlock" witcher gear by completing Treasure Hunt quests - exploring the game world to find the diagrams so craftsmen can make it for you. Witcher contracts provide your primary source of income - slaying monsters or solving problems usually involving monsters for peasant villagers and the like. Because quests have a recommended level, it can be difficult to get going at first. You can, of course, brave high level quests at a low level, but on higher difficulties this is not advisable.

    Overall, the story is very good. It ties into characters from the novels not featured in previous games. Due to the open world mechanic, the pacing of the story will vary with how much emphasis the player places on pursuing the main quest or getting lost in side quests and activities. Players who spend their time trying to eek out everything the world has to offer might feel the game has poor pacing. It's difficult to care about the urgency of the main quest when Geralt is more concerned about doing side jobs or playing card games with NPCs.

    Many quests have surprisingly well written twists in the narrative. Things are often very cynical and this gets repetitive. I also felt this way about the novels in general. The writers for this game have emulated the author's writing style so well some side plots or twists in the narrative become very predictable.

    Character leveling allows for a wide variety of builds on three archetypes - combat, signs, and alchemy. You can mix and match to your heart's content. You get 1 skill point per level but can accumulate more through world exploration.

    Combat is fluid and responsive. A great variety in enemies requires a great variety in tactics. You can drink potions in combat again and switching between equipment is very easy with the pop up wheel. The mouse and keyboard controls are fine but I found the game a lot more enjoyable with a game pad. Parrying or deflecting arrows no longer consumes stamina - only signs do. Every time you meditate, alcohol is consumed to replenish both potions and bombs.

    Overall great game. Some people might wish exploring the world yielded more XP or material reward. The game's length is somewhat artificially padded by requiring you to pursue side activities in order to advance your character or produce/procure supplies. This could lead to pacing issues for some people. Great, if sometimes predictable, story with memorable characters and events.
    Expand
  23. Jul 19, 2016
    8
    This game is so freaking good that I bought it twice, both on GoG and Steam. Played over 200 hours and I continue to enjoy it for each new hour. My only regret is that I cannot relive the game again.
  24. May 31, 2015
    8
    Wild Hunt is an excellent open world RPG. The game did have had a rough launch on PC with the need of several updates over the first few days. Wild Hunt has alright combat and is easy to command console if your lazy, but the fleshed out story, great character models and vast open areas make up for this to a degree. With most first party games being a DLC grab or pay-to-win, The WitcherWild Hunt is an excellent open world RPG. The game did have had a rough launch on PC with the need of several updates over the first few days. Wild Hunt has alright combat and is easy to command console if your lazy, but the fleshed out story, great character models and vast open areas make up for this to a degree. With most first party games being a DLC grab or pay-to-win, The Witcher 3 is a welcome sight and worth the asking price. Expand
  25. Nov 21, 2015
    8
    The Witcher 3 is a tough one to score, because what this game offers, goes to the both ends of the spectrum of the good and the bad.
    The game is obviously a masterpiece in regards to its story-telling, characters (except Yennefer and Triss, which follow their patterns from the books, which means they're both terribly written) and the world. Yes, the main story is the most terrible in all
    The Witcher 3 is a tough one to score, because what this game offers, goes to the both ends of the spectrum of the good and the bad.
    The game is obviously a masterpiece in regards to its story-telling, characters (except Yennefer and Triss, which follow their patterns from the books, which means they're both terribly written) and the world. Yes, the main story is the most terrible in all three games, but the story background, world politics, down to the perils of a peasant are so wonderfully unique (compared to boring shovelware the rest of video game market offers - itself, when put outside the lows of video game standards, it serves pretty mediocre allegories and metaphors to the real world problems) and well presented, it won't let you go off your PC.

    Well, it wouldn't, if not the terrible, awful, shollow, console-centric mess of the gameplay. Following the worst traditions of the Witcher 2 model, once again we control a drunk hobo, who is sliding on the grasslands and needs 0,5-1 second to react to our inputs. Jesus Merciful. And if that wouldn't be enough, once again we're treaded with the awful, just awfully dreadful auto-aim, that makes not only the limited interactions with the world abysmal (it all goes down to looting random chests in dumpsters, where mysteriously an epic formulas and piles of silverware are being stashed), but the combat as well. It's once again a tiring chore, you don't have a great deal of control over. Solution? Well, damned rolls of course, to put yourself on a safe distance and once again ace this game with the Igni sign. The absolute mess of controls and handling the gameplay make a poor character development system even more pointless and abysmal, since you really don't want to rely on parrying, deflecting arrows or other fancy, useless skills. I would say that the character system in this game is even worse that in the previous one, even more chunk of the available skills are random % bonuses or a must-have mind trick skill to one of your signs (that lets you to finish some quests faster with a better outcome).
    To make matters even worse, despite having stunning visuals (even after the DowngradeGate), impressive overall narrative and loads of story content, the relations between player character and the world itself feel non-existant. It's because there are none possible. You can't even talk with NPCs whenever you would like, there's no real background to discover other than scripted cut-scenes if you decide to pick up a quest, etc. You're sorrounded by dead people, that will sometimes go nuts if you pick up someone's item in the public (there's no real thievery system, but at least this time the devs implemented the most basic reaction to our actions).

    It's a really pretty tale to enjoy, accompanied by the really awful and cringe-worthy gameplay and absolutely shollow rules of how this game works.
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  26. Jan 17, 2018
    8
    This is a great game that has developed some really likable characters and a really engaging story. It has a few problems that hold it back from being a 10 to me. One the character moves like a forklift and when on a horse it gets even worse. Sometimes just moving him around is a chore. The combat movement is fine, but sometimes my block/parry doesn't register. The story is great, butThis is a great game that has developed some really likable characters and a really engaging story. It has a few problems that hold it back from being a 10 to me. One the character moves like a forklift and when on a horse it gets even worse. Sometimes just moving him around is a chore. The combat movement is fine, but sometimes my block/parry doesn't register. The story is great, but suffers from strange pacing and between 10-20 hours in I kept thinking about quitting. Mainly at the point where it forced me to do about six side-quests to continue. Once I got past that the story picked up and never slowed down. Its a really great game and I can't wait to see more from CDPR, I just hope they can fix the minor flaws. Expand
  27. Dec 24, 2018
    8
    Can start by saying that this game is god damn beautiful! Open world nature when its the best. But like with all open world AAA games they sometimes becomes a bit repeating, even witcher 3. One tip is to vary main story with bigger sidequest and location quests (the "?" on the map). I did the mistake to start with alot, and then I meen ALOT of "?" quests so my level become significantlyCan start by saying that this game is god damn beautiful! Open world nature when its the best. But like with all open world AAA games they sometimes becomes a bit repeating, even witcher 3. One tip is to vary main story with bigger sidequest and location quests (the "?" on the map). I did the mistake to start with alot, and then I meen ALOT of "?" quests so my level become significantly higher then the main quest that now become a bit to easy even on a higher difficulty level.
    Could go into small details that could have been done differently but damn, better to just say, overall this game is wonderful!
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  28. Dec 18, 2020
    8
    In playing The Witcher 3: Wild Hunt so relatively late into it's life cycle I was at the mercy of incredible expectations created by years of hype and worship of this game. When I finally decided it was time to play through the witcher games (born out of the love for the Netflix adaption), I played through the first, trudged through the second and found myself unshaken by the quality ofIn playing The Witcher 3: Wild Hunt so relatively late into it's life cycle I was at the mercy of incredible expectations created by years of hype and worship of this game. When I finally decided it was time to play through the witcher games (born out of the love for the Netflix adaption), I played through the first, trudged through the second and found myself unshaken by the quality of the 3rd and final entry vs the expectations I had developed for it.
    I was led to believe the game was a masterpiece of gaming; the ultimate video game. The game is good. The game is very good. But, it's also bad. In every way it pushes the boundaries of what a game and an interactive narrative can be, it also falls short in the most critical or fundamental aspects of this medium.
    To start, I want to praise the story and how it's told. The story is a truly gripping drama, beginning with the classic investigation of new circumstances and succeeded by a character's need to protect the ones he loves from the big bad. It's not the most original story, but it is as solid as 40 hour investment into a fantasy genre piece can be. More impressive (and I am biased by my background in film here) is the cinematography and character animation during dialogue and cutscenes. CD Project Red truly went to the ends of the Earth to tell a good story in a great way. Every scene is made captivating unlike any other game, aided by great voice acting and direction. You will feel the tension in the drama and the push and pullback in the emotions of the main cast. That is, until you reach the rest.
    I cannot protest overall at the inclusion of player choice in the narrative, as well implemented as it usually is. However, when the conclusion is summed up by three choices that seemed the most neutral interactions and an aside to the actual plot, my receiving of the 'bad ending' due to my 'negative' choices felt cheap and undeserved. Considering what we've heard recently regarding CD Project Red's treatment of employees with mandatory crunch I guess it should be no surprise that the pragmatic act of accepting payment from a character's father for a job completed is considered a 'negative' choice. I guess they really don't believe in people being compensated for their work. Especially when followed by a fight against a great evil in which all resources should be vital. The other two choices that lead me to the negative outcome left me equally disillusioned.
    Alas, that shouldn't stop the game from being a generally good experience and so I must move on from narrative to gameplay. Mediocre. That's what it is. Combat, while a vast improvement over the game's predecessors, still feels somewhat tactless. Dodge rolling around a group of enemies while waiting for an opportunity to strike (or wait for an opening use a tool like magic or bombs to create an opportunity to strike if you want to go the, frankly, unnecessary extra step) is still the name of the game. Blocking and countering will most often leave you exposed to a bigger enemy, or from another enemy to the side, and so I play rolly-polly and cut down the first fool to run up to me once I've finished my impromptu break-dancing on the battlefield. Otherwise, a wholly unsatisfying experience, but not necessarily a frustrating or janky one. So, mediocre it is.
    Where the jank does lie is in the mounts. I hope you like fast travel, because despite my eagerness in the beginning of the game to never use it in order to fully take in the beautifully realised world full of amazing detail, by the end my faithful horse companion, Roach, was the biggest clot to ever trot and I expelled him from my experience. Auto-following a road seemed like a great idea when I first loaded up the game, until I realised just how automated it was. Roach follows the nearest path in any split in the road, whether or not the quest path suggests that route or not, or whether you're trying to nudge him left or right or not. Best practice is to take manual control for a moment and then return to auto-horsing. But that's the weakest of my complaints. I wouldn't try sprinting on Roach if I were you, because it changes his physics and suddenly every slight dint in the road becomes an impenetrable barricade as you watch your horsie gallop on the spot like an invisible treadmill guides his every step. As for boats, just don't bring them near anything. I mean it. Steering them can be awkward enough without the boat being randomly magnetically attracted to nearby rocks, regardless of which direction you're actually sailing. Then you get to watch damage magically appear on your boat as quickly as my dad disappeared when I was a kid.
    My feelings on the seemingly more tactical progression and levelling are more subjective so I'll merely say it wasn't what I was looking for and otherwise sum up The Witcher 3: Wild Hunt as an amazing attempt to be something more than just a game, so well in fact that it forget to be a fun game first.
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  29. Jul 20, 2015
    8
    Good game. Not a classic or great game. If I didn't know any better I'd think I was playing Oblivion. Come on, it's almost identical in EVERY respect give or take a couple things. Not that it's necessarily a bad thing. However, it is so similar that it also detracts in that I feel I'm just playing the same game in a different game world. The game has some flaws, is choppy at timesGood game. Not a classic or great game. If I didn't know any better I'd think I was playing Oblivion. Come on, it's almost identical in EVERY respect give or take a couple things. Not that it's necessarily a bad thing. However, it is so similar that it also detracts in that I feel I'm just playing the same game in a different game world. The game has some flaws, is choppy at times even on my high end rig, the graphics are good, but no overwhelming, and its a mediocre console port to PC. However, it has provided well over 100 hours of game play and I feel like I'm barely halfway. Expand
  30. Oct 26, 2016
    8
    The Bad: 1) combat, even at higher difficulties, is still rather brainless and sometimes not enjoyable.
    While it's better than a lot of Action RPGs, it can't compete with old-school boss strategies of old games or complicated character development to focus on one strategy or the other.
    For the life of me that I can't realise what's the point of bombs and the crossbow, for example. Or if
    The Bad: 1) combat, even at higher difficulties, is still rather brainless and sometimes not enjoyable.
    While it's better than a lot of Action RPGs, it can't compete with old-school boss strategies of old games or complicated character development to focus on one strategy or the other.
    For the life of me that I can't realise what's the point of bombs and the crossbow, for example. Or if there's anything that beats heavy multipliers on sword damage.

    2) Side quests are not bad - but most of them are still fillers. Multiple monster contracts on similar challenges and underdeveloped stories, why the hell would I check all the ? points?, horse riding is boring, etc. Open world games have this problem: everything needs to be fun and it's hard to be a GTA :D

    3) You're just itching to have a bigger influence in the story - and see those changes reflected.. and that's hard! There are few situations where I felt that having a brain and asking the right questions made a difference: maybe they could take a leaf from LA noire? Geralt is an investigator after all.. just a terribly bad-ass one.

    The Good? I'll leave that for the others, it's an amazing game, very glad to have put almost 200 hours on it (with the expansions)
    Expand
  31. Jun 15, 2015
    8
    This review contains spoilers, click expand to view. i have been playing it all weekend and once i get use to the clunky controls and using a keyboard and mouse again. i find the game enjoyable. kinda big and overwhelming and im level 7 by now so it is slow leveling.

    the combat is good, you have to choose between upgrading your combat abilities, magic abilitles or alchemy skill. all of them will help you in combat and you have stratigies you have to use depending on what you want to excel in. im using magic, i find it easier. it is basic magic and not all powerful like in most magic games, it simply helps you get the job done. the world is great, its realistic and mature feeling. like if you were back in 1271 in our world but with monsters and a little bit of magic, no cartoony stuff. you find dead bodies hanging and just lying about as the normal scenery, not areas where a quest will happen, its just apart of the world and that life. people dying from monsters and working in their fields while a war wages on, to top all of the other BS they go through. so it seems like thats actually how the world would be versus it feeling like a fake story, like harry potter, lord of the rings.

    also some people were complaining that your choices mean nothing and things will happen as they happen, you just get to act nice or like a douche, WRONG. this is a slight spoiler but i will try to give away as little as possible so you are not expecting it too much when you meet the person. but i helped someone with a fairly long quest, they got to some important documents that could hurt or help people down the line, you had the option of stopping them or letting them go. you try to stop them, it ends up killing that person but i reloaded and tried stopping them another way, i then was able to talk them out of going and heading off somewhere else, on top of getting the documents back and they were still alive and my friend, instead of keeping the documents and having to kill them. so yes choices mean something and you have different ways of handling the situation, so when it comes to "important" people, think carefully of what you want to say and happen, you could kill this important person off completely!

    the only part i dont like is the level of the creatures, some are too high to fight but i feel this just forces you to explore certain areas versus making it like a grid pattern(which is what i normally do) and forces you to travel, instead of staying close to home and being comfortable until you can uber destroy everything and it be simple and pointless. so its not insanely easy but not cartoonish and unrealistic feeling.

    it is atleast worth renting and giving it a try, the alchemy stuff is harder to get into and actually want to do, more so then i thought, takes more thought and effort then i want but thats why i use the magic skill tree instead for fighting and i just buy food to help heal myself or i meditate. some people like complicated, i just enjoy complicated magic instead. so atleast rent or borrow from a friend, you wont regret it unless you hate massive games altogether and you want something that doesnt let you think.
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  32. Oct 22, 2016
    8
    For the sake of objectivity I will compare this game to Witcher 2 and Skyrim.

    Witcher 3 is designed to be more open than previous games and the worlds areas are certainly larger. They are no where near as large as Elder Scroll games like Skyrim. I did enjoy wandering around a bit but for the most part it did not feel like I accomplished anything with my exploration. I did save a few
    For the sake of objectivity I will compare this game to Witcher 2 and Skyrim.

    Witcher 3 is designed to be more open than previous games and the worlds areas are certainly larger. They are no where near as large as Elder Scroll games like Skyrim. I did enjoy wandering around a bit but for the most part it did not feel like I accomplished anything with my exploration. I did save a few small settlements and found places of power but for the most part there was very little out there. Loot was not rewarding (except for shrines which awarded a skill point) and enemies were much too repetitive. Still, it was well done and I would give W3 a +1 for making the effort to make the game more open.

    In terms of combat, for the most part, W3 is a nice upgrade from Witcher 2 where Geralt was a retarded ballerina. He is still semi retarded in this game, but it was not as bad. Case and point, I was on the roof of a building and I just wanted to turn a little to open a chest. I tap the back key for a millisecond and Geralt decides to nose dive off the roof to his death... retarded and clearly designed for consoles! The design in W2 and W3 is to make movements slightly 'heavy' to throw the timing of the player off a little (again a console trick that does not translate well to PC). This is a very cheap way to add difficulty and it is only temporary. I dont like it because it gets old and breaks immersion. But like I said it is still better than W2 because they removed a few of the ridiculous quick hit spins from W2 that hindered combat but he still does a lot of unnecessary twirling that does not benefit him in any way. The problem still persists sometimes in that the enemy is standing right there in front of me, and all he needs to do is quickly stab forward but there is no way to instruct Geralt to do a quick stab. The stab he makes in random so sometimes he decides to do a torpedo spin before swinging giving time to the enemy to move out of the way or even face forward. It is dumb. Yes you can avoid this problem in a few ways (again I always play at highest difficulty so finishing the game and difficulty is a non-issue) but it breaks immersion because while it is happening it feels like I am fighting the poor game design more than fighting an enemy in the game. Further, as an RPG, you are trying to progress your character but in this game you actively try to regress because using Geralt's footwork talents makes things worse. Makes me wonder why he bothered to train all those years (hence again, immersion breaking). On top of all this, the problem with targeting remains from W2 though due to the world being larger and more open, it was easier to deal with in W3.

    A nice plus to the game is that enemies tend to be fairly different and exploiting weaknesses really does matter especially when you face enemies significantly higher level than yourself. Of course, you could always avoid them until you level up more making the fight more trivial but it is fun to have the option to take them on when you are weak. It really feels like you accomplished something when beat them when you are not supposed to.

    The game excels the same way the old Witcher games do. Story telling is still strong with good voice acting, and a believable story that is easy to immerse yourself into. There were a few places where I would have wanted more flexibility in the options presented but that is a minor issue and it is understandable given that we are trying to follow a somewhat linear story in the grand scheme of things.
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  33. May 19, 2015
    8
    What a epic Game. Story, Gameplay are epic. Graphic are quite good but its far away from E3 2013... sadly... and the Control with mouse+Keyboard is not that good.... The Tree shaking from the Wind feels wrong in every moment... But overall a rly. great game -2 points for the lying about the downgrade stuff.
  34. Sep 23, 2016
    8
    I'm updating the review now that I've beat the game for the 2-nd time, this time with a few mods.
    The goods were said in all the 10/10 reviews, a few personals are:
    + The world maps are truly huge, AND filled. Exploration is rewarding. + The music is epic! + Many say Roach's controls are clunky. But one can see it as a game mechanic - it's a horse, not a car. Ever tried controlling a
    I'm updating the review now that I've beat the game for the 2-nd time, this time with a few mods.
    The goods were said in all the 10/10 reviews, a few personals are:
    + The world maps are truly huge, AND filled. Exploration is rewarding.
    + The music is epic!
    + Many say Roach's controls are clunky. But one can see it as a game mechanic - it's a horse, not a car. Ever tried controlling a horse? Also - she can teleport to within 30m of you from ANYWHERE on the world map. That's a (immersion-breaking?) ability that lets me easily forgive her getting stuck in front of a knee-high fence here and there.
    - Even more than Roach, people say Geralt's combat controls are clunky. Have to admit there's truth in that. But - there are mods for it.
    In fact: despite absence of a proper modding SDK (unlike T.E.S. games) - there are MANY fan-created mods. Many of them modify the combat system in various ways. I got one that disabled the soft-lock on a target during combat - although that lock still remains for a split second after attacking.
    - The level system of the vanilla game ("this lvl 30 drowner will one-hit you, and this lvl 8 Royal Wyvern you can beat to death with your fists"). And guards that always stay 13 lvls above Geralt. Some people are perfectly fine with this, I found a levelling mod: so that no creature or NPC is unbeatable, nor do they become harmless.
    - Same applies to gear.
    - Gear level restrictions. In a Witcher game. Geralt can't use thiz sword 'cuz his lvl izz too loo! Really? :-/
    - Unlike W-1, the gear you start with is typical throwaway starter gear, and any bandit in Velen will have weapons superior to a Kaer Morhen Witcher sword.
    - There are many weapons and armor sets that differ ONLY in the lvl number slapped on them. I guess the for grind-lovers... I finished the game with a couple lvl-12 swords and similar gear that I liked visually. Kind of rebelled against this stupid gear-grind system.
    - Again unlike W-1, the potions only last 20sec base, up to maybe a minute if you max out alchemy skills. Inventory management (and pause) is available during combat. "Potion duration" mod fixes this.
    - Potion, bomb and oils creation: you have to only brew/craft them once, autoreplenished afterwards. "Preparations" mod fixes this.
    - Bombs and bolts are SEVERELY underpowered. Totally worthless if you mod the game so that you have to gather all ingredients to craft EACH ONE. The vanilla game expected you to easily waste 9-12 bombs per fight and trivially replenish them. The "basic" bolts are infinite, but I'd prefer costly but effective bombs, and limited bolts that actually do damage.
    - Can't jump/leap during combat. Causes artificial problems in a few cases.
    - Fall damage in vanilla is devastating. C'mon Geralt, you can survive jumping off a 5-meter balcony dammit! "Fall damage" mods...
    +- Fistfights... Use a different mechanic than normal combat, takes used to. They are rare enough to not bother. Which makes them rather difficult... Same idea as with Roach - gotta get used to it, or not complain if you didn't bother to.
    - Walking downstairs is apparently very hard for Geralt - he keeps tripping and rolling down :-D
    - The Bloody Baron and Rescue Dandelion quests had a few very stupid twists "Just use a maxed-out Axii and make the guy spit it out!" and "Just sneak into the Temple Isle dungeon like you did in so many others!". But no. Had to search for lost goats and write a play instead, respectively.
    - Questing/dialogues in general: as with most RPGs, the reply choices are sometimes painfully limited.
    - Merchants sell 5-10 times more expensive than they buy. But - PLENTY of loot everywhere. I still had over like 8000 orens at the end, and hundreds of florens and the other currency I never even bothered to exchange at Vivaldi's, . The game doesn't have a good resource management system. And I had thousands worth of loot I never bothered to use for anything, because...
    - Virtually no reason to craft OR buy any gear or runestones/glyphs - there's a Mastercrafted Sword to loot in just about every dungeon and every other shack. Same for armor, runestones and glyphs. After ~lvl15 I stopped bothering to pick those up. After ~lvl 20 almost stopped looting around whatsoever. This was all on Blood&Broken Bones btw. But there are mods for loot too: "Hunter mod", etc.
    - Even after romancing Triss and rejecting Yen, some later cutscenes imply that Geralt's fiancee is Yen. Yen acts along as if nothing happened.
    + But in general, W-3 is better than most RPGs at lasting consequences of your choices.

    Overall 10/10 for graphics, music, level design, and quality (aka no bugs, crashes or obvious glitches).
    Vanilla game gets only 5/10 in gameplay, combat, the uselessness of resource management and crafting. But you can pull those up with mods of your personal preference.
    Gets a strong 8/10 for storyline, quests and dialogues... more like 10/10 with a few 3/10 oddballs.

    Ok, I'm off to the expansions!
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  35. Sep 26, 2017
    8
    After playing through some more Witcher 3 after a total new PC build, I changed my review. Great game now that Geralt is a little more responsive with more PC power. He still has some of the worst controls of any game I've played in awhile with keyboard mouse or controller. Try and get him to move one step forward. Go ahead and try. It's nearly impossible. Try and get him to standAfter playing through some more Witcher 3 after a total new PC build, I changed my review. Great game now that Geralt is a little more responsive with more PC power. He still has some of the worst controls of any game I've played in awhile with keyboard mouse or controller. Try and get him to move one step forward. Go ahead and try. It's nearly impossible. Try and get him to stand still while attacking. Like just take a swipe or a swing or something while standing still. Also impossible. He leaps around like a wounded duck during combat. Weird and a step back in the genre when games like Assassin Creed and Shadows of Mordor give you near perfect control.
    The graphics may be the best I've seen in any game. However, why are the trees constantly blowing like an F3 hurricane is moments from hitting land. Yeah it's cool that all of the trees and shrubs move dynamically like that. But all day and night during even sunny weather? Chill, devs, chill.
    I love that when you hunt monsters, each target is a completely different creature with its own lore, strengths and weaknesses. Those fights are usually the most exciting.
    Gwent is a really simple card game where collecting the cards can be kind of addicting at first, but remember you are on a time sensitive mission to save your daughter/friend/girl. No time for that stuff . Mission tracking is very helpful. No time wasted searching for quest locations.
    There's lots to find exploring the map. Once you are a few levels higher than your mission requirements the game becomes easy as pie, as is the case with most RPGs. The signs the witcher can use in combat are mostly useless and I usually win most of my fights with dodging and striking at the right time or ya know.... flopping around like a wounded duck. ;)
    Fun, beautiful game, but not as ground breaking as people claim.
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  36. May 19, 2015
    8
    Et tu CDPR? I'm not mad like some others, because more Witching is always a good thing but its pretty obvious they were handed bags of money or under the time crunch to downgrade the PC version enough for the console tard market. I shall appreciate it for what its worth and chalk this up to the cancer that is plaguing the entire industry. What was once a 10/10 score is now a solid 8.Et tu CDPR? I'm not mad like some others, because more Witching is always a good thing but its pretty obvious they were handed bags of money or under the time crunch to downgrade the PC version enough for the console tard market. I shall appreciate it for what its worth and chalk this up to the cancer that is plaguing the entire industry. What was once a 10/10 score is now a solid 8. Unfortunately even a champion of the people like CDPR fall from grace eventually. Expand
  37. Jun 26, 2015
    8
    One of the best games I've ever played. It's not perfect gameplay-wise. (I do not understand how could they make inventory management even more tedious than in The Assassins of Kings.) But every single flaw that I can come up with, fades when I think of what Witcher 3 has accomplished.
  38. Mar 4, 2018
    8
    Precioso. Sin lugar a dudas el mejor fan service que he visto nunca. Pero no solo se queda en eso, aporta su propia calidad al universo de Geralt de Rivia. Es posible que a veces pierda intensidad debido al mundo abierto y que haya diseños jugables mas que cuestionables. Pero se trata del RPG/aventura más notable que ha salido en mucho tiempo.
  39. Sep 9, 2015
    8
    Completing my first playthrough of Witcher III, and bear in mind that I like my first play through to a near 100% of completion. I did pretty much every quest, and most of the side quests and contract. I've Also not play any previous Witcher game.

    PC settings wise, the port from Console is pretty good. Decent Graphic settings, full keyboard and mouse rebinding option, but playing the
    Completing my first playthrough of Witcher III, and bear in mind that I like my first play through to a near 100% of completion. I did pretty much every quest, and most of the side quests and contract. I've Also not play any previous Witcher game.

    PC settings wise, the port from Console is pretty good. Decent Graphic settings, full keyboard and mouse rebinding option, but playing the game with a controller seems to be the better choice in my opinion.
    The Story is great, and side quest were well written. However, I found it really hard to get a bad outcome out of the main quest. And the only death I had was bound to the storyline...

    Crafting system is good, and add a depth to the game, and also add a few dozen of hours for you to hunt for your favorite witcher set, or potions.

    The only sad part for my was the combat system. It seemed clunky, and not polished. You do not have the feeling of having the full control of your character, but always feels like you're soft locked to an opponent/direction.
    I had hard time to continuously transition from 1 target to another while surrounded by a large group of NPC. More often that not, you will find your character swinging the wrong way. Also, seamlessly switching from 1 Witcher spell from another needs to go through a wheel menu and cannot be bind to different keys of your keyboard or mouse...

    In conclusion, Witcher 3 is a good RPG game, and probably a must play in the gendra. You'll easly get 60+ hours for the main quests and some of the well written side quest related to the main story line and characters.
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  40. May 26, 2015
    8
    Pro:
    Graphic is nice overall
    Quests are good and entertaining, voice acting is great The game is grown up and challenging from time to time No rip offs, no DRM Con: I don't like the hair, even on Ultra they don't look so great and real. NPC behaviour is really simple and bad, I hoped for something ahead of TES but it's far behind Picking stuff up is mostly meaningless Sum: A
    Pro:
    Graphic is nice overall
    Quests are good and entertaining, voice acting is great
    The game is grown up and challenging from time to time
    No rip offs, no DRM

    Con:
    I don't like the hair, even on Ultra they don't look so great and real.
    NPC behaviour is really simple and bad, I hoped for something ahead of TES but it's far behind
    Picking stuff up is mostly meaningless

    Sum:
    A good game, better than most. Worth it's money.
    Just out of principe, if you can afford it buy it instead of just downloading it. They deserve support
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  41. Jun 10, 2015
    8
    Far from perfect. Abysmal running controls, immersion breaking, stupid things, lots of bugs, still the best RPG I ve ever played.

    First of all, I just dont get why all the **** about kb+mouse controls, I havent even tried controller, cause it works perfectly fine for me. Running (just running,, walking, jumping is fine) is a joke though, its just so clumsy and inaccurate I hardly ever
    Far from perfect. Abysmal running controls, immersion breaking, stupid things, lots of bugs, still the best RPG I ve ever played.

    First of all, I just dont get why all the **** about kb+mouse controls, I havent even tried controller, cause it works perfectly fine for me. Running (just running,, walking, jumping is fine) is a joke though, its just so clumsy and inaccurate I hardly ever use it. I strongly recommend turning auto-run off asap.

    Combat is fun, much better then AC or any other 3rd person game that comes to mind, but still way too arcade to my liking (locking on, no precision, blocking and counterattacking with a single click). Playing on hard you have to prepare for bigger battles, use potions, oils and signs, so its diverse and challenging. There is a very annoying thing about combat though, enemies tend to have a wierd aggro range, bandits can just stand and
    yell at you, taking crossbow shots and bombs in the face...monsters sometimes just de engage you in the middle of battle, turning their backs on you and walking away, as they suddenly just couldnt be arsed about fighting the player.

    The most disturbing thing for me is though the fact that I can just loot every **** house, even is the residents are standing right next to me! Wtf? It seems so easy to fix, and mind numbing that they left it the way they did. Theres other **** too, like bad npc pathfinding and loads of minor grahical bugs.

    Everything else is **** brilliant. Gothic level character design, interesting quests, great graphics, excellent sound etc.
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  42. Nov 7, 2020
    8
    One of the greatest games ever made. The combat controls are smooth and easy to flow with the world and the graphics are beautiful. The story is well presented and intrigue. Overall the game is worth playing for sure. Worth completing every side quest even
  43. May 19, 2015
    8
    1st off, let me address the downgrade. Yes the visuals have been downgraded a lot, as in almost none of the assets and lighting we saw in the 2013/14 vids are in game. The games atmosphere is also slightly lacking as its lost its dark and real feel.Cdpr screwed up by not being honest about it and saying nothing had changed.

    Anyway onto the game, its exquisite!! The audio is
    1st off, let me address the downgrade. Yes the visuals have been downgraded a lot, as in almost none of the assets and lighting we saw in the 2013/14 vids are in game. The games atmosphere is also slightly lacking as its lost its dark and real feel.Cdpr screwed up by not being honest about it and saying nothing had changed.

    Anyway onto the game, its exquisite!!

    The audio is breathtaking and it really pulls you into the game, the game play and combat is fantastic, nowhere near as clunk as the previous witcher games, my only critique is that while on horse back you can get stuck behind rocks and on stairs which was fairly annoying but a small grievance none the less.

    Its a witcher game, so the story is always gonna be amazing and it really is.

    Its a shame the graphics took center stage and that cdpr didn't do anything about it, even just owning up and letting it fade into the background.
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  44. May 19, 2015
    8
    Witcher 3... An amazing story in a wonderful world, with above average graphics, unfortunately plagued by sub standard controls and random crashes. 8/10 currently, 10/10 if KB/Mouse controls are fixed and crashes are resolved.
    Short synopsis, long review. If you want in-depth discussion, this post is for you.
    The world is a mixture of open world areas, reminiscent of DA: Inquisition.
    Witcher 3... An amazing story in a wonderful world, with above average graphics, unfortunately plagued by sub standard controls and random crashes. 8/10 currently, 10/10 if KB/Mouse controls are fixed and crashes are resolved.
    Short synopsis, long review. If you want in-depth discussion, this post is for you.
    The world is a mixture of open world areas, reminiscent of DA: Inquisition. This actually suits the game well. It feels like a massive version of Witcher 1, alive and breathing, there for the taking. But the game still has ways to ferry you along, presenting the story and driving it's world home. It's best if I don't say much here and let you discover it for yourself! I've played many hours and am finding it fantastic!
    But not far into the game, I noticed a cut scene was not playing properly. I crashed to desktop; the nVidia driver stopped responding. Okay. No problem. It's a new game, after all. An hour later, freeze in menu, crash, no notice of problem. In 8+ hours, I've had five crashes, all but one of which have been followed by an nVidia driver error. I've cleaned, then clean installed multiple drivers, but am still having issues. Many people have "fixed" it. But at this point, every single setting in the game has been blamed as the culprit. Please know that the game is amazing, and worth the hassle. I have also played for multiple hours in a row without a crash. But the freezes and crashes are very real, common issues, for some nVidia users.
    Okay. Controls. Sigh. First, if you ever use a gamepad on PC, consider doing so for this game. I say that with a tear in my eye. I LOVED the Witcher's original combat style of weaving strikes and timing mouse clicks, all while aiming the camera and using signs at will. Exploring the world felt natural. In Witcher 3, keyboard control feels like controlling a boulder. The camera control feels like you're controlling a leaf in a tornado! I don't know if this is one of those of implementations where the WASD key presses are translated to directional accelerations. But, it sure feels like it. Try it out, you'll see what I mean, but you might want to turn down mouse sensitivity a bit. Another odd thing is the actual binding system. What a key press does is changed whether Geralt is in combat, swimming, riding, etc. But, the binding screen doesn't allow you to bind one key for multiple actions. Bind it in one place, then it's already used, despite the game's own defaults using keys like Shift multiple times itself. I'm using a 360 pad and it's working great so far. The best part is I can still use the mouse for my inventory and menu since the game switches between controls seamlessly. A close second is the 360 degree dodging of attacks. With a gamepad, the gameplay is quick, more responsive, and ultimately feels like the way the game was designed to be played.
    The story and gameplay are so good, that the following graphics section is mainly for those for whom the graphics are the main purchasing point. I'm a image quality whore, but twenty minutes in, I was having so much fun I couldn't care less... even about aliasing! The graphics look very good, even great, but not 2013 mind blowing. There are areas where the drive to get the game running on consoles has limited what you'll see on PC. With my nVidia GPU on ultra and hairworks off, I get almost constant 60 fps. But texture quality just doesn't look ultra. Reflections are NOT dynamic, instead using a generic shader. The anti-aliasing is almost useless. Hairworks looks great, but I get large amounts of micro stuttering. I maintain a fairly high frame rate with it on, but my frame times become erratic and spiky. I feel like instead of spending development time on nVidia specific physics package, CDPR could have refined the controls. Or for a more one to one change, they could have focused on lip synching.
    My final score [review in progress] is 8/10. So far, the Witcher 3 has been the most interesting, lore infused game I have played in years. The feeling I get playing this game is similar to the first time I played early Might & Magic titles. It's like arriving in the province of Daggerfall, or Oblivion for the first time. Forging a path in a world so familiar, yet utterly foreign. There is so much fun and story to be found in this game, that even stability issues and strange controls can't sink it. Ultimately, I believe CDPR will overcome these issues. In that case, my review will be changed to a 10/10.
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  45. May 21, 2015
    8
    My impressions after spending close to 10 hours in this game.

    Pros: 1) Wide open world and freedom of exploration. Exploration feels rewarding with all the places of power, valuable (and not so valuable, which is also important) loot, different enemies and quests you can encounter in your journey. 10/10 2) Immersive and believable environments, including villages, a rather big
    My impressions after spending close to 10 hours in this game.

    Pros:
    1) Wide open world and freedom of exploration. Exploration feels rewarding with all the places of power, valuable (and not so valuable, which is also important) loot, different enemies and quests you can encounter in your journey. 10/10
    2) Immersive and believable environments, including villages, a rather big town/city for a video game (excluding Assassin's Creed and GTA), forests, fields, waterways. etc., with significant level of detail to them. 10/10
    3) Inventory management. Was pleasantly surprised by the fact that they included different armors (in four pieces) which are actually displayed on the character, as well as many weapons, ingridients, clutter, etc. All those things, even insignificant miscellaneous items like borken rakes, are vital for a game which strives to be truly immersive. 9/10 - as you can't manipulate objects within the environment, like in TES series, placing all those little thingies on shelves and tables in your house:)
    4) Graphics. Despite the whole downgrade thing, the game looks good and is pleasant to play. I run it on gtx 980, all ultra, 2560 x 1440 - no significant lag. Haven't measured the exact FPS though, but the game flows comfortably, suppose it is around 50-60 FPS. There are a couple of annoying things like trees' branches and sunflowers clipping through the buildings' walls, which can manifest itself even during cutscenes in building interiors. Some textures and meshes, mostly in interiors look lazy close up, but that is just a minor thing. Overall the game looks awesome. 8/10
    5) Characters/ dialogue - seem rather believable and well written. There is a nice balance between seriousness and humor in this game, whith the main story line and overall setting being all mature and gritty while some of the sidequests and minor interactions can make you smile or even laugh at times. Whith a fine level of detail to the characters and an ok facial animations this part of the game experience is pretty great for an open world game of this scale. 10/10
    6) Character progression/levelling - is rather interesting and encourages sometimes hard choices/ tradeoffs. 9/10

    Cons (or the things I am not entirely satisfied with):
    1) The pc mouse/keyboard controls seem unresponsive and inconvenient. This is not the problem of this game in particular. I remember this type of controls scheme (where the mouse is responsible not for turning the caracter around, but for the movement of the camera) as far back as Gothic 2 (which this game reminds me a lot of) and most certainly it was around for a lot longer. It takes some getting used to and spoils the experience just a little, making you run and jump around the chest or enemiy's body, trying to face it correctly in order to loot. 6/10
    2) The biggest problem for me so far - the levelled quests system! I think that while it is great that the game does not level with the player, adapting all the enemies to the player's current abilities, the quest level requirements system currently implemented in witcher 3 is very artificial, immersion breaking and a bit lazy. Why put artificial constrains on players, making them avoid certain things just because they are told they are not yet fit for that? For example I took a quest in Novigrad (no spoilers rest assured), without immediately looking into my journal to check if I was worthy (why would I want to look in the journal while entering a house - which activates the quest?). Agreeing to help the guy I was jumped by several 'immortal' thugs who I was not able to even harm (Witcher being butcered by minor city bandits - immersion breaking). Later on I realized that this was a 30-something levelled quest. Had to reload. I am absolutely ok with having to run from enemies above my level or facing difficulties, but placing players in situations like I described above is not cool. 5/10
    3) Combat system - not entirely bad, yet it is lacking in depth and encouraging unrealistic behavior by the player. Most fights look like jumping and running around the foes trying to hit him while avoiding being hit yourself. I am yet to see the game where realistic swordfighting with blocking, sidestepping and parrying instead of jumping 4 meters to one's side is implemented. Yes, It is possible to block and sidestep in this game, but more often than not the most effective way to evade injury is to jump - that's sad. 6/10

    Overall, while there are many more minor pros and cons (for example I am not yet able to assess the storyline), I should say that this game lived up to my expectations and in some ways even surpassed them. As an RPG fan with almost 15 years of gaming 'experience', valuing immersion, freedom, choices, and level of detail I enjoyed this game very much, even being just 10 hours in.

    8/10 in current state, probably 10/10 if the CDPR do something with levelled quests and controls (which,to my mind, is highly unlikely).
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  46. May 25, 2015
    8
    Superb Game, outstanding graphics and full action. The most favorite Geralt Costume made by Sky-Seller, Witcher 3 Wild Hunt game is like drive you in another world.
  47. Jun 3, 2018
    8
    This review contains spoilers, click expand to view. I know there's a lot of effort in this game, but for me, Witcher 3 fails to hook you into its world.
    Structure feels so predictable and repetitive yet not cohesive.
    Pacing is slow as hell and the game itself often doesn't maie its job to keep things fresh. As an example i put that awful Dandelion quest. Too many hours of bloated dialogues which bore you to death.
    Some sidequests are remarkable (that one with the baron, for example), but i never found myself loving the game.
    This may be cause of the repetitiveness of its nature and boring/untight design.
    Most of it can be resumed in following icons seamlessly with the minimap, following other ones on the actual map (with Witcher senses) and then some combat. About it, combat is mediocre and floaty. It doesn't encourage you to try to be versatile, just button mashing and some potion management. Like playing Skyrim with just one sword (a little less stiff, though). Simple movements are stiff as hell, and feel like a return to the 90's (walking, running)
    Story is decent, but it is quite muddled cause of all the other problems i mentioned before.
    Ok, so anything good to say?
    Yeah, environments and cities are very well made.
    Facial expressions are neat, too.
    Sorry, but it ain't my cup of tea
    6/10

    Edit: i just finished the game, and i have to say it became a lot better after finding Ciri.
    Story got a lot better paced and characters itself had a great construction
    It is still a flawed experience, but i feel i was too harsh with the 6/10
    Ending was quite good, although i just thought it was so fast and had some plot holes (what happened to Avallach?, What was Yennefer reaction to Ciris departure? Nothing of that was explained, it just ended so quickly..
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  48. Jun 7, 2015
    8
    One of the strongest releases this year. The Witcher 3 contains a significantly large amount of quality content with the variation amongst the side quests, a solid main story, and what seems like hours of quality voiced dialogue, a lot of entertainment can be had with this game.

    Whilst it does lack some of the depth of it's predecessor in terms of character progression and items, what
    One of the strongest releases this year. The Witcher 3 contains a significantly large amount of quality content with the variation amongst the side quests, a solid main story, and what seems like hours of quality voiced dialogue, a lot of entertainment can be had with this game.

    Whilst it does lack some of the depth of it's predecessor in terms of character progression and items, what the game does boast in these areas is still more than adequate.
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  49. Jun 15, 2015
    8
    The Witcher 3 is a good game, a very good game. Is it deserving a 10, not really, for me it's a solid 8.
    There's a lot of love for this game out there and it's easy to get over excited on it.
    But as much as I do like this title, I think there's quite a list of cons that shouldn't be overlooked if you plan to buy this game. First of all, the Witcher is a great role playing game with an
    The Witcher 3 is a good game, a very good game. Is it deserving a 10, not really, for me it's a solid 8.
    There's a lot of love for this game out there and it's easy to get over excited on it.
    But as much as I do like this title, I think there's quite a list of cons that shouldn't be overlooked if you plan to buy this game.

    First of all, the Witcher is a great role playing game with an open world. The liberty you get is pretty amazing: you can rush your main storyline quests or take your time and explore the world, get contracts and side missions and end up living the witcher life.
    Here lies one of the main flaws of the game: You are in pursuit of Ciri who's like a child to you and she has nothing less than the Wild Hunt on her heels. Problem is then: why would you lose time wandering left and right, getting an extra coin here and a piece of equipment there. It just doesn't add up.
    Most role playing games that have side quest will have you look at them as a way to gain an edge for the remainder of the game (and I'm not talking about XP).
    For example, instead of telling you "Hey, you can make an extra buck by killing this wraith..." the game would have been better telling you "Hey, the Wild Hunt has wraiths in their ranks, if you kill this wraith, you will get some coin and a better knowledge of wraiths so fighting the hunt will become easier."

    Also, this game as probably one of the worst crafting systems known to mankind. It's just a mess, the alphabetical ordering makes no sense and there's no way to filter your recipes (say "Highest usable" for example).

    That leads me to one of the most debated points: Combat.
    When people read "revolutionary combat system" they - rightfully - have very high expectations.
    Problem is, if you expect a crazy combo system like you would have in Batman for example, where you would jump in the middle of 10 monsters, slash one, stab the next then kick a third and keep on until all monsters are dead, you are heading for a big let down.
    In the witcher, you do the fighting, you need to think before you move. If you get surrounded, you will have a bad day.

    Finally, the main reason for not giving it a higher grade is the overall clumsy controls. You will sometimes miss ladders by an inch, you will fall from a wall you are walking on, your horse will stop running for no valid reason.
    This is for me the most frustrating thing about this game.

    To sum-up: The Witcher 3 is a very good game with a lot of meat, if you can live with the elements mentioned above you will have a jolly good time.
    If you expect to parkour like in assassin's creed, fight like in batman and ride like in red dead redemption, you're up for a big deception.
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  50. Sep 10, 2015
    8
    Second review, what should I say? oh, yeah... boring, boring, boring, boring, boring, boring, boring, boring, boring, boring, WOAH! AMAZING COMBAT! boring, boring, boring, boring, boring, WOAH! GREAT WORLD!
    Yet boring.
  51. Jul 19, 2015
    8
    - great graphics,
    - magnificent sound and synchronisation ( lip synchronous localisations(!) )
    - awesome twisted story
    - huge World
    - somewhat repeating, or at least very similar, sidequests.
    - The controlls has lots of room for improvement

    overall a great RPG with many explorable details and a long missed depth in gameplay
  52. Aug 21, 2015
    8
    Overall it's a masterpiece. However many parts of the game are crippled by bugs that can be infuriating to a new player. I hope they patch many of the bugs plaguing the combat system in the near future.
  53. Sep 4, 2015
    8
    This review contains spoilers, click expand to view. I liked this game, best graphics so far.

    pros: long story, big map, crafting ( a lot of armory and sword crafting), good battle system ( if you attack an enemy the others will interfere instead of watching you kill there friend like other games), tons of quests, npcs interfere to weather.

    cons : you must travel between areas( its not one big map like skyrim), after you beat the game other characters disappear ( game feels lonely after beating the game), you cant switch between characters
    ( ciri and geralt ), I liked the weather but I missed snow and stuff would be fun.

    overall the game was good, worth to buy.
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  54. Nov 6, 2015
    8
    The Witcher 3 is a great western role playing game. It follows a more traditional role playing experience and should feel very familiar to fans of European style RPG mechanics. While the Witcher 3 has a number of core problems that become more and more noticeable as players spend the hundred or so odd hours completing the game, it is on the whole a great game that accomplishes a lot ofThe Witcher 3 is a great western role playing game. It follows a more traditional role playing experience and should feel very familiar to fans of European style RPG mechanics. While the Witcher 3 has a number of core problems that become more and more noticeable as players spend the hundred or so odd hours completing the game, it is on the whole a great game that accomplishes a lot of things many recent role playing games couldn't achieve.

    In Geralt's third outing, we see a return to a story that puts the world at stake, the titular character placed firmly in its center, though sometimes to an egregious degree. While the story is for the most part involving, well told, and under the influence of the player's actions, the latter point is especially apparent in how certain events, while seemingly urgent, occur simply whenever the player chooses, occurring on time despite the player potentially taking in-game weeks to trigger the event. It doesn't seem like too huge a deal, but I think the NPC and world interactions in Dark Souls have really spoiled me, and have consequently made me much more aware of Geralt's position in the center of the universe.

    One thing a lot of people gloss over is the gameplay. The combat system is basic and works fairly well; in combat, Geralt is agile and capable of dancing around multiple attacking targets, using his signs more fluidly, and chaining attacks together. It's not a particularly complex system, but works well and gives the player all of the tools they really need to fight anything in the world a short time in. The problem with the combat is that it sees very little evolution throughout the game, and is held back for a number of reasons. Geralt is still limited to his swords, which have identical attacks but are intended for different targets, as per usual. Geralt can modify the nature of his attacks' effects through upgrades, slotted modifiers, oils, and consumable items. Earning experience in the world through quest completion, finding hidden upgrade nodes, and murdering everything is put to acquiring skill points that are used to upgrade Geralt's abilities, but there exist a number of problems with this system as well. Leveling up is quite slow, and many of the abilities modified Geralt in disappointing or unnecessary ways, despite my playing on the Death March difficulty on my first playthrough. There is a lot of missed potential in the abilities Geralt acquires, which amount mostly to basic scalars, such as allowing Geralt to carry more bombs and potions and whatnot. The most interesting and powerful upgrades are found in the sign upgrade tree, having the most impact on gameplay and becoming hilariously powerful late in the game, if the player chooses to invest heavily in them. While these abilities are cool, simply putting skill points into them doesn't allow Geralt those abilities, since they also have to be slotted into Geralt's available active skill slots, of which there are only twelve, compared to the total of 70 abilities. What's more is that unlocking the next tier of upgrades per tree has you arbitrarily dumping points into abilities you may never even use, just to get something you want further down the tree. You also unlock these active slots fairly slowly, gaining your last by the time you've reached the end of the game. On the whole it's a disappointing system that expands the player's abilities horizontally, and without much depth.

    While the Witcher 3 also features some standout enemy designs and quite a variety of them, there's a lot of palette swapping of attacks and models that are in some part excusable given the breadth of the game and the relatively small team designing it. Still, it's hard to shake the feeling that fighting one variation of an enemy archetype equates to fighting them all. Many quests also follow simple and formulaic designs for the most part, but also feature interesting and detailed scenery, insight into the world, well voiced characters, and well executed plots. Despite the repetitive nature of a lot of the side quests, I was still eager to complete them as they all felt like they fit in the world, and sometimes even unexpectedly played into the final outcome of the game. The main quest is also consistently great, with an impacting third act and epilogue especially. It's sad, then, that the world after the game's completion is so empty, with major characters disappearing entirely, giving players who have completed the main quest nothing to return to.

    Despite all of my criticisms, I still think the Witcher 3 is a great game, and among the best of its kind to be released in some time. It's beautiful and richly atmospheric, sprinkling in real folklore with a fantasy theme, while also executing its mature subject matter fairly well. While the combat and leveling systems are fairly shallow, I felt sufficiently powerful from the start, and increasingly proficient as I progressed happily, though slowly, to the finish.
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  55. Jan 3, 2016
    8
    Excellent story with great graphics but the combat becomes boring late in the game. Very dark Atmosphere with high quality main quest and side quests.

    Graphics: 10
    Game play : 7
    Combat: 6
    World Design: 10
    Content: 10
    Immersion: 10
    Story: 10
  56. Feb 9, 2016
    8
    What deprived it of a 10:
    It reminded me of Skyrim a lot...
    There were issues regarding the characters' control.
    The combat was somewhat boring.
    The inventory/crafting interface could have been better.
  57. Jun 24, 2018
    8
    The Witcher 3: The Wild Hunt needed to be an epic, satisfying conclusion to the Witcher trilogy, and for the most part, it succeeds. Many characters from previous games return, the graphics are glorious, the writing is sharp and poignant, interface and combat is greatly improved. But there is suddenly a ton of confusing exposition in the final act, and while story side-quests are doneThe Witcher 3: The Wild Hunt needed to be an epic, satisfying conclusion to the Witcher trilogy, and for the most part, it succeeds. Many characters from previous games return, the graphics are glorious, the writing is sharp and poignant, interface and combat is greatly improved. But there is suddenly a ton of confusing exposition in the final act, and while story side-quests are done well, the average village contract reuses encounter mechanics over and over. Not the 10/10 game that reviewers hype it to be, but a strong 8/10 – and absolutely worth the $20 it frequently discounts to during sales.
    Total size on my hard-drive (GOTY): 36GB

    ++ Superb bestiary. The number of different creatures you’ll face is stunning in its variety.
    ++ Excellent cast of interesting characters.
    ++ Excellent DLC. Hearts of Stone and Blood & Wine are must-buy content. Go for the GOTY edition.

    + Narrative choices are real.
    + Most complaints from the Witcher 2 have been addressed / fixed. Fast travel. Clean and clear inventory. Less clunky combat.
    + Graphics are stunning and fairly light on resources for a modern title. I averaged between 60-90 fps on High @1080p with an RX 470.
    + The cities feel alive. Pedestrians in the streets, merchants on the corners, guards on patrol, bandits lurking in the back alleys.
    + Excellent side-quests.
    + Excellent faction quests.
    + Excellent soundtrack. A clever mix of medieval-style folk music with a big Hollywood-style orchestral score.
    + Mature themes. You’ll see people being beaten, burned and hung. As Geralt, you’ll be propositioned, threatened with dismemberment, and see others threatened with worse. You’ll also observe some sexy times with Geralt & your romance choice. If you are trying to get in an hour of gameplay after putting your kids to bed, make sure they are REALLY asleep before booting up the Witcher 3.
    + Out of combat or conversation, save anywhere, any time.

    +/- Decent story. Ciri is being pursued by the spectral Wild Hunt, Geralt tracks her across the land, hoping to reach her before the Hunt does. “Go here, help this person, then they’ll tell you more about Ciri” is two-thirds of the main story. In between, Geralt has to solve his personal relationships, save Dandelion (again!), becomes embroiled with the Lodge of Sorceresses (again!), while meddling with spies, statecraft, and intrigue. All good stuff, though I missed The Witcher 2’s tighter focus.
    +/- Combat, once understood, flows smoothly and quickly in space. It is of the “a few quick swipes, dodge, a few more quick swipes, dodge again etc.” variety. Once you learn a beast’s attack pattern (and acquire some good gear), everything becomes almost too easy.
    +/- I didn’t mind the constant soft-target-lock-on, but players used to more complete control will get annoyed fast.

    - Iorveth (from the Witcher 2) is nowhere to be seen.
    - Still laden with random bugs and glitches.
    - Narrative suffers from level-gating. If you’re just playing for the story, and don’t want to wander the land in search of random contracts, you’ll consistently find yourself under-leveled.
    - Tons of stuff to do in the villages you’ll find as you explore. But do I really want to follow footprints or a chem trail for the umpteenth monster contract? Fatigue doesn’t set in too quickly thanks to the large enemy pool, but the re-used encounters can’t be hidden.
    - Geralt has a copious number of skills that can be leveled and placed in one of twelve ability slots. Everything from perks to magic upgrades and better sword skills needs to be placed in a slot for it to be active; otherwise, you can level it as much as you want, but it won’t have any effect. Upgrades must ALSO be put into ability slots, meaning as your level increases, your build becomes more focused on one or two talents, instead of on multiple skills. Unnecessarily restrictive in a game that relies on variety to maintain interest.
    - A cutscene plays when loading a new region that summarizes Geralt’s or Citi’s current situation. The cutscene updates / changes based upon where you are in the story. But if you find you need to go from Velen to Skellige to Kaer Morhen and back to Velen without advancing the story, you’ll watch that same cutscene over and over again.

    The Witcher 3 is a game that every fan of role-playing games should own. Not because of the vast amount of content, but because the content itself is of such a high quality. Unlike near-annual franchises that have copy-and-pasted stories and activities, the developers of The Witcher 3 clearly gave a damn. While every game has its flaws, the product of their care and attention is one of the best role-playing games of this gaming generation.
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  58. Aug 18, 2016
    8
    good but overrated. combat is terrible and level scaling is garbage. If you try to do all the sidequests and enjoy the game, the game punishes you with a underscaled easy as **** end game boss
  59. Sep 11, 2016
    8
    An epic journey around a beautiful, vast open world. Three games into the series (all of which I've played) and this was, on balance, better than it's predecessors (though W1 still the most charming).

    Things I loved: - a long storyline which invests you in the characters emotionally - beautiful world, beautiful music (I'd move to Velen if I could - with a summer house in Skellige)
    An epic journey around a beautiful, vast open world. Three games into the series (all of which I've played) and this was, on balance, better than it's predecessors (though W1 still the most charming).

    Things I loved:

    - a long storyline which invests you in the characters emotionally
    - beautiful world, beautiful music (I'd move to Velen if I could - with a summer house in Skellige)
    - simple yet mostly satisfying combat style (I never used enemy-lock though)
    - much improved inventory/crafting interface
    - and a very strong character building system which finally forces you to chose a single way (with the option to revamp using potion of clearance when you so choose - great for tweaking)
    - you can 'lose' the game (like I did - very sad about it I was too) based on your decisions with a variety of endings.
    - You can abandon the main storyline whenever you feel like and go exploring in a HUGE world
    - Gwent > Dice
    - Roach

    Dropped the ball:

    - Far too easy to accumulate money because there is too much stuff to loot and sell
    - Alchemy has also become far too easy as you just need to find the herbs once and then it replenishes every time you meditate - part of the fun of W1 and W2 was having to take time out from the story to go foraging for the herbs needed to make the potions you needed - it's too easy in W3
    - Enemies on harder levels don't get smarter, they just have higher stats meaning that they are still easy to beat once you know how they fight. Come the second half of the game end it's just too easy (played hardest setting with enemy upscaling enabled) to win fights.
    - Can't fight the guards (w/o getting KO'd in one hit anyway)

    All in all, whether new to the series or not, W3 is pretty awesome.
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  60. Nov 14, 2017
    8
    Игра получилось хорошей, красивая картинка, хорошая прокачка персонажа, весьма запоминающий сюжет.
    В релизной версии встречалось множество багов, а так же хромала оптимизация, теперь они встречаются реже, патчами всё поправили. Не понравилось однообразие квестов, суть их такова - 1) Возьми заказ, 2) Иди к месту расследования, 3) Убей чудовище или найди что-нибудь, кого-нибудь, 4) Вернись
    Игра получилось хорошей, красивая картинка, хорошая прокачка персонажа, весьма запоминающий сюжет.
    В релизной версии встречалось множество багов, а так же хромала оптимизация, теперь они встречаются реже, патчами всё поправили. Не понравилось однообразие квестов, суть их такова - 1) Возьми заказ, 2) Иди к месту расследования, 3) Убей чудовище или найди что-нибудь, кого-нибудь, 4) Вернись за наградой.
    Многие хвалят главного героя (Геральта), но лично меня он не впечатлил.
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  61. May 27, 2020
    8
    Good action-adventure game.
    ---------------
    Хорошая экшн-приключенческая игра.
  62. Feb 25, 2018
    8
    First I want to start by saying that I liked the game and I recommend it. However the game is overrated. First the main plot has no urgency, at one point in Valen I had no idea what the main plot was, the bad guys are all dark and stuff but they never seem actually threatening. Interest points are mostly useless as well as most treasures and even weapons you get as rewards, game mechanicsFirst I want to start by saying that I liked the game and I recommend it. However the game is overrated. First the main plot has no urgency, at one point in Valen I had no idea what the main plot was, the bad guys are all dark and stuff but they never seem actually threatening. Interest points are mostly useless as well as most treasures and even weapons you get as rewards, game mechanics for tracking get boring after you use them 100 times, some quests have been written poorly by someone who does not appear to have read a book in his/her life - mostly are ok though, Skillege as an area was particularly lacking in story quality and was a pain to complete but not do to difficulty cause the game even on the hardest difficulty is incredibly easy and boss fight mechanics lack luster. I would give it 7/10
    However if you play the expansions the game is totally different, it looks like a totally different team has written the quests, more mature and richer, boss fights with actual mechanic and difficulty, moral choices that made me go back and do them differently because the more I thought about them the more it made me think about what I perceive as good or bad. The expansion itself is as close to 10/10 it can be.
    Do to the exapnsions I would say the game is maybe 8/10.
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  63. Jun 5, 2018
    8
    Enjoyed it so much, but as I reached Skellige part of the story it became a bit boring.
    Characters are great, gameplay is pretty good, but the story didn't please me.
  64. Oct 10, 2018
    8
    The game is overrated. The gameplay is kind of repetitive as any other open world game, though not as boring and repetitive as Assassin's Creed.
    But this game has a good story and representation, a decent roleplay and upgrading system.
    It is a good but overrated game.
  65. Aug 2, 2018
    8
    Very good but this game would be better if it wasn´t an open world game, to much filler, this hurt´s the game more than helping it..
  66. Jun 20, 2018
    8
    I like the Witcher 3 and its deep lore and content.

    I do however , like to mention one negative thing about this game and good. Combat animation is bare bones and unreliable. Without combat mods in PC , the game could be hard on situations where its shouldn't. Luckily , even for Console gamers , the way you're suppose to fight isn't just using your swords , but using potions and
    I like the Witcher 3 and its deep lore and content.

    I do however , like to mention one negative thing about this game and good.

    Combat animation is bare bones and unreliable.
    Without combat mods in PC , the game could be hard on situations where its shouldn't.
    Luckily , even for Console gamers , the way you're suppose to fight isn't just using your swords , but using potions and oils to increase damage and such.

    which leads me to the good thing I want to mention
    Enemy variety is a major plus that only Witcher 3 has over tons of other open world games in the gen.
    And by variety , I not only mean vampires , humans , elves , spiders etc... I mean the way you're suppose to fight them differently and how they fight you themselves.
    Something Destiny lacks unlike Halo.....
    Seriously , how many enemy types are in assassins creed origin ? Shadow of War ? Far cry 4 ? heck GTA 5 only has one "enemy" type (it is successful in other parts but I digress).

    This is how you make a GAME , challenging and making you learn all its mechanics and features to beat it.
    Regardless , the story and lore are just another great part about the game.

    Truly , a GOTC (Game Of The Century)
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  67. Feb 7, 2019
    8
    First and foremost, I'd like to thank Mr. Andrzej Sapkowski for his Witcher book series that served as inspiration for all the Witcher games. Dziękuję bardzo!

    Also, READ THE BOOKS BEFORE PLAYING THE GAME! Or at least find someone who has read them to give you detailed summary of the plot and events in the book series. ----- Just as the W2, Wild Hunt works best as a story-oriented
    First and foremost, I'd like to thank Mr. Andrzej Sapkowski for his Witcher book series that served as inspiration for all the Witcher games. Dziękuję bardzo!

    Also, READ THE BOOKS BEFORE PLAYING THE GAME! Or at least find someone who has read them to give you detailed summary of the plot and events in the book series.

    -----

    Just as the W2, Wild Hunt works best as a story-oriented action adventure. The universe, lore, characters, story and dialogues are simply great. The gameplay is average to above-average and when judged from this perspective, Witcher 3 isn't really memorable game.

    The combat is too simplistic, but still fun. RPG elements are way too primitive (I don't consider any Witcher game to be an 'RPG'), the world's too big and exploring it feels somewhat dull. The main problem with W3 is that it gets repetitive and predictable too soon. Almost all quests go like this: talk to NPC -> use Witcher sense (which is INCREDIBELY dumb ability from both lore and gameplay perspective) -> fight with generic enemies -> (repeat 2 times) -> get a reward. Enjoyable at first, pretty dumb and boring after a while. Same logic applies for other aspects of the game.

    Witcher 3 has great story, universe and characters. But apart from that it's just well-crafted modern open-world game - enjoyable but lacking any deeper gameplay value. Nothing more, nothing less.

    ------

    Again, GO READ THE BOOKS FIRST.
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  68. Nov 16, 2018
    8
    В принципе неплохо, игра увлекла меня на многие часы, может даже перепройду. Тем не менее это не 10 из 10.
  69. Mar 23, 2021
    8
    I enjoyed The Witcher 3. It's pretty good. I'll give it 8 out of 10 points. It's not flawless, though.
    I have five main issues with The Witcher 3:
    1. The movement is not smooth. Geralt and Roach get stuck awkwardly on objects at the worst times. 2. Fast travel isn't as convenient as it could be, and I am tired of hearing the narrator repeat the same line every time I switch regions. 3.
    I enjoyed The Witcher 3. It's pretty good. I'll give it 8 out of 10 points. It's not flawless, though.
    I have five main issues with The Witcher 3:
    1. The movement is not smooth. Geralt and Roach get stuck awkwardly on objects at the worst times.
    2. Fast travel isn't as convenient as it could be, and I am tired of hearing the narrator repeat the same line every time I switch regions.
    3. There's too much sexual objectification of women.
    4. The list of achievements is not user-friendly. There are multiple achievements that have very specific requirements, and many of them can be easily missed by accident which would force a player to replay the whole game to earn all of them. Given the length of this game, that is not nice for the players.
    5. When my screen is at full brightness and max gamma, I still have trouble seeing anything in the dark caves. I use the torch and can only see 3 feet in front of the character.
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  70. Jul 5, 2020
    8
    Great story, great characters, great RPG elements, what else you need?
    Although you could say combat gets a little boring and controls are a little bit clunky It still is a great game.
  71. Jun 6, 2020
    8
    A pretty game with solid combat, strong writing and a big open world. The setting is reasonably interesting as well.
  72. Sep 23, 2019
    8
    While the spectacular world and the beautiful backstory surrounding the characters will awe you, the main story unfortunately comes extremely short and below average quality of typical RPGs. There is a clear effort put into the sidequests of the game but the main journey that the characters take feel quite forced and limited due to the nature of the game needing to finish the Wild Hunt arcWhile the spectacular world and the beautiful backstory surrounding the characters will awe you, the main story unfortunately comes extremely short and below average quality of typical RPGs. There is a clear effort put into the sidequests of the game but the main journey that the characters take feel quite forced and limited due to the nature of the game needing to finish the Wild Hunt arc of the story in one game.
    The controls of the main character feels extremely stiff due to wanting to emphasize the stylish nature of combat Geralt takes. This is especially bothersome when the character is forced to take 2m forward for most attacks you initiate.
    Looting in the game is not spectacular but understandable considering the game was never focused on looting in the first place. However, it also feels the inclusion of the system itself is pointless considering food is unnecessary and any potions you unlocked do not require further crafting to refill.

    Although this expansion is a significant upgrade to the main game, ultimately feels on par with the main game because of the previous issues that persist.

    This is the best Witcher game so far, while it does fall short in terms of quests than Witcher 1. A little less hand holding will be welcome, and the detective quests felt extremely dissatisfying when you just click on shiny red objects and Geralt does all the work. Seems like an extremely wasted potential considering there are dialogue options in the game. The combat does feel better than Witcher 1&2 but there is still much room to improve.
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  73. Nov 24, 2019
    8
    Comparing to the second part we get a better gameplay, more content and longer story, otherwise we can't affect on a story much, also RPG part sucks just like fighting, but still the best game from cdred on my opinion, second one was really slow-pased and boring.
  74. May 12, 2020
    8
    Gran historia, gran mundo abierto, personajes carismáticos, pero el combate deja mucho que desear, se me hizo tedioso, lo que me animó a completar el juego fue la gran historia que tiene. Aún así, es un gran juego, pero ni mucho menos la obra maestra que dice todo el mundo, para mí está sobrevalorado.
  75. Jan 4, 2020
    8
    Finally had a PC powerful enough to play modern games, and this was sitting in my list of purchases for years! I bought it just to support CD Projekt Red for their ethical practices in the industry.

    What I found was a game where I realized very soon, that I would have done myself a favor playing the first two games. Many characters, locations, and history were all painfully learned
    Finally had a PC powerful enough to play modern games, and this was sitting in my list of purchases for years! I bought it just to support CD Projekt Red for their ethical practices in the industry.

    What I found was a game where I realized very soon, that I would have done myself a favor playing the first two games. Many characters, locations, and history were all painfully learned about through exposition that I swallowed at times(yes, you can skip such dialogue chains) or I'd get so fatigued that I eventually found myself spamming the space bar to skip the talking in quests, hoping to get to the playing. If you think you'd like the game, either read the books, or play from the first game to get the story. Still I enjoyed the world building, and the characters, all of whom are flawed, and have you loving them one second, hating them another.

    Like all open world RPGs though, it is wide as an ocean, and deep as a puddle. While the enemy variety is actually respectable unlike games such as Zelda Breath of the wild, it is still just not enough for how big the game is. This is mitigated somewhat by diversions in plot and characters breaking up the action.

    Minimal puzzle solving, less than skyrim, but never anything repetitive.

    Combat is odd here. The potions are a vital and interesting part of the game. However it sadly is hard to get a variety that will serve you well unless you complete many many many side quests, and even then, if you unwittingly make the wrong choice, can miss ingredients forever. That is what baffles here, as well as needing diagrams for each potion and each upgrade for the oils which power up your swords against different enemies. It can feel annoying not knowing if you have all the recipes yet or if there are more. Still, once created and used, these potions are one of the best ways to overcome an enemy and it is satisfying and fun to use them. Combat in general though, is pretty basic. Strong attack, fast attack exist. You can dodge toward and away, but also sidestep. You can also do a parry, which doesn't work on all enemies, but is the only way to actually kill anyone with a shield which is annoying. Ranged is almost non-existent. It is clunky to use, and you just have a crossbow, and bolts are rarely looted. Magic is fun, but annoying because you have to pull up a quick menu to swap spells because you have only 1 spell button...The game really wants you to use melee combat, and it isn't really all that in depth or exciting sadly. Still, no matter the style you choose, you will always use a combo of spells, potions and melee combat because they are all, always helpful.

    The upgrades are a bit limiting, which is a shame because of how much more fun I think could be had. Putting points into upgrades does not activate them, you have limited slots to active unlocked perks. Strangely the game punishes mixing combat styles via mutagens. Every 3 unlock spots can be paired with a colored mutagen, that corresponds to one type of upgrade. There are 4 types of upgrades. red upgrades are direct combat related, swinging your sword. Blue is for the game's magic called "signs". Green is for getting more use out of potions. Fourth is colorless, and general, while more powerful, they don't combo with the colored upgrades. If you have 1 green mutagen, let us say, it gives you 100hp extra. But pair it with one green ability and you get 200hp extra, 2 green abilities, now its 400, and 3 nets you 600 extra. Now you see why it punishes mixing. To really get the most, you will want to most likely stick with one niche, at least making 3 of your 4 mutagen slots one color. Thankfully there is a potion you can buy which resets all your skill investments incase you want to try something different or you goofed up early on.

    Sadly the game is almost bethesda levels of glitchy. Many graphical, but lots of crashes that force a PC reboot, some where I have gotten stuck of geometry, and at times enemies who freeze up and let me kill them. Thankfully nothing locks you out of quest lines or anything else vital.

    The story is fun, lots of dialogue and good voice over work, even for the nothing little side quests! However I feel like once the game reaches its climax, it goes on for far too long afterwards. I thought I reached the end but did not, and it felt wrong, and I lacked motivation to continue playing. The end felt rushed, or at least I felt rushed by the game, as my choices no longer seemed to matter, they forced me down one path. This is my ultimate gripe with RPGs of this type. I want you to either spoonfeed me a story and let me relax and enjoy it, or respect my choices enough to let things happen!

    Overall I had fun. But like all open world games, I want less space, fewer fluff quests, and more quality. Thankfully I can say the game was pretty high quality, I found myself listening in on NPC banter and would wait till they finished. A rushed product, but solid.
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  76. Sep 4, 2023
    8
    Good game. The first time I played it was when it came out. But didn't finish it first time. Decided to go through a remaster now. Visually, the game looks great even now. It's interesting to play. In my opinion, game a bit of a long. I have already played the last quarter of the game without pleasure. The ending seemed sloppy.
  77. Feb 11, 2020
    8
    Game is great. Cool small quests with many outcomes, great dialogues and humor, various monsters, awesome characters, atmospheric world, decent battle system, hilarious banter of NPC and best graphic I've seen so far. The bad side is that sadly, the main story isn't that good. What was that "white frost" menace and how did it resolve? How was it connected with elder blood? No answersGame is great. Cool small quests with many outcomes, great dialogues and humor, various monsters, awesome characters, atmospheric world, decent battle system, hilarious banter of NPC and best graphic I've seen so far. The bad side is that sadly, the main story isn't that good. What was that "white frost" menace and how did it resolve? How was it connected with elder blood? No answers there. Also I really hated gwent, and it's big part of game. Expand
  78. Jun 19, 2020
    8
    Пожалуй, самая переоценённая игра за всю историю игроиндустрии. Боевая система скучна и однообразна. Почти любого противника можно заспамить отскоками, кого нельзя отскоками – перекатами. Бесящая система ведьмачьего чутья. Сайд квесты в игре интересны. Их, не то чтобы много, к тому же большинство из них выполняются довольно быстро. Присутствует гринд. Знаки вопроса, которые, в основном,Пожалуй, самая переоценённая игра за всю историю игроиндустрии. Боевая система скучна и однообразна. Почти любого противника можно заспамить отскоками, кого нельзя отскоками – перекатами. Бесящая система ведьмачьего чутья. Сайд квесты в игре интересны. Их, не то чтобы много, к тому же большинство из них выполняются довольно быстро. Присутствует гринд. Знаки вопроса, которые, в основном, представляют из себя какой-нибудь сундук с сокровищами. Если захотите скрафтить все виды ведьмачьей брони, придется зачищать одну и ту же крепость в дополнении "кровь и вино". Основный сюжет неплох, хоть местами проседает, дополнение каменные сердца шикарное, кровь и вино – на любителя. Насчёт персонажей. Геральт в этой части совсем раскис, очень слабые агрессивные диалоги по отношению к тем, кто Геральта хотел убить/обмануть. Цири все ждали с первой части, но здесь она показана ужасно, вызывает лишь гнев от её постоянного нытья. Йеннефер – ну тут всё по канону (стервозная, но любящая, циничная дама) Трисс же окончательно превратили в богиню без минусов.
    В любом случае, игра обязательна к ознакомлению.
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  79. Feb 5, 2020
    8
    Amazing game ahead, therefore try buy and then hurrah for fun!

    I found the first Witcher game to be incredibly boring and couldn't even force myself to finish the game. Then I played The Witcher 2 and I really think it was a below average game. The Witcher 3 is waaay much more fun to play and they fixed a lot of the things I disliked about the other two games. Unlike The Witcher 2, the
    Amazing game ahead, therefore try buy and then hurrah for fun!

    I found the first Witcher game to be incredibly boring and couldn't even force myself to finish the game. Then I played The Witcher 2 and I really think it was a below average game.
    The Witcher 3 is waaay much more fun to play and they fixed a lot of the things I disliked about the other two games. Unlike The Witcher 2, the game is well balanced and while combat isn't really anything spectacular it has been improved and is enjoyable now.

    My favorite thing about the game is how there are a lot of choices you can make that will impact the story.

    There are some few stuff that are noticeably bad.
    1. The very first thing I noticed that was bad about the game was character movement. It's just sluggish. You get used to it once you get into the game tho.
    2. The horse gets stuck by anything small he touches. So annoying.
    3. The game honestly feels more of a movie sometimes than an actual game as you will be watching cinematics more than playing the game.

    Overall, great game! Highly recommended. :]
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  80. Apr 18, 2020
    8
    I gotta say - this game is beautiful visually and the story telling is actually awesome. After finishing the Witcher book saga, I was craving for more and got my filling, which I enjoyed thoroughly.
    However... I would lie if I said this game did not suffer from any issues. I had to mod the game for any feeling of immersiveness while maintaining some usefulness. The minimap and player
    I gotta say - this game is beautiful visually and the story telling is actually awesome. After finishing the Witcher book saga, I was craving for more and got my filling, which I enjoyed thoroughly.
    However... I would lie if I said this game did not suffer from any issues. I had to mod the game for any feeling of immersiveness while maintaining some usefulness. The minimap and player position shown on the map are kinda disruptive and take away from the immersion. I want to see the world, not icons on the minimap. I had to mod because of seriously bad decisions regarding combat and exploration. The inability to jump while in compat is just baffling.
    Some things I felt were not good: quests following a NPC - it just doesn't work well. They go at a speed between your walking and running speed. It's annoying especially if you need to stay in a certain range. Fistfights - just awful overall. Ugh.
    As I mentioned, the story was great. Felt kinda weird to do all these secondary quests when the game kept on telling me how urgent getting to Ciri was. At first, I tried to do just that to keep maximum immersion, but it was unsustainable. So then I just went around doing those secondary quests and making up excuses for why I had to take that detour. Feel that could be done better.
    Overall, a huge and very good game not without gameplay flaws, which are more than compensated by the story and the world. Must play for Witcher fans, definite recommend for RPG fans.
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  81. Mar 23, 2020
    8
    If only this game had good fighting and didn't have useless dialogues and side-missions.
  82. Mar 30, 2022
    8
    The animations felt a little clunky because the game is old but I think it is one of the best RPG-Action games of its time the dialogs can be boring but I recommend it
  83. Aug 14, 2020
    8
    What do you need to know about this game? A lot of interesting content! I want to replay this piece over and over again. Interesting lore, characters, narration. Variation of endings, alchemy, craft. It will lure you for a long time!
  84. Jun 21, 2020
    8
    I deeply love the game, I went to gamescom to wait in a 3 hour long line just to see 30mins of gameplay, bought the collectors edition and one on GoG and one for my PS4.
    It was my favorite game of all time but now that 5 year passed I remember many bad things too like long loading bars, bad movement control and got bored by some story parts while replaying.
    So yea while it's one of my
    I deeply love the game, I went to gamescom to wait in a 3 hour long line just to see 30mins of gameplay, bought the collectors edition and one on GoG and one for my PS4.
    It was my favorite game of all time but now that 5 year passed I remember many bad things too like long loading bars, bad movement control and got bored by some story parts while replaying.

    So yea while it's one of my favorite I think I played it to often to see the flaws more than the good parts.
    I remember other games in a better light so I will go to a 8/10 instead of a 10/10
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  85. Jan 29, 2022
    8
    Интересная адвенчура с иллюзией выбора, нормальный мейн сюжет и много увлекательных сайд квестов, довольно большой для изучения мир радуют, что вкупе с не самой плохой, хоть и несколько вторичной, вселенной со славянским колоритом оставляют приятное впечатление. Но заебавшая через 10 часов боёвка, и небольшая, но затянутость, могут немного подпортить впечатление. В целом, конечно, одна изИнтересная адвенчура с иллюзией выбора, нормальный мейн сюжет и много увлекательных сайд квестов, довольно большой для изучения мир радуют, что вкупе с не самой плохой, хоть и несколько вторичной, вселенной со славянским колоритом оставляют приятное впечатление. Но заебавшая через 10 часов боёвка, и небольшая, но затянутость, могут немного подпортить впечатление. В целом, конечно, одна из лучших игр поколения, потому как из современных игры и до такого уровня немногие могут дотянуться. Expand
  86. Aug 5, 2020
    8
    Because of the overpraising fanboys I had high expectations. The introduction was disappointing with the gameplay being average at best and the story still being uninteresting and folded.

    After you fully know the basics you will get slowly attached to the Witcher's world. This is the point where it gets addictive thanks to the story and its characters. Dialogue options are vast and the
    Because of the overpraising fanboys I had high expectations. The introduction was disappointing with the gameplay being average at best and the story still being uninteresting and folded.

    After you fully know the basics you will get slowly attached to the Witcher's world. This is the point where it gets addictive thanks to the story and its characters. Dialogue options are vast and the impact of player's choices can change the course of the game and the relationships with many characters. This is a great motivation for focusing more on the gameplay as the rewards can be an improved bonding with the other characters or a fashionable strong equipment.

    I love the art style and the atmosphere, it feels like a dark fairy tale of hunting monsters but also like a soap opera with the drama of everyone around you. This is also one of the few open world games that has side quests' quality on the same level as the main story, that being said the map still has many repetitive locations and the gameplay is hardly changed throughout the journey apart from the variety of monsters.
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  87. Jun 17, 2022
    8
    Прошёл эту игру 3 раза, но всё равно не смог всё исследовать. Масштабный открытый мир, в котором вроде бы много качественного и интересного контента, но всё же он кажется пустоватым. Большую часть занимают леса, равнины, и мелкие деревушки, в которых редко встречается по настоящему качественный контент. Боевая система скучна и однообразна. Спам ЛКМ, или просто нужно зажать ту же кнопку приПрошёл эту игру 3 раза, но всё равно не смог всё исследовать. Масштабный открытый мир, в котором вроде бы много качественного и интересного контента, но всё же он кажется пустоватым. Большую часть занимают леса, равнины, и мелкие деревушки, в которых редко встречается по настоящему качественный контент. Боевая система скучна и однообразна. Спам ЛКМ, или просто нужно зажать ту же кнопку при определённом билде, на ней зацикливать внимание нету смысла.
    Эта игра цепляет совсем другим, а именно кинематографичностю. Камера всегда расположена отлично, высокого уровня анимации, диалоги, озвучка персонажей, вот на что в этой игре стоит обращать внимание. Каждый персонаж имеет за собой какую-то историю, поэтому рекомендую сначала прочитать книги, а только после начинать прохождение, так как будет очень много моментов в которых можно просто не понять суть. Сюжет в этой игре это просто нечто, люди которые работали над сюжетом просто гении. Была проделана настолько огромная работа, что в некоторых сайд квестах сюжет лучше чем, основной сюжет некоторых ААА проектов.
    Геймплей. Многие называют эту игру "Лучшая РПГ за всю историю", но стоит понимать, что эта игра вообще в принципе не РПГ, только разве что в моментах когда отыгрываешь ведьмака, но это происходит не часто. Я бы назвал этот жанр "слэшер с элементами РПГ".
    Боевая система в этой игре просто дно, типичный слэшер, сначала уворачиваешься, или парируешь атаки противника, бьёшь, потом опять уворачиваешься -> бьёшь, и так пока не убьёшь противника, наглядный пример это битвы с големом на низких уровнях. Выбор в этой игре есть и он влияет на события, но он довольно странный в некоторых моментах. Выбор может повлиять как на моменты не относящийся до основного сюжета, как например выбор между Трисс и Йеннифер, так и на концовку влияют некоторые выборы . В этой игре, как и в многих подобных есть настольные игры. Здесь это ККИ "Гвинт". Очень интересная мини-игра, которая позже переросла в самостоятельную ККИ по мотивам вселенной ведьмака.
    Багов в этой игре очень много, начиная просто с визуальных, заканчивая багами влияющие на геймплей. Например у меня был такой баг, что персонаж просто переставал бить, не знаю был ли у кого-то другого такой баг, но у меня он случался не часто, но всё же неприятно, чтобы решить проблему нужно было выйти из режима боя, или перезагрузить сохранение.
    В целом, эта игра имеет много проблем, на которые разработчики просто забили, но все эти минуса нивелирует шедевральная кинемотографичность. Все персонажи чувствуются живыми, за них переживаешь. Сценаристы просто гении, многие моменты продуманы до мельчайших деталей, в пример можно привести момент с туалетом возле замка Вроницы. В итоге моя оценка 8/10.
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  88. Sep 30, 2020
    8
    The spell-casting system leaves much to be desired, but the wonderful world and it's story kept me entertained till the end of the game.
  89. Jan 11, 2022
    8
    Music and story is almost perfect and graphics are well done for 2015 but anything else is questionable like game play and other mechanics.
    You can basically rob anyone and they don't mind at all. Even tho combat have few other elements, it is spamming most of the time.
    We are trying to find our adopted daughter which is running away from wild hunt but we have time for countless gwent
    Music and story is almost perfect and graphics are well done for 2015 but anything else is questionable like game play and other mechanics.
    You can basically rob anyone and they don't mind at all. Even tho combat have few other elements, it is spamming most of the time.
    We are trying to find our adopted daughter which is running away from wild hunt but we have time for countless gwent games, contracts and business women if you know what I mean.
    I really cant complain other than these. Game almost made everything else perfect big open world dialogs with variety of options. Choices and consequences. Good story telling.
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  90. Jan 6, 2021
    8
    A gorgeous quest design bogged down by the dated gameplay.
    The quests of the Witcher 3, be it the main story or side quests or DLC quests, are arguably the best quests in the RPGs ever. Gameplay and melee, however, are so bad it feels like they were taken straight from Gothic or Gothic 3 - super-clunky animations, dumb and uncomfortable melee mechanics, and the worst of it all, these
    A gorgeous quest design bogged down by the dated gameplay.
    The quests of the Witcher 3, be it the main story or side quests or DLC quests, are arguably the best quests in the RPGs ever. Gameplay and melee, however, are so bad it feels like they were taken straight from Gothic or Gothic 3 - super-clunky animations, dumb and uncomfortable melee mechanics, and the worst of it all, these stupid red barells what were probably taken straight from GTA San Andreas and explode unexpectedly in the heat of the fight. Although I rate it as 8, I'm hardly dissapointed - this 82 million dollars game being compared to Red Dead Redemption 2 and nominated as game of the decade drags unrealistic expectations from me. It's not even top 10 of 2010's for me.
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  91. Apr 15, 2021
    8
    I am not going to give 10 because everybody does. Also I am not going to give 0 because every hater does. Let's start.
    CD Projekt Red knew they can't mix perfect combat mechanics and rpg mechanics, so they made the combat a little bit clunky and not perfect also they made rpg mechanics not perfect but good. When this to stuff mixes up, a great game comes. Also it become even better with
    I am not going to give 10 because everybody does. Also I am not going to give 0 because every hater does. Let's start.
    CD Projekt Red knew they can't mix perfect combat mechanics and rpg mechanics, so they made the combat a little bit clunky and not perfect also they made rpg mechanics not perfect but good. When this to stuff mixes up, a great game comes. Also it become even better with good storytelling and well cutscenes and a world that looks so good and alive. Maybe it's not for newbie rpg players and hardcore rpg fans but prolly you can have fun
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  92. Dec 12, 2020
    8
    This review contains spoilers, click expand to view. Geralt ismindekl bir Efsunger'in kızı gibi gördüğü Ciri'nin kaçırılışını görmesi, Vahşi Av ile savaşması ve bu savaştan sonra hafızasını kaybetmesi, ardından hafızasının yerine gelmesi ile ustası Vesemir ile yine aynı savaşta bulunan ve savaşın ardından kaybolan büyücü sevgilisi Yeneffer'ı bulmaya çalışması ile oyuna başlıyoruz. Çok kısa bir süre sonra Yeneffer'ı buluyor (daha doğrusu o bizi buluyor). Yeneffer bizi imparator Emyhr'in huzuruna çıkarıyor ve Emyhr bizden Vahşi Av'ın peşinde olduğu kadim kana sahip kızı Ciri'yi (Geralt'ta Ciri'yi kızı olarak görüyor ve ona çok değer veriyor)
    kurtarmamızı istiyor. Hikaye genel olarak Vahşi Av'ı ortadan kaldırmaya çalışmamız ve Ciri'nin izini sürmemiz ile geçiyor. Hikaye anlatımı ve sunumu çok iyi, onu da belirteyim. Oynanış kısmına gelirsek, kılıçla canavar kesme olayı çok zevkli ve bu kısım hiç sıkmıyor, genel olarak oyun yaratık kesme üzerine olduğu için ve bu konuda oyun güzel bir iş çıkarttığı için oynanış konusundaki sıkıntılar çok da büyük değil. Fakat yumruklu kavgalar, karakterin koşma zıplama vb. gibi animasyonları, at sürüşü çok kötü. Geralt biraz yüksekten düşüyor ve direkt ölüyor, kafayı yedirtti bu durum bana bazı yerlerde. Animasyonlar biraz kalitesiz, at sürüşü konusunda ise çok sıkıntılı bu oyunda. At bazen saçma sapan hareketler yapıyor, bir yerlere takılıyor ve buga girebiliyor. Yumruk kavgası benim oyunlarda çok sevdiğim bir olaydır ama bu oyunda pek güzel olmamış. Ancak oyunda yumruklarımızı -yan görevler dışında- pek fazla konuşturmadığımız için yumruk kavgası olayının kötü olması canımı o kadar da çok sıkmadı. Görev çeşitliliği tarafında, oyunun genel olarak başarılı olduğunu düşünüyorum. Efsunger kontratlarının neredeyse hepsini yaptım, kontrat kısmını çok sevdim ve bir an bile sıkılmadım kontratları tamamlarken, hepsi çok güzeldi. İkincil görevler hiç de öyle yan görev tadında değil, içerisinde farklı farklı hikayeler barındıran ve ana görev tadında olan görevlerdi. Keira Metz ile hayaletli adayı temizlemek, Triss ile maskeli baloya gidip Geralt'ı tilki maskesiyle görmek gerçekten de oynamaya değerdi. Onun dışında ikincil görevlerde de bu görevlerin ve karakterlerin akışına etki edecek kararlar vermemiz gerekiyor, yani geliştiriciler öyle "kim oynayacak bu görevleri kopyala geç işte" dememişler. Örnek vermek gerekirse Keira Metz görevi örnek verilebilir. Keira
    Metz'in görevlerinin tamamını yaptıktan sonra bazı olaylar gelişiyor ve bir takım kararlar almamız gerekiyor. Aldığımız kararlar doğrultusunda karakterin gelecekte ne olacağı ve ne yapacağı belirleniyor. Ana görevlerin ise kontratlar ve ikincil görevlere göre biraz daha kötü olduğunu söyleyebilirim. Özellikle Skellige'ye ilk gidişimizden sonra ana görev kalitesinde ve çeşitliliğinde düşüş oldu. Sürekli "git bununla konuş" "git şuna şunu sor" tarzında görevler gelmeye başladı ve bu konuşma fasılları o kadar uzun sürüyordu ki ekranda bayılacak hale geldim bazı görevlerde. Oyun biraz da tekrara düştü Skellige'den sonraki ana görevlerde. Optimizasyon konusunda ise oyun biraz vasat
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  93. Dec 16, 2020
    8
    Witcher 3 is one of the best action rpgs ever created, world is big, music is stunning, quests are mostly diffrent from each other, every quest giver have his uniqe story. Combat is kinda too easy created, you just click left mouse button to do fast attack and right mouse button to do stronger one, but animations of attacks are rly great, whole rolling on the ground thing is kinda tooWitcher 3 is one of the best action rpgs ever created, world is big, music is stunning, quests are mostly diffrent from each other, every quest giver have his uniqe story. Combat is kinda too easy created, you just click left mouse button to do fast attack and right mouse button to do stronger one, but animations of attacks are rly great, whole rolling on the ground thing is kinda too overpowered, on the hardest difficulty you can avoid almost every incoming damage with that trick if you know when you press dodge. Whole story is rly amazing if you love Witcher books and whole universe you will meet many characters which you should already know if you are fan and you will just love design of them. Expansions for this game are rly good also, stories inside them are deep also new characters too introduced in that expansions. Maxing out whole world will take you a while, and you won't be bored by exploring this brilliant world. Expand
  94. May 19, 2023
    8
    Pretty good game. I finished that with the remote steam on android device. Very nice plot and flighting system
  95. Dec 19, 2020
    8
    This game is really good, and modding support makes it even better. But I didn't enjoy the combat to much and there were some jumping dead bodies.
  96. Dec 20, 2020
    8
    Game: 9/10
    Story: 7/10
    Playability: 8/10
    Graphics: 9/10
    Music: 8/10
    Stability: 9/10

    Great game!
  97. Dec 25, 2020
    8
    Uno dei migliori singol player a cui abbia mai giocato. Trama perfetta, personaggi ben caratterizzati e decente sistema a livelli e di combattimento.
  98. Feb 1, 2021
    8
    CDProjectRed lied alright: the consoles version doesn't run like the PC, the PC is much superior. I'm truly relieved as I feared the PC will run like the potatoes.
  99. Feb 19, 2021
    8
    ¿Por qué witcher 3 no es un 10? Por como insulta a los jugadores con detalles de dejadez. En el mapa del tutorial hay un ciudadano que no encarga acabar con un fantasma y luego nos dice que es muy pobre, hasta ahí todo correcto para dejarnos las opción típica de hacer de buen samaritano, pero si después registramos su casa y le robamos en la cara, porque la propiedad privada no existe en¿Por qué witcher 3 no es un 10? Por como insulta a los jugadores con detalles de dejadez. En el mapa del tutorial hay un ciudadano que no encarga acabar con un fantasma y luego nos dice que es muy pobre, hasta ahí todo correcto para dejarnos las opción típica de hacer de buen samaritano, pero si después registramos su casa y le robamos en la cara, porque la propiedad privada no existe en este juego, vemos que en un saco en mitad del salón hay una esmeralda del tamaño de un puño y un glifo de magia. Y eso se repite durante todo el juego. El sistema de loot es nefasto en general.

    ¿Por qué no es un 9? Por el muro invisible de nivel que tiene el juego. En el tutorial somos capaces de matar grifos, sumergidos, huargos, humanos y apariciones pero poco después de haber matado un grifo del tamaño de un elefante no somos capaces de acabar con un miliciano mediocre ni con un enano de sacabuche según llegamos a la primera gran ciudad. Eso no tiene ningún sentido y arruina la inmersión. Habría sido mucho más lógico dar un nivel a cada enemigo, si un grifo es nivel 20, lo es siempre, si un miliciano es nivel 3, lo es siempre. El maestro en esto es Gothic 2 y Witcher peca de abusar del modo fácil y cutre de asignar niveles porque sí a los enemigos. El problema se ve también a la inversa cuando tenemos demasiado nivel para una misión y un gran monstruo que debería ser un desafío se convierte en una chorrada que ni siquiera nos da experiencia.

    Por todo lo demás. Un juego soberbio con muchísimas horas de diversión, dlc espectaculares y un apartado técnico y gráfico bastante respetable.
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  100. Mar 2, 2021
    8
    Es una lastima que no este para PC en Xbox game pass, lo quitaran muy pronto para consola
Metascore
93

Universal acclaim - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. Jan 28, 2016
    90
    The Witcher 3 says no to all of this - it's a great game with a fully realized setting, it's a joy to play, the business model behind it treats its customers like human beings, and it delivers a story that finally hits the tone of the books.
  2. Jan 20, 2016
    100
    Probably the best open-world RPG ever made, but it still falls prey to some of the genre's worst traps.
  3. Nov 4, 2015
    80
    I've made it pretty clear that it's hardly a flawless game, but that doesn't change the fact that The Witcher 3: Wild Hunt is something pretty bloody special and you should absolutely play it.