User Score
9.1

Universal acclaim- based on 23035 Ratings

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  1. Jul 30, 2015
    5
    Game would be spectacular, if it didn't crash all the time. I can't give this a better score until they sort out the buggy code in their engine. You may get lucky and have no issues running it. Many people who are way above the minimum recommended specs are having a hard time getting the game to be stable for them.
  2. Mar 19, 2022
    5
    I think this game is really overhyped and over glorified. The gameplay doesn't do anything for me. Give yourself a shield, use the right consumable for the given enemy type, and that's basically it. The character progression is just unsatisfying and boring. I got 8 hours play time and just quit. I didn't even had high expectations for the game, because I know how overdramatic and overhypedI think this game is really overhyped and over glorified. The gameplay doesn't do anything for me. Give yourself a shield, use the right consumable for the given enemy type, and that's basically it. The character progression is just unsatisfying and boring. I got 8 hours play time and just quit. I didn't even had high expectations for the game, because I know how overdramatic and overhyped gamers get and how they like to throw around 10/10. It is at best a slightly above average game and that's it, just like cyberpunk (after like 1.5 years of beta testing). You play threw it and then you think "Oh, that was pretty average" and then you go on and do something else. Expand
  3. Dec 14, 2016
    6
    This game is alright. It feels like a hybrid between assassins creed and skyrim: Triple A open world RPG. If I wasn't aware of its "best game of 2015" status I wouldn't have guessed it on my own. It's fun. It'll hold your attention. But it's not a 10/10 game.

    I like that there's constantly options on how to resolve quests, similar to Fallout New Vegas. That's the best part about the
    This game is alright. It feels like a hybrid between assassins creed and skyrim: Triple A open world RPG. If I wasn't aware of its "best game of 2015" status I wouldn't have guessed it on my own. It's fun. It'll hold your attention. But it's not a 10/10 game.

    I like that there's constantly options on how to resolve quests, similar to Fallout New Vegas. That's the best part about the game and the place where it excels beyond its peers. Beyond that, there's room for improvement. Namely in the inventory and combat. The inventory is needlessly complicated. I'm not a big fan of crafting/alchemy, or the silly card card in a game. That stuff doesn't appeal to me. It feels like an added bonus feature that doesn't add anything but makes everything actually want to do filled with spam items and NPCs. Would be nice if there was an option to turn it off.

    Combat's not that great. Fight one person/thing is easy enough, but groups of enemies will gang up and cut you down quickly. There's no good way to handle it without resorting to cheap tactics yourself. The lock-on feature is useless as well. The controls are very squishy and imprecise. I've devolved into swearing at my character as he inexplicably turns to fight an enemy when he's supposed to be running away, or when he gets stuck on a fence. A big issue I have is how dark this game is. With my computer, monitor, and in game settings maxed out, I can see anything indoors. Google shows I'm not the only one with the issue. I often find myself navigating indoor areas by the mini-map and witcher sense because everything on screen is just black.

    I hope they keep the decision making aspect of game intact (t would be a fallout 4-level travesty if they got rid of it) and work to improve the gameplay in future installments.
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  4. Dec 10, 2016
    7
    A well-made game, but not the greatest modern RPG. by far. Which is sad, because I know how much sacrifice was put into this.

    PROS + Sidequests and monster contracts are fun, even if they bring the story way out of focus. + Novigrad, though you don’t get to change the politics of asides killing a few badguys + Combat controls are improved, not clunky. + High quality models
    A well-made game, but not the greatest modern RPG. by far. Which is sad, because I know how much sacrifice was put into this.

    PROS

    + Sidequests and monster contracts are fun, even if they bring the story way out of focus.

    + Novigrad, though you don’t get to change the politics of asides killing a few badguys

    + Combat controls are improved, not clunky.

    + High quality models and graphics. Beautiful game for screencapping.

    +Despite its story, the WRITING is good. Lambert, Kiera, Dijkstra and Regis are fab.

    +I hate Ciri, but the relationship between her and Geralt is authentic, for what it is.

    +++ GWENT.

    CONS

    -Open world KILLED the narrative. Why find the girl, save the world from very ‘fast’ villains when I can spend 50+ hours on sidequests with no consequence whatsoever. I can even start Blood and Wine and travel to Toussaint right before I begin the final quest/boss battle. Immersion wise, this is abysmal.

    - Wild Hunt are punch-clock villains. We’re told they’re the worst, but what they DO is dismal. This goes hand in hand with an open world. The Wild Hunt never does anything because they are waiting for YOU.

    -Environments except Novigrad are cut+paste. Felt nothing for White Orchard, or the other clones in Velen.

    -Skellige’s political ‘plot’ is Bioware grade. Skellige itself also felt shoehorned in. Should’ve been cut from the main game and developed further into a 3rd expansion pack, imho.

    - The lack of mentioning of some certain characters *cough* IORVETH* *cough* is irritating. After many patches and two EPs, there is not even a single journal entry.

    - Combat healing= nuked difficulty.

    - It’s easy make money buy what you want, compared to W2. Roleplaying wise, if you are supposed to be a poor witcher, this is a flaw.

    - Ciri. Didn’t like her from the books, don’t like her now. She’s in real need of some actual character flaws.

    Overall, a good game, but with it’s flaws, as a game that strives for better STORY, this fell way off the mark.

    And that’s disappointing, considering how much crunch time went into this. Perhaps if the devs got more sleep they would've thought to get their fundamentals down than being more 'ambitious'.

    TL;DR: Dragon Age: Inquisition, but better. Suffers from the same exact flaws, when it comes to its narrative, but its more polished and was made by less tormented people.

    B+.
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  5. Nov 1, 2015
    7
    I want to begin by acknowledging that this game is well-made, and that I am a fan of the studio's pro-gamer philosophy. I am happy to see them succeed and can't wait for CyberPunk.

    That said, reviews are personal and for me me this is a solid 7/10 game - solely because this game is having a hard time keeping my attention. I am about 55 hours into the game but not sure I will keep
    I want to begin by acknowledging that this game is well-made, and that I am a fan of the studio's pro-gamer philosophy. I am happy to see them succeed and can't wait for CyberPunk.

    That said, reviews are personal and for me me this is a solid 7/10 game - solely because this game is having a hard time keeping my attention. I am about 55 hours into the game but not sure I will keep going. I owned the game since May so I really only play less than 10 hours a month since I would rather play other games.

    Pros:

    - Georgous graphics for an open-world game, and great character models for the main cast.
    - Some good dialogue. Geralt has a personality I enjoy - though it doesn't always work in the context of what is happening.
    - Strong female characters - I know people have claimed this series is very sexist but they have come a long way. Ciri, Yennefer, Triss, Kiera, and even some small side characters have strong moments.
    - Morally grey moments - this game does a good job of making you think at times and does not have obviously right - wrong decisions like many games.
    - game does a good job of making you play an outsider. A vast improvement over playing heroes that people fawn over
    - interesting monsters
    - love the quest journal that is narrated by Dandelion. Really more RPGs need to copy this. Yes it takes effort, but I like reading the quest journal. Also enjoy the people and monster journals which are better than games like Dragon Age.
    - Novigrad - best in-game city I've ever seen.
    - good soundtrack

    Cons
    - I eventually got used to the control scheme, but it remains awkward on keyboard/mouse.
    - combat can feel simplistic - just Quen and fast-attack, occasionally dodge.
    - a lot of copy / paste in the open world. Most towns are populated by the same people saying the same one-liners. The one-liners are sometimes odd enough that you notice them since they would not be something you would expect 20 people to all say.
    - inventory is a mess
    - a lot of ambient characters are annoying / gross. It isn't necessary to hear someone loudly snorting in your face. And several people do this in every village.
    - villager Ai is stupid. If you stand still on your horse on a road, for example, they will walk slowly into you and then scream loudly about it.
    - too many ?s. Id rather the game only mark quest objectives and let you explore. It's not realistic that Geralt would sense 100 points of interest nor would it make sense that he would spend months combing over every inch of the open world when there are supposedly more pressing things to be done. This destroys the story pacing and also just makes the map feel cluttered. Which is odd since
    - a lot of the world feels empty, which is more realistic, but can be a time sink traversing it.
    - needing to find a sign post to fast travel also feels like a time sink.

    If this was an objective review I would rate this a 9 for everything it does right - but for me this is a solid 7 since the totality of the experience doesn't draw me in or keep me interested.
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  6. Jul 13, 2015
    7
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the
    Good game, but not without flaws and glitches. I'm not sure how to interpret the 10 out of 10 scores anymore. In my opinion, it should be preserved for the absolute best. I can understand, that many people got used to broken and bugged games so much, that they are willing to push out a 10 for a game, which has several problems in both technical and design.
    I'm not going into what the Witcher 3 is about, or how you progress in the game. You can read 99% of the reviewers describing of what this game is.
    Instead, I point out obvious and not so obvious issues.
    Let's start with the menu system. While it's not the worst, neither great. For example, if you enter the inventory (key: i), it takes 2 steps to get out. The Witcher's inventory is also quite disorganized. Your weapons and armor plus potions are lumped into one screen, while other items you collect are under other tabs. Looking at the items you pick up, is confusing and that little yellow star indicating the newest item is barely visible or completely invisible if the item is yellow. Most of the time it's hard to make out what exactly I picked up, especially looking at the herbs and miscellaneous items, because the icon is small and after a few hours, your inventory fills up to a point, where you loose track of what you have or what you should do with.
    Trying to pursue to make one specific sword, armor or potion could be frustrating and tedious, so best advice is to pick up everything. I mean everything, even a rotten piece of meat or a broken fishing rod. You are going to spend a good amount of time of picking up everything that is pickable. If you thought Dragon Age: I was bad with herb picking, you ain't seen nothing yet, until you play this game.
    Actually the title should have been Witcher 3 : Public Waste Management.
    Another issue has to be the money system. You are not going to have a lot of money throughout the game. You are going to spend it on repairing your sword and armor after every 10 enemy you fight. At boss fights, your equipment will brake and your potions will run out. Sound challenging - yes, but plan to visit a black smith in about every 20 minutes and spend enormous amount of money on repairs. You found a unique sword and armor? You may consider finding another one, instead of repairing it. Kinda makes the rune stones almost useless and equipment with sockets for them.
    Potions.Equipment
    I have 2 different potions i can use during traveling or combat, but I can switch them out, if I access my inventory, which as I said, involves hopping through 3 different screens.
    Why not just let me equip at least 10 of them? I got 10 numbered keys on my keyboard. Why the redundancy and the immersion braking by navigating through menus while in combat?
    Combat:
    Maybe it's only me, but blocking is almost useless. Most people will not block, because it can cause plenty of damage anyway, or stagger. I mean my level 12 witcher staggers from a level 1 bandit. So why should I even bother blocking, if I can just roll around? So they made the blocking another useless function, and with it, the whole parrying and counter attack options as well. Now, my old and experienced witcher relies on rolling around the ground left and right and its sword skills consist just a little more than whirlwind cuts and then roll. Spin around again with the sword, roll away quick.
    I'm not sure what happened, because blocking/parrying/countering worked quite well in Witcher 2. They just dumped the whole thing, or is it bugged?
    I also noticed, that even if the enemy doesn't hit towards me, the hit still counts? For example, a wolf was biting towards me, so I side stepped. It bit into the air, but apparently I lost health, like it bit me directly.
    So now, I don't side step. I only roll and stab. Stab, stab roll. Roll roll stab. Rinse and repeat, if I want to live and win.
    Bugged or a design feature?
    Bugs and glitches.
    This may be temporary, but they still exist.
    1. On shores, if I get off the horse, sometimes Geralt starts swimming in an ankle deep water. Kinda funny, but if you got enemies around, you are dead.
    2. Re-loading a quick save can have various effects. For example, you can can't open the same chest or various items missing from the ground. You use your witcher senses, but the items that were highlighted before are gone. Or the chest won't highlight anymore.
    Or you can't complete a mission, because the mission specific item is gone. I couldn't free a jailed person, because the key disappeared upon re-loading the game.
    3.
    Bugged, stucked animations, clipping issues.
    There are certain lootable boxes, that can't be looted, because it's under other items and the "loot" text doesn't appear, no matter how you turn towards it.
    Geralt puts away the sword if it fights an enemy, which can disappear and re-appear. Like a wraith or a ghost. This can be a pain in the butt, because that one second could cost your life.
    I'm out of space, there are more Collapse
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  7. Mar 11, 2017
    7
    Game is meh at best for me. I don't see how it's the best RPG of all time.

    Story is probably the only thing The Witcher 3 excels on, although I'm not a huge fan of the story (I stopped playing after 10 hours.) it seems to be reasonably paced similar with Baldur's Gate 1 and 2. Side missions are pretty cool too. Nice to do different things except for once and each side mission has
    Game is meh at best for me. I don't see how it's the best RPG of all time.

    Story is probably the only thing The Witcher 3 excels on, although I'm not a huge fan of the story (I stopped playing after 10 hours.) it seems to be reasonably paced similar with Baldur's Gate 1 and 2. Side missions are pretty cool too. Nice to do different things except for once and each side mission has different outcomes which is neat.

    But why a 7/10. Because the gameplay is dreadful. This is where The Witcher 3 really loses it's points because the combat system is just bland. Like sure the first couple of encounters I loved killing enemies left and right but then it gets old quick. People have told me to increase the difficulty.... but that doesn't change anything. You are limited to a formula styled combat system which is the BIGGEST reason that makes it bland. It isn't tactic as people say it is... it just feels like I'm playing a easier version of Dark Souls, but dark souls you need to adapt, with The Witcher 3, all you really have to do is put some oils, use the proper sword and witcher signs.To some the combat could be interesting but to me it got old really quick. And you are limited to Geralt, a witcher... you know what that means, you cannot play a character you want to play. They gave you a template and said "Here now you shape your character with what you get." In RPGs you actually get to choose different classes and races and with all these choices available for you to role play off from. You hardly get much to progress in this game, and the game is a role playing game... you get to role play yes but you are really limited compared when playing other roleplaying games.

    Overall Gameplay > Story

    People don't seem to understand nowadays that good stories doesn't make a game good. It's a good gameplay that will prosper overall. If I wanted a good story, I would rather read a book. So I don't see how Witcher 3 can be the best RPG even when classics like Ultima, Planescape Tourment, Baldur's Gate, Early TES exist. Witcher 3 is a good story driven game, easily comparable to current Bioware titles such as Mass Effect and Dragon Age.

    Also to all you hardcore fanboys out there... stop comparing The Witcher 3 with ever damn game that releases. I swear one dude compared The Witcher 3 to Forza Horizon 3. I'm not joking.
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  8. Jul 6, 2016
    5
    I've enjoyed this game to a degree, but alas... it's 5/10 for me.

    What is a 10/10 game? It's a perfect game, without a single flaw, without a single thing that would force you out of its immersion. It's a game that's bound to make you forget thirst and hunger, and all of your real life problems. It is a game that revolutionises its field and becomes a bastion in the industry of gaming.
    I've enjoyed this game to a degree, but alas... it's 5/10 for me.

    What is a 10/10 game? It's a perfect game, without a single flaw, without a single thing that would force you out of its immersion. It's a game that's bound to make you forget thirst and hunger, and all of your real life problems. It is a game that revolutionises its field and becomes a bastion in the industry of gaming.
    Unfortunately, what a lot fail to realise is that a 10/10 rating is an exaggeration, even upon the game you very love.

    The Witcher 3 brings over fifteen hours of dialogue. To many, this is a joy. To me, unfortunately, a burden.
    If you would like to finish this game, just the main storyline, expect to be laid back for 1/5 of your time, listening to characters talk, listening to a conversation that is out of your control. Surely, you might think there are options of what would you like to say, but much of the game's dialogue follows this format: 1-2 dialogue options in gold font, meaning this option will continue the story. 1-5 options with a grey font, meaning selecting these options will 'tell you more' about whatever you're talking about.
    To 99% of people this is very appealing. The game literally tells you which dialogue options will change your standing with the character you're talking to. However, in terms of traditional RPG this is very disappointing. If you remember Witcher 1, in which your dialogue options could force a character never to talk to you again, in which your dialogue choices may mean that you fail a quest. In Witcher 3, your hand is held throughout the whole experience. It would be just as effective to remove the dialogue options and make you watch the dialogue without them. Is this the kind of RPG you are all praising? Is this the new bastion of gaming? I must be truly insane, but it's a step back. No longer will you be encouraged to think about what you say: just press the buttons and enjoy the film.

    A film - yes. This game is an interactive film. Reading some 10/10 reviews you see praises of "complex narrative", and statements of Witcher 3 "feeling like a complex novel you have to struggle through", so clearly I am just the odd one out, to see that this game is nothing new. However I do agree on the struggling point - you most likely will find yourself struggling through some cheaply-written dialogue that lasts at least twenty minutes, at some point in this game.

    A game of such length is a risk. On an average playthrough this game is approximately 100 hours long.
    Meaning that the first hour of your gameplay must be different from the 99th hour of your gameplay, to keep it fresh and engaging. What I really fail to understand, is the plethora of people turning a blind eye on the extreme lack of actual gameplay in this game.
    - 1st hour or 99th hour: you WILL be using THE SAME fighting method, swordfighting. To make it better, the animations which your character will be fighting with will be THE SAME throughout the whole game, seeing little to no change at all (you may choose to learn a whirlwind move, maybe). Where is the gameplay progression? Why can't the Witcher have the options of learning new moves from other lost schools?

    - I craft a potion only once in my lifetime. When I meditate, ALL of my potions and bombs magically refill. No matter how many of them I have. One hundred flasks to refill? Why not, it will only take a few shots of dwarven spirit that is literally in every container in the game. Why should I be a witcher at all? Let's start brewing things magically out of thin air and make money like that, screw the monster slaying.
    - I receive insane amounts of XP for doing storyline missions. Slaying monsters for experience? Well I'll be here until my hair turns white, oh wait, it already is!
    - Want to earn some money? Do a witcher contract and get paid in around 300 orens! Want some *serious* money? Swim to one of the question marks on the world map in Skellige and you shall find smuggler's treasure there! Sell it to receive at least 2500 orens.
    - Wait what? How did I know there was treasure in the sea? Oh wait the noticeboard told me!
    - Oh I found a new sword. Oh wait... my *witcher* sword that I crafted is better than 99% of the swords in this game...
    - Oh yay I have over 10000 herbs, tens of armour items and tens of swords in my inventory that I shouldn't use cause they're crap, oh wait but they will sell for a fortune!
    - I am richer than a king!!!! I just read noticeboards and find treasures! Screw witcher work!
    - For some reason, everyone I know keeps explaining things to me... Maybe because I haven't read the novels?
    - Hmmm maybe I should prepare for the next battle? Oh wait, why should I? I'll just open my inventory and drink potions while I am doing a back flip?
    - Can I do a backflip? Probably not, I forgot how to do that since Witcher 1.

    I like the game, but it's mediocre. Open world interactive film- not an RPG. Save yourself money and look on YouTube for "Witcher 3 Film".
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  9. May 28, 2021
    6
    this is possibly the most overrated game EVER. let me tell you what i like about the game. the writing the villans the endings and the dlc are are mostly great thats what i like. now the bad : the ai sucks. really god damn bad, they stand still and let you kill them.the combat is repetitive and boring. the enemy's are just bullet sponges and reskins. the open world is basicly empty.
  10. Apr 18, 2016
    5
    click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!click!

    Thousand 10/10 per one month.

    Good Job Metacritic. Good Job!

    Fix this site omg!
  11. Nov 7, 2015
    7
    1. Story - While some parts of the story are really worth grinding through the end, other parts will ruthlessly attempt to murder your will to play with their indescribable inanity, as most of the main story seems like an endless "bait and switch" type of deal.
    2. Battle system - Simplified, which is a plus for me, even though the battles themselves are nothing to write home about.
    3.
    1. Story - While some parts of the story are really worth grinding through the end, other parts will ruthlessly attempt to murder your will to play with their indescribable inanity, as most of the main story seems like an endless "bait and switch" type of deal.
    2. Battle system - Simplified, which is a plus for me, even though the battles themselves are nothing to write home about.
    3. Quests - Absolutely NOTHING you haven't already seen. Fetch quests, hunt quests, Races, treasure hunts, they might sound different but they're not. You go somewhere, get a quest, go somewhere else, use witcher senses, kill something, get treasure, repeat. The battles are extremely boring, and i was playing on Death March difficulty. I would compare the quest variety to that of "Arkham City".
    4. Music and Graphics- These are two of the very few aspects that are so well done, they actually make the rest of the game bearable.
    5. Content - The forging system from Witcher 2 is here as well, meaning You'd have to scour the map for an armorer that is able to craft a decent pair of swords and armor. Though, you'll find, later in the game, that most of the diagrams you've amassed are inherently worthless unless they are of Witcher quality. Basically they get you chasing for an actually USEFUL diagram, only to find out you can't use the item until level 150. Which is fine and well in a free-to-play MMORPG, that uses the gimmick to get you hooked and playing, but this is a single player game. To resort to such methods in a game of this caliber is just stupidly unnecessary. I've never ridden a horse in real life, but even i can tell that the horse's animation and movement is terribly stiff. Lucky you can change Geralt's movement. The monsters are rehashes of their old designs, with an updated texture and animations. There are some new Monsters that spice things up, some mini bosses that are basically bigger versions of regular monsters meaning the battle won't be that much different. The maps are large and filled with trees and wolves. Fast travel helps, but not a lot. There is a fair amount of hidden treasure spots scattered across the map, which can help decrease the boredom, though, again, not by a lot. The Gwent mini game can be heaps of fun, but it's like a fetch-quest-driven-Hearthstone, meaning your game depends a lot on the cards you have found thus far.

    In summation, it seems to me that Witcher games are an acquired taste. They're not for everyone, but some might just get lost in the game and enjoy themselves thoroughly. Me on the other hand, I have played/liked this game for days. Didn't love it, mind you, but i thought it was well made and occasionally fun. But after completing almost 90% of the Novigrad map and the quests found in it, i got really tired with the slow pace of the main storyline, the predictable quests, the uninspiring game play, to the point where i lost the urge to keep on playing. Now, even a 10 minute run feels like a colossal waste of time. So, good game, but not for me.
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  12. Aug 10, 2015
    5
    It's booooring.
    I love walking around in Fallout 3/ New Vegas because there is always the chance you find a weapon that is useful for the whole game and you will always find stuff that is useful. Skyrim is not quite as good because it's far more randomized but still there is enough to to and a chance to find something unique and useful.
    In the Witcher 3.. you can get lucky and find a
    It's booooring.
    I love walking around in Fallout 3/ New Vegas because there is always the chance you find a weapon that is useful for the whole game and you will always find stuff that is useful. Skyrim is not quite as good because it's far more randomized but still there is enough to to and a chance to find something unique and useful.
    In the Witcher 3.. you can get lucky and find a unique schematic for a cool weapon and if you are luckier you are actually carrying around the right nonsense (steel, dark steel, shiny silver.. there is a LOT of different stuff to carry around) to have it made by a smith and you may even be very lucky and it is exactly for your Level.
    You will still sell it three Levels later and use some random weapon you found for the new Level because it makes more damage.

    Potions are even more horrible. If you want to create a Potions that make hour toenails grow really fast so you can scratch the feet of your enemies for added damage if you are wearing no boots, this is the game for you! (I don't know if this particular potion is actually in the game but it might as well judging from the deceptions could bring myself to read)

    The story is not as interesting as all the 9+ people claim, perhaps they never had the fortune of reading a good fantasy novel, there aren't many I know. But it's not bad either. Why shouldn't this Geralt dude look for his long lost foster child that is being hunted by these extremely dangerous other dudes? And why shouldn't he solve all those problems everybody has while doing so?
    And mind you, nobody else can do **** in this game. The peasants are completely useless for anything (except killing Geralt two games ago.. yeah right!) and the soldiers always have a reason why they can't do something right now. And so our mighty hero has to kill every monster on the planet and save every cat ... and only gets to rest during the long and mostly boring cutscenes.

    Most of the game I didn't mention is not completely bad. The controls are wonky, but you can get used to them. It's just so sad the designers didn't play Skyrim or any Fallout game and thought.. "hey.. there are things here that are really fun.. and stupid in our game". And given they still sell the nvidia givaway versions for like 20 bucks on ebay.. just go buy it. It may help you waste your time until Fallout 4 comes.

    But DO NOT buy it for 50+ bucks or whatever the steam loonies sell it for and if you believe you have bought the RPG of the century and rate it 9+ you need to visit a doctor.
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  13. Jun 1, 2015
    7
    As someone who is a fan of the previous games and also a graphics connoisseur with a powerful computer, I will attempt to give my true honest opinion on the good and bad points of this game for the PC platform.

    First of all the much contested topic of the graphics. I play in 4K resolution with everything maxed except for Anti-aliasing and NVIDIA Hairworks, which are switched off. The
    As someone who is a fan of the previous games and also a graphics connoisseur with a powerful computer, I will attempt to give my true honest opinion on the good and bad points of this game for the PC platform.

    First of all the much contested topic of the graphics. I play in 4K resolution with everything maxed except for Anti-aliasing and NVIDIA Hairworks, which are switched off.

    The good:

    - Character and NPC models along with clothing textures are the best I've ever seen in a PC game hands down, no contest. Even the best Skyrim mods don't come close.

    - Foliage detail/variety/amount and the physics of it is excellent.

    - The visual style generally, the amount of clutter and placement in the world and the way the cities are full of character is top notch.

    The bad:

    - Texture quality seems to vary to the point you actually get quite stark contrasts and it detracts from immersion. It's clear not every texture is to a quality we should expect for a PC game and this is especially apparent at 4K. I'm not saying they're all bad, but they definitely could have a done a better job here.

    - Particle effects are quite limited, with poor smoke effects and fire spells simply looking like sparks shooting out of Geralt's hands.

    - Poor looking "goopy" water with not much going on.

    - Lack of tessellation in some areas resulting in some flat looking textures.

    - No FOV slider! The games camera is irritatingly close to Geralt.

    - Seems poorly optimized in general, given that I hover on around 35-40FPS with an overclocked GTX 980 at 4K and anti-aliasing + hairworks turned off. GTA V has no such problem and is a smooth 60fps throughout, whilst managing to look better for the most part.

    Graphics score: 6/10. It is clear that the downgrade is real and the fact CDPR tried to deny it for so long is also a bad point. It's by no means horrible, and most average people will be wondering WTF I'm on about here. But hardcore PC gamers with an eye for detail who have tried the best titles and modded games will be disappointed. There is much room for improvement in future patches and mods here.

    On to the gameplay...

    The good:

    - It's an open world version of the Witcher series, and it maintains the same gripping story as the first two games had. For non-Witcher fans, you could easily draw comparison to Game of Thrones here - and that's hardly a bad thing.

    - The side quests are worthwhile, varied and have proper stories to them. None of this "collect me 100 spider brains for no good reason" malarkey. And there are absolutely loads of them.

    - The world is seriously massive. I mean seriously, think GTAV and Skyrim put together massive. Not to mention there's plenty of stuff to explore. You will find it very, very difficult to get bored playing this game and even the card game is a time sink in itself.

    - The combat is fluid and easy to control in contrast with the previous games.

    The bad:

    - The game clearly wasn't designed for Keyboard & Mouse input. Movement feels clunky and awkward and will definitely take some getting used to, especially on the horse. Resolve by plugging in an Xbox controller.

    - While open-world, people expecting it to be Skyrim 2 will be disappointed. There's no extras such as player housing, interacting with NPC companions to the same level, marriage/adoption, joining a guild etc. This is to fit with the story of Geralt being a lone wolf slayer-for-hire and a nomad though, but as I said don't expect Skyrim - this isn't really a criticism just something to be aware of.

    Gameplay score: 9/10. There is literally hundreds of hours of fun to be had here, and at the end of the day that's what games are about isn't it?

    Music/Voice acting/effects:

    The Good: - Sound effects help to create a truly absorbing and realistic atmosphere. - The music can't be faulted either. - Every character has a voice-over, there must have been thousands of hours going in to the voice acting in this game alone. The main characters all sound great, obviously Geralt's gravelly voice is probably an acquired taste but I like it. Can I just say Charles Dance for Emperor Emhyr var Emreis was the best voice casting decision ever, for those who miss the presence of Tywin from GoT he's basically playing a very similar character here. The Bad: Nothing. Sound score: 10/10. In conclusion, if you love RPG's and love the Witcher series then get this game RIGHT NOW no questions asked. If you're not a fan of the previous games, or are expecting a Skyrim clone then you may be disappointed but I'd say give it a try anyway. If you're a finicky graphics connoisseur like myself then you may want to hold out purchasing until future patches and mods have made it look more like the old screenshots than it does now - that is if you have the patience. I don't. And now - back to playing!
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  14. Aug 29, 2015
    7
    Witcher 3 has an almost unheard of (for a triple A title) over 90% from players on Metacritic. It is indeed a very good game, but it also has numerous rather significant flaws which makes me surprised that reviews in general are so forgiving.

    The Good LOTS of content. The main game is fairly lengthy in itself, but there's a mountain of extra quests, treasure hunts, and exploration.
    Witcher 3 has an almost unheard of (for a triple A title) over 90% from players on Metacritic. It is indeed a very good game, but it also has numerous rather significant flaws which makes me surprised that reviews in general are so forgiving.

    The Good

    LOTS of content. The main game is fairly lengthy in itself, but there's a mountain of extra quests, treasure hunts, and exploration. Most of this feels fairly rewarding, too.

    Interesting characters. Also, the dialogue is better than most games. In most RPGs I am frequently tempted to simply skip most conversations and get right back to the action. In Witcher 3 dialogue is interesting enough that I didn't mind listening to most of it, and the majority of the time I even listened to most of the optional conversations.

    It looks great. Unfortunately I have to play the game at low settings because my 4 year old gaming machine has seen better days. However, even at low settings it still looks terrific.

    The Bad

    Levels are just horrible. Monsters a few levels lower are trivial. Monsters a bit higher are nearly impervious to damage. In some games this might be logical, but Geralt is an overwhelmingly experienced monster slayer and has "progressed" about all he ever will. I understand the general idea behind this mechanic, but the outcome mostly just results in bad gameplay. Coming upon a monster and having to save it for later feels bad. Banging your head against a dragon that's 8 levels above you because its annoying to have to make the trip back later is worse. Witcher 3 shouldn't have had levels on the player, monsters, or gear (or find a way to make it not suck).

    Load times are very long. In most games quick loading takes moments. In this game its about 30 seconds. Even more aggravating is being forced to listen to derp-lord Dandelion every time you die or load into the game.

    Movement is often sluggish. For instance, Geralt turns very awkwardly. Its hard to get him to face the direction you want. This issue is magnified while on horseback. It can take 3-5 seconds just to negotiate your mount in another direction.
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  15. Nov 7, 2020
    7
    Great game with amazing story line, great graphic , impressive open world, funny and interesting quests with alternative choices.
    But it is the most bugged game i ever played, control system is totally broken ( auto targeting, crapy response and accuracy). You character can hide his weapon just by stepping on different texture, sadly it is console game ported to pc with very bad keyboard
    Great game with amazing story line, great graphic , impressive open world, funny and interesting quests with alternative choices.
    But it is the most bugged game i ever played, control system is totally broken ( auto targeting, crapy response and accuracy). You character can hide his weapon just by stepping on different texture, sadly it is console game ported to pc with very bad keyboard and mouse support. Control system killed me more times than enemys ;(
    5 years after it was launched you can still fall in textures with out any chance of going back...
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  16. May 5, 2021
    5
    I went into the game thinking its gonna be a masterpiece due to fanboys so i was excited 5 hrs. in and I'm feeling not so good did not like it then i stopped 3 months later i tried again and then stop then my fourth time i played all the way till Skellige got up to level 20 did a few main missions then stopped for the past week i just cant play the game anymore it does not make me happyI went into the game thinking its gonna be a masterpiece due to fanboys so i was excited 5 hrs. in and I'm feeling not so good did not like it then i stopped 3 months later i tried again and then stop then my fourth time i played all the way till Skellige got up to level 20 did a few main missions then stopped for the past week i just cant play the game anymore it does not make me happy nor excited its just this off feeling playing the game. i put it at a 5 because of the side quests the side quests in this game are absolute masterful however the combat and the gameplay is so off for me main quest is alright i guess Expand
  17. Feb 25, 2020
    7
    Gameplay is amazing, but I found its open world design lacking. Too many of the quest where, go to place x to kill monster y. The game felt like a chore.
  18. May 16, 2020
    6
    It does not have vr support, so talking about immersion is kind of silly. Unless the scale of the game is huge. That's how witcher slowly builds up immersion with hours and hours of gameplay to the level of today's vr games. Also, for more immersion it's better to play on highest difficulty, because witchers are fragile in this hostile world and die after falling from 10 feet height.It does not have vr support, so talking about immersion is kind of silly. Unless the scale of the game is huge. That's how witcher slowly builds up immersion with hours and hours of gameplay to the level of today's vr games. Also, for more immersion it's better to play on highest difficulty, because witchers are fragile in this hostile world and die after falling from 10 feet height.
    Guess, Pareto Principle is the norm, and it's okay that today a game with many clues about that it's unfinished is treated like a final product. Many pros, many cons. Won't enumerate them all, my personal biggest letdown is that there are no puzzles to solve. You, a medieval detective, just go to the marked location, click on marked objects, and puzzle solves itself for you. Basically same as Arkham Knight. Geralt just tells the player what to do, it becomes such a routine so quickly. I actually bought this game because of detective vibes it has. Because fantasy is mostly all the same to the point of annoying, and this felt so new and so fun. However, nope, cdpr also thinks that apparently the least risky move is to treat players like idiots. I wonder how did they come out with this for such a big game. The bigger the game the safer it is to experiment even if just a little bit. Could at least add some puzzle side quests, or could add adjustable puzzle difficulty by hints option if there were any in the main quests. I will still keep my hopes high for Cyberpunk, because witcher expansions show that developers kinda realized that they **** up the potential in wild hunt, and added some puzzles into hearts of stone, just a little bit. It's almost nothing though, and very-very basic.
    Could be such a masterpiece gameplay-wise. I mean it's fun to follow investigation in blood and wine, but it could be so much more interactive and therefore more fun.
    Gwent was fun exactly because of the point I am highlighting. Breath of the wild looks deserted in comparison to witcher, but is inherently more fun to actually Play because of puzzles
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  19. Jan 30, 2021
    7
    Игра в целом неплоха, однако главный минус это отношение разработчиков к старым игрокам. На пк есть возможность загрузки старых сохранений в последущие версии игры. Т.е прошел первую часть загрузил во вторую, далее в третью. Сюжет первой части и геймплей для тех времен был очень крут. Я проходил Ведьмака 1 много раз и каждый раз было круто. Когда вышел Ведьмак 2, перенос вещей и упоминаниеИгра в целом неплоха, однако главный минус это отношение разработчиков к старым игрокам. На пк есть возможность загрузки старых сохранений в последущие версии игры. Т.е прошел первую часть загрузил во вторую, далее в третью. Сюжет первой части и геймплей для тех времен был очень крут. Я проходил Ведьмака 1 много раз и каждый раз было круто. Когда вышел Ведьмак 2, перенос вещей и упоминание об Адда было неплохим решением, потому что весь Ведьмак 2 это попытка вспомнить прошлое плюс политические предпосылки. И вот мы добираемся до Ведьмака 3. Есть изменения затрагивающие персонажей, однако проходя игру за Нильфгаард , совершенно непонятно куда делась Адда? И когда упоминают, что Темерия стала вассальным государством, почему не говорят об Анаис, дочери Фольтеста. Что с ней? Сам Эмгыр или Радовид убили её что-ли? Есть возможность встретить старых персонажей. Впринципе все нелохо однако вы выпускаете 2 ДЛС "Каменные сердца" и "Кровь и вино". Т.е. Ведьмак 1 я проходил выбирая шани, Геральт сам много раз говорил, что ненавидит магию и порталы, и как бы логично, что Шани лучший вариант. Шани в свою очередь утверждает, что не может быть с Геральтом по причине, что он ведьмак и постоянно не дома. Но блять! В диалоге с Трисс есть возможность сказать, что ведьмаку все надоело и он просто хочет жить как обычно. Почему перед выпуском "Кровь и вино" нельзя было добавить такую же функцию для Шани. Т.е. с Трисс он может жить, а с Шани нет? ОМГ! Проходя все части игры, я надеялся на тот финал, который хотел. Но разработчики сами решают как правильно и все равно на игроков. Графика, боевая система и прочее пойдет.

    The game is generally not bad, but the main disadvantage is the attitude of the developers towards old players. On the pc, it is possible to load old saves into future versions of the game. Ie I went through the first part and loaded it into the second, then into the third. The plot of the first part and the gameplay for those times was very cool. I've done The Witcher 1 many times and every time it was cool. When The Witcher 2 came out, transferring things and mentioning Add was not a bad decision, because the whole Witcher 2 is an attempt to remember the past plus political background. And now we get to The Witcher 3. There are changes affecting the characters, but passing the game for Nilfgaard, it is completely incomprehensible where Adda went? And when they mention that Temeria has become a vassal state, why don't they talk about Anais, the daughter of Foltest. What with her? Did Emhyr himself or Radovid kill her or what? There is an opportunity to meet old characters. In principle, everything is not good, however you release 2 DLS "Stone Hearts" and "Blood and Wine". Those. The Witcher 1 I went through choosing Shani, Geralt himself said many times that he hates magic and portals, and it seems logical that Shani is the best option. Shani, in turn, claims that he cannot be with Geralt for the reason that he is a witcher and is constantly not at home. But **** In dialogue with Triss, there is an opportunity to say that the witcher is tired of everything and he just wants to live as usual. Why was it impossible to add the same function for Shani before the release of "Blood and Wine". Those. he can live with Triss, but not with Shani? OMG! Going through all parts of the game, I hoped for the ending that I wanted. But the developers decide for themselves how to do it correctly and all the same to the players. Graphics, combat system and stuff will go.
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  20. May 22, 2015
    6
    ALL RIGHT, first up I never played any Witcher Game. Once for about 20 Minutes I played the second one at a friend's place and I didn't enjoy it at all. Though the reasons for that I don't recall.
    But with all the hype around this new installment and as a fan of western style role-playing games I was really looking forward to giving this franchise a shot. After playing around 20 hours now
    ALL RIGHT, first up I never played any Witcher Game. Once for about 20 Minutes I played the second one at a friend's place and I didn't enjoy it at all. Though the reasons for that I don't recall.
    But with all the hype around this new installment and as a fan of western style role-playing games I was really looking forward to giving this franchise a shot. After playing around 20 hours now I feel I can give you my opinion on this game: And i have to say, I am very disappointed!!

    Okay, here's why:
    (I am mostly going to talk about the negative points here because the game is enjoying such critical acclaim which is undeserved)
    1. People telling you that this is a massive open world are LYING TO YOU!!!! This is maybe my greatest issue here. I was told that I could wonder around like in Skyrim or other open-world Games, without any sort of limitation. Boy, was I wrong! When the game starts, you are in a rather medium sized area, where you can roam freely, but as soon as you walk to far, your Character automatically turns around...

    It's unbelievable. Its basically like an invisible wall. I couldn't believe it and I thought the world might open up more later on. But after following some more main quests I got transferred to the next open Area. Though this one is absolutely huge, this game doesnt offer one big open World, but rather many open Areas like we had it in the Fable Games. I kept playing and playing but nope, this "massive open world" is a LIE!

    2.The Map! Oh god. The map is horrible. It is so difficult to manage and you can barely zoom out far enough without entering the World Map Perspective, where you have an overview over the different regions. A map is supposed to help, in this case it doesn't.

    3.The whole game so far feels extremely scipted. Moments are scripted and I honestly never felt like really making true decisions. It's more like what cutscene do you want to see next? This is also due to the constant narrating of the main character. It makes the game feel more like "you are playing this dude's adventure, you are not creating your own!"

    4. The entire game is in conflict with itself. It sells itself as a game with great freedom, yet you can not attack civilians. Also the game doesn't make it clear when and if you are currently stealing something. Since there is no crouching option or "seen/hidden" indicator like in Skyrim, I would sometimes loot chests in empty buildings, only to find myself chased by guards a second after. Confusing to say the least...

    Now I think those were the major points I wanted to make. Here are some more things that bug me though:
    - The Skill System is good in the sense that it makes you chose what you want to be and that you can't be superstrong in the end, BUT all the skills just feel so incredibly boring! I didn't even feel the urge to level up my character to unlock new skills. Nothing to get invested in here...
    -Same goes for the equipment and item managment overall. It's very messy, very boring, not user friendly and simply the opposite of what I want in a role playing game.

    But to be fair. Here are some of the things the game does well:
    -Amazing visuals and an astonishing amount of detail in the world!
    -The Sound is awesome too. When you are standing in the forest and the wind blows around you, you seriously feel like you are standing in a storm and you need to get into some warm, cozy house. The whole atmosphere is great.
    -Fighting is challenging. No button mashing like in Skyrim.
    -Great Diversity in Enemy types and also in the environment.

    The developers put a lot of effort and work into this game and they deseve praise for that. All in all as an open-world role playing game it's lacking in many, many aspects. Maybe you could say this game suffers from false advertisment...

    In the end I can just say: Don't downvote this review just because you disagree. I will play it more and who knows, maybe I'll change my mind. This is just my opinion after 20+hours of playing.

    PS: I didn't take into account any bugs I encountered since I'm sure they will be patched sooner or later :) And sorry for any English mistakes. English is my fourth language so stfu ;)
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  21. Jun 15, 2015
    5
    Now a good 10-hours into the game, I can safely say I'm not enjoying myself. The scenery is beautiful, and the game is vast, but I don't feel immersed. The movement of the character is clunky, especially when traversing various obstacles.

    Levelling is terribly slow, and it doesn't feel like there are any real rewards for levelling up. And my quest log is full of quests 5-10 levels above
    Now a good 10-hours into the game, I can safely say I'm not enjoying myself. The scenery is beautiful, and the game is vast, but I don't feel immersed. The movement of the character is clunky, especially when traversing various obstacles.

    Levelling is terribly slow, and it doesn't feel like there are any real rewards for levelling up. And my quest log is full of quests 5-10 levels above me.

    Combat seems nice and fluid at first glance, but doesn't really satisfy. Unlike Shadow Of Mordor, a game that nails this free-flowing mechanic of combat, The Witcher 3 doesn't quite get it right. It's too hard to see when enemies attack, making it very hard to know when to dodge and parry, and the fact that I have to start snacking in the middle of a fight to the death with a wraith completely breaks immersion. Geralt should've put on 10 pounds from the sheer amount of baked apples I have chowed down so far.

    Story wise, the game fail to capture me. I often forgot where I am and why I'm there. Maybe because I'm not really a Witcher-fan.

    All in all, this game seems like an attempt to make the worlds largest pizza, and then not really caring what toppings goes on. It leaves me with a bland taste in my mouth and a sense of unfulfillment. There's not enough chew-chew in this caramel.
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  22. Dec 2, 2015
    5
    +Story
    +Graphics
    +Immersion; insane armor and weapons detail -overused assets and music -limited monster animations -large windows between attacks -the weapons you can wield are only swords (because axes are hilarious on Geralt) -half of the skills are boring -boring, unlikeable main character -side quests tend to end anticlimatically -impossible crafting unless you look
    +Story
    +Graphics
    +Immersion; insane armor and weapons detail

    -overused assets and music
    -limited monster animations
    -large windows between attacks
    -the weapons you can wield are only swords (because axes are hilarious on Geralt)
    -half of the skills are boring
    -boring, unlikeable main character
    -side quests tend to end anticlimatically
    -impossible crafting unless you look absolutely everywhere
    -a flat world map (unless in Skeliige) full of lazily presented busy work

    5/10. Not fun
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  23. May 21, 2015
    7
    Yet another ultra hyped game that turned out to be just average.

    I'm mid 20 and I played a lot of videogames. I count Baldurs Gate, Mass Effect, Fallout 3, Oblivion and maybe even Skyrim to my most favourite RPG games. I want to have interesting characters as well as a deep and dark stroyline in my RPGs. Also a good character development/progression and a entertaining combat system that
    Yet another ultra hyped game that turned out to be just average.

    I'm mid 20 and I played a lot of videogames. I count Baldurs Gate, Mass Effect, Fallout 3, Oblivion and maybe even Skyrim to my most favourite RPG games. I want to have interesting characters as well as a deep and dark stroyline in my RPGs. Also a good character development/progression and a entertaining combat system that doesn't get repetetive too fast is important for the immersion as well. Bloody hell, I don't know why I dislike almost every new game nowadays.

    "Maybe I'm getting to old for this ****

    However, I created this pro and contra list for those of you in my age and with the same liking of videogames:

    The good stuff:
    -overall good artdesign
    -impressive Voiceacting (english)
    -deep, dark and brutal Fantasy Universe
    -can't tell anything about the story yet, but I guess it will be okey

    The bad stuff:
    -downgraded graphics
    -therefore only sligtly above average graphics
    -PC performance is not the best (50-60 fps on hight with gtx780, 16gb, i7)
    -I heard PC contolls are pretty bad, can't tell you about that though, for I'm playing with a XBox Controller
    -horrible german voiceacting, again :(

    -not so good controlls over the character, feels "slippery"
    -combatsystem is very repetetive, you litteraly only use fast attack (when not blocking), dodge for punish enemys attacks and the shield cast for backup, the rest is quite useless
    -boring talentsystem, most of the talents are like: (1/5) do +5% more damage, +1%Staminareg. etc.
    -horrible lootsystem, kinda feels like Dragon Age 2, where you just pick up **** the WHOLE FREAKING TIME and sell it, there is SO MUCH to LOOT and it's so damn boring. It's like they tried to stretch the game time with it.
    -Sidequests are horrible, it's like go to X, kill 5 of Y - done. Rinse a repeat.
    -jumping is annyoing and ansolutely not needed in the game

    Tiny little things that are annoying:
    -craftig and repair system is boring and unnecessary
    -you can go to a grindstone/anvil to get a 15min buff for your weapons/armor (there is not even a animation for it and you have to fast travel to those locations every time)
    -I had a siedequests where I killed yet some other ghouls and when they all died the night truned suddenly into day for no reason in a tiny little ingame machinima
    -on a other sidequest I litterally had to help an old lady to get her fry pan out of her little house, because she locked herself out or something (yeah, await more quests like that)
    -minimap needs quite long to load (like 2 secs or something), and everytime you zoom out, you could unmeant turn to the world map, so you have to load the normal map again
    -Peseant dialogues couldn't be more underwhelming, it's like "Huh? Yeah? Go away, Freak!, Don't look at me!" or, my most favourite, "Talk to our Leader." or something like that

    Well I guess that's good enough for now. Is this game worth 50-60€, I think not, better wait for a sale, dont be impatient and save your money. You know I'm right :-)
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  24. May 24, 2021
    7
    An obvious pastiche of Assassin's Creed, Skyrim, and the Far Cry games - and is reaching to achieve the quality of any of them. Basic mechanics are lacking - character movement is like a tugboat piloted by a drunk, the levelling and inventory systems are incredibly half-assed, and enemy levels are literally all over the map. The story is bombastic open-ended and hole-ridden nonsense - evenAn obvious pastiche of Assassin's Creed, Skyrim, and the Far Cry games - and is reaching to achieve the quality of any of them. Basic mechanics are lacking - character movement is like a tugboat piloted by a drunk, the levelling and inventory systems are incredibly half-assed, and enemy levels are literally all over the map. The story is bombastic open-ended and hole-ridden nonsense - even as a fantasy title - but has loads of sex and cynicism mixed in which impresses people, I guess? If you're thinking this game is going to be a big step up from Witcher 2, you're going to be disappointed. Much of the amateurish jank is still here. Many of the cinematic cutscenes are impressive, really nice music, and some solid sidequests with good variety, but this is really just a 6/10 game with high-ish production values. Expand
  25. Apr 6, 2019
    6
    As for me this is overrated game. Of course it has some good aspects, especially compared to the present games, there are well written story, one of the best graphics even nowadays, fresh lore, not linear and bright side quests, charming characters and may be few others. I can give 7 or 8 for all this. But it's not very versatile in upgrading character, combat and skill systems.

    For the
    As for me this is overrated game. Of course it has some good aspects, especially compared to the present games, there are well written story, one of the best graphics even nowadays, fresh lore, not linear and bright side quests, charming characters and may be few others. I can give 7 or 8 for all this. But it's not very versatile in upgrading character, combat and skill systems.

    For the first look you could see some different skills, clothes, weapons, but all this don't bring big changes to game-play. If you start second or third time you can make some other decisions, complete some steps in different order, which would make you see other cut-scenes, but you are always gonna be a man with sword and very limited action set. There is no such things like was in "Skyrim" for example, where you could make much more different characters (I'm talking not only about appearance) and skill build really could completely change game process.

    So, it's more like mix of uncomplicated slasher and action adventure with some customization, huge world and variety of outcomes. And it's definitely well made mix but it's not give all that i wait from RPG. I was between 7 and 8 but after I've looked to all this 10 of 10, i had to rate 6 just to sick balance because game is not brilliant.
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  26. Mar 21, 2020
    7
    Witcher 3: Wild Hunt has not aged well and even when released it was quite an sub-par experience propagated to universal acclaim by a ravenous fanbase. The graphics are gorgeous to look at but the clunky gameplay leaves a lot to be desired.

    Story is well written and not contrived, sadly it does not elavate itself above others in the genre and medium. Reading the books by Andrej
    Witcher 3: Wild Hunt has not aged well and even when released it was quite an sub-par experience propagated to universal acclaim by a ravenous fanbase. The graphics are gorgeous to look at but the clunky gameplay leaves a lot to be desired.

    Story is well written and not contrived, sadly it does not elavate itself above others in the genre and medium. Reading the books by Andrej Sapkowski is far better and I am sad to say the videogame does not do it justice in the slightest.
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  27. Jun 26, 2020
    7
    Nice game, but still not Zelda's level. It have a big world (but still, Zelda's is bigger), nice characters.
  28. May 6, 2021
    7
    Witcher 3 is often praised for it's plot and how player choice impacts it, yet I don't feel like this praise is earned. It has mostly good dialog, interesting and charismatic characters (both leads and minor ones), somewhat effective set-pieces, but the story itself (except for the Velen chapter, which is the only one everyone tends to bring up) is kinda lacklustre. As soon as you get toWitcher 3 is often praised for it's plot and how player choice impacts it, yet I don't feel like this praise is earned. It has mostly good dialog, interesting and charismatic characters (both leads and minor ones), somewhat effective set-pieces, but the story itself (except for the Velen chapter, which is the only one everyone tends to bring up) is kinda lacklustre. As soon as you get to Novigrad, plot treads start abruptly appearing only to lead pretty much nowhere and leave no real consequence (witch hunts, Radovid, gangs), pacing is off and characters start to crack up with small inconsistencies (mainly, Dandelion). These issues will be alleviated with Skellige's focused side plot and soft mental reset granted by the new map, but after Battle at Kaer Morhen they kick back in like an obstinate mule with a newfound force of rushing to conclude broad plot threads that shouldn't've been there in the first place. Sprinkled with some awful resolutions of essential story arks (Dijkstra, Avallac'h) and absolutely pathetic main villain - you got a really, really mixed bag of a plot, which is mostly remembered well for the Velen chapter everyone was so blow away by.

    My other criticisms of Witcher 3 are much less controversial: combat is too basic for such a long game, character progression inclines to highly specialise in a few from already not that many options, and enemies rarely require you to step out of that chosen specialisation. Loot system is garbage (literally). Alchemy is a double edged sword: I really appreciate that consumables replenish (it's one of the best design choices in the game), but being able to pop a decoctions whenever you want really takes away from the planning gameplay, while knowing his enemy and preparing accordingly should be one of the key witcher's abilities. And the worst offender is the dumbed down, streamlined and formulaic, almost automatic in nature gameplay loop that became pure torture towards last ten ours of my playthrough. Witcher Sense is one of the most overused and non-engaging mechanics I've ever encountered in a videogame.

    None of what I just said renders the game unplayable or even not fun, it's just really uninspired, mediocre and lacks coherent brave vision.

    The real beauty of Witcher 3, what I consider the reason people fell in love with this game, the strength of CDPR that came to be the highlight even in the disastrous Cyberpunk 2077, is the world and atmosphere. Novigrad is the best videogame city I've ever been to, you won't find more lifelike countryside than White Orchard, everything in this game looks stylish, feels evocative, sounds enthralling and plays damn immersively, even with all the grudges I hold agains it. I might not had the best gaming experience, but it was a great time - time, spent as Geralt of Rivia in wondrous, magical and dangerous lands.

    To sum it all up, Witcher 3 is a mediocre open world action RPG, that stole the industry spotlight for all the wrong reasons, but you won't regret loosing yourself in it for a hundred hours.
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  29. May 28, 2021
    6
    I don't know why I couldn't get into this game. I tried countless times to see the epic greatness of the game from effusive praise and glowing reviews all over the place. Not to say that it is a bad game, just doesn't feel as perfect as ppl make it to be.
    The open world is in the UbiSoft school of Design, filled with world breaking jank that could srsly ruin some1's immersion. Its like
    I don't know why I couldn't get into this game. I tried countless times to see the epic greatness of the game from effusive praise and glowing reviews all over the place. Not to say that it is a bad game, just doesn't feel as perfect as ppl make it to be.
    The open world is in the UbiSoft school of Design, filled with world breaking jank that could srsly ruin some1's immersion. Its like they tried to mix AC and Skyrim in moderate doses, but still failed to find a great balance. Combat feels like its out of a 2005 game. There's still that horse running into a wall thingy there. Really bad.
    The story is pretty good though, with some really well written side quests. This is mainly what stands out for the game. There are a ton of quests to undertake and delve deeper into the lore of the world. This is mainly where the game shines.
    Maybe its just that I played RDR2 b4 this, character movement here feels clunky and unnatural and horse riding here is terrible compared to it. If I played this b4 rdr2 I would probably be acclaiming it like everyone else.
    My overall score would be arnd 5.5, but since meta doesn't do half reviews 6'll HV to do.
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  30. Jun 3, 2021
    5
    Good game story-wise, but gameplay is actual garbage. I completed every single quest in starting location and still only level 3. Can't do anything in next location, Vizima is supposed to be for level 5, but 2nd quest already level 9 enemies, which I can't kill... I use counter like potions and right sword... I improved everything I could, but I had barely 300 crowns at that point...Good game story-wise, but gameplay is actual garbage. I completed every single quest in starting location and still only level 3. Can't do anything in next location, Vizima is supposed to be for level 5, but 2nd quest already level 9 enemies, which I can't kill... I use counter like potions and right sword... I improved everything I could, but I had barely 300 crowns at that point... Played on 3/4 difficulty and it is not like I Am not new to RPG either. It is AC bs design and grind fest, side quests mostly uninteresting...

    Combat system:
    - only items matters skill is irrelevant
    - when you attack at the same time, you get damage and you can't parry...
    - parry gets you stunned useless
    - you can evade attacks, but again if you attack at the same time there is nothing you can do and you get damage for free

    Also some enemies don't show in bestiary...
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  31. May 19, 2015
    7
    Graphics look amazing in spite of the downgrades to make it fit on consoles. Early on, but top marks for creating an adult story. Having an NPC tell me to F' Off is brilliant and sets the tone for an immersive story and environment.

    So why 7/10 you ask? The KB/M controls are obviously not how this game was designed to be played, and IMO that's just inexcusable for a PC title that isn't
    Graphics look amazing in spite of the downgrades to make it fit on consoles. Early on, but top marks for creating an adult story. Having an NPC tell me to F' Off is brilliant and sets the tone for an immersive story and environment.

    So why 7/10 you ask? The KB/M controls are obviously not how this game was designed to be played, and IMO that's just inexcusable for a PC title that isn't supposed to be a console port. Not only are the controls clunky and convoluted, left handed players have discovered that not all keys can be remapped. If I wanted to play a game like this with a controller, I'd buy a bloody console. Since the control function of any game is critical I can't see how any unbiased PC reviewer wouldn't automatically dock it 3 points for the clunky KB/M controls, and any professional PC reviewer who reviews the game based on Controller play should immediately turn in their press passes and pick up their paid shill badges.
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  32. Jun 25, 2015
    6
    It's a shame really. It's a good looking game. Combat is fun and story/lore is fairly interesting. I spent 25 plus hours on the first main map. Did every side quest I could find and leveled up as much as possible.
    By the time I got to the second area of the game, I just couldn't really be bothered anymore. I wanted to be bothered but just couldn't face doing all that again 2 or3 times in
    It's a shame really. It's a good looking game. Combat is fun and story/lore is fairly interesting. I spent 25 plus hours on the first main map. Did every side quest I could find and leveled up as much as possible.
    By the time I got to the second area of the game, I just couldn't really be bothered anymore. I wanted to be bothered but just couldn't face doing all that again 2 or3 times in each area.
    Pumped a couple of witches though, so, there's that
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  33. May 19, 2015
    7
    Just a friendly warning for PC users. Don't even think you can play the game with kb+mouse. The controls are heavily consolized and, while technically possible to play with kb&mouse, it will be very difficult to play in serious combat encounters.

    This is no Skyrim, it has a truckload of keys to use in combat and simultaneous, and it's advisable to grow a 3rd arm if you do not intend to
    Just a friendly warning for PC users. Don't even think you can play the game with kb+mouse. The controls are heavily consolized and, while technically possible to play with kb&mouse, it will be very difficult to play in serious combat encounters.

    This is no Skyrim, it has a truckload of keys to use in combat and simultaneous, and it's advisable to grow a 3rd arm if you do not intend to use a controller. If you can't grow a 3rd arm, nor intend to use a controller, it may be wise to skip on this game or maybe play on the easiest difficulty
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  34. Jan 12, 2018
    5
    I had this game refunded because i did not enjoy it at all.

    I was about 5 hours in when i decided to give up. The first aspect that hits you and never lets go is being bogged down with heavy story unraveling at a slow pace. It references parts in previous games which i have not played without explaining it ( early on at least ), the story was so ungripping and boring to follow and did
    I had this game refunded because i did not enjoy it at all.

    I was about 5 hours in when i decided to give up. The first aspect that hits you and never lets go is being bogged down with heavy story unraveling at a slow pace. It references parts in previous games which i have not played without explaining it ( early on at least ), the story was so ungripping and boring to follow and did not let me immerse myself in it at all just felt like a infinite wheel of perpetual filler. Just full of dull ordinary this and that dialogue with an underpinned "Find this important character in the end trope", lending itself to be percieved as if you are under somewhat constant urgency. One of the main characters himself proclaiming you are here to find and bring a person to him as fast as possible, making me feel uncomfortable doing side quests involving you to stray from this, as if i wasn't supposed to do them.

    Everyone in dialogue references lore characters, places, factions etc making it sound like they are saying something interesting but in reality they are just spouting heavy words with no impact or good story driven writing. "Oh the lord of superawesome city in the battle of long forgotten dragon in the quest for greater divinity", who cares tell me something that gets me engaged. The story basically has nothing unique or well delivered going for it, it makes you feel as a block of text inside concept art description.

    Combat is a little enticing but in the end very basic and not satisfactory, sometimes you can do some good dodges and attack in a way that feels a little rewarding mixing it up with some cool spells. But in the end its just about mashing the dodge button a lot and strike a few times.

    I have a lot more to complain about, how things such as the witcher sense that you use to be a detective is such a lame mechanic that does not add anything to the game. On rails open world, everything is laid out for you, barely feel like you are playing the game just watching. How being a witcher might work in a narrative driven game where you dont really carve your own path (which is what this game is), but it still makes you out to be a non distinct super mutant that kills things for money with a neutral stance. Making me feel like a mix of "i am my own character and no i am a witcher" this balance is so annoying and i feel lost to who i am.
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  35. May 20, 2015
    6
    I was waiting for this game a long time. And I'm currently a bit disappointed. The game is full of bugs, roughly 20% of the missions I cannot finish due to a bug. I have a GTX 980 (playing in fullHD, Ultra) and the framerate variance is rather high. The game needs a lot of patching, hopefully soon I can give it a 10... but not for now...
  36. Jun 15, 2015
    6
    The positive: Good characters, interesting plot, excellent music, tons of content, has a bit of free DLC to offer.

    The negative: Godawful movement, combat with no depth, death from a 2 meter fall, horrible english voice actor for the main protagonist, downgraded PS3 graphics (the hell is it with those colors?) season pass. Verdict: For casual people, it's a solid 8 / 10. -1 for
    The positive: Good characters, interesting plot, excellent music, tons of content, has a bit of free DLC to offer.

    The negative: Godawful movement, combat with no depth, death from a 2 meter fall, horrible english voice actor for the main protagonist, downgraded PS3 graphics (the hell is it with those colors?) season pass.

    Verdict: For casual people, it's a solid 8 / 10. -1 for horrible controls. For people who need a bit of challenge in their games and enjoy a good combat system.. It's a 3 / 10. No amount of story will save the game from being an absolute chore to play if you have the slightest standards for controls.
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  37. May 19, 2015
    7
    Playing the witcher 2 and knowing that that game was poorly optimized i kinda figured this would be too. I was right. Medium high and ultra settings literally show no difference. Except you get about 10 more fps on medium settings. The controls and turning are clunky at best, the climbing system is atrocious. I never know where i can climb because half the time it doesnt work on terrainPlaying the witcher 2 and knowing that that game was poorly optimized i kinda figured this would be too. I was right. Medium high and ultra settings literally show no difference. Except you get about 10 more fps on medium settings. The controls and turning are clunky at best, the climbing system is atrocious. I never know where i can climb because half the time it doesnt work on terrain youd think would work. The game is still good to look at but the moving is just weird. You cant do quick turn arounds , instead you are forced to make an arcing U to turn. Expand
  38. Jun 16, 2015
    7
    Нет: обещанного графония, атмосферы, открытого мира, динамики, интереса к игре после очередного нудного квеста.
    Есть: большая, но пустая карта, куча бесполезного мусора в инвентаре, лаги, баги, много квестов, в который основное время тратится на выслушивание НПЦ.
    Как Итог: было бы неплохим продолжением серии Ведьмака, если бы не пустые обещания поляков про супермегаигру..
    Нет: обещанного графония, атмосферы, открытого мира, динамики, интереса к игре после очередного нудного квеста.
    Есть: большая, но пустая карта, куча бесполезного мусора в инвентаре, лаги, баги, много квестов, в который основное время тратится на выслушивание НПЦ.
    Как Итог: было бы неплохим продолжением серии Ведьмака, если бы не пустые обещания поляков про супермегаигру..
  39. Jun 3, 2017
    6
    I hope this has not set a new standard for RPGs in the future, because this is a sorry excuse for an RPG.

    I keep getting bored of this game, even though I'm really trying to like it, and I'm extremely jealous of everyone who loves this game so much more than I do. The game play is terrible, everything about it is a terrible atrocity of RPG game play. The equipment doesn't matter.
    I hope this has not set a new standard for RPGs in the future, because this is a sorry excuse for an RPG.

    I keep getting bored of this game, even though I'm really trying to like it, and I'm extremely jealous of everyone who loves this game so much more than I do.

    The game play is terrible, everything about it is a terrible atrocity of RPG game play. The equipment doesn't matter. Better armor, weapons etc. has no affect on game play, and in 99% of RPGs getting better equipment is the only reason for exploring. Not to mention this game has the least amount of dynmanics and replayability of any RPG I have encountered. You can only use 1 weapon type, a sword, 2 if you count the useless crossbow you will never use. And there's 5 spells, OH well maybe given how highly rated The DLC is they released 2 more spells with each one. So that would give it a grand total of 9 spells, I can tell they put so much work into this gameplay.Yet people say this gameplay is like Dark Souls, yeah it's like Dark Souls if you remove 10 out of the 11 possible attack types, 198 out of 199 weapons, and 200 out of the 208 spells. Then it's like Dark Souls.

    Even if equipment had an effect on gameplay, it wouldn't matter, because you could beat this game naked at level 1. This is the easiest RPG I've ever played, and the easiest adventure game I've played since Assassin's Creed 2. For me, the immersion of Dark Fantasy monster hunting comes from the constant fear that you will stumble across an epic abomination that will sodomize you into oblivion. In the Witcher 3, the hardest fight is the tutorial boss, because you are still learning the controls. After that the game is as hard as winning a nose picking contest against earthworms. If a 4 year-old can slay a dragon on this game, the immersion of risky and intense monster hunting is completely ruined.

    The world is also quite disappointing. Given how much better people like this world than Dragon Age Inquisition, I was expecting this to be much more spectacular, but visually it's nothing but a major step down from Inquisition. Velen is all 1 environment of endless acreage of bland tree copses and villages that were copy+pasted 100 times over. the environment and the scenery never changes.

    The story is the only reason to play it, that and Gwent. Overall this is an OK game and the story is good enough that I plan to story mode speed run this game at some point, but for now I've grown too bored of the game play.

    Pros:
    Gwent: 10/10
    Story: 10/10

    Cons:
    Gameplay: 0/10 worst of any RPG I have played. This makes Witcher 1 look like Dark Souls.
    World: 6/10 -not bad but greatly preceded by its reputation.

    Overall: 6/10

    A decent game but largely overrated. I hope to God this doesn't become the game play standard for RPGs in the future.
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  40. Oct 25, 2015
    7
    A good open world game with plenty of written dialogue and story. I'm sure you have seen a lot of positive reviews about these. Where the game falls flat on it's face for me is the RPG system and clunky combat.

    In an RPG with equipment, a player must desire the next piece of gear and see it's improvement over the existing gear. Here I don't feel it. The item level system kills all the
    A good open world game with plenty of written dialogue and story. I'm sure you have seen a lot of positive reviews about these. Where the game falls flat on it's face for me is the RPG system and clunky combat.

    In an RPG with equipment, a player must desire the next piece of gear and see it's improvement over the existing gear. Here I don't feel it. The item level system kills all the fun. I cant wear or craft most of the items I find. The items that I find are rarely better than what I already have. The result is that I don't care about loot.

    An RPG where I don't care about loot fails, because after a while a player stops caring about world exploration or dungeons. This happened in skyrim and other TES games, and this happened here as well.

    Random loot generation is the exact opposite of a well written dialogue - I can loot diamond dust, silver and other "relic" components from a ransacked peasant hut in a war torn land... Peasants talk about darning socks and have emerald dust stashed in a loot sack.

    Which brings me to crafting - the system is unmanageable, with more than a hundred components. Sounds good on paper, but in reality I stopped caring about crafting, just grab plants when I see them and occasionally buy extra from vendors.

    The crafter levels required to make items is a HORRIBLE idea - I'm fast travelling all over the world to find a blacksmith AND armorer to make my level 11 set of witcher gear.

    Don't get me wrong, both previous witcher games had clunky combat, but here I feel like most of the time I'm button mashing, with the Witcher spinning on screen. The health numbers are incomprehensible - I have 3700 health, yet a couple of level 4 drowners can land a couple lucky hits on me for somewhere between 1000-2000 damage on "blood and broken bones" difficulty. The combat is extremely random - at one point I can slaughter 6-7 drowners without a scratch, other times I get stunlocked and even exploding quen does not help me walk out with more than 5% health remaining.

    Finally the dialogue does not really offer any choice - throughout many story and other quests, I have an option to agree or ask a question then agree to a quest. I can listen to bloody baron then help him or tell him to shove it, then help him.
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  41. Mar 29, 2016
    5
    I never believed that anyone could click 10/10 on Metacritic for a game, but the last days brought me out of ignorance. Around a thousand clicks within a couple of nights? Wau!
  42. Sep 18, 2015
    6
    I think it's an OK game but definitely suffers from an “overhype syndrome” which leads to raised expectations.

    I loved TW2, I thought the story, mechanics, soundtrack and voice acting were exceptional. I read all the witcher books afterwards which I loved and would highly recommend over any of the witcher games. I put in 30h into TW3 and I'm somewhere 2/3 into the main plot and
    I think it's an OK game but definitely suffers from an “overhype syndrome” which leads to raised expectations.

    I loved TW2, I thought the story, mechanics, soundtrack and voice acting were exceptional. I read all the witcher books afterwards which I loved and would highly recommend over any of the witcher games.

    I put in 30h into TW3 and I'm somewhere 2/3 into the main plot and unfortunately I lost my interest. It feels a bit like eating too much to the point of feeling sick. Sadly, it hasn’t been particularly rewarding experience either. Game feels like watching a poor man’s movie that’s heavily based on book. Which made me think that I’ve seen all this before. I constantly felt that I’m being hand held through a linear story which tries to break the linearity through a huge number of repetitive side quests (go to A kill a monster get back to B – wash rinse repeat) and very often meaningless choices. There is also a huge number of bugs. This game should not have been released at this state! they are not groundbreaking but nevertheless immersion breaking. So hyped open world did not feel open to me like e.g. Skyrim or GTA. Also fights were either too easy or too difficult

    Don’t get me wrong there are some interesting moments in the plot which are very well thought through and executed. And the game has an amazing soundtrack which I keep listening on its own. And I definitely had a feeling that devs did a lot of work on this game. But who cares. I play games to have fun and not to admire devs. Sadly I didn’t have as much fun as with other games I played in recent past e.g. Shadowrun, Dust an elysian tail, Bastion, Dishonored, Tomb raider, Shadow warrior

    Last but not least the boxed version of TW3 is a joke. Poor quality map that look like it’s been printed on glorified toilet paper, no a walkthrough guide that was included in TW2. I paid £10 for it and I really don’t think it’s worth any more than that.
    Thanks
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  43. Oct 1, 2015
    7
    Tier 2
    + Expansive open world with incredible attention to detail
    + Some engaging and dynamic characters and stories, with interesting twists and turns + Admirable attempt to make side-quests that have weight and narrative substance ? Fairly fun combat that feels fluid and visceral, but can become highly repetitive with dozens of hours of play time ? Very shallow progression system
    Tier 2
    + Expansive open world with incredible attention to detail
    + Some engaging and dynamic characters and stories, with interesting twists and turns
    + Admirable attempt to make side-quests that have weight and narrative substance
    ? Fairly fun combat that feels fluid and visceral, but can become highly repetitive with dozens of hours of play time
    ? Very shallow progression system for an RPG, offering mostly bland items (aside from Witcher gear) and ability upgrades; this also leads to very little freedom in play style
    ? For some, the "morally gray" storytelling can become tedious, as it offers less substance than it may appear to on the surface
    ? Suffers from pacing issues due to the amount of side content that interrupts the main quest
    - A considerable amount of padding of the open world, with much of the optional content leading to loot that feels progressively more useless as the game goes on
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  44. Jun 24, 2015
    6
    Pros:
    Graphic quality. I seriously find myself getting lost in the visual aspects of the world.
    Audio. Voices and music are engaging and immersive Cons: Controls. Dear god. It's like trying to play AC:Unity all over again. Barely anything is intuitive or responsive. World/scaling. I don't particularly like being level 1 and having to plow through level 4-7 mobs within my first
    Pros:
    Graphic quality. I seriously find myself getting lost in the visual aspects of the world.

    Audio. Voices and music are engaging and immersive

    Cons:
    Controls. Dear god. It's like trying to play AC:Unity all over again. Barely anything is intuitive or responsive.

    World/scaling. I don't particularly like being level 1 and having to plow through level 4-7 mobs within my first few quests.

    Mixed:
    Crafting. It's great that you can craft some good items, but it feels unimmersive, unintuitive, and
    unrewarding. Gathering materials then having to find the correct craftsman becomes a pain.

    Conversations. They are great but I hate being locked in to a conversation choice if I manage to press the wrong button. They also feel roughly scripted.
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  45. Sep 22, 2015
    7
    over rated game with a bad main story great music some interesting characters , some of of the best graphics in the world , just not to thrilled with the main plot , not a bad game but I could careless about traveling the world to hunt down some chick , a story only for die hard romantics , Id rather chase money
  46. May 25, 2015
    7
    Witcher III is a great game no doubt, but it isn't without its issues and bugs. The game is highly demanding on your system, my system runs very hot when playing at medium settings - something GTA V at Very High settings doesn't even do - this is how demanding Witcher 3 is on your system.

    The story and quests are carefully crafted and over many interesting twists along its very long
    Witcher III is a great game no doubt, but it isn't without its issues and bugs. The game is highly demanding on your system, my system runs very hot when playing at medium settings - something GTA V at Very High settings doesn't even do - this is how demanding Witcher 3 is on your system.

    The story and quests are carefully crafted and over many interesting twists along its very long path, often leading the player into finding new side quests or contracts. Each town has a board which uncovers many explorable areas, these are the time consuming part of Witcher 3, of course you don' t have to do these but you'll be missing out on plenty of loot and gold.

    The major issues with Witcher 3, besides the high system demands are fairly easy to describe, the swimming controls are fairly poor, the crossbow is fairly useless on land, but instantly kills monsters underwater.. and gwent is a major mess.

    Gwent needs plenty of rebalancing and patches to be really a viable source of fun, I'm sure other people could argue that but lets face facts, the developers messed up the Gwent mini-game - Its a source of major frustration, many AI players blatantly cheat and the outcome of the game more or less is decided before you even play, far too many peasants or basic gwent players have overpowered decks with multiple hero cards, which 'always' appear - where as, your best cards hardly ever appear. A gwent card seller mod needs to be created to bypass this terrible system.

    The biggest concern is that the developers are going to sell Gwent DLC packs, because getting better gwent cards is nearly impossible, you get a few quests to face seasoned players which will award you with some better cards, but some of these matches again - are a frustrating mess when the AI throws out some nearly perfect card combinations, forcing the player to retry the match over and over again. Unfortunately, little strategy can be used because the AI uses far too many cheap tricks, making the whole mini-game far less fun, and more of an exercise in patience.

    Pro

    Highly immersive gameplay
    Great Graphics
    Many quests
    Exploration is rewarded
    Fun combat
    good crafting system

    Con

    Swimming controls are awkward
    Highly flawed gwent system
    Heavy system resource demands
    Buggy quests
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  47. Jun 19, 2017
    6
    Graphics: 10/10

    Not much to say here, it's basically the best practice for this genre. Sound: 5/10 Not bad. Not good. Overall Quite forgettable. At least decent SFX. Gameplay: 3/10 This one is really hard to judge, since the player will spend 50% of his time watching cutscenes and 45% following markers on the map. The other 5% the player will frantically spam light attacks
    Graphics: 10/10

    Not much to say here, it's basically the best practice for this genre.

    Sound: 5/10

    Not bad. Not good. Overall Quite forgettable. At least decent SFX.

    Gameplay: 3/10

    This one is really hard to judge, since the player will spend 50% of his time watching cutscenes and 45% following markers on the map. The other 5% the player will frantically spam light attacks and stunlock every enemy to death. The pretty animations brilliantly hide the fact that the combat system couldn't be any more simplistic and free of any kind of challenge. The Character of Geralt is already overpowered at the start of the game, as someone who is stronger than any human or monster and a master of Swordfighting, Crossbows, Magic and with superhuman strength and endurance. Not only is the character stronger than everything in the game by lore, also will he not change a thing about the gameplay for the whole game - there is no feeling of progression whatsoever, it's fast attack spam for 100% of the fights. Also enemies respawn and scale, making the huge, but stale world even more static.
    The combat itself is worth about 1 point and the other activities in the game also are worth a single point. Even the crafting system doesn't really score, since the items the players gets from that don't matter compared to what he can get from other sources and faster and easier at that. At least the game has a lot of content, which nets a third point. But what good is a huge world like that if it's filled with only meaningless activities in and between following map markers?

    Story: 8/10

    Story in the witcher is very polarizing. Some people love it, other people hate it. The plot itself certainly isn't as epic as one would expect and the overpowered nature of the main character really leaves very little room for actual surprises. Personally I dislike everything about the characters, the plot and most of the dialogues. However, everything adheres to high standards - just not everyones standards - and the overall quality and detail are extremely good. As per usual for most games though, the story loses drive after the first area and stays comparatively underwhelming for most of the middle of the game, where the underwhelming gameplay is much more noticeable, so that's -2 points.

    Summary: 6/10
    The game can be a 10/10 for people that love cutscenes - but then a movie might be a better investment.
    A more realistic scoring would be either 6 or 7 out of 10, depending on how much one is bothered by the cutscenes and the follow the marker gameplay. That score might seem low, but if one looks past the fancy graphics and sex scenes, the game really has very little to offer in terms of actual player interaction with the world and gameplay, which is after all the core of a game.
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  48. Jun 30, 2015
    6
    After 50h+ spend whit it i am finding this game boring. Overwhelmed by fetch quest which are not inspirational or fun at all but more like a chore, I give up with them when i get to the Skellige. I wasn't happy for a total replay of previous 2 maps. Main story (the side quest not really, maybe some of them) is fantastic, the music is great, but this game tried to hard to be sandbox or toAfter 50h+ spend whit it i am finding this game boring. Overwhelmed by fetch quest which are not inspirational or fun at all but more like a chore, I give up with them when i get to the Skellige. I wasn't happy for a total replay of previous 2 maps. Main story (the side quest not really, maybe some of them) is fantastic, the music is great, but this game tried to hard to be sandbox or to be Skyrim, and it fails. It becomes so boring. Also i am finding the graphic very bad. Don't feel the deep of the distant view, can't feel the monsters movement when they going to attack, its nothing like Dark Souls or Skyrim in this matter. I liked previous 2 Witcher games more. this is only my opinion ofc. But the game is still worth the many as it is long and sometimes rewarding so yeah grab it. Oh, and the fights... 2 attacks for whole game is way to low to make me happy in an action type rpg. I wouldn't mind that in games like Neverwinter Nights or newest Pillars of eternity but when it comes to an action-rpg then proper action is required, and here the game fails again... Expand
  49. Jun 2, 2015
    5
    Let me start by saying I love the Witcher series. 1 and 2 remain two of my all-time favorite games.

    I'm not in love with 3. It has three main problems... 1. It's been turned into an mmo (grinding and exponential power curve). 2. Terrible controls. Geralt handles like a geriatric boat. I can't recall being so frustrated by my inability to get my character to do what I want in
    Let me start by saying I love the Witcher series. 1 and 2 remain two of my all-time favorite games.

    I'm not in love with 3. It has three main problems...

    1. It's been turned into an mmo (grinding and exponential power curve).
    2. Terrible controls. Geralt handles like a geriatric boat. I can't recall being so frustrated by my inability to get my character to do what I want in any game ever.
    3. Lackluster, or at least slow-to-start, story. I've been playing for maybe 20 hours, and so far I've pretty much just been running around and killing dudes with names that are synonyms for "thug" (Bandits, Renegades, Pirates, and Deserters that I can remember so far... despite having taking a moment to defend a deserter earlier in the game). It's clear there's something else going on, but I haven't been swept up into it like I did in the other two games. I'm chasing someone who, in cut scenes, is much more fun to play as than Geralt.

    Lesser problems include:
    1. a "gameplay" mechanic where Geralt scarfs food in combat, downing pounds and pounds of raw meat to stay in the fight. It's a little horrifying to imagine.
    2. a tedious mechanic were many monsters regenerate at insane rates. Rather than finding smart ways to shut down the regeneration, nope, you're just expected to gain a few levels and hack them apart faster.
    3. a tedious weapon/armor durability mechanic.
    4. I have a hard time saying why, but combat just feels frustrating, and not fun. I generally make a point of playing every game on a hard difficulty... but this time I fought a couple fights and decided that it just wasn't worth it. It's sufficiently annoying that I just want to plow through it and get on to the plot.
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  50. Jun 20, 2015
    7
    This review contains spoilers, click expand to view. What I liked:
    - Quests except for a few are very interesting and fun. That's fetch quests made right.
    - Whether it be the world or it's characters, it's simply the most beautifully crafted game I've played to date.
    - Branching paths for replay value.
    - Engaging story from start to finish.
    - Superb voice acting.
    - Ciri knows how to fight with a sword better than Geralt
    - There's a bit of comedy and lots of easter eggs to make you smile every once in a while
    - Free DLC's!!!

    What I disliked:
    - Combat albeit capable of the getting the job done is just infuriatingly CLUNKY and unsatisfying. A downgrade from the Witcher 2 where Geralt's sword skills were far superior in every way. Before, Geralt would execute a lunging thrust or a spinning slash that EFFECTIVELY closes the gap and would actually connect. Now his regular attacks will make him spin around 90% of time regardless of how near or far the target is and end up missing 50% of the time, much like the UNSKILLED hero wannabe from Risen 3... Also geralt's recovery from a stun is just too long, must be his age...
    - Geralt's controls out of combat is very clunky as well. While it feels like he is stuck in mud during combat, it is very loose and slippery during exploration.
    - The horse much like Geralt feels out of control.
    - Boat exploration, combat and water activities are mind-numbingly cumbersome and unrewarding. You mainly find junk from underwater chests. Underwater combat is just a matter of pressing a button when an enemy is nearby for a 1 hit kill. Now imagine that clunky combat in the narrow confines of a boat...
    - With clunky unsatisfying combat and extremely low exp gain from killing monsters, you're better off ignoring them if you are not short on crafting materials
    - Very few monster variations. Although the bestiary wants you to believe that there are lots of unique monsters in the game, they're nothing more than RESKINS......... and how many of these monsters are capable of back jumping to swiftly avoid your slow inaccurate but flashy spinning attacks....
    - It takes too long before you can actually make an effective build since exp gain is very low, skill slots are very limited and gaining them between level ups is far apart.... Requiring you to put a set number of skill points before the next tier of a specific skill is unlocked also results in wasting points to skills you don't want... By the time you get all the skill slots and the skills you want, there's very little thing left to do in it's massive world. Pretty much the time to stop playing the game when you get your end game build... Would have been nice to have a NEW GAME PLUS...
    - The massive world becomes barren once you have completed all points of interest.
    - Almost all of Ciri's quests is about running away from fights with infinite spawning enemies.
    - Missing characters that were supposedly affected by decisions you made in the witcher 2.
    - Ignite/extinguish candles.....

    Despite the game being subpar in essential areas like controls and combat, it is playable. If you have followed Geralt's adventure from the first or even the 2nd title, it'd be a shame to pass up on his last one...
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  51. Sep 2, 2015
    5
    Witcher 3 was long awaited and got great reviews, so I also gave it a try.

    The graphics are good, but the setting lacks variety. The combat system is average. I like the pace of the combats, but most of the time you spam the same skills and the controls are quite squishy. The character system is bad and you do not even have the chance to create your own character. Is this even a RPG?
    Witcher 3 was long awaited and got great reviews, so I also gave it a try.

    The graphics are good, but the setting lacks variety. The combat system is average. I like the pace of the combats, but most of the time you spam the same skills and the controls are quite squishy. The character system is bad and you do not even have the chance to create your own character. Is this even a RPG? Everybody is forced to play this witcher guy, who is already known to be totally skilled. Where is the motivation, when you already start out as a jack of all trades who is known to beat everyone in everything?
    The story never really caught my interest and got hilarious at times, for instance when you had to fight a demon fetus... seriously? A demon fetus?! I don't like this kind of humor (if it was meant to be a joke) in games. Also the constant spamming of these witcher senses in every single quest made most of it just boring.
    All in all, it is a solid game, which fans of the witcher series should definitely play.
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  52. Jun 1, 2015
    7
    An impressive game with a probably too many technical issues and design problems to really surpass The Witcher 2 as far as overall quality, especially from a gameplay standpoint. Still worth playing, but probably only if you are coming for the story, the combat and game systems here just aren't up to the task.

    Starting off with the game's strong points: The environment detail both in
    An impressive game with a probably too many technical issues and design problems to really surpass The Witcher 2 as far as overall quality, especially from a gameplay standpoint. Still worth playing, but probably only if you are coming for the story, the combat and game systems here just aren't up to the task.

    Starting off with the game's strong points:
    The environment detail both in visual fidelity, effects, size and density is impressive to say the least.
    The voice acting is generally top notch and there is quite a lot of it.
    The side quests tend to be pretty compelling and avoid the usual traps of simplistic "fetch this" and "kill that" design.
    The character skills and build options are a nice new addition, although arguably unnecessary due to the pretty shallow difficulty.
    Enemy design and abilities can be interesting.

    Unfortunately the core mechanics of the gameplay really let down the game overall:
    Combat animations, timing, interrupts, collision detection and hit detection are all really loose and inaccurate, this is not a tightly wound combat system.
    The controls in general aren't great moving around the environment, collision detection and button assignments and universally awful.
    The horse is awful, it gets stuck, glitches, animates poorly and has horrible controls and collision detection. Combat on horse back is a total farce.
    The loot system scales loot, but not enemy levels, so this leaves you with a very unrewarding loot system and gear progression that heavily favors crafting and leaves you with very little, or in fact no found gear that is really very compelling.
    Enemies don't scale levels at all, so doing low level quests later in the game leaves all your foes falling in a single hit, on the other than it really just serves to limit you from taking on higher level quests at your discretion, for no particular reason.
    Enemy AI is generally quite poor, they get stuck on objects, fail to be able to hit you when you stand next to them in certain positions, fail to move at all on occasion, attack and block at random intervals, regardless of difficulty.
    Difficulty scales only enemy health and damage, not skills, timing, attack patters, dodging or aggressiveness.
    It's a level based game, so having difficulty that only scales health and damage just level caps your questing, which actually makes the game less enjoyable.
    Not to mention and inordinately long list of technical issues from crashing, animation issues, visual rendering issues and so on.

    Most of these issues actually were not present in Witcher 2 and likely a bi product of being an open world adventure this time around. Here, you are clearly sacrificing the tight controls, combat and leveling structure for the sake of having an open world experience, albeit a very nice looking one. I feel as though the game would probably have been better served in a more linear format, as that wasn't a particular problem in the previous title, and the trade-offs here really undermine the game overall.

    It's not a bad game, if they balanced some of the underlying leveling and loot systems by scaling enemies and not scaling gear, tighten up the controls, contact animations and collision detection it would really be a 9/10 or better game. In it's current state, you really are just playing this one for the story.

    I would wait for the Enhanced Edition, much as you should have done for The Witcher 2. The hype train is real with this one, although the story is great and the visuals are compelling, there are so many mechanical pitfalls and technical problems here it really is a bummer.

    7/10, Enchanced Edition, probably an easy 9/10.
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  53. Dec 8, 2015
    6
    Pros
    Decent story
    Some good quests
    Voiced well

    Cons
    Poor loot itemisation(its all worthless once you get some witcher gear)
    Lack of dungeons
    Deluge of endless tedious dialogue
    Sub par combat
    Poor crafting system
    Bad inventory management
    Easy to outlevel tons of the content too quickly

    Good game but too many flaws for me.
  54. Jun 16, 2016
    5
    Too many technical problems even more than a year after its release. Any game that has bugs galore does not deserve this high score. The Glitcher 3: Bug Hunt is probably buggier experience for me than the dreaded skyrim; yep, it's that buggy.
  55. Oct 27, 2015
    7
    Everyone just praising this game, idk why? Well, story is GREAT, as well as dialogues, but beside that there is nothing. Combat mechanic is boring as hell, open world filled with stupid repetitive quests. The only good quests that i found was about characters, they were awesome. It's not the best rpg ever, not even close to BG or Planscape, but it's not that bad. 7/10, cuz maybe game don'tEveryone just praising this game, idk why? Well, story is GREAT, as well as dialogues, but beside that there is nothing. Combat mechanic is boring as hell, open world filled with stupid repetitive quests. The only good quests that i found was about characters, they were awesome. It's not the best rpg ever, not even close to BG or Planscape, but it's not that bad. 7/10, cuz maybe game don't have gameplay in it, it's still good game. Honestly, if it was interactive movie I'd enjoyed it more. Expand
  56. Nov 20, 2016
    5
    The Witcher 3 is a beautiful game let down by a painful combat system and lazy quest design.

    THE PROS: -The Witcher 3 is a work of art -Graphics. It needs to be said that not only is this game is GORGEOUS, but it easily runs at +60fps. -Beautiful soundtrack, definitely one of the best game OSTs of recent years. From heart pounding combat music to haunting exploration music.
    The Witcher 3 is a beautiful game let down by a painful combat system and lazy quest design.

    THE PROS:
    -The Witcher 3 is a work of art

    -Graphics. It needs to be said that not only is this game is GORGEOUS, but it easily runs at +60fps.

    -Beautiful soundtrack, definitely one of the best game OSTs of recent years. From heart pounding combat music to haunting exploration music.

    -Well written story. Your hunt for Ciri is believable and well written thrusting Geralt into a series of smaller and ultimately interconnecting storylines.

    -Believable (and more importantly memorable) characters. The characters you interact with have their own personality and motivations, some you'll love and some you'll hate.

    THE CONS:
    -Keyboard controls are awful. Feels like controlling a JCB riding a tank. Use a controller.

    -Menus are clunky as hell. Heaps of wasted screen real estate here with a 3D model of Geralt and his currently equipped items taking up over half of the screen whilst your inventory items. Your actual inventory items however (I'm looking at you potions and decoctions menu) are relegated to a tiny area forcing you to either memorize the icons or rely on the tooltip (which more often than not fails to show.)

    Enemy Upscaling. This optional feature works great for the run of the mill cannon fodder enemies but some of the enemies just scale like crap, I'm looking to you Djinn!

    -Combat. Really, really repetitive. Every single fight feels exactly the same as the previous, occasionally you might get the excitement of using a different Sign or Oil. The last boss is the prime example of this, he fights just like one of the hundreds of bandits you've killed.

    -Exploration. Yes the world is big. Yes the world is beautiful, but exploring it feels unrewarding when it's as empty as this, there ARE “hidden” things but if you get within half a mile of them the game effectively shouts “There's a hidden thing here!!” and marks it on your map.

    -Pacing, at least if you're doing any side missions. By the time I'd cleared Velen and Novigrad this game just dragged for me.

    -Novigrad. It's pretty and it LOOKS like a city however it's all a facade. You could count the accessible building in Novigrad without taking your socks off, in the crowds of random citizens you'll inevitably find several sets of quadruplets, the random citizens also have all the life and brains of cockroaches (they might run away if there's a fight near them... Maybe).

    -Skellige. I nearly hung up my controller and uninstalled here. I'd thought Skillige would be a rough and hard land surrounded by rough seas.. Nope, flat and clear Mediterranean waters that you have to traverse on a slow as **** boat.

    -Side Quests. Even though I didn't wind up doing too many of them after Novigrad. You can dress them up with voice acting or put in a "follow the red stuff" Witcher sense bit but in the end fetch/kill quests are still fetch/kill quests and are nothing more than padding.

    -GPS. Why? Why do we have a GPS!?

    -Triss Merigold. Actually any of the games redheads. Apparently the “Bozo the Clown” gene is rampant in The Witcher 3.
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  57. Mar 28, 2017
    7
    10 for story and characters, 5 for combat and generic "let me smell" this and retrieve this old body from this camp type of quests. All in all, a pretty overrated game if you ask me.
  58. May 31, 2015
    6
    "This game will be great".
    Having played both predecessors i had quite high expectations from the third (and last?) Witcher game. And the game started just right. When you first launch Witcher 3 and hear the menu music, the song called "Geralt of Rivia" it simply blows you away - it's bombastic, doesn't fall short of epicness - it gets you right into the mood for an epic RPG adventure.
    "This game will be great".
    Having played both predecessors i had quite high expectations from the third (and last?) Witcher game. And the game started just right. When you first launch Witcher 3 and hear the menu music, the song called "Geralt of Rivia" it simply blows you away - it's bombastic, doesn't fall short of epicness - it gets you right into the mood for an epic RPG adventure. Sadly, the level of enthusiasm you get from hearing this music for the first time will be also the highest you're going to reach playing Witcher 3. Everything that comes after clicking on New Game will be less bombastic, less genius than this great song (get the soundtrack guys).

    First, i want to start by saying something about the games world. Its an open world and I'm sick and tired of it. Many claim that an open world offers gamers great freedom within the world. You can do literally anything, visit many places, find own adventures and explore at your will. But what if this world is somewhat empty, lacking of genuine and interesting content. No caves to explore, no crypts to unveil, no dark secrets to be found outside of the main quests. This open world then becomes a sandbox full of nothingness. Yes there are forests, lakes and seas with wildlife and to some degree some events in Witcher 3. But I missed something beyond that. something not so superficial. Maybe dangerous caves with dark monster that fit into the apocalyptic Witcher universe (succubus, more ghosts, cursed demons?). Sadly, in most games an open world does not offer such depth and Witcher 3 makes no difference.

    Moreover, moving around in this world has its own problems.
    The controls of Witcher 3 are "wonky". I don't know if they deliberately decided to make Geralt turn and react like a snail, but hey they did and i cant get into it. I know many people don't have this problem with W3 but for me, after having played many titles with perfectly precise and responsive controls (Dark Souls, Skyrim and especially Witcher 2) this is a really big problem. I'm getting killed so often on the lowest difficulty because i fail to adapt to Geralts slow reaction and the time it takes him to do anything. It also is annoying as hell and made me quit the game more often than i should quit a AAA title. Yes I quit Dark Souls quite often because of its difficulty. But when I quit Witcher, it's because of the heavy disappointment i get for not being able to defend myself from the enemies (or the games controls yeez).

    Lastly, i dislike some of the changes the devs have made with the character and inventory system.
    The new alchemy/potion system is, besides being completely useless because of food healing you way more than a swallow does, really uninteresting. I spent many hours in Witcher 1 farming herbs for the potions and then felt really good about being prepared, in Witcher 2 this was somewhat reduced but still very enjoyable. In Witcher 3 you craft something once, and then forget about it. You can literally craft anything during the first game chapter and then the alchemy system is done for besides from mixing mutagens, which is far less exciting then it may sound.
    The skill progression, at first being very confusing, also does next to nothing to your character progression. There a some few skills such as reflecting arrows or regenerating health during daytime and stamina during night which are very useful but the rest is just minor improvements (5% to potion duration, 5% to damage, etc). Really boring. Compare this with the game changing skill system Witcher 1 where choosing a good skill-set was necessary to survive the game.

    I believe Witcher 3 is a great game for most people. But being bound to a mostly boring world and rooted by bad controls I cant find greatness within. I cant see how this is an improvement over Witcher 2.
    So sadly my final score is a 6/10 after having spent many many hours being mostly bored.
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  59. May 19, 2015
    5
    Amazing game, amazing storry I will play it 2-3 times minimum, but FPS limit tos 30 on cut-scenes with all stuttering... thats sux :( I mean this is really annoying even on very powerfull PC there is stutters on cut-scenes...
  60. May 20, 2015
    5
    Well, I can't objectively review this game, because, let's face it, I haven't actually played it. That being said, if you are the kind of person that is prone to cutting off ties with all of humanity in order to play Skyrim, then I'm quite sure Witcher 3 is your bag. However, for me personally, I would rather play something like s.t.a.l.k.e.r. Lost Alpha, honestly - it is free and I'm sureWell, I can't objectively review this game, because, let's face it, I haven't actually played it. That being said, if you are the kind of person that is prone to cutting off ties with all of humanity in order to play Skyrim, then I'm quite sure Witcher 3 is your bag. However, for me personally, I would rather play something like s.t.a.l.k.e.r. Lost Alpha, honestly - it is free and I'm sure you will be just as immersed in the rich environment and exciting quests...but don't take my word for it, head over to Moddb snag the download and judge for yourself

    Peace

    -Amigian aka Akkroid
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  61. Jun 16, 2015
    5
    EDIT: I wanted to add something - guys comparing this [not bad] game to Planescape: Torment or Fallout series are lying. This is not a similar game. ("Can't touch this!")

    Witcher 3, while fun in the beginning, after 50 hours got tedious on me because of the grind/chore in a MMO-ish kind of way. I'll explain now. The bad: - Too many dull sidequests! The damsel in distress (Ciri)
    EDIT: I wanted to add something - guys comparing this [not bad] game to Planescape: Torment or Fallout series are lying. This is not a similar game. ("Can't touch this!")

    Witcher 3, while fun in the beginning, after 50 hours got tedious on me because of the grind/chore in a MMO-ish kind of way.

    I'll explain now. The bad:

    - Too many dull sidequests! The damsel in distress (Ciri) will have to wait a couple of months because you want to level up (to prepare for the future fights, of course!), for this you do zilions of dull fetch/kill side quests. There are just too many of them. IMHO only main story quests are very good. Like finding Anna for the baron, brilliant. So, IMHO side quests are too many and 90% are boring.
    - After several fights (after like 15 minutes of fighting) you need to visit a blacksmith to repair swords. Some would call this fun. Like weapon/armor buff that is good for 15 minutes, really?
    - Collecting herbs and loot from bodies is a grind. This is because you need to "aim" VERY carefully to collect it. Also, herbs are too many in number and kind, is it a gardening simulator?
    - Collecting loot from containers is a grind! I can't believe I am saying this! But there are COUNTLESS sacks and crates and chests everywhere which you need to pick. I would have the number of sacks and chests 100 times less (yes!), but with more coins and stuff in them. Who wants to open 100 chests with a couple of coins and a trash item like cowmilk or a mug inside? Chests should be more rewarding. Gimme just one chest per map but with 1000 coins! Make it difficult to take. Also it is not very logical to have countless chests in the world, with stuff, waiting for you! So, in short, how can it be fun, if almost every room may have like 15 sacks and crates, with trash items, and you need to carefully aim to loot each of them?
    - Controls are unnerving. For example, in menues like shopping you have to press different action buttons for some weird reason. Sometimes it is E, sometimes it is Space. Really?! So before you press a button, you need to check it if it is the right one. Many times I sold items which I did not want to sell - Ok another reload (BTW, too long for an SSD based system). More? Gerald would not always run when I want him to. Recieve a blow in the back, slow Sir! Better not run from your enemy next time Sir! Dodge-hit-dodge-hit-Quen repeat X times.
    - Weird logic in many cases. For example, you may find the diagram for lesser rune stone quite late in the game. How come Level 1 weapons have slots for rune stones? Ok you may get a few ready, without crafting, but they will be good for 30 minutes of playing because rune stones cannot be removed from weapons (they would get lost in the process). How 'bout eating chicken during the fight? Whitchersence - if you are smart and came where you should but had not examined an earlier mandatory red color track/body, you'll have to go back. Why is it always howling? I mean the constant wind force of windguru 3 star rating should be a joy to windsurfing inhabitants :)

    Still, the good:

    Graphics, animation, speech (Irish like?) are nice and fun for me. Just see how Gerald jumps off his horse while it's still running! Or look at the fish playing near the lifted bridge - you feel the urge to go spearfishing! Or just look at that she-godling in Novigrad... What a waste of the brilliant work by the technical guys!

    My verdict:
    So, in spite of a lot of good things in the game my score is 5/10 because great games are all about fun, not chore, and this one has more chore than fun. Witcher 1 and 2 are better games in my opinion because they are more dynamic and fun! As a reference of my tastes for RPGs, I liked Fallout 1 and 2 (and New Vegas), Gothic 1 and 2, Planescape: Torment, and Jagged Alliance 2.
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  62. Aug 10, 2015
    5
    This is the game with the worst control system, after patch 1.8 is still cumbersome. Inventory management is made really bad. I will not talk about graphics because frankly I do not care to play in 4K ultra etc ... but I prefer the gameplay of a title and Witcher 3 is not compelling. Typical example of the gameplay: follow the minimap to the next ? (point of interest) enemy dodge, hit, hitThis is the game with the worst control system, after patch 1.8 is still cumbersome. Inventory management is made really bad. I will not talk about graphics because frankly I do not care to play in 4K ultra etc ... but I prefer the gameplay of a title and Witcher 3 is not compelling. Typical example of the gameplay: follow the minimap to the next ? (point of interest) enemy dodge, hit, hit dodge dodge, dodge kill, slowly loot (becase sometimes find the right angle to interact is hard), call the horse and start over. Ok it's not so simple like I descibed but is the focus of the game. Most of the quests has the same script. After reading the positive reviews I was expecting much more. Expand
  63. May 19, 2015
    7
    Haven't played too much but it is def a good game. The graphics seem to be downgraded though from previous demos. I don't like the way the camera pans so quick when you use controller with pc port. It is nice that day one patch is only 250mb or so instead of 8 gig or something. Also nice that there isn't much drm. i wish the gameplay looked as good as the in engine cut scenes. Maybe inHaven't played too much but it is def a good game. The graphics seem to be downgraded though from previous demos. I don't like the way the camera pans so quick when you use controller with pc port. It is nice that day one patch is only 250mb or so instead of 8 gig or something. Also nice that there isn't much drm. i wish the gameplay looked as good as the in engine cut scenes. Maybe in five years or so. Performs really well, I get good frame rate on ultra with r9 290 Expand
  64. Jul 3, 2015
    6
    almost everything around this game is awesome, but the gameplay itself is just bad!
    I played the game for hours...i played a lot rpgs in the last 15 years...so i know what i am talking about.
    What is great? The graphics, the world itself, characters, monster design, tons of quests for hours of gameplay, you can read that on all the other reviews. so, why is it bad? simple, what
    almost everything around this game is awesome, but the gameplay itself is just bad!
    I played the game for hours...i played a lot rpgs in the last 15 years...so i know what i am talking about.

    What is great? The graphics, the world itself, characters, monster design, tons of quests for hours of gameplay, you can read that on all the other reviews.

    so, why is it bad?

    simple, what is the great world good for, if you only hit fast attacks, hard attacks and a roll every time...the fights NEVER change...you also dont get any xp for fights...they implemented a bestarium, but you don´t improve against a specific enemy if you fight him more often...
    there is no real skill tree...even shooter like borderlands offer more in their skill trees.
    So basicly, every fight from lvl1 to the end, is exactly the same...

    also, they showed us extrem graphics! but the final game didn´t really look like that...especially the fire and the smoke don´t like any good.

    the bar in the first town is the exact same as in the 2nd town...

    there are a lot of bugs...

    so, the witcher is a huge world with a lot of things, but the gameplay is just boring and never changes...and yes, i know there are "spells" but...in a RPG i excpect A LOT more from spells...

    he can jedi mind read but has to find pans for old womens to get information...aha...

    i played it on a GTX980 with a I7 4790K.
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  65. Jul 9, 2015
    5
    This review contains spoilers, click expand to view. The story is good as always in Witcher series games. It was always a reason to play this game and it was a reason why I play such kind of RPG - the one you cant's create customized character to play. The Witcher is, was and will be the ONLY exception for me. But it doesn't mean it doesn't frustrate me. As I said, the story is good, I even decided to read the books at last. But that's all. Technically the game is awful. **** performance, no optimization at all, clones everywhere, bugs and unresponsive controls. Ok, I can live with all that, I finished the game after all. But no RPG is what kills it. Primitive skill and upgrades system that doesn't feel rewarding. But the worst thing is forced actions, decisions, story. The first sign that should have convinced me not to trust any illusion of choice was as far as in the beginning of Witcher 2, where I found Geralt in one bed with Triss despite ignoring her in the first game. Ok, I thought I'll just ignore it further and everything will be fixed. Nope. In Witcher 3 Geralt was immediately accused of cheating Yen with Triss. What a joke. And Triss even behaves as I didn't say her to **** off in the second game. Then we don't even have an option to romance Ciri. Why? Because Geralt "feels like her father". What a nonsense, this game calls itself an RPG, there shouldn't be any "Geralt feels", but only what player feels and chooses! Nope, the story rails are still stronger than you, like in some low-budget shooter. There are actually choices that affect ending, but other than that, throughout this huge game you can only affect minor insignificant outcomes. For example, you can't prevent Vesemir's death no matter how many allies you gather. The results are always the same. I could go on and on. But that's enough, too many PR and fanboys around this game for people to be rational. I finished it and I don't feel like I've wasted my time, but I'm still disappointed. Expand
  66. Nov 20, 2015
    5
    Looks great. Feels great. And what comes to The Witcher stories, is good, just like its predecessors. But when looking from RPG standpoint alone and not bothering to concentrate on just graphics... it's nothing magnificent - good enough to entertain until the end of the game, but nothing truly memorable like Planescape: Torment and such epic goodies.
  67. May 21, 2015
    7
    This game is actually MUCH better on a higher end computer than console. I bought it for PS4 first and HOLY F%ck was it choppy. Like 15-20 frame rates a second. It looked and played horribly and load times took FOREVER for every little screen.

    Fast forward to 970 gtx i7 computer with an xbox 360 controller and hey, it plays much much better. Still has a lot of flaws but 1000 times
    This game is actually MUCH better on a higher end computer than console. I bought it for PS4 first and HOLY F%ck was it choppy. Like 15-20 frame rates a second. It looked and played horribly and load times took FOREVER for every little screen.

    Fast forward to 970 gtx i7 computer with an xbox 360 controller and hey, it plays much much better. Still has a lot of flaws but 1000 times better than dragon age inquisition... and a cool story.

    witcher 2 is still much better / more innovative.
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  68. Sep 18, 2015
    6
    Believe me when i say that i enjoyed this game, however there is no way that it deserves all these 10 out of 10's and universal acclaim. if you give a game 10 then you must think it's pretty much perfect, but the Witcher 3 is a far cry from perfect. Look the story, the writing and the narrative structure of this game are some of the best i have ever seen, i don't think anyone would denyBelieve me when i say that i enjoyed this game, however there is no way that it deserves all these 10 out of 10's and universal acclaim. if you give a game 10 then you must think it's pretty much perfect, but the Witcher 3 is a far cry from perfect. Look the story, the writing and the narrative structure of this game are some of the best i have ever seen, i don't think anyone would deny that.
    My issues with the game are more gameplay and mechanical in nature: one of my biggest issues with the game is the controls in a sense, because the controls in and of themselves are fine, they make sense, however the problem stems from the wonky and frankly crappy movement animation of the character and hoarse. There seems to be a time delay between movement and controller input especially on the horse as for some reason it never responds to your commands and seems to have a mind of it's own while getting stuck constantly on the most minute pieces of scenery. and frankly the overall animation is just terrible, some of the worst i have seen since oblivion and fallout 3. Geralt himself feels like he has no body weight and moves as if he were a puppet on a string, oh and who thought it was a good idea to place those dam candles everywhere, surely this should have been picked up and fixed during playlists. Then there is the obvious graphical downgrade issue, the graphics overall are ok but unfortunately lacked that punch that the Witcher 2 had for it's time which also had far better art direction overall. Sound Design overall was fine, nothing earth shattering but fine and the music was fitting for the setting and story elements but there was nothing there memorable enough that would make me want to own a copy of the soundtrack.
    Now lastly and this is also an issue that many raised with the recent dragon age and that is the fetching and grinding and honestly i feel that there was more of that hear. i would have literally spent 80 percent of my time with this game riding and sailing all over the maps going from one guarded treasure pile to another and it wasn't any more enjoyable hear. Anyhow thats all i really have to say on this the game, it is good enough for a play through, but i won't be returning to it.
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  69. Oct 22, 2015
    6
    OK Game, but the control system completely ruins it. (Using x-box controller)
    Also there are some major bugs (Skellegs Most wanted for instance) that still need fixing even after the latest 12+gb patch.
  70. Feb 3, 2021
    5
    Great story! Great characters! A decent world and a lot of content! Shame its let down massively by the horrific combat! Also the RPG elements in this game are very weak and the control is terrible.
  71. Oct 14, 2018
    5
    The combat has weight and managing the stamina adds a welcome tactical layer to the experience ; that said the game knows only to challenge you by spawning a stupid amount of enemies. Button mashing is often necessary and interior combat is as bad as it gets, which is a situation the game puts you in often.

    The magic signs have their importance but you will be spending most of your time
    The combat has weight and managing the stamina adds a welcome tactical layer to the experience ; that said the game knows only to challenge you by spawning a stupid amount of enemies. Button mashing is often necessary and interior combat is as bad as it gets, which is a situation the game puts you in often.

    The magic signs have their importance but you will be spending most of your time recharging your shield which essentially confines your magic abilities to boosting your armor. The perks, abilities, and weapon upgrades are mechanically useful yet they fail to excite beyond their functionality.

    Dialogue wise, the genealogy of answers is quite shallow and deprived of branching - Suffice to experience Deus ex: Human revolution's dialogue system to understand what I mean by that. There is no "Game" to be found in the dialogue mechanics. The characters are inanimate dolls and the choices on offer are nothing more than a bunch of glorified playback buttons.

    Exploration wise, I think the game does a descent job in terms of environmental story telling, but nothing that is worth the praises beyond the best the competition has to offer. Shenmue 2 does much more in my opinion and the game came out nearly 20 years ago. The investigative phases are a real joke too, where you are mindlessly following red marks - yet another example of shallow, unaccomplished mechanic.

    The pacing is a real problem too ; During the first half of the game (10hrs), the story literally stalls. The game becomes more engaging once you reach the second half, but it feels too little too late. The characters are likable and by the end of the game I did feel some attachment towards some of them. The difficulty is also an issue, where the beginning happens to be much harder than the end; I beat the final bosses on my first attempts while being vastly under-leveled.

    The visuals are fairly bland retrospectively ; For instance, I find the sunsets particularly vulgar and over-saturated . The towns also, lack authenticity in their structure and layout, and that is particularly jarring if you compare it to the original Assassin's creed's urban layout, which feel substantially more authentic and researched.

    To conclude, I'd say that the disproportionate success and admiration this game has generated, comes from the fascination that the average nerd historically hold toward medieval sword and shields ; It's the "game of thrones" generation that has brought Wild hunt to the pinnacle.

    Wild hunt is not a bad game, it's just so far from being this timeless masterpiece.
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  72. May 25, 2015
    7
    There is a great game here, I don't doubt it. However the system requirements are just too high, it's not going to run well for many people. Using a MSI GTX 760 2GB, i5-4570, 8GB Ram 30-40 FPS on the lowest possible settings was the best performance achievable, or a whopping 7 - 12 FPS maxed, 22 FPS with Hair works turned off.

    The game is also rather buggy, and was crashing quite
    There is a great game here, I don't doubt it. However the system requirements are just too high, it's not going to run well for many people. Using a MSI GTX 760 2GB, i5-4570, 8GB Ram 30-40 FPS on the lowest possible settings was the best performance achievable, or a whopping 7 - 12 FPS maxed, 22 FPS with Hair works turned off.

    The game is also rather buggy, and was crashing quite often.

    The core game underneath the technical issues, is actually a really solid one though. If you have a monstrous PC it is a MUST have game, but for the average bloke I would just pass for a game you can actually run.
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  73. May 23, 2015
    5
    Combat is incredibly floaty, worse than the Witcher 2's. Menus, keybinds and the interface are streamlined. I just finished the main story with 42 hours played on the hardest difficulty.. Did quite a few side quests.. Doing all of the scavenger hunts probably took up around 50% of my played time., I think if I did every single secondary quest I ran into I MAYBE could have squeezed theCombat is incredibly floaty, worse than the Witcher 2's. Menus, keybinds and the interface are streamlined. I just finished the main story with 42 hours played on the hardest difficulty.. Did quite a few side quests.. Doing all of the scavenger hunts probably took up around 50% of my played time., I think if I did every single secondary quest I ran into I MAYBE could have squeezed the length of my play through to around 50 hours.. Far cry from the 200+ that were advertised. And it's not like I'm a speedrunner or anything. The only reason why I didn't do a 100% completion game and finish every single side quest is that I totally outleveled every single side quest. I hit level 31 right before finishing the game and half of my quests were "gray" and completely useless. I started doing the secondary quests, but I was just hitting all of the level 12-20 things for around 2x their total HP with a single fast attack so... that's not really very fun.

    Experienced quite a few bugs during my play through. Nothing game breaking, but annoying nonetheless. At one point, the camera slowly zoomed forwards on to the back of Geralt's head, then zoomed inside of his face. Several times I was jumping around and Geralt got stuck floating in mid air next to an object, which I had to close the game and reload an earlier save to fix. The horse controls are completely awful, and you'll often get stuck on nothing while riding down the middle of a road. Happened to me all the time in the middle of a certain street in Novigrad.

    Don't even get me started on the endings. There are apparently three different main endings, which hinge entirely on a single quest chain. Two of the endings are pretty much the same. Smells too much of ME3 for my taste. It also reviews what happens to all of the major characters in the end of game cutscene, which is the only redeeming feature of the ending.. But it still doesn't change the fact that there are basically two endings, and they both hinge totally on a single quest chain.

    Basically, the only reason why I'm rating the game as highly as I am is because the story(apart from the ending) is fantastic, and the voice acting is top notch. Every NPC you interact with in the game has wonderful voice acting.
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  74. Jul 25, 2015
    5
    I think The Witcher 3 has a fantastic storyline, which is why I'm still rating this a 5 out of 10, but it's not a good game.

    My character often gets snagged up in the environment, something that I haven't seen in a game for a long time, so I have to mash the jump and direction buttons to continue the direction I wanted. Traveling on the horse is just frustrating with it's constant
    I think The Witcher 3 has a fantastic storyline, which is why I'm still rating this a 5 out of 10, but it's not a good game.

    My character often gets snagged up in the environment, something that I haven't seen in a game for a long time, so I have to mash the jump and direction buttons to continue the direction I wanted. Traveling on the horse is just frustrating with it's constant detours in the wrong direction and stopping because it's hit a blade of grass too high (and I'm using patch 1.07 which was supposed to improve the horse).

    The repetitive dialogue drives me nuts, it's like the people in a village have a few lines of dialogue that is repeated over and over every time you walk past. People walk into you while you're standing still and shout that you've hurt them. The combat is boring and unrefined compared to the prequels, you just cast your favourite sign then dodge/parry and then counterstrike most enemies.

    Such a shame because the story, voice acting, graphics and the attention to certain details in the game could have made this a classic.
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  75. Oct 21, 2015
    5
    Nice story even in every side quest, nice features, overhaul graphics
    but... NOPE
    it has HUGE patch but still poorly optimized low framerate, unless you have high end gaming PC
  76. Oct 17, 2017
    5
    Rating The Witcher 3 seems quite difficult. I have the utmost respect for all the work that went into this game. It contains a moderate amount of great ideas and fun content that seems personal and passionate, which is a true gift to gamers nowadays considering the excel-sheet game-design of current "AAA"-titles. But those fun pieces are overshadowed by design decisions that throw themRating The Witcher 3 seems quite difficult. I have the utmost respect for all the work that went into this game. It contains a moderate amount of great ideas and fun content that seems personal and passionate, which is a true gift to gamers nowadays considering the excel-sheet game-design of current "AAA"-titles. But those fun pieces are overshadowed by design decisions that throw them into a melange that, at least in my opinion, is pretty much drab and humdrum. The sum is less than it's parts. In the end, I couldn't get myself to finish the game despite trying several times.

    The Good:
    - Astonishing level-art, great models and textures (Novigrad is frickin' massive)
    - Witty episodes in-between (returning a goat; herding pigs; rock trolls; some dialogues)
    - Quest design being tied to story elements; solving mysteries.

    The Disputed
    - Story:
    Overall, its tone, atmosphere, and mentality seemed more in accordance with (the popular) "Games of Thrones" than with the spirit of its own subject. My guess is: that's the reason why this game is so popular: so "dark", so "grown up". Therefore the game's story is a grimdark succession of tragedy after tragedy. Tragedy no matter what. Why? Because of drama. Want to save children? Then other children will die. Want to be diplomatic? Can't be, everyone's corrupt. Want to survive? Kill or be killed. It's this monotonous "human nature is **** " and all around edginess ("you gotta be a dirtbag yourself") that's now copied by every major player in the media industry, be it television, films or games... smells like teen spirit.

    Yes, there also was one such tragic quest-line in the Witcher 2, a game I really liked, but that's the difference: If you repeat this concept again and again and make it your one trick pony, it gets artificial and melodramatic. Besides, while the concept of neutrality was a really interesting topic in the books and also the first 2 games, in the third game Geralt's options to act neutral seemed reduced to Geralt behaving like a stone-cold mercenary, a calculating entrepeneur, regrettably.

    The Witcher novels, as far as I remember, manage a nuanced balance of "dark" and "light" content. At it's core they also convey a lot of gritty humour, sober human warmth and friendship, exciting (i.e. NOT depressing) adventures and tales, and a lot of eroticism (there even was a testimonial from Playboy magazine on the back of the first book). In Comparison, humour, adventure, friendship, and eroticism became a minor aspect of the Witcher 3, whereas the grimdark gore and edginess went into overdrive. Alas, it's also the reason I couldn't really get into the story, I'm no fan of GoT and its grimdark dramatically dramatic drama.

    The Bad
    - Stuff to do all over the place: What to do with the (literal) hundreds of "points of interests", and how to react to the (literal) tens of thousands lootable herbs all over the place? When and what to gather? Gather them at all? Is it worthwhile? I'd say: No. You thought Zelda BotW's krog seeds were a completionists nightmare, well, you haven't seen this.
    - How to get to all these places? The game is designed in a way that the only efficient method to get to places is looking at the mini-map and following the dotted line leading you to your next spot or quest. While the scenery you walk or ride through is nice, it's just that: scenery, empty scenery. I wonder how much time players have spend looking at that dotted line on the mini-map. I wish there was an eye-tracking study about this.
    - There's so many "NPCs". But except story NPCs and merchants, you can't interact with any of them, which seems kinda odd. There's whole villages with no NPCs to talk to, just "models" walking around. The term "NPC" is misleading in this case, it's more like "bots" or just part of the non-interactive scenery, like trees.
    - Loot. Generic, random loot everywhere. Besides the witcher gear quests, there's no "artifacts" or truly special items to discover.

    - All of this adds up to: Aside from the story quests there's no real discoveries to be made, no feeling of adventure, no real incentive to explore the open world. And while I do not know the look and location of many villages in this game or the nooks and crannies of Novigrad, I remember the layout of the mini map quite well.
    - Combat and moving around the world. There are a lot of other reviews that already cover this topic in all its particulars.

    Summary / tl;dr:
    If you're a fan of GoT-style stories, don't mind spectating Geralt's dot as it travels around the minimap to your next story dialogue, and fancy your combat to be rolling and pirouetting, than there's some fun to be had with The Witcher 3 and some beautiful sceneries to be seen.
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  77. Jul 2, 2015
    7
    the game has excellent graphics, great story, big map but a big map not made to explore, only to do quests like CD Projekt Red said you can go wherever you want. but the roaming feels very limited. like the missons are pushing you along like nothing to do here. this that. otherwise just manages a just somewhat good. not much.
  78. Sep 14, 2015
    7
    Starts out as a great RPG and the best of the series but after the first 30 hours it becomes dull and lifeless. By that time I just wanted it to end. Many quests simply aren't "witcher" tasks - fetch this, fix that. There are many quests to complete but they are the same basic stuff over and over again.

    I loved the fact that the DLCs were free but every time a DLC was released so did a
    Starts out as a great RPG and the best of the series but after the first 30 hours it becomes dull and lifeless. By that time I just wanted it to end. Many quests simply aren't "witcher" tasks - fetch this, fix that. There are many quests to complete but they are the same basic stuff over and over again.

    I loved the fact that the DLCs were free but every time a DLC was released so did a patch. The patches took the game from solid to buggy. Graphical glitches are comical like when you teleport to a signpost while on Roach and you are floating in the air. Each patch just breaks things even more. None of the DLCs really add much though. The patches did add some useful features like pinning but even that is buggy. Every time you go into Alchemy it explains pinning again. The key binding are also messed up in the latest patches. Half the time I have to unbind, bind, unbind, bind certain keys until it works. Swimming and calling the horse are the most common.

    Speaking of swimming, the sea parts are horrific. Combat is next to impossible because you balance on a tiny boat and, because of glitches, tend to simply slide into water. Combat underwater is a joke. I got to the point where I just sped past enemies. For a game where a significant chunk is water this is really bad. 2 of the worse bugs occur in water as well. In one case I had just finished fighting some sirens and suddenly I was thrown out of the boat and immediately died (I was lv 30 at full health). Another time I was standing in the boat and suddenly I "teleported" far above the water and dropped. More common is the fact that when you get close to enemies you go into combat stance and for reasons I cannot understand you cannot jump. So the logical approach of jumping out of the boat near land to fight enemies won't work.

    Overall it isn't a bad game, especially early on; but as it drags on and on it simply becomes mediocre. Better than W2 but arguably not better than W1.
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  79. Jul 28, 2015
    7
    Very solid game and really good fun. Ambitious, well executed and visually gorgeous. This game is vast and you can easily lose hundreds of hours exploring and playing this very well envision game. The positives are self evident and its an RPG done to a brilliant standard. Faults are also there, lag in areas, and most notably very poor movement controls. Which for a game like this shouldVery solid game and really good fun. Ambitious, well executed and visually gorgeous. This game is vast and you can easily lose hundreds of hours exploring and playing this very well envision game. The positives are self evident and its an RPG done to a brilliant standard. Faults are also there, lag in areas, and most notably very poor movement controls. Which for a game like this should never of happened. Patches are still inbound to fix things and has also broke things increasing lag further in areas. Not the best post game support to fix issues, which in the modern gaming world isn't good enough. Other then that a great game with a fantastic story. Expand
  80. Jun 21, 2015
    6
    The story is okay I felt like Novigrad was the most boring zone in RPG history/ due to fetch quest that had no dialogue except for a few notable quest. The combat is like shooting fish in a barrel most of the characters are denominational puppets. The world is LIFELESS I easily ran through a forest for 15+ mins before I even found a DEER. When you do find monsters they stay in their littleThe story is okay I felt like Novigrad was the most boring zone in RPG history/ due to fetch quest that had no dialogue except for a few notable quest. The combat is like shooting fish in a barrel most of the characters are denominational puppets. The world is LIFELESS I easily ran through a forest for 15+ mins before I even found a DEER. When you do find monsters they stay in their little zones and never chase unless its a wolf or worg its comical... Played 200 hours on hard difficulty which quickly became to easy so bumped it up to the max difficulty still to easy...

    I had high hope but these aggro ranges and lack of depth in combat and the simple fact that by the middle or a little below the medium part of the game you are an overpowered wrecking ball bring this game down so much. The actual plot is good even though it does overstay its welcome a tad bit.
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  81. Nov 12, 2015
    7
    This game was vastly disappointing and if not for the attachment to some of the npcs I would have given it a much lower score, to be clear this is the first witcher I have ever played and likely to be the last if these problems persist
    1. Cant skip talking cut scenes and intros
    Ok this by itself isn’t that big of a deal but this game has huge loading times even on my SSD the fact that
    This game was vastly disappointing and if not for the attachment to some of the npcs I would have given it a much lower score, to be clear this is the first witcher I have ever played and likely to be the last if these problems persist
    1. Cant skip talking cut scenes and intros
    Ok this by itself isn’t that big of a deal but this game has huge loading times even on my SSD the fact that you have to sit through all the previously on witcher **** grates on the nerves
    2. No auto load
    The game has auto save but no auto load and given its load times on normal saves some kind of quick load would have been a god sent
    3. Loading times
    Loading times are terrible, making every death frustrating as it takes forever to get back to playing
    4. **** controls and combat
    Movement sucks which can make platforming a real pain and sometimes just collecting loot, combat it the worst mostly because it just doesn’t work, there are some skills to combine in order to abuse exploits in the game but until you get them are screwed and if you branched out into different trees before realizing this you may as well start over putting the skills aside the basic combat is a joke and fails on every level, block often doesn’t work at all or just won’t block attacks, and the camera will swing around most times to keep you from dodging out of the way so you get stuck in a corner while the enemy can always block and counter without trying, and even on easy quickly recovers from you counter if it works but if they counter you it lasts much longer, since they already outnumber you in literally every fight in the game this seems like a bull**** thing to do overall combat is a huge fail and the game wants you to do it a lot so combined with the loading times this ruins most of the game.
    5. Game gives no back-story about witcher games before this one but shapes the game based on quests it wants you to answer about the past, how are you supposed to answer these questions?
    At a certain point in the game someone starts asking you questions about what you did in previous games this can effect what resources you have to call on later in the game but if this was your first witcher you have no idea how to answer these questions and there’s no preset answer for new people it would have been nice to get some context on this beforehand notes in game starting group talking about it anything.
    6. The symbol for mind control random
    The symbol used for mind control in random in conversations sometimes the upgraded version works on two or three people sometimes it doesn’t and you have to fight it should always work the same way if it’s the same level and this renders it useless since you can’t chance using it because you don’t know how it will work and how people will respond to it
    7. Side quest are repetitive and boring making the large world feel like pointless padding
    Most of the side quest you do are the same thing with different level monsters and you have to ride all over the huge map to do them, instead of making me feel like the world was big and such this made the map itself feel like padding, pointless window-dressing to fill space and take up time. The map could have been ¼ the size with ¼ the questing and the game certainly wouldn’t have suffered for it, I like a big long game but this didn’t feel like a huge game it felt padded and other games have done this far better
    I could go on but this is mostly what brought the game down for me and really if the combat had been fixed or the loading times been very short it would have gotten a higher rating as it stand the only reason it didn’t get a zero is because the dialogue was good, I became attached to npc easily, the relationships between the characters felt complex and real and the good ending hit me in the feels. The good things about the mechanics I liked was the combat system has a good framework and if it had worked at all would likely have been very satisfying, and using alcohol to refill potions instead of having to find all the things to make them over and over is a good system
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  82. Jul 19, 2015
    7
    I've played a lot of games in my time. W3 appears to be something that is "well done" but to be honest it misses something or rather it misses something on a lot of departments. Its characters are very common (the usual "big guy" to impress kids, the good looking women to arouse teens etc.), the gameplay is cumbersome and simplistic and the story/dialogues while not that bad, they are notI've played a lot of games in my time. W3 appears to be something that is "well done" but to be honest it misses something or rather it misses something on a lot of departments. Its characters are very common (the usual "big guy" to impress kids, the good looking women to arouse teens etc.), the gameplay is cumbersome and simplistic and the story/dialogues while not that bad, they are not that fun.

    tl;dr if you are new to gaming you're going to be impressed, it's not a bad game, but if you have HIGH standards, it's something not entirely bad but prepare to not find it a 10/10.

    For me it's something like 7/10 or slightly better, say 7.1 or 7.2. 7.15.
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  83. May 28, 2015
    6
    You'd be hard pressed to call this a game, and not a movie. There are a lot of cutscenes, many of them very long. Albeit they are well done, well written and well acted so they are watchable.

    As mentioned in many reviews, pc controls are clunky and unresponsive... atrocious in fact. Roach(dumb name for a horse) can't even consistently jump over small fences. Swimming is a gong show, I
    You'd be hard pressed to call this a game, and not a movie. There are a lot of cutscenes, many of them very long. Albeit they are well done, well written and well acted so they are watchable.

    As mentioned in many reviews, pc controls are clunky and unresponsive... atrocious in fact. Roach(dumb name for a horse) can't even consistently jump over small fences. Swimming is a gong show, I wont even go there. Then there's Witcher Vision, this is downright hilarious... the camera zooms in tight for some reason, so tight that Geralt blocks the entire screen you can't see the ground where clues need to be inspected wtf. You end jumbling around to highlight the 'inspect' icon for it to work. Combat is brutal, Geralt has a pocket full of magnets that glue him to the nearest enemy. In a typical scenario you always battle large groups, so when you line up a strike he will often swing in some other direction because another enemy has moved in closer. Yes there is a cheesy console targeting system, but it doesn't work well against groups. Button mashing seems to work, he will dance around automatically hitting everything in his way, lame.

    So there it is, important elements are a blunder. If not for a somewhat interesting story, and Gwent, I would have tossed this in the bin already.
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  84. Jun 19, 2015
    5
    I understand that this game has a lot of drama about it, people saying it's great, but when I'm in the game I think otherwise. I just don't think it's as real as most games.
  85. Jul 28, 2015
    5
    Left the score at a 5, because the game is very promising but has some unfortunate downsides.

    + Story seems great, however my frustrations with the gameplay means I probably won't get to finish it. + Graphics are allright but not ground breaking, probably because of the consoles but I'm not sure. - The controls are AWFUL. Delayed actions and very twitchy movement makes it very
    Left the score at a 5, because the game is very promising but has some unfortunate downsides.

    + Story seems great, however my frustrations with the gameplay means I probably won't get to finish it.
    + Graphics are allright but not ground breaking, probably because of the consoles but I'm not sure.

    - The controls are AWFUL. Delayed actions and very twitchy movement makes it very frustrating to handle even simple enemies.
    - No way to aim with a crossbow without auto-target? I might have missed some guide on YouTube or something, but the game certainly doesnt make it intuitive to aim with a crossbow like in Skyrim for example.
    - Grouping up enemies. Not sure what this adds to the experience. I prefer fighting one bear, instead of a pack. And with the very sub-par controls, always fighting several enemies at the same time becomes very frustrating and more difficult than it should be.
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  86. May 27, 2015
    5
    Its a console port....and with all console ports controls are a bloody fart. Just for being lazy to rethink the controls for mouse and keyboard this game deserve to loose 3 points.
    All that? ....Yes it has been so much hyped for PC.
    As for all port the GFX option are subpar ....the bracket is very tiny....loose 1 more point. The open world is crude, you got no sidequests in the wild
    Its a console port....and with all console ports controls are a bloody fart. Just for being lazy to rethink the controls for mouse and keyboard this game deserve to loose 3 points.
    All that? ....Yes it has been so much hyped for PC.
    As for all port the GFX option are subpar ....the bracket is very tiny....loose 1 more point.

    The open world is crude, you got no sidequests in the wild related to the main quest. Doesn t loose a point because its their first open world, but it was so hyped its sad. ,5 point lost, its a waste of space.

    The last loss is for dialogues... yes and no basicly, not much choices... and when you do some replay you see that many of your choices are in reality yes or yes or no or no...no choice at all, just make up. Losse 0, 5 point for this cheap shot.

    In the end The Witcher 3 is a case of game that is more interesting to see someone play than to play it yourself .
    Mainly because of the controls....sad sad....
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  87. Sep 21, 2019
    5
    I'm not really sure how this game came to be praised so highly. It's a severe case of story over gameplay. The combat is repetitive and incredibly simple, and only barely evolves as you progress through the game. The only two things I can recommend this game for are the visuals and the story, which are both very well done for the most part. Geralt can get a bit one-note at times with hisI'm not really sure how this game came to be praised so highly. It's a severe case of story over gameplay. The combat is repetitive and incredibly simple, and only barely evolves as you progress through the game. The only two things I can recommend this game for are the visuals and the story, which are both very well done for the most part. Geralt can get a bit one-note at times with his whole gruff demeanor, but there is some good characterization throughout. The visuals are stellar, but the controls are abysmal and the animation during gameplay is janky at best.

    So again, the story and maybe the visuals are why you should play this game. Beyond that there is very little depth to gameplay, the loot system is worthless, and the world is basically lifeless if you stare at it for more than 10 seconds and realize 99% of the people you come across are essentially just window dressing.

    TES has many, many faults, but I think Witcher shows me why TES is so well done. The world feels alive in TES, each NPC has a path and purpose, and the world genuinely feels alive, not just in cutscenes but everywhere the player goes. The world of Witcher 3 feels lifeless in comparison, it's all just there for you and the handful of NPCs who can actually give you a quest or play Gwent with you.
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  88. Jan 26, 2016
    7
    I enjoy The Witcher games. They’re based on Polish stories which gained tremendous popularity after the launch of The Witcher PC game in 2007. Over the past 9 years, CD Projekt has emerged from obscurity to give bloated, entrenched developers a run for their money. Although the franchise has definitely matured, The Witcher 3: Wild Hunt exhibits shortcomings that shouldn’t exist in a thirdI enjoy The Witcher games. They’re based on Polish stories which gained tremendous popularity after the launch of The Witcher PC game in 2007. Over the past 9 years, CD Projekt has emerged from obscurity to give bloated, entrenched developers a run for their money. Although the franchise has definitely matured, The Witcher 3: Wild Hunt exhibits shortcomings that shouldn’t exist in a third installment.

    What makes TW3 so good? Foremost, this is the first open world Witcher game. The world is huge, beautiful, atmospheric, and treacherous. Graphically, TW3 is impressive. Environments feel alive. Observing a town from atop a snowy mountain is breathtaking, and wandering around thru the swamps at dusk is downright creepy. As the wind howls, branches and small plants sway as the sound of creaking limbs fills the air. Despite claims from ardent fans, TW3 isn’t the best looking game ever. But it runs incredibly smooth. Even my aging PC pushes out 50-60fps at Ultra settings, which is impressive given the complexity of the environs. Dragon Age: Inquisition launched 6 months before TW3, but it conjures up a less interesting world while delivering terrible performance.

    Secondly, the soundtrack is phenomenal. Several Polish composers and the folk band Percival collaborated to create distinctly Slavic tunes. The original Witcher had a remarkable soundtrack, but TW3 surpasses it. At times the score is nearly understated, and that’s why it’s so potent. No male choruses shouting chats or drums beating at full intensity. At harder difficulties, even minor battles feel epic as Lazare plays in the background.

    Thirdly, there’s a ton to do. There are dozens and dozens of missions. Plus, there are witcher contracts, horse racing, boxing, and the fabulous Gwent. Gwent is a card game vaguely similar to Hearthstone. Players spar against npc’s in order to win better cards and a bit of coin. Early on Gwent is difficult, but as players build their decks, it becomes quite fun. Players can adjust Gwent’s difficulty in the menus, which is advisable for casual gamers. Completing quests is imperative for leveling up. Enemies yield little XP, so farming for XP is futile.

    But the Witcher 3 isn’t perfect. Most noticeably, the combat sucks. The hero Geralt feels weak compared to the previous games. Spell usage is severely hampered, and potions lack lasting effects. Even at high levels, Geralt can only slot a handful of abilities. To make matters worse, players must swap needed abilities BEFORE fights because they’re locked once battle begins. If Geralt comes across bandits and arrow deflection isn’t slotted, he’s in for a rough time. The leveling system is counterintuitive and artificially difficult because it’s poorly designed. I especially hate how choosing passive abilities eliminates slots for active ones. Stats are poorly explained. Playing as Ciri is even worse.

    Overall, combat is not fun most of the time, and that’s unfortunate because 90% of TW3 is combat! People who quit playing TW3 said combat is its biggest drawback. This problem plagues every Witcher game. There’s no excuse. Lords of the Fallen was created by a former CD Projekt developer, and its combat is infinitely better.

    Next, the story is OK, but there are too many loose ends. TW3 teases at romances that never mature. Players are pitted with “difficult” choices which ultimately have zero impact. Even important choices from The Witcher 2 make little difference. Also, newcomers will be lost because the game assumes players read the novels already. Many characters have backstories, but these are never fleshed out in game. So dialogue is confusing. Other popular characters have simply vanished. These gaps lessen the emotional impact of the overall story and choices being made. Many fans have voiced the same opinions. CD Projekt has acknowledged them, but very little can be done at this point.

    Rewards for completing quests are uneven. I completed a brief sidequest and earned 685 points. Then I completed a main story mission that was 5 levels higher, more complex, and 80 minutes longer, only to gain a mere 35 points. Most loot players earn from quests is useless. Some missions reward no points/loot at all. So the rewards for completing many missions are scant. The higher Geralt’s level, the more miniscule 25 XP points become. Scavenging and crafting are the only ways to net good gear.

    Lastly, despite 20gb+ of patches, TW3 is still buggy. Bugs affect every aspect of the game. After launch, I stopped playing because it was nearly unplayable. TW3 is playable now. Obviously CD Projekt pushed it out too soon and they’ve been patching it up ever since.

    TW3 is a solid game after patches. It’s atmospheric and epic, but that doesn’t merit a free pass. Mediocre combat, uneven pacing, bugs, weak leveling and missing backstories are a few problems that plague this venerable game. The Witcher 3 needed to cook for another year. It’s still fun, but only Witcher apologists give it 10/10.
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  89. Dec 7, 2020
    7
    The story and sidequests are great, amazing even. Graphics are spot on too, where the game falls flat is the unrewarding exploration and boring combat along with essentially no rpg mechanics. Perhaps it tried to do too much at the cost of quality.
  90. May 23, 2015
    7
    As hard as it is to believe, the veterans at CDProjekt were betrayed by their own ambition, and I'm not talking about money (bioware wise), I'm talking about the game itself.
    Witcher 3 tries to draw from a huge amount of gameplay styles but fails miserably at bringing they all together. Once a carefully crafted gem amongst the pc RPGs, now an "open worldesque" pseudo-action fuelled by
    As hard as it is to believe, the veterans at CDProjekt were betrayed by their own ambition, and I'm not talking about money (bioware wise), I'm talking about the game itself.
    Witcher 3 tries to draw from a huge amount of gameplay styles but fails miserably at bringing they all together. Once a carefully crafted gem amongst the pc RPGs, now an "open worldesque" pseudo-action fuelled by nonsense fillers and immersion breaker design.
    The game is not utter shaite though. The amazing story is there, the amazing characters are there, the complex settling and all, but these core elements from previous games are presented in such a rushed and questionable "open worlded" design that it is hard to get a grip and finish the game without felling a deep disappointment.
    For me, it's a bold 7.
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  91. Nov 12, 2018
    7
    Let me first say, I spent 100 hours on The Witcher 3 and I still didn't finish the main plot, not started with the DLCs yet, so while I still have much play hours to go, I think my past hours allows me to review the game.

    The environment is beautful to being with. It is the best game to show the medieval ages which is gloomy, dangerous, stink everywhere and peasants are struggling hard
    Let me first say, I spent 100 hours on The Witcher 3 and I still didn't finish the main plot, not started with the DLCs yet, so while I still have much play hours to go, I think my past hours allows me to review the game.

    The environment is beautful to being with. It is the best game to show the medieval ages which is gloomy, dangerous, stink everywhere and peasants are struggling hard to survive the consequences of wars, unlike other medieval RPG games which shows you people dress well, streets are clean and buildings are like built yesterday. Every city, town and village shows a bit of unique looks, while NPCs will eventually repeat the same one-liners and sentences which can be disappointing.

    Much side quests to indulge with, and they're all written well, not those burdensome fetch quests you find in Skyrim often. Cutscenes are likable and characters are fun when they talk and argue.

    The combat system is very basic. It's like designed for people who are playing RPG for the first time. There are not much moves to do which makes the combat boring. The signs are fun to use for some hours until they feel repetitive.

    Leveling is really bad in this game. You don't feel you have "leveled up" like other RPG games. They stealthly improve your attack and defense points without knowing it. You don't know what was exactly improved. In my 100 hours, I didn't have to use spells because I simply didn't need them. Oils, not really. Some oils sometimes are very hard to make because some ingredient is hard to find and I won't waste hours to find it and better try my chance without it.

    The inventory and quest UIs are horrendous. Looking for a quest? Go through 3-4 tabs with 50+ rows each. Worst is, they're not sorted by name, level or anything. Inventory can be messy and everything is in one place. While they break into food, weapons and armor, etc, but try looking for a particular item in the spells inventory, and you'll be lost among other 150+ items.

    What's more disappointing is, it's not worthy to work hard to get that fine sword or armor, because you'll simply find better 1-2 levels later. I worked for 3 hours on a side quest to build me an armor, just to replace it with a better armor 2 HOURS LATER.

    Killing monsters while exploring is useless. Who in the world thought that players shouldn't be given experience points for slaying monsters or bandits?? The landscape while huge, it's "too real" it gets boring to explore. The question marks thrown all over the map is just either a monster nest, a treasure guarded by some monster, or a bandit camp. That's it. There is no dungeons to discover or landmarks to explore.

    The music is astonishing and makes a great background.

    Currently, I'm playing it to finish it rather than enjoying it. Having a game which the first hour is the same as 100th hour is really boring. Oh, and the first 10 hours of the game? The most boring I had. I had to stop playing the game twice until a friend convinced me to play it and pass the tedious first hours to get to the meat, which I really enjoyed later, but now it's becoming boring again, maybe until I start the DLCs.
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  92. Jul 12, 2015
    7
    the game itself is fantastic. the graphics look wonderful and the story goes well. but the combat system feels floaty and sometimes it pisses me off. it's almost impossible to counter non human enemies and even if you push the dodge button sometimes the enemies will hit you anyway. especially those teleporting dudes.
  93. May 24, 2015
    7
    The Witcher series has always told great stories. Likewise, the combat has always been terrible. The Witcher 3 is a great story and an even a better game than the first two. But the combat feels as sluggish, as unresponsive and as clunky as the first two games. Do yourself a favor and play the story mode. Or just accept that you are going to fight harder to beat the game's terribleThe Witcher series has always told great stories. Likewise, the combat has always been terrible. The Witcher 3 is a great story and an even a better game than the first two. But the combat feels as sluggish, as unresponsive and as clunky as the first two games. Do yourself a favor and play the story mode. Or just accept that you are going to fight harder to beat the game's terrible controls than you are to beat the actual enemies. Expand
  94. Jun 9, 2015
    7
    Not bad. Becoming a fan of Polish games. It would be even better if the game didn't have as many bugs throughout the gameplay. Still, pretty decent and a pleasure for the eye.
  95. Jul 10, 2020
    6
    This is a honest and spoiler-free review of The Witcher 3. This game is currently the highest rated user score game on Metacritic to this date, which sounds to me that this game is going to be very good, but I left with mixed opinions. First off, i dont think it's a masterpiece what people make it out to be, instead, i find it a decent game, but not that great.

    Graphics in this game
    This is a honest and spoiler-free review of The Witcher 3. This game is currently the highest rated user score game on Metacritic to this date, which sounds to me that this game is going to be very good, but I left with mixed opinions. First off, i dont think it's a masterpiece what people make it out to be, instead, i find it a decent game, but not that great.

    Graphics in this game still holds up incredibly good to this date, especially in ultra settings. This is some of the reasons why people gave this game a 10 when it came out, but imo, graphics is not everything to suddenly make this game a masterpiece.

    The majority of time you playing this game it comes to dialogue from diffirent quests and main story, a very slow based dialogue that it feels forever to end, and the way characters talk, it is very tedious to watch and listen too, i cant seem to understand why people loving this.

    The main story however, its way too complex imo, its somewhat hard to pay attention to the infinite amount of dialogue because the lack of cutscenes that could come with a bit of action or "epic moments", and the main story is unnecessary long (90 hours including travels from A to B, complete seveal side quests to level up to).

    Now to the open world, and daym those worlds look looks beautiful! It's quite impressive that CD Project Red has managed to create many maps with so many different beautiful landscapes that are ready to explore, but it is also important to note that not all areas in the game are not recommended to go to in the beginning, due to the level progression, something which is typical in RPG games.

    The combat feels very repetitive and there is a lack of opportunities to unlock different ways to attact against enemies. Well combat in a game determines a lot if the game is good, and Witcher's is not one of them.

    One thing I have to be honest guys, is that this game offers so much content for the money you paying for and that is a big positive about the game.

    Overrall, I can't believe the praise of this game. The Witcher 3 stands out to be the most overated game in history of video games (Terms of user score on Metacritic). Its a good game, dont misunderstand me.

    I really appreciated you reading my review of the game :)
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  96. Nov 17, 2017
    6
    Quite possible the most overrated game i've ever played. The map itself feels alive, natural, and very well done at times, with great side quests, side stories and sense of progression - but the game itself is okay at very best. A very mediocre characters, hilariously bad story, awful voice acting (Except some of the main characters), and very basic combat ruins the game completely.Quite possible the most overrated game i've ever played. The map itself feels alive, natural, and very well done at times, with great side quests, side stories and sense of progression - but the game itself is okay at very best. A very mediocre characters, hilariously bad story, awful voice acting (Except some of the main characters), and very basic combat ruins the game completely. Visually also unimpressive even to 2015 standards. Recommended at deep sale only. Expand
  97. Nov 16, 2018
    5
    alright let's get the good out of the way right now, it has amazing graphics & a huge expansive open world.

    Now onto the rest, First off, the combat is really bad. There is little to no variety in encounters and combat outside of a boss, every mechanic feels annoying in some way like a bandit parrying a master swordsman of a witcher or a wolf jumping out of the way at the right moment,
    alright let's get the good out of the way right now, it has amazing graphics & a huge expansive open world.

    Now onto the rest, First off, the combat is really bad. There is little to no variety in encounters and combat outside of a boss, every mechanic feels annoying in some way like a bandit parrying a master swordsman of a witcher or a wolf jumping out of the way at the right moment, these built in mechanisms to prevent combat from being easy are just as annoying as Assassins creed, hell that's what the combat is most like to be honest. Geralt moves like a **** 80 yr old suffering from severe Arthritis. The RPG mechanics feel out of place a lot, like wow, a potion that gives me 10% bonus damage on a contract monster I already killed that would take me several minutes (lets say 10) to actually create, amazing. Or having to repair armor and weapons, why? Food and drinks being required to heal are annoying too. Then all that gear - when it essentially boils down to just remaining leveled, because that's the artificial nonsensical difficulty of this game. Geralt can take on the wild hunt, but stay away from that level 10 rotfiend because even though he can slay all those level 3 rotfiends, this one is too much for this god-tier warrior.

    The Main Questline is incredibly repetitive, 90 % of the story can be summed up like this, Go to one town, Ask someone about Ciri, Get set on a Monster hunting quest, return & ask about Ciri, play a short flashback as Ciri, regain Control as Geralt, leave town & repeat this for 35 **** hours. Wow really the pinnacle of storytelling right here.

    The side quests don't fare much better either, Go to an NPC, they lost their brother, mother in law, wife, dog, uncle to some **** monster. You use your witcher senses, Geralt goes "hmmm blood tracks, looks like there was a fight", you find the monster, kill the monster, get reward. Repeat. Oh and let's not forgetting searching for someone's **** frying pan. Holy **** i'm really blown away.

    Overall: High 5/Low 6/10
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  98. Sep 6, 2018
    6
    This is an okay game, but certainly not "the best RPG of all time" as many have claimed. I've never played Witcher 2, tried Witcher 1 (Enhanced Edition) for couple of hours, but I've read tons of reviews and gamer's opinions about Witcher 3 before starting playing it. This game has a lot of advantages but it has even more flaws.

    PROS: Start of the game is very detailed with tutorial in
    This is an okay game, but certainly not "the best RPG of all time" as many have claimed. I've never played Witcher 2, tried Witcher 1 (Enhanced Edition) for couple of hours, but I've read tons of reviews and gamer's opinions about Witcher 3 before starting playing it. This game has a lot of advantages but it has even more flaws.

    PROS:
    Start of the game is very detailed with tutorial in every aspect of the game.
    Story looks very promising and intriguing.
    Combat (in open areas) is good, various of mechanics and styles of fighting. Mods can improve that even more.
    Main quests seems okay so far, story plays slow, but it manages to keep tension.
    Huge open world with beautiful nature.
    Characters graphical view - face, eyes, lips, nose, body, color looks amazing.

    CONS:
    Most of side quests are too boring, you just play them to get exp, loot or more gold.
    Dialogues (mostly side quests) are boring too. I mostly just skip side quests dialogues just to get to the point and get it done.
    Stupid non-enemy AI - if you stand on the road with your horse, villagers can't simply get pass you, they just bash into you every time.
    Terrible character control in the city - witcher can't get passed other villagers peacefully too, once he starts walking/running in the city - he bashes everyone around like some crazy guy, steps on chairs, tables etc.
    Close quarters combat is hell - if you find yourself in a fight, in a small room it's going to be nightmare. You can't concentrate on certain opponent for more that 2 seconds, you pressing mouse and keyboard to fight one enemy, game decides to attack other, camera sometimes starts jump crazy too and you can't see witcher any more, sometimes you lose control over your character completely, especially when you have to make fast decisions - you press roll, but witcher just keeps standing in place and dying, you press dodge - witcher refused to do that.
    Graphics look good, but it could be better in sharpening aspect - game's world look too sharpened on high and too blurry on low. It can only be fixed with some graphical mods.
    There are some bugs too - citizens sometimes floating in air, roach appearing in air and some optional quest lines not appearing in journal and failling after you pass certain point of quest.

    Right now I'm at this point where I'm wondering whether to continue to play this game or not, I hesitate. Main story is what still keeps me going like I mentioned before, I want to know what's gonna happen next. But other than, there's nothing really that special about Witcher 3 and it's certainly not "RPG king of all time" for me.
    Everyone that loves RPGs should try Witcher 3 themselves, because it really depends on many aspects, some will love it and some will hate it, and both side would be right. However this game is far from the best.
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  99. Sep 10, 2018
    6
    This game doesn't deserve the hype it gets. It's not fun, the gameplay is terrible, the only pass it really gets is the amazing story and world as a whole, which, unfortunately, cannot fix this game in my eyes.
  100. Nov 30, 2018
    7
    have 26 hours in the game.. i tried to like it but i cant. this game is totally overrated.
    the story is boring, and most of the missions are generic.
    maybe it's just me, i dont like rpg's that much (prefer arpg's like titan quest more), but the gameplay is too slow for my taste. i do like the combat system and monster fights.. its a solid 7 in my point of view, also for the high polish
    have 26 hours in the game.. i tried to like it but i cant. this game is totally overrated.
    the story is boring, and most of the missions are generic.
    maybe it's just me, i dont like rpg's that much (prefer arpg's like titan quest more), but the gameplay is too slow for my taste.
    i do like the combat system and monster fights.. its a solid 7 in my point of view, also for the high polish of the game. but not my cup of tea.
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Metascore
93

Universal acclaim - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. Jan 28, 2016
    90
    The Witcher 3 says no to all of this - it's a great game with a fully realized setting, it's a joy to play, the business model behind it treats its customers like human beings, and it delivers a story that finally hits the tone of the books.
  2. Jan 20, 2016
    100
    Probably the best open-world RPG ever made, but it still falls prey to some of the genre's worst traps.
  3. Nov 4, 2015
    80
    I've made it pretty clear that it's hardly a flawless game, but that doesn't change the fact that The Witcher 3: Wild Hunt is something pretty bloody special and you should absolutely play it.