- Publisher: Devolver Digital
- Release Date: Apr 24, 2018
- Also On: iPhone/iPad, PlayStation 4
- Critic score
- Publication
- By date
- Unscored
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May 10, 2018The Swords of Ditto’s repetitive nature grinds after a few playthroughs, but it’s a journey worth taking at least a few times.
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Edge MagazineMay 26, 2018It's not going to change your life, but for a dozen or so hours, this genial adventure might just make it a few shades brighter. [July 2018, p.120]
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May 2, 2018The Swords of Ditto mines a shining gem out of a combination of lighthearted art, dry humor, and delightfully Zelda-esque gameplay. This indie title hooks you early and keeps you playing long after you’ve first been slapped around a bit, despite its many quality-of-life quirks.
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May 1, 2018Wonderful to watch and to hear, The Swords of Ditto is a well-made title but is far from the perfect expression of the roguelike genre. The main problem? The feel of repetetivity in some dungeons, bosses and enemies. The procedural generation used by the developers in these cases is not always enough and its flaws overshadow a bunch of great ideas.
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Apr 25, 2018A different roguelite, beautiful artistically, with ingenious mechanics but bored with time.
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Apr 24, 2018A dungeon-crawling RPG, that while unspectacular, is nonetheless worth the time and effort needed to tackle its ordeals head-on.
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Apr 24, 2018While it needs a little refinement, The Swords of Ditto is sure to delight, whether played on your own or with a friend.
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Apr 24, 2018This is a game that knows it’s nothing more than light-hearted fun, and there’s absolutely nothing wrong with that. Sure, it can feel a little too cheesy to be palatable at times, but the developers have cooked up a perfectly satisfying meal for the enjoyment of you, your great-grandchildren, and your great-great-grandchildren after them.
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Apr 24, 2018The Swords of Ditto is a charming RPG let down by its fumbled roguelite mechanics. A single playthrough can be an absolute blast, but its answer to victory can leave the experience feeling hollow.
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Apr 24, 2018Although the main premise of The Swords of Ditto is appealing when we spend a few hours in it it's feels a little bit tedious.
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May 20, 2018The Swords of Ditto has not succeeded in entering the heart.
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Apr 24, 2018While indisputably overflowing with cartoonish charm, the more tedious aspects of The Swords of Ditto's design prevented me from fully engaging with everything it has to offer.
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May 7, 2018It is cute and unique (with a very quirky script) but it still needs more tweaking from the developers. I personally would wait for further updates before I jump back into this game (and die multiple times over again), but if you are willing to keep in mind that it is still a ‘work in progress’, then give it a go because overall it is still a fun game to play.
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Apr 25, 2018For all its wonder and remarkable variety, where even after a dozen attempts at adventuring through the world of Ditto no two versions ever look the same, it’s overly punishing when it doesn’t need to be. Especially when exploration is concerned. And keeping you several steps behind the threat, never powerful enough to feel like a true hero, feels slightly off. Fun, charming, but ultimately frustrating.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Apr 25, 2018As it is, it’s a lovely, fun game that too frequently reminds me of its mistakes. And despite that, I want to keep playing. Which is probably rather important.
Awards & Rankings
User score distribution:
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Positive: 8 out of 18
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Mixed: 6 out of 18
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Negative: 4 out of 18
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Apr 24, 2018
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Jan 13, 2021
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May 7, 2019