Metascore
74

Mixed or average reviews - based on 27 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 27
  2. Negative: 0 out of 27
  1. May 10, 2018
    73
    The Swords of Ditto’s repetitive nature grinds after a few playthroughs, but it’s a journey worth taking at least a few times.
  2. Edge Magazine
    May 26, 2018
    70
    It's not going to change your life, but for a dozen or so hours, this genial adventure might just make it a few shades brighter. [July 2018, p.120]
  3. 70
    The Swords of Ditto mines a shining gem out of a combination of lighthearted art, dry humor, and delightfully Zelda-esque gameplay. This indie title hooks you early and keeps you playing long after you’ve first been slapped around a bit, despite its many quality-of-life quirks.
  4. May 1, 2018
    70
    Wonderful to watch and to hear, The Swords of Ditto is a well-made title but is far from the perfect expression of the roguelike genre. The main problem? The feel of repetetivity in some dungeons, bosses and enemies. The procedural generation used by the developers in these cases is not always enough and its flaws overshadow a bunch of great ideas.
  5. Apr 25, 2018
    70
    A different roguelite, beautiful artistically, with ingenious mechanics but bored with time.
  6. Apr 24, 2018
    70
    A dungeon-crawling RPG, that while unspectacular, is nonetheless worth the time and effort needed to tackle its ordeals head-on.
  7. Apr 24, 2018
    70
    While it needs a little refinement, The Swords of Ditto is sure to delight, whether played on your own or with a friend.
  8. 70
    This is a game that knows it’s nothing more than light-hearted fun, and there’s absolutely nothing wrong with that. Sure, it can feel a little too cheesy to be palatable at times, but the developers have cooked up a perfectly satisfying meal for the enjoyment of you, your great-grandchildren, and your great-great-grandchildren after them.
  9. 70
    The Swords of Ditto is a charming RPG let down by its fumbled roguelite mechanics. A single playthrough can be an absolute blast, but its answer to victory can leave the experience feeling hollow.
  10. Apr 24, 2018
    68
    Although the main premise of The Swords of Ditto is appealing when we spend a few hours in it it's feels a little bit tedious.
  11. May 20, 2018
    67
    The Swords of Ditto has not succeeded in entering the heart.
  12. Apr 24, 2018
    65
    While indisputably overflowing with cartoonish charm, the more tedious aspects of The Swords of Ditto's design prevented me from fully engaging with everything it has to offer.
  13. May 7, 2018
    60
    It is cute and unique (with a very quirky script) but it still needs more tweaking from the developers. I personally would wait for further updates before I jump back into this game (and die multiple times over again), but if you are willing to keep in mind that it is still a ‘work in progress’, then give it a go because overall it is still a fun game to play.
  14. Apr 25, 2018
    60
    For all its wonder and remarkable variety, where even after a dozen attempts at adventuring through the world of Ditto no two versions ever look the same, it’s overly punishing when it doesn’t need to be. Especially when exploration is concerned. And keeping you several steps behind the threat, never powerful enough to feel like a true hero, feels slightly off. Fun, charming, but ultimately frustrating.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. As it is, it’s a lovely, fun game that too frequently reminds me of its mistakes. And despite that, I want to keep playing. Which is probably rather important.
User Score
6.2

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 8 out of 18
  2. Negative: 4 out of 18
  1. Apr 24, 2018
    7
    An entertaining game with a familiar pace. A Zelda clone that isn't bad with a beautiful art style and a similar 'end of the world' countdownAn entertaining game with a familiar pace. A Zelda clone that isn't bad with a beautiful art style and a similar 'end of the world' countdown Majora's Mask had attained. The game can be a little bit repetitive and doesn't really attain anything new or something that will make it stand out. A unique twist in the game, a nice story and a world of beautiful art styles that can make anyone go 'awwww'. Full Review »
  2. Jan 13, 2021
    5
    The art style of this game is very beautiful, but this game remains the worst version of Zelda. There is no problem in quoting from the greatThe art style of this game is very beautiful, but this game remains the worst version of Zelda. There is no problem in quoting from the great games such as Zelda games, but this game copying Zelda in everything. Even in the events in the story, the story of Zelda was transferred and made it worse. This is just a poor version of Zelda: Link Between Two Worlds
    But it is still fun
    Full Review »
  3. May 7, 2019
    2
    Stay away from this game!
    It seems to be a "happy family" kinda of game with nice looks but it is not only tedious but also swarmed with
    Stay away from this game!
    It seems to be a "happy family" kinda of game with nice looks but it is not only tedious but also swarmed with bugs on the Mac version. It's unplayable! Taking from the Steam community comments it also appears to be barely playable on Linux because of the huge amount of crashes and bugs. I do not recommend it.
    Full Review »