User Score
8.4

Generally favorable reviews- based on 12985 Ratings

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  1. Nov 11, 2011
    2
    Bethesda has done it again, folks. They released oblivion, again. This game will satisfy your yearning for endless wandering through a painfully unimaginative world with blocky characters, cups, goblets and plates. This is the exact same game as oblivion only Bethesda has somehow managed to make the graphics look even more hideous despite taking advantage of the latest technology. ThereBethesda has done it again, folks. They released oblivion, again. This game will satisfy your yearning for endless wandering through a painfully unimaginative world with blocky characters, cups, goblets and plates. This is the exact same game as oblivion only Bethesda has somehow managed to make the graphics look even more hideous despite taking advantage of the latest technology. There are some neat effects here and there but the world is largely filled with dull, ugly textures and awful character models. It also seems that they have combed through their past games to make they replaced every interesting artistic idea with a generic fantasy cliché. I have no idea why they did this. Morrowind had plenty of original and imaginative artistic designs. This dull world feels awkward and floaty, just like the last game. The worst part of it is that there is almost no new content. Looking through the character choices, skills, items, they are all taken from oblivion. I could forgive the boring fantasy clichés, floaty combat, ugly graphics.. etc if there was actually some substantially new content here. All of the laudatory reviews seem to ignore this glaringly obvious issue. If you were hoping for another expansion pack for Oblivion than this game might be worth it. Expand
  2. Nov 11, 2011
    2
    I am so disappointed after waiting so long for the next Elder Scrolls. Morrowind and Oblivion are among my favorite games of all time, and when they were released were among the forefront of gaming as far as visuals, sound, and scale. Skyrim falls short, and is clearly not "next gen" material. The animations look so bad I want to quit. The outdoor visuals are pretty good but theI am so disappointed after waiting so long for the next Elder Scrolls. Morrowind and Oblivion are among my favorite games of all time, and when they were released were among the forefront of gaming as far as visuals, sound, and scale. Skyrim falls short, and is clearly not "next gen" material. The animations look so bad I want to quit. The outdoor visuals are pretty good but the dungeons look exactly like Oblivion. Facial animations are terrible, and the scripted events the first 10 minutes were so bad I didn't think I could make it through them. Come on Bethesda! Its been many years since the last Elder Scrolls, this one should be SO much better -- instead it looks like a highly modded Oblivion. I watched a temple/dungeon just "appear" as I walked up to it -- that's 90's game crap. I can't believe the people giving this game such good reviews. And its SO clear that Bethesda put ZERO effort into the PC version: its clearly for consoles to the point where a mouse and keyboard are very awkward (and they should be better than a controller/gamepad). I've never bought into the conspiracy that game review websites get "paid" by big publishers/developers, but any site giving this more than a 7 is getting paid, sites giving it more than a 4 are drinking the Koolaid. Bethesda, this has been a huge disappointment for a long-time fan. Expand
  3. Nov 16, 2011
    2
    This review contains spoilers, click expand to view. I'm sorry but Bethesda just stop. Quit now before you piss everyone off with the elder scrolls VI. The game crashes every few hours. The combat is left click to win. After obtaining 900 armor rating because of how over powered the perks are in LIGHT ARMOR absolutely nothing. And I do literally mean nothing could do damage to me before I out regened it with no bonus to health regen. The only time I ever dropped below 95% health was when I either took on 5+ targets at once. (This happens once every 100 fights because the game is too care bear even for a console game.) or when I jumped off a small cliff. Dragons were a joke; until you got dragonrend you couldn't touch them. Quest items had so much weight (one weighing 20!!!) and you cannot even remove them or store them away. Even after finishing the quest they stayed with you. Cooking and enchanting are horrible, cooking being the worst; they put no effort into it apart from "here's a set amount of food you can make you CANNOT make anything else, oh and your going to need salt for everything." The main quest line for the factions was so short and the â Expand
  4. Nov 21, 2011
    2
    Starting off the game with a poorly scripted introduction, into a world of non-existent auto-save and useless magic. The graphics are meh, and the creators constantly blame the poor quality of the game on the fact that the game covers so many aspects. Well I have an idea for you developers, make a game that covers less aspects that isn't **** Getting killed and having to redo entire bossStarting off the game with a poorly scripted introduction, into a world of non-existent auto-save and useless magic. The graphics are meh, and the creators constantly blame the poor quality of the game on the fact that the game covers so many aspects. Well I have an idea for you developers, make a game that covers less aspects that isn't **** Getting killed and having to redo entire boss fights, and navigating through a console ripped inventory system that won't let you equip weapons properly. Not to mention the half mouse based and half keyboard based game menu and lack of in-game graphic settings sets the fate of a 50 dollar Farcry 2, and Fall Out 3: New Vegas texture bundle.
    I do not suggest buying this game unless your a fan boy peasant who likes whatever mainstream **** comes out because your friends think its cool.
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  5. Nov 26, 2011
    2
    The game is boring. You spend 90% of your time running around the world (boring) and going through dark dungeons with maybe 15 easy creature fights (boring).. Combat is shallow and uninspiring with no skill or challenge. An FPS gears of wars game requires more tactical combat techniques (duck+shoot, duck + blind shoot+ shooting from the hip+ aim shooting + when to roll and seek cover+The game is boring. You spend 90% of your time running around the world (boring) and going through dark dungeons with maybe 15 easy creature fights (boring).. Combat is shallow and uninspiring with no skill or challenge. An FPS gears of wars game requires more tactical combat techniques (duck+shoot, duck + blind shoot+ shooting from the hip+ aim shooting + when to roll and seek cover+ weapons that are actually used differently and tactically in different situations = all required to play the game) This game, either swing a floaty sword or use range (all range is the same) Expand
  6. Mar 25, 2012
    2
    Thid game is between HOrriblivion and Morrowind.
    History and plot wise it is quite weak average, 5
    Gameplay wise its merely a port from 360 so it lacks a lot, 2 Sound wise its good, 8 Grafic wise its past mediocre, 6 UI its total port useless to PC, 2 Exploring, as usual, 10 Character development bad, awesomely bas and anounced horrible since the start, but it s even worse, 1, Overall the
    Thid game is between HOrriblivion and Morrowind.
    History and plot wise it is quite weak average, 5
    Gameplay wise its merely a port from 360 so it lacks a lot, 2
    Sound wise its good, 8
    Grafic wise its past mediocre, 6
    UI its total port useless to PC, 2
    Exploring, as usual, 10
    Character development bad, awesomely bas and anounced horrible since the start, but it s even worse, 1,

    Overall the game becaome shallow too fast, extremely repetitive, simplistic,
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  7. Jul 30, 2017
    2
    Even if this game wasn't released as a mess, it's not the game you're looking for. The combat system is extremely clunky, the AI is pretty low, the dragons aren't very impressive except when they're flying full speed backwards. This game is truly a circus gone wrong- physics is defied, mammoths fly, the ground vanishes, if you kill anything on a hill, loot it fast because Skyrim'sEven if this game wasn't released as a mess, it's not the game you're looking for. The combat system is extremely clunky, the AI is pretty low, the dragons aren't very impressive except when they're flying full speed backwards. This game is truly a circus gone wrong- physics is defied, mammoths fly, the ground vanishes, if you kill anything on a hill, loot it fast because Skyrim's mountains are all coated in butter, and that five thousand pound giant you just killed is sliding to the bottom even if it is just a 10 degree incline.

    This game will be great once fans fix it and mod it... just like any other Bethesda game- so grats to the only company today that can not only get away with releasing broken games and getting fans to do all the work to make it playable... but the company that gets unbridled fanboy praise for doing so.

    Anyone giving this game a 10 wouldn't know a good game if it came up and bit them on the face. We're seeing too many companies release broken games before they should be (because if this game was released without all the awful, and I'm talking game breaking awful, glitches, it would be amazing), and yet get away with it- why? Why are we settling for this? Why are games this flawed getting tens? A game that has numerous bugs that literally ruin the game, make main missions unfinishable, etc... is NOT A PERFECT GAME!
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  8. HD3
    Dec 16, 2011
    2
    Skyrim has two major strengths ; you can wander anywhere at almost any time and kill almost anything you find there and you have a huge number of sidequests available to you. Outside of that the game has a lot of flaws which everyone seems to be a little too willing to overlook. Character development is almost universally absent and plot never delves much deeper than prophecised hero slaysSkyrim has two major strengths ; you can wander anywhere at almost any time and kill almost anything you find there and you have a huge number of sidequests available to you. Outside of that the game has a lot of flaws which everyone seems to be a little too willing to overlook. Character development is almost universally absent and plot never delves much deeper than prophecised hero slays ancient evil. Even the civil war arc which is intitally established as a major feature of the game's world remains largely stagnant, save for Imperial or Stormcloak troops replacing the local militia after certain quests.
    The copy and paste enviroments aren't quite as bad as Oblivion but still enough that you can see some of the days where the developers weren't at their best. The biggest problem is the combat however. If you're going to play Skyrim, go with a mage, because melee combat, particularly if you use a two hand weapon, rarely amounts to more than mashing w/e key you've assigned your sword/mace/dagger etc to until the thing you were aiming at is dead. If you are looking for a game that satisfies wanderlust and affords great flexibility, you'll enjoy Skyrim. If you're looking a tight engaging story and well developed combat systems, look elsewhere.
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  9. Apr 27, 2012
    2
    Game is boring as 100 year old grandpa. The only positives it comes up with is graphics, fighting and music. Rest of it is sadly on low level. Threw it away on the garbage after 5 hours of playing. Wearisome story line and most of the side quests, option of fast travel (why you need to buy a horse if you can use it ?), inflexible characters, bunch of tips for retards which kill gameGame is boring as 100 year old grandpa. The only positives it comes up with is graphics, fighting and music. Rest of it is sadly on low level. Threw it away on the garbage after 5 hours of playing. Wearisome story line and most of the side quests, option of fast travel (why you need to buy a horse if you can use it ?), inflexible characters, bunch of tips for retards which kill game play and sadly lack of enemy NPC 's when you decide to travel normally. I think creators converged only on the size and beauty of the world they created, ignoring other aspects of the game. A very overrated production Expand
  10. Feb 13, 2012
    2
    This is for the starting out gamer, Who have come out of there camp hole and decided "i will expand my horizon". They get told play skyrim, And believe wow nothing is like this at all.

    Then the usual players of such games as Morrowind and Oblivion and fallout 3, Come out of the anticipation hole and are in dying need to love this game, And say they do. Well don't it repetitive, boring
    This is for the starting out gamer, Who have come out of there camp hole and decided "i will expand my horizon". They get told play skyrim, And believe wow nothing is like this at all.

    Then the usual players of such games as Morrowind and Oblivion and fallout 3, Come out of the anticipation hole and are in dying need to love this game, And say they do.

    Well don't it repetitive, boring and dam right rubbish. I did not feel my character got better or did i feel he had gained 16 levels. Felt like some kind of unfinished game. As for the bugs well, I won't go into that.

    I felt it was not for me, If you love it keep loving, But in reality against other games of its genre and even alot older games. It's terrible.
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  11. Dec 29, 2012
    2
    If your fun of a game is spoiled by glitches, do not get this game. I experience a bug/glitch ~every 5 minutes of playing, from crashing to killed NPCs falling through floors. The game is sometimes unplayable due to glitches and there are just so many of them. It is so close to being an amazing game! but it's ruined due to it feeling broken, rushed and unpolished.
  12. Jan 1, 2013
    2
    The best thing I can say about Skyrim is that it makes a decent action game; even then there's much better to be had. Simply put, Skyrim pulls the "RPG" out of "action/RPG." RPGs are defined by the role-playing aspect that gives the genre its name. In a rather startling disconnect from previous Elder Scrolls installments and the Fallout series, very little about Skyrim actuallyThe best thing I can say about Skyrim is that it makes a decent action game; even then there's much better to be had. Simply put, Skyrim pulls the "RPG" out of "action/RPG." RPGs are defined by the role-playing aspect that gives the genre its name. In a rather startling disconnect from previous Elder Scrolls installments and the Fallout series, very little about Skyrim actually fosters a sense of immersion and attachment. Sure, you play the role of a hero or thief or whatever you decide Character creation, and its importance to most RPGs that feature this mechanic, is essentially written off as a minor hurdle in the beginning of the game; nothing about the process informs hardly anything save some inconsequential lines of dialogue. A given race has some minor initial bonuses in certain skills, but nothing a half hour of playing doesn't disrupt. Classes and specializations are nonexistent and skills are threadbare in an effort to make the game more "accessible" but instead serves to simplify the game to an insulting extent. You can roleplay as a given "class" only by choosing not to use other skills available and adhering to a certain gameplay style; ironic that a so-called RPG forces this to be the case. Combat is a bore; it basically revolves entirely around jumping to avoid attacks (or sometimes blocking, y'know, just to raise the skill to level up quicker) and pressing the attack button. Virtually no restrictions are in place in terms of gameplay: you can spend 30 hours playing as a warrior wielding greatswords then immediately begin your new life as a thief or mage with a little grinding (or if you're feeling lazy, exploitation of the level up system). This may appeal to some but those who enjoy depth of experience rather than breadth of content will probably be disappointed. This emphasis on amount of content over quality of experience spills over into the core game as well. The main quest is always there (without any sense of urgency behind it, by the way) but most of your time will likely be spent slogging through inconsequential fetch quests and contract killings that you can pick up barely interacting with anything, or by following the slightly more interesting yet still lackluster guild questlines. These are where the majority of the game's depth comes in, however little it is. Two days out of jail you can be the master of every faction and have singlehandedly won the war that ravaged the land. Two more aspects of RPGs Skryrim mostly abandoned, character and story development, are also one of its greatest offenses. I can count on one hand how many characters actually had a semblance of depth to them. Companion characters--more accurately called followers--do just that and not much else besides attack what you attack and haul your inventory. The importance of dialogue is negligible; you can learn everything about your active quest in the journal screen without having to hear the same recycled voice actors tell you. No choices with any narrative weight exist; the only choices I even noticed are ones that actually deprive you of achievements if you pick the wrong action (without the game even hinting to you of the consequence) and force you to reload a save or even replay the game to obtain them. Any fun there is to be had seems to be on the PC version if you install some cool mods, and even those can't fix what's already broken. With such a large world and so much to do in it, Skyrim tricks you into thinking it has scale where it counts, when in fact, it is nothing more than an expanse of content with the depth of a wheelchair ramp. I wasn't immersed; I wasn't entertained; but, as a fan of the RPG, I certainly did feel more than a little cheated. Expand
  13. May 16, 2013
    2
    Only redeeming factor about this game is the soundtrack and countless mods. The developers released a broken product with countless bugs and errors; leaving it up to the community to finish the game for them. With that said, this game isn't my cup of tea. Sure the atmosphere is very inspiring, and the combat is enjoyable.

    However the lore, story, characters, spells, UI, and just about
    Only redeeming factor about this game is the soundtrack and countless mods. The developers released a broken product with countless bugs and errors; leaving it up to the community to finish the game for them. With that said, this game isn't my cup of tea. Sure the atmosphere is very inspiring, and the combat is enjoyable.

    However the lore, story, characters, spells, UI, and just about nearly everything else is uninspiring and bland. There is really no incentive to continue playing after finishing the main story, the remaining portions of the game are generic in every way.
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  14. Apr 18, 2014
    2
    Out of date graphics back to 2005 level, no engaging plot, emotionless NPC, so boring gameplay. I tried this POS on my brother's PC for one night, so I am glad I got the fact that this is just a super hyped POS. But I really heard of the fun from mod. Sadly, I am totally not interested in mod. I feel this game is at most just a sandbox for players to add endless mods... roaming and enjoyOut of date graphics back to 2005 level, no engaging plot, emotionless NPC, so boring gameplay. I tried this POS on my brother's PC for one night, so I am glad I got the fact that this is just a super hyped POS. But I really heard of the fun from mod. Sadly, I am totally not interested in mod. I feel this game is at most just a sandbox for players to add endless mods... roaming and enjoy in their creatures. How brainless... Expand
  15. Feb 6, 2014
    2
    This review contains spoilers, click expand to view. I bought the game reading all the positive reviews and playing dishonored(another Bethesda studios game). But after playing it i find it hugely overrated. There is nothing in this game. The graphics are slack, story pretty ordinary. All you'll do is roam from one city to another and fetch some souvenir. Certainly not worth the time. Expand
  16. Aug 24, 2014
    2
    Playing this game is a challenge, and not in the good sort of way. The challenge comes from trying to deal with all the bugs. Not small annoying bugs, but at times showstoppers that require you to use the console to continue game play.
  17. Nov 20, 2015
    2
    + huge world
    + nice graphics
    - random, one-dimensional quests with binary choice (take it/don't take it) - forgettable NPCs - i remember only jarl of Whiterun (guess why), but no idea what was his name - bugs, crashes, glitches - aesthetics and functionality of UI (KB&M user PoV) - "perk" trees - gamebreaking items (+100 sneak) - short and unispired storyline - trashcanning ES
    + huge world
    + nice graphics

    - random, one-dimensional quests with binary choice (take it/don't take it)
    - forgettable NPCs - i remember only jarl of Whiterun (guess why), but no idea what was his name
    - bugs, crashes, glitches
    - aesthetics and functionality of UI (KB&M user PoV)
    - "perk" trees
    - gamebreaking items (+100 sneak)
    - short and unispired storyline
    - trashcanning ES lore simply to introduce the most generic creature ever - a dragon

    I don't get sandboxes. I really don't. It's boring, grindy hack'n'slash. Burn it with fire.
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  18. Apr 27, 2015
    2
    This game is pretty good without mods. It still holds up as a solid 6/10. With the right mods, it's right up to a 9.8/10. Basically perfect. With paid mods, I'd give it a 4/10 just for the money grabbing on the part of Valve and Bethesda.
  19. May 7, 2020
    2
    Boring as hell one of the most overrated project made, yes sir! You worth your favorite
  20. Oct 1, 2020
    2
    Let's start with the graphics -- compared to oblivion, there's not much of an upgrade.
    The gameplay of oblivion and skyrim was basically the same.
    Story, Skyrim's Main story is utter sh8. Like it has no direction at all, the world doesn't even respond to your heroic acts. The side quest, unlimited fetch quest simulator. Overhyped and too bugy. Combat is too funny, it's basically
    Let's start with the graphics -- compared to oblivion, there's not much of an upgrade.
    The gameplay of oblivion and skyrim was basically the same.
    Story, Skyrim's Main story is utter sh8. Like it has no direction at all, the world doesn't even respond to your heroic acts. The side quest, unlimited fetch quest simulator. Overhyped and too bugy.
    Combat is too funny, it's basically oblivion -- a 2006 game! hahaha!
    The only good side of this game is the music. Even up to this game, I can still remember the lyrics of "the dragon born comes".
    I'll take oblivion all day compared to this skyrim, I'm looking at you unilmited bugs!
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  21. Mar 12, 2021
    2
    KIRIK zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
  22. Nov 11, 2011
    1
    Thumbs up Bethesda!! once again you released a barely unplayable **** game, leaving it for modders to fix it...
    Well, this game ended up being a terrible console port after all..No surprises. I'm sure most people playing this game don't care. But as a PC gamer, this is unacceptable. The irony that on PC, it's virtually unplayable with a mouse and keyboard... Don't bother getting it if you
    Thumbs up Bethesda!! once again you released a barely unplayable **** game, leaving it for modders to fix it...
    Well, this game ended up being a terrible console port after all..No surprises. I'm sure most people playing this game don't care. But as a PC gamer, this is unacceptable. The irony that on PC, it's virtually unplayable with a mouse and keyboard... Don't bother getting it if you don't have a 360 controller. The UI was made for controller only. And sadly you will have to go through menus quite a bit. There's some hot-keys and a 'favorites' menu but it really is poor. Combat system is also appalling, we're close to 2012 and Bethesda still hasn't learnt a thing yet. It really feels awkward when swinging your weapon. Your just slashing your way at an enemy, occasionally blocking and pulling back until a random finishing kill pops up. Using magic and weapons during combat is a pain in the neck. You have to un equip your weapon to use spells, and re equip your weapon once your done.
    AI is not that great either to not say worse. There's more actors this time but most of them have boring dialogues and feel they forced. Finally, I haven't played the game enough to comment on the world but so far it feels and looks dull. I'm still laughing how all reviewers seem to give crap games like this a 9.0 - 9.5..
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  23. Nov 19, 2011
    1
    Usless port.manny bugs.intro with no brain.menus are not made for pc.graphics are not what they are on screenshots (i have 2 gig on graphic memory).almost no help.i got no bond with the game or story within 15 mins as i had with other rpg games.stupid metod to see what better gear u get or have ...
    it gets 1 coz its an rpg title nothing more.THIS GAME SUCKS !!
  24. Nov 11, 2011
    1
    Didn't give a zero for review cause they still managed to port this game from the 360. I highly like RPG games and been playing Elder Scrolls since Daggerfall but after playing a few hours it doesn't grab me at all like Morrowind or Oblivion. The fights are absurdly easy, doesn't require any skill (another game gone bad due to xbox ports). I liked the graphics in Morrowind more then inDidn't give a zero for review cause they still managed to port this game from the 360. I highly like RPG games and been playing Elder Scrolls since Daggerfall but after playing a few hours it doesn't grab me at all like Morrowind or Oblivion. The fights are absurdly easy, doesn't require any skill (another game gone bad due to xbox ports). I liked the graphics in Morrowind more then in this game. Strolling through the map is one of my favourite things to do in other Elder Scroll games but this game doesn't offer any fun in doing so. Its one big hyped RPG suited for the XBox generation... very sad Expand
  25. Nov 12, 2011
    1
    No STATS. No character doll. Stupid consolish interface. Outdated DirectX9 engine. Lot of low-res textures. Sometimes funny psychics. Combat is dull and simple. etc. etc.
  26. Nov 13, 2011
    1
    Simply terrible. This is the worst Elder Scrolls game I've ever played, and I've been playing them for many, many years. I don't know what Bethesda was thinking, but they simply failed miserably on this one, and never again will I give Bethesda MY heard earned money for any game with Bethesda anywhere near it.

    First and foremost, the game is unfinished. It should have stayed in
    Simply terrible. This is the worst Elder Scrolls game I've ever played, and I've been playing them for many, many years. I don't know what Bethesda was thinking, but they simply failed miserably on this one, and never again will I give Bethesda MY heard earned money for any game with Bethesda anywhere near it.


    First and foremost, the game is unfinished. It should have stayed in development for another 3-6 months. The UI horrible. The worst ever in a Elder Scrolls game. It's a main in the @** to navigate because it was designed for consoles, and Bethesda was too lazy to fine the UI for the PC version. If my $60 is going to support a company who is too lazy to spend a couple more days to refine the UI for the PC version, then I'll send that $60 elsewhere next time.


    Secondly, the combat. They went backwards instead of forwards with the combat. The screen pitches and rolls far too much. It makes me nausea and dizzy, so I started playing from third person view, which is undoubtedly, not properly implemented. It has input lag where the first person view does not, and the animations are laughable. Not to mention, avoid those trolls because they'll send you flying 200 ft in the air with one swing. Good job Bethesda! Don't take that in a positive way, because it's not -- it's meant to be a smart-@** remark telling you good job on screwing this one up after years of anticipation. Not to mention, the map system simply is terrible. Additionally, they should have just left the map out if they weren't going to do any better than this. It's so terrible it's not even usable. It doesn't help with navigation at all, unlike in Oblivion. Then within 30 minutes it the game they make you spend 30-45 minutes trying to find your way through this mountain to get to your next objective. What in the hell was Bethesda thinking if anything? I can see this after playing the game for 4-6 hours, but not as a second step in the main quest within 30-45 minutes of starting the game. Shameful Bethesda, you are now simply terrible.


    The ONLY reason I even gave this game a 1 is because of the soundtrack, or it would have simply just gotten a 0. Bethesda, patch this pile of junk you released, redo the UI so it's mouse friendly, fix the lag in the third person view, fix the trolls, revamp the map, because it simply sucks, add more presentation to the game, because as it is it's just a simple mindless quest grind with voice over until you reach the end of the story. There is simply nothing in the game that drives the story forward Go visit BioWare and take some lessons from them -- you can learn a lot from them. Trust me, because you flopped on this game.


    $60 I wish I had kept.
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  27. Nov 15, 2011
    1
    Massively disapointed in this game. Horrible UI (obvious and awful console-port), if you haven't played the previous games you will be completely lost attempting to do many things--they are not explained at all. The graphics are bad, characters all look like unwashed creepy meat-puppets. 20h in, the story still hadn't done anything to grab me. And the combat, good lord the combat. WorstMassively disapointed in this game. Horrible UI (obvious and awful console-port), if you haven't played the previous games you will be completely lost attempting to do many things--they are not explained at all. The graphics are bad, characters all look like unwashed creepy meat-puppets. 20h in, the story still hadn't done anything to grab me. And the combat, good lord the combat. Worst I've played in an rpg...ever...maybe as bad as Witcher 2's, but it's basically the same so that's probably why. 1st person rpg sword-slashing simply Does. Not. Work. Playing a mage was slightly less annoying, but still wholly un-compelling. I gave it a 1 because the mountains are pretty. So there's that... Expand
  28. Dec 29, 2011
    1
    This review contains spoilers, click expand to view. Where do you begin with a game like Skyrim? At first I was thrilled, but by the point I had beat all the guilds, mainquest, civil war, Deadric quests, and most the miscellaneous, I realized this was the pinnacle of the complete devolution of the Elder Scrolls as a series. The guilds lack depth and have no purpose. A hack and slash barbarian can lead the College of Winterhold by fighting through a few linear dungeons. The Dark Brotherhood is shorter than Oblivion and lacks the dark humor and unique kills. Most assassinations are simply, go here and kill this guy with a marker over his head. The Companions are equally short and devoid of challenge. Every guild treats you like an outsider then after three quests blindly trust you to be the next leader. Once you become guild leader the random filler quests generated are so repetitious you will be burned out quickly. The Thieves Guild is extremely guilty of this. The random thievery quests are so unoriginal and for a game the prides itself in its AI the people basically let you rob them blind. If they detect you don't worry, they won't call the guards and you can walk back in an hour latter and rob them again. Then there is the fact that there are no actual consequences to your actions as almost all the characters even slightly related to a quest are made unkillable. For a game that prides itself in character choice, why do I have no choice in this matter? The perks are poorly implemented and completely unbalance the game. They will leave you one shotting any enemy with a bow, enchanting armor to cast entire magic schools with no cost, and other outrageous feats that remove all challenge from the game. In just three hours you can craft a god-tier suit of armor and kill everything (except half the NPCs with immortality) in the game. The crafting system has no depth and isn't even related to you respective skills. Why can a character with 15 in smithing craft an item at every attempt? Let me see anyone inexperienced in smithing create a dagger at every attempt. And did I mention weapons don't decay after use, hardly the pinnacle of realism or even providing adequate challenge. I mean if weapons don't decay why even have magicka deplete with spells cast? The civil war quest line is a joke, both sides are mirrors of each other and don't even use different tactics in battle. The main quest is predictable with a typical enemy that has no real motives other than destroy everything. At least Dagoth Ur had motives. He wanted to unify Morrowind against the Empire's invasion at any cost. Skyrim's main enemy is a dragon that wants to destroy the world, how original. Then there is the matter of the new AI system which the developers clearly banked on generating worthwhile and memorable quests. Quite simply it completely fails to generate quests with any degree of complexity. Furthermore, the Norse culture and lore seems like a secondhand rehash of established fantasy clichés. Overall this game hardly even qualifies as an RPG. So much has been streamlined since Morrowind and Oblivion. Even custom spell creation is gone. Nearly every quests has only one way to complete it and it usually involves killing/finding an item that has a magic arrow over its head leading you directly to it. Sure the graphics and environments are nice, but they're nothing amazing compared to the current crop of PC games. Justify this games greatness with the rave reviews, record sales, or mountains of cash it has generated but time will be its ultimate judge. This is just another example of a studio catering to the masses to maximize profit and everyone is eating it up. So this concludes my review of The Elder Scrolls: Call of Duty Expand
  29. Dec 20, 2011
    1
    Bethesda sells this game as a RPG, yet it's a adventure game. Three stats, blande forge system, buy 1000 daggers to do a greatsword? really? Lot's of fetch quests, dungeons look the same. Bad voice acting sounding the same over and over, uninteresting writing in the main quest.
    Basically, if you sell it like a RPG, it should be a RPG.
  30. Jan 15, 2012
    1
    How can you release a PC game with broken binds!? It's bad enough that I'm forced to bind spells and weapons to number keys only, but then these vanish into thin air a few minutes later! What a thoughtless console port. The mouse lag in menus is also unforgiveable. Numerous online solutions have failed to correct these problems. I have spent more time trying to make this pos game playableHow can you release a PC game with broken binds!? It's bad enough that I'm forced to bind spells and weapons to number keys only, but then these vanish into thin air a few minutes later! What a thoughtless console port. The mouse lag in menus is also unforgiveable. Numerous online solutions have failed to correct these problems. I have spent more time trying to make this pos game playable than actually playing the game. Do yourself a favor and either buy the console version or play somethign else. Expand
Metascore
94

Universal acclaim - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 32 out of 32
  2. Mixed: 0 out of 32
  3. Negative: 0 out of 32
  1. Feb 29, 2012
    90
    Unfortunately, Skyrim trips and falls on its own (most probably, to make the cool-sounding deadline of 11-11-11) and just before it reaches perfection as the ultimate specimen of its genre, it self-destructs in a crucial aspect of game design: the interface and the peripheral components (inventory, journal, map, etc)... but that is not to say that Skyrim is anything but a truly majestic, epic RPG that will suck you right in its cosmos.
  2. Feb 14, 2012
    100
    Skyrim is definitely one of the best games of 2011, but if the DLC holds out, it might just be one of the best games of 2012 as well.
  3. LEVEL (Czech Republic)
    Jan 19, 2012
    90
    Skyrim is the best open world RPG you can get. A true evolution of genre is not flawless but still it is the game you love to live in. [Christmas 2011]