User Score
8.7

Generally favorable reviews- based on 2856 Ratings

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  1. Aug 18, 2011
    7
    It's a fun game - I logged about 70 hours or so. The crafting, item grind and building of homes is really the addictive part of the game. Like every other game it gets tedious after a while. The low-level mobs spawn too frequently and are more annoying than challenging. Their combat tactics are about 80% bump and collide for damage and 20% of them lob projectiles of some sort which is veryIt's a fun game - I logged about 70 hours or so. The crafting, item grind and building of homes is really the addictive part of the game. Like every other game it gets tedious after a while. The low-level mobs spawn too frequently and are more annoying than challenging. Their combat tactics are about 80% bump and collide for damage and 20% of them lob projectiles of some sort which is very limited and repetitive for a modern game. You'll find yourself thrilled at first and soon be asking yourself when will it end... A good value if you get it at the $5 sale point on steam. Expand
  2. May 22, 2011
    7
    An interesting alternative to Minecraft but the merge from 3D to 2D takes away more than you think. Nice as harmless little addition to your game collection - but not the all-immersive, deep experience it promises.
  3. Aug 26, 2012
    7
    Minecraft ripoff.
    now before you hate on me, to call somthing a ripoff of what could be considered the most sucessful game ever, ioneering (or should isay actually making popular) the block building game type, then calling terraria minecraft ripoff is a comliment.
    while minecraft uused to focus more on mining and building (now minecraft is nicking ideas from terraria) terraria is more
    Minecraft ripoff.
    now before you hate on me, to call somthing a ripoff of what could be considered the most sucessful game ever, ioneering (or should isay actually making popular) the block building game type, then calling terraria minecraft ripoff is a comliment.

    while minecraft uused to focus more on mining and building (now minecraft is nicking ideas from terraria) terraria is more about exploring and fighting bosses, and finding and crafthing a HUGE amount of loot.
    from what i heard this guy made the game for some mates that didnt like certain things about minecraft. when he released it it became hugely popular, and he did the amazing thig of then updating the game.

    its a great game, ridiculously cheap, and even though i have barely ventured from my house in it, i have already clocked 11 hours!
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  4. Jun 5, 2011
    7
    Terraria is a cross between Diablo II, Super Metroid, and SimCity. The sandbox style of play is refreshing and freeing, while you are still presented with a number of quandaries you can only solve through ingenuity or, more often, consulting online resources. Either patience or greed is enough to get you to the end of this game -- while some players might be frustrated in the amount ofTerraria is a cross between Diablo II, Super Metroid, and SimCity. The sandbox style of play is refreshing and freeing, while you are still presented with a number of quandaries you can only solve through ingenuity or, more often, consulting online resources. Either patience or greed is enough to get you to the end of this game -- while some players might be frustrated in the amount of time it takes to get from point A to point B, others will take this as a challenge to discover more efficient means of travel. It's true -- the weakest element of the game's design is the digging. I wish that something besides pixeled squares had been selected as the "atom" of this universe. It creates a mathematical angle to the entire play experience, and frankly, it doesn't do it any favors besides the tired "retro" feel. Yes, I'm twenty-six and I miss my NES, but not everything needs to go back to that 8-bit world.

    I love the slow accretion of clearly tiered gear. I dislike the awkward inventory system. I love venturing into new areas once I have the requisite equipment (a la Metroid). I hate digging randomly downward for five minutes before finding another air pocket. I love crafting recipes. I love building houses and other buildings. (I haven't played multiplayer yet and probably never will.)

    When I bought this game I had high expectations. They weren't met, but I enjoyed playing anyway.
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  5. May 22, 2011
    7
    Terraria was an entertaining game from the moment I started playing. While its roots are deeply entrenched in Minecraft, the depth and gameplay definitely strive for more. The most fun I had while playing was during multiplayer online with friends on a server we created. The constant need to improve your gear and gain better loots while you dig deeper and deeper into the world was fun andTerraria was an entertaining game from the moment I started playing. While its roots are deeply entrenched in Minecraft, the depth and gameplay definitely strive for more. The most fun I had while playing was during multiplayer online with friends on a server we created. The constant need to improve your gear and gain better loots while you dig deeper and deeper into the world was fun and challenging. My only gripes with the game were with the lack of different types of enemies as you progressed and the speed at which you could gain everything in the game. After 2 days of playing I had the best armor, weapons, and other equipment equipped and found myself bored. Its too bad that the creators didn't see a need to include more than two or three different mobs to kill per biome that you progress through. Also, the difficulty in the game really can only be gauged by the amount of damage you take from the nine or ten mobs that spawn constantly. After appropriate armor upgrades which are easily obtainable through multiple low penalty deaths, you are pretty much unstoppable within 5 hours of playing. Also, after you have acquired everything that you want in the game, there is no incentive to restart a new character or to continue playing. Unless additional content comes fast and often, I could see this game falling by the wayside for many gamers as they seek entertainment elsewhere to quench the thirst for fun games. Even with these things that i have pointed out as flaws (no game is perfect) Terraria brought good ideas and freshness to the 2d plane I thought I would never have interest in again. While the game can be thoroughly combed within ten hours, and a bit repetitive at times, It was still engaging through its entirety and fun. I would recommend this to anyone who enjoys Minecraft but wishes for more action oriented gameplay. For now I'll give it a 8 leaning more toward 7.5 until more content is released. The potential is there and for 10 bucks its well worth the investment. Expand
  6. Jun 19, 2011
    7
    This review contains spoilers, click expand to view. If you enjoyed playing Minecraft and would like to relive the 8-bit side-scroller days, then you should check out Terraria. It starts you off a little more friendly by providing you with the basic tools for you to start mining and building your shelter. (Pick, Axe, Sword, Hammer) Once you've gathered some materials, you can scroll thru the very easy list of items that you can craft. Just that like Minecraft, you don't know how to make anything more without checking the Wiki page for all the crafting recipes. Once you've got your house built correctly, you'll have NPC's start moving into the rooms you've built. Gaining ones like the "Demolitionist" and "Nurse" after finding items deep in the caves randomly generated

    For a game only made in 4 months and being patched constantly, This is a pretty fun sandbox game. I'm only 19 hours in and finally got a Grappling Hook made and using Gold and Silver items. -------
    Pros:
    The items on your character stay with them, regardless of starting a new singleplayer map or multiplayer.
    There is a convenient list of items you can scroll thru to see what you can make.
    Everything stacks, so you don't have single items taking up inventory space.
    There is no durability for items. They stay with you forever until you sell them.
    -----
    Cons:
    There's zero tutorial built into the game in order for you to learn how to play and advance, despite there being an NPC Guide for you to talk to. You have to goto Youtube and/or a Wiki page to look up things.
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  7. Jun 19, 2011
    7
    Game was real fun and hooked me for a while, however it was mostly because of the grinding involved to get certain armor sets and weapons/tools. The game is pretty much build a home, dig into the ground, collect ore, build things, make better weapons keep digging. All the while killing monsters that spawn at the speed of a rabbit gangbang. Boss fights aren't very tough unless you have lowGame was real fun and hooked me for a while, however it was mostly because of the grinding involved to get certain armor sets and weapons/tools. The game is pretty much build a home, dig into the ground, collect ore, build things, make better weapons keep digging. All the while killing monsters that spawn at the speed of a rabbit gangbang. Boss fights aren't very tough unless you have low health and no potions

    Will eat up quite a few hours if you want to get everything the game has to do
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  8. Jun 22, 2011
    7
    I'd give the game a ten if not for the confusion of the early game, which is what most people seem to get stuck on, rage quit, then come here and rate it as a 0. But as you learn how to do different things ( like crafting, and the people from Minecraft seem to forget about the time before you could go to a wiki and see the pattern for everything ) the game just gets better and better. AndI'd give the game a ten if not for the confusion of the early game, which is what most people seem to get stuck on, rage quit, then come here and rate it as a 0. But as you learn how to do different things ( like crafting, and the people from Minecraft seem to forget about the time before you could go to a wiki and see the pattern for everything ) the game just gets better and better. And it's also not a Minecraft ripoff in 2d, saying that is like saying every hot-key based MMO is a ripoff of WoW. They're from the same genre, which is relatively new and has only a few games in it so people automatically go into fan boy rage mode when seeing a trailer for it.
    So to sum it up, if you got a bit of extra cash and some free time, go get it.
    ALSO to any of you people who just despise it for no good reason who are convinced that everyone who does like it must be the devs in disguise, please do PM Pandemic on the Minecraft Forums to at least ensure I'm not a dev.
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  9. Dec 3, 2011
    7
    I was a 7, and with the 1.1 update I'm still a 7. The good side: if you start from scratch, without cheating (from using other toon's items) it can take you a couple days to get the best gear. I spent multiple hours simply getting my footing by making a quality home for me and the traders, and getting standard gear (silver helmet, iron chestplate, gold leggins, and a phaseblade from aI was a 7, and with the 1.1 update I'm still a 7. The good side: if you start from scratch, without cheating (from using other toon's items) it can take you a couple days to get the best gear. I spent multiple hours simply getting my footing by making a quality home for me and the traders, and getting standard gear (silver helmet, iron chestplate, gold leggins, and a phaseblade from a chest), and that's just the start. Since the 1.1 update, I have not even gotten molten armor (which isn't even the best armor anymore), and I have played for 12 hours. The bad side: I know from before the update that once I get the best gear, I will have to make the hard decision of either abandoning a mined out world and starting fresh in a new one (with all of my gear still), or sticking around not really doing anything more in the existing world. Definitely worth the $2.50 I paid through Steam, but it's only a "play-per-update" game, to try the new content. Play a week, tops, before you get bored. Expand
  10. Jul 23, 2011
    7
    This game is very... very FUN! It is a 2d sandbox game where you can build things and fight. I think the building part of the game is taken away because of the fact that it is 2d and that i like to adventure and fight bosses. The multiplayer is very fun. Hosting the game was very easy and very fast which made the experience in multiplayer much more fun. However, the only down side toThis game is very... very FUN! It is a 2d sandbox game where you can build things and fight. I think the building part of the game is taken away because of the fact that it is 2d and that i like to adventure and fight bosses. The multiplayer is very fun. Hosting the game was very easy and very fast which made the experience in multiplayer much more fun. However, the only down side to Terraria is there isn't enough content to continue my addiction to this game. After I got the highest tier items in the game, it just got boring. But the thing is that fun was well worth the 10$. Expand
  11. Aug 2, 2011
    7
    The game starts out quite good. It addicted me and got me playing it for hours. Digging, building, crafting, exploring... but once you craft the best equipments kill every boss and go through all events it starts to fell like "is that all?". Well, after that you can go to multiplayer PvP but I didn't enjoyed it that much.I think the game has a good potential to expand and improveThe game starts out quite good. It addicted me and got me playing it for hours. Digging, building, crafting, exploring... but once you craft the best equipments kill every boss and go through all events it starts to fell like "is that all?". Well, after that you can go to multiplayer PvP but I didn't enjoyed it that much.I think the game has a good potential to expand and improve considerably. So, until the new promised "massive updates" show up, my opinion on it is "fun but a little disappointing in the long term" Expand
  12. Aug 8, 2011
    7
    I got this during the steam summer sale for 2.50 so its a win even if it sucked. Right off the bat it was really fun to play especially on multiplayer like at 10 hours i started to see how small it really was theres only like 10 armor sets and 8 npc's. After 20 hours i had the best gear and i started to think whats the goal there was noting really more to do. So i wouldn't recommend it forI got this during the steam summer sale for 2.50 so its a win even if it sucked. Right off the bat it was really fun to play especially on multiplayer like at 10 hours i started to see how small it really was theres only like 10 armor sets and 8 npc's. After 20 hours i had the best gear and i started to think whats the goal there was noting really more to do. So i wouldn't recommend it for any more then 6 bucks. Cool game not enough content. Expand
  13. Aug 10, 2011
    7
    Let me start by saying that no one should dismiss this game without playing it first. Yes it's a 2D platformer, but it sets itself apart from the crowd with it's rich environments which encourage exploration; vast array of equipment and customization; and the player's ability to shape the world to their whim. In a similar vein to Minecraft you can build over, destroy and sculpt the landLet me start by saying that no one should dismiss this game without playing it first. Yes it's a 2D platformer, but it sets itself apart from the crowd with it's rich environments which encourage exploration; vast array of equipment and customization; and the player's ability to shape the world to their whim. In a similar vein to Minecraft you can build over, destroy and sculpt the land around you, which really helps the game feel unique and stay that way for at least 20 hours of solid gameplay.

    I spent 26 hours with the game in total, and roughly 15 hours were spent in either 2 player or 3 player co-operative modes. Setting up a multiplayer game is much simpler than in Minecraft, and provided you have friends with the game can dramatically increase the fun you have with it. Playing it alone I felt drained quickly - you can tell it's geared towards co-operative play more than anything else.

    My issues with the game stem from it's construction. Initially the game offers little guidance; just as Minecraft does, and you are required to continually visit the wiki to understand both the basics and the more advanced aspects of the game. A tutorial would definitely not go amiss here - the AI guide you are lumped with at the beginning of the game gives you random, often cryptic clues as to what to do - why a simple, short and organized tutorial was not included remains a mystery. Still, if you (like I) manage to wade through the wiki and find the best course of action, you will eventually hit the second issue inherent in the game. Without giving too much away, much of the most advanced armor and weaponry is genuinely incredibly difficult to acquire - whilst this makes it feel more precious in your eyes, ores like Hellstone can only be mined with the best pickaxes and these are very difficult to get in the first place. It feels like Terraria has intentionally put a block in the way of your previously rapid acquirement of new stuff, and "new stuff" is really what keeps the game going.

    That's not to say it's a bad game in any way. Working out strategies to defeat the bosses and fending off blood moons and goblin invasions is genuinely fun stuff, the music is great and there is a lot out there in this world to discover. To draw a comparison to Minecraft again - even when you've discovered everything in Minecraft, you still feel compelled to build, the game still makes you want to play. The limitations of making Terraria a 2D game means what you can build is severely hampered and doesn't really draw any fresh resolve from the player to continue after a certain point. Personally, I found it great fun getting to the 20-hour mark, but beyond that my interest fell sharply. There just isn't enough to do after you've found everything you need, and the game suffers because of it.

    In short, the game is genuinely good fun for a few hours play with your friends in the evening, and few other games offer such a relaxing, engaging experience up to a certain point, after which it lacks the depth for any sort of longevity.
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  14. Oct 6, 2011
    7
    Every single negative review I've seen mentions Minecraft, when the fact is, this game has nothing to do with Minecraft. Notch himself has said he recognizes Terraria as a separate game, not as a copy of his own.

    Now as for my review, I liked the game, but it does have issues. Many issues. For instance, once you get to a certain point, everything gets far too easy and boring. It feels
    Every single negative review I've seen mentions Minecraft, when the fact is, this game has nothing to do with Minecraft. Notch himself has said he recognizes Terraria as a separate game, not as a copy of his own.

    Now as for my review, I liked the game, but it does have issues. Many issues. For instance, once you get to a certain point, everything gets far too easy and boring. It feels more like a chore when your about five hours of game play in, if you work quickly enough. The bosses are great but there are so few of them that you have to fight the same ones to get materials for the really god items. While I understand this game is technically still being developed, it should be made obvious. It's not in beta, this is a release that just updates a lot. Also, I do not agree with the pricing. It is too high for what the game is.

    Another thing about other reviews is they keep mentioning how terrible the graphics are, when that's the point. This game wasn't meant to look AMAZING. And if people can't see that, then they shouldn't have bought it in the first place, because it was obvious just looking at the games store page how it would look.

    Back to my own review, I for one think the graphics are exactly what they were meant to be, and it looks good.

    The long and short of it is, this game is not for people who buy high end computers so they can run games like Crysis 2 flawlessly. This game is, in fact, an indie game, and should be treated as such.
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  15. Mar 7, 2013
    7
    Horribly addictive. Hard to stop once you start. An important part of this game is "crafting" or making complex items out of simple items. Just finding some of those simple items turns into a full-on quest that might lead you from one end of the Terraria world to the other. While battling bosses and advancing through the game is the ultimate goal, a lot of fun can be had just craftingHorribly addictive. Hard to stop once you start. An important part of this game is "crafting" or making complex items out of simple items. Just finding some of those simple items turns into a full-on quest that might lead you from one end of the Terraria world to the other. While battling bosses and advancing through the game is the ultimate goal, a lot of fun can be had just crafting and building stuff. Some of the homes built by Terraria users are simply amazing. There are some neat features to this game. During the Christmas season, some bad guys will drop candy cane blocks which can be used to build red/white or green/white structures. A Santa Claus also makes an appearance at one point.

    Hard mode is challenging and the final bosses are a handful.
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  16. Nov 17, 2011
    7
    It's a decent game but gets boring after a while of playing. I by myself have played it only a total of 51 hours, and in most cases forced to. I personally do not enjoy the game as much as others do. I don't think there's anything wrong with me, it's just not my type. And I hate how you can get the best armors in a matter of 30 minutes or so, and after that you're done. Boom! Delete yourIt's a decent game but gets boring after a while of playing. I by myself have played it only a total of 51 hours, and in most cases forced to. I personally do not enjoy the game as much as others do. I don't think there's anything wrong with me, it's just not my type. And I hate how you can get the best armors in a matter of 30 minutes or so, and after that you're done. Boom! Delete your map and start over. The game is too simple to be super-duper amazing. Although I'm looking forward to the new update with lighting changes with a percentage of 50%. I'll probably give it a try, or maybe not. I'll just get another headache probably. Expand
  17. Nov 30, 2011
    7
    Terraria is all about the crafting that it forgets to focus on core gameplay by offering balancing issues and bad appeal

    Terraria, at first glance will look very reminiscent of something of a 2D clone of Minecraft with a sort of Super Mario Brothers feel to it. And in a very broad sense it is virtually exactly that, and if your the style of person who throws away a game after 10 minutes
    Terraria is all about the crafting that it forgets to focus on core gameplay by offering balancing issues and bad appeal

    Terraria, at first glance will look very reminiscent of something of a 2D clone of Minecraft with a sort of Super Mario Brothers feel to it. And in a very broad sense it is virtually exactly that, and if your the style of person who throws away a game after 10 minutes of nothing, this game just isn't for you. However spill some time into it, and you can get lost in a haven of randomly generated dungeons, start building an entire town for you and your friends in multi-player, and explore the devious world of The Corrupted lands in search of world eaters of the ever increasingly annoying Eye Of Cythulu if your friends continuously spawn it.
    When you start up Terraria for the first time you are instructed to create your very first character to explore the vast expansive worlds of Terraria. Now, as well as a few similar and crazy hairstyles, there's not much at your disposal to customize your character. Besides hairstyles, there is nothing to change, merely altar the colour, and even that is a little bit frustrating, as you use those RGB sliders. Most people, unless you want to be really picky because for the majority of the time you will wear armour anyway, will just keep the character as the default look. There is nothing wrong with this though, in-fact if you move the sliders to attempt to change the character you normally end up completely ruining it anyway. On the other hand, customization of armour and weapons when you get into the game is much, and I mean much better. Think of a random weapon or armour style in your head, and it is probably craft-able in Terraria. Ranging from the simple crafted items early on such as copper swords and basic handguns found in some underground caves, to star cannons, massive lava flails and even lightsabers! Armour varies a lot too, and if you want survive after nightfall when the zombies and weird floating eyeballs are out to kill you, your going to need to know which armour as better for your style of play. Want to rummage through underground caves without the need for torches? Go for the molten armour. Or how about for moving round really quickly? How about shadow armour? The possibilities are endless! This brings me to my next point, Terraria doesn't seem to want to teach people how to play there game at all. There's no tutorial mode, only a guide there which gives you very vague hints and tips now and again on how to do things, sometimes this doesn't really help at all either. The only way your going to even learn much about Terraria is if you have numerous hours on your hands to read through an entire wiki site dedicated to Terraria.
    The game-play mainly consists of crafting better and better items to survive in your randomly generated world and fend off enemies during the night. However if you build a house to stay in at night, you probably wont have much problems with enemies during the night. Also, Terraria does a good job of adding a different variety of random events to the game to vary it up a little at night. At times a bloodshot moon will occur and enemies will spawn at twice the rate and be twice as hard to defeat and be twice as powerful. Sometimes a massive goblin army will start to march towards your house and try to defeat you. And by defeating these this can normally get you some very respectable rewards. However these events don't happen on a regular enough basis, and so you can get bored of continuously fending off zombies as you try to build your house during the night. And your first shadow orb encounter can be a fun but surprising one. Unless you read the wiki, you'll try hitting it, it will disappear and an enemy boss, the eater of worlds will appear. Now if your unprepared, then be ready to die tonnes of times before you defeat him, because he will follow you whenever you spawn until you kill him, and he has tonnes of HP.
    These random events and enemy boss fights can make multi-player and playing with friends a blast. And what's more, opening up multi-player gives you and your friends even more choices to make on were to go and what to do! As long as your friends aren't jerks, you should have no trouble with massive boss fights as long as your mate doesn't keep spawning them.
    Recently Terraria released a new patch which contained a variety of new mobs such as jungles, bats and bigger deserts. The new mobs are great, but some rarely appear, and it's frustrating when you can't find the one your looking for. Overall, Terraria is a good enough game to have you playing for a long time, and there is enough new content in there to keep you playing for a long amount of time, but some things may not appeal to the more casual gamers such as the crafting system which can be over-complicated, and the mobs need to be balanced out a lot.
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  18. Jan 20, 2012
    7
    Terraria is a great game, and despite the many accusations, it is not like Minecraft at all, except for the idea of digging, and Minecraft was definitely not the first to include this type of gameplay, just the first to make it famous. The game is pretty cool, but after beating all the bosses, you very quickly reach a point in the game where there is honestly not much to do. At this pointTerraria is a great game, and despite the many accusations, it is not like Minecraft at all, except for the idea of digging, and Minecraft was definitely not the first to include this type of gameplay, just the first to make it famous. The game is pretty cool, but after beating all the bosses, you very quickly reach a point in the game where there is honestly not much to do. At this point you can build stuff, which can be a lot of fun, but there isn't much of a sense of accomplishment. Multiplayer pvp is pretty boring, since no sane person would enter a pvp without the best armors and weapons in the game. When everyone has identical loadouts, it's just like any 2d platforming pvp game. However, I still love the game, and I like looking on Curse to see the latest build somebody has made. There are all kinds of cool adventure and rpg maps. Since the game has so much downloadable content, it is worth getting. Get it if you like a good, simple slash-everything-to-bits game with a touch of RPG and lots of building. Expand
  19. May 10, 2012
    7
    This game is unique. I found it enjoyable but I didn't catch on for me. This is pretty much a 2d, more action packed survival mode for Minecraft.

    Ignore this game and just purchase Minecraft
  20. May 28, 2014
    7
    The appeal of world-builder games like Terraria is, I think, a bit limited, meaning that there is a certain type of person that will absolutely love and adore the complexity a game like this, and then a good number of people who just won't "get it". I think I fall somewhere in the middle - intellectually, I adore the idea, but often get bored with the execution. Minecraft, for example,The appeal of world-builder games like Terraria is, I think, a bit limited, meaning that there is a certain type of person that will absolutely love and adore the complexity a game like this, and then a good number of people who just won't "get it". I think I fall somewhere in the middle - intellectually, I adore the idea, but often get bored with the execution. Minecraft, for example, just really didn't do it for me at any point. Terraria, however, is a game I keep going through cycles with - I become enamored with the discovery and exploration, play a lot, but then my progress bogs down, and my interest peters out for a good long while.

    Overall, I think this game is great, and if you like world-builders, this is definitely a good choice for you. I think I might like a little more structure here and there to hold my interest at a constant level (not really a huge fan of googling things I find in the ground to see if there's anything useful I can make with it). It's a solid game at any rate, though, and worth playing with.
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  21. May 31, 2012
    7
    The 2D aspect makes exploration and especially building much less fun than Minecraft. Building a structure is boring and isn't really the main focus. Houses are basically just for NPC storage. However, the gameplay is miles beyond Minecraft, the items are great and unique, the NPC's each have a function and are a fine addition, the amount of content is super, the multiplayer is fun asThe 2D aspect makes exploration and especially building much less fun than Minecraft. Building a structure is boring and isn't really the main focus. Houses are basically just for NPC storage. However, the gameplay is miles beyond Minecraft, the items are great and unique, the NPC's each have a function and are a fine addition, the amount of content is super, the multiplayer is fun as hell. Where minecraft is an exploration/building game, this is more of an RPG and action game. As most games nowadays it's overhyped by rabid furry lovers, however fairly it is a good game and worth 7/10 Expand
  22. Feb 20, 2013
    7
    I remember defending this game tooth and nail from those who thought it was an opportunistic attempt at surfing on Minecraft's success. I remember advertising it as a "really good Castlevania and Minecraft mixup at a very fair price", and playing countless hours on it. I guess most of this is still true, but ultimately I realized I was just too much "into the game" to see its real worth atI remember defending this game tooth and nail from those who thought it was an opportunistic attempt at surfing on Minecraft's success. I remember advertising it as a "really good Castlevania and Minecraft mixup at a very fair price", and playing countless hours on it. I guess most of this is still true, but ultimately I realized I was just too much "into the game" to see its real worth at that time: the time where I didn't finish the game. That's right, this game is no Minecraft, it has an end, and it would be perfectly fine if it weren't for its key detail: being a sandbox game. So yeah, my complaint is that once you finished farming for the best gear, there's nothing left to do for you, unless you are into building which is not as good as other games of this kind (despite I love 2D, retro, and the fact that this game was the first to take said elements into sandbox building). There were some updates after I left: it was my understanding that they were basically just extensions of the same thing: new gear to farm for, and some additional thing here and there. It's a shame, it could have been better than this, the fact that the team admittedly abandoned it (except lately I've been hearing about an update?) didn't help. Still, it's a good game. I think of it much like GTA III, it striked me because it was a kind of game I loved brought to date with the innovations of latest gaming, but ultimately in itself it was boring and lacked features that would have been, luckily for us, added later. I still think it deserves a seven, although the negative things about it are really tempting me to click on the yellow scores, but I have to admit that it's good and not all of those 100 hours I played were out of being hypnotized by farming or something. Expand
  23. Sep 10, 2012
    7
    I had fun with this game the first time through. After that it is very boring. You would think there would be more to reach when you get down to the bottom but it is just lava. There is no real reason to gear up with obsidian etc, because there is nothing to beat. The "dungeon" doesn't yield anything worth the trip, you can craft gear that's way better, so there is no point in gearing upI had fun with this game the first time through. After that it is very boring. You would think there would be more to reach when you get down to the bottom but it is just lava. There is no real reason to gear up with obsidian etc, because there is nothing to beat. The "dungeon" doesn't yield anything worth the trip, you can craft gear that's way better, so there is no point in gearing up for it. The "world bosses" don't drop anything fabulous and are just there to see how fast you can kill them. There are hours and hours to be wasted here, but there is no point to any of it, and you will ask yourself what was it all for? There was nothing to do with all that gear, no climax, no end game, nothing. Also the developer has dropped the game, there are no more updates. What you see is what you get. Steam could remove the "free content updates" as there are no more coming. He also stated he would not release the game for open development as he may not approve in the direction it goes. Worth a pass through, worth 5-$10, but I can honestly say I will never play it again. Expand
  24. Dec 17, 2012
    7
    Sidescrolling sandbox game with a focus on multiplayer spelunking. Devs have added tons of content since launch and is a legitimate action game with tons of armor, weapons and spells to collect. Randomized maps provide a new adventure anytime you want to start over and you can easily swap items between maps/servers. Great gameplay made even better with friends.
  25. Jun 30, 2013
    7
    When I was browsing through steam looking for a budget game to play on my spare time, I came up with Terraria. I was hooked in by the trailer. It showed me a mix of platform shooter/minecraft type of game. As a kid I loved to play platform shooters in the arcades. I must say that my first experience with Terraria was positive and the game really sucked me in and I even lost some sleepWhen I was browsing through steam looking for a budget game to play on my spare time, I came up with Terraria. I was hooked in by the trailer. It showed me a mix of platform shooter/minecraft type of game. As a kid I loved to play platform shooters in the arcades. I must say that my first experience with Terraria was positive and the game really sucked me in and I even lost some sleep because of it. I was sure that it would be a great experience, I was right and wrong at the same time.

    Pros:
    + The game is highly entertaining for as long as it lasts.
    + A perfect mix of farming materials, shooting, slashing and killing bosses
    + It has a vast variety of objects to craft
    + If the 1.2 patch will be free for PC it's a great addition to the game.

    Cons:
    - This one is a HUGE minus. The game's monster killing part for me was very short. It took my around 40 hours to be prancing around in full Hallowed armor. I didn't feel like I was rushing through it either. After killing the same bosses again in few minutes I was done with Terraria. The boss encounters didn't provide me with a challenge that I wanted in the first place. I didn't build any arenas or make the encounters easier, simply put the bosses were too easy in my opinion.
    - I felt that the balance between melee and ranged weapons was bad. There's no point in using melee weapons because ranged weapons/magic will get the job done much more easily than the melee weapons do.
    - Building in 2-D wasn't very appealing to me and discovering new caves or creating new worlds didn't add much to the game.
    - Playing an already easy game in multiplayer will just break it, since afaik the boss HP does not scale with the amount of players facing the boss. I realize this would be hard to program since servers can support so many players but still I feel it would be necessary to make killing the bosses even remotely challenging.

    Conclusion:
    I think the game was well worth the money I spent on it. I mean 40 hours of fun for 10 is something very special these days, compared to the 50€ you spend on brand new games, which can't buy you more than 12-20 hours of fun. However, I would call it a casual game for younger/inexperienced audiences. If you're looking for a game that challenges you (and your friends), look elsewhere.
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  26. Jul 13, 2013
    7
    I have only had 6 hours of play in this game, But I've enjoyed them. Its a bit daunting at first, As there is a lot of depth, And you are told almost nothing about what to do, But once you get it figured out, you'll want to play it a LOT. I want to say lots of people probably come here from minecraft, and a little warning. Its not about building. You'll get bored if you just want to build.I have only had 6 hours of play in this game, But I've enjoyed them. Its a bit daunting at first, As there is a lot of depth, And you are told almost nothing about what to do, But once you get it figured out, you'll want to play it a LOT. I want to say lots of people probably come here from minecraft, and a little warning. Its not about building. You'll get bored if you just want to build. Its about exploring and fighting. Expand
  27. Vas
    Jun 29, 2014
    7
    You start out in a world where things are fairly easy, and need to quickly build up a small shelter. You can build quite a lot based on how imaginative you are. There are some pretty big bosses that are very difficult as well, but fun none-the-less. I think most people will enjoy the game, there is lots to do in this particular game and many unique items you can obtain. It's always aYou start out in a world where things are fairly easy, and need to quickly build up a small shelter. You can build quite a lot based on how imaginative you are. There are some pretty big bosses that are very difficult as well, but fun none-the-less. I think most people will enjoy the game, there is lots to do in this particular game and many unique items you can obtain. It's always a bit different every single time you start a new game. Expand
  28. Sep 30, 2013
    7
    Fantastic game with great support, though lacking a story. There is a very good progression system that doesn't have to be linear. I thoroughly enjoyed the game. I recommend playing the game with friends. To not do so is to tempt insanity due to isolation. Some game mechanics could use a optional tutorial for those too lazy to go to the wiki. I look forward to the update tomorrow. slimesFantastic game with great support, though lacking a story. There is a very good progression system that doesn't have to be linear. I thoroughly enjoyed the game. I recommend playing the game with friends. To not do so is to tempt insanity due to isolation. Some game mechanics could use a optional tutorial for those too lazy to go to the wiki. I look forward to the update tomorrow. slimes with freaking umbrellas! Need more be said people? Then I will speak more unto the creative capabilities. Sadly limited to 2d, this allows for some interesting design concepts. I am more than happy with it though, as my steam screenshots will begin to attest. "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." H.P. Lovecraft. Expand
  29. Oct 4, 2015
    7
    Terraria is a game where you explore and do random crap.
    BUT, there are NO tutorials, and when I started, I had no Idea wtf I was doing.

    I like how it was like 95% Legend Of Zelda, and 5% Minecraft, totally original guys.

    If you like:
    - Minecraft
    - Legend of Zelda
    - Any dumb Blocky Game

    Then you'll like this game.

    Minecraft: 7.5/10
    This Game: 7/10, was kinda Dissapointed
  30. Nov 26, 2013
    7
    I bought Terraria to fill time a resource that I had in abundance, a couple of months ago and began playing it on "medium core" difficulty. After reaching hard-mode and continuing for quite some time thereafter, I must conclude that the game is pretty good.

    My first impressions were not very positive it took a while for me to work out the controls and get a feel for the game and all
    I bought Terraria to fill time a resource that I had in abundance, a couple of months ago and began playing it on "medium core" difficulty. After reaching hard-mode and continuing for quite some time thereafter, I must conclude that the game is pretty good.

    My first impressions were not very positive it took a while for me to work out the controls and get a feel for the game and all of that could have been avoided had the developers thought fit to include a tutorial or introduction of some sort. The beginning of the game was rather slow, too, being mainly filled with clunky melee combat and mining.

    Had I been busy, I would probably have abandoned Terraria because of the slow start but, with a lot of time to waste, I played for long enough to acquire decent equipment and reach hard-mode, where the game really begins. The game play later on was well worth it.

    I did not expect to enjoy the sandbox house-building aspects that Terraria borrows from Minecraft. I was looking for a fun platformer. I was wrong the building elements drew me in completely. They're incredibly well executed, fun, cathartic and brilliantly integrated into the game play. There's nothing quite like the feeling of relief that one gets from a perfectly timed retreat to one's self-built refuge in Hell.

    I'd recommend Terraria to anyone with a lot of time to play it and patience in spades. It is both fun and rewarding.
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Metascore
83

Generally favorable reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. Mar 19, 2012
    83
    Terraria is one of the best sandbox games. Terraria has some Minecraft spirit, however the focus of the game is on fighting and crafting, so it involves more action. The best way to enjoy Terraria is to play it with a couple of friends on your own server.
  2. Mar 16, 2012
    70
    It's a title that will appeal to the adventurer, the explorer and the builder; not to mention those who appreciate a substantial amount of player freedom. If you happen to be all of those things, Terraria is a lightly tarnished treasure.
  3. Mar 14, 2012
    83
    A lot of games tried to copy Minecraft – or at least participate from its' success. But this two-dimensional take on the well known formula is the only game that is able to step out of the shadow of the indie phenomenon that inspired it. It leads you into a unique world full of creative magic.