User Score
6.3

Mixed or average reviews- based on 159 Ratings

User score distribution:
  1. Positive: 70 out of 159
  2. Negative: 33 out of 159

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  1. Aug 26, 2023
    0
    Tacoma a self-parody of ham-fisted wokeness. Social politics are poor basis for a video game.
  2. Dec 25, 2022
    8
    This is a great short game with great storytelling mechanics, every time you get in to a room, you initiate a time recorder that show you what happened in that location for a few minutes or so, and you can follow different characters in that room, to understand all the characters you need to rewind a few times and each time to follow another character, to understand her story. its likeThis is a great short game with great storytelling mechanics, every time you get in to a room, you initiate a time recorder that show you what happened in that location for a few minutes or so, and you can follow different characters in that room, to understand all the characters you need to rewind a few times and each time to follow another character, to understand her story. its like 'cry no more' the show in NYC, only in a game, and very good made. the graphics in this game is amazing looking. the character are not fully graphics, as they are hologram projections of recording of people.

    without giving out the ending, the ending was very for filling. I liked it. (in movies I can usually guess it, this time I didn't, so it was good.)

    as a total, I definitely recommend this game.
    80/100game
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  3. Jun 19, 2022
    7
    In this game ur Amy, an investigator or some kind of detective, who needs to find out what happened in the space station TACOMA.
    PROS:
    I liked the way they tell u the narrative. It is like little 3D recorded videos, that u can fastforward or delay, in each room where u get to follow each of the caracters, since they can be in diferent places talking about diferent things (important or
    In this game ur Amy, an investigator or some kind of detective, who needs to find out what happened in the space station TACOMA.
    PROS:
    I liked the way they tell u the narrative. It is like little 3D recorded videos, that u can fastforward or delay, in each room where u get to follow each of the caracters, since they can be in diferent places talking about diferent things (important or not for the narrative) (idk if I explained right, but anyway). Besides I love the story, it catched me in a way that I couldn't stop until I finiched it, I loved playing it.
    CONS:
    The thing is, I think they missed a great chance of putting some nice puzzles and turning this game into a puzzle game. Ur investigating, u want to find out what happened, the game gives u that great feeling of wanting to search in every place, everything and every little detail and some puzzles would help increase the hours playing (since it is just 3 hours) and make it much more enjoyable and fun cause u literally just watch and read a little, so u can easily "play it in youtube".
    CONCLUSION:
    I would recomend to buy it in a promotion, it is definetly not worth the full price, but, as I said, I had a lot of fun playing it and for the price I bought I guess it was worth the experience. Despite it, I wouldn't judge anyone for just watching it on youtube.
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  4. Jun 14, 2022
    9
    really a great game, the art style, the color palette, the story, the script... very interesting indie game.
  5. Feb 15, 2022
    4
    This game has two big problems: it's boring and ugly. The effect is somewhat reminiscent of a low budget System Shock 2 - sterile, grey environments and "ghostly" crew members - with all of the gameplay stripped out. There's no inventory or combat, so your primary method of interaction is tediously picking up objects, looking at them, and then putting them back down. There's no way toThis game has two big problems: it's boring and ugly. The effect is somewhat reminiscent of a low budget System Shock 2 - sterile, grey environments and "ghostly" crew members - with all of the gameplay stripped out. There's no inventory or combat, so your primary method of interaction is tediously picking up objects, looking at them, and then putting them back down. There's no way to tell which items are significant, so you need to pretty much look at everything, just in case it's important.

    The space station has a deliberately maze-like layout, presumably so you won't finish the game too quickly. I suppose this comes as no surprise as the game is from the developers of Gone Home, and the space station is just as unconvincing as the enormous, sprawling house in that game. But unlike the grounded setting and emotional storytelling in Gone Home, Tacoma's bland, poorly-realized sci-fi setting never really grabbed me.
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  6. Oct 29, 2021
    0
    If I wanted to be preached at, I'd go to church. The creators of this game really ham fist their agenda pushing on and off the screen - even attacking other developers at GDC over their previous title Gone Home. Ironically, the insufferably preachy founder Steve Gaynor got all it's cred from supposedly telling opproesed stories, has been outed as fostering a toxic work environment thatIf I wanted to be preached at, I'd go to church. The creators of this game really ham fist their agenda pushing on and off the screen - even attacking other developers at GDC over their previous title Gone Home. Ironically, the insufferably preachy founder Steve Gaynor got all it's cred from supposedly telling opproesed stories, has been outed as fostering a toxic work environment that drove women to leave his studio. A former employee compared working for Gaynor to "working for a high school mean girl. His go-to weapon was to laugh at people's opinions and embarrass them in front of other people."

    This is a walking simulator - just like Gone Home. But it is primarily a political and social propaganda piece that is as ham-fisted as one could ever make. .

    I could even forgive the pandering if it wasn't done so badly that I got annoyed and quit believing or caring about the characters after 20 minutes. And no, that doesn't make me a homophobe for calling out terrible plots, writing, and twisting an entire story around a social diatribe you want to shove down my throat. It's bad writing and I never finished it.

    This ain't woke - it's tired old-school preaching. And we all quit listening to angry people that condemn others that don't agree with them a long time ago and for good reason. Go out there and find any one of a million other much better games to spend your time on.
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  7. May 26, 2021
    8
    Я лично получил от данного инди проекта массу положительных эмоций и с удовольствием порекомендую её всем любителям данного жанра.
  8. Mar 5, 2021
    7
    Really enjoyed the story and setting. Not much to do gameplay wise, as people have said its kind of a walking simulator. However I still enjoyed the characters, relationships and story. Quite short and left me wanting more.
  9. Feb 4, 2021
    7
    Tacoma - 7.5 / 10 - {recommend}
    The game is [good, but limited].
    The story is great, and the ambiance of the ship in space too, but the game is very limited, making you read several texts, and have to keep an eye on the scenes just to see when the characters will open the screen for you to read more texts to discover the events that caused the accident and where everyone is, and at the
    Tacoma - 7.5 / 10 - {recommend}
    The game is [good, but limited].

    The story is great, and the ambiance of the ship in space too, but the game is very limited, making you read several texts, and have to keep an eye on the scenes just to see when the characters will open the screen for you to read more texts to discover the events that caused the accident and where everyone is, and at the end of everything is not really worth it, because it's a normal ending, without a tremendous shock on the viewer, in this game you he watches more than anything, except he's short. What saves is the beautiful environment created on the space station, and makes you want to explore everything.
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  10. Jan 29, 2021
    9
    Its like reading a short and sweet 200 page stand-alone book. The world building is great, the characters are realistic and believable and i personally love the space setting. Play time for 100% is about 3h. Dont play this if you dont like story/lore/read heavy games or walking sims.
  11. Jan 10, 2021
    9
    Good Game with an interesting & good story and remarkable game design. I liked it.
  12. Dec 12, 2020
    6
    Decent gameplay with good movement. Fairly basic storyline, though engaging enough. Only paid a fiver, so pleased with this game at that price.
  13. Oct 24, 2020
    6
    Otra forma de contar una historia que, si no fuera de bajo presupuesto, se le podría haber sacado mucho más partido. Aún así, es agradable cómo algunos estudios pequeños se las ingenian para ofrecernos experiencias diferentes.
  14. Oct 19, 2020
    1
    нудное и скучное дерьмо. Главное не забывать о повестке. Тут вам и лезбиская пара, и гей пара с ребенком и бодипозитив и конечно же феминизм. Я типо под всем этим дерьмом должен выискивать интересный сюжет. Я абсолютно не против всего этого, но я против откровенной пропаганды.нудное и скучное дерьмо. Главное не забывать о повестке. Тут вам и лезбиская пара, и гей пара с ребенком и бодипозитив и конечно же феминизм. Я типо под всем этим дерьмом должен выискивать интересный сюжет. Я абсолютно не против всего этого, но я против откровенной пропаганды.
  15. Oct 10, 2020
    9
    Holly **** If you're one of those people who like reading into notes and clues while slowly fitting the story together inside your mind this game is a must play. The story is deep, but not too complicated and the characters show very realistic emotions. Definitely worth every cent spent on it, and every minute spent in it.
  16. Oct 8, 2020
    10
    This review contains spoilers, click expand to view. **So, Normally this game would rank a 7 for me, but I had to throw on three points to counteract a copy and pasted negative review (exact same review from two different accounts), a homophobic review from someone who never studied world history and someone who hasn't realized that DirectInput was mostly phased out nearly a decade ago and that X-Input is the new standard.**

    So, Tacoma is a good atmospheric experience where you explore a space station and learn about the fate of it's crew. The characters are easy to get to know and complex in their own ways. There's an underlying theme of AI rights, the dangers of the conservative mindset that goes along because it was told and never questions, and (as seems to be standard in recent years) the evils that a corporation can perpetrate in the name of profit.

    You may have noticed that I called this an "experience" and that is because it is most certainly not a game. it's an experience that you can have. Like other games in the Walking Simulator sub-genre of Adventure games, there is little that you can actually do besides explore and piece together the story of what happened to the Tacoma's crew.

    **SPOILERS (But nothing too bad)**

    The game has a happy ending all around, and I was very glad to see it. I felt very invested in the characters of this game for no reason that I can fathom because I'm not represented among the crew, and that makes me pretty happy over all.

    I definitely recommend this game, but it's price point is a bit high for such a short experience. To me, I thought the story and atmosphere elevated it to the 20 dollar price range; but others may not think so. If you are the kind of person that doesn't like to take risks with their money, I'd wait for a sale, but when it gets in your price range, get it; because it's pretty damn good.
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  17. Sep 14, 2020
    6
    Enjoyed Gone Home for what it was but this didnt really hook me as much. The story falls flat and just isnt the most interesting. I liked the idea of seeing how each character reacted to certain situations but this could have been really good with some creativity in terms of certain characters betraying others in a different room and only you the player knowing about it etc. Overall aEnjoyed Gone Home for what it was but this didnt really hook me as much. The story falls flat and just isnt the most interesting. I liked the idea of seeing how each character reacted to certain situations but this could have been really good with some creativity in terms of certain characters betraying others in a different room and only you the player knowing about it etc. Overall a fairly forgettable experience Expand
  18. Aug 2, 2020
    4
    To call Tacoma a game would be quite a stretch.
    Like all other walking sims all you do "Playing" it is walking around learning tidbits about the story.
    Story in which you have no stakes since it all ended before the game even began. In Tacoma you aren't an actor but just a spectator of other "people" stories and i find it quite boring. Even though the game's extremely short (finished
    To call Tacoma a game would be quite a stretch.
    Like all other walking sims all you do "Playing" it is walking around learning tidbits about the story.
    Story in which you have no stakes since it all ended before the game even began.

    In Tacoma you aren't an actor but just a spectator of other "people" stories and i find it quite boring. Even though the game's extremely short (finished it in around 2 hours).

    The story could be intresting but as i said you have no stakes in it.
    The characters are quite bland. Gone home did a much better job by just focusing on ONE character instead of six.

    I would not recomend Tacoma to anyone to be honest.
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  19. Jul 27, 2020
    0
    Very simple storyline. The whole game is stories about heroes of gays and lesbians. I do not want to be imposed on me in games deviant behavior of people. It is not normal.
  20. Jul 8, 2020
    10
    One of my favorites.

    If you like walking sims or time manipulation, you love this gem
  21. Apr 11, 2020
    1
    Game is impossible for me to play on Win7 because from what I can tell, the camera controls are borked due to driver the game not liking Win7 drivers.
  22. Feb 28, 2020
    0
    I am a fan of 'walking simulators'. Soma, Life is Strange, and Rime are the best examples of the genre. I do not care if it is only a couple of hours long, or anything else as long as long as it has a good story and the environment is engaging.

    I also normally do not care who makes the video games, but I have an issue when their politics affects the games that are made. Which is an
    I am a fan of 'walking simulators'. Soma, Life is Strange, and Rime are the best examples of the genre. I do not care if it is only a couple of hours long, or anything else as long as long as it has a good story and the environment is engaging.

    I also normally do not care who makes the video games, but I have an issue when their politics affects the games that are made. Which is an issue I have with this game, and it isn't surprising if you know the personality of the creator of The Fullbright Company, Steve Gaynor. Both Tacoma and Gone Home are terrible, not by design, but by the intent behind them: to push a political agenda. It wasn't as bad in Gone Home (the problem with that game was that it was marketed and sold as a horror game, obviously it's not), but judging by Tacoma, the company's future games will only be worse.

    Do not support video game companies like this one and Beamdog, who care more about agendas than making good video games. (Beamdog's baldur's gate siege of dragonspear is absolutely terrible, even worse than Tacoma in pushing an agenda. Not to mention the content they added to an already amazing game (Baldur's Gate 2) is trash-tier fan fiction)
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  23. Sep 29, 2019
    8
    You do nothing except thinking and exploring still you get no bored. Brillantly thought storyline. Masterful design.
  24. May 8, 2019
    7
    Well made for what it set out to do. Unlike Gone Home, which operated as a mystery of sorts, Tacoma is more so about learning about the characters on the space station for two hours, until the big reveal exposing the big bad corporation. I'd say the world building and characters are more interesting than the plot itself, which is really Tacoma's greatest downside. Although, saying oneWell made for what it set out to do. Unlike Gone Home, which operated as a mystery of sorts, Tacoma is more so about learning about the characters on the space station for two hours, until the big reveal exposing the big bad corporation. I'd say the world building and characters are more interesting than the plot itself, which is really Tacoma's greatest downside. Although, saying one thing is negative because it wasn't as good as the other aspects of the game is pretty good as criticisms go. It's very low stakes and railroad-y by design and I can see a lot of people losing interest very quickly. I will say though that the AR segments are easily the highlight of the game. I can't even begin to imagine how much of a pain in the ass it must have been to script and perform every bit of dialogue so it all lines up as perfectly as possible. As a game mechanic, it makes for a much more engaging experience when you choose which conversations to listen in to. It's very clever and a step above the endless letters and audio logs from Gone Home. Basically, everything Gone Home did well, this game does better, except for the main story holding it all together which, in Tacoma's case, feels almost incidental. It does fit together with the world building, however, so I can't say it's bad, just underwritten perhaps. It's a very easy-going experience but if walking sims are something you enjoy, I can safely recommend Tacoma as 'another one of those'. Expand
  25. Apr 5, 2019
    8
    This is an interactive story more than a 'game' but thoroughly enjoyable. The storyline is well developed and the interactive nature means you need to piece together that story which can be done at your leisure. Graphics and interaction with the environment is good as well. In total I took about 5 hours to complete the game.
  26. Yco
    Nov 2, 2018
    9
    Tacoma is an excellent game, with an ending that made me laugh out loud with delight.
  27. Sep 20, 2018
    6
    I think it's an alright narrative experience. So you go around watching recorded events in AR on a spacetation: think pokemon Go but the people are little more than outlines in a solid color. Your main character doesn't talk save for a few lines at the very beginning and very end. It becomes clear why, for story purposes, the developers had to do this. If they had changed that part ofI think it's an alright narrative experience. So you go around watching recorded events in AR on a spacetation: think pokemon Go but the people are little more than outlines in a solid color. Your main character doesn't talk save for a few lines at the very beginning and very end. It becomes clear why, for story purposes, the developers had to do this. If they had changed that part of story then the main character could have commented on things and I think the game would have been much better for it. However as the game is there were about 2 moments that choked me up a bit. The end didn't really shock me and I think it falls flat. BUT HEY, it's an interesting hour experience. Expand
  28. Jul 14, 2018
    7
    Haiku Review: Search a space station / Discover what happened there / Where did they all go
    Favorite Thing: It's a walking simulator (in space) so thankfully uncovering the story was enjoyable. It's just short enough to not overstay its welcome.
    Least Favorite Thing: The game is not really much other than walking and listening. It could have used a little more puzzling. Date
    Haiku Review: Search a space station / Discover what happened there / Where did they all go
    Favorite Thing: It's a walking simulator (in space) so thankfully uncovering the story was enjoyable. It's just short enough to not overstay its welcome.
    Least Favorite Thing: The game is not really much other than walking and listening. It could have used a little more puzzling.

    Date Completed: 2018-07-12
    Playtime: ~ 2h
    Enjoyment: 7/10
    Recommendation: If you're a fan of walking simulators or scifi then go for it.
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  29. Apr 15, 2018
    9
    I'm seeing that a lot of people had issues with the price but I got it in the humble bundle so I'm fine with that. I liked the story and felt that most of the characters had interesting personalities. I also like the twist that came at the end of the story. Overall, good story and pretty game. I would give it a 8.7 overall.
  30. Mar 20, 2018
    8
    Short and sweet, took me two hours to beat. I honestly liked it way more than I ever liked Gone Home. Game hovered around a 7 or 8, landed on 8 in the end (almost took off because it is a short game). I particularly loved replaying conversations in the rooms and following characters around to hear every word. I loved the ending.
Metascore
76

Generally favorable reviews - based on 56 Critic Reviews

Critic score distribution:
  1. Positive: 35 out of 56
  2. Negative: 1 out of 56
  1. CD-Action
    Oct 30, 2017
    60
    Gone Home developers tackle the issue of corporate hell aboard futuristic space station. Unfortunately their sentimental style does not go along with the brutally down-to-earth (oh, the irony!) subject too well. [10/2017, p.67]
  2. Oct 8, 2017
    90
    A bold, ambitious step forward for the - hnngh - "walking simulator." [Issue#266, p.54]
  3. Sep 21, 2017
    51
    Walking simulators live or die by the strength of their narrative, and Tacoma gives away its main plot just minutes after you start playing it. It does have other secrets, but they aren’t worth your time.