- Publisher: FireFly Studios , Viva Media
- Release Date: Sep 22, 2014
User Score
Mixed or average reviews- based on 250 Ratings
User score distribution:
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Positive: 102 out of 250
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Mixed: 71 out of 250
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Negative: 77 out of 250
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Sep 24, 2014
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Sep 23, 2014Exactly what I wanted out of the game. If you enjoy the original stronghold crusader this should be equally as addictive. I have put about 6 hours into the game so far. At first I was hesitant but after I progressed through the campaigns I found that this game possesses everything that made the original fun and more.
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Nov 8, 2014Bleh, this is the same game as it was in 2005. Cmon guys, its 2014 already, open your window and look outside. No plot, no lore, and, man, those characters looks like terrible FREAKS! If it was a joke I didn't get it.
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Jan 17, 2015
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Oct 27, 2015This is strategy game that can build city/castle and army. The previous game is better than this. The game is too heavy (its glitch) for my pc, i dont know why. The game is has not many improve from previous. The graphic is boring.
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Dec 27, 2014Game is **** garbage I can't even change the AI difficulty I get my ass kicked every match and than I have the announcer asy you are in last place I'm not impressed than you have your ai allies say you have doomed us I don't want to **** hear that **** im new i'm going back to the first crusaders where I don't suck, if I do good in the first one but bad on the second one than the game is garbage
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Jan 4, 2015The game play comes from an era when programmers had tons of ideas but only few grams of tools. Nowadays things had changed. Unfortunately not for the good of players as programmers now have tons of tools but only grams of new ideas.
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Oct 14, 2014
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Sep 30, 2014
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Oct 26, 2014I used to play the first Stronghold a long time ago, and it was great at the time.
Actually I don't see any great improvement in the second chapter, beside graphics.
Game-play got slightly worse, few really hard mission without any real good fun.
Old for these years -
Sep 23, 2014
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Sep 24, 2014It's not a "stronghold" game. When i play it, i feel very different from the original version. Still a big disappointment :( .........................
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Sep 24, 2014
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Sep 24, 2014
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Sep 24, 2014
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Sep 23, 2014
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Sep 24, 2014This review contains spoilers, click expand to view.
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Sep 25, 2014
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Nov 16, 2014
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Oct 4, 2014I wasn't expecting Stronghold Crusader II to be absolutely new game, i didn't expect it to change whole game system and redo everything but... There is NOTHING new in this release. Its almost the same game as HD version of old Crusader with better graphics. If u want to play same game again buy it... But if you want changes, any changes don't. It even contains icons from old Strongholds.
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Sep 26, 2014
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Sep 28, 2014
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Sep 24, 2014This game has a lot of bugs and no sound in battles only in main menu. Wolf, Lionheart.. no one has voice. I bought the Special Edition and don`t see the "mini-campaigns". Its a copy of SC3 and its better SC1
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Sep 24, 2014
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Sep 27, 2014Good solid stronghold crusader fun, has been keeping me entertained now for hours, it has a few game play and AI flaws but will easily be a 10 when these are ironed out. The only one thing i don't like about the game is the AI cheats but then when i am building a sweet castle it needs all the help it can get.
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Sep 28, 2014
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Sep 26, 2014A big disappointment. In my first review, I stated that AI has been improved a lot. Several hours passed, I realize that I was wrong. In terms of unit management, AI does an excellent job, you won't have a chance if AI has a similar army size of your army. However, the reason why AI can rush so quickly is just because AI cheat for resources and units.
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Sep 23, 2014Congratulations Ladies and Gentlemen, Firefly Studio have re-released the same game with few improvements over a 12 year period. If this were any other game, people would be outraged.
Con of the century, and for a $50 pricetag. LOL @ the people that would pay for a 12 year old game. -
Sep 23, 2014
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Sep 26, 2014
Awards & Rankings
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CD-ActionDec 13, 2014When I read that Crusader is slowly becoming the game the developers wanted it to be, I can’t hold back laughter. What are they going to do in Crusader III? Strip the visuals of distinctiveness even more? Simplify the economy further? Remove some more units? [Dec 2014, p.81]
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Dec 3, 2014Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
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Game World Navigator MagazineOct 25, 2014When it comes to the fight the game remains as clueless as before. An attack resembles a mob hit on the madhouse watchman's post: confused fighters run toward the target and drop dead on the way. All three formations are designed to provide a semblance of order, but after right click on the enemy such order immediately thrown into chaos. And, just as before, two dozen archers on the wall solve most of the issues of defense. The visual part of the game just aggravates the impression that ... Oops, there is no impression actually. Nobody creates games in this way anymore. [Nov 2014, p.99]