- Publisher: FireFly Studios , Viva Media
- Release Date: Sep 22, 2014
User Score
Mixed or average reviews- based on 250 Ratings
User score distribution:
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Positive: 102 out of 250
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Mixed: 71 out of 250
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Negative: 77 out of 250
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Sep 23, 2014Exactly what I wanted out of the game. If you enjoy the original stronghold crusader this should be equally as addictive. I have put about 6 hours into the game so far. At first I was hesitant but after I progressed through the campaigns I found that this game possesses everything that made the original fun and more.
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Sep 27, 2014Good solid stronghold crusader fun, has been keeping me entertained now for hours, it has a few game play and AI flaws but will easily be a 10 when these are ironed out. The only one thing i don't like about the game is the AI cheats but then when i am building a sweet castle it needs all the help it can get.
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Sep 28, 2014
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Sep 26, 2014
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Sep 25, 2014
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Sep 27, 2014
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Oct 19, 2014I have over 100 hours of gameplay so far in single as well as multiplayer. While I don't think it is a great game it is a very good game and does what it means to do well.
The graphics while not cutting edge are more then adequate for the genre. If you are interested in a castle sim/medieval warfare game then this is your best bet. -
Oct 12, 2014No they are not reinventing the wheel, yes they are bringing back a classic from the dead.
Congratulations on making me a very happy man in my limited spare time.
The AI is tough but then I'm not very good. I will keep this for years as I can now retire my original copy, thank you firefly from a true fan of the castle building and siege genre. -
Sep 28, 2014The game truly delivers. It might need a few stones polished but all in all, its very enjoyable and fun to play, especially with friends. The music by Euvino hits its mark once again and the game itself is just beautiful. I'm sure they intend to add additions and minor fixes in the future -which will make this game even more enjoyable and challenging. Well done FireFly.
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Sep 23, 2014
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Sep 29, 2014Great! Better than crusader 1. It has some bugs, but gameplay is still brilliant and worth money spent for it!
Graphics aren't as good as in other 2014's productions, but It's stronghold series, graphics is not important! -
Sep 23, 2014
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Sep 24, 2014
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Sep 24, 2014
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Sep 23, 2014
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Sep 23, 2014
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Sep 27, 2014While this game isn't perfect, it surely doesn't deserve to be rated 0/10.
My honest opinion is that it deserve 7/10, maybe 6/10 at worst.
But a bland zero? No way
I'm rating the game 10/10 to counter those people that have no idea how does a 0/10 game looks like. -
Sep 23, 2014
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Sep 24, 2014
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Oct 10, 2014Installed it yesterday around 5 PM and played multiplayer until 1 AM =D
I simply loved it.
Yes it had a small bug for me when turning buildings because it did not recognize my mouse wheel, but changing my mouse solved this problem. Also Firefly is patching quickly.
For anyone who liked the original Crusader and wants to try this as a good online multiplayer, this is your chance! -
Oct 11, 2014
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Sep 4, 2018most of the people like fist one but i think this version is better than first one.
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Oct 20, 2017Çok hoş oyun zaten hayranıydım crusader 1 den beri ama pc iyi olmasına rağmen bi türlü düzgün performansla oynayamadım arada küçük buglarda vardı ama yine aksiyonu çok hoş tavsiye ederim
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Nov 23, 2019Lets be honest, the first was much better. But this Is also Fun to play. The only thing i hate Is optimalization, Its horrible
Awards & Rankings
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CD-ActionDec 13, 2014When I read that Crusader is slowly becoming the game the developers wanted it to be, I can’t hold back laughter. What are they going to do in Crusader III? Strip the visuals of distinctiveness even more? Simplify the economy further? Remove some more units? [Dec 2014, p.81]
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Dec 3, 2014Blast from the past when real-time strategies used to dominate the world. The creators took the concept of the first part almost completely and besides the updated visuals there is no extra value added to differentiate the sequel from the original.
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Game World Navigator MagazineOct 25, 2014When it comes to the fight the game remains as clueless as before. An attack resembles a mob hit on the madhouse watchman's post: confused fighters run toward the target and drop dead on the way. All three formations are designed to provide a semblance of order, but after right click on the enemy such order immediately thrown into chaos. And, just as before, two dozen archers on the wall solve most of the issues of defense. The visual part of the game just aggravates the impression that ... Oops, there is no impression actually. Nobody creates games in this way anymore. [Nov 2014, p.99]