- Publisher: Capcom
- Release Date: May 29, 2018
- Also On: PlayStation 4, Switch, Xbox One
Summary:
Celebrate the 30th Anniversary of the iconic Street Fighter franchise with the ultimate tribute to its arcade legacy in the Street Fighter 30th Anniversary Collection. This content-rich all-in-one package highlights the series' past in an anthology of 12 classic titles with arcade-perfect balancing including the original Street Fighter, Street Fighter II, Street Fighter II: Champion Edition, Street Fighter II: Hyper Fighting, Super Street Fighter II, Super Street Fighter II: Turbo, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, Street Fighter III, Street Fighter III: 2nd Impact and Street Fighter III: Third Strike.
The collection also offers a definitive online experience across four of the included titles; Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3 and Street Fighter III: Third Strike. Street Fighter players can recreate the classic arcade gaming experience by competing against the CPU whilst waiting for friends in online battles where they can put their fighting skills to the ultimate test. Fans of the series can also enjoy diving into the past 30 years of Street Fighter history with rich character bios, a huge Museum Mode including never before seen art and interactive timeline, and listen to tracks in the Music Player.
GAMEPLAY FEATURES:
* Celebrate 30 years of the most iconic fighting game series The hit series with over 39 million units in global sales returns for its 30th anniversary celebration with a compilation of 12 classic arcade titles in one package.
* Relive the titles that made gaming history Includes the original Street Fighter released in 1987 which introduced two of gaming's most famous heroes, Ryu and Ken. Additionally, the iconic Street Fighter II became the first ever one-on-one video game that gave players a choice of characters, including the debut of the series' strongest female Chun-Li. Street Fighter III continued the core numbered series and was the first game to introduce the parry attack.
* New gameplay options including online play Players can utilize save states as they progress through the game offline. In addition, players can duke it out online in four classic titles (Street Fighter II: Hyper Fighting, Super Street Fighter II: Turbo, Street Fighter Alpha 3 and Street Fighter III: Third Strike). In addition to Ranked and Casual Match options, up to four players can join a lobby where they can play against the CPU while waiting for their match. Each title will have their own Global leaderboard and the "rewind" tech ensures low-latency online battles.
* Hadoken your way down memory lane Revisit historic moments from the series and explore an interactive timeline of events that helped create one of the world's leading fighting game series. View stunning pieces of concept art and uncover little known facts behind each game release.
* Learn more about fan-favorite characters Scroll through character bios and learn new details about series favorites whilst enjoying sprites and key animations to see how the classic fighters have evolved over time.
* Remember the tunes! Sit back and enjoy the most memorable Street Fighter tracks from the collection in the Music Player.
| Rating: | T |
|---|---|
| Developer: | Capcom, Digital Eclipse |
| Genre(s): | Miscellaneous, Compilation |
| Number of Online Players: | 2 Players Online Multiplayer |
| Cast | Credit |
|---|---|
| Masayuki Tanaka | Lead Engineer (Capcom USA) |
| Masayuki Tanaka | Lead Engineer: Capcom USA |
| Dan Filner | Emulation Engineer (Digital Eclipse) |
| Dan Filner | Emulation Engineer: Digital Eclipse |
| Kevin Wilson | Engineering Director (Digital Eclipse) |
| Kevin Wilson | Engineering Director: Digital Eclipse |
| Adam Rippon | Senior Engine Architect (Digital Eclipse) |
| Adam Rippon | Senior Engine Architect: Digital Eclipse |
| Bill Schmidt | Design (Digital Eclipse) |
| Bill Schmidt | Design: Digital Eclipse |
| Bob Baffy | Composer (Digital Eclipse) |
| Bob Baffy | Composer: Digital Eclipse |
| Dave Wagner | Network Engineer (Digital Eclipse) |
| Dave Wagner | Network Engineer: Digital Eclipse |
| Andrew Ayre | Chief Executive Officer (Digital Eclipse) |
| Andrew Ayre | Chief Executive Officer: Digital Eclipse |
| Michael Mika Sr. | Head Of Development (Digital Eclipse) |
| Michael Mika Sr. | Head Of Development: Digital Eclipse |
| Glen McKnight | Creative Director (Digital Eclipse) |
| Glen McKnight | Creative Director: Digital Eclipse |
| Brandon Sheffield | Writer (Digital Eclipse) |
| Brandon Sheffield | Writer: Digital Eclipse |
| Michael Evans | Director, Production Management (Capcom USA) |
| Michael Evans | Director, Production Management: Capcom USA |
| Peter Rosas | Producer (Capcom USA) |
| Peter Rosas | Producer: Capcom USA |
| Stephen "Frosty" Frost | Design: Digital Eclipse |
| Stephen "Frosty" Frost | Producer: Digital Eclipse |
| Stephen "Frosty" Frost | Producer: Digital Eclipse |
| Frank Cifaldi | Historian (Digital Eclipse) |
| Frank Cifaldi | Historian: Digital Eclipse |
| Mike "Salty" Upshall | Supplemental Art Support (Digital Eclipse) |
| Mike "Salty" Upshall | Supplemental Art Support: Digital Eclipse |
| Joram Nowak | Supplemental Art Support (Digital Eclipse) |
| Joram Nowak | Supplemental Art Support: Digital Eclipse |
| Alexandre Gelinas | Supplemental Art Support (Digital Eclipse) |
| Alexandre Gelinas | Supplemental Art Support: Digital Eclipse |
| Tom Russo | Director Of Business Development (Digital Eclipse) |
| Tom Russo | Director Of Business Development: Digital Eclipse |
| Jodi McLellan | Chief Financial Officer (Digital Eclipse) |
| Jodi McLellan | Chief Financial Officer: Digital Eclipse |
| Kiichiro Urata | Chief Executive Officer (Capcom USA) |
| Kiichiro Urata | Chief Executive Officer: Capcom USA |
| William Yagi-Bacon | Chief Operating Officer (Capcom USA) |
| William Yagi-Bacon | Chief Operating Officer: Capcom USA |
| Aki Nishiyama | Chief Financial Officer (Capcom USA) |
| Aki Nishiyama | Chief Financial Officer: Capcom USA |
| John Faciane | Producer (Capcom USA) |
| John Faciane | Producer: Capcom USA |
| Rica Landreneau | Producer II (Capcom USA) |
| Rica Landreneau | Producer: Capcom USA - SFII |
| Laura Jacob | Associate Producer (Capcom USA) |
| Laura Jacob | Associate Producer: Capcom USA |
| Ryuhei Tanabe | Systems Engineer (Capcom USA) |
| Ryuhei Tanabe | Systems Engineer: Capcom USA |
| Norio Kitamura | API Director (Capcom USA) |
| Norio Kitamura | API Director: Capcom USA |
| Raphael Ho | API Director (Capcom USA) |
| Raphael Ho | API Director: Capcom USA |
| Zareh Garapetian | Game Programmer (Capcom USA) |
| Zareh Garapetian | Game Programmer: Capcom USA |
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