User Score
1.9

Overwhelming dislike- based on 3264 Ratings

User score distribution:
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  1. Nov 23, 2017
    4
    I've played 40 hours of various game modes; campaign, arcade, starfighter assault, galactic assault and heroes vs villains. This review is ignoring the lootcrates/progression stuff. Even ignoring that, it has big issues of its own.

    Firstly, the campaign is a solid "Okay". Its not great in terms of gameplay and its a little cheap when you recognise large areas are copy and pasted from
    I've played 40 hours of various game modes; campaign, arcade, starfighter assault, galactic assault and heroes vs villains. This review is ignoring the lootcrates/progression stuff. Even ignoring that, it has big issues of its own.

    Firstly, the campaign is a solid "Okay". Its not great in terms of gameplay and its a little cheap when you recognise large areas are copy and pasted from the multiplayer maps. The story is good. If you enjoy Star Wars stories then you'll probably like it and its always nice to play as some of the icons of the movies. Although it does seem like huge parts of the story are missing. There are times when you finish one mission, get a cutscene and suddenly it's been several months and thats it; onto the next arc.

    Arcade mode is mostly a gimmick. The AI is dumb and for me, there was just no fun to be had doing the challenges. Makes me miss Galactic Conquest a whole lot more....

    Heroes vs Villains is probably the mode needing the most teamwork and rewards it pretty well. Plenty of fun to be had although my impression is that the Dark Side is much, much stronger than the Light.

    Starfighter Assault... It was the biggest reason for me getting the game after really enjoying it during the beta. But after a few hours you really notice how dumbed down it is. The sheer amount of bots really diminishes the sense of accomplishment of killing an enemy and when you come across and actual player, its really down to luck as to who sees the other first. You die incredibly quickly and no matter the match-up; if someone is behind you, you will die and there's very, very little you can do about it.

    Galactic Assault can be fun. However the game tries its absolute hardest not to be.
    The maps are genuinely some of the worst I have ever played in a shooter. When you have teams of 20 vs 20 and there are single objective points which need to be held, all ideas of strategic planning and teamwork goes straight out the window. It descends into "throw grenade, run to cover in/near the objective and hope for the best". Takodana phase 1 is the worst offender for this but Kamino is another, but at least that is split between 3 main corridors.
    Then there are other maps where phases are just impossible to win for one team. I have never, in ~33 hours of Galactic Assault, seen Republic win phase 1 of Kashyyyk or the Rebels win phase 1 of Hoth. The best you can hope for is to make a dent on the attacker's ticket counter and completely ignore the objective.

    The game overall, visually, is stunning. But it is seriously lacking and the more you play, the more you begin to notice is actually quite bad. For example, Kashyyyk: it looks amazing and during the starting sequence you see lasers and explosions and it gets you hyped but after playing it a few times you notice that these scripted events deceive you and make the game look more dynamic than it truly is. The same goes for most of the Galactic Assault and Starfighter Assault maps. There's a huge amount of scripted events covering over the fairly dull and repetitive gameplay. A whole lot of invested development time making the game look good, while not a lot has gone into making it play good.
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  2. Mar 7, 2018
    4
    I just received this game as a gift and the team balance is simply horrible. I understand that it is a progression type game, but progressing is hard to darn near impossible to earn battle points. Also you will need in game money when going up against a team that has pretty much maxed out their abilities. To be able to achieve weapon and class milestones to progress an to be reward withI just received this game as a gift and the team balance is simply horrible. I understand that it is a progression type game, but progressing is hard to darn near impossible to earn battle points. Also you will need in game money when going up against a team that has pretty much maxed out their abilities. To be able to achieve weapon and class milestones to progress an to be reward with in game money so you can buy class and hero crates . Of course the reason for this is that the game was designed from the ground up with MTX in mind to entice people to spend money for in game currency so they can apply it to their character builds.Also matches are starting without filling both teams to 20 players each. And playing 17v10 for a couple of mins is not fun. And for a game that focuses on the multiplayer aspect more so that story telling rpg side it really isn't worth it because of those glaring faults. The game could be really enjoyable to where you could play endless hours, but there are to many balance type issues.

    Pro Look and feel of Star Wars
    Cons Progression issues, Team balance.
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  3. Jan 8, 2019
    4
    Good :

    - graphics
    - Star wars universe
    - action

    Bad :

    - too little liberty with the frustrating message : "go back to the gaming area"
    - the spaceship driving with a keyboard is a nightmare
    - too repetitive
  4. Nov 17, 2017
    4
    This game is beautiful and the fighting is fun, but after every round you will face an overwhelming sense of disappointment at how little you unlock. Right now the math places earning either Luke or Vader as requiring 15 hours of in-game playtime, and while earning heroes you will be unable to spend those credits on starcards to progress your classes. Save yourself some time and money andThis game is beautiful and the fighting is fun, but after every round you will face an overwhelming sense of disappointment at how little you unlock. Right now the math places earning either Luke or Vader as requiring 15 hours of in-game playtime, and while earning heroes you will be unable to spend those credits on starcards to progress your classes. Save yourself some time and money and pick up the 2005 Star Wars Battlefront 2 for $10. Expand
  5. Nov 17, 2017
    4
    Great sound, great graphics, flight feels smooth, level design was done with care that is the extent of good things from this game. The campaign was just over 4 hours long and ends openly. Gone are the days of buying a complete game at launch. While the campaign was enjoyable it didn't do anything new or shocking and you see everything coming a mile away. The progression system is beyondGreat sound, great graphics, flight feels smooth, level design was done with care that is the extent of good things from this game. The campaign was just over 4 hours long and ends openly. Gone are the days of buying a complete game at launch. While the campaign was enjoyable it didn't do anything new or shocking and you see everything coming a mile away. The progression system is beyond broken in this game! You use credits earned by playing to buy Heroes (Darth Vader, Luke Skywalker, ect) however you also use these same credits to buy loot boxes that randomly give you cards to upgrade the normal class characters. So if you want to play as Darth Vader and you are currently saving all your credits for him that means you are not able to upgrade any of your other characters. They have since lowered the insane prices of Heroes, however they also lowered your rewards for completing the campaign, and also limited the amount of credits you can earn in arcade mode. Yes you heard it correctly, they limit the amount of progression you can EARN in the game by PLAYING the game to cause you to pull out your wallet and buy your way to top of progression. Another note to end on your performance does not matter in this game. If you have 0 kills 50 deaths and do not play the objectives you earn the same amount of credits at the end of the match as the guy who gets 50 kills, a 45 kill streak, and only 1 death. The game is BROKEN. Expand
  6. Nov 18, 2017
    4
    We finally got the Star Wars games that millions of fans wanted, only to have EA spread their greedy filth all over it. Behind the awfully cringy microtransaction paywall, is a beautiful and well made game. My props to the developers. Unfortunately, the progression and loot box system totally undermines the multiplayer experience. I hope Disney takes note of this fiasco, and awards theWe finally got the Star Wars games that millions of fans wanted, only to have EA spread their greedy filth all over it. Behind the awfully cringy microtransaction paywall, is a beautiful and well made game. My props to the developers. Unfortunately, the progression and loot box system totally undermines the multiplayer experience. I hope Disney takes note of this fiasco, and awards the Star Wars licensing rights to a proper game producer that will keep fans happy, instead of one like EA who tarnishes the Star Wars franchise for so many. The game itself is good, it needs some additional tweaking but overall it would be a solid entry to the Star Wars universe if not for the blatant, and downright villainous microtransactions implementation. Players of the deluxe edition or early access were free to spend as much real money as they wanted/could afford to gain an obvious competitive advantage over other players; in a AAA title multiplayer game, that is downright destructive to the game and community. I hope that EA, Dice, and Disney all listen to the fans and do something to make this right. Until they do that, PLEASE do not support EA by buying this game, you're encouraging this kind of shifty behavior in our industry and hobby. Expand
  7. Nov 21, 2017
    4
    It is a speedy pewpewfest without any sort of advanced tactics or sense of presence, in glorious graphics, with a horrible horrible progressionsystem. So many missed opportunities. Not even mentioning the pay2win feature currently disabled.

    *Edited because i didnt mean to set a zero, and also change of phrasing.
  8. Feb 18, 2018
    4
    This game is absolute garbage unless you are simply a narcissist who loves being tortured into submission every 19/20 multiplayer matches, where the game forces you to spend your time to experience 90% of the games content. ALL the pay to win players bought ALL their cards during the Early Access and THEN when normal players have access to the game, they take that option away from them..This game is absolute garbage unless you are simply a narcissist who loves being tortured into submission every 19/20 multiplayer matches, where the game forces you to spend your time to experience 90% of the games content. ALL the pay to win players bought ALL their cards during the Early Access and THEN when normal players have access to the game, they take that option away from them.. haha... Absolutely bass ackwards at best. Great fix EA. Don't get me wrong... the actual content in the game is stunningly gorgeous, hands down the best of any Star Wars anything. It has plenty of great moments and very nostalgic, IF you can get a good match. Currently the game still doesn't even have lobby rotations of any kind.. all the good players end up on one team in a server and that's that. You usually NEVER get on a decent team because all the openings are on the **** teams where people have already rage quit and you take their place on the shyte team. So much fun... When you finally get on a good team and are able to get some points, after about 3 rounds it becomes stupid boring and you can literally just sit around and goof off.. which is fun sometimes I won't lie. Essentially either I find myself rage quitting from impossible situations or bored out of my mind due to other team being full of completely terrible players. WTF DICE.. this is Dice' fault, they are notorious for this and completely inept at figuring out a solution for 0% balancing. I'm giving this game a 6/10 from the aspect of a good player able to at least potentially overcome **** situations and have a bit of fun... and I'm giving the game 0/10 for casual players who want to just have a good experience from the perspective of a trooper.. you better off watching the movies and won't hate yourself as much. Expand
  9. Dec 21, 2018
    4
    Lootboxes lootboxes loootboxes and lootboxes again! Hey lets make game as past but worst and with LOOTBOXES!
  10. Nov 1, 2019
    4
    I'm a big star wars fan, have been for the past 20 years. Loved the first SW:BF 1-2, bought this recently after the big "microtransaction"-scandal. There are no microtransactions so far and I do like the game... altho it's nearly unplayable for me. I have a really good & up-to-date computer and I've had to spend around 2-5 hours of seaching and testing different solutions for running thisI'm a big star wars fan, have been for the past 20 years. Loved the first SW:BF 1-2, bought this recently after the big "microtransaction"-scandal. There are no microtransactions so far and I do like the game... altho it's nearly unplayable for me. I have a really good & up-to-date computer and I've had to spend around 2-5 hours of seaching and testing different solutions for running this game (It does work an hour or two sometimes) and it still wont work. The game has been out for ... 2 years now? and there are still so many people with problems running this game. The game is horribly optimized for PC and if u buy it, it's not even 100% sure going to work on your computer. Expand
  11. Nov 26, 2019
    4
    The Star Wars IP and stunning visuals fail to cover up its mediocre gameplay. Get's repetitive really fast.
  12. Dec 30, 2019
    4
    Sadly even after two years this game is not good enough the story is boring the gameplay becomes stale after one or two hours and the multilayer still needs a lot of improvements. The graphics were Ok but weren't good enough to carry the game for me. In the end the game is a pretty dull experience and I wouldnt recommend it.
  13. Jan 27, 2021
    4
    I got this for free on the epic store and it still feels like i'm getting ripped off.

    The good: - frostbite engine is pretty - a good amount of variety The bad: - frostbite engine: worst feeling player movement physics in the history of AAA games - maps somehow immediately feel stale after only a few weeks of having the game - Balance in large modes is completely ruined by
    I got this for free on the epic store and it still feels like i'm getting ripped off.

    The good:
    - frostbite engine is pretty
    - a good amount of variety

    The bad:
    - frostbite engine: worst feeling player movement physics in the history of AAA games
    - maps somehow immediately feel stale after only a few weeks of having the game
    - Balance in large modes is completely ruined by heroes. About a minute into any match the heroes will be up and will be for the rest of the match. They're so horribly balanced that you are totally screwed if you're anything but another hero - there is no defense nor offense. This leads to heroes snowballing entire games, and a good hero player can effectively tear around the map with impunity. Heroes are so inexpensive that even after dieing they can just play the same one again - there is no limit.
    - starting the game with no characters leveled is a horribly punishing experience. The base classes and those that aren't leveled up are at a severe disadvantage. So have fun several dozen hours in game just leveling up things enough to be playable.
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  14. Jul 21, 2020
    4
    OH! Star Wars battlefront! Well me and Mrs Bucket play this game behind Mr Buckets lap uhuh yeah! He is a hoot! But why do they make us pay so much for very little? WHy are the controls so wonky? Ahah I don't know!
  15. Sep 13, 2021
    4
    Стрелять не интересно, сюжета нет, дратся джедаями не интересно, shift+delete после 4 часов игры.
  16. Nov 6, 2020
    4
    It´s the same with EA all the time. Very good Graphics and animations, good gameplay but the worst game modes. The older Battlefronts 1-2 were and even still are better than this. Don´t buy it if you don´t like to play multiplayer because as a single player you won´t find any good game modes that keep you having fun more than maybe 5 hours of instant action.
  17. Apr 15, 2021
    3
    OMG! This is 2021 and game still so buggy! It's good that I got it for free.
    Even a great picture cannot save this game.
    The controls are terrible. As if the developer suddenly forgot how to make games on the PC.
  18. op8
    Nov 20, 2017
    3
    If I try & be as *forgiving as possible*, I still rate this game a 3/10. It looks great, yeah. They've nailed the Star Wars movie look & sound. But that's pretty much it.
    Gameplay/shooty mechanics, in comparison to other shooters out, is just average. Campaign is incredibly short & Multi Player is ruined by a progression system design that is openly hostile to you. It's also way beyond
    If I try & be as *forgiving as possible*, I still rate this game a 3/10. It looks great, yeah. They've nailed the Star Wars movie look & sound. But that's pretty much it.
    Gameplay/shooty mechanics, in comparison to other shooters out, is just average. Campaign is incredibly short & Multi Player is ruined by a progression system design that is openly hostile to you. It's also way beyond acceptable & tolerable limits of the playtime/reward ratio.
    Even if you ignore the loot boxes, no rational gamer should find this progression system fun. It's astounding how bad it is. No joke.
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  19. Mar 20, 2019
    3
    Aweful shooter with bunnyhoping for the win nonsense. Also extremaly unfriendly toward new players. Who came up with an idea that the longer you grind the more powerfull you become with i-win "cards" that just buffs up your weapons, stats and abilities? Thats a clear massage: Start as soon as we release overpriced, overhyped game or grind for weeks as an underdog and get owned by peopleAweful shooter with bunnyhoping for the win nonsense. Also extremaly unfriendly toward new players. Who came up with an idea that the longer you grind the more powerfull you become with i-win "cards" that just buffs up your weapons, stats and abilities? Thats a clear massage: Start as soon as we release overpriced, overhyped game or grind for weeks as an underdog and get owned by people who not only knows maps and mechanics better but also outgear you and outlevel your abilities... I was full of optimism when i started multiplayer, but its unbrearable, unfun experience. Constantly being owned by enemies who happens to always have topped deck. After few days i give up. The leveling of stuff is to slow and 99,9% people that kill me shows max levels. I could stand being outplayed by people who knows game better, having months or years headstart, but combined with their superior stats of their guns and abilities i just cannot enjoy it.

    I dont know how it was before. How strong was the p2w and how messed up user experience was back then, but today it feels like abandoned, dying game that they made a big promotion for, to lure and milk just a bunch of more players (condemned to being underdogs and meat for the veterans), as some stupid form of rehabilitation in eyes of the veterans to feel better.
    Grind was much longer before? I cant imagine anything longer than there is now. Not for new players, who get stuck with default s**tgear and are thrown to fight veteran players. What feels like throwing pebbles even if you headshot a lot, and get fired back with a freaking battleship's cannon. Irritating, frustrating, demotivating - those words best describe new players' experience in Battlefront 2.

    Also the 40player battles are unoptimised and some maps are unneccesarily heavy on the CPU.

    Also boring, uninspired campaign that feels to long when you play it. And after you realise how bad MP is for new players, you realise why the campaign was that long. It just contributes to the 24h game time you have to ask for refund.

    It have its moments tho, and being mix of battlefield and SW universe deserves some extra points.
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  20. Dec 22, 2019
    3
    Bad combat encounters, bad dialogue, bad writing, bad story, bad progression, bad controls, bad enemy ai, good graphics. I didn't even try multiplayer.
  21. Dec 7, 2017
    3
    This game could have been so much more if I could find a multiplayer game. The star cards are a bad idea. It would also help if I could spawn in the same squad as the group I entered the game in. Which I cant. Granted. the graphics are amazing and there is some seriously optimised performance. But paint a piece of **** and its still a piece of **** Litterally the only good game mode I'llThis game could have been so much more if I could find a multiplayer game. The star cards are a bad idea. It would also help if I could spawn in the same squad as the group I entered the game in. Which I cant. Granted. the graphics are amazing and there is some seriously optimised performance. But paint a piece of **** and its still a piece of **** Litterally the only good game mode I'll keep on playing is starfighter assault (When I can find a game). But this game has officially made me boycott EA video games, on top of Activision and Ubisoft. Claim at E3 to be giving gamers what they want and that you've been listening. EA. No you've been listening to investors too much. Make a good game. And gamers will love you. We dont want pay to win trash. You are not a mobile gaming publisher. Your core business is the mainstream console platforms and PC. Show a little respect for the people who've paid you regardless of the trash you put out there. Expand
  22. Nov 21, 2017
    3
    I really wanted to like this game. The Single player is terribly short and shallow, but I did enjoy it. Much of my (greater than zero points) is based on that alone. I really enjoy the space battles. For the most part, they play really well. They are frantic, grand, and confusing. What good dogfight should be. The objectives are good too. I think it has a lot more depth in thisI really wanted to like this game. The Single player is terribly short and shallow, but I did enjoy it. Much of my (greater than zero points) is based on that alone. I really enjoy the space battles. For the most part, they play really well. They are frantic, grand, and confusing. What good dogfight should be. The objectives are good too. I think it has a lot more depth in this mode, compared to its predecessor. All in all, this is a great game, at its core.

    The problem, is they take a solid core and then shred it with a progression system that is confusing, slow (unrewarding), and built around paid lootbox progression.

    I was unhappy with the paid loot boxes going in. The game is Pay to Win. Anyone that says it's not doesn't understand the concept or are 100% fanboys. You have a very large number of "star cards" you can get. You need a certain number/level of star cards, to open your slot 2. Now, I have played through the entire single player mission, about 7 hours of multiplayer, and 4 "arcade" missions. I have unlocked level 2 cards (out of 3 levels) for 1 character. That is all. ALL of my multiplayer time has been playing the 24 man spaceship missions. I've earned probably a dozen or so loot boxes in that time. That is all. After spending 20 minutes or more in a match, you get some credits (I am getting between 100- around 350... with most games giving me a little over 200 credits) The one saving grace, is progression challenges. As they run out, your ability to really earn many credits does as well. This system, right here, is broken. It is painfully obvious you are supposed to supplement your earning of loot boxes with paid loot boxes. A $60 game should NOT be additionally monetized how freemium games are. That is double-dipping. Choose one or the other... if you use both, you are exploiting your customers. Oh, and I want to go back to progression in Arade. After playing 5 games, I was told I got 0 credits for the last game (no warning) and there was a 2 hour lockout before I could earn credits in arcade again. This is a travesty. Though, I do admit, I found arcade mode to be pretty lame. But again, they lock parts of the game out, for earning credits legitimately, to force you to purchase more. (It's painfully obvious with paid loot boxes out.

    On top of the 100% broken progression system, the game just has bugs. In a game tonight, everyone was complaining about rubber banding (and I crashed numerous times, or instantly blew up for no reason). On top of this, you get disconnected randomly after a match and sit waiting for a new game that never comes... You then disconnect and rejoin to be back at the beginning of the map rotation. "

    This game has a lot going for it. It is a solid shooter with a very well done Star Wars dressing on it. Then, with a few major bugs and a terribly broken progression system, the game pretty much does a face plant. This game really needs a demo to see if you can look past the broken sub-systems enough to enjoy the game. But, as it is, they don't offer one. I'd say pass on this game. If it comes down to $25, it would probably worth a buy. At $60, you are being ripped off. At the higher tier, you are really being ripped off.
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  23. Feb 3, 2018
    3
    Imagine EA doing something creative with the Star Wars IP.
    But no another mediocre shooter with a messed up progression system.
    This publisher is Cancer combined with Ebola.
  24. Jan 8, 2018
    3
    A lot of the poor reviews on this game are the result of the micro-transaction controversy. While I'm as pissed off about that as anyone, my score is based purely on that the game *isn't very good*.

    I'm not a big multiplayer guy. I passed on the first game because it had no single player content, so theoretically, I'm the guy they're trying to win back by adding that content back in,
    A lot of the poor reviews on this game are the result of the micro-transaction controversy. While I'm as pissed off about that as anyone, my score is based purely on that the game *isn't very good*.

    I'm not a big multiplayer guy. I passed on the first game because it had no single player content, so theoretically, I'm the guy they're trying to win back by adding that content back in, and honestly, I feel tricked by the marketing.

    The single player campaign of this game is a joke... the writing is mediocre, the gameplay is dull, and the premise that was advertised is abandoned pretty much immediately. Add to all this, that it was incredibly short... clearly a tacked on feature, not a core experience for a 60$ price point. All in all, it just wasn't any fun. The MP is fine, but nothing really sets it apart for me from anything else I've played, with a Star Wars re-skin. I got bored after 10 hours and wandered off to play something else.

    I wasn't expecting a Witcher 3 level experience or anything, but if you're going to offer single player, you can't make it shorter and less detailed than your average Call of Duty snooze-fest...
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  25. Nov 18, 2017
    3
    Graphics, combat systems and everything else is greatly improved, but still, we have lootboxes, in-game money transactions after we paid for the game. Everything could be just fine, but it's not a cosmetics inside lootboxes, it's items, skill improvements and even more. But still nobody would complaint about this if people could get everything for 100-200 hours, but right now you need toGraphics, combat systems and everything else is greatly improved, but still, we have lootboxes, in-game money transactions after we paid for the game. Everything could be just fine, but it's not a cosmetics inside lootboxes, it's items, skill improvements and even more. But still nobody would complaint about this if people could get everything for 100-200 hours, but right now you need to spend more than 4000 hours to get everything! EA temporarily turned off their "pay2win" system and it changes totally nothing, because they will add it again. Don't buy this game, don't listen to EA, they are greedy. Expand
  26. Nov 30, 2019
    3
    This review contains spoilers, click expand to view. I bought this game for about 10$.
    Combar sucks. Weapons feel like toys. Shooting something has noo feedback. There's huge amount of clutter on the screen along with flashy animations.

    the perk system is rage inducing. They give HUGE and OBVIOUS advantage to the owner. Some of them buff "spacial classes" to the point where they SLAUGHTER whole groups of enemies without giving any chance of fighting back.

    Guys, even for 10$ game ain't worth it. If you want some really good gunshooting mechanic... Just play Destiny 2 or even Fortnite.
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  27. Nov 18, 2017
    3
    Battlefront 1 had no campaign and the multiplayer was shallow, mildly challenging fun...for all of 5 minutes. So this is the sequel after an already fairly disappointing first attempt by DICE and EA. And where do we stand?

    At least we now have a campaign, of sorts. All 4 hours of it. And a multiplayer that keeps the shallow and removes the fun. Whiskey Tango Foxtrot...what is going
    Battlefront 1 had no campaign and the multiplayer was shallow, mildly challenging fun...for all of 5 minutes. So this is the sequel after an already fairly disappointing first attempt by DICE and EA. And where do we stand?

    At least we now have a campaign, of sorts. All 4 hours of it. And a multiplayer that keeps the shallow and removes the fun. Whiskey Tango Foxtrot...what is going on? DICE should know better, and EA are IDIOTS! How can they keep screwing this up? Is it because EA is creating games for their investors but not for the players? So it would seem.
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  28. Nov 21, 2017
    3
    The gameplay starts out as fun and interesting, but quickly becomes repetitive and a grind. The class milestones to upgrade weapons becomes monotonous and boring.

    PROS: The maps and worlds are faithfully recreated and bring the movies and characters to life The classes offer some greater distinction than in Battlefront 1, but don't go far enough to diversify the gameplay The gunplay
    The gameplay starts out as fun and interesting, but quickly becomes repetitive and a grind. The class milestones to upgrade weapons becomes monotonous and boring.

    PROS:
    The maps and worlds are faithfully recreated and bring the movies and characters to life
    The classes offer some greater distinction than in Battlefront 1, but don't go far enough to diversify the gameplay
    The gunplay feels slightly better and less arcade-y than before

    CONS:
    Class are balanced badly
    Lag spikes can destroy are annoying at best and firefight losing at worst
    Players who have invested time (or money) will always beat you out in a straight firefight because of their advantage in starcards and ability cards
    The gameplay becomes monotonous and boring just to unlock milestones and get slightly better weapons
    Weapons do not seem better than the ones before, but only different. Some might be better at range while others have a higher rate of fire, but they aren't all around better for investing time into'

    For the reasons above, I refunded the game after playing it for around 20 hours.
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  29. Nov 24, 2017
    3
    Great graphics, decent gameplay, but no real upgrades compared to previous games in the same franchise. Vehicles are clunky and options to destroy enemies vehicle spawns are non-existent compared to previous games. Hero selection is very limited. Progression is waaaaay too slow in multiplayer, and the microtransactions make progression even worse; this is compounded by the fact that youGreat graphics, decent gameplay, but no real upgrades compared to previous games in the same franchise. Vehicles are clunky and options to destroy enemies vehicle spawns are non-existent compared to previous games. Hero selection is very limited. Progression is waaaaay too slow in multiplayer, and the microtransactions make progression even worse; this is compounded by the fact that you get useless emotes in the same packs you get actual upgrades from, making unlocking star cards for units you actually want to use even more difficult. Given the game's monetization model and progression stopping loot box system at the center of the game, 3/10 is being generous (and that's mostly for the visuals and immersion). If loot boxes are removed and replaced with a better progression system (that is not RNG-based and unrewarding) I could still only see the game getting a 7/10 due to limited gameplay options and removal of past title's innovative tactics. Expand
Metascore
65

Mixed or average reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 24
  2. Negative: 0 out of 24
  1. CD-Action
    Feb 8, 2018
    65
    Apart from the great Starfighter Assault mode Battlefront II is a mess of conflicting ideas, uneven mechanics and of course questionable monetization practices. DICE is facing long months of salvaging the game and the studio’s good name. [01/2018, p.32]
  2. Jan 21, 2018
    50
    Even the tinsel of the Star Wars world cannot hide the silly story and the boring singleplayer gameplay, or the necessity to accumulate the credits in the crate hunting in multiplayer. Battlefront II pleases as a genuine shooter in the beautiful scenery, but EA should deserve a slap into the face for their mad progression system.
  3. PC PowerPlay
    Jan 6, 2018
    50
    There's fun to be had, but for every step towards the Light Side, there's a foot stuck firmly in the Dark Side of bad design decisions. [Issue#269, p.52]