Slice of Sea Image
Metascore
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  • Summary: Slice of Sea is a peaceful adventure and puzzle game. You play as Seaweed, a sea creature clearly out of their element. Explore desolate world of dust, all hand-drawn on paper in unique art style. Collect items, solve puzzles and lead Seaweed back home to the sea.
Score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. Jan 24, 2022
    90
    Slice of Sea sets you loose in a gorgeously illustrated dreamscape and trusts you to figure out what needs doing along the way. Its lack of direction won’t be to everyone’s taste, but if you long to get lost in beautiful otherworldly surroundings, you won’t want to miss it.
  2. Dec 1, 2021
    90
    Slice of Sea is phenomenal in practically every regard and should be used as a case study for the genre going forward. The way it so brilliantly rewards observation and exploration in a manner that naturally calls to our childlike curiosity is a literal joy to experience. As I struggle to eloquently conclude this review, all I can think of is repeatedly shaking the shoulders of each reader and exclaiming “get this game, get this game, get this game!” Slice of Sea is absolutely one of my top five titles for 2021, and if you love this genre, I’m confident you’ll agree with me.
  3. Apr 1, 2022
    78
    At £20, I’m hesitant to recommend it. At £10, I’d be demanding you buy it. But then, value is relative to the person purchasing, and you’re a big girl/boy, you can make that decision for yourself. Either way, this is a fab puzzle game, with just adorable art and music.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Nov 22, 2021
    9
    Yesterday I finished Slice of Sea and it's the most wonderful little game. First and foremost it's entirely hand-drawn by it's sole creator,Yesterday I finished Slice of Sea and it's the most wonderful little game. First and foremost it's entirely hand-drawn by it's sole creator, so there is nothing that feels "generic" in this game. Every location is a mini-piece of art, most could serve as fascinating images in on their own.
    This is further enhanced by the wonderfully peaceful soundtrack, specially created for this game by Thumpmonks (who also created sounds for the Sub-Machine). You can hear it all on You-Tube on their channel.

    As for the plot?
    You are a seaweed creature in a kind of a HEV suit (hazardous for the seaweed) trying to get back home.
    You can move, jump and enter pathways perpendicular to the movement axis. You can also use a form of telekinesis which allows you to influence your environment remotely (using the mouse pointer). So basically it's a mix of point-and-click with a 2D-ish platform game. The riddles aren't too hard, but require a good eye for detail and for connecting similar entities from all over the explored area. Once in a while they will span multiple locations (even across completely different "worlds"). So it's good to play this game through without too many pauses in between the sessions (it took me 4 sessions over the span of one week, totaling to 7~8h).

    The game is very relaxing and as such has a lot of replay value, so I'm sure I'll play it again. If there is one advice I can give, it's one I actually picked up while reading another review: be generous with the use of "S" (entering pathways) as every time I came up to a wall, it was due to some side turn I missed which contained the missing switch or item.

    The only drawback I can imagine is that it ends in a very unexpected moment (there is no buildup indicating that you are nearing the end, like one usually gets in games).

    To wrap up, I really enjoyed playing this game and can wholeheartedly recommend it :)
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