Metascore
61

Mixed or average reviews - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 13
  2. Negative: 2 out of 13
  1. Sep 18, 2020
    89
    In all, Skully is a quirky and entertaining romp with fun puzzles and platforming, amusing character interactions, a good story, beautiful music, and awe-inspiring landscapes. Easily an entertaining game that this reviewer can and will gladly come back to time and time again, no bones about it.
  2. Aug 4, 2020
    80
    I was unexpectedly charmed by Skully. With some excellent controls and a story told earnestly, I was gripped throughout its entire run. Sure, its shorter time might turn off some and its collectables aren’t that worthwhile, but it more than makes up for that. It doesn’t waste time and it makes for a pleasant romp. Suffice to say, I’m curious to see what Finish Line Games makes next.
  3. 75
    Skully has everything it needs to impose himself as a mix between a frantic platformer like Marble Blast Ultra and an original take on Metroidvania genre, but it wastes too much time before showing its true potential. The lack of enemies and situations to deal with does not help to keep you engaged until the game unleashes all its features, and it is a shame because it’s a pretty game, and also very responsive to player input. Anyone willing to bear with the first few hours will be rewarded with fascinating gameplay.
User Score
6.3

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 4 out of 7
  2. Negative: 2 out of 7
  1. Jun 5, 2023
    0
    The skull is too sensitive. I barely touch my keyboard and it rolls really far and into the water. I could not get past the first chapterThe skull is too sensitive. I barely touch my keyboard and it rolls really far and into the water. I could not get past the first chapter after 10 hours of play and really sore fingers. I see reviews where they say skully will stop or turn on a dime, but I did not find that to be true. It over-rolls constantly and goes way too fast.

    I could not find a setting to slow this down. I was unable to master the "arches", which are a sort of elevated stone turn. At first I could jump over water to avoid having to use them, but at a certain point.... you become stuck if you cant do it. Possibly not the same headache on a controller, but using ASWD, you can not smoothly make it around the bend and try to adjust the camera with the mouse at the same time. With practice, maybe, but I kept having to play through other areas over and over to get to the turn, and it was just frustrating.

    The inability to control your character, which I would compare to trying to stand on a greased beach ball (using keyboard controls), makes the positive things about the game a mute point. It is graphically beautiful and interesting. I wanted to see far more of this world, but my fingers were cramping, I was angry and frustrated, and after many hours of not really getting much past the starting area, I would not recommend the game for PC players.
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