Metascore
79

Generally favorable reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 36 out of 48
  2. Negative: 1 out of 48
  1. LEVEL (Czech Republic)
    Apr 24, 2018
    40
    Plenty of numbers, indicators and conditions that mostly have no real effect. And also, ideas built on unsteady legs. Please meet a modern Civilization and its DLC. [Issue#283]
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  1. Feb 8, 2018
    Firaxis still hasn't built a truly great Civilization to stand the test of time here, but it does feel like history is marching in the right direction. Remember Civilization V's first expansion didn't quite get it there either, but the second did. I remain hopeful that I'll still be diving into Civilization VI a few years from now.
  2. Feb 9, 2018
    Messy, boisterous, chaotic - Civilization 6: Rise and Fall is the antidote to the Enlightenment. [Recommended]
  3. Feb 8, 2018
    Rise & Fall gets its hooks in deep, showing that the enlarged game’s greatest strength may not be its scale or its history, but the sense of togetherness it inspires, and the way it drags the player down to the surface of its gorgeous world.
  4. Rise and Fall adds, tweaks and expands, but it doesn’t address some of the underlying issues, particularly those related to the AI. We’re not quite in the new golden age yet.
  5. Feb 16, 2018
    Rise and Fall is aware that there is far more about the history of human civilization that a game of the same name could and perhaps should attempt to capture. But we already have a clean, simple story. Everything else can exist at the edges, included, but not so important that you can’t ignore it.
User Score
6.5

Mixed or average reviews- based on 151 Ratings

User score distribution:
  1. Positive: 79 out of 151
  2. Negative: 35 out of 151
  1. Feb 12, 2018
    1
    It's pretty abnormal for an expansion to be significantly worse than the main game, this is one of those rare cases.

    The new civs are the
    It's pretty abnormal for an expansion to be significantly worse than the main game, this is one of those rare cases.

    The new civs are the best thing about it, and they are really the least exciting set of new civs Firaxis have ever released.

    The new mechanics are just micromanagement hell. The new districts make the gameplay bloated. The era mechanic is annoying and intrusive.

    However, the worst thing about this expansion is that it doesn't address any of the real issues people had with the base game. Religious combat is still tedious, the AI is still awful, the UI is still missing many basic features (queues, decent management screens, decent mouse-over information...) and many features are also lacking (end of game map replay screen, etc.).

    A poor job. Why the 'critics' love this so much, I don't know. But they are obviously out of touch with the player base.
    Full Review »
  2. Feb 8, 2018
    6
    Are you afraid of rise of the machines or what?

    All the changes make sense only in multiplayer, while if you're playing VS. AI, it's still
    Are you afraid of rise of the machines or what?

    All the changes make sense only in multiplayer, while if you're playing VS. AI, it's still all the same and worse, because the main and fatal problem remains unfixed - weak AI. Can't understand, why developers don't spend more time on making it more competitive.

    AI, is everything OK with you? AI, please don't die so young!

    Also because of new features the game becomes even more complex for AI to handle it. An average player adapts to such changes very quickly, while it seems that AI struggles more and more with every single new feature.

    Of course in the end you can't make a perfect AI (or can you?), which plays better than an experinced strategist. But it doesn't mean that you should make it so stupid and forget about making it better step by step.

    Good features and Greedy developers.

    Speaking of new features - it's not worth the current price, but it makes the game better and more interesting - once more only if you're playing with friends. Remember, AI is not your friend! And still, while there's not a few features, they don't make it a new game at all, again - the price says the opposite, don't believe it. Draw conclusions. Also I'm sure not everyone will think that new in "Rise and Fall" equals good.

    And finally not everything that developers represent as new actually is. The main example is the Golden Age. Really? You don't know about it only if you haven't played any previous Civilization. Yes, it differs, but the point is that it could have been present in Civ6 from it's very start without these "Rise and Falls" for the price of Civ7.

    ... Greed already ruined EA reputation. Don't be as stupid as your AI, don't ruin yours.
    Full Review »
  3. Feb 12, 2018
    0
    A game that fixed none of the problems of its predecessor and just adds a few new mechanics here and there, as well as 10 new civs.
    I
    A game that fixed none of the problems of its predecessor and just adds a few new mechanics here and there, as well as 10 new civs.
    I couldn't care less about Civs, thought I, fix diplomacy, AI, the game becoming a chore after your empire is established - thought I they would do. But no. New civs and that's it. Shame
    Full Review »