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7.1

Mixed or average reviews- based on 1104 Ratings

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  1. Jun 17, 2020
    6
    What a complete disappointment.

    Finally got around to playing Shadow of the Tomb Raider just recently as I wanted to wait until I got my new computer to play the game. So here are my thoughts: Graphics: A massive mixed bag, the in game cut scenes look fantastic as well as the lighting and overall the game looks pretty solid, however sometimes the game is just downright ugly with
    What a complete disappointment.

    Finally got around to playing Shadow of the Tomb Raider just recently as I wanted to wait until I got my new computer to play the game. So here are my thoughts:

    Graphics: A massive mixed bag, the in game cut scenes look fantastic as well as the lighting and overall the game looks pretty solid, however sometimes the game is just downright ugly with washed out colours, characters looking clay-like and the game often looking pixelated especially background scenery.

    Gameplay: Very similar to Rise of the Tomb Raider, except Rise of the Tomb Raider took what was good about its predecessor and improved upon it. Shadow does the opposite of this with few additions to the Rise gameplay and the game just feels so much clunkier than Rise as well as being frustrating at times with quick time events and bad level design with the game feeling incredibly linear. The game also punishes you for going stealth with the bow being practically useless since most enemies take multiple hits to kill regardless of headshots, better off going guns blazing like Uncharted.

    Story: It sucks, the devs clearly didn't care about the story so why should I? Cookie cutter two dimensional characters that are picked up and dropped like a rock, peoples motivations aren't explained and Lara is the only character that is likeable (just barely)

    Audio: The music is pretty decent, however the audio will cut out at times and the lip syncing will also go out of sync from time to time.

    Overall: To sum up, the game is noticeably worse than its predecessors. The game is too linear and holds your hand tightly with incredibly uninspired level design. It looks pretty good visually (for the most), the gameplay is fine (even though its forgettable) and the story, well you won't remember it after a day. Sadly the game is just mediocre, maybe pick it up in a couple of years during a Steam sale for $5? Almost forgot to mention, the game has quite a few bugs including visual bugs, audio bugs and gameplay bugs that require you to reload from the last checkpoint. Have fun :)

    Edit: Also realised I missed an entire scene (the cool scene where she rises from the water with flames etc) as the game just skipped it, the scene just didn't happen it cut past it, just another bug worth pointing out.
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  2. Feb 23, 2020
    5
    To me SotTR was a big disappointment. To major drawbacks: A really uninspired script including bland dialog and sloppy character development and a very drab and plain Lara, neither badass nor likeable. Bearing in mind that this game came out after Horizon Zero Dawn and Lost Legacy, I wonder why the animations are so clumsy and the storyline is so predictable. The creators must be awareTo me SotTR was a big disappointment. To major drawbacks: A really uninspired script including bland dialog and sloppy character development and a very drab and plain Lara, neither badass nor likeable. Bearing in mind that this game came out after Horizon Zero Dawn and Lost Legacy, I wonder why the animations are so clumsy and the storyline is so predictable. The creators must be aware what the current standard is. I find it utterly depressing that Uncharted is so much more Tomb Raider right now than Tomb Raider itself and no wonder this was no doing very well in terms of sales. I was such a Tomb Raider fan but really had to force myself to finish this and then didn't bother with the DLC. Really, if the creators don't go back to the Lara we love, I'm giving the next TR instalment a miss. Expand
  3. Feb 6, 2022
    5
    What a letdown.

    Weak plot. Weak characters. Mellow antagonist. Same puzzles as the last one. Brain dead AI. What should be a further development upon previous games feels more like a cheap reuse of assets just to throw together a weak story with cheap writing. Lara's mood roller-coasters make even less sense, especially for someone who plays a fragile thing, when she just killed some
    What a letdown.

    Weak plot. Weak characters. Mellow antagonist. Same puzzles as the last one. Brain dead AI.
    What should be a further development upon previous games feels more like a cheap reuse of assets just to throw together a weak story with cheap writing. Lara's mood roller-coasters make even less sense, especially for someone who plays a fragile thing, when she just killed some poor freelancer in cold blood. Don't get me started with the stupid ending.

    Although there are a few slight improvements, like new/better animations and better graphics, none of them make the game any better.
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  4. Sep 25, 2022
    6
    В отличие от предыдущих двух, в этой части нет никакой особенности или фишки. Короткая игра с плохим сюжетом, таким же графоном и без каких-то новых фишек. Играть можно, но это проходняк и не более.
  5. Dec 4, 2020
    6
    Too similar to the previous games, the main story is very boring since its too much predictable, but its still a good game if you haven't anything better to play
  6. Aug 20, 2020
    6
    It's a beautifully made game, with cool mechanics and greater-than-life graphics, but I think the name us wrong: it should be called "Psychopath Simulator". After playing it I felt that I'm not sure if I like the protagonist at all, which is not what I expect to feel in games.
    Lara Croft massacres people. She kills them from up close, with knives through their back, from the shadows. And
    It's a beautifully made game, with cool mechanics and greater-than-life graphics, but I think the name us wrong: it should be called "Psychopath Simulator". After playing it I felt that I'm not sure if I like the protagonist at all, which is not what I expect to feel in games.
    Lara Croft massacres people. She kills them from up close, with knives through their back, from the shadows. And after slaughtering a few men, she can talk to an NPC and hear that he's sad, and suddenly her puppy eyes look so sad as well. She seems like a machine that learned the motion. I can't buy her air of fragility when she keeps massacring people - where's the PTSD? Feeling of regret? Even thoughts of "am I right in doing that?". No sir, she storms the tombs like a one person storm trooper, and feels nothing. I'm having difficulties finishing the game because this is chilling my blood. My own protagonist scares me. This is not a good storytelling - I've played many Naughty Dog games, and it's not like that.
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  7. Feb 20, 2022
    7
    Не смог пройти до конца, потому что головоломки стали слишком однообразными и скучными, а сюжет двигался очень медленно, но в целом игра добротная, на голову выше хорайзон форбидден вест во всех аспектах
  8. Jun 20, 2021
    7
    Трилогия начинается привычно не плохо, с завязкой о неудачном вмешательстве мисс Крофт в работу артефакта и начало то ли конца света, то ли просто ужасных катаклизмов.
    Но затем понимаешь насколько игра душная, как много бектреккинга и все еще далеким по качеству постановки от Анчартед.. Теперь понятно почему ее бросил играть на старте и так не добрался вновь товарищ. Впрочем без бреда
    Трилогия начинается привычно не плохо, с завязкой о неудачном вмешательстве мисс Крофт в работу артефакта и начало то ли конца света, то ли просто ужасных катаклизмов.
    Но затем понимаешь насколько игра душная, как много бектреккинга и все еще далеким по качеству постановки от Анчартед.. Теперь понятно почему ее бросил играть на старте и так не добрался вновь товарищ. Впрочем без бреда Рианны Пратчетт все стало намного адекватнее и приземлёнее. Сама по себе игра остается все той же Расхитительницей, но уже без интереса первой части перезапуска, при отсутствии русофобского бреда второй.
    И на том спасибо. Геймплейно ничего толком не изменилось. Бегаете туда-сюда, стреляетесь да решаете головоломки. Хваленный стелс скучный и на самом высоком уровне сложности не возникает желания пройти тихо локацию, так как проще просто снести тупейших ботов и пройти далее. И из этого вываливается проблема после прохождения нельзя добить убийства, которые остались со способностями или под бустами, тк системы столкновений из того же Анчартед банально нет. ФРиплей есть чисто дособрать артефакты и гробницы, но не добить боевые достижения. Глупо получается и не менее глупо, что спустя три года не починен квест в невидимым Писко, которому невозможно сдать квест.
    Какая же халтура, Скворечник!
    Фактически 20 часов Крофт и игрок просто бегают по условно открытым локациям с некоторым количеством НПС, которые и дают информацию и указания на секреты в окрестностях. За 20-30 часов решать головоломки не надоедает, что позволяет не заскучать смертельно, но все равно сквозное сравнение с Анчартед Тумб Райдер не выдерживает. Плюс хочу отметить, что даже спустя два года с релиза словил одинаковые баги с невидимыми НПС, дающие квесты без диалогов. Смотрится разговор Лары со стеной, об этом баге уже упоминал ранее, довольно нелепо! Нельзя списать уже на сырость игры , тк прошло достаточно времени. Это не РПГ на 200 часов, а бродилка со всеми DLC на 45! Как так?!
    Вердикт прост: на распродаже берите полное издание и ни в коем случае не за полный ценник. Скворечник нужно отучать от привычки резать свои игры и продавать в виде DLC с багами.
    Им видимо было мало разгромленных за это Deus Ex и той же Ларки с допом на час про Бабу Ягу.
    Хватит уже рвать игры на части!
    Посему несмотря на качественно проведенную работу над ошибками только строго четверка с минусом.
    [СПОЙЛЕР]
    __________
    И честно говоря лучше бы в конце ее в конце так принесли в жертву и игру перезапустили. Эта трилогия всегда хромала на обе ноги, так что будет хорошо ее перезапустить лет через пять.
    Эта Лариса себя исчерпала бесповоротно без шансов не допрыгнув до Дрейка..
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  9. Feb 20, 2021
    6
    Shadow of the Tomb Raider isn't a bad game, but it falls short.

    Shadow of the Tomb Raider plays it way too safe. It feels like I am playing a big story DLC for Rise of the Tomb Raider. While this can be considered a good thing, I see it as the publisher not taking enough risk, and pushing out cookie cutter games. There are improves here and there, but the game lacks the polish Rise had.
    Shadow of the Tomb Raider isn't a bad game, but it falls short.

    Shadow of the Tomb Raider plays it way too safe. It feels like I am playing a big story DLC for Rise of the Tomb Raider. While this can be considered a good thing, I see it as the publisher not taking enough risk, and pushing out cookie cutter games. There are improves here and there, but the game lacks the polish Rise had. Animations are jankier, optimization seems worse, clipping, glitches are more evident. But again, its not horrible, but noticable.

    Story wise, the game actually makes you kinda hate Lara. She essentially makes a huge mistake, doesn't own up to it, and tries going right back to again save the world from Trinity! Not only do I hate playing as the main character, but her reason to exist is to fight Trinity. Again, the story is played too safe by just continuing the Trinity organization that I thought ended in Rise. Can we atleast be fighting something different now?

    Originally, I was not going to review this game. After though of hearing the review bombing because of the discount weeks after release, I decided that I couldn't give the game a pass anymore. It was the build up of everything wrong with this game, and the discount was just the cherry on the top. It shows alot when a game is put on sale weeks after release, not to the customers who willing bought the game, but to the publisher essentially showing their newly released game isn't worth $60, never mind the boat loads for the other editions.

    --The Missteps of Shadow of the Tomb Raider--
    Planning DLC before the game's release.
    Ridiculous DLC pricing, pre-orders, and editions.
    Focusing on RTX NVIDIA technology instead of core elements of the game.
    Still using Denuvo...
    Playing it too safe, gameplay and story wise.
    Making you hate Lara.
    Lacks the polish of Rise of the Tomb Raider.
    Discount 6 weeks after release.

    "Congratulations, you played yourself." -DJ Khaled
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  10. Jun 20, 2020
    6
    Let's put it this way: if you compare the game with the previous parts or only with Raise Of Tomb Raider, the third part does not reach almost absolutely in everything; if you take it as a separate independent game, it will come down to one pass.
    What I liked (in general and in comparison with Larisa in 2016):
    - the well-designed jungle: they really look alive and full of some kind of
    Let's put it this way: if you compare the game with the previous parts or only with Raise Of Tomb Raider, the third part does not reach almost absolutely in everything; if you take it as a separate independent game, it will come down to one pass.
    What I liked (in general and in comparison with Larisa in 2016):
    - the well-designed jungle: they really look alive and full of some kind of plausible flora and fauna.
    - the story went a little bit into a more personal adventure and added a little drama (just a little bit).
    - there were hubs (cities) with their lives and population (albeit scripted).
    - added some new mechanics, but they could have been added before because they would have fit into the overall gameplay.
    - The motivation of the antagonist is pleasing - at least not typical for villains of this genre of games.
    What I did not like (in general, and compared to Larissa in 2016):
    - everything is super scripted: somewhere the game helps you on purpose, and somewhere you can't get caught in the obvious ledge or jump on a plane.
    - the characters' experiences and their "game" are too underplayed in all aspects.
    - the game has turned out to be a hyper simple - as example: a skill that allows you to no longer press the lead button and more other things.
    - the passage of tombs and crypts does not motivate anybody to get some really useful cookie after passing a couple of such places.
    - for me personally, being able to kraft and change clothes is a completely useless thing in the game.
    - expected more drama from the story, and in the end only 2 or 3 scenes/levels were remembered and that's it.
    - sad from the ending at all, because I didn't expect it to be the same. But on the plus side, at least she's somehow ending Larissa's dialogue/triology of adventure.
    - the main character's appearance is less attractive, but the hips are still good.
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  11. Aug 11, 2020
    6
    Good game, good graphics, story cool. Worse than the last part, not counting the graphics.
  12. Nov 15, 2021
    6
    Worst of the 3, no innovation, dull story and after the earlier games repetitive.
  13. Nov 8, 2020
    6
    From the new trilogy, i would say this game is the weakest. The story is literally a trashy, uniniteresting blob and the same goes for all characters except maybe Lara and Jonah who have good chemistry but are separated far too often.
    Locations are the worst in the series, there's nothing interesting in them and the only saving grace are the challenge tombs.
    Tombs are by far the best
    From the new trilogy, i would say this game is the weakest. The story is literally a trashy, uniniteresting blob and the same goes for all characters except maybe Lara and Jonah who have good chemistry but are separated far too often.
    Locations are the worst in the series, there's nothing interesting in them and the only saving grace are the challenge tombs.
    Tombs are by far the best part of the game and the reason i still enjoyed this game.
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  14. Dec 8, 2020
    6
    The story is ok I guess, the characters are kinda boring, there isn't much to say about it other than it was disappointing. The only reason anyone should play it is the graphics and if it wasn't for the graphics the score would be a lot lower.
  15. Dec 13, 2021
    7
    An OK closure to the new trilogy. Rise of the Tomb Raider is still the best in my opinion but this one is not a bad game by any means.
  16. Mar 28, 2022
    6
    This review contains spoilers, click expand to view. Play right after 2nd game, otherwise you will not understand a thing. Overall worth playing to finish off the franchise and put it to rest. Not worth purchasing at full price for sure.

    Graphical Issues:
    - Very basic, but the image output is very dull (bright areas aren't bright enough and mix up with shadows). Adding Nvidia game filter for clarity fixed it, but this should not be an issue for a AAA game.
    - It's been 4 years since release, and the dxgi_error_device_hung error that causes you to crash every 30 minutes still hasn't been fixed. It's not my GPU, Cyberpunk 2077 runs totally fine on maximum settings (no RT). I have a feeling the game has a VRAM leak or something similar.
    - The Hidden Village location runs at below 60 FPS (vs usual 90 FPS everywhere else) and drops to below 40 FPS in some spots even on all minimum settings with "ultra performance" DLSS setting on. Nobody bothered to fix it.

    So many plot holes too:
    - What does everyone speak English? I mean sure, Lara is a linguist or whatever, but since when does Jonah (the ship cook from 1st game) speak perfect ancient Incan?
    - The hidden village is so hidden, Jonah and Lara were able to get there by boat without issues.
    - They make a point of Lara hiding her weapons and wearing local clothing when entering this "ancient" hidden village society, they forget about it in the last cut scenes where she's wearing modern gear and weapons and all.

    Plot:
    - I didn't understand half of it.
    - I am not sure what the rebellion is, if they all just hangout in the city with the bad guy guards and nobody cares.
    - Trinity, what Trinity? Oh yeah. Never mind the build up from the 2nd game. You are just informed they are killed off over the radio.

    Some game elements are bizarre:
    - The dialect learning is pointless now, there aren't enough things to discover and it's just 1 dialect instead of 3 in the last game.
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  17. Nov 22, 2018
    5
    These Tomb Raider games NEED another Reboot!

    The Puzzles in this game are a Joke, because once again the puzzle variety throughout the game mostly amounts to attaching a rope to another object so that you can manipulate it to your advantage, at 3 games in that is lazy and pathetic and made me not want to continue playing because there is no challenge SHESH! Story Bland as hell, Snose
    These Tomb Raider games NEED another Reboot!

    The Puzzles in this game are a Joke, because once again the puzzle variety throughout the game mostly amounts to attaching a rope to another object so that you can manipulate it to your advantage, at 3 games in that is lazy and pathetic and made me not want to continue playing because there is no challenge SHESH!

    Story Bland as hell, Snose feast

    where my Dual Pistols? 3rd game are in and still hasn’t acquired them why? How?

    How exactly was this game Lara defining moment??
    Nothing of character progressing happen!

    same old recycled crap with the story, if you have played rise you have played this
    its the same game dumbed down with the same Story pattern

    I think it’s time this series took another reboot, Heck you know what just remake Tomb Raider 2 and Scarp this origins Crap! and don't use this Boring Lara my Gosh! Paint drying on a wall has a better personality than her at this point!

    I don’t think I’ll be touching another Tomb Raider game until it returns to its platforming Roots with Lara back to her Original Self!

    Positives, Game Play itself is alright, Combat fine, voice acting reasonable, Nice Graphics though I think Rise had better visuals

    As a long time Fan, I'm very disappointed in the direction this franchise has gone

    just go back to the style of Legend with updated Visuals Please and updated Physics you cant screew that up surely

    5/10
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  18. 4y4
    Feb 15, 2020
    5
    Ok tomb raider game. Fluid gameplay, top line graphics but just a worthless story.
  19. Sep 19, 2018
    7
    Graphics are nice yes, but god.. is this a streamlinend game or what, what happend to badass lara, where are the huge oceans, the harpoons and jachts, even her iconic dual pistols are gone, so is her british witty acent, its like playing a american girl with internal problems with serious lacking in any acrobatics from the past, they made her a amazon with a bow as her iconic weapon, so lame..
  20. Oct 24, 2018
    6
    I'm not one of those who are unhappy because the game went on sale after I bought it. That's the way things happen sometimes. While I won't say I got my money's worth, it wasn't bad for what it was.

    That said, the only reason I finished this game was to finish it. Very disappointing. Very little in the way of action, veeerrrry sloooow pacing. Lots of exploration if that's your thing,
    I'm not one of those who are unhappy because the game went on sale after I bought it. That's the way things happen sometimes. While I won't say I got my money's worth, it wasn't bad for what it was.

    That said, the only reason I finished this game was to finish it.

    Very disappointing. Very little in the way of action, veeerrrry sloooow pacing. Lots of exploration if that's your thing, but for me this game is dragging in a way the first two did not. The game mainly takes place in a Mayan city (in Inca country :|), where you spend hours doing fetch quests for the villagers for no good reason I can see. Can't fight anyone, can't even draw weapon. Sadly, as you get further into the game the rails become even more constricting. The side quests do become less trivial, but they do not become less tedious.

    The climbing/stunt mechanics are the same as the first two games, but somewhat over-elaborated. The current iteration is over reliant on gadgets such as a magic ice pick that deploys a cable to enable you to 'rappel' down cliff faces, then apparently psionically detatches itself, coils it's own line and turns back into a normal ice pick. Oh it also shoots out said magic line to hook on things while you are in mid-air to enable you to swing around.

    This handy utensil is used by Lara in the service of a plot line that's been recycled from the last game (Rise of the Tomb Raider) and is showing it's wear.

    Apocalypse only Lara can prevent? Check
    Trinity? Check
    HIdden city full of that somehow survived unnoticed for God knows how long? Check

    The first Tomb Raider was a bit on the shooty side but this one seems like the early episodes of ST:TNG- lots of evil doers around but somehow nobody ever uses violence to solve things. The developers are lucky they disabled weapons or I would have ended their game about a third of the way in when the major villain passes by about fifteen feet in front of Lara in said Mayan city. The few encounters with Trinity forces in which Lara is in combat are in a way the most disappointing parts of the whole game. Obvious stealth rails are obvious. In the first iteration, the action came at you relentlessly and you really felt some tension. In this game, with one partial exception, you plow through the poor schmoos with little difficulty, unless you do something superlatively stupid. The partial exception was in an oil refinery. That part was exciting and had some kick to it. The rest of the game left me flat and disappointed.

    The rails are really apparent and they take all the fun out of the game. I don't necessarily have to fight my way into Himiko's castle to have fun, but finding some rando Mayan kid's dice is something I can do with.out.

    There's actually the bones of a good story and a good game in here, but unfortunately the execution is not adequate to pull it off. Scenes that are intended to be discussions of morality and philosophy are shallow and without real affect. Flashbacks to Lara's childhood, intended to outline her growth, are not engaging. I did not have any real interest in either, which is too bad, because that's what this game was supposed to be strong in.

    In the end, it's a button masher with cutscenes. That's a real pity, because the first two outings were more than that.

    One of the commenters to my initial review seemed to think more puzzles and less shooting made this game more like the original Tomb Raider. If that's the case, I'll take the 2013 Lara any day of the week.

    You know, I think I do want to go storm Himiko's castle again and rescue Sam.
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  21. Oct 24, 2018
    7
    Haiku Review: Library, ancient / Archeologist working / Smash with my ice axe
    Favorite Thing: A crazy story plus an action packed finale.
    Least Favorite Thing: Mashing the survival instincts button every few seconds so I don't run past everything. Date Completed: 2018-10-21 Playtime: ~ 14h Enjoyment: 7/10 Recommendation: If you've played the first two, definitely. If you haven't I
    Haiku Review: Library, ancient / Archeologist working / Smash with my ice axe
    Favorite Thing: A crazy story plus an action packed finale.
    Least Favorite Thing: Mashing the survival instincts button every few seconds so I don't run past everything.

    Date Completed: 2018-10-21
    Playtime: ~ 14h
    Enjoyment: 7/10
    Recommendation: If you've played the first two, definitely. If you haven't I would highly recommend playing them.
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  22. Feb 4, 2019
    5
    People wanted more raiding of tombs and less combat. Shadow of the Tomb Raider is what you got. The gameplay can be good in short segments, but there isn't enough. A lot of time is wasted because the game forces you to slowly walk through long expositions of the narrative. The puzzles were on the same level of quality as the previous games, but now, there are just more of them. Where isPeople wanted more raiding of tombs and less combat. Shadow of the Tomb Raider is what you got. The gameplay can be good in short segments, but there isn't enough. A lot of time is wasted because the game forces you to slowly walk through long expositions of the narrative. The puzzles were on the same level of quality as the previous games, but now, there are just more of them. Where is the excitement and fun? Those two treasures don't exist in this game. Expand
  23. Jan 6, 2019
    6
    Unfortunately this is the worst of the three new Tomb Raider games. Plus character design is worse then it was in last game.
  24. Sep 22, 2018
    6
    You can't just change graphics assets and sell it again. Don't become second Bethesda. Yes, there is RTX, but so what? No good gameplay, no good story, there isn't anything "Good". Before buying please, reconsider buying something else. This should be just a DLC to the second new Lara.
  25. Nov 16, 2018
    6
    While the developers obviously tried improve upon the poor dialogue writing and the general narrative experience of the series, both of these aspects still feel almost as nuance free and unnatural as in the previous entries. The world building also feels rather forced, as thought he entire universe revolves around Lara and everything exists for the sole purpose of driving the generic plotWhile the developers obviously tried improve upon the poor dialogue writing and the general narrative experience of the series, both of these aspects still feel almost as nuance free and unnatural as in the previous entries. The world building also feels rather forced, as thought he entire universe revolves around Lara and everything exists for the sole purpose of driving the generic plot forward.
    Unsurprisingly the gameplay and art design are solid enough to engage the player for a few hours, however they are ultimately rather generic as well and nowhere near strong enough to stand on their own.
    This feels even more like it's trying to be Uncharted than the previous entries in the reboot series, while still failing to understand or rather ignoring what makes the Uncharted franchise good.

    We are left with a game that is by no means outright bad, however I have a hard time recommending a game where every aspect is just ok. You might as well play any of the previous entries again and you wouldn't be missing out on much.
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  26. Sep 19, 2018
    7
    Unfortunately this is the worst of the three new Tomb Raider games. Why?

    1) The story is not very good and they've removed most scripted sequences and cutscenes to the point where most of the game doesn't really have any story past "find the box". 2) 95% of the game takes place in the jungle which feels quite repetitive a few hours into the game. 3) I read that the challenge tombs
    Unfortunately this is the worst of the three new Tomb Raider games. Why?

    1) The story is not very good and they've removed most scripted sequences and cutscenes to the point where most of the game doesn't really have any story past "find the box".

    2) 95% of the game takes place in the jungle which feels quite repetitive a few hours into the game.

    3) I read that the challenge tombs were supposed to be more challenging this time but that's not the case. They're just as short and simple as before.

    4) They've pretty much killed combat and there are very few combat encounters now. When you actually get to a combat sequence it's always focused towards stealth. In many cases you can't even use guns but are forced to use your bow. Why even have weapons and a resource collection + upgrade system for them when you almost never have to use them?

    5) Because of 4) crafting any gear is also pointless. I play on Hard and never crafted anything since there are so few combat encounters it won't really matter.

    Verdict:

    The game doesn't really bring anything new and takes too many steps back, mainly with combat. I was a bit worried when they changed development team and unfortunately it was not for the better. If you really liked the previous two games and want more of the same then get this, otherwise don't. It's a good thing this will be the last game in the series because this last entry clearly show that it doesn't have a future.
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  27. Sep 16, 2018
    7
    Certainly not a bad game, but it's largely the same as the 2016 Tomb Raider. I'd never played a Tomb Raider prior to the 2016 release, and I was pleasantly surprised with the experience. I also thought, however, that it was a bit of a grind what with all the fetch quests and scavenger hunts. While I beat the game, I don't remember the plot at all.

    SOTTR is basically the exact same thing
    Certainly not a bad game, but it's largely the same as the 2016 Tomb Raider. I'd never played a Tomb Raider prior to the 2016 release, and I was pleasantly surprised with the experience. I also thought, however, that it was a bit of a grind what with all the fetch quests and scavenger hunts. While I beat the game, I don't remember the plot at all.

    SOTTR is basically the exact same thing as ROTTR. The main differences are that (a) there's more cut scenes with your partner, Jonah; (b) Jonah is, overall, a much bigger part of the story; (c) there's parts of the game that take place in civilization, i.e., small towns and villages, so it has a bit of an RPG feel to it in that regard (this was, by far, the best addition to the title); and (d) the graphics are improved, though this is a bit apples to oranges for me since I played ROTTR on a console, and SOTTR on a suped-up P.C. on max settings.

    Just like ROTTR, I'm not terribly interested in the plot. That's a shame, because the game makes you sit through a lot of cut scenes related to same. The base camp upgrade system is exactly the same as from the previous game. Overall, it's not a bad game, and it looks great on an amped-up P.C. It's just a bit boring after a little while - running around, spamming the "Q" button for "survival instincts," i.e., highlighting boxes to break, enemies, etc., looking around, breaking open a box, repeat, ad infinitum. I've not finished the game yet, but I've heard there's not a lot of combat. So far, I concur. That's going to be a problem, since the non-combat elements of the game (save for the tombs/crypts) are a bit boring (see above).
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  28. Sep 21, 2018
    7
    I really want to give this game an 8 or even a 9, but the issues set the game back too far.
    Shadow of the Tomb Raider does a lot of things right, but also does some things that were done "okay" in the previous 2 titles far, far worse.
    Pacing is an absolute nightmare. You constantly feel like you're being shoved along through the story and any emotional moments feel like they don't
    I really want to give this game an 8 or even a 9, but the issues set the game back too far.
    Shadow of the Tomb Raider does a lot of things right, but also does some things that were done "okay" in the previous 2 titles far, far worse.

    Pacing is an absolute nightmare. You constantly feel like you're being shoved along through the story and any emotional moments feel like they don't stick and are swiftly forgotten.

    Traversal, this is the first in the series where i've had issues with the controls while climbing. Almost all of my deaths have been due to Lara not jumping far enough(in a scripted event) or just plain refusing to latch onto a wall.

    Combat, while I appreciate the game going back to its roots of less human enemies and more animal enemies. It also made encounters primarily stealth, with terrible AI and if seen, you end up fighting the most aggressive enemies I have ever encountered to a point where it feels pointless to use anything other than a shotgun for most of the game. Melee attacking is far worse and the bow received a very, very heavy reduction in power from previous titles.

    Graphics, no complaints here other than it being extremely heavy on the CPU load with a lot of stuttering without external tweaking. Game looks amazing and blatantly better than the previous 2 games.

    Sadly, this was not the conclusion to the trilogy I had hoped for. Lara STILL has a lot to learn and honestly, her voice actor feels like her only emotions are anger and gasping for air.
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  29. kbx
    Sep 23, 2018
    6
    Actually this game looks worse than previous part. I have both currently installed and without doubt ROTTR is graphically superior to SOTTR. It was a first letdown for me. Secondly, game take place only in jungle which gets boring after some time. So again, ROTTR is better due to more area diversity. And lastly - copy/paste in terms of gameplay. As a TR fan I say Rise is the best of theActually this game looks worse than previous part. I have both currently installed and without doubt ROTTR is graphically superior to SOTTR. It was a first letdown for me. Secondly, game take place only in jungle which gets boring after some time. So again, ROTTR is better due to more area diversity. And lastly - copy/paste in terms of gameplay. As a TR fan I say Rise is the best of the three, then first one and SOTTR at the end. Its still worth buying, but IMO not at current price point. Expand
  30. Sep 17, 2018
    6
    This review contains spoilers, click expand to view. I am rather disappointed. The first game was amazing. It had good progression and the environments where great with a good story. Second game was even better, different gear with different progression and more unique environments. This game has none of that. You start the game with all your tools you had at the end of the 2nd tomb raider. You don't get new tools to work with except for some climbing boots, but they don't add much if any at all to the game. You start out in a jungle and you end in a jungle. the first two game had fun collectables that you can turn and look at and lara would give you some banter about it, that's not here. the challenge tombs feel to simple. Like there is just one puzzle and that's it. The ones before felt like they had multiple puzzles that combined to make one big puzzle. You spend about what feels like 60-70% of the game just platforming. I would suggest to go back and play the first or second one. I am disappointed with my purchase compared to the previous instalments. Expand
  31. Jan 20, 2019
    5
    Authors have serious problem with gender diversity (same level but opposite). You really dont want see mud on Lara as dog food. "Shadow Of The Uncharted" it's just frustrating linear corridor with QTE. Dont buy this game, atleast without playing free trial.
  32. Jan 3, 2021
    6
    What happened ?!

    Tomb Raider was bought into focus of the industry with the great reboot and the follow up game, while failing to match the level of hype was still decent. This however does nothing but reskin the second game and reduce the amount of combat and violence. Instead focusing on horribly crafted puzzles, levels and a sleep inducing story. I had high hopes for this, but
    What happened ?!

    Tomb Raider was bought into focus of the industry with the great reboot and the follow up game, while failing to match the level of hype was still decent. This however does nothing but reskin the second game and reduce the amount of combat and violence. Instead focusing on horribly crafted puzzles, levels and a sleep inducing story.

    I had high hopes for this, but apart from the visual; upgrades and the RTX lighting, there is nothing to look forward to in this game. You are better of replaying the other two games in the reboot franchise.
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  33. Oct 14, 2018
    6
    I'm a huge fan of Tomb Raider but I expected more. The perfect word to describe this game is "expansion" The engine, graphics is the same. The history is repetitive, looks like the same as Rise of the tomb raider but they changed the characters like antagonists it is boring along the history. Rise of tomb raider was a lot better. Otherwise the performance is amazing the game optimisationI'm a huge fan of Tomb Raider but I expected more. The perfect word to describe this game is "expansion" The engine, graphics is the same. The history is repetitive, looks like the same as Rise of the tomb raider but they changed the characters like antagonists it is boring along the history. Rise of tomb raider was a lot better. Otherwise the performance is amazing the game optimisation is very good. Expand
  34. Oct 8, 2020
    7
    Good action-adventure game that becomes too repetitive after 10 hours.
    Exploration is well-done in this game, but due to the over-saturated map feels a bit like a chore after a while.
    The puzzles are interesting and try to test your spatial reasoning as well as your hand-to-eye coordination. Most of the time, the parcour options make sense, but a few time, they are just trial and error
    Good action-adventure game that becomes too repetitive after 10 hours.
    Exploration is well-done in this game, but due to the over-saturated map feels a bit like a chore after a while.
    The puzzles are interesting and try to test your spatial reasoning as well as your hand-to-eye coordination.
    Most of the time, the parcour options make sense, but a few time, they are just trial and error ****
    The combat works fine, but this game lacks enough action overall, proof is that I constantly need to leave ammo/materials behind.
    Still a solid game overall.
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  35. Feb 23, 2022
    7
    Достаточно посредственное приключение!
    По графике ставлю 9-10
    По локациям - 4-5 - так как одни кусты
    За сюжет ставлю 6-7
    Итого 7 за вс. игру!
  36. Jan 6, 2019
    6
    I really wanted to love this game, but I can't. I'm 35% through and I'm quickly losing interest and patience to see it through.

    Easy stuff out of the way, graphics are GREAT. Sound design and music are both GREAT. Set pieces and art design is GREAT. Voice acting and acting are good. Story is absolutely forgettable. So what makes this game a 6/10? The questionable gameplay loop that
    I really wanted to love this game, but I can't. I'm 35% through and I'm quickly losing interest and patience to see it through.

    Easy stuff out of the way, graphics are GREAT. Sound design and music are both GREAT. Set pieces and art design is GREAT. Voice acting and acting are good. Story is absolutely forgettable.

    So what makes this game a 6/10? The questionable gameplay loop that focuses on exploration and puzzles. Don't get me wrong, the puzzles and the exploration are good, but they tend to drag on for so long without seeing something to shoot or someone to talk to (no, Lara radioing in to report to an ally does not count as meaningful conversation!). It gets boring solving the really long puzzles, no matter how inventive and creative it gets.

    And then there are really long bouts of running around villages, talking to people, and looting stuff. It's just...boring. Especially since Lara are Jonah are the only recurring characters, Lara never seems to create meaningful bonds with other characters. This fits Lara's rather nomadic, adventurer personality, but it makes for a lifeless world. A game series with long "village" loops (lots of running around, doing sidequests, talking to NPCs) that works is the Mass Effect series (not counting the train wreck that is Andromeda). Why? Because your player character has agency - you can affect the outcome of the quests. Plus, a lot of the quests directly involve party members, so it's fun to see how your party members react to/affect your questline. ROTTR has absolutely NONE of those fun elements.

    What I'm getting at is that the game inherently has a weird gameplay loop and gameplay design with overly long segments. Puzzles drag on per segment, village exploration drags on per segment, combat areas drag on as well. With the way the world is structured, there's just no way around this kind of gameplay loop. A game with a fun puzzle-exploration-combat loop was Darksiders II. The puzzle solving was easily broken up with bouts of fighting enemies and bosses; this makes all the difference. ROTTR can't do that because it's rooted in semi-realism - enemies can't just pop up in between puzzles to break up the monotony unlike Darksiders II.

    To be honest, I'm glad this series is over. This gritty, realistic Lara is cool (super hot, super badass, nice soothing voice, etc.), but she and the world around her is boring, and that's despite the supernatural elements interspersed in the game. I think the franchise needs to return to the more action-oriented, fantastical Tomb Raider; this trilogy is an instance where semi-realism gets in the way of good gameplay. Gameplay > realism ALWAYS. Game dev 101.

    I hope this trilogy doesn't kill the Tomb Raider series, because it has so much potential. The devs just need to have fun with it. Give Lara interesting guns, make her stronger, more agile, and all-around more fun to play as. Give her enemies greater depth and variety, realism be damned. Make her fight ancient terrifying monsters, large and small, on a regular basis, not just towards the climax. Make it a large, semi-open world (the one thing Andromeda got right) where she can be badass and ride a dirtbike loaded with her badass gear. Give her a small group of allies that stay with her throughout the journey that comment on her choices and her adventures. Give her agency over questlines. Insert fun and interesting ways to break up puzzle-solving and exploration. Give more meaningful weapon customization. The sky is the limit. There is so much that can be done to revitalize this franchise gone wrong. And for goodness' sake, GIVE HER BACK THE SIGNATURE DUAL PISTOLS, REALISM.BE.DAMNED.
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  37. Jun 7, 2020
    7
    Still boring story. But I liked this game. Tomb Raider game again about tombs and exploring. And more interesting battle and steals. However, there are still a lot problem and lack of uniqueness.
  38. Jan 18, 2019
    6
    Shadow of the Tomb Raider strives to introduce new but very unnecessary mechanics on its playability, to give as a result a very week narrative and story, a very weird pacing on its gameplay but a puzzle and exploration component very strong, which will make you think twice when solving its tombs and to keep your eyes very open in the middle of the exploration of an open area, but still itShadow of the Tomb Raider strives to introduce new but very unnecessary mechanics on its playability, to give as a result a very week narrative and story, a very weird pacing on its gameplay but a puzzle and exploration component very strong, which will make you think twice when solving its tombs and to keep your eyes very open in the middle of the exploration of an open area, but still it feels like it remained way behind the evolution of games of its same genre.

    Nevertheless, I must admit it is the game that most sticks to the nature of old Tomb Raider games, but because of this it stuck itself in a very ancient formula in terms of mechanics.

    The story itself is the most mediocre of the trilogy, while it was meant to show us how Lara evolved since the first game in terms of how she sees the world of a treasure hunter, she suddenly takes a dagger perfectly placed in the deep of a cave just as an ancient and valuable treasure would be without taking into account its consequences, which she actually did in previous games, so this intermediately contradicts the aim of the game of showing "a raper Lara".

    One of the few things that stand out of this slight mess are its visuals, achieving spectacular landscapes and a very detailed modeling and illumination, turning into one of the games with most awesome visuals of this generation, but this seems quite opaqued for its questionable optimization, in which it's worth to say this game its protected by the Denuvo anti-tamper, which obviously repercutes negatively on its performance.

    Conclusion: at least that you have a +$1500 worth PC, I wouldn't recommend you to buy this game in this platform. Shadow of the Tomb Raider fails on the good story-telling that previous game achieved, sometimes feeling it takes you thorough kind of randomized scenes in a single sequence, introducing little creative mechanics on its gameplay worth to call it a new part of the series due to its desire of sticking to the firsts Lara Croft games, staying way behind the rest of its genre games. Nevertheless, this desire its worth to highlight from the developers although they didn't carry through the concept very well and evolving the exploration and tombs concept of the series.

    Recommended price: under $25
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  39. Dec 6, 2021
    7
    Cool game, grafon on the level, the plot is not strong enough, but yesterday Lara of 2013 passed, and there the plot is worse so that they are corrected, there is something remotely similar to the first games, + that added side tasks, and of course there are disadvantages in the game, that the game again leads by the handle, it directly spoils the game, but in general the experience isCool game, grafon on the level, the plot is not strong enough, but yesterday Lara of 2013 passed, and there the plot is worse so that they are corrected, there is something remotely similar to the first games, + that added side tasks, and of course there are disadvantages in the game, that the game again leads by the handle, it directly spoils the game, but in general the experience is good by 7 points the game pulls Expand
  40. Sep 17, 2018
    7
    The Story Is Bad like wasn't trinity this huge corporation? why are they poor now?. But Except The Story The Tombs And Side quests were way better.
  41. Sep 15, 2018
    7
    Story line is decent, although I find some characters boring and some dialogues are too long or too complex, but story escalates pretty good. Gameplay is OK as it was in previous games, lots of tombs to explore, crypts to search, many skills to apply, Lara's character controls are easy and simple. There's also side missions for some variety, most of them are fun to do.

    I've read that
    Story line is decent, although I find some characters boring and some dialogues are too long or too complex, but story escalates pretty good. Gameplay is OK as it was in previous games, lots of tombs to explore, crypts to search, many skills to apply, Lara's character controls are easy and simple. There's also side missions for some variety, most of them are fun to do.

    I've read that some people are complaining about graphics, that it's too old, shadows are low quality etc., but I think graphics are decent - especially characters animations.

    Sound quality is really good, especially in the scene with jaguars - that moment was like a movie, great sound.

    There is one thing of this game that some will take as negative aspect - Shadow of the Tomb Raider lacks of combat with enemies. There's really not much combat scenes in this game. In both TR 2013 and ROTTR there was more fight scenes. I personally don't think it's a breaking point of the game - because for me Tomb Raider franchise always been about exploring map, exploring tombs, crypts, looting etc. Although it kinda makes weapon upgrades useless, because like I mentioned, there's not much combat scenes, I'd recommend to upgrade your bow first - this'll be one of the most important tool in the game.

    In conclusion, I'd say this - if you liked Tomb Raider 2013 and Rise of the Tomb Raider, you probably gonna like this one too, cause it's pretty much the same - same sandbox with tons of tombs, some challenges, looting, getting xp and skill points and some tiny combat sequences.
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  42. Jan 16, 2019
    7
    Boring story. Great gameplay. That's really all there is to say about this game. It's a good game, but I can't help but be a tiny bit disappointed. Still, I had fun and I'm glad to have played it.
  43. Sep 18, 2018
    5
    This game has awful graphics! It's not even comparable to any game from 2018 or 2017. Looks like uncharted 3 from 2011.
  44. Dec 17, 2018
    5
    Quite a sad ending for the initally strong reboot. It's no totally bad, it's just very mediocre.

    - Boring Story - Unlikeable characters - Ugly Lara - Same gameplay as part 1 and 2 - Bad pacing, never engaging - Rare Combatscenes ending in a quick shoot out, not much strategy or stealth involved - Slow Movement with a lot of forced scripted animations like when entering narrow
    Quite a sad ending for the initally strong reboot. It's no totally bad, it's just very mediocre.

    - Boring Story
    - Unlikeable characters
    - Ugly Lara
    - Same gameplay as part 1 and 2
    - Bad pacing, never engaging
    - Rare Combatscenes ending in a quick shoot out, not much strategy or stealth involved
    - Slow Movement with a lot of forced scripted animations like when entering narrow holes
    - Maya Culture not interesting
    - Useless (and ugly) wearables and weapons, they hardly make a differences

    + Some Puzzles, Challenge Tombs and combat setups a bit interesting
    + Some scenaries quite pretty, just a lot of jungle and rarely something new
    + Rare fun like the unfitting heavy machine gun fight or the unfair bow fight
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  45. Jan 23, 2020
    7
    Nothing special. I played with pleasure. But I forgot the game 5 minutes after the end. What do we have in the end. Nice graphics. Beautiful Lara Croft. Gameplay from past parts. And an uninteresting plot.
  46. Feb 28, 2022
    7
    I like the maya stuff and graphics are great too.
    There are more thrilling cinematic moments in comparison to the predecessor Rise of the Tomb Raider.
    But frankly speaking - as a casual player - some quests have been too tricky for my taste.
  47. Apr 15, 2019
    7
    As much as I played and enjoyed these games, I hope they stop with the contradictory neurotic tough girl with the bow, and her endless, now, not at all an origin story, and a million conceits for why she loses her gear and has to construct bows. A person who climbs a mountain dangles from cliffs and takes multiple gunshot wounds does not suddenly break down in tears and give up. CraftingAs much as I played and enjoyed these games, I hope they stop with the contradictory neurotic tough girl with the bow, and her endless, now, not at all an origin story, and a million conceits for why she loses her gear and has to construct bows. A person who climbs a mountain dangles from cliffs and takes multiple gunshot wounds does not suddenly break down in tears and give up. Crafting and gear is fun, but there's no reason to always start from stratch.

    I want the bad arse with the mansion, the classy accent and the dual pistols back. I've enjoyed these games, but if this is the story of 'how she became to tomb raider', and it's over: can we have the actual tomb raider now?

    Also, stop with the endless cutscenes, give the players some meaningful choices, and get rid of those damned time trials (every other mechanic is great, but those are grindy and annoying).

    Cinematic is nice, and your story telling is nice (although the overall plot was very similar to the 2nd game), but often with cinematic games it feels like you are just watching a movie with challenges inbetween. Like the things you do have no impact. I enjoyed the story telling it was good, but I grow very tired of games where the player makes no real difference to the game. You have skills, crafting, dialogue, storytelling: Why not go the full hog, make the next one an adventure RPG with meaningful choices, and dialogue options?-
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  48. Sep 9, 2019
    7
    The worst of the three. The features of rpg increase greatly. Lots of customization of weapons. Very few enemies. I have developed many weapons and unlocked many skills.Probably never even used. The game drives so much exploration in order to improve skills without a real sense since there are no enemies. The story is discreet. But never exciting
  49. Jun 3, 2019
    6
    Of the modern reboot trilogy of Lara Croft, this one is the last and also the most lazy in its execution, it was supposed to wrap up the story of Trinity but only achieve an anti climatic ending, Trinity goes out in a whimper instead of a bang and the whole story doesn't even make sense, I also doubt killing one man can bring a tentacular organization like Trinity down, basically I lovedOf the modern reboot trilogy of Lara Croft, this one is the last and also the most lazy in its execution, it was supposed to wrap up the story of Trinity but only achieve an anti climatic ending, Trinity goes out in a whimper instead of a bang and the whole story doesn't even make sense, I also doubt killing one man can bring a tentacular organization like Trinity down, basically I loved Rise of the Tomb Raider and even the Tomb Raider of 2013 had its charms but this last one just fall flat on his ass and feel lazy and rushed. Expand
  50. May 7, 2019
    7
    Gameplay : 7
    Graphics : 9
    Story : 7
    Sound : 8
    **********************************************************************************
    Overall : 7
  51. Oct 6, 2018
    7
    Good game but for me not as good as his predecesor. Longer tombs but it's rather an open world more than a lineal game (which i don't like it). I still prefer Tomb Raider 1, 2 or 3 (specially 2).

    PROS: Graphics + Smooth movements + Long game + Lot to explore and discover + Enviroments

    CONS: Weak story again + The tombs' explorations and puzzles are just a few + Shooting is almost optional
  52. Mar 9, 2020
    5
    Bought this game to try out the capabilities of Stadia, so I'm essentially playing on a (remote) PC. Very nice graphics and environment, but the game is really bad.
    Ok, the exploration puzzles are where the game excels, if that's what you like. You pull levers, jump over traps, find contraptions that still work after several centuries, and explore a number of admittedly gorgeous locales.
    Bought this game to try out the capabilities of Stadia, so I'm essentially playing on a (remote) PC. Very nice graphics and environment, but the game is really bad.
    Ok, the exploration puzzles are where the game excels, if that's what you like. You pull levers, jump over traps, find contraptions that still work after several centuries, and explore a number of admittedly gorgeous locales.
    Combat is pretty bad, with unsatisfying weapons, a terrible over the shoulder aiming system that enemies take advantage of, and especially obnoxious stealth mechanics. There's a point mid game where you lose all your equipment (oh my god, why do almost all game have to have such a section???) and are forced in a really abysmal sequence. You don't have the freedom of Assassin's Creed: you need to pass through very small areas with forced choke points, and need to find out the exact, scripted sequence that will allow you to beat the level purely by trial and error. First you need to go left and dispose of the first guy with thermal goggles. Then don't kill the other two guys, or enemies will see you. You need to go left, wait for another guy to pass, etc. Zero gameplay freedom, and never mind the fact that all the enemies you kill drop firearms, and yet the game prevents you from picking up any. Boring and irritant as hell!
    Oh, and don't get me started on the genius side quests! For example, one requires you to free four rebels who have been "crucified" through the village as examples. How do you do it? Walk around the village following the map markers and click Y when you reach a prisoner. That's it. And the rest are not much better.
    I cringe at the dialogues going on in the background: I honestly don't think that South America is populated by retarded people who reason like 11 years-old children, and yet they are so simplistically written that I cannot help but feel embarrassed.
    I've played Uncharted 4 not too long ago, and while both games really stretch suspension of disbelief to the limit, U4 has way, way better writing and characterization. Tomb Raider is a feminist dream. You visit a modern jungle village, whose unofficial leader is an exceedingly capable young woman. Then a village lost to time, whose leader is a super-badass-wise-courageous woman, Unuratu. Oh, you also encounter some savage deformed humans, led by - you guessed right - a woman. U4 has a male protagonist but does not misrepresent women, quite the opposite: Helena is a great character who can adventure hand in hand with Nathan, and one enemy is a mercenary gal who repeatedly beats the crap out of Nathan. In Tomb Raider, what do we have? Lara's meek friend-servant Jonah, who never tries to keep up with her at anything, plus a number of dummies, who repeatedly get humiliated, in multiple instances, by the super-ladies in the game. Just pay attention to NPC dialogues, for multiple examples that would never get approved if sexes were switched. Unuratu, the uber queen, repeatedly defeats in combat men who are obviously much, much stronger than her, and at one point stops a whole army of warriors, by herself. Men? They obviously suck, unless they are serving women, in which case they are tolerated. There's a supposed super soldier from the US Special Forces, who can only kill one target person by shooting them in the back, that's about what his super-soldier status amounts to.
    All in all, the gorgeous setting does not save the game, I'm really not enjoying it. I'll try to finish it but I'll probably give up once the inevitable confrontation with the evil stupid male opponents arrives.
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  53. Sep 1, 2019
    7
    Shadow of the Tomb Raider was a slight improvement over its prequels: Climbing, diving, and stealth have been further improved to offer more freedom. Shadow's story continues after Rise, so it's advisable to play that first. If you played Rise, Shadow will import your skins from it, in case you liked using those.

    The game has an amazing story and the cutscenes are really nice to watch
    Shadow of the Tomb Raider was a slight improvement over its prequels: Climbing, diving, and stealth have been further improved to offer more freedom. Shadow's story continues after Rise, so it's advisable to play that first. If you played Rise, Shadow will import your skins from it, in case you liked using those.

    The game has an amazing story and the cutscenes are really nice to watch since Lara is more involved with the people in the world as opposed to simply flying solo. The lore for the collectibles continue to be an interesting read, and there is a lot for you to search and collect.

    The combat is sadly bland, and most of the puzzles are straightforward and hold your hand through them, which kind of ruins the fun. The traps are meaningless too, since they are incredibly easy to detect and there's really only two different kinds of traps. The skills, items and so on are completely unnecessary; if anything, they make the game too easy. I stopped upgrading Lara not long after starting the game because of this.

    I suggest NOT using any DLC-related weapons, since they make the combat too easy. (But seeing as how the combat's kind of annoying to deal with anyway, it might not a bad idea either.) Having to use your basic weapons and needing three shots to kill something isn't ideal, and just wastes your time with the fighting. But it's your choice.

    Ultimately, I had some difficulty figuring out what to rate this sequel. On one hand, the game feels good; it's great to explore a vast world and there's plenty to do. On the other hand, because of how easy and one-dimensional it is, it can become a chore after long sessions.

    I've always played the TR series with a controller, but due to a serious issue in this sequel where the camera is extremely sensitive on it, I've had to maneuver differently in order to make up for the poor aiming. This sequel is definitely easier to play with a keyboard and mouse. Sadly, Square Enix doesn't seem to be addressing this issue at all.

    I can only give this game a 7, because giving it an 8 would imply that the game is fine, when it isn't. Although the story was absolutely spectacular, the lack of decent traps and puzzles to increase the tomb difficulty was a disappointment. The game itself is quite long though, which is a plus, content-wise.
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  54. Mar 27, 2019
    6
    Really sad what they did ... Was missed the chance to close the series with party ... I wanted to know the name of the crazy who turned a shooting game into exploitation ... Crazy ...
  55. Dec 13, 2018
    7
    Im giving it a 7 because i thing it is a good game, but with some problems.
    Compared to AC Odyssey, the voice acting, facial animations and cinematics just look gorgeous. The game runs well on a Gtx 1080 (around 100 fps @ 1080p) and i did not encounter any game breaking bugs.
    My Problem with it: There is zero reason to collect stuff and explore the map. The only two things interesting
    Im giving it a 7 because i thing it is a good game, but with some problems.
    Compared to AC Odyssey, the voice acting, facial animations and cinematics just look gorgeous. The game runs well on a Gtx 1080 (around 100 fps @ 1080p) and i did not encounter any game breaking bugs.

    My Problem with it: There is zero reason to collect stuff and explore the map. The only two things interesting are tombs and challenge tombs. The side quests are boring fetch or kill quests, which give u some skill points. Through the story i got maybe 4 skills out of like 30 because you just dont need them. Maybe you need these skills at the highest difficulty but on normal they have no purpose. That said, i think the story is okay but not a great one.
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  56. Sep 17, 2018
    7
    Everything excellent except animations of Lara interacting with environment.
  57. Dec 29, 2018
    7
    We were promised to show Lara's maturing, how she became such an "Indiana" in the nip of her difficulties. But why the most adequate Lara remained in the first part of the restart?
    The main reason why the series did not shoot the disgusting plot , after the first part, the second is just dark and bad , and now how can I empathize with Lara, who behaves worse than a child, cannot believe
    We were promised to show Lara's maturing, how she became such an "Indiana" in the nip of her difficulties. But why the most adequate Lara remained in the first part of the restart?
    The main reason why the series did not shoot the disgusting plot , after the first part, the second is just dark and bad , and now how can I empathize with Lara, who behaves worse than a child, cannot believe that the world is not spinning around her. And she does not grow up and does not change, she is mentally worse than Lara from the first part.
    Low sales are due to the plot and because the series have no chips like Nathan Drake in almost every part introduced a new game element.
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  58. Oct 27, 2019
    6
    This game is technically proficient with pretty visuals. I made it all the way through but nearer the end it became a grind; especially due to forced stealth sections which always bother me. There was a moment - right after the game deprives you of your weapons and forces you to stab armored enemies who shoot at you, with their guns - that Lara finds a new bow.... she doesn’t pick up aThis game is technically proficient with pretty visuals. I made it all the way through but nearer the end it became a grind; especially due to forced stealth sections which always bother me. There was a moment - right after the game deprives you of your weapons and forces you to stab armored enemies who shoot at you, with their guns - that Lara finds a new bow.... she doesn’t pick up a gun, but elects to use an ancient bow.... smh. The writers have the same circumstance happen like three more times and each time it’s more ridiculous. Ironically, the bulk of the campaign encourages you to gather hides to upgrade and salvage to improve your weapons (Don’t bother)

    The worst part of this game is the convoluted story which makes no sense. The writers felt they needed to link all indigenous American cultures into one stupid fanciful narrative. They pepper in some Trinity stuff and some mutilated lipless monsters and human sacrifice .. it is really bad... a really dumb white-savior story, which is tired. The game is fun, however, traversal is still enjoyable. The setting is gorgeous. The game plays too well to go lower than 6. The story is awful. The game designers lost their way during some portions.
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  59. Feb 13, 2019
    6
    The exploring, graphics and gameplay is great. The great problem is the boring and generic story. Such a poor end of a great trilogy.
  60. Mar 25, 2019
    6
    Graphics are amazing, optimization is great. And that's everything about good parts. Story is garbage. Whole game is boring. It takes around 12 hours to beat it, 1 hour is an actual action, 11 is exploration. Is it bad? Technically not, but i came here from first two games, so i expected more action, and i got adventure game. It would be better as yet another reboot, not sequel to twoGraphics are amazing, optimization is great. And that's everything about good parts. Story is garbage. Whole game is boring. It takes around 12 hours to beat it, 1 hour is an actual action, 11 is exploration. Is it bad? Technically not, but i came here from first two games, so i expected more action, and i got adventure game. It would be better as yet another reboot, not sequel to two ACTION games.
    Side quests are disaster, npcs are army of clones. Most of the time weapons and outfits are locked, so you are forced to wear that fancy tribe outfit and use bow.
    All these mechanics from trailers like using mud or "hunting down" your enemies are **** because there are almost no fights.

    Simply it's not game for 2013 and 2015 TR fans. If you like adventure and exploration, it's great. Otherwise you have nothing to do here.
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  61. Jul 1, 2019
    6
    Denifição: Esquecivel.

    - Graficos: 9 - Jogabilidade: 8 - Historia: 3 (Nem se quer consegui terminar, dropei pouco depois da metade do game) - Direção: 7 - Trilha Sonora: 6 - Densempenho (RTX 2060 + Ryzen 1600): 8 Comentario: O jogo é lindo, a gameplay é chata, previsivel e monotona. A historia não é cativante, os personagens são chatos e a Lara só não parece um robo pelas otimas
    Denifição: Esquecivel.

    - Graficos: 9
    - Jogabilidade: 8
    - Historia: 3 (Nem se quer consegui terminar, dropei pouco depois da metade do game)
    - Direção: 7
    - Trilha Sonora: 6
    - Densempenho (RTX 2060 + Ryzen 1600): 8

    Comentario: O jogo é lindo, a gameplay é chata, previsivel e monotona. A historia não é cativante, os personagens são chatos e a Lara só não parece um robo pelas otimas expressoes faciais - desperdicadas completamente, asseguro. Pouquissimos combates, o que não seria ruim se o jogo tivesse conteudo para sobrepor essa lacuna.
    O sistema de skill é inutil, não há nada lá que vá te ajudar de verdadde - não que voce precise. As skins de DLC's são muito bonitas. A trilha sonora é bem ausente, apenas percebi a sua presença uma vez no game.

    Pontos Negativados: -1. Retirou aspectos importantes dos jogos anteriores. Deram uma boa desculpa - desenvolvimento da Lara e volta as origens-, o problema é que falharam mizeravelmente. O inicio do jogo é muito promissor, mas não passa disso. A lara volta a ser quase um robo no resto do game. E, ah, os puzzles são facilimos e o vsual do game é bom, mas não é tão marcante quanto os do Rise.
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  62. May 22, 2019
    7
    Challenge tombs are impressive and satisfying to solve. Dense, beautiful environments and hub areas are exciting to explore. Tense traversal setpieces highlight great level design. BUT Stealth feels inconsistent and unsophisticated. Combat mechanics feel clumsy and unsuited to most encounters. Platforming can be frustratingly imprecise.
  63. Sep 1, 2019
    6
    En un Tomb Raider, si los dos juegos anteriores te gustaron este te encantará también, no han innovado mucho pero he de decir que han mejorado el mundo submarino (ir por zonas acuáticas es más común y esta más vivo) y el sigilo en combate en comparación a las anteriores entregas. Gráficamente es muy bueno.

    La historia es algo floja y resulta similar a las anteriores entregas por lo que
    En un Tomb Raider, si los dos juegos anteriores te gustaron este te encantará también, no han innovado mucho pero he de decir que han mejorado el mundo submarino (ir por zonas acuáticas es más común y esta más vivo) y el sigilo en combate en comparación a las anteriores entregas. Gráficamente es muy bueno.

    La historia es algo floja y resulta similar a las anteriores entregas por lo que hace perder mucho el interés.

    En lo demás es muy parecido a su predecesor, Rise of the Tomb Raider.
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  64. Nov 8, 2019
    6
    The main thing in the game should be - the plot. Here he is very weak, I have not experienced emotions. The only thing that pleases, complex tombs, a lot of artifacts and beautiful graphics. I liked the photo mode
  65. Feb 18, 2020
    7
    07/10......................................................................
  66. Mar 14, 2022
    7
    I expected this one to be the worst in the new trilogy and was pleasantly surprised. It is a bit more bombastic, taking inspiration from Uncharted, so it still feels unsure of what it wants to be. The best thing would be the challenge tombs (esp DLC) which are fun, the worst, the main story which is bland.
    I would have liked a bit more backtracking in the dungeons so they feel more like
    I expected this one to be the worst in the new trilogy and was pleasantly surprised. It is a bit more bombastic, taking inspiration from Uncharted, so it still feels unsure of what it wants to be. The best thing would be the challenge tombs (esp DLC) which are fun, the worst, the main story which is bland.
    I would have liked a bit more backtracking in the dungeons so they feel more like Zelda or exploration and a bit less combat.
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  67. Nov 25, 2022
    5
    Lara has no motivation, they don’t explain to us why she needs these artifacts, how she found out about them and how she got here at all, there are practically no new mechanics, shooting is disgusting, enemies are stupid like felt boots, Lara constantly has bouts of idiocy, she often hysterias and generally leads acting like a dumb dignitary, there are A LOT of cliché moments, the tombsLara has no motivation, they don’t explain to us why she needs these artifacts, how she found out about them and how she got here at all, there are practically no new mechanics, shooting is disgusting, enemies are stupid like felt boots, Lara constantly has bouts of idiocy, she often hysterias and generally leads acting like a dumb dignitary, there are A LOT of cliché moments, the tombs have become absolutely uninteresting, very monotonous and the rewards for passing are absolutely useless and useless to anyone, almost all skills are useless because they are directly or indirectly related to the combat, but only in the game the combat is almost never used , there are almost no action scenes in the game, the whole game is some kind of corridor and the feeling that this is one location, an absolutely idiotic concept of a secret city, which is located in the most prominent place where oil has been extracted a couple of kilometers and have been excavated for 400 years and traders who they sell new guns, while they themselves use primitive ones. In short, this is **** I absolutely do not recommend it, and it would be even better if you don’t go through it at all, it’s not worth it, don’t spoil the opinion about the franchise with this terrible project! Expand
  68. Nov 29, 2018
    5
    Its ok, I guess. I liked Rise of the Tomb Raider much more. I remember it blowing me away because the graphics and animations were so well done. Still are today!
    But in Shadow the graphics actually are worse and the animations have far more flaws. For example if you use your pickaxes in rocks, it looked far better on the previous game. You could feel how the axes dug into the stone. Here
    Its ok, I guess. I liked Rise of the Tomb Raider much more. I remember it blowing me away because the graphics and animations were so well done. Still are today!
    But in Shadow the graphics actually are worse and the animations have far more flaws. For example if you use your pickaxes in rocks, it looked far better on the previous game. You could feel how the axes dug into the stone. Here you can actually see them not even go into the stone...
    Also the textures have a much lower resolution on quite a few objects and the polycount is much lower as well.
    And then theres the horrible AA. SMAA x4 should look awesome, since its the best you can get in this game, but instead it makes the game look blurry and things further away from you have some kind of grid overlay, which makes the game really ugly. It also runs faster than the last one and uses far less VRAM, so I guess all these are "performance optimizations".

    The story is well made. I loved the part where you play her as a child. Really cute.
    But some parts overwhelm you, like when youre in a new village and try to find your way around and people to talk to and things to steal (yes, the poor village people dont care if you steal their belongings).
    Upgrading is kinda pointless with the DLCs, since you get fully upgraded weapons from the start and crafting doesnt have many options either. The last part was better in that.

    Stealth is well done this time. Its very enjoyable killing people like Rambo from a mud wall.

    Anyway, my main concern is that it actually got worse in a lot of things. Mainly the graphics. But also the controls are a little bit worse. Not very intuitive and thus you mess up more often than in the last game.

    Oh yeah and one last thing that really made me angry: You often see places where you could climb up easily or otherwise use paths that seem possible, but then the game wont let you. You need to use the predefined way, even though its not nearly as obvious as the one you saw. I kinda feel trolled in situations like that.
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  69. Mar 17, 2020
    7
    This is the first Tomb Raider since the first one that comes anywhere near close to capturing a sense of wonder and discovery. Stepping into the unknown and unexplored space of Ancient Tombs and Crypts is thrilling.
    However...(you knew this was coming right?)...what you end up discovering in those wonderful spaces are dull boring and samey.. More often than not, your exploration will be
    This is the first Tomb Raider since the first one that comes anywhere near close to capturing a sense of wonder and discovery. Stepping into the unknown and unexplored space of Ancient Tombs and Crypts is thrilling.
    However...(you knew this was coming right?)...what you end up discovering in those wonderful spaces are dull boring and samey.. More often than not, your exploration will be rewarded by a skill or gear upgrade. Bearing in mind that the TR skill tree is utterly pointless, none of the upgrades makes a blind bit of difference to the gaming experience, this makes the end result meaningless and unrewarding.
    The best bits of the game can be found away from the main story line with side missions and general exploration, and especially where things get a little freaky, the worst bit is mashing the "survival instinct" button every second making sure you're not missing some pointless item or resource.
    A little bit shocked just how easily killing and dealing with death comes to Lara. She seems to have no compunction in piercing someone with an arrow and hanging them from a tree or stabbing them in the back of the head.
    .
    This is an angry obstreperous Lara, brimming with angst and worry. I mean take a chill pill, do you not have THE best job in the world: travel to exotic places discover ancient treasures and artifacts. Where is your joy Lara? There is little or no fun in the gameplay. It takes itself so seriously.
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  70. Mar 28, 2020
    5
    Gameplay is still the same as in Rise, puzzles are even better and the game looks incredible. But the world is smaller and more cramped, the "story" is just completely ridiculous even for the low standard of the series, the writing in general is much worse than in the first two games, the NPCs are dull and Lara is unlikeable and boring. There's also barely any combat, rendering most lootGameplay is still the same as in Rise, puzzles are even better and the game looks incredible. But the world is smaller and more cramped, the "story" is just completely ridiculous even for the low standard of the series, the writing in general is much worse than in the first two games, the NPCs are dull and Lara is unlikeable and boring. There's also barely any combat, rendering most loot and XP pointless. Two bad, the previous two games are great though. Expand
  71. Dec 4, 2018
    7
    Shadow of the Tomb Raider is not a terrible game, but will never be a great one either. Greatness requires innovation, and this third installment in the series simply has very little of it.
  72. Dec 2, 2018
    5
    This review contains spoilers, click expand to view. Больше всего напрягает что это неудачная переделка ROTTR.

    -Сюжет не то что бы хромает а ползёт на культях с мольбами о смерти через расстрел, очень запомнился момент когда Лару утаскивает потоком воды, в итоге она ныряет под воду а тааааам.... Тишь да гладь, мёртвые плавают, спокойненько так. А потом когда она выплывает из супермаркета с мертвецами опять буря, борьба за жизнь... Ну что за бред?
    Или можно сдыхать на одном месте раз по 20 потому что не понятно что же тут делать... То-ли кусты мешают, то-ли вообще не туда...

    -Составляющая тихого прохождения послана в пешое эротическое путешествие, Лара как Джон Рембо берёт автомат и пистолет, апгрэйдит их и идёт воевать, это же так круто. Удалил игру на моменте когда нашел (очередной храм) но тринити его уже взрывает. Можно плыть под водой, но нас подталкивают к тихому убийству чуваков, так вот эта шаболда в любой момент наровит ни просто высунуть голову из воды а сразу залезть к уматным мужикам пообщаться, они естественно стреляют.

    В общем механика жидкая, сюжет жидкий, движок жидкий, в общем моя оценка жижа.
    Ставлю ей 5 мертвый капибар из 10.

    P.S. И да, почему прокачка оружия осуществляется говном и палками?
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  73. Jan 11, 2019
    6
    Shadow of the Tomb Raider is a beautiful game with amazing visuals and praiseworthy optimization but unfortunately ruined by poor controls and even worse writing.
  74. Nov 27, 2018
    7
    1) game still takes itself too serious, while final result does not live up to this serious-faced tone.
    2) devs forgot about action and adventure in action-adventure game a little bit
    3) plots in all 3 games kind of follows really same road. there has been a good attempt to show that Lara is not clearly good and her opponents completely bad/wrong 4) talent trees are about fighting, but
    1) game still takes itself too serious, while final result does not live up to this serious-faced tone.
    2) devs forgot about action and adventure in action-adventure game a little bit
    3) plots in all 3 games kind of follows really same road. there has been a good attempt to show that Lara is not clearly good and her opponents completely bad/wrong
    4) talent trees are about fighting, but the game is not
    5) clothes and Lara's body aint got damaged. well they get, but after cutscene it dissapears. in TB2013 this damage to clothes and scraps on body gave me the feeling of progression . really miss this.
    6) Lara looks too old for her age. And with her way of living she would have not only muscled arms (they are in place) but also quite fit ass.
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  75. Dec 15, 2019
    7
    Graphics are good, gameplay is good, but the storyline in this one just seems tedious and boring. It's just a grind ... more of go here, grab that .... by 25 % in it still wasn't grabbing my attention. I left off before finishing completely because it was becoming such a chore to finish. I have more fun replaying TR2013 and ROTTR
  76. Aug 1, 2021
    6
    In some aspects Shadow is the best game in the survivor trilogy, i was happy with the bigger emphasis on 'optional' tomb raiding and exploration, somewhat more complex puzzles, altough still not as complex as games that came before current reboot, decreased focus on combat compared to previous 2 games, though there was still plenty of it. However Shadow also gets held back by the lack ofIn some aspects Shadow is the best game in the survivor trilogy, i was happy with the bigger emphasis on 'optional' tomb raiding and exploration, somewhat more complex puzzles, altough still not as complex as games that came before current reboot, decreased focus on combat compared to previous 2 games, though there was still plenty of it. However Shadow also gets held back by the lack of innovation, it still feels just like playing TR 2013 and Rise, it has clumsy story telling, progression gets bogged down by the bloated hub worlds and weird decisions when it comes to Lara's outfits.

    The jungle setting of Peru looks great, and with the plethora of Incan, Mayan temples and stuff, there is a glimpse of a sense that Tomb Raider has moved closer to what it once was, though after a while the evironments do start to look and feel repetative. I believe that the concept of TR being set in one location per game has to go and multiple levels around the world need to return.

    Shadow retains the same core gameplay mechanics as previous 2 games, where they felt dated in Shadow, with the reboot's simplistic platforming mechanics especially feeling worn out. 2 new additions are rappelling which was rather basic, aswell as inclined rock wall climbing which also didnt really add anything compared to standard pick axe climbing.
    Gunplay finally felt somewhat above average, in the sense that guns finally felt like they have some weight behind them, though when enemies recieve your fire, they react and go down very stiffly.
    There's improved stealth gameplay, but enemy AI is still overpowered, if you hit one enemy with a silent arrow while hidden, every enemy in the area instanly knows your location. Ability to take cover along over grown walls, use mud as camo, are fun new additions. Sadly you're still strong armed by the game to only go lethal during stealth, there are still no non-lethal options, you're still forced to go Rambo.

    I keep seeing people complaining that Shadow has too little combat, which i honestly find for the better. Combat shouldnt be Tomb Raider's main attraction. Though there are still more than enough combat encounters in the game, some that are the most over the top in the whole franchise, so i dont fully understand complaints of these players. You're still getting to, ugh, kill hundreds of people in the game.

    Eidos Montreal applied some dumb logic behind Lara's outfits and restrictions when, and which, of them can be worn. I think an English woman already sticks out like a sore thumb in a hidden to the outside world Peruvian city. So why should Lara be restricted to the 1 native dress, cult priest's outfit and the many lame tribal rags ?
    Sticking to outfits, i really disliked majority of them, apart from the Blue Heron dress, all of the tribal outfits were just hideous, the bulky Brocken and the WW1 style military outfits were horrid aswell, even Lara's default outfit was kind of crap due to the atrocious baggy, dull pants. The only outfit that i enjoyed turned out to be 'Adventurer'. Why cant they design modern, fun, interesting outfits for Lara that exemplify her athleticism and femininity?
    And for the 3rd time in a row not a single classic series outfit was included either, and no, replacing default outfit's color scheme doesnt make it a classic outfit. Which honestly doesnt suprise me anymore ever since the ignorant attitude from Eidos Montreal developers who assumed that when fans ask for classic outfits, they actually ask for...bikini. Yes, that's the type of people who develop Tomb Raider now.

    Main storyline was servicable at best. The key hook of the story being Lara facing the consequences of her actions didnt work as well the writers probably thought it would, the 'consequences' felt more like an excuse to create bombastic, on rails, set piece moments.
    The main villain was decently multi-faceted, altough his motivations were often challenging to follow. There's a lot of background collectible lore you need to read to grasp what is going on.
    The narrative progression was messy too, as in when you arrive at a new hub area, the pace of the story just halts, similiarly to how it did in Rise, with you getting bombarded with side activities to do, killing the feeling of urgency of your main quest.
    The ending could've been handled much better aswell, as a villain, who taunts Lara for much of the game, gets unceremoniously killed off in a short scene by an NPC, not Lara. An integral part of Trinity, that the game teases, gets killed off screen too. Final boss battle, while not special or innovative, atleast was handled better than in prior 2 games.

    And by the end, i didnt feel like Lara actually became the Tomb Raider that ''she was meant to become'', like it was being hyped up in the game's marketing, i didnt feel that evolution, besides that, she still didnt pick up her iconic dual pistols, nor her classic outfit. So it's a decent game, but also a rather disappointing one.
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  77. May 13, 2020
    7
    Si te gustan los anteriores, compra obligada. Quizá este me hizo menos tilín que los demás.
  78. Nov 27, 2018
    7
    SOTTR focus mainly on exploration and the story. The story is elaborate, including the side quests. Some elements of it are a bit hard to believe but that's Tomb Raider for you. Nothing new there. The graphics are pretty good, especially the jungles, some tombs and crypts. The lighting is very well done. But you might suffer from occasional fps hiccups until you find a good setting forSOTTR focus mainly on exploration and the story. The story is elaborate, including the side quests. Some elements of it are a bit hard to believe but that's Tomb Raider for you. Nothing new there. The graphics are pretty good, especially the jungles, some tombs and crypts. The lighting is very well done. But you might suffer from occasional fps hiccups until you find a good setting for your PC. The sounds are amazing. The combat is still the same but SOTTR focus too much on the bow for my taste. Tons of cheap deaths of course. I really dislike those quick times sequences that are on rails. Not sure how they can fix this and keep the action. I also dislike the abundance of swearing from Lara (always the same too). That make her sound not very British and a bit dum. There are some bugs that seems to prevail on PC and Xbox releases. I give it a 68%. It is fun to play but somewhat tedious in some aspects. Expand
  79. Nov 29, 2018
    5
    Combat? is ok
    Tombs, the people,said they are better but for me the tombs feels empty.
    The they destroyed lara. Lara is nothing more than a another character for another generic game
    the worst of this trilogy.
  80. Jul 17, 2020
    6
    Mejora en mecanicas y jugabilidad a los anteriores pero no aporta nada en historia y menos a la historia personal de lara.
  81. Jun 8, 2020
    6
    Sooo. Borderline bad game, great graphics. Lara is still hot even if they try to cover her with ridiculous and obligatory outfits, so 8/10.
    Nope!
    Story is told poorly, never really expands properly the plot. Actors try to hard to impress but it comes as cheesy and not felt. Gameplay? Hah! What's that? Boy, oh boy. Developers nowadays. Too focused on wannabe-Hollywood plots, and they
    Sooo. Borderline bad game, great graphics. Lara is still hot even if they try to cover her with ridiculous and obligatory outfits, so 8/10.
    Nope!
    Story is told poorly, never really expands properly the plot. Actors try to hard to impress but it comes as cheesy and not felt.
    Gameplay? Hah! What's that? Boy, oh boy. Developers nowadays. Too focused on wannabe-Hollywood plots, and they forget that it's called videoGAME for a reason.
    Basically get ready to be interrupted 100 times in 1 hour of game by slow motions, forced walking sequences, cutscenes, scripted dialogues and pointless animations.
    Non-lethal stealth is still NOT an option. Hello? Eidos, you developed Deus Ex, you should know how to deal with stealth. But nope.
    Let Lara slaughter 500 people left, right and center and then pretend to write a story about her eMoTiOnS!!!1!
    Level design is the same basic one. And again, baffling considering the developers of Deus Ex dealt with this.
    Tombs and puzzles are cool though. Optimization is good given the quality, but nothing to write home about.
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  82. Jan 12, 2020
    7
    A decent game overall, but found I had to push to complete it as i didn't find the story that interesting. I definitely think its the worst of the last 3. I found the tombs to be the best part of the game. I also think the tombs have the best graphics especially compared to the hidden city. I also came across a number of graphical bugs and some minor annoyances.
  83. May 2, 2020
    7
    7/10

    It's a nice game and you'll have some fun with it but it's so far away from the 1st and 2nd titles of this last Tomb Raider reboot. I loved the first one, fantastic game, i liked the second one but this one is just... ok. The gameplay is still good and fun and the graphics are great, but it's basically the same as the first two games, just in a different setting, nothing new
    7/10

    It's a nice game and you'll have some fun with it but it's so far away from the 1st and 2nd titles of this last Tomb Raider reboot. I loved the first one, fantastic game, i liked the second one but this one is just... ok.

    The gameplay is still good and fun and the graphics are great, but it's basically the same as the first two games, just in a different setting, nothing new here. And the worst part was the story, it was a bit boring and uninteresting, and i really didn't care much about the people of Paititi, their story or their struggles.
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  84. Dec 30, 2022
    7
    ====================IIIIIIIIII GAME SCORE : 67 IIIIIIIIII====================
  85. Nov 15, 2022
    7
    Yani bu da bir Tomb Raider oyunu işte aksiyon puzle bam bam gayet başarılı.
  86. Aug 1, 2020
    6
    This review contains spoilers, click expand to view. Это просто скучный клон Rise, просто симулятор духоты. Я понимаю, что эксплоринг - буквально выгравирован в бренде Tomb Raider, но, когда у твоего персонажа куча оружия, которое еще можно менять, апгрейдить, есть стелс механики, а 90% перков прокачки завязаны на боёвке, а тебе 90% времени предлагают ползать и плавать и собирать ресурсы, это вызывает вопросы, как минимум. Нам даже презентовали новую стелс-механику измазывания в грязи, которую активно рекламировали в трейлерах, но на деле я применил ее 2!! раза за прохождение (пока завис на 72%) и это было совершенно необязательно. И вообще самих стычек с врагами было около ТРЁХ. Персонажи блеклые, сеттинг быстро надоедает, вымышленная Сибирь была куда интереснее и разнообразнее. второстепенные задания не выдерживают никакой критики. Не обошлось и без повесточки. Хотя казалось, бы сама Лара Крофт воплощение сильной и независимой. Абсолютно все мужские персонажи в игре, кроме Ионы не вызывают ничего, кроме жалости и смеха, с другой стороны все главные женские персонажи по крутости на уровне Лары.Так же возникают вопросы, почему в племенах амазонии все знают английский и знакомы с современными технологиями и даже продают их, мужчины почему то ходят с голыми задницами и торсом, а женщины чуть ли не в паранже, Из хорошего можно выделить неплохие головоломки в гробницах, проработанную лицевую анимацию Лары, она действительно кажется живой, хотя ей всё-ровно чего-то не хватает, может быть любовный интерес как-то разбавил пресноватость ее характера. Графика на уровне Rise, местами хуже, местами лучше и при этом выдает просадки по фпс, хотя в Rise
    всю игру в 90-60 прошел. Полным разочарованием оказались даже костюмы для Лары. Вердикт: 6 из 10. Если вы играли в Rise of Tomb Raider, то игра абсолютно ничего нового вам не даст, вероятно только разочарует. Неплохая игра, но абсолютно ненужная, скучная, вторичная.
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  87. Jun 29, 2022
    6
    To start with, I must say that SOTTR has amazing graphics and is visually astonishing. The diversity of levels' environment and how detailed they are, are praiseworthy. The details and the destructibility (Specially in flood mission) was amazing. However, I can't say the same thing for story because it was pretty bad. Seeing the series is becoming a fantasy game rather than an adventureTo start with, I must say that SOTTR has amazing graphics and is visually astonishing. The diversity of levels' environment and how detailed they are, are praiseworthy. The details and the destructibility (Specially in flood mission) was amazing. However, I can't say the same thing for story because it was pretty bad. Seeing the series is becoming a fantasy game rather than an adventure game was very painful for me!
    Gameplay seemed to be a copy paste from last game, but it was fine.
    Controls sometimes were frustrating (Specially when it came to throw a hook while jumping).
    Also Combat system wasn't too good. Same can be said for customizing and upgrading weapons.
    To conclude, if you don't have a RTX do not play this game. Because it has nothing but good graphics.
    (June 2022)
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  88. Apr 11, 2020
    5
    It looks graphically nice but somehow is less impressive than games with superior art direction. Gameplay is passable. Cut-scenes and QTEs and slow movement sections make the game a slog.
  89. Apr 17, 2020
    6
    Shadow of the Tomb Raider до того вылизанная и ровная, что кажется какой-то искусственной или даже пластиковой. Хорошая графика и до ужаса глупый сюжет.
  90. May 14, 2021
    7
    AN ACTUAL TRASH
    WHY DID WOULD YOU REMOVE DAMAGING WITH AXES ARE YOU DUMB????????
    5 MAN WITH SPEAR ARE CHASING LARA AND LARA HAS A **** AR FULLY AUTOMATIC I CAN TAKE THEM IN A SECOND YOU CAN KILL the WHOLE ARMY OF spearmen WITH A AR AND THERE are CUTSCENES WHERE BAD THINGS HAPPENS AND LARA JUST WATCHES WHILE YOU CAN JUST PULL THAT **** AR AND DO A **** MASSACRE AND SURVIVAL INSTICTIC IS
    AN ACTUAL TRASH
    WHY DID WOULD YOU REMOVE DAMAGING WITH AXES ARE YOU DUMB????????
    5 MAN WITH SPEAR ARE CHASING LARA AND LARA HAS A **** AR FULLY AUTOMATIC I CAN TAKE THEM IN A SECOND YOU CAN KILL the WHOLE ARMY OF spearmen WITH A AR
    AND THERE are CUTSCENES WHERE BAD THINGS HAPPENS AND LARA JUST WATCHES WHILE YOU CAN JUST PULL THAT **** AR AND DO A **** MASSACRE
    AND SURVIVAL INSTICTIC IS SO **** ANNOYING WORST TOMB RAIDER GAME OF ALL TIMES
    I WONDER WHY THEY DIDNT GIVE WORST AAA OF THE YEAR AWARD WHEN IT CAME OUT
    AND LARA IS MUCH WEAKER TO OTHER GAMES IN OTHER GAMES I WAS LITERALLY A WARLORD I COULD FEEL POWER BUT IN THIS GAME NNONONONONOONONNO YOU ARE A **** LOSER IN THIS ONE
    AND IN SOME PART OF GAME YOU CANT USE SOME OF YOUR CLOTHES EVEN THO YOU PAİD FOR THEM WITH REAL MONEY REAL CASH
    AND IN A PART OF GAME YOU HAVE TO BREAK A SOME WOODS BUT LARA CANT BREAK IT DO YOU WANNA KNOW WHY???? BECAUSE IT ISNT IN WATER WTF???????????????? SO YOU HAVE TO GET THEM INTO WATER TO BREAK IT
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  91. Jun 27, 2023
    6
    Worst of the trilogy we had maybe they have ran out of ideas ? The story is one of the most predictable stuff I can come up with the combat doesn't fell really good and the underwater stealth sections are the killers. I liked the tombs we had and some side quests were actually decent but if you ask me about the game and it's story I would not be able to tell you because only Jonah isWorst of the trilogy we had maybe they have ran out of ideas ? The story is one of the most predictable stuff I can come up with the combat doesn't fell really good and the underwater stealth sections are the killers. I liked the tombs we had and some side quests were actually decent but if you ask me about the game and it's story I would not be able to tell you because only Jonah is memorable but only because he was part of the other games. Expand
  92. Jul 5, 2020
    5
    It's a game between bad and OK depends what is your expectations. Overrated critic score, artificially promoted by gaming press. A 10 hours-length bad Hollywood movie.
  93. Jul 2, 2021
    7
    Summary:
    Personally, I didn't enjoy playing this game so much. It was okay, but not as good as the first Tomb Raider.
  94. Jun 6, 2021
    7
    I mean, we all know this one is not good enough in many ways, especially as an end to the trilogy -- we have expectations.
    Definitely worst story and characters in the trilogy. The game is made well, but the storyline is still essential.
  95. Jul 30, 2020
    7
    It's Very interesting game, but there are nothing interesting in scenery, scenery is bad, so there are a lot of climbing(90% of gameplay) and regular climbing is so boring, but i think that if were there 50% of gameplay, it will be interesing. By itself climbing is very interesting, but there too much climbing. In another aspects game is very interesting
  96. Jul 12, 2022
    7
    Like the previous Crystal Dynamics Tomb Raider games, this is more of the same: amazing graphics, wonderfully detailed environment, fun platforming, and satisfying challenge tombs. Combat is more stealth-oriented than previous games because you can now lurk in the foliage and backstab goons when they least suspect it. This is in a way good because it makes the game much more believable.Like the previous Crystal Dynamics Tomb Raider games, this is more of the same: amazing graphics, wonderfully detailed environment, fun platforming, and satisfying challenge tombs. Combat is more stealth-oriented than previous games because you can now lurk in the foliage and backstab goons when they least suspect it. This is in a way good because it makes the game much more believable. Unfortunately, the emphasis on stealth invalidates the value in improving your combat-oriented skills and upgrading your weapons. The story and dialogue, which are once again emphasized, continue to be mediocre. Expand
  97. May 20, 2023
    6
    It's both beautiful and boring, but even more boring... The tempo problem is really overwhelming. Better gameplay should have been given with these beautiful graphics.
  98. Aug 19, 2022
    5
    + Graphically impressive
    + Platforming *mostly* works alright
    + Puzzle sections are welcome and decent + Mocap and facial animations are impressive + Outfits - The level design and gameplay is incredibly railroaded and linear. You can only swandive off ledges. You can't manually turn on your flashlight. You can't manually duck or crawl. The game is completely filled with 'automatic'
    + Graphically impressive
    + Platforming *mostly* works alright
    + Puzzle sections are welcome and decent
    + Mocap and facial animations are impressive
    + Outfits

    - The level design and gameplay is incredibly railroaded and linear. You can only swandive off ledges. You can't manually turn on your flashlight. You can't manually duck or crawl. The game is completely filled with 'automatic' 'movielike' moments where Lara climbs something, squeezes through openings where all control is taken away for too long at a time. It's so linear and simple the game is almost a movie where you hold forward and jump or climb occasionally. The only backtracking you'll ever do will be for pointless loot. You don't traverse opens levels, finding keys and opening doors in earlier places. It's non stop A to B on a wheelbarrow sized path with no deviation except for the few hub area's where all you do is just walk around for an hour opening boxes full of crafting material loot.

    - The story script is laughably bad (oh you got locked in this temple basement that was hidden for 4 thousand years? I know a way around see ya there!). During the story on multiple occasions people get caught and imprisoned and it feels completely pointless, arbitrary and dumb like the story was too boring so they just shoved some prisoners in there. You see them get spotted and caught in the cutscenes and it looks like an elementary school stage play. They weren't cornered but instead of running just decide to surrender simply because the writers said they should. It's utterly stupid and breaks any immersion in a believable story. There are a ton of gripes I have with this, from the plane crashing right near the place they have to go to uncivilized savages living literally 300ft from a modern tourist village to the 15 ft open area's with 30 boars running around just to get shot and so on. The writing, story and worldbuilding are DEEPLY mediocre and something you expect out of a first year game design college student not the new AAA Tomb Raider franchise entry.

    - The AI is horrible and the stealth mechanics are crude, inconsistent and flawed. It feels two decades old.

    - The weapons with upgrades look atrocious and you can't unequip suppressors, they are applied to ALL your weapons automatically and are stuck there for the rest of your game. You encounter the first merchant right after you get a pistol. I bought the suppressor thinking it would be a wise investment for one of my pistols. The thing got applied to ALL my future handguns with no way to unequip, looks horrendously ugly and I never even heard the regular pistols without suppressor in the entire game. Weapon model sizes are also messed up. Comically large pistols, toy sized shotguns. Proportions are completely broken.

    - I've encountered a fair amount of bugs and glitches. Lara's model glitching out when platforming, my rifle not firing in full automatic but getting stuck in semi auto, fire puzzle softlocking until I restarted a checkpoint, lara jumping in the wrong direction even with a straight camera and keyboard imputs. Investigating items in the inventory is broken. It's quite bad. And I don't make these accusations lightly, these were 100% actual game problems.

    - Abysmal map variety. Everything starts looking the same, endless jungle, it goes from beautiful to incredibly tedious. On multiple occasions I got so bored knowing I had to go through more of the same I just stopped playing for periods.

    - The skill upgrades and crafting feel tacked on and pointless

    - Very mediocre animal combat. animals just awkwardly nudge you and then you just sorta... fall over dead

    - Lara comes across as very self absorbed. Every time Jonah starts talking about his struggles or missing his family Lara never acknowledges him, asks him about it or anything but instead instantly starts talking about herself and her family and becomes the center of the conversation. It's really awkward.

    - Underwater stealth sections are really, really bad

    - Trinity is an incredibly boring and bland villain. And the same cliché encounters are recycled in every game.

    - Multiple hard crashes. I can't remember the last time a game crashed on me. But SotTR has hard crashed my entire pc multiple times.

    - Skills like bow multishot are finnicky and half the time don't work for sh*t

    - QA missed a lot of faults in map design quality, I can see sunlight peeking through the walls of deep underground caves and temples because level designers missed closing them off properly

    SotTR has a solid base to be something beautiful but it doesn't do anything interesting or engaging and sticks to 6/10-ing every aspect of itself, separating itself from truly great AAA games that rise above by going all in on proper thought out, fleshed out ideas and mechanics. SotTR sticks to old, half baked concepts and it's plagued by a metric ton of lack of polish and proper quality finish in every aspect.
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  99. Nov 18, 2021
    7
    Truly a spectacle when it comes to visuals. The story, however, is starting to fall flat and uncreative. Tomb raider needs innovation and creativity to the level that Tomb Raider (2013) was to Tomb Raider (1998) for it to become anything more than a copy and paste formula
  100. May 5, 2022
    5
    Everything they improved in Rise of the Tomb Raider they ruined it again in Shadow.
    - Quick time events are back. Why if everyone complained about it?
    - Tombs are tiny - It's a warfare game instead of an exploration game - Camera and controls are so bad. You cannot orientate, jump, move as you want so the game is killing you many times as want to move you in another direction. - Game
    Everything they improved in Rise of the Tomb Raider they ruined it again in Shadow.
    - Quick time events are back. Why if everyone complained about it?
    - Tombs are tiny
    - It's a warfare game instead of an exploration game
    - Camera and controls are so bad. You cannot orientate, jump, move as you want so the game is killing you many times as want to move you in another direction.
    - Game map is broken, you cannot move and select point markers easy. Already done/picked items still appear on the map
    - Plot is way worse than the previous games
    - Even disabling the awful survival instinct the game still bothers you with full screen messages indicating what you need to do. And there are some places were disabling the survival instinct doesn't works.
    - It's super annoying how the game forces you to walk for several minutes while crossing specific areas. Without being able to run, jump, or do anything else than slowly walking out of that area.
    - It's quite stupid that you have lots of outfits but you can only use the tribal ones during 80% of the game

    The only improvement I like in this game are the power up plants.
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Metascore
77

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 20
  2. Negative: 1 out of 20
  1. Game World Navigator Magazine
    Nov 21, 2018
    80
    Lara’s new adventure is definitely the best in trilogy, but it still lags behind the leaders of action-adventure genre, such as Uncharted 4. [Issue #233, p.44]
  2. Oct 11, 2018
    20
    Tomb Raider was personal because it was personal. But now it’s come full circle to yet another vapid videogame character muddling through bad writing, rote familiar gameplay, and fewer features than the last time. Wake me when the next reboot is here.
  3. Oct 9, 2018
    75
    The new Tomb Raider shows Lara Croft as an empty character that has nothing inside.